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Fimbo

Hunter: Useful Add-Ons/Mods

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The subject of Add-Ons and Mods keeps coming up in different threads, and the same advice keeps being given.

The subject is a useful one, especially with many hunters now playing a much more reactive spec with Survival.

Therefore I will create this thread as a starting point with some "FAQ" type info and people can post specific questions/advice on the subject here.

What is an Add-On/Mod?

Most people posting here will be more than aware of this, but in case of copy and paste for beginners; a WOW add-on or modification (mod) is a program by a third party developer using Blizzard's open API to add to or change the functionality of the standard wow interface.

Many, many add-ons are available and available to download for free at sites such as these:

wow.curse.com

GamerDNA | Xbox Playstation Wii MMORPG PC Game Tracker, Clans, Free Guild Hosting

Why Use Add-Ons/Mods as a Hunter?

Add-ons can be used for many purposes in game, but this thread will concentrate on add-ons which aid the hunter in their role of raid DPS.

For this role add-ons can be useful in assisting the hunter with such tasks as:

  • Being aware of procs (such as Lock and Load or trinket effects)
  • Checking Range (specifically for Sniper Training)
  • Managing DOTS (specifically Serpent Sting)
  • Viewing Shot Cooldown's, and
  • Managing Viper Sting.

Proc Awareness

Knowing when certain effects Proc can be very valuable in upping your damage. This is especially true for Survival Hunters whom are looking to trigger as many lock and load procs during a fight as possible, but it is also true for other hunters looking to time or refresh effects to take advantage of things like trinket procs.

Example: Hunter may look to refresh their Serpent Sting early when under the effect of a Mirror of Truth, or Darkmoon Card: Greatness proc.

Different people will like different ways of notifying this, so several options are listed below:

Visual Notifiers - Bars

Elks Buff Bars: Elkano's BuffBars - WotLK : WoWInterface Downloads : WotLK Beta

Class Timers: ClassTimer - Addons - Curse

Are both add-ons that can be used to put up a timer bar somewhere on your screen when a specific event occurs.

In addition Need to Know and Tell Me When are a pair of addons people use to put up bars/icons to inform them of procs:

NeedToKnow : WoWInterface Downloads : Buff/Debuff/Spell Mods

TellMeWhen : WoWInterface Downloads : Combat Mods

Visual Notifiers - Character

Power Auras (POWA): Power Auras Classic - Addons - Curse

Is an add-on that will put a customisable visual effect around your character when a specified event occurs.

Some good notes and screen shots on configuring this add-on can be found here: World of Warcraft - English (NA) Forums -> How To Spec Survival for PvE Guide - 3.08

Thayer’s excellent video on using it can be found here:

Audio Notifiers

Some people may prefer a sound to inform them when a proc such as lock and load occurs.

ShotProc is an add-on that will do this.

ShotProc - Addons - Curse

Combat Text Notifiers

Some people use Combat Text to inform them of these procs.

Miks SBT will do this: MikScrollingBattleText : WoWInterface Downloads : Combat Mods

Range Checking

This is mainly a Survival Hunter concern resulting from the new talent "Sniper Training" which requires the hunter to be it's a range of greater than 30 yards to get a damage buff.

Range Display will put up a number in your screen showing how far away your target is:

RangeDisplay : WoWInterface Downloads : Ace: Combat

Managing DOTS

All specs of hunter will now be looking to ensure that Serpent Sting (Or Viper in PvP I guess) never falls off our target.

To see DOTS and other timed event you can use both the 'bar' timers mentioned above:

Elks Buff Bars: ClassTimer - Addons - Curse

Class Timers: ClassTimer - Addons - Curse

In addition there is a hunter specific add-on which does this:

Kharthuss's Hunter Timers: Kharthus's Hunter Timers - Addons - Curse

An alternative, or supplemental, choice to bars is Power Auras which can be configured to show an aura around your character both when the sting is up, and a different one when the sting is absent and you are in combat.

Power Auras Classic - Addons - Curse

Viewing cooldown's

Some time ago playing a hunter to get high DPS consisted primarily of setting your pets to attack then leaning your face against the steady shot key till the boss died.

These days all specs have different abilities they want to fire off when they are available, Survival for example uses a priority system rather than a “rotationâ€, where we (simply put) cast ExS in preference to Multi or AimS in preference to Steady Shot, while keeping up Serp Sting at all times.

Therefore knowing EXACTLY when ExP or another shot comes available is now vital information.

OmniCC: OmniCC : WoWInterface Downloads : Casting Bars and Cooldowns

Will put a large number on your toolbar which counts down so you can see exactly how long each ability has left before it can be fired again.

[Edit: A link can be found here as to how to configure OmniCC to show 1/10ths of seconds when below 2 seconds on the cooldown]

Managing Aspect of the Viper

In some situations, especially when running short on replenishment characters, it may be necessary to switch into viper sting, this of course lowers DPS so we don’t want to stay in there longer than necessary.

Viper Notify: ViperNotify - Addons - Curse

Will play a sound and put up a line in your Combat text when you reach a specific % of Mana.

Auto Aspect: AutoAspect : WoWInterface Downloads : Hunter does the same thing with the addition of a big transparent click button to switch over at defined thresholds.

Example Set Up.

Every hunter will find a combination of things that works for them, but as an example here is how I use some of these addons.

Power Auras

Used to notify of Trinket effect (Greatness/Reflection of Torment)

Used to show whether or not I have Serp sting up, one aura when it is up, a separate aura when I’m in combat and it has fallen off or not been cast.

Elks Buff Bars

Used to put a great big timer bar at the bottom of my screen when LnL procs.

Also used to track hunters mark, and how long Serpent Sting has to go (to time renewals).

I also use this to follow the ExpS dot, rather than POWA but that’s just my preference.

Range Display

Used to put up distance to target just right of the centre of the screen.

OmniCC

Used in conjuction with Dominos to put a cooldown on my toolbar buttons.

In addition I use Dominos to put up three buttons just left of centre in my screen at eye-level to show the cooldowns of ExpS, MS and KS without having to look at my toolbars; for fights where you need to be aware of the surroundings.

Viper Notify

Used to notify me both visually and with an audio queue when I’m in Viper and at 80% mana.

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This definitely needs to be here; Thayer, the person who posted that Youtube video for PowerAuras, just posted his exact specs for using it. I'm quoting the post here for ease of finding.

Here are the strings for copying the Power Auras set up I have in my video. There are six strings, so make a button for each one. Copy the entire string, and then in Power Auras, select a blank button, and click import. Paste the stinrgs below into each new button and it should copy the set up in the video. Fine tune at will. Enjoy.

Lock and Load indicator

gcd:bofalse;soundfile:stAuctionWindowOpen;owntex:bofalse;b:nu0;anim1:nu1;duration:nu0;g:nu0.6;thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;speed:nu1;stance:nu10;icon:stInterface\Icons\Ability_Hunter_LockAndLoad;size:nu2;torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;mine:botrue;optunitn:bofalse;x:nu1;inverse:bofalse;begin:nu0;off:bofalse;isdebuff:bofalse;textaura:bofalse;timer:bofalse;target:bofalse;combat:nu0;wowtex:bofalse;groupany:bofalse;customsound:st;timerduration:nu0;exact:bofalse;threshold:nu50;unitn:stOnly for raid/group.;bufftype:nu1;stacks:nu0;aurastextfont:nu1;party:bofalse;customtex:bofalse;focus:bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:bofalse;texture:nu23;buffname:stLock and Load;anim2:nu0;opt1:nu0;r:nu1;randomcolor:bofalse;y:nu0;alpha:nu0.5;aurastext:st;customname:st;texmode:nu1;symetrie:nu2;ismounted:bofalse;targetfriend:bofalse;sound:nu12;isinraid:bofalse;finish:nu1
Explosive Shot DOT timer
gcd:bofalse;soundfile:st;owntex:bofalse;b:nu0.12156862745098;anim1:nu8;duration:nu2;g:nu0.14117647058824;thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;speed:nu2;stance:nu10;icon:stInterface\Icons\Ability_Hunter_ExplosiveShot;size:nu2;torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;mine:botrue;optunitn:bofalse;x:nu0;inverse:bofalse;begin:nu10;off:bofalse;isdebuff:bofalse;textaura:bofalse;timer:botrue;target:botrue;combat:nu0;wowtex:bofalse;groupany:bofalse;customsound:st;timerduration:nu2;exact:bofalse;threshold:nu50;unitn:stOnly for raid/group.;bufftype:nu2;stacks:nu0;aurastextfont:nu1;party:bofalse;customtex:bofalse;focus:bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:bofalse;texture:nu11;buffname:stExplosive Shot;anim2:nu7;opt1:nu0;r:nu1;randomcolor:bofalse;y:nu0;alpha:nu1;aurastext:st;customname:st;texmode:nu1;symetrie:nu1;ismounted:bofalse;targetfriend:bofalse;sound:nu0;isinraid:bofalse;finish:nu3
Serpent sting timer
gcd:bofalse;soundfile:st;owntex:bofalse;b:nu0.13725490196078;anim1:nu7;duration:nu19;g:nu1;thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;speed:nu1;stance:nu10;icon:stInterface\Icons\Ability_Hunter_Quickshot;size:nu2;torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;mine:botrue;optunitn:bofalse;x:nu0;inverse:bofalse;begin:nu6;off:bofalse;isdebuff:bofalse;textaura:bofalse;timer:botrue;target:botrue;combat:nu0;wowtex:bofalse;groupany:bofalse;customsound:st;timerduration:nu0;exact:bofalse;threshold:nu50;unitn:stOnly for raid/group.;bufftype:nu2;stacks:nu0;aurastextfont:nu1;party:bofalse;customtex:bofalse;focus:bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:bofalse;texture:nu17;buffname:stserpent sting;anim2:nu4;opt1:nu0;r:nu0.019607843137255;randomcolor:bofalse;y:nu0;alpha:nu1;aurastext:st;customname:st;texmode:nu1;symetrie:nu2;ismounted:bofalse;targetfriend:bofalse;sound:nu0;isinraid:bofalse;finish:nu1
Explosive Shot CD timer
gcd:bofalse;soundfile:stAuctionWindowOpen;owntex:bofalse;b:nu1;anim1:nu5;duration:nu5;g:nu0.46274509803922;thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;speed:nu2;stance:nu10;icon:stInterface\Icons\Ability_Hunter_ExplosiveShot;size:nu2;torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;mine:botrue;optunitn:bofalse;x:nu0;inverse:bofalse;begin:nu6;off:bofalse;isdebuff:bofalse;textaura:bofalse;timer:botrue;target:bofalse;combat:nu0;wowtex:bofalse;groupany:bofalse;customsound:st;timerduration:nu0;exact:bofalse;threshold:nu50;unitn:stOnly for raid/group.;bufftype:nu7;stacks:nu0;aurastextfont:nu1;party:bofalse;customtex:bofalse;focus:bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:bofalse;texture:nu11;buffname:stexplosive shot;anim2:nu9;opt1:nu97;r:nu0.25490196078431;randomcolor:bofalse;y:nu0;alpha:nu0.75;aurastext:st;customname:st;texmode:nu1;symetrie:nu0;ismounted:bofalse;targetfriend:bofalse;sound:nu12;isinraid:bofalse;finish:nu2
Aimed shot CD timer (can be modified to apply to Multi Shot)
gcd:bofalse;soundfile:st;owntex:bofalse;b:nu1;anim1:nu7;duration:nu5;g:nu1;thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;speed:nu2;stance:nu10;icon:stInterface\Icons\INV_Spear_07;size:nu2;torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;mine:bofalse;optunitn:bofalse;x:nu0;inverse:bofalse;begin:nu10;off:bofalse;isdebuff:bofalse;textaura:bofalse;timer:botrue;target:bofalse;combat:nu0;wowtex:bofalse;groupany:bofalse;customsound:st;timerduration:nu0;exact:bofalse;threshold:nu50;unitn:stOnly for raid/group.;bufftype:nu7;stacks:nu0;aurastextfont:nu1;party:bofalse;customtex:bofalse;focus:bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:bofalse;texture:nu7;buffname:staimed shot;anim2:nu8;opt1:nu98;r:nu1;randomcolor:bofalse;y:nu0;alpha:nu1;aurastext:st;customname:st;texmode:nu1;symetrie:nu2;ismounted:bofalse;targetfriend:bofalse;sound:nu0;isinraid:bofalse;finish:nu1
Trap Ready Indicator (works for all traps)
gcd:bofalse;soundfile:st;owntex:bofalse;b:nu1;anim1:nu3;duration:nu30;g:nu0.93725490196078;thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;speed:nu1;finish:nu1;icon:stInterface\Icons\Spell_Frost_ChainsOfIce;size:nu0.47999998927116;torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;sound:nu0;optunitn:bofalse;off:bofalse;symetrie:nu0;begin:nu0;x:nu-3;texmode:nu1;textaura:bofalse;timer:bofalse;target:bofalse;timerduration:nu0;wowtex:botrue;groupany:bofalse;customsound:st;combat:nu0;y:nu-229;randomcolor:bofalse;unitn:stOnly for raid/group.;bufftype:nu7;r:nu0.52156862745098;aurastextfont:nu1;stacks:nu0;opt1:nu79;focus:bofalse;customtex:bofalse;raid:bofalse;isdebufftype:bofalse;texture:nu47;anim2:nu4;buffname:sttrap;isenchant:bofalse;party:bofalse;threshold:nu20;exact:bofalse;alpha:nu0.5;aurastext:st;customname:st;isdebuff:bofalse;inverse:bofalse;ismounted:bofalse;targetfriend:bofalse;mine:bofalse;isinraid:bofalse;stance:nu10

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thats nice, but a tip for DoT/Proc Timer would be - NeedToKnow. its a very low memory using addon(for those of us who cares about that.) and is very customizeable, you can add 4 difrent sets of bars and each bar can have up to 6 bars each.

NeedToKnow - Addons - Curse

sorry if its not to clear to understand, i got dyslexia.

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There's a companion addon to NeedToKnow called TellMeWhen. TellMeWhen lets you display a big icon whenever a buff or debuff is up or down (including the clock-style timer as on action bar buttons), a cooldown is up or down, etc. It's extremely easy to use and configure, and I find it to be invaluable to playing Survival.

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There's a companion addon to NeedToKnow called TellMeWhen. TellMeWhen lets you display a big icon whenever a buff or debuff is up or down (including the clock-style timer as on action bar buttons), a cooldown is up or down, etc. It's extremely easy to use and configure, and I find it to be invaluable to playing Survival.

I traded these for power auras. Power auras is easier to see, and doesn't take as much screen real estate.

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Good points, I played with NTK and TMW and didn't hugely get on with them, but they are valid tools - i'll add them to the main post soon.

@Zina - don't sign your posts please it's against the rules - you'll be warned/infracted.

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Personally, I have used and swear by Sorren's Timers - Curse for years now. Simple, takes almost no resources, tracks nearly everything unless told not to do so. I believe Kharthuss was derived from it, but don't quote me on that. :)

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I believe you meant Aspect of the Viper rather than Viper Sting in the first post.

I'd also like to say that Power Auras can be configured to show cooldowns for your shots, if configured correctly. It replaces a lot of mods for me, though now I have to train myself to stop looking at my bars constantly to check my cooldowns. Another problem I see with it is that sometimes there's so much going on that the POWAs get covered up by in-game graphics - anybody know a good way to remedy this?

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For the Aspect of the Viper reminder, I prefer AutoAspect. It gives an audible warning when certain level of mana depletion is reached and puts an icon on the screen. Simply click the icon to switch to Viper. Then when mana is refilled, it gives another audible warning and clickable icon on the screen to switch back to Dragonhawk immediately.

When I'm busy fighting, especially with a lot of stuff going on during the fight that needs to be watched, I rarely pay attention to my chat window. This puts the notifications front and center where I can't miss it.

AutoAspect : WoWInterface Downloads : Hunter

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@Fimbo: You currently have the same link for Elks Buff Bars and Class Timers.

What I have been looking for with add-ons is a means of combining a range checker and a buff checker. For instance, knowing if getting into Sniper Training range has also caused me to get out of strength of earth and leader of the pack range or miss a refresh on horn of winter or rampage. This has been a harsh reality lately for me, at least.

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@Fimbo: You currently have the same link for Elks Buff Bars and Class Timers.

What I have been looking for with add-ons is a means of combining a range checker and a buff checker. For instance, knowing if getting into Sniper Training range has also caused me to get out of strength of earth and leader of the pack range or miss a refresh on horn of winter or rampage. This has been a harsh reality lately for me, at least.

You could probably just look at whatever buff mod you currently have up. Or you could make a seperate bar group in (this is just an example) Elkano's Buff Bars for those buffs which require you to be in range, and if you see them drop, either you're too far away or your DPSers forgot to refresh their buffs.

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NeedToKnow and powa can work well together. I really like NeedToKnow for LnL and ExS-debuff showing. powa is great for other buffs which may not require shot weaving. Personally I find using powa for target debuffs a bit too crazy.

Another one which still seems great: Jim's Cooldown Pulse.

Using cRange2 for SV is good too.

EDITED TO ADD: cAspectOfTheViper is pretty amazing for aspect changing for mana and a viper reminder.

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@esoth: Have you looked at IceHud? It has a range finder component and will show your buffs as part of the PlayerHealth module

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Rather than using an additional addon to range check for Sniper Training, I've just added a DogTag to my Pitbull target frame that tells me when I'm in proper Sniper Training range. If I'm too close, I get a giant red "Move Back!" If I'm too far, I'm not shooting anyway, and should be able to tell that something's wrong, but for the sake of others, I added a "Get Closer!" if you're too far away to attack.

[(if (Class(unit="player") = "Hunter") then

    (if CanAttack(unit="target") and ((MaxRange > 0) and (MaxRange < 30)) then

        "Move Back!":Red

    elseif CanAttack(unit="target") and ((MaxRange >= 30) and (MaxRange < 45)) then

        " "

    elseif CanAttack(unit="target") then

        "Get Closer!":Red

    end)

end)]

EDIT: Forgot to mention that you'll need to download LibRangeCheck-2.0 for this DogTag to work; otherwise you'll just get the "Move Back!" all the time.

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What spell do people use with Quartz to get the GCD spark? Everything I try seems to fail and Quartz refuses to remember it.

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Personally, I have used and swear by Sorren's Timers - Curse for years now. Simple, takes almost no resources, tracks nearly everything unless told not to do so. I believe Kharthuss was derived from it, but don't quote me on that. :)

Kharthus's Hunter Timers was derived from the original Sorren's Hunter Timers when Sorren stopped working on them. Sorren returned and wrote Sorren's Timers. But looks like he's vanished again.

In the near future I'll be redoing the config options for KHT so you have full control over what timers are shown. Currently with all the buffs/procs in Surv it gets a little overwhelming and not so useful anymore.

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Added most of the suggestions and fixed the Copy and Paste error for the Elk link.

I'm neutral on Quartz - it always seemed too big and bloated an addon to me when i tried it (years ago admittedly).

Do people use it just for hunters? Is it an efficient way of tracking procs/cooldowns/etc?

Edit: @Kharthus - that's good to hear - I used to use your addon for loads of stuff, but now it's relegated to trap timers because it couldn't customise it enough. I look forward to a new version.

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When trap dancing, I find I am not far enough away from the boss for Kill Shot to fire, and cooldown/timer add ons I use don't work with it, as they say it's ready even though the boss is still @ 99% health. Does anyone know a mod that will alert me when the target is at 20% health so I can disengage, fire KS and re-position? I lost a lot of dps last night on Patch because he died so quick I never got in range for KS....

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To get GCD spark working in Quartz I use Track Humanoids.

I use Quartz mainly because it vizualizes latency very nice. You can see when you can start casting a next spell before the previous one is finished. Therefore it can help in improving activity time while hand-weaving shots. This is ofcourse not needed when you wish to spam some sort of shot macro.

I don't think Quartz tracks cooldowns.

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Rather than using an additional addon to range check for Sniper Training, I've just added a DogTag to my Pitbull target frame [snip]

Wouldn't it just be easier to put throw onto a prominent action bar, and watch for it to grey out? My understanding is that if you are far enough that you can't throw, you are far enough for sniper training.

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I have a group in EBB in the middle of my screen for watching LnL procs, and also aspects (it pretty much shows in the middle of the screen if I'm in Viper, Pack or Cheetah). The thing is that I have to blacklist every single buff that I come across. I think there's got to be an easier way, anyone?

Bear in mind that I tried just whitelisting LnL, and for some reason that didn't work for me (it worked for aspects, but not for LnL).

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This thread will get cluttered quickly.

I recommend ForteXorcist. The addon includes one bar that consolidates all cooldowns; showing when each one will be available.

Similar to RangeDisplay; I use Nudge. I believe it is a little bit lighter weight; but I can't say for certain.

ScrollingCombatText has a built-in alert feature for low mana and low health I use as a way to time Viper.

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