Mendenbarr

Advanced Death Knight Tactics [MoP]

126 posts in this topic

With the (subject to change) buffs as well as T15, have the stat priorities changed for DW and 2h frost?

While we can do a lot with napkin math, the best place to get accurate stat values is from simulations. The simulations know much how damage every ability does and what the ability does, and they do your "rotation" a few thousand times to remove rng from the mix, then they add some mastery, do it another few thousand times, and get the value of each point of mastery. Then they do it again with every stat.

Anyway, the biggest and most well-known sim is Simulationcraft, or SimC. The team who built it is fantastic, and they work very fast, but the changes GC talked about have not even been implemented into the latest PTR build, and the program runs a build or two behind. You can find their release notes here.

Unless someone steps forward with another sim, we'll be waiting until all the changes are fully implemented before providing the new stat values.

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I've discovered that, for some reason, the default DW* frost simcraft profile consistently does 180 more dps when RotFC is put on the mainhand, instead of the offhand. The reasons we've been putting RotFC on the offhand for years is that when a main-hand attack is dodged or parried, the offhand attack would still hit, and proc RotFC, giving it a higher uptime. This is reflected through a mirror in the sim, and RotFC on the mainhand gives a 73.3% uptime, compared to a 71.45% uptime in the offhand. I've run the profile in 50k iterations, twice, so 100k total.

This is either a bug in the sim, or in our thinking. Any ideas as to which?

Here is the profile used:



deathknight="Baseline"
level=90
race=orc
spec=frost
role=attack
position=back
professions=enchanting=600/engineering=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#dZ!1...0.


actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/frost_presence
actions.precombat+=/horn_of_winter
actions.precombat+=/snapshot_stats
actions.precombat+=/army_of_the_dead
actions.precombat+=/mogu_power_potion
actions.precombat+=/blood_fury
actions.precombat+=/pillar_of_frost
actions.precombat+=/raise_dead

actions=auto_attack
actions+=/pillar_of_frost
actions+=/mogu_power_potion,if=target.time_to_die<=30|(target.time_to_die<=60&buff.pillar_of_frost.up)
actions+=/empower_rune_weapon,if=target.time_to_die<=60&(buff.mogu_power_potion.up|buff.golemblood_potion.up)
actions+=/use_item,name=gauntlets_of_the_lost_catacomb,if=buff.pillar_of_frost.up
actions+=/blood_fury
actions+=/raise_dead
actions+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10&(runic_power>76|(runic_power>=20&buff.killing_machine.react))
actions+=/frost_strike,if=buff.killing_machine.react|runic_power>88
actions+=/plague_leech,if=talent.plague_leech.enabled&(dot.blood_plague.remains<3|dot.frost_fever.remains<3|cooldown.outbreak.remains<1)
actions+=/outbreak,if=dot.frost_fever.remains<3|dot.blood_plague.remains<3
actions+=/unholy_blight,if=talent.unholy_blight.enabled&(dot.frost_fever.remains<3|dot.blood_plague.remains<3)
actions+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=35
actions+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)<=35&cooldown.soul_reaper.remains=0)
actions+=/howling_blast,if=!dot.frost_fever.ticking
actions+=/plague_strike,if=!dot.blood_plague.ticking
actions+=/howling_blast,if=buff.rime.react
actions+=/frost_strike,if=runic_power>76
actions+=/obliterate,if=unholy>1
actions+=/howling_blast,if=death>1|frost>1
actions+=/horn_of_winter
actions+=/obliterate,if=unholy>0
actions+=/howling_blast
actions+=/frost_strike,if=talent.runic_empowerment.enabled&(frost=0|blood=0)
actions+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)>35|buff.blood_charge.stack>=8)
actions+=/frost_strike,if=talent.runic_corruption.enabled&buff.runic_corruption.down
actions+=/death_and_decay
actions+=/frost_strike,if=runic_power>=40
actions+=/empower_rune_weapon

head=helmet_of_the_lost_catacomb,id=86915,gems=reverberating_primal_80str_160hit_180str,reforge=hit_haste
neck=shackle_of_eversparks,id=90508,reforge=hit_mastery
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=160str_60str,enchant=200str_100crit,reforge=crit_haste
back=hiseks_chrysanthemum_cape,id=86945,enchant=180crit,reforge=hit_mastery
chest=breastplate_of_the_lost_catacomb,id=86913,gems=80str_160mastery_80str_160mastery_120crit,enchant=80all,reforge=crit_mastery
wrists=bracers_of_defiled_earth,id=90506,enchant=180str,reforge=hit_haste
hands=gauntlets_of_the_lost_catacomb,id=86914,enchant=170str,addon=synapse_springs_mark_ii,reforge=crit_mastery
waist=waistplate_of_overwhelming_assault,id=86955,gems=80str_160mastery_80str_160hit_160str_120haste
legs=greaves_of_the_lost_catacomb,id=86916,gems=160str_60str,enchant=285str_165crit
feet=impaling_treads,id=86979,gems=160str,enchant=175haste,reforge=hit_exp
finger1=ring_of_the_bladed_tempest,id=86957,enchant=160str,reforge=haste_mastery
finger2=dread_shadow_ring,id=87158,enchant=160str,reforge=hit_mastery
trinket1=darkmist_vortex,id=87172
trinket2=relic_of_xuen,id=79327
main_hand=kilrak_jaws_of_terror,id=87173,gems=500str,enchant=rune_of_razorice,reforge=hit_haste
off_hand=kilrak_jaws_of_terror,id=87173,enchant=rune_of_the_fallen_crusader,reforge=hit_haste


#!./simc

deathknight="Enchants_switched"
level=90
race=orc
spec=frost
role=attack
position=back
professions=enchanting=600/engineering=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#dZ!1...0.


actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/frost_presence
actions.precombat+=/horn_of_winter
actions.precombat+=/snapshot_stats
actions.precombat+=/army_of_the_dead
actions.precombat+=/mogu_power_potion
actions.precombat+=/blood_fury
actions.precombat+=/pillar_of_frost
actions.precombat+=/raise_dead

actions=auto_attack
actions+=/pillar_of_frost
actions+=/mogu_power_potion,if=target.time_to_die<=30|(target.time_to_die<=60&buff.pillar_of_frost.up)
actions+=/empower_rune_weapon,if=target.time_to_die<=60&(buff.mogu_power_potion.up|buff.golemblood_potion.up)
actions+=/use_item,name=gauntlets_of_the_lost_catacomb,if=buff.pillar_of_frost.up
actions+=/blood_fury
actions+=/raise_dead
actions+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10&(runic_power>76|(runic_power>=20&buff.killing_machine.react))
actions+=/frost_strike,if=buff.killing_machine.react|runic_power>88
actions+=/plague_leech,if=talent.plague_leech.enabled&(dot.blood_plague.remains<3|dot.frost_fever.remains<3|cooldown.outbreak.remains<1)
actions+=/outbreak,if=dot.frost_fever.remains<3|dot.blood_plague.remains<3
actions+=/unholy_blight,if=talent.unholy_blight.enabled&(dot.frost_fever.remains<3|dot.blood_plague.remains<3)
actions+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=35
actions+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)<=35&cooldown.soul_reaper.remains=0)
actions+=/howling_blast,if=!dot.frost_fever.ticking
actions+=/plague_strike,if=!dot.blood_plague.ticking
actions+=/howling_blast,if=buff.rime.react
actions+=/frost_strike,if=runic_power>76
actions+=/obliterate,if=unholy>1
actions+=/howling_blast,if=death>1|frost>1
actions+=/horn_of_winter
actions+=/obliterate,if=unholy>0
actions+=/howling_blast
actions+=/frost_strike,if=talent.runic_empowerment.enabled&(frost=0|blood=0)
actions+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)>35|buff.blood_charge.stack>=8)
actions+=/frost_strike,if=talent.runic_corruption.enabled&buff.runic_corruption.down
actions+=/death_and_decay
actions+=/frost_strike,if=runic_power>=40
actions+=/empower_rune_weapon

head=helmet_of_the_lost_catacomb,id=86915,gems=reverberating_primal_80str_160hit_180str,reforge=hit_haste
neck=shackle_of_eversparks,id=90508,reforge=hit_mastery
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=160str_60str,enchant=200str_100crit,reforge=crit_haste
back=hiseks_chrysanthemum_cape,id=86945,enchant=180crit,reforge=hit_mastery
chest=breastplate_of_the_lost_catacomb,id=86913,gems=80str_160mastery_80str_160mastery_120crit,enchant=80all,reforge=crit_mastery
wrists=bracers_of_defiled_earth,id=90506,enchant=180str,reforge=hit_haste
hands=gauntlets_of_the_lost_catacomb,id=86914,enchant=170str,addon=synapse_springs_mark_ii,reforge=crit_mastery
waist=waistplate_of_overwhelming_assault,id=86955,gems=80str_160mastery_80str_160hit_160str_120haste
legs=greaves_of_the_lost_catacomb,id=86916,gems=160str_60str,enchant=285str_165crit
feet=impaling_treads,id=86979,gems=160str,enchant=175haste,reforge=hit_exp
finger1=ring_of_the_bladed_tempest,id=86957,enchant=160str,reforge=haste_mastery
finger2=dread_shadow_ring,id=87158,enchant=160str,reforge=hit_mastery
trinket1=darkmist_vortex,id=87172
trinket2=relic_of_xuen,id=79327
main_hand=kilrak_jaws_of_terror,id=87173,gems=500str,enchant=rune_of_the_fallen_crusader,reforge=hit_haste
off_hand=kilrak_jaws_of_terror,id=87173,enchant=rune_of_razorice,reforge=hit_haste


#!./simc 

Here is what our resident frost guide has to say on the subject:

Q: Why is Rune of Razorice on the main hand and Rune of the Fallen Crusaderis on the off-hand for DW?

A: In most situations it won’t matter which enchant is on which weapon but when you are in the rare situations where you are attacking from the front and get parried only the main hand attack gets parried. The off hand attack will still hit and give a chance to proc Rune of the Fallen Crusader while Rune of Razorice would only provide a benefit in the off hand if the debuff was not yet at 5 stacks.

Edit: In-game testing with recount indicates that when a main-hand oblit or FS is parried, dodged, or missed, the offhand attack simply doesn't happen, it is not recording as being dodged, parried, or missed, simply not recorded at all. This indicates the above is false, pointing towards an error on our part. However, it does nothing to explain we RotFC in the mainhand would be a gain, as it indicates it would be equal. As such, I'm going to test out RotFC on the main-hand weapon in my raids this week, but the difference will likely be too small to notice.

I've submitted a bug report to the simcraft team, hopefully they can look at things from their end, but on our end, we should be testing RotFC uptime with main-hand and off-hand enchants.

Edit: The simcraft team have discovered why it leads to a dps increase, apparently soul reaper hits have a chance to proc MH weapon enchants, but not off-hand weapon enchants. If the reasoning behind getting parried is no longer true, which it appears to be, then it seems to be time to swap weapon enchant places.

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The simcraft team have discovered why it leads to a dps increase, apparently soul reaper hits have a chance to proc MH weapon enchants, but not off-hand weapon enchants. If the reasoning behind getting parried is no longer true, which it appears to be, then it seems to be time to swap weapon enchant places.

Kind of new here so this may be stating the obvious: ToT doesn't make the off hand hit if you use Soul Reaper. So only the MH hits while the off hand won't even swing when you use Soul Reaper. So it may be possible that we want to switch weapons from razorice mainhand, FC offhand, to FC mainland, razorice offhand when the target reaches sub-35% so that soul reaper will proc FC.

Edit: Currently on the IPad so I can't test this on SimC.

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So it may be possible that we want to switch weapons from razorice mainhand, FC offhand, to FC mainland, razorice offhand when the target reaches sub-35% so that soul reaper will proc FC.
Switching weapons incurs a global cooldown, so you're probably better off just starting out with the runeforges set up the way you want to finish the fight.

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Considering the number of rppm trinkets available in 5.2, I've been looking into ways of gaming them.

Here is the rppm formula:

(rppm) * (1+highest haste value) * (time in seconds since last attack which has a chance of proccing, capped at 10) /60 = proc chance

On average, haste effects will scale lineally with rppm, for example a 10% haste boost with a 10% uptime would have a 1% total proc increase (.1*.1), while a 50% haste boost with a 20% uptime would have a 10% overall boost (.5*.2). However, the first attack you do every fight has a large multipler on the proc chance, which increases with haste. At 60 attacks per minute, the first attack has a 1000% chance, multiplied by haste and compared to the chance for every other attack, to proc the trinket. At 120 attacks per minute, you're looking at a 2000% chance, again multiplied by haste.

In short, the effect of haste on the rppm chance of the first attack you do each fight is multiplied by between 10 and 20. Possible ways to game this:

Old and outdated:

(Note: all testing done on PTR build:16618, which means icy talons is at 30%, and the character I'm testing with has 11602 haste rating)

Base haste unholy in UP: 168.03%

Unholy haste w UF: 201.64%

Unholy haste w lust: 218.44%

Unholy haste w UF/lust: 262.13%

Base haste frost in FP: 182.04%

Base haste frost in UP: 200.24%

Frost haste w UF: 240.29%

Frost haste w lust: 260.31%

Frost haste w UF/lust: 312.37%

Base haste: 100%

425 haste rating per 1%

8500 haste rating = 20% haste

UP (unholy) = 20% haste

UP (frost/blood) = 10% haste

Icy talons (PTR) = 25% haste

Raid buff = 10% haste

UF = 20% haste

Lust = 30% haste

Berserking = 20% haste

Soul reaper effect = 50% haste

Lifeblood = 2880 haste rating

Kafa press = 4000 haste rating

Darkmist vortex = 8399 haste rating

Ignoring the last four because you can't get them at the start of a fight and still be optimal, Here is the max haste per spec:

Frost with 8500 haste rating, UP, icy talons, raid buff, UF, lust, and berserking = 1.2 * 1.1*1.25*1.1*1.2*1.3*1.2= 3.39768, or 340% haste.

Unholy with 8500 haste rating, UP, raid buff, UF, lust, and berserking = 1.2 * 1.2*1.1*1.2*1.3*1.2= 2.965248, or 297% haste.

Frost with 8500 haste rating, UP, icy talons, raid buff = 1.815 or 182% haste

Frost the above, and frost presence = 1.65 or 165% haste

Unholy with 8500 haste rating, UP, and raid buff = 1.584 or 158% haste

Unholy, having lust/UF popped immediately before first attack instead of after:

Example using feather trinket:

0.56 ppm *1.58 *10/60 = 14.7% (base chance)

0.56 ppm *1.896 *10/60= 17.7% (UF macroed into whatever your first hit is, to be activated before)

0.56 ppm *2.275 *10/60= 21.2% (UF/beserk before first hit)

0.56 ppm *2.958 *10/60= 27.6% (UF/beserk/lust before first hit)

Benefit: 12.9% of fights gets you a very powerful trinket proc at the start of the fight.

Loss: Some UF/serking and lust uptime, as they would be popped earlier than normal. Uptime would be downright lost, as runes are capped at the start of the fight, preventing the extra regen from being a benefit.

0.56 rppm

Looking at one second increments:

0.56 ppm *2.958 *10/60= 27.6% (UF/beserk/lust before first hit)

For the next 10 seconds, your haste remains at 2.958, assuming proper CD usage.

Over this time, there is another 2.76% chance for the trinket to proc, every second. Over a 10 second period, that is a 24.4% chance of proccing the trinket.

So, 45.3% chance of proccing in the first 10 seconds.

After this, you no longer have beserking. Your haste becomes 2.465.

For the next 10 seconds:

0.56 ppm *2.465 *10/60= 27.6% (UF/lust before first hit)

For the next 20 seconds, you have a 2.3% chance to proc the trinket per second. That is a total of 37.2% chance.

Which means, in the first 30 seconds combined, you have a 65.7% chance of proccing the feather trinket.

Frost, being in UP for the first hit of the fight:

I suggested taking spark and rage in my trinket analysis, so let's work with those.

3 rppm and 5 rppm.

Spark:

5 ppm *1.65 *10/60= 100% (FP)

5 ppm *1.815 *10/60= 100% (UP)

Guarantee on proc either way, let's try rage.

3 ppm *1.65 *10/60= 82.5% (FP)

3 ppm *1.815 *10/60= 90.7% (UP)

Benefit: 8.2% of fights gets you a somewhat powerful trinket proc at the start of the fight.

Loss: Swapping presences would cost 1 GCD, and 30% of your current runic, assuming glyphed for shifting presences. Assuming you open with army, your runes would look like UFD, and at t=0, you would be out of range of the boss. Assuming you open with outbreak/HB/oblit, and it takes 3 seconds to get into range, the GCD cost goes away. More testing needs to be done.

Trinket gaming:

Primordius’ Talisman of Rage – 3.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.

Equip: Your attacks have a chance to grant you 1538 Strength for 10 sec. This effect can stack up to 5 times.

How much haste would you need for that 7690 strength to have a 100% uptime? Or at least close?

3 rppm, lasts 10 seconds. At 6 ppm, (200% haste), you would have an average interval of 10 seconds between procs, but they would vary, some procs would happen 5 seconds after, and some 15. I'm no master of probability math, but it seems to me with an average interval of 5 seconds, the proc would nearly never fall off. That would require 400% haste, which is not achievable though.

If anyone has this trinket, or the feather trinket on the PTR, and is willing to do some testing with it, please PM me.

Edit: After some very helpful simming from Euliat, keeping this trinket up does not seem to be possible in current gear levels, even when taking gems, UF, lust, and fight-specific haste buffs into account.

Edit2: Did my own simming;

1736 str = 1 stack

3472 str = 2 stack

5208 str = 3 stack

6944 str = 4 stack

8680 str = 5 stack

Simwork:

At 8500 haste, with icy talons, and raid buff, DW, but no bloodlust or haste procs:

[TABLE]Pres | dps | 1 | 2 | 3 | 4 | 5 | total

UP | 136877 | 25.35% | 14.04% | 07.84% | 04.31% | 05.39% | 60.80%

FP | 163146 | 25.06% | 14.72% | 08.71% | 05.08% | 07.22% | 56.92%[/TABLE]

At 17000 haste:

[TABLE]Pres | dps | 1 | 2 | 3 | 4 | 5 | total

UP | 161449 | 22.88% | 15.02% | 09.82% | 06.46% | 12.17% | 66.34%

FP | 180323 | 24.25% | 14.93% | 09.15% | 05.58% | 08.74% | 62.65%[/TABLE]

At 25500 haste:

[TABLE]Pres | dps | 1 | 2 | 3 | 4 | 5 | total

UP | 186915 | 21.18% | 14.93% | 10.44% | 07.33% | 17.34% | 71.23%

FP | 196966 | 22.76% | 15.08% | 10.06% | 06.63% | 13.05% | 67.58%[/TABLE]

At 34000 haste:

[TABLE]Pres | dps | 1 | 2 | 3 | 4 | 5 | total

UP | 211871 | 19.39% | 14.42% | 10.71% | 07.93% | 22.87% | 75.32%

FP | 213255 | 21.13% | 14.98% | 10.53% | 07.45% | 17.88% | 71.97%[/TABLE]

At 42500 haste:

[TABLE]Pres | dps | 1 | 2 | 3 | 4 | 5 | total

UP | 233494 | 17.56% | 13.63% | 10.60% | 08.28% | 28.86% | 78.94%

FP | 229242 | 19.31% | 14.36% | 10.68% | 07.99% | 23.33% | 75.68%

[/TABLE]

Those are the haste levels needed to sustain the procs throughout the encounter.

Possible to obtain haste buffs, fully listed above, are lust, berserking, and UF.

((Haste rating /42500)+1)/(1.3(for lust)*1.2(for berserking)*1.2(for UF)) = haste %

((haste % -1)*100)*425 = haste rating needed with all 3 buffs up.

Take buffs in and out as needed.

Also re-examining the benefit of UP at high haste values in 5.2 gear as both 2hand and DW.

Below:

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How much haste would you need for UP to be better than FP?

(2-hand math)

Assuming RE for math

UP = 10% rune regen and attack speed

FP = 20% runic and FS cost 20 instead of 35

1 cycle is the time it takes to generate each rune 10 times (without unholy pres).

no pres cycle:

10 frost, 10 unholy, 10 death, 300 runic, 3.857 runes via T5, 38.571 runic

15 obliterates, 8.571 frost strikes, 1.928 oblits, 1.102 frost strikes, 7.617 rime procs, and let's say 5 HoW, for 50 more runic, which is 1.428 frost strikes,

All in all, about 17 obliterates, 11 frost strikes, 8 rime procs, and 5 HoW.

That's 41 GCDs, and I'd guess that cycle would take around 80 seconds.

frost pres cycle

10 frost, 10 unholy, 10 death, 410 runic, 9.225 runes via T5, 110.7 runic,

15 obliterates, 5 HoW, 20.5 frost strikes, 4.612 oblits, 5.535 frost strikes, 1.24 oblits, 1.5 frost strikes,

All in all, about 21 obliterates, 28 frost strikes, 9 rime procs, and 5 HoW.

That's 63 GCDs, and I'd guess that cycle would take around 80 seconds.

unholy pres cycle

11 frost, 11 unholy, 11 death, 380 runic,

16.5 oblits, 10.857 frost strikes, 2.442 oblits, 1.39 frost strikes,

Note: also contains 10% more auto-attack dmg and therefore KM procs.

All in all, about 19 obliterates, 12 frost strikes, 9 rime procs, and 5 HoW.

That's 45 GCDs, and I'd guess that cycle would take around 80 seconds.

The clear winner, with an 80 second cycle, is frost presence. But what if you have a 63 second cycle? (6.3 sec rune recharge rate) Then frost presence still wins, and is actually ideal, because you're perfectly GCD capped. However, as you'd be GCD capped, you wouldn't be able to game KM procs at all, or barley, and lucky rime/T5 procs would be wasting resources.

With frost pres, you ratio of oblits to frost strikes is .75 to 1, whereas for unholy presence, the ratio is 1.583 to 1.

(2-hand Simwork)

With haste at a value of 30250, unholy presence sims higher than frost presence for 2-hand frost.

((Haste rating /42500)+1)/(1.3(for lust)*1.2(for berserking)*1.2(for UF)) = haste %

((haste % -1)*100)*425 = haste rating needed with all 3 buffs up.

Take buffs in and out as needed.

Or, 13450 haste with lust active.

Or, 4150 haste with lust, and either UF *or* beserking

Or, -3650 haste with lust, UF, and beserking up.

(DW Simwork)

With haste at a value of 34500, unholy presence sims higher than frost presence for DW frost.

((Haste rating /42500)+1)/(1.3(for lust)*1.2(for berserking)*1.2(for UF)) = haste %

((haste % -1)*100)*425 = haste rating needed with all 3 buffs up.

Take buffs in and out as needed.

Or, 16750 haste with lust active.

Or, 6850 haste with lust, and either UF *or* beserking

Or, -1350 haste with lust, UF, and beserking up.

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Some preliminary stat weights for 5.2 Unholy, based on a Pre-Lei Shen gearset (I feel this is a more accurate representation of when we'll actually be making decisions about gear anyway):

172,382 dps

Strength - 5.01

Haste - 2.93

Crit - 2.5

Mastery - 2.11

These are going to change a lot as profiles are refined and we get better gear lists, but probably not so much as to change the general ranking and scale, which implies Unholy should be gemming Haste in 5.2. (running the sim after doing this adds 500 dps to the above number)

The Festerblight profile is simming below the standard one using this profile (the profile in the OP updated for 5.2 with new Soul Reaper conditionals and improving the Festering Strike logic to only stack durations to 1/2 the time to die):

#!./simc

deathknight="DK_T15H_PreLeiShen_FB"

level=90

race=orc

spec=unholy

role=attack

position=back

professions=leatherworking=600/engineering=600

talents=http://us.battle.net/wow/en/tool/talent-calculator#db!2...1.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=winters_bite

actions.precombat+=/food,type=black_pepper_ribs_and_shrimp

actions.precombat+=/unholy_presence

actions.precombat+=/horn_of_winter

actions.precombat+=/snapshot_stats

actions.precombat+=/army_of_the_dead

actions.precombat+=/mogu_power_potion

actions.precombat+=/raise_dead

# Executed every time the actor is available.

actions=auto_attack

actions+=/blood_fury,if=time>=2

actions+=/mogu_power_potion,if=buff.dark_transformation.up&target.time_to_die<=35

actions+=/unholy_frenzy,if=time>=4

actions+=/use_item,name=gauntlets_of_the_allconsuming_maw,if=time>=4

actions+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10&runic_power>=32

actions+=/unholy_blight,if=talent.unholy_blight.enabled&(dot.frost_fever.remains<3|dot.blood_plague.remains<3)

actions+=/outbreak,if=dot.frost_fever.remains<3|dot.blood_plague.remains<3

actions+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=45&unholy=1

actions+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=45&(dot.frost_fever.remains>(target.time_to_die%2)|dot.blood_plague.remains>(target.time_to_die%2))

actions+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)<=45&cooldown.soul_reaper.remains=0)

actions+=/icy_touch,if=!dot.frost_fever.ticking

actions+=/plague_strike,if=!dot.blood_plague.ticking

actions+=/summon_gargoyle

actions+=/dark_transformation

actions+=/blood_tap,if=talent.blood_tap.enabled&buff.shadow_infusion.stack=5

actions+=/death_coil,if=runic_power>90

actions+=/death_and_decay,if=unholy=2

actions+=/blood_tap,if=talent.blood_tap.enabled&unholy=2&cooldown.death_and_decay.remains=0

actions+=/scourge_strike,if=unholy=2

actions+=/festering_strike,if=blood=2&frost=2

actions+=/death_and_decay,if=unholy=1

actions+=/death_and_decay,if=dot.frost_fever.remains>(target.time_to_die%2)|dot.blood_plague.remains>(target.time_to_die%2)

actions+=/blood_tap,if=talent.blood_tap.enabled&cooldown.death_and_decay.remains=0

actions+=/death_coil,if=buff.sudden_doom.react|(buff.dark_transformation.down&rune.unholy<=1)

actions+=/scourge_strike,if=unholy=1

actions+=/scourge_strike,if=dot.frost_fever.remains>(target.time_to_die%2)|dot.blood_plague.remains>(target.time_to_die%2)

actions+=/plague_leech,if=talent.plague_leech.enabled&cooldown.outbreak.remains<1

actions+=/festering_strike

actions+=/horn_of_winter

actions+=/death_coil,if=buff.dark_transformation.down|(cooldown.summon_gargoyle.remains>8&buff.dark_transformation.remains>8)

actions+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>=8

actions+=/empower_rune_weapon

head=crown_of_the_golden_golem,id=96522,gems=capacitive_primal_160haste_80str_180str

neck=talisman_of_angry_spirits,id=96420,reforge=mastery_haste

shoulders=pauldrons_of_the_allconsuming_maw,id=96573,gems=80str_160haste_160str_120crit,enchant=120str_80crit,reforge=mastery_haste

back=hydrascale_bloodcloak,id=96499,gems=160hit_80str_60str,enchant=180crit,reforge=crit_haste

chest=breastplate_of_the_allconsuming_maw,id=96569,gems=80str_160haste_80str_160hit_160str_180str,enchant=80all,reforge=exp_crit

wrists=frozen_warlords_bracers,id=96394,enchant=500str,reforge=exp_crit

hands=gauntlets_of_the_allconsuming_maw,id=96570,gems=160str_60str,enchant=170str,addon=synapse_springs_mark_ii,reforge=hit_haste

waist=cloudbreaker_greatbelt,id=96373,gems=80str_160haste_160str_120crit,reforge=mastery_exp

legs=greaves_of_the_allconsuming_maw,id=96572,gems=160haste_80str_80str_160hit_120str,enchant=285str_165crit,reforge=mastery_haste

feet=tidal_force_treads,id=96542,gems=160str_60crit,enchant=170haste

finger1=spinescale_seal,id=96448,gems=320haste,reforge=hit_haste

finger2=band_of_the_scaled_tyrant,id=96500,gems=160str_60haste,reforge=hit_crit

trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste

trinket2=spark_of_zandalar,id=96398

main_hand=zerat_malakks_soulburning_greatsword,id=96419,gems=80str_160hit_60str,enchant=rune_of_the_fallen_crusader,reforge=hit_haste

# Gear Summary

# gear_strength=19299

# gear_agility=80

# gear_stamina=25831

# gear_intellect=80

# gear_spirit=80

# gear_expertise_rating=2581

# gear_hit_rating=2652

# gear_crit_rating=9474

# gear_haste_rating=10650

# gear_mastery_rating=1946

# gear_armor=37021

# meta_gem=capacitive_primal

# tier15_2pc_melee=1

# tier15_4pc_melee=1

# hands=gauntlets_of_the_allconsuming_maw,heroic=1,addon=synapse_springs_mark_ii

# trinket2=spark_of_zandalar,heroic=1

# main_hand=zerat_malakks_soulburning_greatsword,heroic=1,weapon=sword2h_3.60speed_18506min_27761max,enchant=rune_of_the_fallen_crusader

168,598 dps

Strength - 4.91

Haste - 2.85

Crit - 2.43

Mastery - 2.00

EDIT: I have tried a number of adjustments to this profile using Fabled Feather of Ji-kun and attempting to put up diseases when it is at high stacks. All of them do actually increase dps a little, but I have not found one that surpasses the regular Unholy profile.

On this topic - do y'all think it would be useful to have a separate thread in the DK forum regarding SimulationCraft? It seems to me there will be a lot of work to do to determine the right trinkets/weapons/spec/rotation given the peculiarities of gear in 5.2 and the relative new-ness of Festerblight.

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On this topic - do y'all think it would be useful to have a separate thread in the DK forum regarding SimulationCraft? It seems to me there will be a lot of work to do to determine the right trinkets/weapons/spec/rotation given the peculiarities of gear in 5.2 and the relative new-ness of Festerblight.
Normally thread necroing earns a poster a warning or infraction. But in this case it seems allowable. Here's the thread you're looking for:

http://elitistjerks.com/f72/t81554-simulationcraft_tool_mograin_rivendare_gorefiend_thassarian_would_have_used/

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Update about loot in ToT:

Some of the items previously thought to be trash drops are in fact shared boss loot. This means they will have a heroic version (Hopefully)!

Confirmed shared boss loot:

[iTEM]95505[/iTEM]

In addition, the randomly itemized bracers have but a single secondary stat on them. They are still budgeted properly though, meaning one with mastery will be BiS by a fair margin for DW, and one with haste will be BiS by an even larger margin for 2-hand.

[iTEM]94727[/iTEM] comes in hit/expertise/mastery/parry flavours

[iTEM]94820[/iTEM] comes in hit/expertise/haste/mastery/crit flavours

Also, [iTEM]94515[/iTEM] has received a stealth buff, up to 1600 str per stack, instead of the expected 1333.

I'll continue to update this post with relevant death knight item information.

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A few preliminary results:

As DW frost, spending an hour on a target dummy just auto-attacking net me 19.9% uptime on Spark of Zandalar and 15.6% uptime on Fabled Feathers. I had ran another test but wasn't sure of the total time (somewhere over an hour) and had 19% uptime on Spark and 16.8% on Feathers.

For 2H, I got slightly higher uptime over the hour. 19.9% on Spark of Zandalar and 20.6% on Feathers.

For blood, I only ran a 30 minute test but had 22.2% on Spark and 23.5% on Feathers.

All of these were sitting at 6069 haste right now.

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New proc rates:

Strength DPS

- Brutal Talisman of the Shado-Pan Assault - 15% chance on landing harmful abilities and spells, and melee/ranged abilities and swings. 75 sec ICD.

- Fabled Feather of Ji-Kun - 0.616 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD.

- Primordius’ Talisman of Rage – 3.30 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.

- Spark of Zandalar - 5.50 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.

- Gaze of the Twins – 0.825*(1+MeleeCritChance) RealPPM on critical harmful abilities and spells, periodic spell, and melee/ranged abilities and swings. No ICD.

New forumla:

(BaseRPPM * HasteModifier * TimeSinceLastProcChance / 60) * MAX(1, 1 + ((TimeSinceLastSuccessfulProc/(60 / (BaseRPPM * HasteModifier))) - 1.5)*3) = % chance to proc.

Some conclusions:

The "Max" clause in the formula means that the proc chance wil never be lower than before, only higher. Let's take a closer look at it:

MAX(1, 1 + ((TimeSinceLastSuccessfulProc/(60 / (BaseRPPM * HasteModifier))) - 1.5)*3);

If we replace (TimeSinceLastSuccessfulProc/(60 / (BaseRPPM * HasteModifier))) with X, we can find the ratio at which the chance starts to increase.

1 + (x - 1.5) * 3 = 1

x = 1.5

So when (TimeSinceLastSuccessfulProc/AverageProcInterval) aka (TimeSinceLastSuccessfulProc/(60 / (BaseRPPM * HasteModifier))) is equal to or less than 1.5, the proc rate is the same as before, and as it gets higher than 1.5, the proc rate increases pretty quickly.

So, with a proc interval of 60 seconds, the proc chance gets the boost as soon as you go 90 seconds without a proc, and with a proc interval of 30 seconds, it will be boosted 45 seconds after you see a proc.

Let's take a look at the SILLY 1000 second cap on TimeSinceLastSuccessfulProc, with the lowest rppm trinket dks have, feather.

Assuming 50% haste for simplicity's sake:

(0.616 * 1.5 * 10 / 60) * MAX(1, 1 + ((1000/(60 / (0.616 * 1.5))) - 1.5)*3) = % chance to proc.

0.154 * 42.7 = 657%

Wait, what?

Yea, with capped TimeSinceLastSuccessfulProc, feather has a 657% chance to proc on the first hit. Let's see how long you have to wait for 100% chance.

(0.616 * 1.5 * 10 / 60) * MAX(1, 1 + ((x/(60 / (0.616 * 1.5))) - 1.5)*3) = 1

x = 216.30966436161235 seconds.

So, if you wait 3.6 minutes in between pulls, every trinket is guaranteed to proc on the first hit. However, the "high" proc chance, ICD model of trinkets had a proc chance closer to 15%, and still reliably procced on the pull every single time, so let's see how long you need to wait for that.

(0.616 * 1.5 * 1 / 60) * MAX(1, 1 + ((x/(60 / (0.616 * 1.5))) - 1.5)*3) = .1

x = 213.19480519480512

The first hit would have a 96% chance to proc the trinket, but hen time since last proc chance would reset to 0, and every hit thereafter would have a 10% chance to proc the trinket.

The golden amount of time to wait in-between pulls seems to 3 minutes, but when looking at running back, eating food, buffing, getting in postion, and the fact that the timer starts on your last proc, and not at the end of combat, it doesn't look like you'll often need to wait for trinket procs.

This is significantly lower for higher rppm trinkets like rage and gaze and spark.

The trinket rankings are coming soon, changes being coded into simC right now.

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Okay, before anybody jumps down my neck about DW Unholy being dead...

Has anyone modeled / given thought to an unholy DK putting Cinderglacier and Fallen Crusader on two weapons, starting the fight with both equipped, waiting for procs, then applying diseases with the procs, swapping back to a 2Her and then entering the normal Festerblight rotation? As far as I can tell, the damage bonus applied by Cinderglacier functions for the entire duration of the DoT... and I have a hunch that +20% disease damage for the duration of a fight is worth the lost weapon strike damage during the first few seconds of the encounter it takes to get all the procs rolling.

I'm going to go toy with Simcraft and see if I can get it to do what I want, but I thought I'd throw the idea out there and let the more mathematically inclined poke at it.

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Okay, before anybody jumps down my neck about DW Unholy being dead...

Has anyone modeled / given thought to an unholy DK putting Cinderglacier and Fallen Crusader on two weapons, starting the fight with both equipped, waiting for procs, then applying diseases with the procs, swapping back to a 2Her and then entering the normal Festerblight rotation? As far as I can tell, the damage bonus applied by Cinderglacier functions for the entire duration of the DoT... and I have a hunch that +20% disease damage for the duration of a fight is worth the lost weapon strike damage during the first few seconds of the encounter it takes to get all the procs rolling.

I'm going to go toy with Simcraft and see if I can get it to do what I want, but I thought I'd throw the idea out there and let the more mathematically inclined poke at it.

That's a really solid idea, I'm looking into it. Also considering using a 2hander with CG, then swapping to FC on the pull, but I'm not sure how to wep swap with simC.

My current FB sim has 25k dps from BP, and 17.5k from FF (in BiS gear), so 42.5k total, *1.2 = 51k total, for a gain of 8.5k dps through the fight. I'm pretty sure that would be worth weaker SSs for the first 20 seconds of the fight, but I'll look into it further.

Edit: looked into, while the gain is pretty huge, I could not reliably get RotFC and CG, as well as two trinkets and everything else up at the same time, so I'm giving up on this for the time being. If anyone has any more information on the subject, feel free to bring it up.

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Unholy double trinket profile:





#!./simc

deathknight="Death_Knight_Unholy_T15H"
level=90
race=orc
role=attack
position=back
professions=blacksmithing=600/engineering=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#db!2...0.
spec=unholy

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/unholy_presence
actions.precombat+=/horn_of_winter
actions.precombat+=/snapshot_stats
actions.precombat+=/army_of_the_dead
actions.precombat+=/mogu_power_potion
actions.precombat+=/blood_fury
actions.precombat+=/raise_dead

# Executed every time the actor is available.

actions=auto_attack
actions+=/blood_fury,if=time>=2
actions+=/mogu_power_potion,if=buff.dark_transformation.up&target.time_to_die<=35
actions+=/unholy_frenzy,if=time>=4
actions+=/use_item,name=gauntlets_of_the_allconsuming_maw,if=time>=4
actions+=/run_action_list,name=aoe,if=active_enemies>=5
actions+=/run_action_list,name=st,if=active_enemies<5

actions.aoe=unholy_blight,if=talent.unholy_blight.enabled
actions.aoe+=/plague_strike,if=!dot.blood_plague.ticking|!dot.frost_fever.ticking
actions.aoe+=/pestilence,if=dot.blood_plague.ticking&talent.plague_leech.enabled,line_cd=28
actions.aoe+=/pestilence,if=dot.blood_plague.ticking&talent.unholy_blight.enabled&cooldown.unholy_blight.remains<49,line_cd=28
actions.aoe+=/summon_gargoyle
actions.aoe+=/dark_transformation
actions.aoe+=/blood_tap,if=talent.blood_tap.enabled&buff.shadow_infusion.stack=5
actions.aoe+=/blood_boil,if=blood=2|death=2
actions.aoe+=/death_and_decay,if=unholy=1
actions.aoe+=/soul_reaper,if=unholy=2&target.health.pct-3*(target.health.pct%target.time_to_die)<=45
actions.aoe+=/scourge_strike,if=unholy=2
actions.aoe+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10
actions.aoe+=/death_coil,if=runic_power>90|buff.sudden_doom.react|(buff.dark_transformation.down&rune.unholy<=1)
actions.aoe+=/blood_boil
actions.aoe+=/icy_touch,if=frost=1
actions.aoe+=/soul_reaper,if=unholy=1&target.health.pct-3*(target.health.pct%target.time_to_die)<=45
actions.aoe+=/scourge_strike,if=unholy=1
actions.aoe+=/death_coil
actions.aoe+=/blood_tap,if=talent.blood_tap.enabled
actions.aoe+=/plague_leech,if=talent.plague_leech.enabled&unholy=1
actions.aoe+=/horn_of_winter
actions.aoe+=/empower_rune_weapon

actions.st=outbreak,if=stat.attack_power>(dot.blood_plague.attack_power+5000)&time>15&!(cooldown.unholy_blight.remains>49)&(buff.fabled_feather_of_jikun.stack=10|!buff.fabled_feather_of_jikun.up)
actions.st+=/plague_strike,if=stat.attack_power>(dot.blood_plague.attack_power+5000)&time>15&!(cooldown.unholy_blight.remains>49)
actions.st+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10&runic_power>=32
actions.st+=/unholy_blight,if=talent.unholy_blight.enabled&(dot.frost_fever.remains<3|dot.blood_plague.remains<3)
actions.st+=/outbreak,if=dot.frost_fever.remains<3|dot.blood_plague.remains<3
actions.st+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=45
actions.st+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)<=45&cooldown.soul_reaper.remains=0)
actions.st+=/plague_strike,if=!dot.blood_plague.ticking|!dot.frost_fever.ticking
actions.st+=/summon_gargoyle
actions.st+=/dark_transformation
actions.st+=/blood_tap,if=talent.blood_tap.enabled&buff.shadow_infusion.stack=5
actions.st+=/death_coil,if=runic_power>90
actions.st+=/death_and_decay,if=unholy=2
actions.st+=/blood_tap,if=talent.blood_tap.enabled&unholy=2&cooldown.death_and_decay.remains=0
actions.st+=/scourge_strike,if=unholy=2
actions.st+=/festering_strike,if=blood=2&frost=2
actions.st+=/death_and_decay
actions.st+=/blood_tap,if=talent.blood_tap.enabled&cooldown.death_and_decay.remains=0
actions.st+=/death_coil,if=buff.sudden_doom.react|(buff.dark_transformation.down&rune.unholy<=1)
actions.st+=/scourge_strike
actions.st+=/plague_leech,if=talent.plague_leech.enabled&cooldown.outbreak.remains<1
actions.st+=/festering_strike
actions.st+=/horn_of_winter
actions.st+=/death_coil,if=buff.dark_transformation.down|(cooldown.summon_gargoyle.remains>8&buff.dark_transformation.remains>8)
actions.st+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>=8
actions.st+=/empower_rune_weapon

head=crown_of_the_golden_golem,id=96522,gems=capacitive_primal_80str_160haste_180str
neck=amulet_of_the_primal_turtle,id=96429,gems=160str,reforge=hit_haste
shoulders=pauldrons_of_the_allconsuming_maw,id=96573,gems=160str_80str_160haste_120crit,enchant=200str_100crit,reforge=exp_haste
back=yellow_dawn_lightningcloak,id=95017,gems=80str_160haste_60haste,enchant=180crit
chest=breastplate_of_the_allconsuming_maw,id=96569,gems=160str_160str_160str_180str,enchant=80all,reforge=exp_crit
wrists=caustic_spike_bracers,id=96476,suffix=340,gems=80str_160haste_160str_60str,enchant=180str
hands=gauntlets_of_the_allconsuming_maw,id=96570,gems=160str_160str_60str,enchant=170str,addon=synapse_springs_mark_ii,reforge=hit_haste
waist=cloudbreaker_greatbelt,id=96373,gems=80str_160haste_160str_160str_120crit,reforge=mastery_crit
legs=greaves_of_the_allconsuming_maw,id=96572,gems=80str_160haste_80str_160hit_120str,enchant=285str_165crit,reforge=mastery_haste
feet=sabatons_of_the_superior_being,id=95012,gems=80str_160haste_80str_160hit_120str,enchant=140mastery,reforge=exp_haste
finger1=radens_ruinous_ring,id=95022,gems=80str_160hit_60str,reforge=exp_crit
finger2=band_of_the_scaled_tyrant,id=96500,gems=160str_60haste,reforge=hit_crit
main_hand=greatsword_of_frozen_hells,id=96619,gems=80str_160haste_160str_60str,enchant=rune_of_the_fallen_crusader

# Gear Summary
# gear_strength=20228
# gear_agility=80
# gear_stamina=26112
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2781
# gear_hit_rating=2609
# gear_crit_rating=8434
# gear_haste_rating=10979
# gear_mastery_rating=2055
# gear_armor=37117
# meta_gem=capacitive_primal
# tier15_2pc_melee=1
# tier15_4pc_melee=1
# hands=gauntlets_of_the_allconsuming_maw,heroic=1,addon=synapse_springs_mark_ii
# main_hand=greatsword_of_frozen_hells,heroic=1,weapon=sword2h_3.60speed_18506min_27760max,enchant=rune_of_the_fallen_crusader

gear_hit_rating=2550
gear_expertise_rating=2550





copy=Spark/Rage
trinket1=spark_of_zandalar,id=94526
trinket2=primordius_talisman_of_rage,id=94519,reforge=crit_haste

copy=Spark/Gaze
trinket1=spark_of_zandalar,id=94526
trinket2=gaze_of_the_twins,id=94529

copy=Spark/Feather
trinket1=spark_of_zandalar,id=94526
trinket2=fabled_feather_of_jikun,id=94515,gems=1467crit

copy=Spark/Shadopan
trinket1=spark_of_zandalar,id=94526
trinket2=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit

copy=Spark/LFRRage
trinket1=spark_of_zandalar,id=94526
trinket2=primordius_talisman_of_rage,id=95757,reforge=crit_haste

copy=Spark/LFRGaze
trinket1=spark_of_zandalar,id=94526
trinket2=gaze_of_the_twins,id=95799

copy=Spark/LFRFeather
trinket1=spark_of_zandalar,id=94526
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=Spark/HRage
trinket1=spark_of_zandalar,id=94526
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=Spark/HGaze
trinket1=spark_of_zandalar,id=94526
trinket2=gaze_of_the_twins,id=96543

copy=Spark/HFeather
trinket1=spark_of_zandalar,id=94526
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=Spark/Relic2
trinket1=spark_of_zandalar,id=94526
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=Spark/Relic
trinket1=spark_of_zandalar,id=94526
trinket2=relic_of_xuen,id=79327

copy=Spark/HLSFO2
trinket1=spark_of_zandalar,id=94526
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Spark/HLSFO
trinket1=spark_of_zandalar,id=94526
trinket2=lei_shens_final_orders,id=87072

copy=Spark/HDMV2
trinket1=spark_of_zandalar,id=94526
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Spark/HDMV
trinket1=spark_of_zandalar,id=94526
trinket2=darkmist_vortex,id=87172

copy=Rage/Gaze
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=gaze_of_the_twins,id=94529

copy=Rage/Feather
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=fabled_feather_of_jikun,id=94515,gems=1467crit

copy=Rage/Shadopan
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit

copy=Rage/LFRSpark
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=spark_of_zandalar,id=95654

copy=Rage/LFRGaze
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=gaze_of_the_twins,id=95799

copy=Rage/LFRFeather
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=Rage/HSpark
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=spark_of_zandalar,id=96398

copy=Rage/HGaze
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=gaze_of_the_twins,id=96543

copy=Rage/HFeather
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=Rage/Relic2
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=Rage/Relic
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=relic_of_xuen,id=79327

copy=Rage/HLSFO2
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Rage/HLSFO
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=lei_shens_final_orders,id=87072

copy=Rage/HDMV2
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Rage/HDMV
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste
trinket2=darkmist_vortex,id=87172

copy=Gaze/Feather
trinket1=gaze_of_the_twins,id=94529
trinket2=fabled_feather_of_jikun,id=94515,gems=1467crit

copy=Gaze/Shadopan
trinket1=gaze_of_the_twins,id=94529
trinket2=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit

copy=Gaze/LFRSpark
trinket1=gaze_of_the_twins,id=94529
trinket2=spark_of_zandalar,id=95654

copy=Gaze/LFRRage
trinket1=gaze_of_the_twins,id=94529
trinket2=primordius_talisman_of_rage,id=95757,reforge=crit_haste

copy=Gaze/LFRFeather
trinket1=gaze_of_the_twins,id=94529
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=Gaze/HSpark
trinket1=gaze_of_the_twins,id=94529
trinket2=spark_of_zandalar,id=96398

copy=Gaze/HRage
trinket1=gaze_of_the_twins,id=94529
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=Gaze/HFeather
trinket1=gaze_of_the_twins,id=94529
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=Gaze/Relic2
trinket1=gaze_of_the_twins,id=94529
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=Gaze/Relic
trinket1=gaze_of_the_twins,id=94529
trinket2=relic_of_xuen,id=79327

copy=Gaze/HLSFO2
trinket1=gaze_of_the_twins,id=94529
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Gaze/HLSFO
trinket1=gaze_of_the_twins,id=94529
trinket2=lei_shens_final_orders,id=87072

copy=Gaze/HDMV2
trinket1=gaze_of_the_twins,id=94529
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Gaze/HDMV
trinket1=gaze_of_the_twins,id=94529
trinket2=darkmist_vortex,id=87172

copy=Feather/Shadopan
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit

copy=Feather/LFRSpark
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=spark_of_zandalar,id=95654

copy=Feather/LFRRage
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=primordius_talisman_of_rage,id=95757,reforge=crit_haste

copy=Feather/LFRGaze
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=gaze_of_the_twins,id=95799

copy=Feather/HSpark
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=spark_of_zandalar,id=96398

copy=Feather/HRage
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=Feather/HGaze
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=gaze_of_the_twins,id=96543

copy=Feather/Relic2
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=Feather/Relic
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=relic_of_xuen,id=79327

copy=Feather/HLSFO2
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Feather/HLSFO
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=lei_shens_final_orders,id=87072

copy=Feather/HDMV2
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Feather/HDMV
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit
trinket2=darkmist_vortex,id=87172

copy=Shadopan/LFRSpark
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=spark_of_zandalar,id=95654

copy=Shadopan/LFRRage
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=primordius_talisman_of_rage,id=95757,reforge=crit_haste

copy=Shadopan/LFRGaze
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=gaze_of_the_twins,id=95799

copy=Shadopan/LFRFeather
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=Shadopan/HSpark
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=spark_of_zandalar,id=96398

copy=Shadopan/HRage
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=Shadopan/HGaze
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=gaze_of_the_twins,id=96543

copy=Shadopan/HFeather
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=Shadopan/Relic2
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=Shadopan/Relic
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=relic_of_xuen,id=79327

copy=Shadopan/HLSFO2
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Shadopan/HLSFO
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=lei_shens_final_orders,id=87072

copy=Shadopan/HDMV2
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Shadopan/HDMV
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit
trinket2=darkmist_vortex,id=87172

copy=LFRSpark/LFRRage
trinket1=spark_of_zandalar,id=95654
trinket2=primordius_talisman_of_rage,id=95757,reforge=crit_haste

copy=LFRSpark/LFRGaze
trinket1=spark_of_zandalar,id=95654
trinket2=gaze_of_the_twins,id=95799

copy=LFRSpark/LFRFeather
trinket1=spark_of_zandalar,id=95654
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=LFRSpark/HRage
trinket1=spark_of_zandalar,id=95654
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=LFRSpark/HGaze
trinket1=spark_of_zandalar,id=95654
trinket2=gaze_of_the_twins,id=96543

copy=LFRSpark/HFeather
trinket1=spark_of_zandalar,id=95654
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=LFRSpark/Relic2
trinket1=spark_of_zandalar,id=95654
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=LFRSpark/Relic
trinket1=spark_of_zandalar,id=95654
trinket2=relic_of_xuen,id=79327

copy=LFRSpark/HLSFO2
trinket1=spark_of_zandalar,id=95654
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=LFRSpark/HLSFO
trinket1=spark_of_zandalar,id=95654
trinket2=lei_shens_final_orders,id=87072

copy=LFRSpark/HDMV2
trinket1=spark_of_zandalar,id=95654
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=LFRSpark/HDMV
trinket1=spark_of_zandalar,id=95654
trinket2=darkmist_vortex,id=87172

copy=LFRRage/LFRGaze
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=gaze_of_the_twins,id=95799

copy=LFRRage/LFRFeather
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=LFRRage/HSpark
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=spark_of_zandalar,id=96398

copy=LFRRage/HGaze
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=gaze_of_the_twins,id=96543

copy=LFRRage/HFeather
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=LFRRage/Relic2
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=LFRRage/Relic
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=relic_of_xuen,id=79327

copy=LFRRage/HLSFO2
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=LFRRage/HLSFO
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=lei_shens_final_orders,id=87072

copy=LFRRage/HDMV2
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=LFRRage/HDMV
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste
trinket2=darkmist_vortex,id=87172

copy=LFRGaze/LFRFeather
trinket1=gaze_of_the_twins,id=95799
trinket2=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=LFRGaze/HSpark
trinket1=gaze_of_the_twins,id=95799
trinket2=spark_of_zandalar,id=96398

copy=LFRGaze/HRage
trinket1=gaze_of_the_twins,id=95799
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=LFRGaze/HFeather
trinket1=gaze_of_the_twins,id=95799
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=LFRGaze/Relic2
trinket1=gaze_of_the_twins,id=95799
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=LFRGaze/Relic
trinket1=gaze_of_the_twins,id=95799
trinket2=relic_of_xuen,id=79327

copy=LFRGaze/HLSFO2
trinket1=gaze_of_the_twins,id=95799
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=LFRGaze/HLSFO
trinket1=gaze_of_the_twins,id=95799
trinket2=lei_shens_final_orders,id=87072

copy=LFRGaze/HDMV2
trinket1=gaze_of_the_twins,id=95799
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=LFRGaze/HDMV
trinket1=gaze_of_the_twins,id=95799
trinket2=darkmist_vortex,id=87172

copy=LFRFeather/Hspark
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=spark_of_zandalar,id=96398

copy=LFRFeather/HRage
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=LFRFeather/HGaze
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=gaze_of_the_twins,id=96543

copy=LFRFeather/Relic2
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=LFRFeather/Relic
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=relic_of_xuen,id=79327

copy=LFRFeather/HLSFO2
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=LFRFeather/HLSFO
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=lei_shens_final_orders,id=87072

copy=LFRFeather/HDMV2
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=LFRFeather/HDMV
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit
trinket2=darkmist_vortex,id=87172

copy=HSpark/HRage
trinket1=spark_of_zandalar,id=96398
trinket2=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=HSpark/HGaze
trinket1=spark_of_zandalar,id=96398
trinket2=gaze_of_the_twins,id=96543

copy=HSpark/HFeather
trinket1=spark_of_zandalar,id=96398
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=HSpark/Relic2
trinket1=spark_of_zandalar,id=96398
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=HSpark/Relic
trinket1=spark_of_zandalar,id=96398
trinket2=relic_of_xuen,id=79327

copy=HSpark/HLSFO2
trinket1=spark_of_zandalar,id=96398
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=HSpark/HLSFO
trinket1=spark_of_zandalar,id=96398
trinket2=lei_shens_final_orders,id=87072

copy=HSpark/HDMV2
trinket1=spark_of_zandalar,id=96398
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=HSpark/HDMV
trinket1=spark_of_zandalar,id=96398
trinket2=darkmist_vortex,id=87172

copy=HRage/HGaze
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=gaze_of_the_twins,id=96543

copy=HRage/HFeather
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=HRage/Relic2
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=HRage/Relic
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=relic_of_xuen,id=79327

copy=HRage/HLSFO2
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=HRage/HLSFO
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=lei_shens_final_orders,id=87072

copy=HRage/HDMV2
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=HRage/HDMV
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste
trinket2=darkmist_vortex,id=87172

copy=HGaze/HFeather
trinket1=gaze_of_the_twins,id=96543
trinket2=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=HGaze/Relic2
trinket1=gaze_of_the_twins,id=96543
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=HGaze/Relic
trinket1=gaze_of_the_twins,id=96543
trinket2=relic_of_xuen,id=79327

copy=HGaze/HLSFO2
trinket1=gaze_of_the_twins,id=96543
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=HGaze/HLSFO
trinket1=gaze_of_the_twins,id=96543
trinket2=lei_shens_final_orders,id=87072

copy=HGaze/HDMV2
trinket1=gaze_of_the_twins,id=96543
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=HGaze/HDMV
trinket1=gaze_of_the_twins,id=96543
trinket2=darkmist_vortex,id=87172

copy=HFeather/Relic2
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit
trinket2=relic_of_xuen,id=79327,upgrade=2

copy=HFeather/Relic
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit
trinket2=relic_of_xuen,id=79327

copy=HFeather/HLSFO2
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=HFeather/HLSFO
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit
trinket2=lei_shens_final_orders,id=87072

copy=HFeather/HDMV2
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=HFeather/HDMV
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit
trinket2=darkmist_vortex,id=87172

copy=Relic2/HLSFO2
trinket1=relic_of_xuen,id=79327,upgrade=2
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Relic2/HLSFO
trinket1=relic_of_xuen,id=79327,upgrade=2
trinket2=lei_shens_final_orders,id=87072

copy=Relic2/HDMV2
trinket1=relic_of_xuen,id=79327,upgrade=2
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Relic2/HDMV
trinket1=relic_of_xuen,id=79327,upgrade=2
trinket2=darkmist_vortex,id=87172

copy=Relic/HLSFO2
trinket1=relic_of_xuen,id=79327
trinket2=lei_shens_final_orders,id=87072,upgrade=2

copy=Relic/HLSFO
trinket1=relic_of_xuen,id=79327
trinket2=lei_shens_final_orders,id=87072

copy=Relic/HDMV2
trinket1=relic_of_xuen,id=79327
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=Relic/HDMV
trinket1=relic_of_xuen,id=79327
trinket2=darkmist_vortex,id=87172

copy=HLSFO2/HDMV2
trinket1=lei_shens_final_orders,id=87072,upgrade=2
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=HLSFO2/HDMV
trinket1=lei_shens_final_orders,id=87072,upgrade=2
trinket2=darkmist_vortex,id=87172

copy=HLSFO/HDMV2
trinket1=lei_shens_final_orders,id=87072
trinket2=darkmist_vortex,id=87172,upgrade=2

copy=HLSFO/HDMV
trinket1=lei_shens_final_orders,id=87072
trinket2=darkmist_vortex,id=87172
default_actions=1
Unholy single profile:




#!./simc

deathknight="Death_Knight_Unholy_T15H"
level=90
race=orc
role=attack
position=back
professions=blacksmithing=600/engineering=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#db!2...0.
spec=unholy

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/unholy_presence
actions.precombat+=/horn_of_winter
actions.precombat+=/snapshot_stats
actions.precombat+=/army_of_the_dead
actions.precombat+=/mogu_power_potion
actions.precombat+=/blood_fury
actions.precombat+=/raise_dead

# Executed every time the actor is available.

actions=auto_attack
actions+=/blood_fury,if=time>=2
actions+=/mogu_power_potion,if=buff.dark_transformation.up&target.time_to_die<=35
actions+=/unholy_frenzy,if=time>=4
actions+=/use_item,name=gauntlets_of_the_allconsuming_maw,if=time>=4
actions+=/run_action_list,name=aoe,if=active_enemies>=5
actions+=/run_action_list,name=st,if=active_enemies<5

actions.aoe=unholy_blight,if=talent.unholy_blight.enabled
actions.aoe+=/plague_strike,if=!dot.blood_plague.ticking|!dot.frost_fever.ticking
actions.aoe+=/pestilence,if=dot.blood_plague.ticking&talent.plague_leech.enabled,line_cd=28
actions.aoe+=/pestilence,if=dot.blood_plague.ticking&talent.unholy_blight.enabled&cooldown.unholy_blight.remains<49,line_cd=28
actions.aoe+=/summon_gargoyle
actions.aoe+=/dark_transformation
actions.aoe+=/blood_tap,if=talent.blood_tap.enabled&buff.shadow_infusion.stack=5
actions.aoe+=/blood_boil,if=blood=2|death=2
actions.aoe+=/death_and_decay,if=unholy=1
actions.aoe+=/soul_reaper,if=unholy=2&target.health.pct-3*(target.health.pct%target.time_to_die)<=45
actions.aoe+=/scourge_strike,if=unholy=2
actions.aoe+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10
actions.aoe+=/death_coil,if=runic_power>90|buff.sudden_doom.react|(buff.dark_transformation.down&rune.unholy<=1)
actions.aoe+=/blood_boil
actions.aoe+=/icy_touch,if=frost=1
actions.aoe+=/soul_reaper,if=unholy=1&target.health.pct-3*(target.health.pct%target.time_to_die)<=45
actions.aoe+=/scourge_strike,if=unholy=1
actions.aoe+=/death_coil
actions.aoe+=/blood_tap,if=talent.blood_tap.enabled
actions.aoe+=/plague_leech,if=talent.plague_leech.enabled&unholy=1
actions.aoe+=/horn_of_winter
actions.aoe+=/empower_rune_weapon

actions.st=outbreak,if=stat.attack_power>(dot.blood_plague.attack_power+5000)&time>15&!(cooldown.unholy_blight.remains>49)&(buff.fabled_feather_of_jikun.stack=10|!buff.fabled_feather_of_jikun.up)
actions.st+=/plague_strike,if=stat.attack_power>(dot.blood_plague.attack_power+5000)&time>15&!(cooldown.unholy_blight.remains>49)
actions.st+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10&runic_power>=32
actions.st+=/unholy_blight,if=talent.unholy_blight.enabled&(dot.frost_fever.remains<3|dot.blood_plague.remains<3)
actions.st+=/outbreak,if=dot.frost_fever.remains<3|dot.blood_plague.remains<3
actions.st+=/soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=45
actions.st+=/blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)<=45&cooldown.soul_reaper.remains=0)
actions.st+=/plague_strike,if=!dot.blood_plague.ticking|!dot.frost_fever.ticking
actions.st+=/summon_gargoyle
actions.st+=/dark_transformation
actions.st+=/blood_tap,if=talent.blood_tap.enabled&buff.shadow_infusion.stack=5
actions.st+=/death_coil,if=runic_power>90
actions.st+=/death_and_decay,if=unholy=2
actions.st+=/blood_tap,if=talent.blood_tap.enabled&unholy=2&cooldown.death_and_decay.remains=0
actions.st+=/scourge_strike,if=unholy=2
actions.st+=/festering_strike,if=blood=2&frost=2
actions.st+=/death_and_decay
actions.st+=/blood_tap,if=talent.blood_tap.enabled&cooldown.death_and_decay.remains=0
actions.st+=/death_coil,if=buff.sudden_doom.react|(buff.dark_transformation.down&rune.unholy<=1)
actions.st+=/scourge_strike
actions.st+=/plague_leech,if=talent.plague_leech.enabled&cooldown.outbreak.remains<1
actions.st+=/festering_strike
actions.st+=/horn_of_winter
actions.st+=/death_coil,if=buff.dark_transformation.down|(cooldown.summon_gargoyle.remains>8&buff.dark_transformation.remains>8)
actions.st+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>=8
actions.st+=/empower_rune_weapon

head=crown_of_the_golden_golem,id=96522,gems=capacitive_primal_80str_160haste_180str
neck=amulet_of_the_primal_turtle,id=96429,gems=160str,reforge=hit_haste
shoulders=pauldrons_of_the_allconsuming_maw,id=96573,gems=160str_80str_160haste_120crit,enchant=200str_100crit,reforge=exp_haste
back=yellow_dawn_lightningcloak,id=95017,gems=80str_160haste_60haste,enchant=180crit
chest=breastplate_of_the_allconsuming_maw,id=96569,gems=160str_160str_160str_180str,enchant=80all,reforge=exp_crit
wrists=caustic_spike_bracers,id=96476,suffix=340,gems=80str_160haste_160str_60str,enchant=180str
hands=gauntlets_of_the_allconsuming_maw,id=96570,gems=160str_160str_60str,enchant=170str,addon=synapse_springs_mark_ii,reforge=hit_haste
waist=cloudbreaker_greatbelt,id=96373,gems=80str_160haste_160str_160str_120crit,reforge=mastery_crit
legs=greaves_of_the_allconsuming_maw,id=96572,gems=80str_160haste_80str_160hit_120str,enchant=285str_165crit,reforge=mastery_haste
feet=sabatons_of_the_superior_being,id=95012,gems=80str_160haste_80str_160hit_120str,enchant=140mastery,reforge=exp_haste
finger1=radens_ruinous_ring,id=95022,gems=80str_160hit_60str,reforge=exp_crit
finger2=band_of_the_scaled_tyrant,id=96500,gems=160str_60haste,reforge=hit_crit
main_hand=greatsword_of_frozen_hells,id=96619,gems=80str_160haste_160str_60str,enchant=rune_of_the_fallen_crusader

# Gear Summary
# gear_strength=20228
# gear_agility=80
# gear_stamina=26112
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2781
# gear_hit_rating=2609
# gear_crit_rating=8434
# gear_haste_rating=10979
# gear_mastery_rating=2055
# gear_armor=37117
# meta_gem=capacitive_primal
# tier15_2pc_melee=1
# tier15_4pc_melee=1
# hands=gauntlets_of_the_allconsuming_maw,heroic=1,addon=synapse_springs_mark_ii
# main_hand=greatsword_of_frozen_hells,heroic=1,weapon=sword2h_3.60speed_18506min_27760max,enchant=rune_of_the_fallen_crusader

gear_hit_rating=2550
gear_expertise_rating=2550





copy=Spark
trinket1=spark_of_zandalar,id=94526

copy=Rage
trinket1=primordius_talisman_of_rage,id=94519,reforge=crit_haste

copy=Gaze
trinket1=gaze_of_the_twins,id=94529

copy=Feather
trinket1=fabled_feather_of_jikun,id=94515,gems=1467crit

copy=Shadopan
trinket1=brutal_talisman_of_the_shadopan_assault,id=94508,gems=1467crit

copy=LFRSpark
trinket1=spark_of_zandalar,id=95654

copy=LFRRage
trinket1=primordius_talisman_of_rage,id=95757,reforge=crit_haste

copy=LFRGaze
trinket1=gaze_of_the_twins,id=95799

copy=LFRFeather
trinket1=fabled_feather_of_jikun,id=95726,gems=1218crit

copy=HSpark
trinket1=spark_of_zandalar,id=96398

copy=HRage
trinket1=primordius_talisman_of_rage,id=96501,reforge=crit_haste

copy=HGaze
trinket1=gaze_of_the_twins,id=96543

copy=HFeather
trinket1=fabled_feather_of_jikun,id=96470,gems=1657crit

copy=Relic2
trinket1=relic_of_xuen,id=79327,upgrade=2

copy=Relic
trinket1=relic_of_xuen,id=79327

copy=HLSFO2
trinket1=lei_shens_final_orders,id=87072,upgrade=2

copy=HLSFO
trinket1=lei_shens_final_orders,id=87072

copy=HDMV2
trinket1=darkmist_vortex,id=87172,upgrade=2

copy=HDMV
trinket1=darkmist_vortex,id=87172
default_actions=1

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For Disease AP rolling, how do pestilence/roiling blood interact with the AP value for diseases? Do they re-snap when you use pestilence, or does it take the original AP level and spread it?

To that point, how do damage buff mechanics in fight interact with Festerblight (Jinrohk pool, Horridon/Tortos increased damage debuffs)? Do the diseases only get increased damage while those debuffs (or buffs) are present, or can you start a new set of diseases rolling with the increased damage?

Trying to get a good handle on if it's possible to spread diseases that are buffed up by fight mechanics to other adds, etc.

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Pestilence and RB snapshot your stats when cast for NEW diseases. This means Roiling Blood is a pretty bad choice for festerblight, unless you're fantasticly confident in your positioning.

Jin'Rohk pools are snapshot for disease casts. This is a double-edged sword as it means you can get pool-buffed diseases rolling the entire fight, but you won't have a pre-pot or well lined up trinkets for the first pool, so you need to deal with that somehow.

Tortos and Horridon buffs I'm not sure of.

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Buffs, most notably the conductive water and the primal nutrients on the dual Jin fights, snapshot for diseases.

Debuffs, such as horridons and tortos, scale dynamically. Diseases do not need to be reapplied in this case.

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Buffs, most notably the conductive water and the primal nutrients on the dual Jin fights, snapshot for diseases.

Debuffs, such as horridons and tortos, scale dynamically. Diseases do not need to be reapplied in this case.

But the increased damage from Horridon's debuff doesn't carry over if you spread them to his adds, correct?

Working on the fight right now on Heroic (and soon Tortos), and trying to work on formulating how to optimize Unholy's damage in that regards. Frost seems to do well, but boss damage while fighting adds is not nearly as good as Unholy's rolling of powered diseases the whole time, while also AOE'ing adds.

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Buffs, most notably the conductive water and the primal nutrients on the dual Jin fights, snapshot for diseases.

Debuffs, such as horridons and tortos, scale dynamically. Diseases do not need to be reapplied in this case.

Something else to note, Gargoyle, Ghoul, and 2 Piece T15 Trolls do NOT scale with the Primal Nutrient Buff on Ji'kun. During the buff my highest Gargoyle strike was just under 200k with a Feather+Shadopan proc, which is the same as it is in my opener as Unholy. Diseases do however snapshot, but I still doubt this makes Festerblight worth it considering you won't be able to keep diseases on the boss if you're going to platforms.

Because of this I think Frost 2H is the optimal spec for Ji'kun H, because you can line Feed Young up with Pillar depending on what group you're in. (I'm in the 4th group, and the way we set it up, I can get 3 Nutrients before our next platform.)

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Simmed work of TF non-tier versus tier, for all specs, tier came out ahead by between 1% and 2% single target, and TF won out by 1% for frost and 0.25% for unholy on a full length fight with 8 targets up.

Note: TF non-tier were simulated by adding 8 ilevels to the existing tier. A more precise sim could be made by actually changing the gear to the non-TF options, and reforging the whole set, but I have difficulty reforging sets of gear I don't actually have accurately. The two extra ilevels should be offset by the lack of potential gem sockets and more favorable stats

% is the GAIN of tier for ST and the LOSS of tier for AE

[TABLE]| DW | 2-hand | Unholy

ST | 1% | 2% | 1%

AE | 1% | 1% | 0.25%

[/TABLE]

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It seems that there is a bug on Durumu which makes pestilence jump from the boss to the ice walls/wandering eyes and back to the boss, rewriting the strengthened diseases applied at the start of the fight. It seems to occur around 10% of the time when you pestilence, making FB a gamble on the boss. Other DK's have told me about this happening to them as well. If you have banked a very high duration on your diseases and this happens it's going to be quite a big loss.

Here's the bug shown on the combat log.

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It seems that there is a bug on Durumu which makes pestilence jump from the boss to the ice walls/wandering eyes and back to the boss, rewriting the strengthened diseases applied at the start of the fight. It seems to occur around 10% of the time when you pestilence, making FB a gamble on the boss. Other DK's have told me about this happening to them as well. If you have banked a very high duration on your diseases and this happens it's going to be quite a big loss.

Here's the bug shown on the combat log.

Yeah this was happening to me randomly and I'm was never sure if it was personal error or a bug. Thanks for clarifying.

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I think that there is one additional time that PL is optimal to use, it may be obvious and as such, not mentioned in this thread as it is for advanced tactics but I feel it is safe to mention.

When, and god forbid, you don't have a rime proc between an outbreak and FF falling off then you should PL <3 sec left on both diseases. This way you generate a death rune and then quickly decide which rune will be off CD next. If an unholy rune will be off next, then spend the death rune on HB and wait a moment to PS. If however a frost rune is off next, then you should PS with the death rune and wait a moment to HB. Finally, if a death rune is off CD next, then HB first and then PS. This should make it so you are resource starved for the least amount of time if you are stuck in a rut with horrible luck on your rime procs.

I hope I expressed this clearly and easy to understand.

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I think that there is one additional time that PL is optimal to use, it may be obvious and as such, not mentioned in this thread as it is for advanced tactics but I feel it is safe to mention.

When, and god forbid, you don't have a rime proc between an outbreak and FF falling off then you should PL <3 sec left on both diseases. This way you generate a death rune and then quickly decide which rune will be off CD next. If an unholy rune will be off next, then spend the death rune on HB and wait a moment to PS. If however a frost rune is off next, then you should PS with the death rune and wait a moment to HB. Finally, if a death rune is off CD next, then HB first and then PS. This should make it so you are resource starved for the least amount of time if you are stuck in a rut with horrible luck on your rime procs.

I hope I expressed this clearly and easy to understand.

This isn't a DPS increase. All it really does is add a 2 extra GCDs to your rotation making it feel like a DPS increase when in reality it's not. It's net 0 DPS for DW and a DPS loss for 2H to do this.

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My guild just downed Heroic Tortos and one thing I found to make getting my shield up quick easier is to use this macro:

/cast [@Humming Crystal] Chains of Ice

/targetlasttarget

Chains of Ice can hit any target regardless of which direction you're facing which can make it easier if you're dpsing tortos and you're shield falls off.

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