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Gingersnaps

[Fixed] Eye of Eternity - Malygos bug report

2 posts in this topic

ello there first post so dunno if im doing it right or not but i just recieved this error when i went to Eye of Eternity - Malygos for achievements...:

 

1x DBM-EyeOfEternity\Malygos.lua:155: bad argument #1 to "find" (string expected, got nil)
<in C code>
DBM-EyeOfEternity\Malygos.lua:155: in function "handler"
DBM-Core\DBM-Core-5.4.5-12-g8c62eae.lua:453: in function <DBM-Core\DBM-Core.lua:440>

Locals:
self = <table> {
 CHAT_MSG_MONSTER_YELL = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:139
 stats = <table> {
 }
 inCombatOnlyEventsRegistered = 1
 ignoreBestkill = false
 modId = "DBM-EyeOfEternity"
 RAID_BOSS_EMOTE = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:152
 revision = 112
 creatureId = 28859
 OnCombatStart = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:89
 OnSync = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:169
 encounterId = 1094
 StaticFieldTarget = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:64
 localization = <table> {
 }
 announces = <table> {
 }
 optionCategories = <table> {
 }
 SPELL_CAST_START = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:114
 categorySort = <table> {
 }
 modelId = 26752
 hasFlex = false
 inCombat = true
 registeredUnitEvents = <table> {
 }
 noHeroic = true
 hasChallenge = false
 zones = <table> {
 }
 combatInfo = <table> {
 }
 Options = <table> {
 }
 timers = <table> {
 }
 addon = <table> {
 }
 specwarns = <table> {
 }
 hasLFR = false
 countdowns = <table> {
 }
 oneFormat = false
 type = "RAID"
 SPELL_CAST_SUCCESS = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:123
 UNIT_SPELLCAST_SUCCEEDED = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:162
 SPELL_AURA_APPLIED = <function> defined @Interface\AddOns\DBM-EyeOfEternity\Malygos.lua:96
 DefaultOptions = <table> {
 }
 id = "Malygos"
 inCombatOnlyEvents = <table> {
 }
}
msg = "%s takes a deep breath."
L = <table> {
 YellPull = "My patience has reached its limit. I will be rid of you!"
 YellPhase3 = "Now your benefactors make their"
 YellPhase2 = "I had hoped to end your lives quickly"
 YellBreath = "You will not succeed while I draw breath!"
 EmoteSpark = "A Power Spark forms from a nearby rift!"
 name = "Malygos"
}
 

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