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Namnalia

Dots and you: The Affliction Warlock Thread

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I started to link the Talents/Spells for better reading.

I added calculations for damage and dpct for every spell and an estimation for overall damage. As the result is obviously wrong (should be 3k+) I'm now searching for the error(s) in the calculation. There are also some questions left:

-How does "Amplify Curse" work exactly? Does it really reduce the Base Cast Time of all Curses to 1s ? What about haste then, is it still applied afterwards (as I remember no spell should ever be faster than 1s)?

-Did I get all the damage coefficients right (probably not)?

-Any other mistakes?

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I think we should merge the discussion from the two separate affliction threads into one single thread; just need to ensure that the proper information is updated on the first post.

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Not only is it important to try to keep haunt up <25%, but also refresh your other dots as well because of Soul Siphon. For as much damage as DS does, it's worth adding a shadow bolt to maintain Embrace. Basically, continue keeping your rotation going (possibly with the exception of Immolate since it doesn't count towards Soul Siphon), but after the first bolt, switch to drain soul and repeat.

You can maintain embrace with haunt.

Has someone actually done the math on immolate below 25 %? It seems that the DPCT is really high but everyone is dropping it first, because it used to be a lot worse in TBC.

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I'm still testing this myself. But Immolate's DPCT is not that high. DS kills it, especially at 25%. I'd rather just maintain aff debuffs and DS at 25%. Testing will tell, but I have a feeling thats going to work out.

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Does anyone know the value of Black Magic vs. 63 spell power to weapon for affliction? Is the dot it applies affected by haunt / shadow's embrace?

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Are you sure your calculation of CoA's DPS is correct? I can't see any specific errors but I'm quite certain it should be closer to corruption in terms of DPS (and DPCT). Also, did you include improved CoA in your calculations ?

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No, I'm not sure at all.

I changed a lot now, corrected spell damage coefficents, added the spellstone effect and some other stuff (e.g. I did in fact forget the Improved Curse of Agony Talent). Some things are left to do:

- Everlasting affliction gives 20%, not 5%

Is this true? In the blizzard calculator on the us-site, it is 20%, everywhere else (including the european site, wowhead and others) it is 5%.

- I did not calculate Nightfall procs

I'm just lazy, I'll do it sooner or later

- Immolate DoT component gets haunt bonus etc, but can't crit.

Or, in other words: the computation for Immolate is just plain wrong atm.

Nevertheless, the estimated dps is now realistic (2822 dps) for a "first evening in naxx" scenario, I guess. The 3%-Damage-Buff is missing, NF is missing, runes are missing right now.

Next big step will be: Derive the worth of +haste, +crit, +crit and +spelldamage from this. Then, I can start to compare equip from a well-based affliction dps point-of-view.

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Hence the "rough" part. I can imagine many people lack the interest/time/devotion to maintain a spreadsheet, so just to get a basic picture of what loot they should be aiming on acquiring, the MaxDPS list is sufficient. I'm just trying to prevent any future "whats best gear setup" spam followed by "use the spreadsheet".

Wowhead is a much better way to do it. Go to the category you're looking for (say Cloth Head), create a filter and choose "Added in Wrath of the Lich King" (very top). You can then filter further by choosing only Rare and / or Epic items.

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Are you sure your calculation of CoA's DPS is correct? I can't see any specific errors but I'm quite certain it should be closer to corruption in terms of DPS (and DPCT). Also, did you include improved CoA in your calculations ?

CoA's DPCT is modeled fairly well in SimulationCraft you can look at the info there, it's held up pretty well so far.

Wowhead is a much better way to do it. Go to the category you're looking for (say Cloth Head), create a filter and choose "Added in Wrath of the Lich King" (very top). You can then filter further by choosing only Rare and / or Epic items.

Yes creating item weights with the wowhead tool is a VERY viable way to determine what gear is best for you at whatever point your character is in. SimCraft again has nice baseline numbers for scaling that you can leverage and tweak from there to see how it will sort the gear out.

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So I just started raiding affliction again for the first time since the good old kara days. I feel I have gotten down my rotation pretty well, and the more I raid and do heroics the more it comes naturally to me. I was just curious as to what percent you guys are dropping your infernals, and have you found a definate dps increase with dropping immolate -25%?

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I generally try and drop it at 35% to link it with BL and the incoming switch to DS spam. Key is to try and make use of its full duration.

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Thanks Niccaras, Also, Does anyone know a good addon that shows you your targets(boss's) HP percentage to help with signifying when to begin casting drain soul on any encounter. I know you can obtain this via normal wow UI but I use AG Uint Frames and it only seems to show actually numbers for the targets HP.

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Thanks Niccaras, Also, Does anyone know a good addon that shows you your targets(boss's) HP percentage to help with signifying when to begin casting drain soul on any encounter. I know you can obtain this via normal wow UI but I use AG Uint Frames and it only seems to show actually numbers for the targets HP.

Pitbull can be configured to show this and anything else you can code with DogTags.

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Yes creating item weights with the wowhead tool is a VERY viable way to determine what gear is best for you at whatever point your character is in. SimCraft again has nice baseline numbers for scaling that you can leverage and tweak from there to see how it will sort the gear out.

To be honest, I just use it to see new items and get a good idea of my gear path (eg: get item X from heroics, then upgrade it by getting item Y from Naxx).

Could you elaborate a little (or link me to info about) the gear weights? What's that all about?

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To be honest, I just use it to see new items and get a good idea of my gear path (eg: get item X from heroics, then upgrade it by getting item Y from Naxx).

Could you elaborate a little (or link me to info about) the gear weights? What's that all about?

After you choose to filter results there is an arrow (above the items) "Create a weight scale beta". Click this and you can assign values to any stat and it will sort by the resulting scores.

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I see alot of people putting a point or two into molten core as heavy affliction builds and taking a point out of erradication or Improved shadowbolt. I have not tested this yet but I am sure many of you have. Have parses shown higher dps, I just dont see as being a heavy shadow build(affliction) why you would bother with points to bump up the only one fire dot that we even drop sub 25%.

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Yes creating item weights with the wowhead tool is a VERY viable way to determine what gear is best for you at whatever point your character is in. SimCraft again has nice baseline numbers for scaling that you can leverage and tweak from there to see how it will sort the gear out.

The next release of SimulationCraft will generate LootRank and Wowhead links along with the scaling tables.......

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Thanks Niccaras, Also, Does anyone know a good addon that shows you your targets(boss's) HP percentage to help with signifying when to begin casting drain soul on any encounter. I know you can obtain this via normal wow UI but I use AG Uint Frames and it only seems to show actually numbers for the targets HP.

I'm currently using X-perl, I like that it can display relatively compact raid frames because I like to keep an eye on the entire raid (whos dead, ect.). It can be setup to show your targets health and percentage. Its target frame also gives countdowns on your debuffs (unless I'm mistaken and one of my other mods is doing this, necrosis comes to mind). which is very handy for timing dot/haunt refreshes.

While on the topic of addons, i also highly suggest necrosis. It can be configured to auto-delete soul shards after the desired amount has been obtained. (in my case a full 28 slot soul bag). This is obviously very useful now with the DS under 25% change.

anyone have any other useful mods?

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Thanks Niccaras, Also, Does anyone know a good addon that shows you your targets(boss's) HP percentage to help with signifying when to begin casting drain soul on any encounter. I know you can obtain this via normal wow UI but I use AG Uint Frames and it only seems to show actually numbers for the targets HP.

You can get AGUF to show boss hp % as well.

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Hi all, well my main doubt is how you guys go with trash mobs.

When i started to be a warlock affliction was the way to go, for me warlocks are a unique class, nothing compares to them. I love being affliction but since the patch i havent find the rigth specc for me, until i went 55/0/16, ruin/haunt.

Last nigth i ran trougth a 10 man in winterspring and i was second dps.

Im not geared, i have 1314 SP unbuffed, all my gear is blue and some greens, but then again came the freaking real test, i ran through a heroic and i was terrible i finished with 1000 dps in the whole instance but in the bosses i end it up being top dps.

When you guys run a heroic/raid, what rotations do you change in order to deal with trash mobs dying before your dots can do damage? what dots you take away from your rotation? do you spam SB all the time?

Thats my main problem, ending with a low overall dps because dots do not tick in trash mobs.

Thanks for all your answers cya in game.

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When you guys run a heroic/raid, what rotations do you change in order to deal with trash mobs dying before your dots can do damage? what dots you take away from your rotation? do you spam SB all the time?

Thats my main problem, ending with a low overall dps because dots do not tick in trash mobs.

Thanks for all your answers cya in game.

My rule for trash basically is:

1-3 mobs: Dot up first, switch second dot up ( probably without haunt ), switch to third ( again with haunt ). and keep this cycle up for as long as necessary.

3+ mobs (mostly raid environment ): SoC -> tab -> SoC -> tab . Hold your soulshatter button close at hand tho when doing this. tends to give massive aggro, but very good dps

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My rule for trash is to basically not worry about it. Affliction warlocks aren't ever really going to be able to equal/beat hunters, mages, etc on trash (without spamming Seed on a sufficient number of mobs), are they?

I just dps as best I can on trash, but only really care about 'performance' on boss fights.

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