Aldriana

Rogue Simple Questions

351 posts in this topic

I'm unable to open the l8ink you provided but have you turned off buffs not available to you when dps'ing on a dummy ? I.e. bloodlust or other raid buffs. Also 515 ilvl is not that high 140k + dps might be a bit unrealistic.

 

I dont know about the rotation well myself but there is a seperate thread for Mutilate on the forum

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Maybe he means peaking at that much dps,  I generally see that even though I'm under geared i will spike to around that if not higher provided I start up properly and make next to no errors...Although the free dispatch proc from RNG's Mutilates tend to disagree with me. :(

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@xgton

Obvious problem I see with your rotation is that you're waiting for 5cp before your initial SnD & Rupture. SnD immediately after your opening mutilate, and then get rupture ticks going ASAP regardless of the number of CPs. Remember that envenom will reset SnD to its max value (unlike similar mechanics which might set a buff back to its original value), and that the main benefit of a Rupture is the increased energy gain from its ticks.

You can then begin your rotation as normal, ensuring you always 5cp Rupture after the initial smaller Rupture. You are correct in that you should avoid clipping the envenom buff, however in cases where you may cap energy and have almost maxed your extra CPs, you should still Envenom regardless.

Hope this is of some help. Obviously there is a lot more to it, and this is discussed in the assassin thread... but these are the basics.

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Hey guys, I'm a returning rogue from about 4-5 years back, and well I was looking all over and could find no info on my question. Can rogues still be deadly with maces like we were years back? All I see now is Daggers. If so I'm guessing I would have to go Combat?. Thanks in advance!

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Mace/axe/sword/fist are all combat-spec weapons due to the speed.  Combat wants slow, hard-hitting weapons at least in the main-hand.  Off-hand can be pretty much anything.  Assassination should go daggers only, due to Mutilate wanting two daggers.

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I do not PvP - however I seem to recall a "thing" where maces had a chance to stun (?).

If so - that I am fairly sure is gone ...

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so in patch 5.4.8 we will  get +8 Item-Level.

i wonder which specc will profit most of it. my guess is combat since we all know combat scales hard with gear, what is your opinion ?

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Hey guys, just a quick and easy question:

 

I currently rock a Mut/Sub dual build, switching between the two based on the fight; Sub if I'll be stuck behind the boss (Iron Jug, Malk, Siegecrafter, Garrosh) or Mut if there's adds, or I can't stay behind boss consistently (Spoils, Thok, Immerseus, etc).

I looked up how the top rogues are gearing/speccing, and it seems like Combat is easily the most played spec at higher ilvls. Right now I'm sitting at 565 ilvl and I'm thinking about dropping one of my specs to pick up Combat. Which one should I drop?

 

Also, would I have to reforge when I switch? I'm not too familiar with Combat, having played Mut for 99% of my WoW career (just started Sub in SoO).

 

Thanks everyone!

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I would drop assassination, though I cant remember the last time I activated my sub spec. I just run combat on every fight at this point.

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If you're comfortable playing Sub (and I would assume you are, since you use it on the bosses that are turning around quite a bit, like Malk and Blackfuse), you should have no problems learning how to play Combat quickly enough. Sub rotation is more complicated than Combat, and it could be said that the two are more or less alike, while Assassination playstyle is very different compared to both other specs. Generally, in SoO you'll see higher or close numbers with Combat on most of the fights, due to cleaving possibilities, ease of target switching and reduced positional requirements. That's mostly why Combat is spec du jour in the current tier.

My point is, don't be scared to learn Combat and start using it on every fight. If you just learned Sub recently, learning Combat should not be a problem.

 

As for which one to drop, I would say leave Assn, since you're most familiar with it (unless there are any aspects of your Blackfuse or Garrosh strategies that require you going Sub, and re-learning how to do the fight as Assn or Combat would take a while). But you can always try dropping one spec and then change your mind later based on the results. Since there are no "strict" requirements now to take one or the other spec for certain fights, each fight can be done while playing each spec (the only "requirements" I can think of might be dictated by your guild strategies), the answer to your question should lie in the personal preferences category. The fastest way to test this and learn more about your personal preferences would be probably to run some Flex raids.

 

You might need to reforge if you go Combat, mostly because you'll have to change at least one weapon and that can mess up your hit/exp caps. If you swap your weapons and find yourself under the caps, I would advise you correct it with reforging (as a cheat, you could tune this by equipping different pieces of gear in other slots if you have spares, and playing with their reforges/gems/enchants). If you go above the caps, you might as well not worry about it in the beginning while you're learning, it won't affect you dps that much. For optimal reforges and gemming consult with http://shadowcraft.mmo-mumble.com/.

Edited by nordveien

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Thanks guy!

 

I did make the switch to Combat and dropped Sub in the process. I've been testing it out in our heroics this week, and I actually prefer Combat at this point. We were doing Iron Jug last night and I was actually doing more single target with Combat than I was Assassination!

 

Looking at Shadowcraft, and the top PvE rogues out there, it looks like I have a lot of regemming to do. Looks like just about everyone recommends replacing agil gems with straight up haste at this gear level haha.

 

I think Galakras is what made me fall in love with Combat though :P

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Hey everyone. I'm new here and I need some help. I play an assassination rogue and I don't know why my dps is lacking so badly. I continuously read guides online to see where my problem is and I don't know what I need to tweak in order to maximize my dps. I know my rotation and I follow what the guides are telling me but I can't find out where my problem is. There's a link to my logs from my raid teams last raid and it's frustrating me to no end. I'd appreciate any help I can get. Thanks.

 

Armory link  http://us.battle.net...g/Babrak/simple

 

Logs link http://www.worldoflo...bsj/details/35/

 

 

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Hey everyone. I'm new here and I need some help. I play an assassination rogue and I don't know why my dps is lacking so badly. I continuously read guides online to see where my problem is and I don't know what I need to tweak in order to maximize my dps. I know my rotation and I follow what the guides are telling me but I can't find out where my problem is. There's a link to my logs from my raid teams last raid and it's frustrating me to no end. I'd appreciate any help I can get. Thanks.

 

Armory link  http://us.battle.net...g/Babrak/simple

 

Logs link http://www.worldoflo...bsj/details/35/

 

 

Well, the first big thing I see, is that you are below hit and expertise cap. Getting these up will make a difference.

Also, you are missing four enchants on your gear (bracers, gloves, legs, and shoulders). These also make a big difference.

 

I'm pretty bad at reading logs, but one thing that jumps out at me is it looks like you only have a 39.1% uptime for Slice and Dice? That is completely unacceptable, and you should have AT LEAST 99.5% or some ridiculous number for your uptime. It is cast with your first combo points, and is refreshed by Envenom (which should be cast WAYYYY before SnD is even close to dropping off).

 

Enchant your gear, reforge to hit the hit/exp caps (use ShadowCraft's website to get accurate reforging information), and PLEASEEEE maintain your SnD uptime. Melee autoattacks are a HUGE part of Assassination's damage output, and not having SnD just ruins the entire rotation.

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Hi, i've a simple question.

From patch 5.4.8 release and before upgrade 5 items, now, when reforging my assassination rogue the expertise stat don't go to cap.

With autoreforge i've maximum 7,36 (2513), simply quest is...why? 

sorry for my bad eng!

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Hello everyone. I got a question. I'm trying my best to keep SnD up but the most uptime I keep getting is like 60% now. How often should I be refreshing with Envenom and what's the optimal way to keep SnD up as that's really lowering my DPS. Thanks for the help. I really appreciate it.

 

Rogue Name: Babrak (Horde)

Realm: Earthen-Ring

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A couple of rules of thumb.

 

If SnD is about to fall off (less than 2 seconds), Use Envenom with however many combo points you have in order to refresh SnD. That said, unless there is a major pause in the action, you should only have to apply SnD once. Envenoms take care of that for the rest of the fight.

 

Keep Rupture up at all times - 100% uptime. It's as important as SnD. Refresh it with less than 2 seconds but before it runs out, and it doesn't matter how many combo points you use to refresh it with. The important damage from Rupture comes from Venomous Wounds and that is also a major source of energy, which allows you to Mutilate more often, which gives you more combo points, which allows you to Envenom more often, which allows you to not have to worry about SnD as it will always be up.

Edited by Grimwolf

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Sorry, i know, i'm a noob. Two Questions:

I've dropped from Galakras the Warforged Unrepetant Heels. I've replaced with these boots my flex drop Stonetoe's Tormented Treads.

Now i've an overcap for experise stat, mi percent is over 7,5%, i stay in the 8,60% range, it's a problem?

Last Question is about Reforge. When use SC auto-Reforge the client Reforge my mastery in haste or crit, when do this i've a boost on dps graph, while when use costume Reforge Mastery-Haste-Crit dps go down aproximately 1,5k.

I'm an assa rogue with 4 t16 pieces and i know my main stat is mastery but shadowcraft don't think this.

Can i have our opinion about this?

And excuse me for my bad engl!

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The reforge should bring your Expertise down close to 7.5%, perhaps slightly below, and put stat points in your best stat(s).  Trust Shadowcraft - optimizing is more complicated than loading Mastery. The DPS results showed you that.

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We all know that when melee attacks from the front, we miss an extra 7.5% of our swings, because of parries. But what is the exact dps loss ?

 

Quick and easy answer would be 7.5% swings missed means 7.5% dps loss. But I am sure that it is not so simple. E.g. suppose when we have 30% crit for double damage, and 70% normal hits. Getting an additional 7.5% parry would mean we now have 30% critical hits and 62.5% normal hits. That would be a 5.77% dps loss. But getting more misses will also impact uptimes of our trinket procs, weapon enchant, maybe even deadly poison will fall off more often. It's too complicated for napkin math.

 

Anyone every done the real math for a more precise answer ?

 

Edit:

Fatjimmy was so kind to run a simulation with simcraft with my gear. He said my theoretical dps would go down from 401931 to 356338. Which is rougly a 11.5% dps loss. This would still be with Killing Spree. If I couldn't do Killing Spree at all, my dps while attacking from the front would go down to 314807. Which is a 22% dps loss.

Edited by Gryzemuis

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Hey guys,

 

long time no wow, now I am back playing my old rogue(http://eu.battle.net/wow/en/character/blackhand/Nerevarine/advanced), so atm everybody keeps telling me i should gem Mastery, Mastery and Mastery would be great but if i import my rogue into simulationCraft and give it a spin, the outcome divers telling me this weights:

 

 

Agi: 8.76

AP 2.96

Crit 4.23

Haste 4.35

Mastery 3.99

 

am I missing something? Or is it just not as simple as stacking mastery, I personally would prefer that ;)

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Hey guys,

 

long time no wow, now I am back playing my old rogue(http://eu.battle.net/wow/en/character/blackhand/Nerevarine/advanced), so atm everybody keeps telling me i should gem Mastery, Mastery and Mastery would be great but if i import my rogue into simulationCraft and give it a spin, the outcome divers telling me this weights:

 

 

Agi: 8.76

AP 2.96

Crit 4.23

Haste 4.35

Mastery 3.99

 

am I missing something? Or is it just not as simple as stacking mastery, I personally would prefer that ;)

Give Shadowcraft a try.  It's given me - and many others here - plenty of information that results in a high-performing rogue.

Nerevarine likes this

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Hey guys, what's the highest DPS these days? been a combat rogue for a long time and I've tried sub and it is quite tricky. One thing I struggle with is using the Shadow Reflection. Does it apply rupture again etc or just use finishers like eviscerate?

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7 hours ago, Khralokh said:

sub for singletarget, combat for cleave/ae

shadow reflection applies its own rupture if you cast one while its first 8 seconds

 

rogue community is btw at http://ravenholdt.net/


Cheers.


Is there anything for Draenor like Shadowpanther? That was the best site ever.

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