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Enzo90910

Mists of Pandaria 5.4.x Raid Mechanics

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I'd like to mention that Feint does in fact work on void zones on the Malkorok fight. Looking back at logs I see myself taking hits of roughly 250k on average whereas others are taking hits around 450k. All of my hits taken were with Feint on and I believe the Miasma shield didn't even fall off during the smash phase. This is without Elusiveness, as I think Leeching Poison is better for this fight due to blanket damage (as combat, at least). Proof: Analyze - 17-09 20:31 - VII - World of Logs

Edit: stuns and disarms work on all adds on General Nazgrim. Disarm is particularly useful against Assassins but not against Ironblades, as it doesn't stop their Ironstorm ability. Kidney Shot is very useful versus Warshamans as it prevents them from dropping their Healing Tide Totem for the duration of the stun.

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Heroic Immerseus:

- Can cloak swelling Swelling Corruption and not get any stacks. Can easily time it for every single one.

Regular Protectors:

- Can cloak the burst damage from Inferno Strike (Heroic: if you cloak inferno strike at the very last second, you can also stop residual burn)

- Can feint corruption kick damage (not the DOT damage afterwards) Elusiveness works on both.

- Mark of Anguish: Can evasion+cloak tank the add. You still receive stacks.

- During Dark Meditation can run out and cloak damage and attack adds (not recommended on heroic).

- Can regular feint and cloak calamity.

- Can cloak shadow word bane.

Norushen:

- can cloak and feint icy fear.

- can feint burst of anger (feint untested but i believe it does, someone confirm for me)

- can cloak residual corruption. (highly recommended).

Sha of Pride:

- CAN CLOAK SWELLING PRIDE. HIGHLY HIGHLY RECOMMENDED.

- Can cloak Bursting Pride. (Elusiveness works as well)

- Can cloak/elusiveness projections.

- Cloak of shadows removes Mark of Arrogance without gaining pride.

- Can cloak reflection explosion (not recommended). *elusiveness untested*

- W/Elusiveness if you feint right before prison and get trapped, reduces damage. Must be timed perfectly.

Heroic* - Banishment: Just as a note, no speed increases work, nor does cheat death if an add reaches you. You just die.

- Can elusiveness feint the damage in P2 every 10 seconds. Only do this if healing is lackluster.

Just for some general clarification on Sha of Pride. Besides Mark of Arrogance, anything you can cloak to immune the damage you will still gain Pride. Mark of arrogance is the oddball in this case not granting any pride. So overall, especially on heroic your best bet is to save cloaks for Swelling Corruption, and cloak mark of arrogance with more then 58 seconds until swelling pride.

***Managed to kill first 4 bosses on heroic. Uggh gruesome. Will post some more information tomorrow, gotta get my rest. As always if you have specific questions your welcome to ask here and someone will answer or your welcome to PM me.***

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Heroic Protectors

Evasion tanking mark of anguish is not viable. the dot does way too much damage even with evasion (your only out is cloak of shadows)

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So overall, especially on heroic your best bet is to save cloaks for Swelling Corruption, and cloak mark of arrogance with more then 58 seconds until swelling pride.

Stuff like this (and cloak-tanking Anguish, and using it on Immerseus pools in between Swelling Corruption) is making me more and more convinced that AoC is worth the minor dps loss compared to Ticking Ebon Detonator in order to have a ~34 second cloak.

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Stuff like this (and cloak-tanking Anguish, and using it on Immerseus pools in between Swelling Corruption) is making me more and more convinced that AoC is worth the minor dps loss compared to Ticking Ebon Detonator in order to have a ~34 second cloak.

Are you sure AOC is a dps loss? i can't imagine AOC being a dps loss even for assassination build over ticking ebon detonator - especially with 4 piece.

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Are you sure AOC is a dps loss? i can't imagine AOC being a dps loss even for assassination build over ticking ebon detonator - especially with 4 piece.

It is according to ShadowCraft by a very small amount. The proc is ICD-based instead of RPPM and therefore more reliable. To "balance" this, the RPPM procs are more powerful, on average. Since assassination's cooldowns are relatively weak (especially without the pre-nerf t15 4pc), the CD reduction isn't as amazing as you might think from a purely dps patchwerk-esque fight. Of course, the benefits of more frequent cloaks/evasions to avoid mechanics and therefore higher time on target means AoC is, in practice, actually quite a bit better.

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Norushen (all modes)

You can use cloak to simply walk through Blind Hatred or safely use KS while it is being cast. (clarification: use Cloak to survive KSing during Blind Hatred, without it you'll just die)

Garrosh (all modes)

Iron Star Damage can be cloaked (no need to immune) so you can follow the adds in case your raid knocks them into the star.

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Only Mutilate, Dispatch, Envenom and Rupture(initial attack, not the dots) gives stacks of Swelling Corruption.

Auto attacks, poison procs, Fan of Knives and Crimson Tempest does not.

So when Immersius has the Swelling Corruption buff, you can keep him as target while using FoK and CT on adds. I kept up Rupture on him, eventho it gave me a stack, but its worth it imo.

I recommend NOT using Glyph of Vendetta, since theres no part of the fight where you can(should) do single target damage on Immersius for the full duration of glyphed vendetta.

My glyphs of choice is:

Glyph of Sharpened Knives

Glyph of Feint

Glyph of Sprint or Redirect.

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Norushen (heroic)

You can immunecloak the Manifestation of Corruptions Burst of Anger to not receive damage and not get the additional 2 corruption. This basically increases your damage for the last 50% of the fight in case your raid is going to zerg the boss.

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Immerseus heroic - You can cloak to negate the application of stacks via the debuff the boss gains, so by getting to 3 stacks, cloaking and continuing your dps rotation you will drop stacks by the time cloak wears off, with AoC meaning very minimal DPS downtime throughout the encounter.

Protectors heroic - by using combat readiness and then using glyphed? (was glyphed at time of testing, unsure if it actually made an impact or not.) cloak you should be able to take a relatively decent chunk of focus time from the Mark of Anguish on Heroic Difficulty before being forced to 'pass the orb' (evasion didn't seem to work).

Norushen heroic - You can cloak and run through the beam, and cloak to negate gaining 5 corruption when the add dies.

Heroic Sha - You can cloak the Mark of Arrogance and not receive corruption for doing so, as well as it might being a decent idea to test cloaking when the manefistation dies and not get corruption (did not have a chance to test personally).

Heroic Juggernaut - You can cycle through Cloak, shadowstep, and finally cloak for the three pulses during transitions for maximum uptime on the boss. (Elusiveness does not make soaking mines a possibility, as it still does a metric F ton of damage. CoS also does nothing without glyph).

If any/all of these have been mentioned previously I apologize as I am guilty of not reading through this thread - only attempting to contribute to it.

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Kor'kron Dark Shaman

Vanish immune causes Haromm to change targets when casting Foul Stream

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Kor'kron Dark Shaman

Vanish immune causes Haromm to change targets when casting Foul Stream

What exactly do you mean by "Vanish Immune"?

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New poster, hope I'm not making a fool of myself here...

Iron Juggernaut (6)

- You can stay in melee range during the three Shock Pulses with: ShS,CoS,ShS (PTR)

- You can soak Crawler Mines with Elusiveness only in 10-Normal but it leaves you extremely low HP.

Heroic

- You can not soak Crawler Mines.

-----

Agreed on the crawler mine info, but could it possibly be because of a bug?

Looking at my WoL data from normal

[17:17:26.621] Unknown Engulfed Explosion Ilzan 394176 (A: 205244)

[17:17:53.970] Unknown Engulfed Explosion Ilzan 463827 (A: 151107)

[17:19:59.737] Unknown Engulfed Explosion Ilzan 439591 (A: 166440)

[17:20:26.647] Unknown Engulfed Explosion Ilzan 152678 (A: 445928)

[17:20:57.193] Unknown Engulfed Explosion Ilzan 409223 (A: 198327)

[17:21:28.525] Unknown Engulfed Explosion Ilzan 411153 (A: 203050)

[17:22:15.533] Unknown Engulfed Explosion Ilzan 593843 (A: 13599)

[17:23:27.862] Unknown Engulfed Explosion Ilzan 297452 (A: 291400)

and heroic

[15:50:34.773] Unknown Engulfed Explosion Ilzan 455055 (A: 283618)

[15:51:06.501] Unknown Engulfed Explosion Ilzan 366413 (O: 283806, A: 75965)

[15:57:12.011] Unknown Engulfed Explosion Ilzan 603713 (O: 21683, A: 104337)

[15:57:46.989] Unknown Engulfed Explosion Ilzan 489030 (O: 244555)

it looks like the damage I'm taking, plus absorbs and overkill, is ~50% of what's suggested by the dungeon journal, despite my having Elusiveness at the time.

Shouldn't it either be 65% reduction, if the explosion is AoE and Elusiveness works, or 30% reduction, if the explosion isn't AoE but Elusiveness does work, instead of 50%?

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New poster, hope I'm not making a fool of myself here...

it looks like the damage I'm taking, plus absorbs and overkill, is ~50% of what's suggested by the dungeon journal, despite my having Elusiveness at the time.

Shouldn't it either be 65% reduction, if the explosion is AoE and Elusiveness works, or 30% reduction, if the explosion isn't AoE but Elusiveness does work, instead of 50%?

As I recall, Crawler Mines inflict physical damage - which will be mitigated by your armour. Assuming it's single target physical damage:

1.5 Million (Base Unmitigated Hit) * 0.7 (30% Elusiveness Reduction) * 0.7 (~30% Armour Reduction from about 20k Armour) = ~735k Damage Taken

That seems about consistent with your numbers - so it'd be my guess as to what's occuring.

If anyone knows better, feel free to correct me.

Edit:

If I am correct about that, it may also allow a Rogue to soak one crawler mine with a glyphed CloS (+ Elusiveness) for a ~450k hit. Probably not the best use of Cloak on the fight, but if your group needs it that badly...

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Thok: CoS and Vanish will remove his fixate. This is actually pretty useful at times, especially if you get fixated twice in a row.

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Thok: CoS and Vanish will remove his fixate. This is actually pretty useful at times, especially if you get fixated twice in a row.

I guess you meant either CoS or Vanish and not both at the same time but could you confirm this?

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What exactly do you mean by "Vanish Immune"?

Im assuming hes referring to vanish immune as the fact that foul stream is not an instant, he targets you and then casts at you, and if you manage to vanish before the cast goes goes off, he won't be able to target you and will change targets to cast.

On normal this is whatever, but on heroic you should never EVER do this. This can wipe a raid depending on your strategy. For your strategy we kited haromm with nothing but heals a tank and 2 melee dps. So if one person got foul stream you would have to move. Then everyone else moves back and the opposite direction. If it changed targets that would fuck pretty much everyone there.

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it may also allow a Rogue to soak one crawler mine with a glyphed CloS (+ Elusiveness) for a ~450k hit. Probably not the best use of Cloak on the fight, but if your group needs it that badly...

I can confirm that yes Indeed glyph cloak works. I'm not 100% sure about the timing on it, but I do prefer to use it on the knockback so I can more or less negate all 3 knockbacks. But like you said, if its required, it is definitely doable.

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Shamans:

CoS and feint both work on foul stream.

CoS do not work to remove poison DoT from you or mitigate damage.

Fient can be used on stones to reduce damage if you can not aviod it.

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Galakras:

- Feint, Feint/Elusiveness, & Glyphed Cloak of Shadows works on Muzzle Spray on Right side tower. Ability Knocks you back, and can shadowstep back onto the platform before falling.

- Feint, Feint/Elusiveness, & Glyphed Cloak of Shadows works on Arcing Smash on Left Side tower. Ability knocks you back, and can shadowstep back onto the platform before falling.

**Note, even though you can shadowstep back, I'd suggest not using personals to try and survive these abilities, because of the knockback off the tower.

- Feint, Feint/Elusiveness, & Glyphed Cloak of Shadows works on High Enforcer's Thranok "Skull Cracker".

- Cloak of Shadows works on Poison Cloud, Feint w/elusiveness also works.

- Feint/Elusiveness + Cloak works on deadly poison bolt volley.

- Glyphed Cloak works on Bombard inside the tower from demolisher. Not recommended due to the stun.

- Cloak of shadows removes Flames of Galakras stacking debuff. Can also immune the next application and the explosion damage. Best timed at 2-3 stacks as the next orb is about to hit.

**One really cool thing that I learned that helped immensely on heroic Galakras due to the fact that I was on tower duty. If you run off the edge of the right side tower, and sprint or rocket boots or glider off the right one, you can /target Anti-Air Cannon (i think thats the name) and shadowstep to it. @sorry for the long explanation, break it down how you see fit

Iron Juggernaut:

- Elusiveness & Glyphed Cloak works on Borer Drill.

- Cloak removes Laser Burn Debuff.

- Elusiveness works on Mortar Cannon (Need someone to test cloak)

**Crawler mines are extremely odd. I know for a fact that Glyph of Cloak Works. I'm not sure why it reacts oddly on occasion to cloak. If someone can take some time to really test out lots of soaking of mines and show some logs that would be appreciate.

- Elusiveness & Glyphed Cloak works on Ricochet. (NOT RECOMMENDED)

- Can cloak w/ or without elusiveness on Seismic Activity.

- Can shadowstep, cloak, then shadowstep Shock Pulse to negate the knockback each time.

- Mortar Barrage same as Mortar Cannon, just more hits going off in a small period.

Dark Shamans:

- Elusiveness works on Toxic Mist. Cloak does not work AT ALL, to immune application, damage, or remove the debuff.

- Elusiveness works on Ashen Wall. (need cloak to be tested)

- Can feint w/ or without Elusiveness on Iron Tombs popping out of the ground.

- Can cloak and feint Foul Stream damage. *Can technically vanish when foul stream is being casted on you to make him switch targets, not recommended on heroic AT ALL.*

- Elusiveness and cloak work on Toxic Storm and Toxic Tornado

- Can cloak Foul Geyser and Foulness.

- Can cloak Falling Ash. Make sure you time it just before the big rock hits the damaging circle on the ground.

- Iron Prison just pop a smoke bomb on yourself or Glyphed Cloak.

General Nazgrim:

- Elusiveness and Glyphed Cloak works on Bonecracker Ticking Debuff.

- Glyphed Cloak works on Heroic Shockwave

- Can cloak damage from Aftershock

- Feint works on Warcry, as well as Glyphed Cloak.

- Glyphed Cloak works on Ravager damage from standing in its radius.

- Can disarm Kor'kron Ironblades (wut do people still use this ability)?

- All adds are able to be stunned Via Kidney Shot and Gouge. Blind appears to not worked, will confirm upcoming reset.

- Can cloak Magistrike, both ticking damage and initial burst damage.

- Can use fan of knives to break Kor'kron Assassin's initial stealth.

- Can evasion backstab and fixate mechanic from the Assassin.

- Can glyphed cloak damage from Shoot and Multi-shot. Evasion to tested on Shoot.

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With around 550 ilvl you have hp / armor enough to soak a Crawler Mine as long as you are using Elusiveness and Glyph of Cloak of Shadows,

Details for Khanda - 19-09 21:06 - Rise Above - World of Logs

Details for Khanda - 19-09 21:06 - Rise Above - World of Logs

Note : World of Logs still cannot distinguish between normal and Heroic difficulty.The links above are from Heroic mode.

Just for clarification for other readers. this is 25 man logs, which means this is fully applicable to both 10 and 25 man, as the damage is different on both.

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General Nazgrim:

- Elusiveness and Glyphed Cloak works on Bonecracker Ticking Debuff.

- Glyphed Cloak works on Heroic Shockwave

- Can cloak damage from Aftershock

- Feint works on Warcry, as well as Glyphed Cloak.

- Glyphed Cloak works on Ravager damage from standing in its radius.

- Can disarm Kor'kron Ironblades (wut do people still use this ability)?

- All adds are able to be stunned Via Kidney Shot and Gouge. Blind appears to not worked, will confirm upcoming reset.

- Can cloak Magistrike, both ticking damage and initial burst damage.

- Can use fan of knives to break Kor'kron Assassin's initial stealth.

- Can evasion backstab and fixate mechanic from the Assassin.

- Can glyphed cloak damage from Shoot and Multi-shot. Evasion to tested on Shoot.

I don't know if someone else mentioned this before, but you can Dismantle the Assassins which helps with their backstab. I believe if you dismantle the Ironblades, they still spin (I thought I saw this someone on here but maybe another forum?).

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I don't know if someone else mentioned this before, but you can Dismantle the Assassins which helps with their backstab. I believe if you dismantle the Ironblades, they still spin (I thought I saw this someone on here but maybe another forum?).

This is correct, my apologies for missing this. I can confirm the fact that the ironblade's do continue to spin. As to whether or they not they are just doing the visual or the damage is actually place is another question. I'll try and that as well.

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