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stassart

[Resto] shaman_hep reports

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Content:

Vault: Emalon 25 and 10

Ulduar: (25) Decon, Kolo, Auriaya, Thorim hard mode attempts + Thorim hard mode kill, Mimiron hard mode attempts

Sarth: (25) + 2 drakes

Total log time processed: 5 hours 47 mins 51 secs 

Evaluating heals for Sixthy:

Effective healing: 11484659

Total healing: 22276926

Total time spent healing: 45 mins 56 secs  (13.2065% of log file time)

Time in combat: 2 hours 36 mins 45 secs  (45.06%)

Time alive in combat: 2 hours 27 mins 43 secs  (94.24%)

Longest fight: 7 mins 12 secs 

Effective in combat healing: 10981851

Total in combat healing: 20906449

Total in combat time spent healing: 44 mins 19 secs  (28.2726% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 32 mins 26 secs  (97.24%)

	Blessing of Wisdom uptime: 2 hours 14 mins 8 secs  (90.80%)

	Mana Spring Totem uptime: 57 mins 42 secs  (39.06%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 21 mins 3 secs  (95.49%)

	Blessing of Kings uptime: 2 hours 5 mins 13 secs  (84.77%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 9 mins 8 secs  (87.42%)

	Arcane Int/Brilliance/Fel Int uptime: 2 hours 14 mins 20 secs  (90.94%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 38 mins 33 secs  (66.72%)

	Moonkin Aura buff uptime: 1 hour 4 mins 7 secs  (43.41%)

	Retribution Aura uptime: 1 hour 33 mins 43 secs  (63.45%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 45 mins 15 secs  (71.25%)

	Wrath of Air buff uptime: 2 hours 25 mins 59 secs  (98.83%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 2 hours 25 mins 33 secs  (98.52%)

	Fortitude uptime: 2 hours 20 mins 19 secs  (94.99%)

	"Heroism" (983 haste rating) buff uptime: 10 mins 1 sec  (6.78%)


Totem Report for Sixthy:

	"Earth Elemental Totem" uptime: 21 secs  (0.24%)

	"Strength of Earth Totem" uptime: 4 mins 49 secs  (3.27%)

	"Tremor Totem" uptime: 20 mins 24 secs  (13.82%)

	"Mana Tide Totem" uptime: 1 min 48 secs  (1.22%)

	"Wrath of Air Totem" uptime: 1 hour 33 mins 7 secs  (63.03%)

	"Earthbind Totem" uptime: 45 secs  (0.51%)

	"Flametongue Totem" uptime: 1 hour 8 mins 59 secs  (46.70%)

	"Frost Resistance Totem" uptime: 4 mins 12 secs  (2.85%)

	"Healing Stream Totem" uptime: 1 hour 18 mins 17 secs  (53.00%)

	"Fire Elemental Totem" uptime: 5 mins 55 secs  (4.01%)

	"Windfury Totem" uptime: 4 mins 52 secs  (3.31%)

	"Stoneskin Totem" uptime: 31 mins 47 secs  (21.52%)

	"Mana Spring Totem" uptime: 12 mins 6 secs  (8.20%)


Total mana used: 1584932

Total mana restored (not including gear): 748698

In combat mana used: 1490526

In combat mana restored (not including gear): 707489

Mana used in most mana intensive fight: 79596

	Start Time: 4/28 20:42:10.237

	Duration of that fight: 4 mins 7 secs 

	Mana pool for that fight: 28814

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1503.73279118488

	Tidal Focus mana saved: 1749.608

	Mana restored that fight by abilities: 28946

		from Replenishment: 15393 (82.10% uptime)

		from Improved Water Shield: 2140

			while Tidal Force was up: 535

		from Water Shield damage/debuff procs: 535

		from Mana Tide (all shaman): 9213

		from Hymn of Hope: 0

		from Meta Gem or item procs: 1200

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 4 mins 6 secs  (99.80%)

	MP5 from Water Shield: 109.775344919034

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 242.790835669924

	MP5 (including Int/crit) needed naked: 1048.1831711043

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.93%

		Replenishment: 4292.68875

		Improved Water Shield: 1810.88083008495

		Water Shield damage procs: 535

		Mana Tide (only from this shaman): 2368.38

		Hymn of Hope: 0

		Other abilities: 465

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 109.775344919034 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.6244425694585


Mana Used Report: (sorted by total)

"Chain Heal": count: 832, total mana used: 659776 (41.63% of overall)

	In combat count: 809, mana used: 641537 (43.04%)

"Lesser Healing Wave": count: 559, total mana used: 349934 (22.08% of overall)

	In combat count: 558, mana used: 349308 (23.44%)

"Riptide": count: 350, total mana used: 262850 (16.58% of overall)

	In combat count: 317, mana used: 238067 (15.97%)

"Healing Wave": count: 75, total mana used: 78300 (4.94% of overall)

	In combat count: 69, mana used: 72036 (4.83%)

"Earth Shield": count: 95, total mana used: 59470 (3.75% of overall)

	In combat count: 77, mana used: 48202 (3.23%)

"Chain Lightning": count: 41, total mana used: 46822 (2.95% of overall)

	In combat count: 41, mana used: 46822 (3.14%)

"Lightning Bolt": count: 98, total mana used: 43022 (2.71% of overall)

	In combat count: 98, mana used: 43022 (2.89%)

"Flametongue Totem": count: 31, total mana used: 14973 (0.94% of overall)

	In combat count: 15, mana used: 7245 (0.49%)

"Wrath of Air Totem": count: 31, total mana used: 14973 (0.94% of overall)

	In combat count: 15, mana used: 7245 (0.49%)

"Flame Shock": count: 16, total mana used: 11952 (0.75% of overall)

	In combat count: 16, mana used: 11952 (0.80%)

"Earthliving Weapon": count: 25, total mana used: 6575 (0.41% of overall)

	In combat count: 6, mana used: 1578 (0.11%)

"Ancestral Spirit": count: 2, total mana used: 6330 (0.40% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Stoneskin Totem": count: 12, total mana used: 5268 (0.33% of overall)

	In combat count: 5, mana used: 2195 (0.15%)

"Heroism": count: 4, total mana used: 4568 (0.29% of overall)

	In combat count: 3, mana used: 3426 (0.23%)

"Healing Stream Totem": count: 33, total mana used: 4323 (0.27% of overall)

	In combat count: 20, mana used: 2620 (0.18%)

"Fire Elemental Totem": count: 4, total mana used: 4044 (0.26% of overall)

	In combat count: 4, mana used: 4044 (0.27%)

"Lava Burst": count: 9, total mana used: 3951 (0.25% of overall)

	In combat count: 9, mana used: 3951 (0.27%)

"Frost Shock": count: 2, total mana used: 1582 (0.10% of overall)

	In combat count: 2, mana used: 1582 (0.11%)

"Mana Spring Totem": count: 9, total mana used: 1575 (0.10% of overall)

	In combat count: 6, mana used: 1050 (0.07%)

"Earth Elemental Totem": count: 1, total mana used: 1055 (0.07% of overall)

	In combat count: 1, mana used: 1055 (0.07%)

"Tremor Totem": count: 12, total mana used: 1044 (0.07% of overall)

	In combat count: 12, mana used: 1044 (0.07%)

"Strength of Earth Totem": count: 2, total mana used: 878 (0.06% of overall)

	In combat count: 2, mana used: 878 (0.06%)

"Cleanse Spirit": count: 2, total mana used: 614 (0.04% of overall)

	In combat count: 2, mana used: 614 (0.04%)

"Windfury Totem": count: 1, total mana used: 483 (0.03% of overall)

	In combat count: 1, mana used: 483 (0.03%)

"Frost Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)

	In combat count: 1, mana used: 351 (0.02%)

"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)

	In combat count: 1, mana used: 219 (0.01%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1931, effective healing: 4861965 (42.33% of player's overall)

	Combat: hits: 1866, effective healing: 4671986 (42.54%)

	Total (raw) healing: 10042571 (45.08% of player's overall)

	Combat: Total healing: 9762640 (46.70%)

	Crits: 783 (40.55%)

	Combat Crits: 758 (40.62%)

	Averages: (5200)

		Non-crit: 4333, crit: 6472, effective: 2517, overall: 5200

		Combat: Non-crit: 4366, crit: 6496, effective: 2503, overall: 5231

	Overheals: (51.59%)

		Non-crit: count: 554, total: 2295620, ave: 4143

		Crit: count: 452, total: 2884986, ave: 6382

		Combat Non-crit: count: 539, total: 2253528, ave: 4180

		Combat Crit: count: 442, total: 2837126, ave: 6418

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 27 mins 

		Combat cast time: 26 mins 13 secs 

	Average cast time: 1.89

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 12 mins 3 secs 

		Ticks: 545, effective: 361029, total: 391801

		Combat Duration: 1 hour 8 mins 21 secs 

		Combat Ticks: 512, effective: 340205, total: 369128

	With Ancestral and Earthliving:

		Effective: 5222994 (45.48%), Total: 10434372 (46.84%)

		Combat Effective: 5012191 (45.64%), Total: 10131768 (48.46%)

	Number of Chain Heal casts started: 866 (3.93% canceled)

	Initial target hits: 832, crits: 336 (40.38%),

	  riptide: 8 (0.96%)

		combat hits: 809, crits: 328 (40.54%),

		  riptide: 7 (0.87%)

		Effective: 2479663 (51.00%), Total: 6904752 (68.75%)

			combat Effective: 2385344 (51.06%), Total: 6729096 (68.93%)

		Ave: non crit: 6895, crit: 10370, effective: 2980, overall: 8298

			combat non crit: 6925, crit: 10359, effective: 2948, overall: 8317

		Overheals non-crit count: 352, non-crit ave over: 5525

			combat non-crit count: 341, non-crit ave over: 5587

		Overheals crit count: 289, crit ave over: 8581

			combat crit count: 283, crit ave over: 8616

		Overhealed amount: 4425089 (64.09%)

			combat amount: 4343752 (64.55%)

	Second target hits: 522 (62.74% bounced), crits: 211 (40.42%),

	  riptide: 2 (0.38%)

		combat hits: 505 (62.42% bounced), crits: 203 (40.20%),

		  riptide: 2 (0.40%)

		Effective: 1574165 (32.38%), Total: 2175558 (21.66%)

			combat Effective: 1514087 (32.41%), Total: 2108130 (21.59%)

		Ave: non crit: 3488, crit: 5168, effective: 3015, overall: 4167

			combat non crit: 3496, crit: 5183, effective: 2998, overall: 4174

		Overheals non-crit count: 133, non-crit ave over: 2115

			combat non-crit count: 130, non-crit ave over: 2148

		Overheals crit count: 101, crit ave over: 3169

			combat crit count: 98, crit ave over: 3211

		Overhealed amount: 601393 (27.64%)

			combat amount: 594043 (28.18%)

	Third target hits: 354 (42.55% bounced), crits: 146 (41.24%),

	  riptide: 2 (0.56%)

		combat hits: 340 (42.03% bounced), crits: 139 (40.88%),

		  riptide: 2 (0.59%)

		Effective: 598575 (12.31%), Total: 727387 (7.24%)

			combat Effective: 572332 (12.25%), Total: 700255 (7.17%)

		Ave: non crit: 1700, crit: 2559, effective: 1690, overall: 2054

			combat non crit: 1706, crit: 2570, effective: 1683, overall: 2059

		Overheals non-crit count: 48, non-crit ave over: 1190

			combat non-crit count: 48, non-crit ave over: 1190

		Overheals crit count: 47, crit ave over: 1524

			combat crit count: 46, crit ave over: 1538

		Overhealed amount: 128812 (17.71%)

			combat amount: 127923 (18.27%)

	Fourth target hits: 223 (26.80% bounced), crits: 90 (40.36%),

	  riptide: 1 (0.45%)

		combat hits: 212 (26.21% bounced), crits: 88 (41.51%),

		  riptide: 1 (0.47%)

		Effective: 209562 (4.31%), Total: 234874 (2.34%)

			combat Effective: 200223 (4.29%), Total: 225159 (2.31%)

		Ave: non crit: 870, crit: 1323, effective: 939, overall: 1053

			combat non crit: 874, crit: 1327, effective: 944, overall: 1062

		Overheals non-crit count: 21, non-crit ave over: 578

			combat non-crit count: 20, non-crit ave over: 588

		Overheals crit count: 15, crit ave over: 878

			combat crit count: 15, crit ave over: 878

		Overhealed amount: 25312 (10.78%)

			combat amount: 24936 (11.07%)

	Glyph of Chain heal: effective: 209562 (1.82% of total effective)

		combat effective: 200223 (1.82% of combat effective)

	Processed by cast: 656, time: 175, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.575143

			(0.2529 + 0.2006 + 0.0891 + 0.0325)

		1 Haste rating = 0.397124765022331

		1 crit rating = 0.241857692049987

			(0.0000 + 0.1223 + 0.0737 + 0.0459)

		1 int = 0.0799465278332019

			(0.0000 + 0.0404 + 0.0244 + 0.0152)

"Lesser Healing Wave": hits: 559, effective healing: 1883856 (16.40% of player's overall)

	Combat: hits: 558, effective healing: 1878750 (17.11%)

	Total (raw) healing: 3310563 (14.86% of player's overall)

	Combat: Total healing: 3303946 (15.80%)

	Crits: 234 (41.86%)

	Combat Crits: 233 (41.76%)

	Averages: (5922)

		Non-crit: 4894, crit: 7349, effective: 3370, overall: 5922

		Combat: Non-crit: 4894, crit: 7352, effective: 3366, overall: 5921

	Overheals: (43.10%)

		Non-crit: count: 155, total: 588799, ave: 3798

		Crit: count: 157, total: 837908, ave: 5336

		Combat Non-crit: count: 155, total: 588799, ave: 3798

		Combat Crit: count: 156, total: 836397, ave: 5361

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 10 mins 9 secs 

		Combat cast time: 10 mins 8 secs 

	Average cast time: 1.09

	Haste capped casts count: 303 (54.20%)

		Combat count: 302 (54.12%)

	Ancestral:

		Procs: 188, effective: 312181, total: 433255

		Combat Procs: 187, effective: 310951, total: 431290

	Earthliving:

		Total Duration: 22 mins 38 secs 

		Ticks: 168, effective: 117851, total: 122163

		Combat Duration: 21 mins 59 secs 

		Combat Ticks: 164, effective: 115114, total: 119426

	With Ancestral and Earthliving:

		Effective: 2313888 (20.15%), Total: 3865981 (17.35%)

		Combat Effective: 2304815 (20.99%), Total: 3854662 (18.44%)

	Tidal waves count: 248, time saved: 44 secs 

		Combat count: 247, time saved: 44 secs 

	Tidal waves effective: 74089, total: 159488

		Combat effective: 74089, total: 158759

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.46837378935448

		1 Haste rating = 0.424627681986209

		1 crit rating = 0.467592606076378

		1 int = 0.154563640211031

"Earth Shield": hits: 476, effective healing: 1270373 (11.06% of player's overall)

	Combat: hits: 476, effective healing: 1270373 (11.57%)

	Total (raw) healing: 1615716 (7.25% of player's overall)

	Combat: Total healing: 1615716 (7.73%)

	Crits: 190 (39.92%)

	Combat Crits: 190 (39.92%)

	Averages: (3394)

		Non-crit: 2764, crit: 4341, effective: 2668, overall: 3394

		Combat: Non-crit: 2764, crit: 4341, effective: 2668, overall: 3394

	Overheals: (21.37%)

		Non-crit: count: 77, total: 158148, ave: 2053

		Crit: count: 62, total: 187195, ave: 3019

		Combat Non-crit: count: 77, total: 158148, ave: 2053

		Combat Crit: count: 62, total: 187195, ave: 3019

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 8.06 secs

		in combat: 8.06 secs

	Combat uptime: 1 hour 55 mins 30 secs  (78.1844%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0927088619443147

		1 crit rating = 0.0309328486359942

		1 int = 0.0102249129373426

"Riptide": hits: 351, effective healing: 935801 (8.15% of player's overall)

	Combat: hits: 318, effective healing: 828684 (7.55%)

	Total (raw) healing: 1323257 (5.94% of player's overall)

	Combat: Total healing: 1206167 (5.77%)

	Crits: 135 (38.46%)

	Combat Crits: 122 (38.36%)

	Averages: (3769)

		Non-crit: 3166, crit: 4806, effective: 2666, overall: 3769

		Combat: Non-crit: 3187, crit: 4843, effective: 2605, overall: 3792

	Overheals: (29.28%)

		Non-crit: count: 65, total: 174328, ave: 2681

		Crit: count: 56, total: 213128, ave: 3805

		Combat Non-crit: count: 61, total: 170322, ave: 2792

		Combat Crit: count: 52, total: 207161, ave: 3983

	Number of heals cast that did not land: 3, due to target death: 3

		Combat casts that did not land: 3, due to target death: 3

	Total GCD time: 6 mins 51 secs 

		Combat GCD time: 6 mins 11 secs 

	Average GCD time: 1.17

	Haste capped casts count: 30 (8.55%)

		Combat count: 30 (9.43%)

	Ancestral:

		Procs: 169, effective: 238240, total: 284275

		Combat Procs: 155, effective: 219966, total: 263119

	Earthliving:

		Total Duration: 16 mins 50 secs 

		Ticks: 133, effective: 88666, total: 92251

		Combat Duration: 13 mins 59 secs 

		Combat Ticks: 102, effective: 69186, total: 72170

	With Ancestral and Earthliving:

		Effective: 1262707 (10.99%), Total: 1699783 (7.63%)

		Combat Effective: 1117836 (10.18%), Total: 1541456 (7.37%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.282373982686182

		1 crit rating = 0.421576190043104

		1 int = 0.139352824900563

"Ancestral Awakening": hits: 393, effective healing: 660512 (5.75% of player's overall)

	Combat: hits: 378, effective healing: 641008 (5.84%)

	Total (raw) healing: 896794 (4.03% of player's overall)

	Combat: Total healing: 873673 (4.18%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2281)

		Non-crit: 2281, crit: 0, effective: 1680, overall: 2281

		Combat: Non-crit: 2311, crit: 0, effective: 1695, overall: 2311

	Overheals: (26.35%)

		Non-crit: count: 116, total: 236282, ave: 2036

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 112, total: 232665, ave: 2077

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 36

"Earthliving"_hot: hits: 868, effective healing: 581827 (5.07% of player's overall)

	Combat: hits: 798, effective healing: 537993 (4.90%)

	Total (raw) healing: 622019 (2.79% of player's overall)

	Combat: Total healing: 575276 (2.75%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (716)

		Non-crit: 716, crit: 0, effective: 670, overall: 716

		Combat: Non-crit: 720, crit: 0, effective: 674, overall: 720

	Overheals: (6.46%)

		Non-crit: count: 91, total: 40192, ave: 441

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 84, total: 37283, ave: 443

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 32 mins 26 secs  (97.24%)

	Earthliving applied count: 559, refresh count: 129

	Earthliving proc rate: 23.6183%

		Total Duration: 1 hour 54 mins 58 secs 

			Combat Duration: 1 hour 47 mins 20 secs 

		Overhealing ticks that did not tick: 1431

			Combat ticks: 1348

		Total healing w/ overheal ticks: 1647934 (7.07%)

			Combat: 1547596 (7.07%)

		Actual Overhealing: 1066107 (64.69%)

			Combat: 1009603 (65.24%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.2244

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 553, effective healing: 510298 (4.44% of player's overall)

	Combat: hits: 464, effective healing: 435268 (3.96%)

	Total (raw) healing: 533270 (2.39% of player's overall)

	Combat: Total healing: 454570 (2.17%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (964)

		Non-crit: 964, crit: 0, effective: 922, overall: 964

		Combat: Non-crit: 979, crit: 0, effective: 938, overall: 979

	Overheals: (4.31%)

		Non-crit: count: 53, total: 22972, ave: 433

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 44, total: 19302, ave: 438

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 321, refresh count: 29

		Total Duration: 1 hour 13 mins 2 secs 

			Combat Duration: 1 hour 3 mins 34 secs 

		Overhealing ticks that did not tick: 907

			Combat ticks: 807

		Total healing w/ overheal ticks: 1408619 (6.08%)

			Combat: 1245700 (5.74%)

		Actual Overhealing: 898321 (63.77%)

			Combat: 810432 (65.06%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0623965517241379

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 75, effective healing: 392059 (3.41% of player's overall)

	Combat: hits: 69, effective healing: 347352 (3.16%)

	Total (raw) healing: 1039161 (4.66% of player's overall)

	Combat: Total healing: 980851 (4.69%)

	Crits: 38 (50.67%)

	Combat Crits: 37 (53.62%)

	Averages: (13855)

		Non-crit: 11393, crit: 16252, effective: 5227, overall: 13855

		Combat: Non-crit: 11767, crit: 16332, effective: 5034, overall: 14215

	Overheals: (62.27%)

		Non-crit: count: 29, total: 283684, ave: 9782

		Crit: count: 27, total: 363418, ave: 13459

		Combat Non-crit: count: 26, total: 275762, ave: 10606

		Combat Crit: count: 26, total: 357737, ave: 13759

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 54 secs 

		Combat cast time: 1 min 45 secs 

	Average cast time: 1.53

	Haste capped casts count: 4 (5.33%)

		Combat count: 4 (5.80%)

	Ancestral:

		Procs: 36, effective: 110091, total: 179264

		Combat Procs: 36, effective: 110091, total: 179264

	Earthliving:

		Total Duration: 3 mins 16 secs 

		Ticks: 18, effective: 12630, total: 13089

		Combat Duration: 2 mins 50 secs 

		Combat Ticks: 16, effective: 11837, total: 11837

	With Ancestral and Earthliving:

		Effective: 514780 (4.48%), Total: 1231514 (5.53%)

		Combat Effective: 469280 (4.27%), Total: 1171952 (5.61%)

	Tidal waves count: 44, time saved: 25 secs 

		Combat count: 39, time saved: 22 secs 

	Tidal waves effective: 24237, total: 66404

		Combat effective: 21409, total: 60916

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 75 (100.00%)

		Combat count: 69 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 5227, total: 13855

		Combat ave effective: 5034, ave total: 14215

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.446474448925024

		1 Haste rating = 0.931461515051033

		1 crit rating = 0.937302529652187

		1 int = 0.309827163816157

"Healing Stream Totem"_hot: hits: 6854, effective healing: 354341 (3.09% of player's overall)

	Combat: hits: 4979, effective healing: 336810 (3.07%)

	Total (raw) healing: 2854102 (12.81% of player's overall)

	Combat: Total healing: 2094137 (10.02%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (416)

		Non-crit: 416, crit: 0, effective: 51, overall: 416

		Combat: Non-crit: 420, crit: 0, effective: 67, overall: 420

	Overheals: (87.58%)

		Non-crit: count: 6031, total: 2499761, ave: 414

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4196, total: 1757327, ave: 418

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00731733078931512

		1 crit rating = 0

		1 int = 0

"Gift of the Naaru"_hot: hits: 27, effective healing: 33627 (0.29% of player's overall)

	Combat: hits: 27, effective healing: 33627 (0.31%)

	Total (raw) healing: 39473 (0.18% of player's overall)

	Combat: Total healing: 39473 (0.19%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1461)

		Non-crit: 1461, crit: 0, effective: 1245, overall: 1461

		Combat: Non-crit: 1461, crit: 0, effective: 1245, overall: 1461

	Overheals: (14.81%)

		Non-crit: count: 7, total: 5846, ave: 835

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 7, total: 5846, ave: 835

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0142 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0397 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.2081 mp5

The weight of 1 int worth of mana pool is: 0.3381

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.3640 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4377, total mana restored: 328510 (43.88% of overall)

	Combat count: 4210, mana restored: 316542 (44.74%)

	Ave: total: 75, in combat: 75

	Overall in combat mp5: 178.56

	Replenishment uptime in overall combat: 47.50%

	Replenishment uptime in intense fight: 82.10%

	Mana pool based on replenishment: 30075

	MP5 increased by:

		1 int = 0.184719 mp5 (0.225000 theoretical)

"Water Shield": count: 459, total mana restored: 245565 (32.80% of overall)

	Combat count: 444, mana restored: 237540 (33.58%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 133.99

	In combat uptime: 1 hour 43 mins 37 secs  (70.14%)

	Passive mp5: 77.1548

	Procs from damage/debuffs: 85

	MP5 from Improved Water Shield: 108.3420

	Procs from Improved Water Shield in combat: 359

		out of 718 procs possible, proc rate: 49.94%

	MP5 increased by:

		1 crit rating = 0.0472501608081484 mp5 

		1 int = 0.0156186320317287 mp5 

"Mana Tide Totem": count: 40, total mana restored: 87872 (11.74% of overall)

	Combat count: 34, mana restored: 76217 (10.77%)

	Ave: total: 2196, in combat: 2241

	Overall in combat mp5: 42.99

	Mana Tide usage in overall combat: 28.77%

	Shaman's Mana Tide usage in intense fight: 121.33%

	MP5 increased by:

		1 int = 0.101914 mp5 (0.084000 theoretical 5 min cooldown)

"Mana Restore": count: 99, total mana restored: 59400 (7.93% of overall)

	Combat count: 93, mana restored: 55800 (7.89%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 31.48

"Revitalize": count: 36, total mana restored: 10534 (1.41% of overall)

	Combat count: 27, mana restored: 8107 (1.15%)

	Ave: total: 292, in combat: 300

	Overall in combat mp5: 4.57

"Restore Mana": count: 2, total mana restored: 8495 (1.13% of overall)

	Combat count: 2, mana restored: 8495 (1.20%)

	Ave: total: 4247, in combat: 4247

	Overall in combat mp5: 4.79

"Hymn of Hope": count: 7, total mana restored: 6290 (0.84% of overall)

	Combat count: 3, mana restored: 2756 (0.39%)

	Ave: total: 898, in combat: 918

	Overall in combat mp5: 1.55

"Rapture": count: 2, total mana restored: 1153 (0.15% of overall)

	Combat count: 2, mana restored: 1153 (0.16%)

	Ave: total: 576, in combat: 576

	Overall in combat mp5: 0.65

"Judgement of Wisdom": count: 10, total mana restored: 879 (0.12% of overall)

	Combat count: 10, mana restored: 879 (0.12%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 0.50



Total mp5 above character sheet (in raid): 399.09 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1432

	Ancestral Knowlege granting on ave: 143 int

	HEP per point: 34.5362

	HEP: 172.6808

Thundering Strikes talent points: 5

	HEP per point: 34.9149

	HEP: 174.5747

Improved Shields talent points: 3

	Water Shield Combat MP5: 17.48

	Water Shield Combat HEP: 28.39

	Water Shield Intense Fight MP5: 5.64

	Water Shield Intense Fight HEP: 9.17

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 63

		With 1 talent points: 49

		With 2 talent points: 42

	Casts saved with 2 points in Improved Earth shield: 21

	Global cooldown time: 1.19

	Combat time saved: 25 secs 

	Combat effective gained by fewer refreshes: 31073

	Combat HPS gained: 3.5056

	HEP: 8.5912

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 362 effective: 40407 (0.35%)

		Combat count: 362, effective: 40407 (0.37%), hps: 4.5587

		HEP: 11.1719

	Point 2 provided benefit count: 360 effective: 40310 (0.35%)

		Combat count: 360, effective: 40310 (0.37%), hps: 4.5477

		HEP: 11.1450

	Point 3 provided benefit count: 359 effective: 40145 (0.35%)

		Combat count: 359, effective: 40145 (0.37%), hps: 4.5292

		HEP: 11.0996

	Point 4 provided benefit count: 356 effective: 39547 (0.34%)

		Combat count: 356, effective: 39547 (0.36%), hps: 4.4616

		HEP: 10.9341

	Point 5 provided benefit count: 352 effective: 39161 (0.34%)

		Combat count: 352, effective: 39161 (0.36%), hps: 4.4181

		HEP: 10.8274

	Combat Total Earth Shield improved effective: 199571 (1.82%)

		HEP: 55.1779

	Improved Shields ave point HEP: 20.50

	Improved Earth Shield ave point HEP: 15.33

	Improved Shields and Improved Earth Shield total HEP: 92.16

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 76.2024

	Healing Wave HPS increase 5 points: 381.0120

	Combat time saved: 34 secs 

	Combat effective gained by saved time: 42743

	Combat HPS gained: 4.8223

	HEP per point: 2.3636

	HEP: 11.8179

Tidal Focus talent points: 5

	Combat heal mana used: 1421094

	Mana saved with Tidal Focus: 71054

	Combat MP5 per point: 8.0163, HEP: 13.0220

	Total Combat MP5: 40.0813, HEP: 65.1098

	Intense Fight MP5 per point: 7.0758, HEP: 11.4942

	Intense Fight MP5: 35.3788, HEP: 57.4708

Improved Water Shield talent points: 3

	Combat MP5 per point: 36.1140, HEP: 58.6651

	Total Combat MP5: 108.3420, HEP: 175.9954

	Intense Fight per point MP5: 14.42, HEP: 23.43

	Intense Fight MP5: 43.27, HEP: 70.29

	Number of Water Shield charges used in combat: 359

	Combat Water Shield refreshes needed: 89

	Global cooldown time: 1.19

	Combat time needed to refresh: 1 min 47 secs 

	Combat HEP: 139.2784, per point: 46.4261

	Intense HEP: 33.5773, per point: 11.1924

Tidal Force talent points: 1

	Tidal Force used 22 times

	Combat Not using Tidal Force: crits: 955, crit rate: 39.84%

	Combat Using Tidal Force: crits: 73, crit rate: 76.04%

		Combat Dose 3: crit rate: 91.30%

		Combat Dose 2: crit rate: 80.00%

		Combat Dose 1: crit rate: 60.61%

	Overall crit increase: 0.9291%

	HEP: 32.4381

Tidal Mastery talent points: 5

	HEP per point: 34.9149

	Total HEP: 174.5747

Restorative Totems talent points: 3

	Point 1 provided benefit count: 833 effective: 108101 (0.94%)

		Combat count: 791, effective: 103001 (0.94%), hps: 11.6204

		HEP: 28.4779

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 103001 (0.94%)

		HEP: 28.4779

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 24 times

	Nature's Swiftness Heal Count: 19, Effective: 244298, total: 346425

	Combat Count: 36, Effective: 244298 (2.22%), total: 346425 (1.66%)

	Spell report:

		"Ancestral Awakening":

			Count: 17, Effective: 66504, total: 75617

			Combat Count: 17, Effective: 66504, total: 75617

		"Chain Heal":

			Count: 1, Effective: 9510, total: 11849

			Combat Count: 1, Effective: 9510, total: 11849

		"Chain Lightning":

			Count: 1

			Combat Count: 1

		"Healing Wave":

			Count: 17, Effective: 167758, total: 250934

			Combat Count: 17, Effective: 167758, total: 250934

		"Lesser Healing Wave":

			Count: 1, Effective: 526, total: 8025

			Combat Count: 1, Effective: 526, total: 8025

	Average effective hps: 5682.0592, total hps: 8057.4026

	HEP: 67.5440

Talent Points in Purification: 5

	Point 1 provided benefit count: 4249 effective: 167423 (1.46%)

		Combat count: 3981, effective: 160158 (1.46%), hps: 18.0687

		HEP: 44.2809

	Point 2 provided benefit count: 4228 effective: 165680 (1.44%)

		Combat count: 3962, effective: 158511 (1.44%), hps: 17.8830

		HEP: 43.8256

	Point 3 provided benefit count: 4212 effective: 164276 (1.43%)

		Combat count: 3947, effective: 157263 (1.43%), hps: 17.7422

		HEP: 43.4806

	Point 4 provided benefit count: 4188 effective: 162005 (1.41%)

		Combat count: 3924, effective: 155127 (1.41%), hps: 17.5012

		HEP: 42.8899

	Point 5 provided benefit count: 4171 effective: 160232 (1.40%)

		Combat count: 3910, effective: 153481 (1.40%), hps: 17.3155

		HEP: 42.4350

	Combat Total Purification effective: 784542 (7.14%)

		HEP: 216.9119

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: Yes

	Party report:

		Combat: Count: 137, restored mana: 237246

		Overall MP5: 133.8282

		Overall HEP: 217.3962

		Intense fight MP5: 705.0447

		Intense fight HEP: 1145.3047

	Self report:

		Combat: Count: 34, restored mana: 76217 (10.7729%)

		Overall MP5: 42.9933

		Overall HEP: 69.8401

		Intense fight MP5: 186.2958

		Intense fight HEP: 302.6269

Talent Points in Cleanse Spirit: 1

	Count: 2

	Combat Count: 2

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 69.8299

	Blessing of Eternals earthliving weapon proc rate: 3.6183%

	Increased earthliving HEP per point: 11.3937

	Total HEP per point: 81.2236

	Total HEP: 162.4472

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1017 effective: 297226 (2.59%)

		Combat count: 971, effective: 284929 (2.59%), hps: 32.1452

		HEP: 78.7777

	Point 2 provided benefit count: 964 effective: 276314 (2.41%)

		Combat count: 923, effective: 266111 (2.42%), hps: 30.0222

		HEP: 73.5750

	Combat Total Improved Chain Heal effective: 551040 (5.02%)

		HEP: 152.3527

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1432

	1 int = 0.1500 SP

	1432 int = 214.9333 SP

	HEP per point = 71.6444

	HEP = 214.9333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 344 effective: 238463 (2.08%)

		Combat count: 330, effective: 231307 (2.11%), hps: 26.0956

		HEP: 63.9522

	Point 2 provided benefit count: 311 effective: 218147 (1.90%)

		Combat count: 298, effective: 211499 (1.93%), hps: 23.8609

		HEP: 58.4756

	Point 3 provided benefit count: 295 effective: 203901 (1.78%)

		Combat count: 284, effective: 198202 (1.80%), hps: 22.3608

		HEP: 54.7993

	Combat Total Ancestral Awakening effective: 641008 (5.84%)

		HEP: 177.2271

Earth Shield talent points: 1

	Combat uptime: 1 hour 55 mins 30 secs  (78.1844%)

	Combat base talent effective: 880709 (8.02%)

	Combat HPS increase: 99.3599

	HEP: 243.5002

Tidal Waves talent points: 5

	Buff applied count: 262, refreshed: 1129

	Time saved: 1 min 9 secs 

		Combat time saved: 1 min 6 secs 

	Combat HPS increase from time saved: 9.3207

	Time Saved HEP: 22.8422

	Tidal waves effective: 95498 (0.8696%)

	Combat effective healing hps: 10.7739

	Effective healing HEP: 26.4035

	Tidal Waves hps: 20.0946, per point: 4.0189

	Tidal Waves HEP: 49.2457, per point: 9.8491

Riptide talent points: 1

	Riptide w/ hot effective: 1446099 (12.59%), total: 1856527 (8.33%)

		Combat effective: 1263952 (11.51%), total: 1660737 (7.94%)

	Chain heal increase casts: 8, effective: 7951 (0.07%), total: 7951 (0.04%)

		Combat casts: 8, effective: 7951 (0.07%), total: 7951 (0.04%)

	Combined effective: 1454050 (12.66%), total: 1864478 (8.37%)

		Combat effective: 1271903 (11.58%), total: 1668688 (7.98%)

	Combat HPS increase: 143.4938

	HEP: 351.6583


--------------------

Current glyph report:


Glyph of Mana Tide:

	Party report:

		Combat: Count: 137, mana restored: 237246, glyph restored: 33892

		Overall MP5: 19.1183

		Overall HEP: 31.0566

		Intense fight MP5: 100.7207

		Intense fight HEP: 163.6150

	Self report:

		Combat: Count: 34, mana restored: 76217 (10.7729%)

		Combat: Glyph restored: 10888 (1.5390%)

		Overall MP5: 6.1419

		Overall HEP: 9.9772

		Intense fight MP5: 26.6137

		Intense fight HEP: 43.2324

Glyph of Chain Heal:

	Count: 223, effective: 209562 (1.82%), total: 234874 (1.05%)

		Combat count: 212, effective: 200223 (1.82%)

		  total: 225159 (1.08%)

	Combat Chain Heal hps increase: 130.8523

	Combat HPS increase: 22.5888

	HEP: 55.3580

Glyph of Earth Shield:

	Combat count: 350, effective: 190092 (1.73% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 49.5355

	Combat HPS increase: 21.4458

	HEP: 52.5570

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 35 secs 

	Combat HPS increase: 4.9941

	HEP: 12.2390

Darkmoon Card: Greatness:

	Replenishment extra mp5: 5.9210

	Mana Tide extra mp5: 3.8130

	Hymn of Hope extra mp5: 0.0925

	Total extra mp5: 9.8265

	mp5 HEP: 15.9626

	Greatness combat uptime: 1 hour 24 mins 45 secs  (57.3697%)

	Ave extra combat int: 206.5309

	Ave extra int HEP: 77.6589

	Static Int: 90

	Static Int HEP: 108.4611

	Overall HEP: 202.0826


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.4080 hps)

1 Crit rating = 0.6838 SP (0.2790 hps)

1 Haste rating = 0.7705 SP (0.3144 hps)

1 INT = 0.3760 SP (0.1534 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0473 mp5

1 Haste rating = -0.5029 mp5

1 INT = 0.5104 mp5

1 Mana = 0.0116 mp5

Total mana regen points needed from gear: 1048.18


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.6244 (calculated)

1 mana = 0.0188

1 Haste rating = 0.3869

1 Crit rating = 0.7605

1 INT = 1.2051 (actual)

1 INT = 1.3907 (max theoretical)


Insightful Earthsiege Diamond HEP: 76.4389



Import Report:

Pawn:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0188, Mp5=1.6244, Intellect=1.2051, HasteRating=0.3869, CritRating=0.7605, Stamina=0.1000, Armor=0.0100, MetaSocket=76.4389 )

Lootrank:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.3869&mp5=1.6244&mcr=0.7605&spd=1&Int=1.2051&Sta=0.1000&Arm=0.0100&Sckm=76.4389&Ver=6

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2009-04-28 ulduar heroic

Wow Web Stats

fl, razorscale, ignis, xt-002, council, kolgarn, auriaya, hodir (and then emalon)

1 resto shaman

1 disc priest

1 holy priest

2 holy paladins

1 resto druid

(6 healers total)

i have a standard spec; no healing Way

[item]Glyph of Riptide[/item]

[item]Glyph of Healing Stream Totem[/item]

[item]Glyph of Chain Heal[/item]

results:


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.1668 (calculated)

1 mana = 0.0062

1 Haste rating = 0.4743

1 Crit rating = 0.8534

1 INT = 0.7975 (actual)

1 INT = 1.1287 (max theoretical)


Insightful Earthsiege Diamond HEP: 57.7768
for some reason, shaman_hep has pushed down the values of haste, crit and intellect and boosted SP. full output:
shaman_hep $Revision: 2.26 $

Total log time processed: 4 hours 38 secs 

Evaluating heals for Zibary:

Effective healing: 11890404

Total healing: 26140857

Total time spent healing: 48 mins 42 secs  (20.2389% of log file time)

Time in combat: 2 hours 10 mins 19 secs  (54.16%)

Time alive in combat: 2 hours 5 mins 7 secs  (96.01%)

Longest fight: 15 mins 39 secs 

Effective in combat healing: 11408268

Total in combat healing: 24834847

Total in combat time spent healing: 47 mins 7 secs  (36.1568% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 59 mins 57 secs  (92.04%)

	Blessing of Wisdom uptime: 1 hour 59 mins 55 secs  (95.84%)

	Mana Spring Totem uptime: 1 hour 42 mins 9 secs  (81.64%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 4 mins 58 secs  (99.88%)

	Blessing of Kings uptime: 2 hours 25 secs  (96.24%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 31 secs  (96.32%)

	Arcane Int/Brilliance/Fel Int uptime: 2 hours 1 min 54 secs  (97.43%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 26 mins 24 secs  (69.05%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 1 hour 32 mins 57 secs  (74.29%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 32 mins 57 secs  (74.29%)

	Wrath of Air buff uptime: 1 hour 58 mins 46 secs  (94.92%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 54 mins 56 secs  (91.86%)

	Fortitude uptime: 1 hour 57 mins 41 secs  (94.06%)

	"Bloodlust" (983 haste rating) buff uptime: 6 mins 38 secs  (5.30%)


Totem Report for Zibary:

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Tremor Totem" uptime: 6 mins 17 secs  (5.03%)

	"Cleansing Totem" uptime: 5 mins 12 secs  (4.16%)

	"Mana Tide Totem" uptime: 2 mins 27 secs  (1.96%)

	"Nature Resistance Totem" uptime: 4 mins 53 secs  (3.91%)

	"Wrath of Air Totem" uptime: 1 hour 20 mins 8 secs  (64.05%)

	"Flametongue Totem" uptime: 1 hour 13 mins 5 secs  (58.42%)

	"Fire Elemental Totem" uptime: 44 secs  (0.59%)

	"Healing Stream Totem" uptime: 1 hour 15 mins 43 secs  (60.52%)

	"Stoneskin Totem" uptime: 1 hour 10 mins 21 secs  (56.22%)


Total mana used: 1528122

Total mana restored (not including gear): 696004

In combat mana used: 1455275

In combat mana restored (not including gear): 672142

Mana used in most mana intensive fight: 122143

	Start Time: 4/28 21:30:01.699

	Duration of that fight: 6 mins 48 secs 

	Mana pool for that fight: 31016

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1430.55066420054

	Tidal Focus mana saved: 4826.808

	Mana restored that fight by abilities: 56989

		from Replenishment: 21231 (73.13% uptime)

		from Improved Water Shield: 14980

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 6420

		from Mana Tide (all shaman): 7444

		from Hymn of Hope: 0

		from Meta Gem or item procs: 4800

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 6 mins 23 secs  (93.77%)

	MP5 from Water Shield: 103.148539342705

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 217.329025161714

	MP5 (including Int/crit) needed naked: 880.094835669412

		Sources of mana naked:

		Mana Pool unbuffed: 6156

		Mana from Blessing of Kings on base int: 204

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.01%

		Crit % buffed: 22.90%

		Replenishment: 6261.06

		Improved Water Shield: 8624.30265310875

		Water Shield damage procs: 6420

		Mana Tide (only from this shaman): 2010.24

		Hymn of Hope: 0

		Other abilities: 2114

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 103.148539342705 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.16679239577384


Mana Used Report: (sorted by total)

"Chain Heal": count: 958, total mana used: 688802 (45.08% of overall)

	In combat count: 920, mana used: 661480 (45.45%)

"Riptide": count: 361, total mana used: 271111 (17.74% of overall)

	In combat count: 351, mana used: 263601 (18.11%)

"Lesser Healing Wave": count: 323, total mana used: 202198 (13.23% of overall)

	In combat count: 321, mana used: 200946 (13.81%)

"Healing Wave": count: 183, total mana used: 191052 (12.50% of overall)

	In combat count: 182, mana used: 190008 (13.06%)

"Earth Shield": count: 73, total mana used: 45698 (2.99% of overall)

	In combat count: 64, mana used: 40064 (2.75%)

"Chain Lightning": count: 18, total mana used: 20556 (1.35% of overall)

	In combat count: 18, mana used: 20556 (1.41%)

"Ancestral Spirit": count: 6, total mana used: 18990 (1.24% of overall)

	In combat count: 1, mana used: 3165 (0.22%)

"Wrath of Air Totem": count: 34, total mana used: 16422 (1.07% of overall)

	In combat count: 26, mana used: 12558 (0.86%)

"Lightning Bolt": count: 36, total mana used: 15804 (1.03% of overall)

	In combat count: 36, mana used: 15804 (1.09%)

"Stoneskin Totem": count: 31, total mana used: 13609 (0.89% of overall)

	In combat count: 23, mana used: 10097 (0.69%)

"Flametongue Totem": count: 28, total mana used: 13524 (0.89% of overall)

	In combat count: 21, mana used: 10143 (0.70%)

"Flame Shock": count: 16, total mana used: 11952 (0.78% of overall)

	In combat count: 16, mana used: 11952 (0.82%)

"Healing Stream Totem": count: 45, total mana used: 5895 (0.39% of overall)

	In combat count: 37, mana used: 4847 (0.33%)

"Lava Burst": count: 9, total mana used: 3951 (0.26% of overall)

	In combat count: 9, mana used: 3951 (0.27%)

"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)

	In combat count: 3, mana used: 789 (0.05%)

"Frost Shock": count: 3, total mana used: 2373 (0.16% of overall)

	In combat count: 3, mana used: 2373 (0.16%)

"Fire Elemental Totem": count: 1, total mana used: 1011 (0.07% of overall)

	In combat count: 1, mana used: 1011 (0.07%)

"Earth Shock": count: 1, total mana used: 791 (0.05% of overall)

	In combat count: 1, mana used: 791 (0.05%)

"Cleanse Spirit": count: 2, total mana used: 614 (0.04% of overall)

	In combat count: 2, mana used: 614 (0.04%)

"Cleansing Totem": count: 1, total mana used: 351 (0.02% of overall)

	In combat count: 1, mana used: 351 (0.02%)

"Nature Resistance Totem": count: 1, total mana used: 351 (0.02% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Tremor Totem": count: 2, total mana used: 174 (0.01% of overall)

	In combat count: 2, mana used: 174 (0.01%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2419, effective healing: 5203238 (43.76% of player's overall)

	Combat: hits: 2296, effective healing: 4881683 (42.79%)

	Total (raw) healing: 12032430 (46.03% of player's overall)

	Combat: Total healing: 11550886 (46.51%)

	Crits: 865 (35.76%)

	Combat Crits: 825 (35.93%)

	Averages: (4974)

		Non-crit: 4203, crit: 6359, effective: 2150, overall: 4974

		Combat: Non-crit: 4251, crit: 6420, effective: 2126, overall: 5030

	Overheals: (56.76%)

		Non-crit: count: 831, total: 3501314, ave: 4213

		Crit: count: 516, total: 3327878, ave: 6449

		Combat Non-crit: count: 805, total: 3439672, ave: 4272

		Combat Crit: count: 498, total: 3229531, ave: 6485

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 30 mins 46 secs 

		Combat cast time: 29 mins 28 secs 

	Average cast time: 1.85

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 31 mins 49 secs 

		Ticks: 736, effective: 497103, total: 542009

		Combat Duration: 1 hour 23 mins 22 secs 

		Combat Ticks: 686, effective: 463765, total: 507371

	With Ancestral and Earthliving:

		Effective: 5700341 (47.94%), Total: 12574439 (48.10%)

		Combat Effective: 5345448 (46.86%), Total: 12058257 (48.55%)

	Number of Chain Heal casts started: 1030 (6.99% canceled)

	Initial target hits: 958, crits: 354 (36.95%),

	  riptide: 11 (1.15%)

		combat hits: 920, crits: 341 (37.07%),

		  riptide: 11 (1.20%)

		Effective: 2280400 (43.83%), Total: 7986427 (66.37%)

			combat Effective: 2134699 (43.73%), Total: 7700556 (66.67%)

		Ave: non crit: 7058, crit: 10517, effective: 2380, overall: 8336

			combat non crit: 7079, crit: 10562, effective: 2320, overall: 8370

		Overheals non-crit count: 504, non-crit ave over: 5749

			combat non-crit count: 485, non-crit ave over: 5866

		Overheals crit count: 318, crit ave over: 8831

			combat crit count: 306, crit ave over: 8890

		Overhealed amount: 5706027 (71.45%)

			combat amount: 5565857 (72.28%)

	Second target hits: 651 (67.95% bounced), crits: 222 (34.10%),

	  riptide: 2 (0.31%)

		combat hits: 618 (67.17% bounced), crits: 211 (34.14%),

		  riptide: 2 (0.32%)

		Effective: 1837394 (35.31%), Total: 2712992 (22.55%)

			combat Effective: 1730622 (35.45%), Total: 2590698 (22.43%)

		Ave: non crit: 3586, crit: 5290, effective: 2822, overall: 4167

			combat non crit: 3610, crit: 5314, effective: 2800, overall: 4192

		Overheals non-crit count: 190, non-crit ave over: 2475

			combat non-crit count: 185, non-crit ave over: 2508

		Overheals crit count: 112, crit ave over: 3617

			combat crit count: 108, crit ave over: 3666

		Overhealed amount: 875598 (32.27%)

			combat amount: 860076 (33.20%)

	Third target hits: 474 (49.48% bounced), crits: 169 (35.65%),

	  riptide: 1 (0.21%)

		combat hits: 447 (48.59% bounced), crits: 161 (36.02%),

		  riptide: 1 (0.22%)

		Effective: 782340 (15.04%), Total: 979927 (8.14%)

			combat Effective: 736783 (15.09%), Total: 930073 (8.05%)

		Ave: non crit: 1762, crit: 2617, effective: 1650, overall: 2067

			combat non crit: 1774, crit: 2625, effective: 1648, overall: 2080

		Overheals non-crit count: 95, non-crit ave over: 1153

			combat non-crit count: 93, non-crit ave over: 1146

		Overheals crit count: 56, crit ave over: 1572

			combat crit count: 54, crit ave over: 1605

		Overhealed amount: 197587 (20.16%)

			combat amount: 193290 (20.78%)

	Fourth target hits: 336 (35.07% bounced), crits: 120 (35.71%),

	  riptide: 0 (0.00%)

		combat hits: 311 (33.80% bounced), crits: 112 (36.01%),

		  riptide: 0 (0.00%)

		Effective: 303104 (5.83%), Total: 353084 (2.93%)

			combat Effective: 279579 (5.73%), Total: 329559 (2.85%)

		Ave: non crit: 890, crit: 1339, effective: 902, overall: 1050

			combat non crit: 898, crit: 1346, effective: 898, overall: 1059

		Overheals non-crit count: 42, non-crit ave over: 563

			combat non-crit count: 42, non-crit ave over: 563

		Overheals crit count: 30, crit ave over: 876

			combat crit count: 30, crit ave over: 876

		Overhealed amount: 49980 (14.16%)

			combat amount: 49980 (15.17%)

	Glyph of Chain heal: effective: 303104 (2.55% of total effective)

		combat effective: 279579 (2.45% of combat effective)

	Processed by cast: 785, time: 171, less accurate: order: 1, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.502869

			(0.1611 + 0.2065 + 0.0969 + 0.0384)

		1 Haste rating = 0.345581058464643

		1 crit rating = 0.283772247607912

			(0.0494 + 0.1143 + 0.0808 + 0.0392)

		1 int = 0.0938014652309976

			(0.0163 + 0.0378 + 0.0267 + 0.0130)

"Healing Stream Totem"_hot: hits: 10936, effective healing: 1269183 (10.67% of player's overall)

	Combat: hits: 9497, effective healing: 1248600 (10.94%)

	Total (raw) healing: 5196297 (19.88% of player's overall)

	Combat: Total healing: 4525904 (18.22%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (475)

		Non-crit: 475, crit: 0, effective: 116, overall: 475

		Combat: Non-crit: 476, crit: 0, effective: 131, overall: 476

	Overheals: (75.58%)

		Non-crit: count: 8389, total: 3927114, ave: 468

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 6990, total: 3277304, ave: 468

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0122829009160788

		1 crit rating = 0

		1 int = 0

"Earth Shield": hits: 454, effective healing: 1108504 (9.32% of player's overall)

	Combat: hits: 454, effective healing: 1108504 (9.72%)

	Total (raw) healing: 1241171 (4.75% of player's overall)

	Combat: Total healing: 1241171 (5.00%)

	Crits: 146 (32.16%)

	Combat Crits: 146 (32.16%)

	Averages: (2733)

		Non-crit: 2356, crit: 3530, effective: 2441, overall: 2733

		Combat: Non-crit: 2356, crit: 3530, effective: 2441, overall: 2733

	Overheals: (10.69%)

		Non-crit: count: 41, total: 74980, ave: 1828

		Crit: count: 27, total: 57687, ave: 2136

		Combat Non-crit: count: 41, total: 74980, ave: 1828

		Combat Crit: count: 27, total: 57687, ave: 2136

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 9.19 secs

		in combat: 9.19 secs

	Combat uptime: 1 hour 23 mins 29 secs  (66.7200%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7393

		1 SP = 0.0789173263564018

		1 crit rating = 0.0242431059508421

		1 int = 0.00801360555554165

"Lesser Healing Wave": hits: 323, effective healing: 957239 (8.05% of player's overall)

	Combat: hits: 321, effective healing: 954298 (8.36%)

	Total (raw) healing: 1865419 (7.14% of player's overall)

	Combat: Total healing: 1856530 (7.48%)

	Crits: 120 (37.15%)

	Combat Crits: 120 (37.38%)

	Averages: (5775)

		Non-crit: 4861, crit: 7320, effective: 2963, overall: 5775

		Combat: Non-crit: 4865, crit: 7320, effective: 2972, overall: 5783

	Overheals: (48.69%)

		Non-crit: count: 118, total: 451958, ave: 3830

		Crit: count: 82, total: 456222, ave: 5563

		Combat Non-crit: count: 116, total: 446010, ave: 3844

		Combat Crit: count: 82, total: 456222, ave: 5563

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 5 mins 46 secs 

		Combat cast time: 5 mins 44 secs 

	Average cast time: 1.07

	Haste capped casts count: 194 (60.06%)

		Combat count: 194 (60.44%)

	Ancestral:

		Procs: 111, effective: 227510, total: 257578

		Combat Procs: 111, effective: 227510, total: 257578

	Earthliving:

		Total Duration: 14 mins 17 secs 

		Ticks: 112, effective: 76730, total: 80870

		Combat Duration: 14 mins 17 secs 

		Combat Ticks: 112, effective: 76730, total: 80870

	With Ancestral and Earthliving:

		Effective: 1261479 (10.61%), Total: 2203867 (8.43%)

		Combat Effective: 1258538 (11.03%), Total: 2194978 (8.84%)

	Tidal waves count: 185, time saved: 32 secs 

		Combat count: 185, time saved: 32 secs 

	Tidal waves effective: 48442, total: 119222

		Combat effective: 48442, total: 119222

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.411842258512177

		1 Haste rating = 0.328830684628617

		1 crit rating = 0.593092082399374

		1 int = 0.196047734811731

"Riptide": hits: 361, effective healing: 928140 (7.81% of player's overall)

	Combat: hits: 351, effective healing: 887763 (7.78%)

	Total (raw) healing: 1366670 (5.23% of player's overall)

	Combat: Total healing: 1326293 (5.34%)

	Crits: 139 (38.50%)

	Combat Crits: 132 (37.61%)

	Averages: (3785)

		Non-crit: 3183, crit: 4770, effective: 2571, overall: 3785

		Combat: Non-crit: 3186, crit: 4785, effective: 2529, overall: 3778

	Overheals: (32.09%)

		Non-crit: count: 83, total: 213364, ave: 2570

		Crit: count: 63, total: 225166, ave: 3574

		Combat Non-crit: count: 83, total: 213364, ave: 2570

		Combat Crit: count: 63, total: 225166, ave: 3574

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 7 mins 2 secs 

		Combat GCD time: 6 mins 50 secs 

	Average GCD time: 1.17

	Haste capped casts count: 26 (7.20%)

		Combat count: 26 (7.41%)

	Ancestral:

		Procs: 152, effective: 222492, total: 261864

		Combat Procs: 145, effective: 214554, total: 252371

	Earthliving:

		Total Duration: 18 mins 37 secs 

		Ticks: 110, effective: 76720, total: 78711

		Combat Duration: 18 mins 9 secs 

		Combat Ticks: 104, effective: 72827, total: 74818

	With Ancestral and Earthliving:

		Effective: 1227352 (10.32%), Total: 1707245 (6.53%)

		Combat Effective: 1175144 (10.30%), Total: 1653482 (6.66%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.256967986928852

		1 crit rating = 0.437998107808916

		1 int = 0.144781121576228

"Earthliving"_hot: hits: 993, effective healing: 676468 (5.69% of player's overall)

	Combat: hits: 937, effective healing: 639237 (5.60%)

	Total (raw) healing: 727572 (2.78% of player's overall)

	Combat: Total healing: 689041 (2.77%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (732)

		Non-crit: 732, crit: 0, effective: 681, overall: 732

		Combat: Non-crit: 735, crit: 0, effective: 682, overall: 735

	Overheals: (7.02%)

		Non-crit: count: 134, total: 51104, ave: 381

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 128, total: 49804, ave: 389

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 59 mins 57 secs  (92.04%)

	Earthliving applied count: 618, refresh count: 105

	Earthliving proc rate when ELW is applied: 22.0427%

	Earthliving proc rate overall: 21.9957%

		Total Duration: 2 hours 11 mins 12 secs 

			Combat Duration: 2 hours 1 min 56 secs 

		Overhealing ticks that did not tick: 1631

			Combat ticks: 1501

		Total healing w/ overheal ticks: 1922704 (7.03%)

			Combat: 1793550 (6.91%)

		Actual Overhealing: 1246236 (64.82%)

			Combat: 1154313 (64.36%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.21653916755603

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 687, effective healing: 624121 (5.25% of player's overall)

	Combat: hits: 650, effective healing: 594880 (5.21%)

	Total (raw) healing: 666924 (2.55% of player's overall)

	Combat: Total healing: 633605 (2.55%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (970)

		Non-crit: 970, crit: 0, effective: 908, overall: 970

		Combat: Non-crit: 974, crit: 0, effective: 915, overall: 974

	Overheals: (6.42%)

		Non-crit: count: 83, total: 42803, ave: 515

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 73, total: 38725, ave: 530

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 322, refresh count: 27

		Total Duration: 1 hour 35 mins 59 secs 

			Combat Duration: 1 hour 31 mins 30 secs 

		Overhealing ticks that did not tick: 1232

			Combat ticks: 1180

		Total healing w/ overheal ticks: 1863673 (6.82%)

			Combat: 1784051 (6.87%)

		Actual Overhealing: 1239552 (66.51%)

			Combat: 1189171 (66.66%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0611915897435897

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 320, effective healing: 601922 (5.06% of player's overall)

	Combat: hits: 312, effective healing: 589131 (5.16%)

	Total (raw) healing: 782865 (2.99% of player's overall)

	Combat: Total healing: 768519 (3.09%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2446)

		Non-crit: 2446, crit: 0, effective: 1881, overall: 2446

		Combat: Non-crit: 2463, crit: 0, effective: 1888, overall: 2463

	Overheals: (23.11%)

		Non-crit: count: 75, total: 180943, ave: 2412

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 74, total: 179388, ave: 2424

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 57

"Healing Wave": hits: 183, effective healing: 434901 (3.66% of player's overall)

	Combat: hits: 182, effective healing: 421412 (3.69%)

	Total (raw) healing: 2169655 (8.30% of player's overall)

	Combat: Total healing: 2154972 (8.68%)

	Crits: 67 (36.61%)

	Combat Crits: 66 (36.26%)

	Averages: (11856)

		Non-crit: 10027, crit: 15021, effective: 2376, overall: 11856

		Combat: Non-crit: 10027, crit: 15026, effective: 2315, overall: 11840

	Overheals: (79.96%)

		Non-crit: count: 101, total: 915575, ave: 9065

		Crit: count: 62, total: 819179, ave: 13212

		Combat Non-crit: count: 101, total: 915575, ave: 9065

		Combat Crit: count: 61, total: 817985, ave: 13409

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 5 mins 3 secs 

		Combat cast time: 5 mins 1 sec 

	Average cast time: 1.66

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 57, effective: 151920, total: 263423

		Combat Procs: 56, effective: 147067, total: 258570

	Earthliving:

		Total Duration: 6 mins 15 secs 

		Ticks: 35, effective: 25915, total: 25982

		Combat Duration: 5 mins 54 secs 

		Combat Ticks: 35, effective: 25915, total: 25982

	With Ancestral and Earthliving:

		Effective: 612736 (5.15%), Total: 2459060 (9.41%)

		Combat Effective: 594394 (5.21%), Total: 2439524 (9.82%)

	Tidal waves count: 83, time saved: 47 secs 

		Combat count: 82, time saved: 47 secs 

	Tidal waves effective: 15375, total: 107090

		Combat effective: 14947, total: 105468

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 183 (100.00%)

		Combat count: 182 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 2376, total: 11856

		Combat ave effective: 2315, ave total: 11840

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.15583294601723

		1 Haste rating = 0.418697546209043

		1 crit rating = 0.410165929345657

		1 int = 0.135581141160837

"Forethought Talisman"_hot: hits: 73, effective healing: 71047 (0.60% of player's overall)

	Combat: hits: 69, effective healing: 67119 (0.59%)

	Total (raw) healing: 75140 (0.29% of player's overall)

	Combat: Total healing: 71212 (0.29%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1029)

		Non-crit: 1029, crit: 0, effective: 973, overall: 1029

		Combat: Non-crit: 1032, crit: 0, effective: 972, overall: 1032

	Overheals: (5.45%)

		Non-crit: count: 8, total: 4093, ave: 511

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 8, total: 4093, ave: 511

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 2, effective healing: 10979 (0.09% of player's overall)

	Combat: hits: 2, effective healing: 10979 (0.10%)

	Total (raw) healing: 10979 (0.04% of player's overall)

	Combat: Total healing: 10979 (0.04%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (5489)

		Non-crit: 5489, crit: 0, effective: 5489, overall: 5489

		Combat: Non-crit: 5489, crit: 0, effective: 5489, overall: 5489

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 2 secs 

		Combat GCD time: 2 secs 

	Average GCD time: 1.20

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0

		1 int = 0

"Lifeblood"_hot: hits: 10, effective healing: 4662 (0.04% of player's overall)

	Combat: hits: 10, effective healing: 4662 (0.04%)

	Total (raw) healing: 4662 (0.02% of player's overall)

	Combat: Total healing: 4662 (0.02%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (466)

		Non-crit: 466, crit: 0, effective: 466, overall: 466

		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Improved Leader of the Pack"_hot: hits: 1, effective healing: 0 (0.00% of player's overall)

	Combat: hits: 1, effective healing: 0 (0.00%)

	Total (raw) healing: 1073 (0.00% of player's overall)

	Combat: Total healing: 1073 (0.00%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1073)

		Non-crit: 1073, crit: 0, effective: 0, overall: 1073

		Combat: Non-crit: 1073, crit: 0, effective: 0, overall: 1073

	Overheals: (100.00%)

		Non-crit: count: 1, total: 1073, ave: 1073

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 1073, ave: 1073

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0350 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0820 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0958 mp5

The weight of 1 int worth of mana pool is: 0.1118

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2201 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4709, total mana restored: 331650 (47.65% of overall)

	Combat count: 4590, mana restored: 323235 (48.09%)

	Ave: total: 70, in combat: 70

	Overall in combat mp5: 215.27

	Replenishment uptime in overall combat: 61.14%

	Replenishment uptime in intense fight: 73.13%

	Mana pool based on replenishment: 28168

	MP5 increased by:

		1 int = 0.164532 mp5 (0.225000 theoretical)

"Water Shield": count: 389, total mana restored: 208115 (29.90% of overall)

	Combat count: 382, mana restored: 204370 (30.41%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 136.11

	In combat uptime: 1 hour 46 mins 49 secs  (85.37%)

	Passive mp5: 93.9030

	Procs from damage/debuffs: 114

	MP5 from Improved Water Shield: 95.4879

	Procs from Improved Water Shield in combat: 268

		out of 724 procs possible, proc rate: 36.99%

	MP5 increased by:

		1 crit rating = 0.0562347002191824 mp5 

		1 int = 0.0185884889091534 mp5 

"Mana Tide Totem": count: 47, total mana restored: 80609 (11.58% of overall)

	Combat count: 44, mana restored: 75823 (11.28%)

	Ave: total: 1715, in combat: 1723

	Overall in combat mp5: 50.50

	Mana Tide usage in overall combat: 43.95%

	Shaman's Mana Tide usage in intense fight: 73.37%

	MP5 increased by:

		1 int = 0.052826 mp5 (0.072000 theoretical 5 min cooldown)

"Mana Restore": count: 95, total mana restored: 57000 (8.19% of overall)

	Combat count: 88, mana restored: 52800 (7.86%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 35.16

"Revitalize": count: 25, total mana restored: 7141 (1.03% of overall)

	Combat count: 25, mana restored: 7141 (1.06%)

	Ave: total: 285, in combat: 285

	Overall in combat mp5: 4.76

"Rapture": count: 8, total mana restored: 4256 (0.61% of overall)

	Combat count: 8, mana restored: 4256 (0.63%)

	Ave: total: 532, in combat: 532

	Overall in combat mp5: 2.83

"Totemic Call": count: 42, total mana restored: 3980 (0.57% of overall)

	Combat count: 13, mana restored: 1264 (0.19%)

	Ave: total: 94, in combat: 97

	Overall in combat mp5: 0.84

"Judgement of Wisdom": count: 37, total mana restored: 3253 (0.47% of overall)

	Combat count: 37, mana restored: 3253 (0.48%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 2.17



Total mp5 above character sheet (in raid): 447.63 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1253

	Ancestral Knowlege granting on ave: 125 int

	HEP per point: 19.9950

	HEP: 99.9750

Thundering Strikes talent points: 5

	HEP per point: 39.1807

	HEP: 195.9035

Improved Shields talent points: 3

	Water Shield Combat MP5: 17.75

	Water Shield Combat HEP: 20.71

	Water Shield Intense Fight MP5: 23.89

	Water Shield Intense Fight HEP: 27.88

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 62

		With 1 talent points: 48

		With 2 talent points: 43

	Casts saved with 2 points in Improved Earth shield: 19

	Global cooldown time: 1.19

	Combat time saved: 22 secs 

	Combat effective gained by fewer refreshes: 34376

	Combat HPS gained: 4.5788

	HEP: 14.5463

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 395 effective: 43118 (0.36%)

		Combat count: 395, effective: 43118 (0.38%), hps: 5.7433

		HEP: 18.2455

	Point 2 provided benefit count: 394 effective: 42860 (0.36%)

		Combat count: 394, effective: 42860 (0.38%), hps: 5.7088

		HEP: 18.1360

	Point 3 provided benefit count: 392 effective: 42444 (0.36%)

		Combat count: 392, effective: 42444 (0.37%), hps: 5.6535

		HEP: 17.9603

	Point 4 provided benefit count: 388 effective: 42091 (0.35%)

		Combat count: 388, effective: 42091 (0.37%), hps: 5.6064

		HEP: 17.8106

	Point 5 provided benefit count: 387 effective: 42034 (0.35%)

		Combat count: 387, effective: 42034 (0.37%), hps: 5.5989

		HEP: 17.7868

	Combat Total Earth Shield improved effective: 212549 (1.86%)

		HEP: 89.9392

	Improved Shields ave point HEP: 27.28

	Improved Earth Shield ave point HEP: 25.26

	Improved Shields and Improved Earth Shield total HEP: 132.36

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 36.2089

	Healing Wave HPS increase 5 points: 181.0446

	Combat time saved: 1 min 31 secs 

	Combat effective gained by saved time: 138277

	Combat HPS gained: 18.4179

	HEP per point: 11.7022

	HEP: 58.5111

Tidal Focus talent points: 5

	Combat heal mana used: 1500047

	Mana saved with Tidal Focus: 75002

	Combat MP5 per point: 9.9900, HEP: 11.6562

	Total Combat MP5: 49.9499, HEP: 58.2811

	Intense Fight MP5 per point: 11.8047, HEP: 13.7737

	Intense Fight MP5: 59.0236, HEP: 68.8683

Improved Water Shield talent points: 3

	Combat MP5 per point: 31.8293, HEP: 37.1382

	Total Combat MP5: 95.4879, HEP: 111.4145

	Intense Fight per point MP5: 61.06, HEP: 71.24

	Intense Fight MP5: 183.18, HEP: 213.73

	Number of Water Shield charges used in combat: 268

	Combat Water Shield refreshes needed: 67

	Global cooldown time: 1.19

	Combat time needed to refresh: 1 min 19 secs 

	Combat HEP: 60.1198, per point: 20.0399

	Intense HEP: 162.4380, per point: 54.1460

Tidal Force talent points: 1

	Tidal Force used 19 times

	Combat Not using Tidal Force: crits: 945, crit rate: 34.74%

	Combat Using Tidal Force: crits: 66, crit rate: 83.54%

		Combat Dose 3: crit rate: 92.59%

		Combat Dose 2: crit rate: 68.42%

		Combat Dose 1: crit rate: 50.00%

	Overall crit increase: 0.8007%

	HEP: 31.3728

Tidal Mastery talent points: 5

	HEP per point: 39.1807

	Total HEP: 195.9035

Restorative Totems talent points: 3

	Point 1 provided benefit count: 2606 effective: 335250 (2.82%)

		Combat count: 2563, effective: 330025 (2.89%), hps: 43.9579

		HEP: 139.6483

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 330025 (2.89%)

		HEP: 139.6483

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 19 times

	Nature's Swiftness Heal Count: 19, Effective: 237975, total: 296477

		Combat Count: 19, Effective: 237975 (2.09%), total: 296477 (1.19%)

	Spell report:

		"Ancestral Awakening":

			Count: 3, Effective: 10873, total: 10873

			Combat Count: 3, Effective: 10873, total: 10873

		"Chain Heal":

			Count: 16, Effective: 187968, total: 246470

			Combat Count: 16, Effective: 187968, total: 246470

		"Healing Wave":

			Count: 3, Effective: 39134, total: 39134

			Combat Count: 3, Effective: 39134, total: 39134

	Average effective hps: 10519.0660, total hps: 13104.9948

	HEP: 100.6976

Talent Points in Purification: 5

	Point 1 provided benefit count: 6240 effective: 170591 (1.43%)

		Combat count: 6018, effective: 164218 (1.44%), hps: 21.8732

		HEP: 69.4882

	Point 2 provided benefit count: 6219 effective: 169171 (1.42%)

		Combat count: 5999, effective: 163083 (1.43%), hps: 21.7219

		HEP: 69.0076

	Point 3 provided benefit count: 6201 effective: 167741 (1.41%)

		Combat count: 5983, effective: 161757 (1.42%), hps: 21.5453

		HEP: 68.4466

	Point 4 provided benefit count: 6178 effective: 166465 (1.40%)

		Combat count: 5960, effective: 160482 (1.41%), hps: 21.3755

		HEP: 67.9071

	Point 5 provided benefit count: 6160 effective: 165726 (1.39%)

		Combat count: 5943, effective: 159757 (1.40%), hps: 21.2790

		HEP: 67.6004

	Combat Total Purification effective: 809299 (7.09%)

		HEP: 342.4499

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 210, restored mana: 285657

		Overall MP5: 190.2411

		Overall HEP: 221.9719

		Intense fight MP5: 418.7577

		Intense fight HEP: 488.6033

	Self report:

		Combat: Count: 44, restored mana: 75823 (11.2808%)

		Overall MP5: 50.4964

		Overall HEP: 58.9188

		Intense fight MP5: 91.0274

		Intense fight HEP: 106.2100

Talent Points in Cleanse Spirit: 1

	Count: 2

	Combat Count: 2

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 78.3614

	Blessing of Eternals earthliving weapon proc rate: 2.0427%

	Increased earthliving HEP per point: 12.5330

	Total HEP per point: 90.8944

	Total HEP: 181.7889

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1163 effective: 302358 (2.54%)

		Combat count: 1077, effective: 284292 (2.49%), hps: 37.8665

		HEP: 120.2966

	Point 2 provided benefit count: 1102 effective: 280015 (2.35%)

		Combat count: 1021, effective: 263640 (2.31%), hps: 35.1157

		HEP: 111.5577

	Combat Total Improved Chain Heal effective: 547932 (4.80%)

		HEP: 231.8542

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1253

	1 int = 0.1500 SP

	1253 int = 188.0333 SP

	HEP per point = 62.6778

	HEP = 188.0333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 282 effective: 214883 (1.81%)

		Combat count: 275, effective: 210619 (1.85%), hps: 28.0536

		HEP: 89.1225

	Point 2 provided benefit count: 268 effective: 200038 (1.68%)

		Combat count: 261, effective: 195774 (1.72%), hps: 26.0763

		HEP: 82.8410

	Point 3 provided benefit count: 255 effective: 186999 (1.57%)

		Combat count: 248, effective: 182735 (1.60%), hps: 24.3396

		HEP: 77.3236

	Combat Total Ancestral Awakening effective: 589130 (5.16%)

		HEP: 249.2871

Earth Shield talent points: 1

	Combat uptime: 1 hour 23 mins 29 secs  (66.7200%)

	Combat base talent effective: 895954 (7.85%)

	Combat HPS increase: 119.3370

	HEP: 379.1173

Tidal Waves talent points: 5

	Buff applied count: 205, refreshed: 1010

	Time saved: 1 min 20 secs 

		Combat time saved: 1 min 19 secs 

	Combat HPS increase from time saved: 16.1112

	Time Saved HEP: 51.1830

	Tidal waves effective: 63389 (0.5556%)

	Combat effective healing hps: 8.4432

	Effective healing HEP: 26.8228

	Tidal Waves hps: 24.5544, per point: 4.9109

	Tidal Waves HEP: 78.0058, per point: 15.6012

Riptide talent points: 1

	Riptide w/ hot effective: 1552261 (13.05%), total: 2033594 (7.78%)

		Combat effective: 1482643 (13.00%), total: 1959898 (7.89%)

	Chain heal increase casts: 11, effective: 2020 (0.02%), total: 2462 (0.01%)

		Combat casts: 11, effective: 2020 (0.02%), total: 2462 (0.01%)

	Combined effective: 1554281 (13.07%), total: 2036056 (7.79%)

		Combat effective: 1484663 (13.01%), total: 1962360 (7.90%)

	Combat HPS increase: 197.7505

	HEP: 628.2262


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 336, effective: 303104 (2.55%), total: 353084 (1.35%)

		Combat count: 311, effective: 279579 (2.45%)

		  total: 329559 (1.33%)

	Combat Chain Heal hps increase: 164.6447

	Combat HPS increase: 37.2387

	HEP: 118.3021

Glyph of Healing Stream Totem:

	Combat count: 2537, effective: 145670 (1.28%), total: 146595 (0.59%)

	(note: this count is the times the glyph provided a benefit.)

	Healing Stream Combat HPS increase: 7.6693

	Combat HPS increase: 19.4027

	HEP: 61.6396

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 37 secs 

	Combat HPS increase: 7.6715

	HEP: 24.3714

Darkmoon Card: Greatness:

	Replenishment extra mp5: 4.8568

	Mana Tide extra mp5: 2.6790

	Total extra mp5: 7.5358

	mp5 HEP: 8.7927

	Greatness combat uptime: 1 hour 2 mins 35 secs  (50.0239%)

	Ave extra combat int: 180.0859

	Ave extra int HEP: 73.9094

	Static Int: 90

	Static Int HEP: 71.7779

	Overall HEP: 154.4799


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3148 hps)

1 Crit rating = 0.7878 SP (0.2480 hps)

1 Haste rating = 0.7617 SP (0.2398 hps)

1 INT = 0.4104 SP (0.1292 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0562 mp5

1 Haste rating = -0.4807 mp5

1 INT = 0.3318 mp5

1 Mana = 0.0053 mp5

Total mana regen points needed from gear: 880.09


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.1668 (calculated)

1 mana = 0.0062

1 Haste rating = 0.4743

1 Crit rating = 0.8534

1 INT = 0.7975 (actual)

1 INT = 1.1287 (max theoretical)


Insightful Earthsiege Diamond HEP: 57.7768



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0062, Mp5=1.1668, Intellect=0.7975, HasteRating=0.4743, CritRating=0.8534, Stamina=0.1000, Armor=0.0100, MetaSocket=57.7768 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4104, HasteRating=0.7617, CritRating=0.7878, Stamina=0.1000, Armor=0.0100, MetaSocket=8.6187 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0062)+(mp5*1.1668)+(intellect*0.7975)+(hasterating*0.4743)+(critrating*0.8534)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.4104)+(hasterating*0.7617)+(critrating*0.7878)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4743&mp5=1.1668&mcr=0.8534&spd=1&Int=0.7975&Sta=0.1000&Arm=0.0100&Sckm=57.7768&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7617&mcr=0.7878&spd=1&Int=0.4104&Sta=0.1000&Arm=0.0100&Sckm=8.6187&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:116:85:79:47:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:41:76:-100:10:1

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for some reason, shaman_hep has pushed down the values of haste, crit and intellect and boosted SP.

I have noticed an increase in the value of SP too. I have not analyzed the cause, but I believe this is due to hots being much more useful in Ulduar (they were mostly overhealing in Naxx). Earthliving_hot, Riptide_hot, and Healing Stream Totem_hot do not scale with haste or crit.

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2009-04-29

ulduar heroic

Wow Web Stats

freya, thorim and mimiron into phase 4

1 resto shaman

1 disc priest

1 holy priest

2 holy paladins

1 resto druid

(6 healers total)


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.8665 (calculated)

1 mana = 0.0081

1 Haste rating = 0.5718

1 Crit rating = 0.7991

1 INT = 0.8026 (actual)

1 INT = 0.9314 (max theoretical)


Insightful Earthsiege Diamond HEP: 42.6863

shaman_hep $Revision: 2.26 $

Total log time processed: 4 hours 18 mins 24 secs 

Evaluating heals for Zibary:

Effective healing: 11706901

Total healing: 25539890

Total time spent healing: 48 mins 39 secs  (18.8293% of log file time)

Time in combat: 2 hours 24 mins 20 secs  (55.86%)

Time alive in combat: 2 hours 5 mins 46 secs  (87.15%)

Longest fight: 8 mins 51 secs 

Effective in combat healing: 11141900

Total in combat healing: 23907444

Total in combat time spent healing: 46 mins 56 secs  (32.5284% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 23 mins 42 secs  (99.56%)

	Blessing of Wisdom uptime: 1 hour 57 mins 10 secs  (93.16%)

	Mana Spring Totem uptime: 1 hour 8 mins 15 secs  (54.27%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 2 mins 25 secs  (97.33%)

	Blessing of Kings uptime: 1 hour 31 mins 44 secs  (72.94%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 49 mins 32 secs  (87.08%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 51 mins 40 secs  (88.78%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 52 secs  (55.55%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 1 hour 35 mins 41 secs  (76.08%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 35 mins 41 secs  (76.08%)

	Wrath of Air buff uptime: 1 hour 57 mins 4 secs  (93.07%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 53 mins 57 secs  (90.61%)

	Fortitude uptime: 1 hour 50 mins 50 secs  (88.12%)

	"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs  (2.12%)


Totem Report for Zibary:

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Mana Tide Totem" uptime: 1 min 42 secs  (1.36%)

	"Cleansing Totem" uptime: 5 mins 54 secs  (4.70%)

	"Wrath of Air Totem" uptime: 1 hour 33 mins 21 secs  (74.23%)

	"Flametongue Totem" uptime: 1 hour 19 mins 35 secs  (63.28%)

	"Healing Stream Totem" uptime: 1 hour 24 mins 45 secs  (67.38%)

	"Fire Elemental Totem" uptime: 54 secs  (0.73%)

	"Stoneskin Totem" uptime: 1 hour 31 mins 50 secs  (73.01%)

	"Mana Spring Totem" uptime: 7 secs  (0.10%)


Total mana used: 1513358

Total mana restored (not including gear): 744111

In combat mana used: 1419513

In combat mana restored (not including gear): 720323

Mana used in most mana intensive fight: 132932

	Start Time: 4/29 21:49:55.224

	Duration of that fight: 8 mins 51 secs 

	Mana pool for that fight: 26583

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1200.91579989698

	Tidal Focus mana saved: 7088.54999999999

	Mana restored that fight by abilities: 73862

		from Replenishment: 33127 (87.97% uptime)

		from Improved Water Shield: 12840

			while Tidal Force was up: 535

		from Water Shield damage/debuff procs: 9095

		from Mana Tide (all shaman): 13414

		from Hymn of Hope: 0

		from Meta Gem or item procs: 4800

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 8 mins 1 sec  (90.46%)

	MP5 from Water Shield: 99.505426679145

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 106.02556655237

	MP5 (including Int/crit) needed naked: 653.557652820428

		Sources of mana naked:

		Mana Pool unbuffed: 6156

		Mana from Blessing of Kings on base int: 204

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.01%

		Crit % buffed: 22.90%

		Replenishment: 9799.92

		Improved Water Shield: 10310.8430641772

		Water Shield damage procs: 9095

		Mana Tide (only from this shaman): 4020.48

		Hymn of Hope: 0

		Other abilities: 586

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 99.505426679145 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.866459009421022


Mana Used Report: (sorted by total)

"Chain Heal": count: 811, total mana used: 583109 (38.53% of overall)

	In combat count: 774, mana used: 556506 (39.20%)

"Lesser Healing Wave": count: 662, total mana used: 414412 (27.38% of overall)

	In combat count: 660, mana used: 413160 (29.11%)

"Riptide": count: 390, total mana used: 292890 (19.35% of overall)

	In combat count: 376, mana used: 282376 (19.89%)

"Healing Wave": count: 86, total mana used: 89784 (5.93% of overall)

	In combat count: 82, mana used: 85608 (6.03%)

"Earth Shield": count: 68, total mana used: 42568 (2.81% of overall)

	In combat count: 51, mana used: 31926 (2.25%)

"Wrath of Air Totem": count: 48, total mana used: 23184 (1.53% of overall)

	In combat count: 30, mana used: 14490 (1.02%)

"Stoneskin Totem": count: 48, total mana used: 21072 (1.39% of overall)

	In combat count: 30, mana used: 13170 (0.93%)

"Flametongue Totem": count: 41, total mana used: 19803 (1.31% of overall)

	In combat count: 26, mana used: 12558 (0.88%)

"Ancestral Spirit": count: 4, total mana used: 12660 (0.84% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Healing Stream Totem": count: 51, total mana used: 6681 (0.44% of overall)

	In combat count: 36, mana used: 4716 (0.33%)

"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)

	In combat count: 4, mana used: 1052 (0.07%)

"Bloodlust": count: 1, total mana used: 1142 (0.08% of overall)

	In combat count: 1, mana used: 1142 (0.08%)

"Cleansing Totem": count: 3, total mana used: 1053 (0.07% of overall)

	In combat count: 2, mana used: 702 (0.05%)

"Fire Elemental Totem": count: 1, total mana used: 1011 (0.07% of overall)

	In combat count: 1, mana used: 1011 (0.07%)

"Cleanse Spirit": count: 3, total mana used: 921 (0.06% of overall)

	In combat count: 3, mana used: 921 (0.06%)

"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)

	In combat count: 1, mana used: 175 (0.01%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2070, effective healing: 4440592 (37.93% of player's overall)

	Combat: hits: 1963, effective healing: 4111894 (36.90%)

	Total (raw) healing: 10162263 (39.79% of player's overall)

	Combat: Total healing: 9706071 (40.60%)

	Crits: 763 (36.86%)

	Combat Crits: 731 (37.24%)

	Averages: (4909)

		Non-crit: 4186, crit: 6148, effective: 2145, overall: 4909

		Combat: Non-crit: 4216, crit: 6171, effective: 2094, overall: 4944

	Overheals: (56.30%)

		Non-crit: count: 652, total: 2981805, ave: 4573

		Crit: count: 428, total: 2739866, ave: 6401

		Combat Non-crit: count: 634, total: 2905362, ave: 4582

		Combat Crit: count: 415, total: 2688815, ave: 6479

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 26 mins 19 secs 

		Combat cast time: 25 mins 3 secs 

	Average cast time: 1.85

	Haste capped casts count: 1 (0.12%)

		Combat count: 1 (0.13%)

	Earthliving:

		Total Duration: 1 hour 21 mins 33 secs 

		Ticks: 758, effective: 502716, total: 541926

		Combat Duration: 1 hour 16 mins 55 secs 

		Combat Ticks: 694, effective: 457787, total: 495832

	With Ancestral and Earthliving:

		Effective: 4943308 (42.23%), Total: 10704189 (41.91%)

		Combat Effective: 4569681 (41.01%), Total: 10201903 (42.67%)

	Number of Chain Heal casts started: 880 (7.84% canceled)

	Initial target hits: 811, crits: 295 (36.37%),

	  riptide: 8 (0.99%)

		combat hits: 774, crits: 283 (36.56%),

		  riptide: 8 (1.03%)

		Effective: 1864172 (41.98%), Total: 6727822 (66.20%)

			combat Effective: 1692859 (41.17%), Total: 6436101 (66.31%)

		Ave: non crit: 7043, crit: 10486, effective: 2298, overall: 8295

			combat non crit: 7055, crit: 10500, effective: 2187, overall: 8315

		Overheals non-crit count: 423, non-crit ave over: 6028

			combat non-crit count: 409, non-crit ave over: 6060

		Overheals crit count: 264, crit ave over: 8763

			combat crit count: 253, crit ave over: 8951

		Overhealed amount: 4863650 (72.29%)

			combat amount: 4743242 (73.70%)

	Second target hits: 553 (68.19% bounced), crits: 198 (35.80%),

	  riptide: 4 (0.72%)

		combat hits: 526 (67.96% bounced), crits: 191 (36.31%),

		  riptide: 4 (0.76%)

		Effective: 1644093 (37.02%), Total: 2281742 (22.45%)

			combat Effective: 1547242 (37.63%), Total: 2180608 (22.47%)

		Ave: non crit: 3517, crit: 5217, effective: 2973, overall: 4126

			combat non crit: 3526, crit: 5230, effective: 2941, overall: 4145

		Overheals non-crit count: 133, non-crit ave over: 2479

			combat non-crit count: 130, non-crit ave over: 2503

		Overheals crit count: 86, crit ave over: 3580

			combat crit count: 86, crit ave over: 3580

		Overhealed amount: 637649 (27.95%)

			combat amount: 633366 (29.05%)

	Third target hits: 401 (49.45% bounced), crits: 163 (40.65%),

	  riptide: 2 (0.50%)

		combat hits: 378 (48.84% bounced), crits: 157 (41.53%),

		  riptide: 2 (0.53%)

		Effective: 673794 (15.17%), Total: 838390 (8.25%)

			combat Effective: 633288 (15.40%), Total: 795081 (8.19%)

		Ave: non crit: 1743, crit: 2597, effective: 1680, overall: 2090

			combat non crit: 1751, crit: 2598, effective: 1675, overall: 2103

		Overheals non-crit count: 56, non-crit ave over: 1384

			combat non-crit count: 55, non-crit ave over: 1396

		Overheals crit count: 51, crit ave over: 1707

			combat crit count: 49, crit ave over: 1734

		Overhealed amount: 164596 (19.63%)

			combat amount: 161793 (20.35%)

	Fourth target hits: 305 (37.61% bounced), crits: 107 (35.08%),

	  riptide: 1 (0.33%)

		combat hits: 285 (36.82% bounced), crits: 100 (35.09%),

		  riptide: 1 (0.35%)

		Effective: 258533 (5.82%), Total: 314309 (3.09%)

			combat Effective: 238505 (5.80%), Total: 294281 (3.03%)

		Ave: non crit: 874, crit: 1319, effective: 847, overall: 1030

			combat non crit: 874, crit: 1324, effective: 836, overall: 1032

		Overheals non-crit count: 40, non-crit ave over: 613

			combat non-crit count: 40, non-crit ave over: 613

		Overheals crit count: 27, crit ave over: 1157

			combat crit count: 27, crit ave over: 1157

		Overhealed amount: 55776 (17.75%)

			combat amount: 55776 (18.95%)

	Glyph of Chain heal: effective: 258533 (2.21% of total effective)

		combat effective: 238505 (2.14% of combat effective)

	Processed by cast: 663, time: 146, less accurate: order: 1, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.548402

			(0.1651 + 0.2355 + 0.1065 + 0.0413)

		1 Haste rating = 0.338447101760951

		1 crit rating = 0.290912896076725

			(0.0576 + 0.1249 + 0.0768 + 0.0316)

		1 int = 0.0961618203915894

			(0.0190 + 0.0413 + 0.0254 + 0.0105)

"Lesser Healing Wave": hits: 662, effective healing: 1870684 (15.98% of player's overall)

	Combat: hits: 660, effective healing: 1870684 (16.79%)

	Total (raw) healing: 3722792 (14.58% of player's overall)

	Combat: Total healing: 3710787 (15.52%)

	Crits: 248 (37.46%)

	Combat Crits: 247 (37.42%)

	Averages: (5623)

		Non-crit: 4744, crit: 7090, effective: 2825, overall: 5623

		Combat: Non-crit: 4744, crit: 7090, effective: 2834, overall: 5622

	Overheals: (49.75%)

		Non-crit: count: 226, total: 889750, ave: 3936

		Crit: count: 170, total: 962358, ave: 5660

		Combat Non-crit: count: 225, total: 884876, ave: 3932

		Combat Crit: count: 169, total: 955227, ave: 5652

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 12 mins 11 secs 

		Combat cast time: 12 mins 9 secs 

	Average cast time: 1.10

	Haste capped casts count: 297 (44.86%)

		Combat count: 297 (45.00%)

	Ancestral:

		Procs: 212, effective: 361507, total: 469218

		Combat Procs: 211, effective: 361252, total: 466861

	Earthliving:

		Total Duration: 24 mins 10 secs 

		Ticks: 186, effective: 127842, total: 130824

		Combat Duration: 23 mins 53 secs 

		Combat Ticks: 186, effective: 127842, total: 130824

	With Ancestral and Earthliving:

		Effective: 2360033 (20.16%), Total: 4322834 (16.93%)

		Combat Effective: 2359778 (21.18%), Total: 4308472 (18.02%)

	Tidal waves count: 293, time saved: 53 secs 

		Combat count: 293, time saved: 53 secs 

	Tidal waves effective: 83655, total: 178145

		Combat effective: 83655, total: 178145

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.417890978313607

		1 Haste rating = 0.423324446595289

		1 crit rating = 0.460030292011512

		1 int = 0.152063902672209

"Riptide": hits: 390, effective healing: 1038562 (8.87% of player's overall)

	Combat: hits: 376, effective healing: 999208 (8.97%)

	Total (raw) healing: 1422412 (5.57% of player's overall)

	Combat: Total healing: 1374983 (5.75%)

	Crits: 135 (34.62%)

	Combat Crits: 132 (35.11%)

	Averages: (3647)

		Non-crit: 3132, crit: 4643, effective: 2662, overall: 3647

		Combat: Non-crit: 3135, crit: 4643, effective: 2657, overall: 3656

	Overheals: (26.99%)

		Non-crit: count: 71, total: 200050, ave: 2817

		Crit: count: 49, total: 183800, ave: 3751

		Combat Non-crit: count: 68, total: 191975, ave: 2823

		Combat Crit: count: 49, total: 183800, ave: 3751

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 7 mins 40 secs 

		Combat GCD time: 7 mins 23 secs 

	Average GCD time: 1.18

	Haste capped casts count: 10 (2.56%)

		Combat count: 10 (2.66%)

	Ancestral:

		Procs: 163, effective: 223913, total: 266135

		Combat Procs: 160, effective: 219608, total: 261830

	Earthliving:

		Total Duration: 17 mins 59 secs 

		Ticks: 136, effective: 90310, total: 95224

		Combat Duration: 16 mins 39 secs 

		Combat Ticks: 126, effective: 83420, total: 88334

	With Ancestral and Earthliving:

		Effective: 1352785 (11.56%), Total: 1783771 (6.98%)

		Combat Effective: 1302236 (11.69%), Total: 1725147 (7.22%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.298844230897362

		1 crit rating = 0.420941464136452

		1 int = 0.13914301502463

"Healing Stream Totem"_hot: hits: 11798, effective healing: 910983 (7.78% of player's overall)

	Combat: hits: 9723, effective healing: 854220 (7.67%)

	Total (raw) healing: 5515146 (21.59% of player's overall)

	Combat: Total healing: 4552184 (19.04%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (467)

		Non-crit: 467, crit: 0, effective: 77, overall: 467

		Combat: Non-crit: 468, crit: 0, effective: 87, overall: 468

	Overheals: (83.48%)

		Non-crit: count: 9894, total: 4604163, ave: 465

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 7941, total: 3697964, ave: 465

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00852786794199321

		1 crit rating = 0

		1 int = 0

"Earth Shield": hits: 416, effective healing: 836295 (7.14% of player's overall)

	Combat: hits: 416, effective healing: 836295 (7.51%)

	Total (raw) healing: 1126971 (4.41% of player's overall)

	Combat: Total healing: 1126971 (4.71%)

	Crits: 147 (35.34%)

	Combat Crits: 147 (35.34%)

	Averages: (2709)

		Non-crit: 2282, crit: 3489, effective: 2010, overall: 2709

		Combat: Non-crit: 2282, crit: 3489, effective: 2010, overall: 2709

	Overheals: (25.79%)

		Non-crit: count: 85, total: 138119, ave: 1624

		Crit: count: 64, total: 152557, ave: 2383

		Combat Non-crit: count: 85, total: 138119, ave: 1624

		Combat Crit: count: 64, total: 152557, ave: 2383

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 9.05 secs

		in combat: 9.05 secs

	Combat uptime: 1 hour 27 mins 41 secs  (69.7169%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7393

		1 SP = 0.0605552535711491

		1 crit rating = 0.0164029168117869

		1 int = 0.0054220158735666

"Earthliving"_hot: hits: 1106, effective healing: 739036 (6.31% of player's overall)

	Combat: hits: 1028, effective healing: 684538 (6.14%)

	Total (raw) healing: 786142 (3.08% of player's overall)

	Combat: Total healing: 730479 (3.06%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (710)

		Non-crit: 710, crit: 0, effective: 668, overall: 710

		Combat: Non-crit: 710, crit: 0, effective: 665, overall: 710

	Overheals: (5.99%)

		Non-crit: count: 112, total: 47106, ave: 420

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 106, total: 45941, ave: 433

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 23 mins 42 secs  (99.56%)

	Earthliving applied count: 587, refresh count: 165

	Earthliving proc rate when ELW is applied: 23.4707%

	Earthliving proc rate overall: 23.4341%

		Total Duration: 2 hours 6 mins 27 secs 

			Combat Duration: 1 hour 59 mins 49 secs 

		Overhealing ticks that did not tick: 1423

			Combat ticks: 1368

		Total healing w/ overheal ticks: 1797656 (6.77%)

			Combat: 1702803 (6.84%)

		Actual Overhealing: 1058620 (58.89%)

			Combat: 1018265 (59.80%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.224939299610895

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 780, effective healing: 695041 (5.94% of player's overall)

	Combat: hits: 736, effective healing: 655359 (5.88%)

	Total (raw) healing: 736241 (2.88% of player's overall)

	Combat: Total healing: 695759 (2.91%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (943)

		Non-crit: 943, crit: 0, effective: 891, overall: 943

		Combat: Non-crit: 945, crit: 0, effective: 890, overall: 945

	Overheals: (5.60%)

		Non-crit: count: 74, total: 41200, ave: 556

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 69, total: 40400, ave: 585

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 340, refresh count: 30

		Total Duration: 1 hour 45 mins 20 secs 

			Combat Duration: 1 hour 36 mins 55 secs 

		Overhealing ticks that did not tick: 1326

			Combat ticks: 1202

		Total healing w/ overheal ticks: 1988739 (7.42%)

			Combat: 1832504 (7.32%)

		Actual Overhealing: 1293698 (65.05%)

			Combat: 1177145 (64.24%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0624708333333333

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 399, effective healing: 657003 (5.61% of player's overall)

	Combat: hits: 395, effective healing: 652443 (5.86%)

	Total (raw) healing: 855662 (3.35% of player's overall)

	Combat: Total healing: 849000 (3.55%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2144)

		Non-crit: 2144, crit: 0, effective: 1646, overall: 2144

		Combat: Non-crit: 2149, crit: 0, effective: 1651, overall: 2149

	Overheals: (23.22%)

		Non-crit: count: 96, total: 198659, ave: 2069

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 95, total: 196557, ave: 2069

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 24

"Healing Wave": hits: 86, effective healing: 350412 (2.99% of player's overall)

	Combat: hits: 82, effective healing: 322475 (2.89%)

	Total (raw) healing: 1029312 (4.03% of player's overall)

	Combat: Total healing: 991840 (4.15%)

	Crits: 29 (33.72%)

	Combat Crits: 29 (35.37%)

	Averages: (11968)

		Non-crit: 10074, crit: 15691, effective: 4074, overall: 11968

		Combat: Non-crit: 10128, crit: 15691, effective: 3932, overall: 12095

	Overheals: (65.96%)

		Non-crit: count: 38, total: 320848, ave: 8443

		Crit: count: 27, total: 358052, ave: 13261

		Combat Non-crit: count: 37, total: 311313, ave: 8413

		Combat Crit: count: 27, total: 358052, ave: 13261

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 25 secs 

		Combat cast time: 2 mins 18 secs 

	Average cast time: 1.69

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 24, effective: 71583, total: 120309

		Combat Procs: 24, effective: 71583, total: 120309

	Earthliving:

		Total Duration: 2 mins 32 secs 

		Ticks: 23, effective: 16020, total: 16020

		Combat Duration: 2 mins 8 secs 

		Combat Ticks: 19, effective: 13341, total: 13341

	With Ancestral and Earthliving:

		Effective: 438015 (3.74%), Total: 1165641 (4.56%)

		Combat Effective: 407399 (3.66%), Total: 1125490 (4.71%)

	Tidal waves count: 35, time saved: 20 secs 

		Combat count: 33, time saved: 19 secs 

	Tidal waves effective: 15586, total: 46512

		Combat effective: 14466, total: 44339

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 86 (100.00%)

		Combat count: 82 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 4074, total: 11968

		Combat ave effective: 3932, ave total: 12095

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.287047931520984

		1 Haste rating = 0.69889772469415

		1 crit rating = 0.384858899634696

		1 int = 0.127215853548877

"Forethought Talisman"_hot: hits: 160, effective healing: 151115 (1.29% of player's overall)

	Combat: hits: 147, effective healing: 137606 (1.24%)

	Total (raw) healing: 165448 (0.65% of player's overall)

	Combat: Total healing: 151869 (0.64%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1034)

		Non-crit: 1034, crit: 0, effective: 944, overall: 1034

		Combat: Non-crit: 1033, crit: 0, effective: 936, overall: 1033

	Overheals: (8.66%)

		Non-crit: count: 26, total: 14333, ave: 551

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 25, total: 14263, ave: 570

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 2, effective healing: 12476 (0.11% of player's overall)

	Combat: hits: 2, effective healing: 12476 (0.11%)

	Total (raw) healing: 12476 (0.05% of player's overall)

	Combat: Total healing: 12476 (0.05%)

	Crits: 1 (50.00%)

	Combat Crits: 1 (50.00%)

	Averages: (6238)

		Non-crit: 4990, crit: 7486, effective: 6238, overall: 6238

		Combat: Non-crit: 4990, crit: 7486, effective: 6238, overall: 6238

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 2 secs 

		Combat GCD time: 2 secs 

	Average GCD time: 1.18

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 11 secs 

		Ticks: 3, effective: 2148, total: 2148

		Combat Duration: 11 secs 

		Combat Ticks: 3, effective: 2148, total: 2148

	With Ancestral and Earthliving:

		Effective: 14624 (0.12%), Total: 14624 (0.06%)

		Combat Effective: 14624 (0.13%), Total: 14624 (0.06%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.460726132894962

		1 int = 0.152293914221913

"Lifeblood"_hot: hits: 11, effective healing: 4702 (0.04% of player's overall)

	Combat: hits: 11, effective healing: 4702 (0.04%)

	Total (raw) healing: 5025 (0.02% of player's overall)

	Combat: Total healing: 5025 (0.02%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (456)

		Non-crit: 456, crit: 0, effective: 427, overall: 456

		Combat: Non-crit: 456, crit: 0, effective: 427, overall: 456

	Overheals: (6.43%)

		Non-crit: count: 1, total: 323, ave: 323

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 323, ave: 323

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0343 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0004 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0763 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1692 mp5

The weight of 1 int worth of mana pool is: 0.1466

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1692 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4828, total mana restored: 334934 (45.01% of overall)

	Combat count: 4712, mana restored: 327139 (45.42%)

	Ave: total: 69, in combat: 69

	Overall in combat mp5: 216.74

	Replenishment uptime in overall combat: 62.44%

	Replenishment uptime in intense fight: 87.97%

	Mana pool based on replenishment: 27770

	MP5 increased by:

		1 int = 0.197935 mp5 (0.225000 theoretical)

"Water Shield": count: 540, total mana restored: 288900 (38.82% of overall)

	Combat count: 530, mana restored: 283550 (39.36%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 187.86

	In combat uptime: 1 hour 47 mins 32 secs  (85.50%)

	Passive mp5: 94.0512

	Procs from damage/debuffs: 134

	MP5 from Improved Water Shield: 140.3616

	Procs from Improved Water Shield in combat: 396

		out of 853 procs possible, proc rate: 46.42%

	MP5 increased by:

		1 crit rating = 0.0658559168133411 mp5 

		1 int = 0.0217688006607234 mp5 

"Mana Tide Totem": count: 31, total mana restored: 53207 (7.15% of overall)

	Combat count: 31, mana restored: 53207 (7.39%)

	Ave: total: 1716, in combat: 1716

	Overall in combat mp5: 35.25

	Mana Tide usage in overall combat: 30.81%

	Shaman's Mana Tide usage in intense fight: 112.78%

	MP5 increased by:

		1 int = 0.081204 mp5 (0.072000 theoretical 5 min cooldown)

"Mana Restore": count: 83, total mana restored: 49800 (6.69% of overall)

	Combat count: 75, mana restored: 45000 (6.25%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 29.81

"Revitalize": count: 18, total mana restored: 5022 (0.67% of overall)

	Combat count: 16, mana restored: 4511 (0.63%)

	Ave: total: 279, in combat: 281

	Overall in combat mp5: 2.99

"Rapture": count: 8, total mana restored: 4579 (0.62% of overall)

	Combat count: 8, mana restored: 4579 (0.64%)

	Ave: total: 572, in combat: 572

	Overall in combat mp5: 3.03

"Totemic Call": count: 41, total mana restored: 4001 (0.54% of overall)

	Combat count: 25, mana restored: 2337 (0.32%)

	Ave: total: 97, in combat: 93

	Overall in combat mp5: 1.55

"Hymn of Hope": count: 4, total mana restored: 3668 (0.49% of overall)

	Combat count: 0, mana restored: 0 (0.00%)

	Ave: total: 917, in combat: 0

	Overall in combat mp5: 0.00



Total mp5 above character sheet (in raid): 477.23 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1247

	Ancestral Knowlege granting on ave: 124 int

	HEP per point: 20.0191

	HEP: 100.0954

Thundering Strikes talent points: 5

	HEP per point: 36.6858

	HEP: 183.4288

Improved Shields talent points: 3

	Water Shield Combat MP5: 24.50

	Water Shield Combat HEP: 21.23

	Water Shield Intense Fight MP5: 15.74

	Water Shield Intense Fight HEP: 13.64

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 48

		With 1 talent points: 39

		With 2 talent points: 33

	Casts saved with 2 points in Improved Earth shield: 15

	Global cooldown time: 1.20

	Combat time saved: 17 secs 

	Combat effective gained by fewer refreshes: 26473

	Combat HPS gained: 3.5079

	HEP: 9.9760

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 284 effective: 29826 (0.25%)

		Combat count: 284, effective: 29826 (0.27%), hps: 3.9521

		HEP: 11.2393

	Point 2 provided benefit count: 281 effective: 29579 (0.25%)

		Combat count: 281, effective: 29579 (0.27%), hps: 3.9194

		HEP: 11.1461

	Point 3 provided benefit count: 279 effective: 29311 (0.25%)

		Combat count: 279, effective: 29311 (0.26%), hps: 3.8839

		HEP: 11.0453

	Point 4 provided benefit count: 277 effective: 28759 (0.25%)

		Combat count: 277, effective: 28759 (0.26%), hps: 3.8107

		HEP: 10.8372

	Point 5 provided benefit count: 271 effective: 28231 (0.24%)

		Combat count: 271, effective: 28231 (0.25%), hps: 3.7408

		HEP: 10.6384

	Combat Total Earth Shield improved effective: 145708 (1.31%)

		HEP: 54.9063

	Improved Shields ave point HEP: 18.06

	Improved Earth Shield ave point HEP: 15.97

	Improved Shields and Improved Earth Shield total HEP: 86.11

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 55.2366

	Healing Wave HPS increase 5 points: 276.1831

	Combat time saved: 41 secs 

	Combat effective gained by saved time: 60530

	Combat HPS gained: 8.0205

	HEP per point: 4.5618

	HEP: 22.8092

Tidal Focus talent points: 5

	Combat heal mana used: 1502948

	Mana saved with Tidal Focus: 75147

	Combat MP5 per point: 9.9573, HEP: 8.6276

	Total Combat MP5: 49.7867, HEP: 43.1381

	Intense Fight MP5 per point: 13.3245, HEP: 11.5451

	Intense Fight MP5: 66.6225, HEP: 57.7256

Improved Water Shield talent points: 3

	Combat MP5 per point: 46.7872, HEP: 40.5392

	Total Combat MP5: 140.3616, HEP: 121.6176

	Intense Fight per point MP5: 40.23, HEP: 34.85

	Intense Fight MP5: 120.68, HEP: 104.56

	Number of Water Shield charges used in combat: 396

	Combat Water Shield refreshes needed: 99

	Global cooldown time: 1.20

	Combat time needed to refresh: 1 min 58 secs 

	Combat HEP: 55.7759, per point: 18.5920

	Intense HEP: 38.7209, per point: 12.9070

Tidal Force talent points: 1

	Tidal Force used 20 times

	Combat Not using Tidal Force: crits: 931, crit rate: 35.58%

	Combat Using Tidal Force: crits: 76, crit rate: 86.36%

		Combat Dose 3: crit rate: 95.24%

		Combat Dose 2: crit rate: 83.33%

		Combat Dose 1: crit rate: 46.15%

	Overall crit increase: 0.9992%

	HEP: 36.6558

Tidal Mastery talent points: 5

	HEP per point: 36.6858

	Total HEP: 183.4288

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1932 effective: 242364 (2.07%)

		Combat count: 1808, effective: 227442 (2.04%), hps: 30.1371

		HEP: 85.7058

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 227442 (2.04%)

		HEP: 85.7058

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 20 times

	Nature's Swiftness Heal Count: 20, Effective: 322096, total: 360055

		Combat Count: 20, Effective: 322096 (2.89%), total: 360055 (1.51%)

	Spell report:

		"Ancestral Awakening":

			Count: 2, Effective: 8583, total: 8583

			Combat Count: 2, Effective: 8583, total: 8583

		"Chain Heal":

			Count: 18, Effective: 286560, total: 323456

			Combat Count: 18, Effective: 286560, total: 323456

		"Healing Wave":

			Count: 2, Effective: 26953, total: 28016

			Combat Count: 2, Effective: 26953, total: 28016

	Average effective hps: 13471.5103, total hps: 15059.1272

	HEP: 121.3734

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 1, duration (with talent): 2 secs 

		Combat count: 1, duration (with talent): 2 secs  (0.0269%)

	Spell report:

		"Stormhammer": count: 1, duration: 2

		  dispels: 0, refreshes: 0

			Combat count: 1, duration: 2 (0.0269%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 5974 effective: 177991 (1.52%)

		Combat count: 5627, effective: 169281 (1.52%), hps: 22.4305

		HEP: 63.7893

	Point 2 provided benefit count: 5952 effective: 176026 (1.50%)

		Combat count: 5607, effective: 167411 (1.50%), hps: 22.1827

		HEP: 63.0845

	Point 3 provided benefit count: 5925 effective: 174132 (1.49%)

		Combat count: 5583, effective: 165636 (1.49%), hps: 21.9476

		HEP: 62.4159

	Point 4 provided benefit count: 5903 effective: 172565 (1.47%)

		Combat count: 5562, effective: 164097 (1.47%), hps: 21.7436

		HEP: 61.8360

	Point 5 provided benefit count: 5893 effective: 171407 (1.46%)

		Combat count: 5552, effective: 163059 (1.46%), hps: 21.6060

		HEP: 61.4445

	Combat Total Purification effective: 829486 (7.44%)

		HEP: 312.5703

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 123, restored mana: 171916

		Overall MP5: 113.8979

		Overall HEP: 98.6878

		Intense fight MP5: 507.1204

		Intense fight HEP: 439.3990

	Self report:

		Combat: Count: 31, restored mana: 53207 (7.3865%)

		Overall MP5: 35.2507

		Overall HEP: 30.5433

		Intense fight MP5: 126.0729

		Intense fight HEP: 109.2370

Talent Points in Cleanse Spirit: 1

	Count: 3

	Combat Count: 3

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 73.3715

	Blessing of Eternals earthliving weapon proc rate: 3.4707%

	Increased earthliving HEP per point: 19.0718

	Total HEP per point: 92.4434

	Total HEP: 184.8867

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1058 effective: 282434 (2.41%)

		Combat count: 976, effective: 260239 (2.34%), hps: 34.4827

		HEP: 98.0643

	Point 2 provided benefit count: 1024 effective: 263875 (2.25%)

		Combat count: 946, effective: 243746 (2.19%), hps: 32.2975

		HEP: 91.8496

	Combat Total Improved Chain Heal effective: 503986 (4.52%)

		HEP: 189.9139

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1247

	1 int = 0.1500 SP

	1247 int = 187.0750 SP

	HEP per point = 62.3583

	HEP = 187.0750

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 343 effective: 232019 (1.98%)

		Combat count: 339, effective: 230329 (2.07%), hps: 30.5196

		HEP: 86.7937

	Point 2 provided benefit count: 325 effective: 217569 (1.86%)

		Combat count: 322, effective: 216134 (1.94%), hps: 28.6388

		HEP: 81.4448

	Point 3 provided benefit count: 313 effective: 207413 (1.77%)

		Combat count: 310, effective: 205978 (1.85%), hps: 27.2930

		HEP: 77.6175

	Combat Total Ancestral Awakening effective: 652442 (5.86%)

		HEP: 245.8560

Earth Shield talent points: 1

	Combat uptime: 1 hour 27 mins 41 secs  (69.7169%)

	Combat base talent effective: 690586 (6.20%)

	Combat HPS increase: 91.5056

	HEP: 260.2295

Tidal Waves talent points: 5

	Buff applied count: 266, refreshed: 869

	Time saved: 1 min 13 secs 

		Combat time saved: 1 min 12 secs 

	Combat HPS increase from time saved: 14.1675

	Time Saved HEP: 40.2905

	Tidal waves effective: 98121 (0.8807%)

	Combat effective healing hps: 13.0016

	Effective healing HEP: 36.9747

	Tidal Waves hps: 27.1691, per point: 5.4338

	Tidal Waves HEP: 77.2652, per point: 15.4530

Riptide talent points: 1

	Riptide w/ hot effective: 1733603 (14.81%), total: 2158653 (8.45%)

		Combat effective: 1654567 (14.85%), total: 2070742 (8.66%)

	Chain heal increase casts: 8, effective: 3012 (0.03%), total: 3012 (0.01%)

		Combat casts: 8, effective: 3012 (0.03%), total: 3012 (0.01%)

	Combined effective: 1736615 (14.83%), total: 2161665 (8.46%)

		Combat effective: 1657579 (14.88%), total: 2073754 (8.67%)

	Combat HPS increase: 219.6360

	HEP: 624.6152


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 305, effective: 258533 (2.21%), total: 314309 (1.23%)

		Combat count: 285, effective: 238505 (2.14%)

		  total: 294281 (1.23%)

	Combat Chain Heal hps increase: 166.1751

	Combat HPS increase: 31.6029

	HEP: 89.8743

Glyph of Healing Stream Totem:

	Combat count: 1793, effective: 100655 (0.90%), total: 100987 (0.42%)

	(note: this count is the times the glyph provided a benefit.)

	Healing Stream Combat HPS increase: 5.1762

	Combat HPS increase: 13.3373

	HEP: 37.9295

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 52 secs 

	Combat HPS increase: 10.3288

	HEP: 29.3738

Darkmoon Card: Greatness:

	Replenishment extra mp5: 5.5815

	Mana Tide extra mp5: 3.0504

	Total extra mp5: 8.6319

	mp5 HEP: 7.4792

	Greatness combat uptime: 1 hour 17 mins 11 secs  (61.3755%)

	Ave extra combat int: 220.9519

	Ave extra int HEP: 87.3369

	Static Int: 90

	Static Int HEP: 72.2324

	Overall HEP: 167.0485


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3516 hps)

1 Crit rating = 0.7420 SP (0.2609 hps)

1 Haste rating = 0.7776 SP (0.2734 hps)

1 INT = 0.3953 SP (0.1390 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0659 mp5

1 Haste rating = -0.4719 mp5

1 INT = 0.4701 mp5

1 Mana = 0.0094 mp5

Total mana regen points needed from gear: 653.56


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.8665 (calculated)

1 mana = 0.0081

1 Haste rating = 0.5718

1 Crit rating = 0.7991

1 INT = 0.8026 (actual)

1 INT = 0.9314 (max theoretical)


Insightful Earthsiege Diamond HEP: 42.6863



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0081, Mp5=0.8665, Intellect=0.8026, HasteRating=0.5718, CritRating=0.7991, Stamina=0.1000, Armor=0.0100, MetaSocket=42.6863 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3953, HasteRating=0.7776, CritRating=0.7420, Stamina=0.1000, Armor=0.0100, MetaSocket=8.3008 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0081)+(mp5*0.8665)+(intellect*0.8026)+(hasterating*0.5718)+(critrating*0.7991)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.3953)+(hasterating*0.7776)+(critrating*0.7420)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5718&mp5=0.8665&mcr=0.7991&spd=1&Int=0.8026&Sta=0.1000&Arm=0.0100&Sckm=42.6863&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7776&mcr=0.7420&spd=1&Int=0.3953&Sta=0.1000&Arm=0.0100&Sckm=8.3008&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:86:79:80:57:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:74:39:77:-100:10:1

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Version 2.33

Naxx 25 - 3 wings + Sapph/KT

Glyphed ES, Riptide and LHW

Just wanted to test this glyph set up out and move away from CH as much as possible to get a feel for the numbers.

shaman_hep $Revision: 2.33 $

Total log time processed: 2 hours 4 mins 11 secs 

Evaluating heals for Sixthy:

Effective healing: 7788505

Total healing: 14441975

Total time spent healing: 40 mins 9 secs  (32.3402% of log file time)

Time in combat: 1 hour 23 mins 54 secs  (67.56%)

Time alive in combat: 1 hour 23 mins 12 secs  (99.18%)

Longest fight: 7 mins 3 secs 

Effective in combat healing: 7699911

Total in combat healing: 14227944

Total in combat time spent healing: 36 mins 33 secs  (43.5714% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 23 mins 20 secs  (99.32%)

	Blessing of Wisdom uptime: 37 mins 52 secs  (45.51%)

	Mana Spring Totem uptime: 1 hour 21 mins 16 secs  (96.86%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 21 mins 16 secs  (96.86%)

	Blessing of Kings uptime: 1 hour 21 mins 1 sec  (97.36%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 20 mins 54 secs  (97.22%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 20 mins 54 secs  (97.23%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 16 mins 7 secs  (91.48%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 1 hour 13 mins 30 secs  (88.33%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 13 mins 30 secs  (88.33%)

	Wrath of Air buff uptime: 1 hour 21 mins 39 secs  (97.32%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 23 mins 20 secs  (100.14%)

	Fortitude uptime: 1 hour 20 mins 54 secs  (97.23%)

	"Heroism" (983 haste rating) buff uptime: 5 mins 20 secs  (6.42%)


Totem Report for Sixthy:

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Magma Totem" uptime: 21 secs  (0.42%)

	"Cleansing Totem" uptime: 19 mins 34 secs  (23.52%)

	"Mana Tide Totem" uptime: 1 min 17 secs  (1.56%)

	"Wrath of Air Totem" uptime: 1 hour 11 mins 50 secs  (86.34%)

	"Earthbind Totem" uptime: 1 min 30 secs  (1.80%)

	"Flametongue Totem" uptime: 1 hour 19 secs  (72.49%)

	"Healing Stream Totem" uptime: 1 hour 5 mins  (78.11%)

	"Fire Elemental Totem" uptime: 19 mins 12 secs  (23.08%)

	"Stoneskin Totem" uptime: 1 hour 13 mins 4 secs  (87.81%)


Total mana used: 1128381

Total mana restored (not including gear): 552034

In combat mana used: 1104589

In combat mana restored (not including gear): 540807

Mana used in most mana intensive fight: 72891

	Start Time: 5/1 20:14:38.838

	Duration of that fight: 3 mins 57 secs 

	Mana pool for that fight: 28900

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1426.57743685716

	Tidal Focus mana saved: 3675.05599999999

	Mana restored that fight by abilities: 35601

		from Replenishment: 15124 (82.65% uptime)

		from Improved Water Shield: 4280

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 5885

		from Mana Tide (all shaman): 7590

		from Hymn of Hope: 0

		from Meta Gem or item procs: 1800

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 3 mins 2 secs  (76.91%)

	MP5 from Water Shield: 84.6046444304359

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 22.3788337263586

	MP5 (including Int/crit) needed naked: 840.052601541654

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.93%

		Replenishment: 4144.665

		Improved Water Shield: 4280

		Water Shield damage procs: 5885

		Mana Tide (only from this shaman): 2030.04

		Hymn of Hope: 0

		Other abilities: 922

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 91 mp5

		Water Shield passive: 84.6046444304359 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.2449966570951


Mana Used Report: (sorted by total)

"Lesser Healing Wave": count: 1001, total mana used: 626626 (55.53% of overall)

	In combat count: 996, mana used: 623496 (56.45%)

"Riptide": count: 373, total mana used: 280123 (24.83% of overall)

	In combat count: 365, mana used: 274115 (24.82%)

"Chain Heal": count: 86, total mana used: 68198 (6.04% of overall)

	In combat count: 86, mana used: 68198 (6.17%)

"Earth Shield": count: 87, total mana used: 54462 (4.83% of overall)

	In combat count: 80, mana used: 50080 (4.53%)

"Lightning Bolt": count: 55, total mana used: 24145 (2.14% of overall)

	In combat count: 55, mana used: 24145 (2.19%)

"Healing Wave": count: 10, total mana used: 10440 (0.93% of overall)

	In combat count: 10, mana used: 10440 (0.95%)

"Flametongue Totem": count: 19, total mana used: 9177 (0.81% of overall)

	In combat count: 16, mana used: 7728 (0.70%)

"Wrath of Air Totem": count: 19, total mana used: 9177 (0.81% of overall)

	In combat count: 16, mana used: 7728 (0.70%)

"Stoneskin Totem": count: 18, total mana used: 7902 (0.70% of overall)

	In combat count: 15, mana used: 6585 (0.60%)

"Wind Shock": count: 21, total mana used: 7371 (0.65% of overall)

	In combat count: 21, mana used: 7371 (0.67%)

"Cleanse Spirit": count: 16, total mana used: 4912 (0.44% of overall)

	In combat count: 16, mana used: 4912 (0.44%)

"Flame Shock": count: 5, total mana used: 3735 (0.33% of overall)

	In combat count: 5, mana used: 3735 (0.34%)

"Chain Lightning": count: 3, total mana used: 3426 (0.30% of overall)

	In combat count: 3, mana used: 3426 (0.31%)

"Ancestral Spirit": count: 1, total mana used: 3165 (0.28% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Earthliving Weapon": count: 12, total mana used: 3156 (0.28% of overall)

	In combat count: 2, mana used: 526 (0.05%)

"Healing Stream Totem": count: 22, total mana used: 2882 (0.26% of overall)

	In combat count: 20, mana used: 2620 (0.24%)

"Heroism": count: 2, total mana used: 2284 (0.20% of overall)

	In combat count: 2, mana used: 2284 (0.21%)

"Cleansing Totem": count: 6, total mana used: 2106 (0.19% of overall)

	In combat count: 6, mana used: 2106 (0.19%)

"Fire Elemental Totem": count: 2, total mana used: 2022 (0.18% of overall)

	In combat count: 2, mana used: 2022 (0.18%)

"Lava Burst": count: 3, total mana used: 1317 (0.12% of overall)

	In combat count: 3, mana used: 1317 (0.12%)

"Magma Totem": count: 1, total mana used: 1186 (0.11% of overall)

	In combat count: 1, mana used: 1186 (0.11%)

"Earthbind Totem": count: 2, total mana used: 438 (0.04% of overall)

	In combat count: 2, mana used: 438 (0.04%)

"Hex": count: 1, total mana used: 131 (0.01% of overall)

	In combat count: 1, mana used: 131 (0.01%)


Healing Report (sorted by effective):

"Lesser Healing Wave": hits: 1001, effective healing: 2852456 (36.62% of player's overall)

	Combat: hits: 996, effective healing: 2828542 (36.73%)

	Total (raw) healing: 6307571 (43.68% of player's overall)

	Combat: Total healing: 6274995 (44.10%)

	Crits: 412 (41.16%)

	Combat Crits: 409 (41.06%)

	Averages: (6301)

		Non-crit: 5222, crit: 7843, effective: 2849, overall: 6301

		Combat: Non-crit: 5222, crit: 7846, effective: 2839, overall: 6300

	Overheals: (54.78%)

		Non-crit: count: 410, total: 1506927, ave: 3675

		Crit: count: 343, total: 1948188, ave: 5679

		Combat Non-crit: count: 408, total: 1503516, ave: 3685

		Combat Crit: count: 342, total: 1942937, ave: 5681

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 19 mins 29 secs 

		Combat cast time: 19 mins 24 secs 

	Combat Average cast time: 1.17

	Haste capped casts count: 71 (7.09%)

		Combat count: 71 (7.13%)

	Ancestral:

		Procs: 354, effective: 614255, total: 874867

		Combat Procs: 351, effective: 612049, total: 867844

	Earthliving:

		Total Duration: 38 mins 8 secs 

		Ticks: 255, effective: 167197, total: 183507

		Combat Duration: 35 mins 50 secs 

		Combat Ticks: 253, effective: 166404, total: 181997

	With Ancestral and Earthliving:

		Effective: 3633908 (46.66%), Total: 7365945 (51.00%)

		Combat Effective: 3606995 (46.84%), Total: 7324836 (51.48%)

	Tidal waves count: 349, time saved: 0 sec 

		Combat count: 347, time saved: 0 sec 

	Tidal waves effective: 69477, total: 235386

		Combat effective: 68706, total: 233783

	Glyph of Lesser Healing Wave count: 119 (11.89%)

		Combat count: 119 (11.95%)

	Without glyph count: 882 (88.11%)

		Combat count: 877 (88.05%)

	Ave with Glyph effective: 2426, total: 7314

		Combat ave effective: 2426, total: 7314

	Ave without Glyph effective: 2906, total: 6164

		Combat ave effective: 2896, total: 6162

	Glyph added effective: 27896, total: 145063

		Combat effective: 27896, total: 145063

	HPS increased by:

		SP coefficient with current set/talents: 1.0229

		1 SP = 0.245598742235015

		1 Haste rating = 0.67698766393463

		1 crit rating = 0.406103325180189

		1 int = 0.134238239497314

"Earth Shield": hits: 401, effective healing: 1084030 (13.92% of player's overall)

	Combat: hits: 401, effective healing: 1084030 (14.08%)

	Total (raw) healing: 1393630 (9.65% of player's overall)

	Combat: Total healing: 1393630 (9.80%)

	Crits: 170 (42.39%)

	Combat Crits: 170 (42.39%)

	Averages: (3475)

		Non-crit: 2793, crit: 4401, effective: 2703, overall: 3475

		Combat: Non-crit: 2793, crit: 4401, effective: 2703, overall: 3475

	Overheals: (22.22%)

		Non-crit: count: 64, total: 128496, ave: 2007

		Crit: count: 67, total: 181104, ave: 2703

		Combat Non-crit: count: 64, total: 128496, ave: 2007

		Combat Crit: count: 67, total: 181104, ave: 2703

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.16

	Earth shield average time between procs: 7.44 secs

		in combat: 7.44 secs

	Combat uptime: 54 mins 29 secs  (65.4750%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0955617194018267

		1 crit rating = 0.0321720526483185

		1 int = 0.0106345342201001

"Riptide": hits: 373, effective healing: 931997 (11.97% of player's overall)

	Combat: hits: 365, effective healing: 903355 (11.73%)

	Total (raw) healing: 1427691 (9.89% of player's overall)

	Combat: Total healing: 1399049 (9.83%)

	Crits: 159 (42.63%)

	Combat Crits: 156 (42.74%)

	Averages: (3827)

		Non-crit: 3177, crit: 4762, effective: 2498, overall: 3827

		Combat: Non-crit: 3182, crit: 4766, effective: 2474, overall: 3833

	Overheals: (34.72%)

		Non-crit: count: 88, total: 203884, ave: 2316

		Crit: count: 95, total: 291810, ave: 3071

		Combat Non-crit: count: 88, total: 203884, ave: 2316

		Combat Crit: count: 95, total: 291810, ave: 3071

	Number of heals cast that did not land: 3, due to target death: 0

		Combat casts that did not land: 3, due to target death: 0

	Total GCD time: 7 mins 14 secs 

		Combat GCD time: 7 mins 4 secs 

	Combat Average GCD time: 1.16

	Haste capped casts count: 20 (5.36%)

		Combat count: 20 (5.48%)

	Ancestral:

		Procs: 202, effective: 271759, total: 351032

		Combat Procs: 199, effective: 269159, total: 346894

	Earthliving:

		Total Duration: 17 mins 39 secs 

		Ticks: 108, effective: 69877, total: 77047

		Combat Duration: 16 mins 48 secs 

		Combat Ticks: 103, effective: 66475, total: 73645

	With Ancestral and Earthliving:

		Effective: 1273633 (16.35%), Total: 1855770 (12.85%)

		Combat Effective: 1238989 (16.09%), Total: 1819588 (12.79%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.218218712545848

		1 crit rating = 0.385024269681803

		1 int = 0.127270516937756

"Ancestral Awakening": hits: 564, effective healing: 914522 (11.74% of player's overall)

	Combat: hits: 558, effective healing: 909716 (11.81%)

	Total (raw) healing: 1260438 (8.73% of player's overall)

	Combat: Total healing: 1249277 (8.78%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2234)

		Non-crit: 2234, crit: 0, effective: 1621, overall: 2234

		Combat: Non-crit: 2238, crit: 0, effective: 1630, overall: 2238

	Overheals: (27.44%)

		Non-crit: count: 210, total: 345916, ave: 1647

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 207, total: 339561, ave: 1640

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 8

"Riptide"_hot: hits: 827, effective healing: 718997 (9.23% of player's overall)

	Combat: hits: 797, effective healing: 694266 (9.02%)

	Total (raw) healing: 797809 (5.52% of player's overall)

	Combat: Total healing: 769936 (5.41%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (964)

		Non-crit: 964, crit: 0, effective: 869, overall: 964

		Combat: Non-crit: 966, crit: 0, effective: 871, overall: 966

	Overheals: (9.88%)

		Non-crit: count: 160, total: 78812, ave: 492

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 153, total: 75670, ave: 494

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 336, refresh count: 34

		Total Duration: 2 hours 2 mins 27 secs 

			Combat Duration: 1 hour 54 mins 23 secs 

		Overhealing ticks that did not tick: 1622

			Combat ticks: 1490

		Total healing w/ overheal ticks: 2362869 (14.76%)

			Combat: 2209984 (14.11%)

		Actual Overhealing: 1643872 (69.57%)

			Combat: 1515718 (68.59%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.055700209117524

		1 crit rating = 0

		1 int = 0

"Chain Heal": hits: 169, effective healing: 490035 (6.29% of player's overall)

	Combat: hits: 169, effective healing: 490035 (6.36%)

	Total (raw) healing: 1062301 (7.36% of player's overall)

	Combat: Total healing: 1062301 (7.47%)

	Crits: 86 (50.89%)

	Combat Crits: 86 (50.89%)

	Averages: (6285)

		Non-crit: 4870, crit: 7651, effective: 2899, overall: 6285

		Combat: Non-crit: 4870, crit: 7651, effective: 2899, overall: 6285

	Overheals: (53.87%)

		Non-crit: count: 48, total: 200472, ave: 4176

		Crit: count: 57, total: 371794, ave: 6522

		Combat Non-crit: count: 48, total: 200472, ave: 4176

		Combat Crit: count: 57, total: 371794, ave: 6522

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 31 secs 

		Combat cast time: 2 mins 31 secs 

	Combat Average cast time: 1.76

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 7 mins 

		Ticks: 40, effective: 29096, total: 29674

		Combat Duration: 6 mins 51 secs 

		Combat Ticks: 40, effective: 29096, total: 29674

	With Ancestral and Earthliving:

		Effective: 519131 (6.67%), Total: 1091975 (7.56%)

		Combat Effective: 519131 (6.74%), Total: 1091975 (7.67%)

	Number of Chain Heal casts started: 89 (3.37% canceled)

	Initial target hits: 86, crits: 43 (50.00%),

	  riptide: 0 (0.00%)

		combat hits: 86, crits: 43 (50.00%),

		  riptide: 0 (0.00%)

		Effective: 279184 (56.97%), Total: 757681 (71.32%)

			combat Effective: 279184 (56.97%), Total: 757681 (71.32%)

		Ave: non crit: 6894, crit: 10726, effective: 3246, overall: 8810

			combat non crit: 6894, crit: 10726, effective: 3246, overall: 8810

		Overheals non-crit count: 28, non-crit ave over: 5802

			combat non-crit count: 28, non-crit ave over: 5802

		Overheals crit count: 38, crit ave over: 8316

			combat crit count: 38, crit ave over: 8316

		Overhealed amount: 478497 (63.15%)

			combat amount: 478497 (63.15%)

	Second target hits: 52 (60.47% bounced), crits: 30 (57.69%),

	  riptide: 0 (0.00%)

		combat hits: 52 (60.47% bounced), crits: 30 (57.69%),

		  riptide: 0 (0.00%)

		Effective: 156761 (31.99%), Total: 238904 (22.49%)

			combat Effective: 156761 (31.99%), Total: 238904 (22.49%)

		Ave: non crit: 3475, crit: 5414, effective: 3014, overall: 4594

			combat non crit: 3475, crit: 5414, effective: 3014, overall: 4594

		Overheals non-crit count: 13, non-crit ave over: 2429

			combat non-crit count: 13, non-crit ave over: 2429

		Overheals crit count: 16, crit ave over: 3160

			combat crit count: 16, crit ave over: 3160

		Overhealed amount: 82143 (34.38%)

			combat amount: 82143 (34.38%)

	Third target hits: 31 (36.05% bounced), crits: 13 (41.94%),

	  riptide: 0 (0.00%)

		combat hits: 31 (36.05% bounced), crits: 13 (41.94%),

		  riptide: 0 (0.00%)

		Effective: 54090 (11.04%), Total: 65716 (6.19%)

			combat Effective: 54090 (11.04%), Total: 65716 (6.19%)

		Ave: non crit: 1742, crit: 2642, effective: 1744, overall: 2119

			combat non crit: 1742, crit: 2642, effective: 1744, overall: 2119

		Overheals non-crit count: 7, non-crit ave over: 917

			combat non-crit count: 7, non-crit ave over: 917

		Overheals crit count: 3, crit ave over: 1735

			combat crit count: 3, crit ave over: 1735

		Overhealed amount: 11626 (17.69%)

			combat amount: 11626 (17.69%)

	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),

	  riptide: 0 (0.00%)

	Glyph of Chain heal: effective: 0 (0.00% of total effective)

		combat effective: 0 (0.00% of combat effective)

	Processed by cast: 65, time: 19, less accurate: order: 0, count: 1

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.540060

			(0.2762 + 0.1841 + 0.0798 + 0.0000)

		1 Haste rating = 0.493329037203608

		1 crit rating = 0.346552834798425

			(0.0322 + 0.2086 + 0.1057 + 0.0000)

		1 int = 0.114553709737547

			(0.0107 + 0.0690 + 0.0349 + 0.0000)

"Healing Stream Totem"_hot: hits: 4156, effective healing: 426594 (5.48% of player's overall)

	Combat: hits: 3896, effective healing: 424288 (5.51%)

	Total (raw) healing: 1757997 (12.17% of player's overall)

	Combat: Total healing: 1649130 (11.59%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (423)

		Non-crit: 423, crit: 0, effective: 102, overall: 423

		Combat: Non-crit: 423, crit: 0, effective: 108, overall: 423

	Overheals: (75.73%)

		Non-crit: count: 3200, total: 1331403, ave: 416

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 2945, total: 1224842, ave: 415

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0113578105749487

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 407, effective healing: 269040 (3.45% of player's overall)

	Combat: hits: 400, effective healing: 264845 (3.44%)

	Total (raw) healing: 293121 (2.03% of player's overall)

	Combat: Total healing: 288209 (2.03%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (720)

		Non-crit: 720, crit: 0, effective: 661, overall: 720

		Combat: Non-crit: 720, crit: 0, effective: 662, overall: 720

	Overheals: (8.22%)

		Non-crit: count: 70, total: 24081, ave: 344

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 69, total: 23364, ave: 338

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 23 mins 20 secs  (99.32%)

	Earthliving applied count: 302, refresh count: 53

	Earthliving proc rate when ELW is applied: 22.9032%

	Earthliving proc rate overall: 22.9032%

		Total Duration: 1 hour 3 mins 46 secs 

			Combat Duration: 1 hour 27 secs 

		Overhealing ticks that did not tick: 868

			Combat ticks: 809

		Total healing w/ overheal ticks: 918503 (6.10%)

			Combat: 871325 (5.88%)

		Actual Overhealing: 649463 (70.71%)

			Combat: 606480 (69.60%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.207537

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 10, effective healing: 96643 (1.24% of player's overall)

	Combat: hits: 10, effective healing: 96643 (1.26%)

	Total (raw) healing: 136875 (0.95% of player's overall)

	Combat: Total healing: 136875 (0.96%)

	Crits: 8 (80.00%)

	Combat Crits: 8 (80.00%)

	Averages: (13687)

		Non-crit: 10095, crit: 14585, effective: 9664, overall: 13687

		Combat: Non-crit: 10095, crit: 14585, effective: 9664, overall: 13687

	Overheals: (29.39%)

		Non-crit: count: 1, total: 10325, ave: 10325

		Crit: count: 7, total: 29907, ave: 4272

		Combat Non-crit: count: 1, total: 10325, ave: 10325

		Combat Crit: count: 7, total: 29907, ave: 4272

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 13 secs 

		Combat cast time: 13 secs 

	Combat Average cast time: 1.30

	Haste capped casts count: 2 (20.00%)

		Combat count: 2 (20.00%)

	Ancestral:

		Procs: 8, effective: 28508, total: 34539

		Combat Procs: 8, effective: 28508, total: 34539

	Earthliving:

		Total Duration: 32 secs 

		Ticks: 4, effective: 2870, total: 2893

		Combat Duration: 32 secs 

		Combat Ticks: 4, effective: 2870, total: 2893

	With Ancestral and Earthliving:

		Effective: 128021 (1.64%), Total: 174307 (1.21%)

		Combat Effective: 128021 (1.66%), Total: 174307 (1.23%)

	Tidal waves count: 4, time saved: 2 secs 

		Combat count: 4, time saved: 2 secs 

	Tidal waves effective: 2762, total: 6434

		Combat effective: 2762, total: 6434

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 10 (100.00%)

		Combat count: 10 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 9664, total: 13687

		Combat ave effective: 9664, ave total: 13687

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.401002479537637

		1 Haste rating = 1.77903377679005

		1 crit rating = 1.58341508228796

		1 int = 0.523400917600266

"Gift of the Naaru"_hot: hits: 3, effective healing: 4191 (0.05% of player's overall)

	Combat: hits: 3, effective healing: 4191 (0.05%)

	Total (raw) healing: 4542 (0.03% of player's overall)

	Combat: Total healing: 4542 (0.03%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1514)

		Non-crit: 1514, crit: 0, effective: 1397, overall: 1514

		Combat: Non-crit: 1514, crit: 0, effective: 1397, overall: 1514

	Overheals: (7.73%)

		Non-crit: count: 1, total: 351, ave: 351

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 351, ave: 351

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.1964 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.1912 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.2126 mp5

The weight of 1 int worth of mana pool is: 0.2647

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.3795 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 425, total mana restored: 227375 (41.19% of overall)

	Combat count: 420, mana restored: 224700 (41.55%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 225.02

	In combat uptime: 1 hour 5 mins 37 secs  (78.86%)

	Passive mp5: 86.7447

	Procs from damage/debuffs: 107

	MP5 from Improved Water Shield: 167.6942

	Procs from Improved Water Shield in combat: 313

		out of 969 procs possible, proc rate: 32.28%

	MP5 increased by:

		1 crit rating = 0.113151138733971 mp5 

		1 int = 0.037402327730326 mp5 

"Replenishment": count: 2923, total mana restored: 222773 (40.35% of overall)

	Combat count: 2847, mana restored: 217177 (40.16%)

	Ave: total: 76, in combat: 76

	Overall in combat mp5: 217.49

	Replenishment uptime in overall combat: 57.02%

	Replenishment uptime in intense fight: 82.65%

	Mana pool based on replenishment: 30513

	MP5 increased by:

		1 int = 0.185965 mp5 (0.225000 theoretical)

"Mana Tide Totem": count: 24, total mana restored: 45855 (8.31% of overall)

	Combat count: 24, mana restored: 45855 (8.48%)

	Ave: total: 1910, in combat: 1910

	Overall in combat mp5: 45.92

	Mana Tide usage in overall combat: 36.05%

	Shaman's Mana Tide usage in intense fight: 126.51%

	MP5 increased by:

		1 int = 0.091085 mp5 (0.072000 theoretical 5 min cooldown)

"Mana Restore": count: 69, total mana restored: 41400 (7.50% of overall)

	Combat count: 66, mana restored: 39600 (7.32%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 39.66

"Revitalize": count: 38, total mana restored: 11633 (2.11% of overall)

	Combat count: 34, mana restored: 10477 (1.94%)

	Ave: total: 306, in combat: 308

	Overall in combat mp5: 10.49

"Judgement of Wisdom": count: 27, total mana restored: 2371 (0.43% of overall)

	Combat count: 27, mana restored: 2371 (0.44%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 2.37

"Totemic Call": count: 6, total mana restored: 627 (0.11% of overall)

	Combat count: 6, mana restored: 627 (0.12%)

	Ave: total: 104, in combat: 104

	Overall in combat mp5: 0.63



Total mp5 above character sheet (in raid): 541.58 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1422

	Ancestral Knowlege granting on ave: 142 int

	HEP per point: 36.0340

	HEP: 180.1699

Thundering Strikes talent points: 5

	HEP per point: 70.3639

	HEP: 351.8195

Improved Shields talent points: 3

	Water Shield Combat MP5: 27.00

	Water Shield Combat HEP: 33.62

	Water Shield Intense Fight MP5: 25.72

	Water Shield Intense Fight HEP: 32.02

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 50

		With 1 talent points: 43

		With 2 talent points: 37

	Casts saved with 2 points in Improved Earth shield: 13

	Global cooldown time: 1.17

	Combat time saved: 15 secs 

	Combat effective gained by fewer refreshes: 23418

	Combat HPS gained: 4.6904

	HEP: 22.3244

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 300 effective: 33648 (0.43%)

		Combat count: 300, effective: 33648 (0.44%), hps: 6.7392

		HEP: 32.0763

	Point 2 provided benefit count: 297 effective: 33370 (0.43%)

		Combat count: 297, effective: 33370 (0.43%), hps: 6.6836

		HEP: 31.8117

	Point 3 provided benefit count: 293 effective: 32587 (0.42%)

		Combat count: 293, effective: 32587 (0.42%), hps: 6.5269

		HEP: 31.0656

	Point 4 provided benefit count: 287 effective: 32116 (0.41%)

		Combat count: 287, effective: 32116 (0.42%), hps: 6.4324

		HEP: 30.6158

	Point 5 provided benefit count: 285 effective: 31768 (0.41%)

		Combat count: 285, effective: 31768 (0.41%), hps: 6.3628

		HEP: 30.2849

	Combat Total Earth Shield improved effective: 163491 (2.12%)

		HEP: 155.8543

	Improved Shields ave point HEP: 42.38

	Improved Earth Shield ave point HEP: 42.33

	Improved Shields and Improved Earth Shield total HEP: 211.80

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 143.8517

	Healing Wave HPS increase 5 points: 719.2586

	Combat time saved: 5 secs 

	Combat effective gained by saved time: 7710

	Combat HPS gained: 1.5444

	HEP per point: 1.4701

	HEP: 7.3507

Tidal Focus talent points: 5

	Combat heal mana used: 1081152

	Mana saved with Tidal Focus: 54057

	Combat MP5 per point: 10.8270, HEP: 13.4795

	Total Combat MP5: 54.1348, HEP: 67.3977

	Intense Fight MP5 per point: 15.4973, HEP: 19.2941

	Intense Fight MP5: 77.4867, HEP: 96.4707

Improved Water Shield talent points: 3

	Combat MP5 per point: 55.8981, HEP: 69.5929

	Total Combat MP5: 167.6942, HEP: 208.7787

	Intense Fight per point MP5: 30.08, HEP: 37.45

	Intense Fight MP5: 90.24, HEP: 112.35

	Number of Water Shield charges used in combat: 313

	Combat Water Shield refreshes needed: 78

	Global cooldown time: 1.17

	Combat time needed to refresh: 1 min 31 secs 

	Combat HEP: 74.4030, per point: 24.8010

	Intense HEP: -22.0251, per point: -7.3417

Tidal Force talent points: 1

	Tidal Force used 10 times

	Combat Not using Tidal Force: crits: 475, crit rate: 41.52%

	Combat Using Tidal Force: crits: 28, crit rate: 90.32%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 90.00%

		Combat Dose 1: crit rate: 77.78%

	Overall crit increase: 0.6782%

	HEP: 47.7195

Tidal Mastery talent points: 5

	HEP per point: 70.3639

	Total HEP: 351.8195

Restorative Totems talent points: 3

	Point 1 provided benefit count: 978 effective: 42545 (0.55%)

		Combat count: 973, effective: 42338 (0.55%), hps: 8.4798

		HEP: 40.3610

	Point 2 provided benefit count: 969 effective: 42202 (0.54%)

		Combat count: 964, effective: 41996 (0.55%), hps: 8.4113

		HEP: 40.0346

	Point 3 provided benefit count: 963 effective: 42042 (0.54%)

		Combat count: 958, effective: 41836 (0.54%), hps: 8.3792

		HEP: 39.8818

	Combat Total Healing Stream improved effective: 126171 (1.64%)

		HEP: 120.2774

Healing Way talent points: 0

	Applied or refreshed 21 times.

	Combat added effective: 0, added total: 0

	Combat Healing Wave hps increase: 0.0000

	Combat HPS increase: 0.0000, per my point: 0.0000

	HEP: 0.0000, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 11 times

	Nature's Swiftness Heal Count: 11, Effective: 148150, total: 195277

		Combat Count: 11, Effective: 148150 (1.92%), total: 195277 (1.37%)

	Spell report:

		"Ancestral Awakening":

			Count: 8, Effective: 28508, total: 34539

			Combat Count: 8, Effective: 28508, total: 34539

		"Chain Heal":

			Count: 3, Effective: 32865, total: 44054

			Combat Count: 3, Effective: 32865, total: 44054

		"Healing Wave":

			Count: 8, Effective: 86777, total: 116684

			Combat Count: 8, Effective: 86777, total: 116684

	Average effective hps: 11530.0748, total hps: 15197.8294

	HEP: 141.2296

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 1, duration (with talent): 4 secs 

		Combat count: 1, duration (with talent): 4 secs  (0.0808%)

	Spell report:

		"Strangulate": count: 1, duration: 4

		  dispels: 0, refreshes: 0

			Combat count: 1, duration: 4 (0.0808%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 3186 effective: 105863 (1.36%)

		Combat count: 3138, effective: 104400 (1.36%), hps: 20.9099

		HEP: 99.5236

	Point 2 provided benefit count: 3168 effective: 103949 (1.33%)

		Combat count: 3121, effective: 102575 (1.33%), hps: 20.5444

		HEP: 97.7838

	Point 3 provided benefit count: 3145 effective: 102810 (1.32%)

		Combat count: 3098, effective: 101436 (1.32%), hps: 20.3162

		HEP: 96.6979

	Point 4 provided benefit count: 3134 effective: 101497 (1.30%)

		Combat count: 3087, effective: 100123 (1.30%), hps: 20.0532

		HEP: 95.4462

	Point 5 provided benefit count: 3112 effective: 100148 (1.29%)

		Combat count: 3065, effective: 98774 (1.28%), hps: 19.7830

		HEP: 94.1601

	Combat Total Purification effective: 507309 (6.59%)

		HEP: 483.6116

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 44, restored mana: 58474

		Overall MP5: 58.5575

		Overall HEP: 72.9039

		Intense fight MP5: 160.0314

		Intense fight HEP: 199.2385

	Self report:

		Combat: Count: 24, restored mana: 45855 (8.4790%)

		Overall MP5: 45.9205

		Overall HEP: 57.1709

		Intense fight MP5: 160.0314

		Intense fight HEP: 199.2385

Talent Points in Cleanse Spirit: 1

	Count: 16

	Combat Count: 16

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 140.7278

	Blessing of Eternals earthliving weapon proc rate: 2.9032%

	Increased earthliving HEP per point: 16.0018

	Total HEP per point: 156.7297

	Total HEP: 313.4593

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 76 effective: 30507 (0.39%)

		Combat count: 76, effective: 30507 (0.40%), hps: 6.1102

		HEP: 29.0826

	Point 2 provided benefit count: 70 effective: 27607 (0.35%)

		Combat count: 70, effective: 27607 (0.36%), hps: 5.5294

		HEP: 26.3179

	Combat Total Improved Chain Heal effective: 58115 (0.75%)

		HEP: 55.4005

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1422

	1 int = 0.1500 SP

	1422 int = 213.4333 SP

	HEP per point = 71.1444

	HEP = 213.4333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 467 effective: 331109 (4.25%)

		Combat count: 464, effective: 329507 (4.28%), hps: 65.9956

		HEP: 314.1153

	Point 2 provided benefit count: 430 effective: 306396 (3.93%)

		Combat count: 427, effective: 304794 (3.96%), hps: 61.0459

		HEP: 290.5564

	Point 3 provided benefit count: 401 effective: 277016 (3.56%)

		Combat count: 398, effective: 275414 (3.58%), hps: 55.1616

		HEP: 262.5494

	Combat Total Ancestral Awakening effective: 909716 (11.81%)

		HEP: 867.2211

Earth Shield talent points: 1

	Combat uptime: 54 mins 29 secs  (65.4750%)

	Combat base talent effective: 765929 (9.95%)

	Combat HPS increase: 153.4047

	HEP: 730.1511

Tidal Waves talent points: 5

	Buff applied count: 315, refreshed: 1327

	Time saved: 2 secs 

		Combat time saved: 2 secs 

	Combat HPS increase from time saved: 0.6497

	Time Saved HEP: 3.0921

	Tidal waves effective: 71468 (0.9282%)

	Combat effective healing hps: 14.3141

	Effective healing HEP: 68.1302

	Tidal Waves hps: 14.9638, per point: 2.9928

	Tidal Waves HEP: 71.2223, per point: 14.2445

Riptide talent points: 1

	Riptide w/ hot effective: 1650994 (21.20%), total: 2225500 (15.41%)

		Combat effective: 1597621 (20.75%), total: 2168985 (15.24%)

	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

	Combined effective: 1650994 (21.20%), total: 2225500 (15.41%)

		Combat effective: 1597621 (20.75%), total: 2168985 (15.24%)

	Combat HPS increase: 319.9806

	HEP: 1522.9926


--------------------

Current glyph report:


Glyph of Earth Shield:

	Combat count: 281, effective: 154609 (2.01% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 51.7982

	Combat HPS increase: 30.9660

	HEP: 147.3872

Glyph of Lesser Healing Wave:

	Count: 119, effective: 27896 (0.36%), total: 145063 (1.00%)

		Combat count: 119, effective: 27896 (0.36%),

		  total: 145063 (1.02%)

	Glyph of LHW Combat hps: 23.9643

	Combat HPS increase: 5.5873

	HEP: 26.5934

Glyph of Riptide:

	Extra riptide time: 34 mins 59 secs 

		Combat Extra time: 24 mins 45 secs 

	Riptide lasted into glyph time 364 times (82.3529%)

	Count: 201, effective: 174059 (2.23%), total: 194644 (1.35%)

		Combat count: 193, effective: 166713 (2.17%),

		  total: 187032 (1.31%)

	Overhealing ticks that did not tick: 498

		Combat ticks: 302

	Total healing w/ overheal ticks: 675742 (4.53%)

		Combat: 478866 (3.30%)

	Total Overhealing w/ overheal ticks: 501683 (74.24%)

		Combat: 312153 (65.19%)

	Combat HPS increase: 33.3902

	HEP: 158.9255

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 40 secs 

	Combat HPS increase: 12.6279

	HEP: 60.1041


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 78.8588%

		Combat mana restored from passive mp5: 7874

		Combat passive MP5: 7.8859, HEP: 9.8179

		Combat Orb MP5: 18.0017, HEP: 22.4120

		Combat passive+Orb MP5: 25.89, HEP: 32.23

	Intense fight:

		Intense fight Water Shield uptime: 76.9133%

		Intense fight mana restored from passive mp5: 364

		Intense fight passive MP5: 7.6913, HEP: 9.5757

		Intense Fight Orb MP5: 17.1459, HEP: 21.3466

		Intense Fight passive+Orb MP5: 24.8372, HEP: 30.9223

Tier 7 4-piece:

	Effective: 17942 (0.23%), Total: 58748 (0.41%)

		Combat Effective: 17942 (0.23%), Total: 58748 (0.41%)

	Combat HPS: 3.5936

	HEP: 17.1043

Darkmoon Card: Greatness:

	Replenishment extra mp5: 4.4786

	Mana Tide extra mp5: 4.2547

	Total extra mp5: 8.7333

	mp5 HEP: 10.8729

	Greatness combat uptime: 33 mins 46 secs  (40.5832%)

	Ave extra combat int: 146.0994

	Ave extra int HEP: 89.1285

	Static Int: 90

	Static Int HEP: 113.9604

	Overall HEP: 213.9619


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2101 hps)

1 Crit rating = 1.3918 SP (0.2924 hps)

1 Haste rating = 2.1144 SP (0.4442 hps)

1 INT = 0.6101 SP (0.1282 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.1132 mp5

1 Haste rating = -0.5358 mp5

1 INT = 0.5270 mp5

1 Mana = 0.0118 mp5

Total mana regen points needed from gear: 840.05


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.2450 (calculated)

1 mana = 0.0147

1 Haste rating = 1.6149

1 Crit rating = 1.5326

1 INT = 1.2662 (actual)

1 INT = 1.3999 (max theoretical)


Insightful Earthsiege Diamond HEP: 75.9630



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0147, Mp5=1.2450, Intellect=1.2662, HasteRating=1.6149, CritRating=1.5326, Stamina=0.1000, Armor=0.0100, MetaSocket=75.9630 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.6101, HasteRating=2.1144, CritRating=1.3918, Stamina=0.1000, Armor=0.0100, MetaSocket=12.8111 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0147)+(mp5*1.2450)+(intellect*1.2662)+(hasterating*1.6149)+(critrating*1.5326)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.6101)+(hasterating*2.1144)+(critrating*1.3918)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.6149&mp5=1.2450&mcr=1.5326&spd=1&Int=1.2662&Sta=0.1000&Arm=0.0100&Sckm=75.9630&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=2.1144&mcr=1.3918&spd=1&Int=0.6101&Sta=0.1000&Arm=0.0100&Sckm=12.8111&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:124:153:126:161:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:139:61:211:-100:10:1

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I tested going with Glyph of Chain Heal, Glyph of Earth Shield and Glyph or Riptide in Ulduar25 tonight. When I died and ankhed up, my mana pool felt totally gimp without a mana regen glyph, in a perfect situation that shouldn't happen, but when working on progression it definitely does.

Our raid used a lot of group up strats tonight for the earlier bosses, so Glyph of Chain Heal suited pretty well tonight (75% hit two targets, 62% hit 3 targets, 48% hit 4 targets tonight). Other shaman may not be so lucky with their raids.


shaman_hep $Revision: 2.33 $

Total log time processed: 4 hours 59 mins 28 secs 

Evaluating heals for Trelis:

Effective healing: 16843645

Total healing: 31520208

Total time spent healing: 1 hour 5 mins 33 secs  (21.8913% of log file time)

Time in combat: 2 hours 44 mins  (54.77%)

Time alive in combat: 2 hours 33 mins 2 secs  (93.31%)

Longest fight: 12 mins 5 secs 

Effective in combat healing: 15379609

Total in combat healing: 26453353

Total in combat time spent healing: 57 mins 2 secs  (34.7818% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 3 mins 22 secs  (75.22%)

	Blessing of Wisdom uptime: 1 hour 52 mins 56 secs  (73.80%)

	Mana Spring Totem uptime: 6 mins 50 secs  (4.18%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 56 mins 12 secs  (70.85%)

	Blessing of Kings uptime: 2 hours 15 mins 19 secs  (88.43%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 8 mins 22 secs  (83.88%)

	Arcane Int/Brilliance/Fel Int uptime: 2 hours 3 mins 48 secs  (80.90%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 50 mins 16 secs  (72.06%)

	Moonkin Aura buff uptime: 1 hour 36 mins 14 secs  (62.88%)

	Retribution Aura uptime: 0 sec  (0.00%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 36 mins 14 secs  (62.88%)

	Wrath of Air buff uptime: 2 hours 12 secs  (73.29%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 2 hours 2 mins 21 secs  (79.95%)

	Fortitude uptime: 2 hours 8 mins 31 secs  (83.98%)

	"Bloodlust" (983 haste rating) buff uptime: 9 mins 38 secs  (6.30%)


Totem Report for Trelis:

	"Magma Totem" uptime: 2 mins 17 secs  (1.50%)

	"Tremor Totem" uptime: 10 mins 14 secs  (6.70%)

	"Strength of Earth Totem" uptime: 1 min 15 secs  (0.83%)

	"Nature Resistance Totem" uptime: 17 mins  (11.11%)

	"Mana Tide Totem" uptime: 2 mins 33 secs  (1.67%)

	"Grounding Totem" uptime: 45 secs  (0.49%)

	"Wrath of Air Totem" uptime: 1 hour 39 mins 33 secs  (65.05%)

	"Earthbind Totem" uptime: 2 mins 35 secs  (1.69%)

	"Flametongue Totem" uptime: 1 hour 56 mins 1 sec  (75.81%)

	"Healing Stream Totem" uptime: 1 hour 56 mins 38 secs  (76.22%)

	"Stoneskin Totem" uptime: 1 hour 36 mins 25 secs  (63.00%)

	"Mana Spring Totem" uptime: 3 mins 1 sec  (1.97%)


Total mana used: 1929909

Total mana restored (not including gear): 757948

In combat mana used: 1687572

In combat mana restored (not including gear): 716676

Mana used in most mana intensive fight: 104301

	Start Time: 5/1 22:31:01.171

	Duration of that fight: 6 mins 54 secs 

	Mana pool for that fight: 24166

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1195.77931866144

	Tidal Focus mana saved: 5582.92

	Mana restored that fight by abilities: 42414

		from Replenishment: 20132 (80.07% uptime)

		from Improved Water Shield: 6955

			while Tidal Force was up: 1070

		from Water Shield damage/debuff procs: 0

		from Mana Tide (all shaman): 5798

		from Hymn of Hope: 2319

		from Meta Gem or item procs: 3000

		from Mana Potion: 4210

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 6 mins 53 secs  (99.81%)

	MP5 from Water Shield: 109.788821222986

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 298.719951764654

	MP5 (including Int/crit) needed naked: 752.253445885848

		Sources of mana naked:

		Mana Pool unbuffed: 6141

		Mana from Blessing of Kings on base int: 202.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.00%

		Crit % buffed: 22.89%

		Replenishment: 6938.385

		Improved Water Shield: 6955

		Water Shield damage procs: 0

		Mana Tide (only from this shaman): 2006.28

		Hymn of Hope: 501.57

		Other abilities: 0

		(Not included: Mana Potion: 4210)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 109.788821222986 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.09703627525019


Mana Used Report: (sorted by total)

"Lesser Healing Wave": count: 902, total mana used: 564652 (29.26% of overall)

	In combat count: 857, mana used: 536482 (31.79%)

"Chain Heal": count: 741, total mana used: 532779 (27.61% of overall)

	In combat count: 668, mana used: 480292 (28.46%)

"Riptide": count: 650, total mana used: 488150 (25.29% of overall)

	In combat count: 547, mana used: 410797 (24.34%)

"Earth Shield": count: 99, total mana used: 61974 (3.21% of overall)

	In combat count: 75, mana used: 46950 (2.78%)

"Healing Wave": count: 58, total mana used: 60552 (3.14% of overall)

	In combat count: 42, mana used: 43848 (2.60%)

"Ancestral Spirit": count: 9, total mana used: 28485 (1.48% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Flametongue Totem": count: 56, total mana used: 27048 (1.40% of overall)

	In combat count: 45, mana used: 21735 (1.29%)

"Wrath of Air Totem": count: 56, total mana used: 27048 (1.40% of overall)

	In combat count: 44, mana used: 21252 (1.26%)

"Stoneskin Totem": count: 56, total mana used: 24584 (1.27% of overall)

	In combat count: 47, mana used: 20633 (1.22%)

"Bloodlust": count: 19, total mana used: 21698 (1.12% of overall)

	In combat count: 19, mana used: 21698 (1.29%)

"Chain Lightning": count: 16, total mana used: 18272 (0.95% of overall)

	In combat count: 16, mana used: 18272 (1.08%)

"Flame Shock": count: 23, total mana used: 17181 (0.89% of overall)

	In combat count: 23, mana used: 17181 (1.02%)

"Lightning Bolt": count: 30, total mana used: 13170 (0.68% of overall)

	In combat count: 30, mana used: 13170 (0.78%)

"Healing Stream Totem": count: 86, total mana used: 11266 (0.58% of overall)

	In combat count: 51, mana used: 6681 (0.40%)

"Magma Totem": count: 8, total mana used: 9488 (0.49% of overall)

	In combat count: 8, mana used: 9488 (0.56%)

"Lava Burst": count: 16, total mana used: 7024 (0.36% of overall)

	In combat count: 16, mana used: 7024 (0.42%)

"Earth Shock": count: 7, total mana used: 5537 (0.29% of overall)

	In combat count: 7, mana used: 5537 (0.33%)

"Earthliving Weapon": count: 17, total mana used: 4471 (0.23% of overall)

	In combat count: 2, mana used: 526 (0.03%)

"Nature Resistance Totem": count: 6, total mana used: 2106 (0.11% of overall)

	In combat count: 6, mana used: 2106 (0.12%)

"Mana Spring Totem": count: 7, total mana used: 1225 (0.06% of overall)

	In combat count: 5, mana used: 875 (0.05%)

"Strength of Earth Totem": count: 2, total mana used: 878 (0.05% of overall)

	In combat count: 2, mana used: 878 (0.05%)

"Earthbind Totem": count: 4, total mana used: 876 (0.05% of overall)

	In combat count: 4, mana used: 876 (0.05%)

"Frost Shock": count: 1, total mana used: 791 (0.04% of overall)

	In combat count: 1, mana used: 791 (0.05%)

"Tremor Totem": count: 5, total mana used: 435 (0.02% of overall)

	In combat count: 3, mana used: 261 (0.02%)

"Grounding Totem": count: 1, total mana used: 219 (0.01% of overall)

	In combat count: 1, mana used: 219 (0.01%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2111, effective healing: 5618557 (33.36% of player's overall)

	Combat: hits: 1872, effective healing: 5157855 (33.54%)

	Total (raw) healing: 9988950 (31.69% of player's overall)

	Combat: Total healing: 9034855 (34.15%)

	Crits: 844 (39.98%)

	Combat Crits: 748 (39.96%)

	Averages: (4731)

		Non-crit: 3867, crit: 6029, effective: 2661, overall: 4731

		Combat: Non-crit: 3962, crit: 6124, effective: 2755, overall: 4826

	Overheals: (43.75%)

		Non-crit: count: 527, total: 1962425, ave: 3723

		Crit: count: 430, total: 2407968, ave: 5599

		Combat Non-crit: count: 457, total: 1760192, ave: 3851

		Combat Crit: count: 366, total: 2116808, ave: 5783

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 25 mins 13 secs 

		Combat cast time: 22 mins 33 secs 

	Combat Average cast time: 2.03

	Haste capped casts count: 3 (0.40%)

		Combat count: 3 (0.45%)

	Earthliving:

		Total Duration: 1 hour 26 mins 33 secs 

		Ticks: 646, effective: 423913, total: 457131

		Combat Duration: 1 hour 18 mins 6 secs 

		Combat Ticks: 621, effective: 408955, total: 440515

	With Ancestral and Earthliving:

		Effective: 6042470 (35.87%), Total: 10446081 (33.14%)

		Combat Effective: 5566810 (36.20%), Total: 9475370 (35.82%)

	Number of Chain Heal casts started: 796 (6.91% canceled)

	Initial target hits: 741, crits: 317 (42.78%),

	  riptide: 8 (1.08%)

		combat hits: 668, crits: 282 (42.22%),

		  riptide: 8 (1.20%)

		Effective: 2658515 (47.32%), Total: 6328935 (63.36%)

			combat Effective: 2483222 (48.14%), Total: 5760084 (63.75%)

		Ave: non crit: 7088, crit: 10483, effective: 3587, overall: 8541

			combat non crit: 7165, crit: 10617, effective: 3717, overall: 8622

		Overheals non-crit count: 292, non-crit ave over: 5609

			combat non-crit count: 260, non-crit ave over: 5716

		Overheals crit count: 262, crit ave over: 7757

			combat crit count: 228, crit ave over: 7853

		Overhealed amount: 3670420 (57.99%)

			combat amount: 3276862 (56.89%)

	Second target hits: 558 (75.30% bounced), crits: 214 (38.35%),

	  riptide: 5 (0.90%)

		combat hits: 495 (74.10% bounced), crits: 190 (38.38%),

		  riptide: 5 (1.01%)

		Effective: 1822017 (32.43%), Total: 2327399 (23.30%)

			combat Effective: 1663441 (32.25%), Total: 2090878 (23.14%)

		Ave: non crit: 3524, crit: 5210, effective: 3265, overall: 4170

			combat non crit: 3560, crit: 5288, effective: 3360, overall: 4223

		Overheals non-crit count: 128, non-crit ave over: 1843

			combat non-crit count: 101, non-crit ave over: 1916

		Overheals crit count: 85, crit ave over: 3169

			combat crit count: 70, crit ave over: 3341

		Overhealed amount: 505382 (21.71%)

			combat amount: 427437 (20.44%)

	Third target hits: 456 (61.54% bounced), crits: 179 (39.25%),

	  riptide: 3 (0.66%)

		combat hits: 401 (60.03% bounced), crits: 159 (39.65%),

		  riptide: 3 (0.75%)

		Effective: 811349 (14.44%), Total: 955662 (9.57%)

			combat Effective: 725314 (14.06%), Total: 852259 (9.43%)

		Ave: non crit: 1747, crit: 2634, effective: 1779, overall: 2095

			combat non crit: 1770, crit: 2666, effective: 1808, overall: 2125

		Overheals non-crit count: 64, non-crit ave over: 1019

			combat non-crit count: 58, non-crit ave over: 1015

		Overheals crit count: 50, crit ave over: 1580

			combat crit count: 40, crit ave over: 1701

		Overhealed amount: 144313 (15.10%)

			combat amount: 126945 (14.90%)

	Fourth target hits: 356 (48.04% bounced), crits: 134 (37.64%),

	  riptide: 3 (0.84%)

		combat hits: 308 (46.11% bounced), crits: 117 (37.99%),

		  riptide: 3 (0.97%)

		Effective: 326676 (5.81%), Total: 376954 (3.77%)

			combat Effective: 285878 (5.54%), Total: 331634 (3.67%)

		Ave: non crit: 891, crit: 1336, effective: 917, overall: 1058

			combat non crit: 906, crit: 1354, effective: 928, overall: 1076

		Overheals non-crit count: 43, non-crit ave over: 538

			combat non-crit count: 38, non-crit ave over: 567

		Overheals crit count: 33, crit ave over: 821

			combat crit count: 28, crit ave over: 863

		Overhealed amount: 50278 (13.34%)

			combat amount: 45756 (13.80%)

	Glyph of Chain heal: effective: 326676 (1.94% of total effective)

		combat effective: 285878 (1.86% of combat effective)

	Processed by cast: 667, time: 73, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.724284

			(0.2854 + 0.2647 + 0.1248 + 0.0494)

		1 Haste rating = 0.406023080428743

		1 crit rating = 0.338411583061777

			(0.1023 + 0.1215 + 0.0765 + 0.0381)

		1 int = 0.111862603231716

			(0.0338 + 0.0402 + 0.0253 + 0.0126)

"Lesser Healing Wave": hits: 899, effective healing: 2675061 (15.88% of player's overall)

	Combat: hits: 854, effective healing: 2515958 (16.36%)

	Total (raw) healing: 5109909 (16.21% of player's overall)

	Combat: Total healing: 4886218 (18.47%)

	Crits: 364 (40.49%)

	Combat Crits: 349 (40.87%)

	Averages: (5683)

		Non-crit: 4743, crit: 7066, effective: 2975, overall: 5683

		Combat: Non-crit: 4771, crit: 7096, effective: 2946, overall: 5721

	Overheals: (47.65%)

		Non-crit: count: 300, total: 1051386, ave: 3504

		Crit: count: 276, total: 1383462, ave: 5012

		Combat Non-crit: count: 285, total: 1012407, ave: 3552

		Combat Crit: count: 266, total: 1357853, ave: 5104

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 18 mins 33 secs 

		Combat cast time: 17 mins 34 secs 

	Combat Average cast time: 1.23

	Haste capped casts count: 85 (9.45%)

		Combat count: 85 (9.95%)

	Ancestral:

		Procs: 293, effective: 442343, total: 628892

		Combat Procs: 277, effective: 425989, total: 595153

	Earthliving:

		Total Duration: 30 mins 39 secs 

		Ticks: 270, effective: 184100, total: 191059

		Combat Duration: 30 mins 17 secs 

		Combat Ticks: 270, effective: 184100, total: 191059

	With Ancestral and Earthliving:

		Effective: 3301504 (19.60%), Total: 5929860 (18.81%)

		Combat Effective: 3126047 (20.33%), Total: 5672430 (21.44%)

	Tidal waves count: 437, time saved: 0 sec 

		Combat count: 414, time saved: 0 sec 

	Tidal waves effective: 97733, total: 276757

		Combat effective: 93508, total: 264146

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.326487249278857

		1 Haste rating = 0.644756793390257

		1 crit rating = 0.348827961456246

		1 int = 0.115305757254134

"Riptide": hits: 650, effective healing: 1787748 (10.61% of player's overall)

	Combat: hits: 547, effective healing: 1500006 (9.75%)

	Total (raw) healing: 2352194 (7.46% of player's overall)

	Combat: Total healing: 2005371 (7.58%)

	Crits: 229 (35.23%)

	Combat Crits: 197 (36.01%)

	Averages: (3618)

		Non-crit: 3059, crit: 4660, effective: 2750, overall: 3618

		Combat: Non-crit: 3089, crit: 4706, effective: 2742, overall: 3666

	Overheals: (24.00%)

		Non-crit: count: 136, total: 297873, ave: 2190

		Crit: count: 89, total: 266573, ave: 2995

		Combat Non-crit: count: 112, total: 254420, ave: 2271

		Combat Crit: count: 81, total: 250945, ave: 3098

	Number of heals cast that did not land: 1, due to target death: 0

		Combat casts that did not land: 1, due to target death: 0

	Total GCD time: 13 mins 34 secs 

		Combat GCD time: 11 mins 18 secs 

	Combat Average GCD time: 1.24

	Haste capped casts count: 32 (4.92%)

		Combat count: 32 (5.85%)

	Ancestral:

		Procs: 260, effective: 322075, total: 399630

		Combat Procs: 227, effective: 287769, total: 356217

	Earthliving:

		Total Duration: 26 mins 19 secs 

		Ticks: 183, effective: 120669, total: 128510

		Combat Duration: 22 mins 21 secs 

		Combat Ticks: 165, effective: 109229, total: 116744

	With Ancestral and Earthliving:

		Effective: 2230492 (13.24%), Total: 2880334 (9.14%)

		Combat Effective: 1897004 (12.33%), Total: 2478332 (9.37%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.267752430612888

		1 crit rating = 0.410729535120064

		1 int = 0.135767442139519

"Earth Shield": hits: 550, effective healing: 1585246 (9.41% of player's overall)

	Combat: hits: 550, effective healing: 1585246 (10.31%)

	Total (raw) healing: 1864591 (5.92% of player's overall)

	Combat: Total healing: 1864591 (7.05%)

	Crits: 190 (34.55%)

	Combat Crits: 190 (34.55%)

	Averages: (3390)

		Non-crit: 2853, crit: 4407, effective: 2882, overall: 3390

		Combat: Non-crit: 2853, crit: 4407, effective: 2882, overall: 3390

	Overheals: (14.98%)

		Non-crit: count: 79, total: 156222, ave: 1977

		Crit: count: 45, total: 123123, ave: 2736

		Combat Non-crit: count: 79, total: 156222, ave: 1977

		Combat Crit: count: 45, total: 123123, ave: 2736

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.24

	Earth shield average time between procs: 9.91 secs

		in combat: 9.91 secs

	Combat uptime: 1 hour 41 mins 18 secs  (66.1908%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0811058880848515

		1 crit rating = 0.0294517964401632

		1 int = 0.00973534826981916

"Healing Stream Totem"_hot: hits: 19100, effective healing: 1533263 (9.10% of player's overall)

	Combat: hits: 11300, effective healing: 1374102 (8.93%)

	Total (raw) healing: 7649960 (24.27% of player's overall)

	Combat: Total healing: 4633587 (17.52%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (400)

		Non-crit: 400, crit: 0, effective: 80, overall: 400

		Combat: Non-crit: 410, crit: 0, effective: 121, overall: 410

	Overheals: (79.96%)

		Non-crit: count: 15510, total: 6116697, ave: 394

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 8101, total: 3259485, ave: 402

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0131725194690265

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 1383, effective healing: 1208963 (7.18% of player's overall)

	Combat: hits: 1240, effective healing: 1099031 (7.15%)

	Total (raw) healing: 1296988 (4.11% of player's overall)

	Combat: Total healing: 1174584 (4.44%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (937)

		Non-crit: 937, crit: 0, effective: 874, overall: 937

		Combat: Non-crit: 947, crit: 0, effective: 886, overall: 947

	Overheals: (6.79%)

		Non-crit: count: 210, total: 88025, ave: 419

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 176, total: 75553, ave: 429

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 582, refresh count: 47

		Total Duration: 3 hours 12 mins 

			Combat Duration: 2 hours 35 mins 28 secs 

		Overhealing ticks that did not tick: 2457

			Combat ticks: 1869

		Total healing w/ overheal ticks: 3601339 (10.65%)

			Combat: 2945416 (10.44%)

		Actual Overhealing: 2392376 (66.43%)

			Combat: 1846385 (62.69%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.059149247311828

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 578, effective healing: 849398 (5.04% of player's overall)

	Combat: hits: 522, effective healing: 777918 (5.06%)

	Total (raw) healing: 1139050 (3.61% of player's overall)

	Combat: Total healing: 1033280 (3.91%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1970)

		Non-crit: 1970, crit: 0, effective: 1469, overall: 1970

		Combat: Non-crit: 1979, crit: 0, effective: 1490, overall: 1979

	Overheals: (25.43%)

		Non-crit: count: 181, total: 289652, ave: 1600

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 160, total: 255362, ave: 1596

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 2

	Healing Wave with out Healing Way count: 23

	Ave with Healing Way effective: 1743, total: 5053

		Combat ave effective: 1743, ave total: 5053

	Ave without Healing Way effective: 3543, total: 4366

		Combat ave effective: 3792, ave total: 4487

	Healing way added effective: 0, total: 1374

		Combat effective: 0, total: 1131

"Earthliving"_hot: hits: 1150, effective healing: 765017 (4.54% of player's overall)

	Combat: hits: 1099, effective healing: 733957 (4.77%)

	Total (raw) healing: 814200 (2.58% of player's overall)

	Combat: Total healing: 780355 (2.95%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (708)

		Non-crit: 708, crit: 0, effective: 665, overall: 708

		Combat: Non-crit: 710, crit: 0, effective: 667, overall: 710

	Overheals: (6.04%)

		Non-crit: count: 148, total: 49183, ave: 332

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 136, total: 46398, ave: 341

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 3 mins 22 secs  (75.22%)

	Earthliving applied count: 718, refresh count: 127

	Earthliving proc rate when ELW is applied: 23.1634%

	Earthliving proc rate overall: 22.1436%

		Total Duration: 2 hours 29 mins 48 secs 

			Combat Duration: 2 hours 15 mins 39 secs 

		Overhealing ticks that did not tick: 1846

			Combat ticks: 1614

		Total healing w/ overheal ticks: 2121289 (6.46%)

			Combat: 1926425 (6.98%)

		Actual Overhealing: 1356272 (63.94%)

			Combat: 1192468 (61.90%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.219763785259327

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 58, effective healing: 312044 (1.85% of player's overall)

	Combat: hits: 42, effective healing: 203298 (1.32%)

	Total (raw) healing: 708784 (2.25% of player's overall)

	Combat: Total healing: 526343 (1.99%)

	Crits: 27 (46.55%)

	Combat Crits: 19 (45.24%)

	Averages: (12220)

		Non-crit: 9947, crit: 14829, effective: 5380, overall: 12220

		Combat: Non-crit: 10256, crit: 15286, effective: 4840, overall: 12531

	Overheals: (55.97%)

		Non-crit: count: 19, total: 144823, ave: 7622

		Crit: count: 26, total: 251917, ave: 9689

		Combat Non-crit: count: 16, total: 132574, ave: 8285

		Combat Crit: count: 18, total: 190471, ave: 10581

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 39 secs 

		Combat cast time: 1 min 11 secs 

	Combat Average cast time: 1.69

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 25, effective: 84980, total: 110528

		Combat Procs: 18, effective: 64160, total: 81910

	Earthliving:

		Total Duration: 1 min 25 secs 

		Ticks: 13, effective: 9057, total: 9858

		Combat Duration: 26 secs 

		Combat Ticks: 6, effective: 5039, total: 5039

	With Ancestral and Earthliving:

		Effective: 406081 (2.41%), Total: 829170 (2.63%)

		Combat Effective: 272497 (1.77%), Total: 613292 (2.32%)

	Tidal waves count: 34, time saved: 21 secs 

		Combat count: 24, time saved: 14 secs 

	Tidal waves effective: 11074, total: 45651

		Combat effective: 9213, total: 32268

	Healing Waves with Healing Way count: 7 (12.07%)

		Combat count: 7 (16.67%)

	Healing Waves without Healing Way count: 51 (87.93%)

		Combat count: 35 (83.33%)

	Ave with Healing Way effective: 5314, total: 14183

		Combat ave effective: 5314, ave total: 14183

	Ave without Healing Way effective: 5389, total: 11951

		Combat ave effective: 4745, ave total: 12201

	Combat Healing Way added effective: 4146, total: 15144

	HPS increased by:

		SP coefficient with current set/talents: 2.1540

		1 SP = 0.257778433739216

		1 Haste rating = 0.858697682484611

		1 crit rating = 0.558083863350643

		1 int = 0.184475700303142

"Living Ice Crystals": hits: 94, effective healing: 267162 (1.59% of player's overall)

	Combat: hits: 81, effective healing: 222447 (1.45%)

	Total (raw) healing: 332027 (1.05% of player's overall)

	Combat: Total healing: 287312 (1.09%)

	Crits: 31 (32.98%)

	Combat Crits: 27 (33.33%)

	Averages: (3532)

		Non-crit: 3028, crit: 4555, effective: 2842, overall: 3532

		Combat: Non-crit: 3036, crit: 4567, effective: 2746, overall: 3547

	Overheals: (19.54%)

		Non-crit: count: 16, total: 34778, ave: 2173

		Crit: count: 7, total: 30087, ave: 4298

		Combat Non-crit: count: 16, total: 34778, ave: 2173

		Combat Crit: count: 7, total: 30087, ave: 4298

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving:

		Total Duration: 4 mins 24 secs 

		Ticks: 34, effective: 24547, total: 24911

		Combat Duration: 4 mins 1 sec 

		Combat Ticks: 33, effective: 23903, total: 24267

	With Ancestral and Earthliving:

		Effective: 291709 (1.73%), Total: 356938 (1.13%)

		Combat Effective: 246350 (1.60%), Total: 311579 (1.18%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.00385032712956913

		1 int = 0.00127273307878672

"Forethought Talisman"_hot: hits: 240, effective healing: 215292 (1.28% of player's overall)

	Combat: hits: 203, effective healing: 183897 (1.20%)

	Total (raw) healing: 237661 (0.75% of player's overall)

	Combat: Total healing: 200963 (0.76%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (990)

		Non-crit: 990, crit: 0, effective: 897, overall: 990

		Combat: Non-crit: 989, crit: 0, effective: 905, overall: 989

	Overheals: (9.41%)

		Non-crit: count: 41, total: 22369, ave: 545

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 31, total: 17066, ave: 550

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 5, effective healing: 25894 (0.15% of player's overall)

	Combat: hits: 5, effective healing: 25894 (0.17%)

	Total (raw) healing: 25894 (0.08% of player's overall)

	Combat: Total healing: 25894 (0.10%)

	Crits: 1 (20.00%)

	Combat Crits: 1 (20.00%)

	Averages: (5178)

		Non-crit: 4708, crit: 7062, effective: 5178, overall: 5178

		Combat: Non-crit: 4708, crit: 7062, effective: 5178, overall: 5178

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 6 secs 

		Combat GCD time: 6 secs 

	Combat Average GCD time: 1.28

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 26 secs 

		Ticks: 4, effective: 2731, total: 2731

		Combat Duration: 26 secs 

		Combat Ticks: 4, effective: 2731, total: 2731

	With Ancestral and Earthliving:

		Effective: 28625 (0.17%), Total: 28625 (0.09%)

		Combat Effective: 28625 (0.19%), Total: 28625 (0.11%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.401876879420428

		1 int = 0.132841179677945



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0397 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.1049 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1241 mp5

The weight of 1 int worth of mana pool is: 0.1361

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2171 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 559, total mana restored: 299065 (39.46% of overall)

	Combat count: 517, mana restored: 276595 (38.59%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 150.61

	In combat uptime: 1 hour 59 mins 27 secs  (78.05%)

	Passive mp5: 85.8600

	Procs from damage/debuffs: 161

	MP5 from Improved Water Shield: 103.7074

	Procs from Improved Water Shield in combat: 356

		out of 1100 procs possible, proc rate: 32.35%

	MP5 increased by:

		1 crit rating = 0.0698237558508857 mp5 

		1 int = 0.0230803775279465 mp5 

"Replenishment": count: 4436, total mana restored: 262447 (34.63% of overall)

	Combat count: 4355, mana restored: 257698 (35.96%)

	Ave: total: 59, in combat: 59

	Overall in combat mp5: 140.32

	Replenishment uptime in overall combat: 47.43%

	Replenishment uptime in intense fight: 80.07%

	Mana pool based on replenishment: 23669

	MP5 increased by:

		1 int = 0.180163 mp5 (0.225000 theoretical)

"Mana Restore": count: 128, total mana restored: 76800 (10.13% of overall)

	Combat count: 116, mana restored: 69600 (9.71%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 37.90

"Mana Tide Totem": count: 47, total mana restored: 67247 (8.87% of overall)

	Combat count: 47, mana restored: 67247 (9.38%)

	Ave: total: 1430, in combat: 1430

	Overall in combat mp5: 36.62

	Mana Tide usage in overall combat: 38.39%

	Shaman's Mana Tide usage in intense fight: 72.35%

	MP5 increased by:

		1 int = 0.052095 mp5 (0.072000 theoretical 5 min cooldown)

"Hymn of Hope": count: 27, total mana restored: 21263 (2.81% of overall)

	Combat count: 27, mana restored: 21263 (2.97%)

	Ave: total: 787, in combat: 787

	Overall in combat mp5: 11.58

"Restore Mana": count: 4, total mana restored: 17355 (2.29% of overall)

	Combat count: 4, mana restored: 17355 (2.42%)

	Ave: total: 4338, in combat: 4338

	Overall in combat mp5: 9.45

"Totemic Call": count: 127, total mana restored: 11469 (1.51% of overall)

	Combat count: 49, mana restored: 4616 (0.64%)

	Ave: total: 90, in combat: 94

	Overall in combat mp5: 2.51

"Lay on Hands": count: 1, total mana restored: 1950 (0.26% of overall)

	Combat count: 1, mana restored: 1950 (0.27%)

	Ave: total: 1950, in combat: 1950

	Overall in combat mp5: 1.06

"Judgement of Wisdom": count: 4, total mana restored: 352 (0.05% of overall)

	Combat count: 4, mana restored: 352 (0.05%)

	Ave: total: 88, in combat: 88

	Overall in combat mp5: 0.19



Total mp5 above character sheet (in raid): 390.24 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 983

	Ancestral Knowlege granting on ave: 98 int

	HEP per point: 15.4379

	HEP: 77.1893

Thundering Strikes talent points: 5

	HEP per point: 33.8670

	HEP: 169.3351

Improved Shields talent points: 3

	Water Shield Combat MP5: 18.07

	Water Shield Combat HEP: 19.83

	Water Shield Intense Fight MP5: 10.06

	Water Shield Intense Fight HEP: 11.04

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 72

		With 1 talent points: 60

		With 2 talent points: 51

	Casts saved with 2 points in Improved Earth shield: 21

	Global cooldown time: 1.26

	Combat time saved: 26 secs 

	Combat effective gained by fewer refreshes: 44289

	Combat HPS gained: 4.8232

	HEP: 13.2065

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 449 effective: 50699 (0.30%)

		Combat count: 449, effective: 50699 (0.33%), hps: 5.5213

		HEP: 15.1180

	Point 2 provided benefit count: 444 effective: 50413 (0.30%)

		Combat count: 444, effective: 50413 (0.33%), hps: 5.4901

		HEP: 15.0325

	Point 3 provided benefit count: 442 effective: 50304 (0.30%)

		Combat count: 442, effective: 50304 (0.33%), hps: 5.4783

		HEP: 15.0001

	Point 4 provided benefit count: 442 effective: 50094 (0.30%)

		Combat count: 442, effective: 50094 (0.33%), hps: 5.4553

		HEP: 14.9374

	Point 5 provided benefit count: 439 effective: 49825 (0.30%)

		Combat count: 439, effective: 49825 (0.32%), hps: 5.4261

		HEP: 14.8572

	Combat Total Earth Shield improved effective: 251337 (1.63%)

		HEP: 74.9453

	Improved Shields ave point HEP: 21.60

	Improved Earth Shield ave point HEP: 21.59

	Improved Shields and Improved Earth Shield total HEP: 107.98

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 78.8938

	Healing Wave HPS increase 5 points: 394.4691

	Combat time saved: 21 secs 

	Combat effective gained by saved time: 35172

	Combat HPS gained: 3.8303

	HEP per point: 2.0976

	HEP: 10.4879

Tidal Focus talent points: 5

	Combat heal mana used: 1651489

	Mana saved with Tidal Focus: 82574

	Combat MP5 per point: 8.9925, HEP: 9.8651

	Total Combat MP5: 44.9626, HEP: 49.3257

	Intense Fight MP5 per point: 13.4650, HEP: 14.7716

	Intense Fight MP5: 67.3249, HEP: 73.8579

Improved Water Shield talent points: 3

	Combat MP5 per point: 34.5691, HEP: 37.9236

	Total Combat MP5: 103.7074, HEP: 113.7708

	Intense Fight per point MP5: 27.96, HEP: 30.67

	Intense Fight MP5: 83.87, HEP: 92.01

	Number of Water Shield charges used in combat: 356

	Combat Water Shield refreshes needed: 89

	Global cooldown time: 1.26

	Combat time needed to refresh: 1 min 52 secs 

	Combat HEP: 57.8003, per point: 19.2668

	Intense HEP: 36.0390, per point: 12.0130

Tidal Force talent points: 1

	Tidal Force used 73 times

	Combat Not using Tidal Force: crits: 947, crit rate: 37.17%

	Combat Using Tidal Force: crits: 169, crit rate: 76.82%

		Combat Dose 3: crit rate: 92.71%

		Combat Dose 2: crit rate: 79.31%

		Combat Dose 1: crit rate: 51.52%

	Overall crit increase: 1.7146%

	HEP: 58.0677

Tidal Mastery talent points: 5

	HEP per point: 33.8670

	Total HEP: 169.3351

Restorative Totems talent points: 3

	Point 1 provided benefit count: 3707 effective: 154912 (0.92%)

		Combat count: 3295, effective: 139220 (0.91%), hps: 15.1613

		HEP: 41.5135

	Point 2 provided benefit count: 3663 effective: 152910 (0.91%)

		Combat count: 3260, effective: 137553 (0.89%), hps: 14.9798

		HEP: 41.0164

	Point 3 provided benefit count: 3623 effective: 151459 (0.90%)

		Combat count: 3225, effective: 136324 (0.89%), hps: 14.8460

		HEP: 40.6499

	Combat Total Healing Stream improved effective: 413097 (2.69%)

		HEP: 123.1798

Healing Way talent points: 1

	Applied or refreshed 20 times.

	Combat added effective: 4146, added total: 16276

	Combat Healing Wave hps increase: 58.3770

	Combat HPS increase: 0.4515, per my point: 0.4515

	HEP: 1.2364, per my point: 1.2364

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 27 times

	Nature's Swiftness Heal Count: 25, Effective: 272771, total: 293774

		Combat Count: 25, Effective: 272771 (1.77%), total: 293774 (1.11%)

	Spell report:

		"Chain Heal":

			Count: 25, Effective: 272771, total: 293774

			Combat Count: 25, Effective: 272771, total: 293774

		"Chain Lightning":

			Count: 1

			Combat Count: 1

	Average effective hps: 8664.7872, total hps: 9331.9642

	HEP: 81.3365

Talent Points in Purification: 5

	Point 1 provided benefit count: 8942 effective: 248322 (1.47%)

		Combat count: 8103, effective: 229127 (1.49%), hps: 24.9525

		HEP: 68.3226

	Point 2 provided benefit count: 8905 effective: 246337 (1.46%)

		Combat count: 8068, effective: 227308 (1.48%), hps: 24.7544

		HEP: 67.7804

	Point 3 provided benefit count: 8875 effective: 244462 (1.45%)

		Combat count: 8045, effective: 225592 (1.47%), hps: 24.5674

		HEP: 67.2684

	Point 4 provided benefit count: 8843 effective: 242720 (1.44%)

		Combat count: 8016, effective: 224022 (1.46%), hps: 24.3966

		HEP: 66.8005

	Point 5 provided benefit count: 8805 effective: 240258 (1.43%)

		Combat count: 7985, effective: 222046 (1.44%), hps: 24.1813

		HEP: 66.2112

	Combat Total Purification effective: 1128098 (7.34%)

		HEP: 336.3832

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 195, restored mana: 246930

		Overall MP5: 134.4559

		Overall HEP: 147.5030

		Intense fight MP5: 220.3919

		Intense fight HEP: 241.7779

	Self report:

		Combat: Count: 47, restored mana: 67247 (9.3832%)

		Overall MP5: 36.6167

		Overall HEP: 40.1698

		Intense fight MP5: 69.9186

		Intense fight HEP: 76.7032

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 67.7341

	Blessing of Eternals earthliving weapon proc rate: 3.1634%

	Increased earthliving HEP per point: 14.9444

	Total HEP per point: 82.6784

	Total HEP: 165.3568

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1245 effective: 349439 (2.07%)

		Combat count: 1129, effective: 327883 (2.13%), hps: 35.7072

		HEP: 97.7704

	Point 2 provided benefit count: 1196 effective: 329515 (1.96%)

		Combat count: 1084, effective: 309533 (2.01%), hps: 33.7088

		HEP: 92.2985

	Combat Total Improved Chain Heal effective: 637417 (4.14%)

		HEP: 190.0689

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 983

	1 int = 0.1500 SP

	983 int = 147.5417 SP

	HEP per point = 49.1806

	HEP = 147.5417

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 478 effective: 303712 (1.80%)

		Combat count: 432, effective: 277522 (1.80%), hps: 30.2228

		HEP: 82.7534

	Point 2 provided benefit count: 453 effective: 282473 (1.68%)

		Combat count: 411, effective: 258441 (1.68%), hps: 28.1448

		HEP: 77.0636

	Point 3 provided benefit count: 421 effective: 263212 (1.56%)

		Combat count: 384, effective: 241954 (1.57%), hps: 26.3493

		HEP: 72.1473

	Combat Total Ancestral Awakening effective: 777918 (5.06%)

		HEP: 231.9644

Earth Shield talent points: 1

	Combat uptime: 1 hour 41 mins 18 secs  (66.1908%)

	Combat base talent effective: 1089523 (7.08%)

	Combat HPS increase: 118.6514

	HEP: 324.8810

Tidal Waves talent points: 5

	Buff applied count: 385, refreshed: 870

	Time saved: 21 secs 

		Combat time saved: 14 secs 

	Combat HPS increase from time saved: 2.7183

	Time Saved HEP: 7.4431

	Tidal waves effective: 102721 (0.6679%)

	Combat effective healing hps: 11.1866

	Effective healing HEP: 30.6303

	Tidal Waves hps: 13.9050, per point: 2.7810

	Tidal Waves HEP: 38.0734, per point: 7.6147

Riptide talent points: 1

	Riptide w/ hot effective: 2996711 (17.79%), total: 3649182 (11.58%)

		Combat effective: 2599037 (16.90%), total: 3179955 (12.02%)

	Chain heal increase casts: 8, effective: 12515 (0.07%), total: 14363 (0.05%)

		Combat casts: 8, effective: 12515 (0.08%), total: 14363 (0.05%)

	Combined effective: 3009226 (17.87%), total: 3663545 (11.62%)

		Combat effective: 2611552 (16.98%), total: 3194318 (12.08%)

	Combat HPS increase: 284.4035

	HEP: 778.7288


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 356, effective: 326676 (1.94%), total: 376954 (1.20%)

		Combat count: 308, effective: 285878 (1.86%)

		  total: 331634 (1.25%)

	Combat Chain Heal hps increase: 211.1666

	Combat HPS increase: 31.1327

	HEP: 85.2449

Glyph of Earth Shield:

	Combat count: 436, effective: 244384 (1.59% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 44.8165

	Combat HPS increase: 26.6140

	HEP: 72.8722

Glyph of Riptide:

	Extra riptide time: 47 mins 41 secs 

		Combat Extra time: 34 mins 38 secs 

	Riptide lasted into glyph time 511 times (78.4946%)

	Count: 297, effective: 265017 (1.57%), total: 282086 (0.89%)

		Combat count: 279, effective: 250940 (1.63%),

		  total: 266179 (1.01%)

	Overhealing ticks that did not tick: 656

		Combat ticks: 413

	Total healing w/ overheal ticks: 898223 (2.80%)

		Combat: 658329 (2.45%)

	Total Overhealing w/ overheal ticks: 633206 (70.50%)

		Combat: 407389 (61.88%)

	Combat HPS increase: 27.3279

	HEP: 74.8268

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 54 secs 

	Combat HPS increase: 9.8953

	HEP: 27.0943


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 78.0546%

		Combat mana restored from passive mp5: 14334

		Combat passive MP5: 7.8055, HEP: 8.5629

		Combat Orb MP5: 12.0487, HEP: 13.2179

		Combat passive+Orb MP5: 19.85, HEP: 21.78

	Intense fight:

		Intense fight Water Shield uptime: 99.8080%

		Intense fight mana restored from passive mp5: 827

		Intense fight passive MP5: 9.9808, HEP: 10.9493

		Intense Fight Orb MP5: 6.7097, HEP: 7.3608

		Intense Fight passive+Orb MP5: 16.6905, HEP: 18.3101

Tier 7 4-piece:

	Effective: 195969 (1.16%), Total: 514679 (1.63%)

		Combat Effective: 181460 (1.18%), Total: 459195 (1.74%)

	Combat HPS: 19.7614

	HEP: 54.1089


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3652 hps)

1 Crit rating = 0.6611 SP (0.2414 hps)

1 Haste rating = 0.8970 SP (0.3276 hps)

1 INT = 0.3685 SP (0.1346 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0698 mp5

1 Haste rating = -0.4438 mp5

1 INT = 0.3794 mp5

1 Mana = 0.0069 mp5

Total mana regen points needed from gear: 752.25


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0970 (calculated)

1 mana = 0.0076

1 Haste rating = 0.6927

1 Crit rating = 0.7377

1 INT = 0.7848 (actual)

1 INT = 1.0488 (max theoretical)


Insightful Earthsiege Diamond HEP: 58.0552



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0076, Mp5=1.0970, Intellect=0.7848, HasteRating=0.6927, CritRating=0.7377, Stamina=0.1000, Armor=0.0100, MetaSocket=58.0552 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3685, HasteRating=0.8970, CritRating=0.6611, Stamina=0.1000, Armor=0.0100, MetaSocket=7.7390 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0076)+(mp5*1.0970)+(intellect*0.7848)+(hasterating*0.6927)+(critrating*0.7377)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.3685)+(hasterating*0.8970)+(critrating*0.6611)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6927&mp5=1.0970&mcr=0.7377&spd=1&Int=0.7848&Sta=0.1000&Arm=0.0100&Sckm=58.0552&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8970&mcr=0.6611&spd=1&Int=0.3685&Sta=0.1000&Arm=0.0100&Sckm=7.7390&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:109:73:78:69:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:66:36:89:-100:10:1

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I tried the Riptide-Glyph today in Ulduar 10 (Setup: 2 Druids & me) and am quite surprised by the generated report. It's the first of my reports where Haste and Crit have higher values than spellpower. I'm not really sure why, as I'm doing a lot of healing with Riptide and the respective hot, which shouldn't benefit from either stat. Could the low spellpower-coefficient of LHW be the cause? An interesting point is that the Riptide-Glyph in this case has the same HEP as the Earth-Shield-Glyph. It would be interesting to see a parse of a Riptide-Glyph combined with the T8-2-Bonus. I'm rather surprised that it really could be an upgrade to T7-4.

GAME_VERSION = 3.1.0

PLAYER_NAME = Elyzah


RACE = Draenei

BUFF_MP5 = 0


SET_BONUS = 7_4

SET_BONUS = 7_2


CALC_MP5 = 1

SPELL_POWER = 2224

HASTE_RATING = 491


MIN_MANA = 1000

MP5_VALUE = 2


#Talents

CONVECTION = 0

ENHANCING_TOTEMS = 0

ANCESTRAL_KNOWLEDGE = 5

THUNDERING_STRIKES = 5

IMPROVED_SHIELDS = 3

ELEMENTAL_WEAPONS = 1

IMPROVED_HEALING_WAVE = 5

TOTEMIC_FOCUS = 0

TIDAL_FOCUS = 5

IMPROVED_WATER_SHIELD = 3

TIDAL_FORCE = 1

RESTORATIVE_TOTEMS = 3

TIDAL_MASTERY = 5

HEALING_WAY = 3

NATURE_SWIFTNESS = 1

FOCUSED_MIND = 0

PURIFICATION = 5

NATURE_GUARDIAN = 0

MANA_TIDE = 1

CLEANSE_SPIRIT = 1

BLESSING_ETERNALS = 2

IMPROVED_CHAIN_HEAL = 2

NATURE_BLESSING = 3

ANCESTRAL_AWAKENING = 3

EARTH_SHIELD = 1

IMPROVED_EARTH_SHIELD = 2

TIDAL_WAVES = 5

RIPTIDE = 1


#Glyphs:

GLYPH_CHAIN_HEAL = 1

GLYPH_WATER_MASTERY = 0

GLYPH_MANA_TIDE = 0

GLYPH_HEALING_STREAM = 0

GLYPH_HEALING_WAVE = 0

GLYPH_LESSER_HEALING_WAVE = 0

GLYPH_EARTHLIVING = 0

GLYPH_EARTH_SHIELD = 1

GLYPH_RIPTIDE = 1

GLYPH_WATER_SHIELD = 1


#Metas

META_INCREASED_CRIT = 0

META_INCREASED_INT = 0


#Relics

# Reduces mana cost of Chain Heal

# Totem of Forest Growth = 78

# Totem of Living Water = 20

RELIC_MANA_CH = 0

# Reduces mana cost of Healing Wave

# Totem of Misery = 79

# Totem of the Maelstrom = 24

RELIC_MANA_HW = 79


# Buffs from other people:

ASSUME_ANY_WRATH_AIR = 1

ASSUME_ANY_SP_TOTEM = 1

ASSUME_ANY_MANA_SPRING = 1

ASSUME_RESTORATIVE_TOTEMS = 0

BLESSING_OF_KINGS = 1

IMPROVED_BLESSING_OF_WISDOM = 2

IMPROVED_MARK_OF_WILD = 2

IMPROVED_MOONKIN_FORM = 3

SWIFT_RETRIBUTION = 3


INTENSE_REQUIRE_WS_UPTIME = 40

INTENSE_REQUIRE_BOW = 0

INTENSE_REQUIRE_INT = 0

INTENSE_REQUIRE_BOK = 0


STAMINA_HEP = 0.0

ARMOR_HEP = 0.00
shaman_hep $Revision: 2.33 $

Total log time processed: 5 hours 15 mins 3 secs 

Evaluating heals for Elyzah:

Effective healing: 17391563

Total healing: 28171983

Total time spent healing: 1 hour 9 mins 20 secs  (22.0101% of log file time)

Time in combat: 3 hours 35 secs  (57.32%)

Time alive in combat: 2 hours 55 mins 36 secs  (97.24%)

Longest fight: 11 mins 54 secs 

Effective in combat healing: 16485444

Total in combat healing: 25684171

Total in combat time spent healing: 1 hour 2 mins 43 secs  (34.7343% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 56 mins 27 secs  (97.71%)

	Blessing of Wisdom uptime: 45 mins 29 secs  (25.90%)

	Mana Spring Totem uptime: 1 hour 18 mins 4 secs  (43.23%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 3 mins 33 secs  (68.42%)

	Blessing of Kings uptime: 2 hours 25 mins 8 secs  (82.65%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 27 mins 4 secs  (83.75%)

	Arcane Int/Brilliance/Fel Int uptime: 2 hours 13 mins 32 secs  (76.05%)

	Moonkin Aura/Elemental Oath crit buff uptime: 2 mins 12 secs  (1.26%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 0 sec  (0.00%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 0 sec  (0.00%)

	Wrath of Air buff uptime: 2 hours 35 secs  (66.77%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 2 hours 8 mins 52 secs  (73.38%)

	Fortitude uptime: 2 hours 29 mins 19 secs  (85.03%)

	"Heroism" (983 haste rating) buff uptime: 9 mins 20 secs  (5.32%)

	"Embrace of the Spider" (504 haste rating) buff uptime: 18 mins 14 secs  (10.38%)


Totem Report for Elyzah:

	"Fire Nova Totem" uptime: 0 sec  (0.00%)

	"Magma Totem" uptime: 1 min 3 secs  (0.60%)

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Tremor Totem" uptime: 6 mins 47 secs  (3.87%)

	"Cleansing Totem" uptime: 4 mins 32 secs  (2.58%)

	"Mana Tide Totem" uptime: 2 mins 35 secs  (1.48%)

	"Wrath of Air Totem" uptime: 2 hours 32 secs  (68.64%)

	"Earthbind Totem" uptime: 3 mins 23 secs  (1.93%)

	"Flametongue Totem" uptime: 2 hours 6 mins 20 secs  (71.94%)

	"Fire Elemental Totem" uptime: 0 sec  (0.00%)

	"Healing Stream Totem" uptime: 39 mins 9 secs  (22.30%)

	"Stoneskin Totem" uptime: 1 hour 45 mins 37 secs  (60.15%)

	"Mana Spring Totem" uptime: 1 hour 16 mins 48 secs  (43.73%)


Total mana used: 2264931

Total mana restored (not including gear): 1076022

In combat mana used: 2000856

In combat mana restored (not including gear): 1009145

Mana used in most mana intensive fight: 23621

	Start Time: 5/3 19:41:08.743

	Duration of that fight: 2 mins 8 secs 

	Mana pool for that fight: 7600

	Total mp5 needed (from int, gear, buffs, abilities, etc): 713.914144343584

	Tidal Focus mana saved: 0

	Mana restored that fight by abilities: 6829

		from Replenishment: 3326 (46.58% uptime)

		from Improved Water Shield: 0

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 471

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 1800

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 1 min 13 secs  (57.26%)

	MP5 from Water Shield: 62.986715562668

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 223.474674276908

	MP5 (including Int/crit) needed naked: 339.887517805822

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.93%

		Replenishment: 1268.775

		Improved Water Shield: 0

		Water Shield damage procs: 471

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 1232

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 62.986715562668 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.445745770503738


Mana Used Report: (sorted by total)

"Riptide": count: 942, total mana used: 707442 (31.23% of overall)

	In combat count: 846, mana used: 635346 (31.75%)

"Lesser Healing Wave": count: 1027, total mana used: 642902 (28.39% of overall)

	In combat count: 961, mana used: 601586 (30.07%)

"Healing Wave": count: 361, total mana used: 376884 (16.64% of overall)

	In combat count: 325, mana used: 339300 (16.96%)

"Chain Heal": count: 335, total mana used: 240865 (10.63% of overall)

	In combat count: 322, mana used: 231518 (11.57%)

"Earth Shield": count: 150, total mana used: 93900 (4.15% of overall)

	In combat count: 127, mana used: 79502 (3.97%)

"Flametongue Totem": count: 90, total mana used: 43470 (1.92% of overall)

	In combat count: 38, mana used: 18354 (0.92%)

"Wrath of Air Totem": count: 69, total mana used: 33327 (1.47% of overall)

	In combat count: 32, mana used: 15456 (0.77%)

"Lightning Bolt": count: 72, total mana used: 31608 (1.40% of overall)

	In combat count: 72, mana used: 31608 (1.58%)

"Stoneskin Totem": count: 65, total mana used: 28535 (1.26% of overall)

	In combat count: 22, mana used: 9658 (0.48%)

"Ancestral Spirit": count: 7, total mana used: 22155 (0.98% of overall)

	In combat count: 2, mana used: 6330 (0.32%)

"Mana Spring Totem": count: 48, total mana used: 8400 (0.37% of overall)

	In combat count: 23, mana used: 4025 (0.20%)

"Flame Shock": count: 7, total mana used: 5229 (0.23% of overall)

	In combat count: 7, mana used: 5229 (0.26%)

"Purge": count: 14, total mana used: 4914 (0.22% of overall)

	In combat count: 14, mana used: 4914 (0.25%)

"Lava Burst": count: 11, total mana used: 4829 (0.21% of overall)

	In combat count: 11, mana used: 4829 (0.24%)

"Healing Stream Totem": count: 29, total mana used: 3799 (0.17% of overall)

	In combat count: 11, mana used: 1441 (0.07%)

"Earthliving Weapon": count: 14, total mana used: 3682 (0.16% of overall)

	In combat count: 5, mana used: 1315 (0.07%)

"Magma Totem": count: 3, total mana used: 3558 (0.16% of overall)

	In combat count: 3, mana used: 3558 (0.18%)

"Wind Shock": count: 10, total mana used: 3510 (0.15% of overall)

	In combat count: 10, mana used: 3510 (0.18%)

"Earthbind Totem": count: 7, total mana used: 1533 (0.07% of overall)

	In combat count: 5, mana used: 1095 (0.05%)

"Fire Nova Totem": count: 1, total mana used: 1450 (0.06% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Heroism": count: 1, total mana used: 1142 (0.05% of overall)

	In combat count: 1, mana used: 1142 (0.06%)

"Cleansing Totem": count: 3, total mana used: 1053 (0.05% of overall)

	In combat count: 3, mana used: 1053 (0.05%)

"Flametongue Weapon": count: 1, total mana used: 483 (0.02% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Tremor Totem": count: 3, total mana used: 261 (0.01% of overall)

	In combat count: 1, mana used: 87 (0.00%)


Healing Report (sorted by effective):

"Lesser Healing Wave": hits: 1027, effective healing: 3413582 (19.63% of player's overall)

	Combat: hits: 961, effective healing: 3296511 (20.00%)

	Total (raw) healing: 5690306 (20.20% of player's overall)

	Combat: Total healing: 5361080 (20.87%)

	Crits: 356 (34.66%)

	Combat Crits: 334 (34.76%)

	Averages: (5540)

		Non-crit: 4712, crit: 7100, effective: 3323, overall: 5540

		Combat: Non-crit: 4745, crit: 7143, effective: 3430, overall: 5578

	Overheals: (40.01%)

		Non-crit: count: 349, total: 1132830, ave: 3245

		Crit: count: 243, total: 1143894, ave: 4707

		Combat Non-crit: count: 317, total: 1016286, ave: 3205

		Combat Crit: count: 223, total: 1048283, ave: 4700

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 20 mins 41 secs 

		Combat cast time: 19 mins 19 secs 

	Combat Average cast time: 1.21

	Haste capped casts count: 61 (5.94%)

		Combat count: 61 (6.35%)

	Ancestral:

		Procs: 301, effective: 450609, total: 689141

		Combat Procs: 278, effective: 439827, total: 639800

	Earthliving:

		Total Duration: 39 mins 26 secs 

		Ticks: 280, effective: 185814, total: 195441

		Combat Duration: 36 mins 3 secs 

		Combat Ticks: 274, effective: 181824, total: 191270

	With Ancestral and Earthliving:

		Effective: 4050005 (23.29%), Total: 6574888 (23.34%)

		Combat Effective: 3918162 (23.77%), Total: 6192150 (24.11%)

	Tidal waves count: 596, time saved: 0 sec 

		Combat count: 578, time saved: 0 sec 

	Tidal waves effective: 150930, total: 367311

		Combat effective: 145904, total: 356881

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.410666860993956

		1 Haste rating = 0.799001282976544

		1 crit rating = 0.444692106427338

		1 int = 0.146993835765002

"Earth Shield": hits: 964, effective healing: 2806434 (16.14% of player's overall)

	Combat: hits: 964, effective healing: 2806434 (17.02%)

	Total (raw) healing: 3369914 (11.96% of player's overall)

	Combat: Total healing: 3369914 (13.12%)

	Crits: 338 (35.06%)

	Combat Crits: 338 (35.06%)

	Averages: (3495)

		Non-crit: 2813, crit: 4759, effective: 2911, overall: 3495

		Combat: Non-crit: 2813, crit: 4759, effective: 2911, overall: 3495

	Overheals: (16.72%)

		Non-crit: count: 145, total: 224065, ave: 1545

		Crit: count: 124, total: 339415, ave: 2737

		Combat Non-crit: count: 145, total: 224065, ave: 1545

		Combat Crit: count: 124, total: 339415, ave: 2737

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.23

	Earth shield average time between procs: 7.28 secs

		in combat: 7.28 secs

	Combat uptime: 2 hours 40 mins 21 secs  (91.3114%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.101355627071336

		1 crit rating = 0.0388715137891862

		1 int = 0.0128490540562323

"Riptide": hits: 942, effective healing: 2544291 (14.63% of player's overall)

	Combat: hits: 846, effective healing: 2275545 (13.80%)

	Total (raw) healing: 3497785 (12.42% of player's overall)

	Combat: Total healing: 3150434 (12.27%)

	Crits: 338 (35.88%)

	Combat Crits: 302 (35.70%)

	Averages: (3713)

		Non-crit: 3148, crit: 4721, effective: 2700, overall: 3713

		Combat: Non-crit: 3162, crit: 4735, effective: 2689, overall: 3723

	Overheals: (27.26%)

		Non-crit: count: 223, total: 424429, ave: 1903

		Crit: count: 175, total: 529065, ave: 3023

		Combat Non-crit: count: 205, total: 393321, ave: 1918

		Combat Crit: count: 161, total: 481568, ave: 2991

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 19 mins 7 secs 

		Combat GCD time: 17 mins 5 secs 

	Combat Average GCD time: 1.21

	Haste capped casts count: 47 (4.99%)

		Combat count: 47 (5.56%)

	Ancestral:

		Procs: 409, effective: 551179, total: 730182

		Combat Procs: 374, effective: 513998, total: 680338

	Earthliving:

		Total Duration: 37 mins 5 secs 

		Ticks: 273, effective: 180333, total: 190466

		Combat Duration: 32 mins 1 sec 

		Combat Ticks: 242, effective: 161274, total: 169719

	With Ancestral and Earthliving:

		Effective: 3275803 (18.84%), Total: 4418433 (15.68%)

		Combat Effective: 2950817 (17.90%), Total: 4000491 (15.58%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.237336144270289

		1 crit rating = 0.373026342187812

		1 int = 0.12330457880195

"Healing Wave": hits: 361, effective healing: 2342850 (13.47% of player's overall)

	Combat: hits: 325, effective healing: 2207127 (13.39%)

	Total (raw) healing: 4366176 (15.50% of player's overall)

	Combat: Total healing: 3984509 (15.51%)

	Crits: 131 (36.29%)

	Combat Crits: 123 (37.85%)

	Averages: (12094)

		Non-crit: 10296, crit: 15331, effective: 6489, overall: 12094

		Combat: Non-crit: 10400, crit: 15397, effective: 6791, overall: 12260

	Overheals: (46.34%)

		Non-crit: count: 160, total: 1115756, ave: 6973

		Crit: count: 109, total: 907570, ave: 8326

		Combat Non-crit: count: 136, total: 931813, ave: 6851

		Combat Crit: count: 103, total: 845569, ave: 8209

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total cast time: 9 mins 57 secs 

		Combat cast time: 8 mins 48 secs 

	Combat Average cast time: 1.63

	Haste capped casts count: 4 (1.11%)

		Combat count: 4 (1.23%)

	Ancestral:

		Procs: 97, effective: 296919, total: 461930

		Combat Procs: 90, effective: 288097, total: 431163

	Earthliving:

		Total Duration: 15 mins 12 secs 

		Ticks: 119, effective: 81863, total: 83882

		Combat Duration: 13 mins 17 secs 

		Combat Ticks: 110, effective: 76459, total: 77698

	With Ancestral and Earthliving:

		Effective: 2721632 (15.65%), Total: 4911988 (17.44%)

		Combat Effective: 2571683 (15.60%), Total: 4493370 (17.49%)

	Tidal waves count: 187, time saved: 1 min 52 secs 

		Combat count: 177, time saved: 1 min 45 secs 

	Tidal waves effective: 72365, total: 249534

		Combat effective: 64592, total: 238080

	Healing Waves with Healing Way count: 139 (38.50%)

		Combat count: 118 (36.31%)

	Healing Waves without Healing Way count: 221 (61.22%)

		Combat count: 206 (63.38%)

	Ave with Healing Way effective: 5694, total: 12906

		Combat ave effective: 6658, ave total: 13271

	Ave without Healing Way effective: 7019, total: 11638

		Combat ave effective: 6900, ave total: 11740

	Combat Healing Way added effective: 51883, total: 238888

	HPS increased by:

		SP coefficient with current set/talents: 2.2279

		1 SP = 0.400744474046867

		1 Haste rating = 1.23827130381525

		1 crit rating = 0.798772488989966

		1 int = 0.264035790973453

"Chain Heal": hits: 690, effective healing: 2074913 (11.93% of player's overall)

	Combat: hits: 644, effective healing: 1980364 (12.01%)

	Total (raw) healing: 3826690 (13.58% of player's overall)

	Combat: Total healing: 3641077 (14.18%)

	Crits: 225 (32.61%)

	Combat Crits: 211 (32.76%)

	Averages: (5545)

		Non-crit: 4863, crit: 6957, effective: 3007, overall: 5545

		Combat: Non-crit: 4943, crit: 7112, effective: 3075, overall: 5653

	Overheals: (45.78%)

		Non-crit: count: 248, total: 937121, ave: 3778

		Crit: count: 150, total: 814656, ave: 5431

		Combat Non-crit: count: 231, total: 878229, ave: 3801

		Combat Crit: count: 140, total: 782484, ave: 5589

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 11 mins 14 secs 

		Combat cast time: 10 mins 46 secs 

	Combat Average cast time: 2.01

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 25 mins 28 secs 

		Ticks: 164, effective: 104941, total: 114787

		Combat Duration: 24 mins 1 sec 

		Combat Ticks: 163, effective: 104543, total: 114125

	With Ancestral and Earthliving:

		Effective: 2179854 (12.53%), Total: 3941477 (13.99%)

		Combat Effective: 2084907 (12.65%), Total: 3755202 (14.62%)

	Number of Chain Heal casts started: 357 (6.16% canceled)

	Initial target hits: 335, crits: 103 (30.75%),

	  riptide: 6 (1.79%)

		combat hits: 322, crits: 101 (31.37%),

		  riptide: 6 (1.86%)

		Effective: 1323904 (63.81%), Total: 2761616 (72.17%)

			combat Effective: 1291244 (65.20%), Total: 2661972 (73.11%)

		Ave: non crit: 7118, crit: 10778, effective: 3951, overall: 8243

			combat non crit: 7122, crit: 10772, effective: 4010, overall: 8266

		Overheals non-crit count: 159, non-crit ave over: 4890

			combat non-crit count: 148, non-crit ave over: 4907

		Overheals crit count: 87, crit ave over: 7587

			combat crit count: 85, crit ave over: 7581

		Overhealed amount: 1437712 (52.06%)

			combat amount: 1370728 (51.49%)

	Second target hits: 184 (54.93% bounced), crits: 58 (31.52%),

	  riptide: 2 (1.09%)

		combat hits: 172 (53.42% bounced), crits: 53 (30.81%),

		  riptide: 2 (1.16%)

		Effective: 515396 (24.84%), Total: 767708 (20.06%)

			combat Effective: 479423 (24.21%), Total: 716689 (19.68%)

		Ave: non crit: 3632, crit: 5345, effective: 2801, overall: 4172

			combat non crit: 3636, crit: 5357, effective: 2787, overall: 4166

		Overheals non-crit count: 63, non-crit ave over: 2199

			combat non-crit count: 59, non-crit ave over: 2244

		Overheals crit count: 35, crit ave over: 3249

			combat crit count: 32, crit ave over: 3277

		Overhealed amount: 252312 (32.87%)

			combat amount: 237266 (33.11%)

	Third target hits: 115 (34.33% bounced), crits: 49 (42.61%),

	  riptide: 0 (0.00%)

		combat hits: 103 (31.99% bounced), crits: 44 (42.72%),

		  riptide: 0 (0.00%)

		Effective: 186067 (8.97%), Total: 238814 (6.24%)

			combat Effective: 168333 (8.50%), Total: 212655 (5.84%)

		Ave: non crit: 1729, crit: 2544, effective: 1617, overall: 2076

			combat non crit: 1723, crit: 2522, effective: 1634, overall: 2064

		Overheals non-crit count: 19, non-crit ave over: 855

			combat non-crit count: 17, non-crit ave over: 870

		Overheals crit count: 23, crit ave over: 1586

			combat crit count: 19, crit ave over: 1553

		Overhealed amount: 52747 (22.09%)

			combat amount: 44322 (20.84%)

	Fourth target hits: 56 (16.72% bounced), crits: 15 (26.79%),

	  riptide: 0 (0.00%)

		combat hits: 47 (14.60% bounced), crits: 13 (27.66%),

		  riptide: 0 (0.00%)

		Effective: 49546 (2.39%), Total: 58552 (1.53%)

			combat Effective: 41364 (2.09%), Total: 49761 (1.37%)

		Ave: non crit: 931, crit: 1358, effective: 884, overall: 1045

			combat non crit: 940, crit: 1368, effective: 880, overall: 1058

		Overheals non-crit count: 7, non-crit ave over: 670

			combat non-crit count: 7, non-crit ave over: 670

		Overheals crit count: 5, crit ave over: 862

			combat crit count: 4, crit ave over: 926

		Overhealed amount: 9006 (15.38%)

			combat amount: 8397 (16.87%)

	Glyph of Chain heal: effective: 49546 (0.28% of total effective)

		combat effective: 41364 (0.25% of combat effective)

	Processed by cast: 278, time: 56, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.484111

			(0.2804 + 0.1320 + 0.0572 + 0.0146)

		1 Haste rating = 0.459148596992901

		1 crit rating = 0.224370678231331

			(0.0603 + 0.0926 + 0.0410 + 0.0304)

		1 int = 0.0741661615974907

			(0.0199 + 0.0306 + 0.0136 + 0.0101)

"Riptide"_hot: hits: 2116, effective healing: 1870958 (10.76% of player's overall)

	Combat: hits: 1902, effective healing: 1692721 (10.27%)

	Total (raw) healing: 2006808 (7.12% of player's overall)

	Combat: Total healing: 1812466 (7.06%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (948)

		Non-crit: 948, crit: 0, effective: 884, overall: 948

		Combat: Non-crit: 952, crit: 0, effective: 889, overall: 952

	Overheals: (6.77%)

		Non-crit: count: 296, total: 135850, ave: 458

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 260, total: 119745, ave: 460

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 802, refresh count: 129

		Total Duration: 4 hours 45 mins 27 secs 

			Combat Duration: 4 hours 7 mins 33 secs 

		Overhealing ticks that did not tick: 3593

			Combat ticks: 3049

		Total healing w/ overheal ticks: 5414487 (17.15%)

			Combat: 4718012 (16.50%)

		Actual Overhealing: 3543529 (65.45%)

			Combat: 3025291 (64.12%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0595102698913424

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 807, effective healing: 1298707 (7.47% of player's overall)

	Combat: hits: 742, effective healing: 1241922 (7.53%)

	Total (raw) healing: 1881253 (6.68% of player's overall)

	Combat: Total healing: 1751301 (6.82%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2331)

		Non-crit: 2331, crit: 0, effective: 1609, overall: 2331

		Combat: Non-crit: 2360, crit: 0, effective: 1673, overall: 2360

	Overheals: (30.97%)

		Non-crit: count: 301, total: 582546, ave: 1935

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 266, total: 509379, ave: 1914

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 36

	Healing Wave with out Healing Way count: 61

	Ave with Healing Way effective: 3086, total: 5147

		Combat ave effective: 3472, ave total: 5239

	Ave without Healing Way effective: 3046, total: 4534

		Combat ave effective: 3051, ave total: 4542

	Healing way added effective: 1445, total: 22071

		Combat effective: 13455, total: 22297

"Earthliving"_hot: hits: 836, effective healing: 552951 (3.18% of player's overall)

	Combat: hits: 789, effective healing: 524100 (3.18%)

	Total (raw) healing: 584576 (2.08% of player's overall)

	Combat: Total healing: 552812 (2.15%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (699)

		Non-crit: 699, crit: 0, effective: 661, overall: 699

		Combat: Non-crit: 700, crit: 0, effective: 664, overall: 700

	Overheals: (5.41%)

		Non-crit: count: 92, total: 31625, ave: 343

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 83, total: 28712, ave: 345

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 56 mins 27 secs  (97.71%)

	Earthliving applied count: 549, refresh count: 118

	Earthliving proc rate when ELW is applied: 22.1595%

	Earthliving proc rate overall: 22.0934%

		Total Duration: 1 hour 57 mins 12 secs 

			Combat Duration: 1 hour 45 mins 24 secs 

		Overhealing ticks that did not tick: 1508

			Combat ticks: 1319

		Total healing w/ overheal ticks: 1639173 (5.61%)

			Combat: 1476974 (5.55%)

		Actual Overhealing: 1086222 (66.27%)

			Combat: 952874 (64.52%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.224416730038023

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 7772, effective healing: 445570 (2.56% of player's overall)

	Combat: hits: 5222, effective healing: 423606 (2.57%)

	Total (raw) healing: 2907168 (10.32% of player's overall)

	Combat: Total healing: 2023464 (7.88%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (374)

		Non-crit: 374, crit: 0, effective: 57, overall: 374

		Combat: Non-crit: 387, crit: 0, effective: 81, overall: 387

	Overheals: (84.67%)

		Non-crit: count: 6620, total: 2461598, ave: 371

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4128, total: 1599858, ave: 387

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00974795480658752

		1 crit rating = 0

		1 int = 0

"Gift of the Naaru"_hot: hits: 30, effective healing: 41307 (0.24% of player's overall)

	Combat: hits: 27, effective healing: 37114 (0.23%)

	Total (raw) healing: 41307 (0.15% of player's overall)

	Combat: Total healing: 37114 (0.14%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1376)

		Non-crit: 1376, crit: 0, effective: 1376, overall: 1376

		Combat: Non-crit: 1374, crit: 0, effective: 1374, overall: 1374

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0646 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.1655 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1259 mp5

The weight of 1 int worth of mana pool is: 0.0561

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.6988 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 942, total mana restored: 503842 (46.82% of overall)

	Combat count: 880, mana restored: 470672 (46.64%)

	Ave: total: 534, in combat: 534

	Overall in combat mp5: 223.35

	In combat uptime: 2 hours 39 mins 7 secs  (90.61%)

	Passive mp5: 99.6762

	Procs from damage/debuffs: 225

	MP5 from Improved Water Shield: 166.2429

	Procs from Improved Water Shield in combat: 655

		out of 1746 procs possible, proc rate: 37.50%

	MP5 increased by:

		1 crit rating = 0.0965579477149472 mp5 

		1 int = 0.031917416349588 mp5 

"Replenishment": count: 4289, total mana restored: 252014 (23.42% of overall)

	Combat count: 4213, mana restored: 247526 (24.53%)

	Ave: total: 58, in combat: 58

	Overall in combat mp5: 117.46

	Replenishment uptime in overall combat: 39.98%

	Replenishment uptime in intense fight: 46.58%

	Mana pool based on replenishment: 23501

	MP5 increased by:

		1 int = 0.104816 mp5 (0.225000 theoretical)

"Soul of the Dead": count: 114, total mana restored: 102600 (9.54% of overall)

	Combat count: 101, mana restored: 90900 (9.01%)

	Ave: total: 900, in combat: 900

	Overall in combat mp5: 43.14

"Mana Restore": count: 138, total mana restored: 82800 (7.70% of overall)

	Combat count: 118, mana restored: 70800 (7.02%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 33.60

"Mana Tide Totem": count: 48, total mana restored: 66411 (6.17% of overall)

	Combat count: 48, mana restored: 66411 (6.58%)

	Ave: total: 1383, in combat: 1383

	Overall in combat mp5: 31.51

	Mana Tide usage in overall combat: 34.17%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.024600 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 188, total mana restored: 44174 (4.11% of overall)

	Combat count: 182, mana restored: 42782 (4.24%)

	Ave: total: 234, in combat: 235

	Overall in combat mp5: 20.30

"Restore Mana": count: 3, total mana restored: 12877 (1.20% of overall)

	Combat count: 3, mana restored: 12877 (1.28%)

	Ave: total: 4292, in combat: 4292

	Overall in combat mp5: 6.11

"Totemic Call": count: 92, total mana restored: 9018 (0.84% of overall)

	Combat count: 49, mana restored: 4891 (0.48%)

	Ave: total: 98, in combat: 99

	Overall in combat mp5: 2.32

"Judgement of Wisdom": count: 26, total mana restored: 2286 (0.21% of overall)

	Combat count: 26, mana restored: 2286 (0.23%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 1.08



Total mp5 above character sheet (in raid): 478.87 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 934

	Ancestral Knowlege granting on ave: 93 int

	HEP per point: 12.1572

	HEP: 60.7860

Thundering Strikes talent points: 5

	HEP per point: 53.6625

	HEP: 268.3127

Improved Shields talent points: 3

	Water Shield Combat MP5: 26.81

	Water Shield Combat HEP: 11.95

	Water Shield Intense Fight MP5: 2.49

	Water Shield Intense Fight HEP: 1.11

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 133

		With 1 talent points: 115

		With 2 talent points: 93

	Casts saved with 2 points in Improved Earth shield: 40

	Global cooldown time: 1.22

	Combat time saved: 48 secs 

	Combat effective gained by fewer refreshes: 76475

	Combat HPS gained: 7.2580

	HEP: 25.6651

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 787 effective: 89013 (0.51%)

		Combat count: 787, effective: 89013 (0.54%), hps: 8.4480

		HEP: 29.8730

	Point 2 provided benefit count: 780 effective: 88002 (0.51%)

		Combat count: 780, effective: 88002 (0.53%), hps: 8.3521

		HEP: 29.5337

	Point 3 provided benefit count: 770 effective: 86910 (0.50%)

		Combat count: 770, effective: 86910 (0.53%), hps: 8.2484

		HEP: 29.1672

	Point 4 provided benefit count: 761 effective: 85856 (0.49%)

		Combat count: 761, effective: 85856 (0.52%), hps: 8.1483

		HEP: 28.8133

	Point 5 provided benefit count: 751 effective: 84674 (0.49%)

		Combat count: 751, effective: 84674 (0.51%), hps: 8.0362

		HEP: 28.4168

	Combat Total Earth Shield improved effective: 434458 (2.64%)

		HEP: 145.8041

	Improved Shields ave point HEP: 33.14

	Improved Earth Shield ave point HEP: 41.99

	Improved Shields and Improved Earth Shield total HEP: 183.42

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 88.5604

	Healing Wave HPS increase 5 points: 442.8021

	Combat time saved: 2 mins 42 secs 

	Combat effective gained by saved time: 254243

	Combat HPS gained: 24.1294

	HEP per point: 17.0648

	HEP: 85.3240

Tidal Focus talent points: 5

	Combat heal mana used: 2012972

	Mana saved with Tidal Focus: 100648

	Combat MP5 per point: 9.5522, HEP: 4.2579

	Total Combat MP5: 47.7611, HEP: 21.2893

	Intense Fight MP5 per point: 0.0000, HEP: 0.0000

	Intense Fight MP5: 0.0000, HEP: 0.0000

Improved Water Shield talent points: 3

	Combat MP5 per point: 55.4143, HEP: 24.7007

	Total Combat MP5: 166.2429, HEP: 74.1021

	Number of Water Shield charges used in combat: 655

	Combat Water Shield refreshes needed: 163

	Global cooldown time: 1.22

	Combat time needed to refresh: 3 mins 20 secs 

	Combat HEP: -30.9642, per point: -10.3214

Tidal Force talent points: 1

	Tidal Force used 20 times

	Combat Not using Tidal Force: crits: 616, crit rate: 33.17%

	Combat Using Tidal Force: crits: 52, crit rate: 72.22%

		Combat Dose 3: crit rate: 90.91%

		Combat Dose 2: crit rate: 67.86%

		Combat Dose 1: crit rate: 59.09%

	Overall crit increase: 0.7257%

	HEP: 38.9419

Tidal Mastery talent points: 5

	HEP per point: 53.6625

	Total HEP: 268.3127

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1177 effective: 45407 (0.26%)

		Combat count: 1115, effective: 43240 (0.26%), hps: 4.1038

		HEP: 14.5113

	Point 2 provided benefit count: 1162 effective: 44939 (0.26%)

		Combat count: 1101, effective: 42809 (0.26%), hps: 4.0629

		HEP: 14.3669

	Point 3 provided benefit count: 1157 effective: 44766 (0.26%)

		Combat count: 1098, effective: 42684 (0.26%), hps: 4.0510

		HEP: 14.3249

	Combat Total Healing Stream improved effective: 128734 (0.78%)

		HEP: 43.2032

Healing Way talent points: 3

	Applied or refreshed 360 times.

	Combat added effective: 65339, added total: 261186

	Combat Healing Wave hps increase: 123.7152

	Combat HPS increase: 6.2012, per my point: 2.0671

	HEP: 21.9280, per my point: 7.3093

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 20 times

	Nature's Swiftness Heal Count: 20, Effective: 290095, total: 345337

		Combat Count: 20, Effective: 290095 (1.76%), total: 345337 (1.34%)

	Spell report:

		"Ancestral Awakening":

			Count: 17, Effective: 59863, total: 71281

			Combat Count: 17, Effective: 59863, total: 71281

		"Chain Heal":

			Count: 2, Effective: 25401, total: 27159

			Combat Count: 2, Effective: 25401, total: 27159

		"Healing Wave":

			Count: 17, Effective: 197839, total: 239905

			Combat Count: 17, Effective: 197839, total: 239905

		"Lesser Healing Wave":

			Count: 1, Effective: 6992, total: 6992

			Combat Count: 1, Effective: 6992, total: 6992

	Average effective hps: 11869.8624, total hps: 14130.2079

	HEP: 97.3556

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 6, duration (with talent): 11 secs 

		Combat count: 6, duration (with talent): 11 secs  (0.1131%)

	Spell report:

		"Stormhammer": count: 6, duration: 11

		  dispels: 0, refreshes: 0

			Combat count: 6, duration: 11 (0.1131%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 6527 effective: 246910 (1.42%)

		Combat count: 6100, effective: 233817 (1.42%), hps: 22.1908

		HEP: 78.4689

	Point 2 provided benefit count: 6485 effective: 242928 (1.40%)

		Combat count: 6064, effective: 230210 (1.40%), hps: 21.8485

		HEP: 77.2586

	Point 3 provided benefit count: 6443 effective: 239751 (1.38%)

		Combat count: 6025, effective: 227101 (1.38%), hps: 21.5534

		HEP: 76.2150

	Point 4 provided benefit count: 6403 effective: 236407 (1.36%)

		Combat count: 5986, effective: 224176 (1.36%), hps: 21.2758

		HEP: 75.2333

	Point 5 provided benefit count: 6362 effective: 233050 (1.34%)

		Combat count: 5948, effective: 220968 (1.34%), hps: 20.9713

		HEP: 74.1568

	Combat Total Purification effective: 1136274 (6.89%)

		HEP: 381.3326

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 161, restored mana: 206852

		Overall MP5: 98.1580

		Overall HEP: 43.7535

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 48, restored mana: 66411 (6.5809%)

		Overall MP5: 31.5142

		Overall HEP: 14.0473

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 107.3251

	Blessing of Eternals earthliving weapon proc rate: 2.1595%

	Increased earthliving HEP per point: 8.5702

	Total HEP per point: 115.8953

	Total HEP: 231.7906

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 334 effective: 112431 (0.65%)

		Combat count: 312, effective: 108063 (0.66%), hps: 10.2559

		HEP: 36.2660

	Point 2 provided benefit count: 319 effective: 101509 (0.58%)

		Combat count: 298, effective: 98141 (0.60%), hps: 9.3143

		HEP: 32.9364

	Combat Total Improved Chain Heal effective: 206205 (1.25%)

		HEP: 69.2024

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 934

	1 int = 0.1500 SP

	934 int = 140.2333 SP

	HEP per point = 46.7444

	HEP = 140.2333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 626 effective: 470866 (2.71%)

		Combat count: 589, effective: 450422 (2.73%), hps: 42.7481

		HEP: 151.1614

	Point 2 provided benefit count: 587 effective: 430896 (2.48%)

		Combat count: 553, effective: 412260 (2.50%), hps: 39.1262

		HEP: 138.3542

	Point 3 provided benefit count: 549 effective: 396944 (2.28%)

		Combat count: 517, effective: 379238 (2.30%), hps: 35.9923

		HEP: 127.2723

	Combat Total Ancestral Awakening effective: 1241921 (7.53%)

		HEP: 416.7879

Earth Shield talent points: 1

	Combat uptime: 2 hours 40 mins 21 secs  (91.3114%)

	Combat base talent effective: 1965456 (11.92%)

	Combat HPS increase: 186.5347

	HEP: 659.6055

Tidal Waves talent points: 5

	Buff applied count: 518, refreshed: 454

	Time saved: 1 min 52 secs 

		Combat time saved: 1 min 45 secs 

	Combat HPS increase from time saved: 15.7395

	Time Saved HEP: 55.6563

	Tidal waves effective: 210496 (1.2769%)

	Combat effective healing hps: 19.9775

	Effective healing HEP: 70.6424

	Tidal Waves hps: 35.7169, per point: 7.1434

	Tidal Waves HEP: 126.2987, per point: 25.2597

Riptide talent points: 1

	Riptide w/ hot effective: 4415249 (25.39%), total: 5504593 (19.54%)

		Combat effective: 3968266 (24.07%), total: 4962900 (19.32%)

	Chain heal increase casts: 6, effective: 334 (0.00%), total: 334 (0.00%)

		Combat casts: 6, effective: 334 (0.00%), total: 334 (0.00%)

	Combined effective: 4415583 (25.39%), total: 5504927 (19.54%)

		Combat effective: 3968600 (24.07%), total: 4963234 (19.32%)

	Combat HPS increase: 376.6462

	HEP: 1331.8588


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 56, effective: 49546 (0.28%), total: 58552 (0.21%)

		Combat count: 47, effective: 41364 (0.25%)

		  total: 49761 (0.19%)

	Combat Chain Heal hps increase: 63.9351

	Combat HPS increase: 3.9257

	HEP: 13.8817

Glyph of Earth Shield:

	Combat count: 743, effective: 406518 (2.47% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 57.9068

	Combat HPS increase: 38.5813

	HEP: 136.4272

Glyph of Riptide:

	Extra riptide time: 1 hour 12 mins 37 secs 

		Combat Extra time: 50 mins 48 secs 

	Riptide lasted into glyph time 770 times (77.6993%)

	Count: 449, effective: 399455 (2.30%), total: 427251 (1.52%)

		Combat count: 424, effective: 378551 (2.30%),

		  total: 404170 (1.57%)

	Overhealing ticks that did not tick: 1003

		Combat ticks: 592

	Total healing w/ overheal ticks: 1378906 (4.73%)

		Combat: 968309 (3.69%)

	Total Overhealing w/ overheal ticks: 979451 (71.03%)

		Combat: 589758 (60.91%)

	Combat HPS increase: 35.9270

	HEP: 127.0414

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 1 min 29 secs 

	Combat HPS increase: 13.3064

	HEP: 47.0526


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 90.6147%

		Combat mana restored from passive mp5: 19095

		Combat passive MP5: 9.0615, HEP: 4.0391

		Combat Orb MP5: 17.8728, HEP: 7.9667

		Combat passive+Orb MP5: 26.93, HEP: 12.01

	Intense fight:

		Intense fight Water Shield uptime: 57.2607%

		Intense fight mana restored from passive mp5: 147

		Intense fight passive MP5: 5.7261, HEP: 2.5524

		Intense Fight Orb MP5: 1.6615, HEP: 0.7406

		Intense Fight passive+Orb MP5: 7.3876, HEP: 3.2930

Tier 7 4-piece:

	Effective: 118770 (0.68%), Total: 412133 (1.46%)

		Combat Effective: 113103 (0.69%), Total: 383654 (1.49%)

	Combat HPS: 10.7343

	HEP: 37.9575


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2828 hps)

1 Crit rating = 1.1258 SP (0.3184 hps)

1 Haste rating = 1.7283 SP (0.4887 hps)

1 INT = 0.5221 SP (0.1477 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0966 mp5

1 Haste rating = -0.4558 mp5

1 INT = 0.2873 mp5

1 Mana = 0.0070 mp5

Total mana regen points needed from gear: 339.89


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.4457 (calculated)

1 mana = 0.0031

1 Haste rating = 1.6063

1 Crit rating = 1.1689

1 INT = 0.6502 (actual)

1 INT = 0.8025 (max theoretical)


Insightful Earthsiege Diamond HEP: 28.6298

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Ulduar 25 : Yogg-Saron with 2 keepers, using glyph of Healing Stream Totem, Earth Shield & Lesser Healing Wave


shaman_hep $Revision: 2.33 $

Total log time processed: 2 hours 51 mins 19 secs 

Evaluating heals for Weedwalker:

Effective healing: 8001831

Total healing: 17980943

Total time spent healing: 31 mins 20 secs  (18.2991% of log file time)

Time in combat: 1 hour 28 mins 30 secs  (51.66%)

Time alive in combat: 1 hour 24 mins 24 secs  (95.37%)

Longest fight: 14 mins 54 secs 

Effective in combat healing: 7783057

Total in combat healing: 17629644

Total in combat time spent healing: 29 mins 45 secs  (33.6265% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 28 mins 23 secs  (99.87%)

	Blessing of Wisdom uptime: 1 hour 19 mins 35 secs  (94.29%)

	Mana Spring Totem uptime: 6 mins 5 secs  (6.89%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 19 mins 35 secs  (89.93%)

	Blessing of Kings uptime: 1 hour 19 mins 35 secs  (94.29%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 19 mins 35 secs  (94.29%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 19 mins 35 secs  (94.29%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 21 mins 14 secs  (96.26%)

	Moonkin Aura buff uptime: 1 hour 14 mins 2 secs  (87.73%)

	Retribution Aura uptime: 0 sec  (0.00%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 14 mins 2 secs  (87.73%)

	Wrath of Air buff uptime: 1 hour 26 mins 31 secs  (97.76%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 25 mins 55 secs  (101.81%)

	Fortitude uptime: 1 hour 19 mins 35 secs  (94.29%)

	"Bloodlust" (983 haste rating) buff uptime: 1 min 17 secs  (1.53%)


Totem Report for Weedwalker:

	"Magma Totem" uptime: 1 min 12 secs  (1.44%)

	"Tremor Totem" uptime: 1 min 59 secs  (2.36%)

	"Mana Tide Totem" uptime: 1 min 15 secs  (1.49%)

	"Grounding Totem" uptime: 27 secs  (0.54%)

	"Wrath of Air Totem" uptime: 16 mins 9 secs  (19.14%)

	"Flametongue Totem" uptime: 11 mins 32 secs  (13.68%)

	"Healing Stream Totem" uptime: 1 hour 12 mins 48 secs  (86.26%)

	"Fire Elemental Totem" uptime: 4 mins 19 secs  (5.12%)

	"Stoneskin Totem" uptime: 4 mins 36 secs  (5.45%)

	"Mana Spring Totem" uptime: 5 mins  (5.92%)


Total mana used: 1070521

Total mana restored (not including gear): 603196

In combat mana used: 1035355

In combat mana restored (not including gear): 597813

Mana used in most mana intensive fight: 219802

	Start Time: 5/4 22:30:26.899

	Duration of that fight: 14 mins 47 secs 

	Mana pool for that fight: 24983

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1208.90279023586

	Tidal Focus mana saved: 10504.242

	Mana restored that fight by abilities: 127153

		from Replenishment: 43419 (78.28% uptime)

		from Improved Water Shield: 34775

			while Tidal Force was up: 535

		from Water Shield damage/debuff procs: 10165

		from Mana Tide (all shaman): 11990

		from Hymn of Hope: 0

		from Meta Gem or item procs: 9600

		from Mana Potion: 4301

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 12 mins 10 secs  (82.30%)

	MP5 from Water Shield: 90.5324306324145

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 211.194611984269

	MP5 (including Int/crit) needed naked: 625.8523942986

		Sources of mana naked:

		Mana Pool unbuffed: 6141

		Mana from Blessing of Kings on base int: 202.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.00%

		Crit % buffed: 22.89%

		Replenishment: 14524.63125

		Improved Water Shield: 24240.8532401732

		Water Shield damage procs: 10165

		Mana Tide (only from this shaman): 4012.56

		Hymn of Hope: 0

		Other abilities: 12903

		(Not included: Mana Potion: 4301)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 90.5324306324145 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.881411306955215


Mana Used Report: (sorted by total)

"Lesser Healing Wave": count: 954, total mana used: 597204 (55.79% of overall)

	In combat count: 952, mana used: 595952 (57.56%)

"Riptide": count: 266, total mana used: 199766 (18.66% of overall)

	In combat count: 261, mana used: 196011 (18.93%)

"Cleanse Spirit": count: 241, total mana used: 73987 (6.91% of overall)

	In combat count: 241, mana used: 73987 (7.15%)

"Chain Heal": count: 63, total mana used: 49959 (4.67% of overall)

	In combat count: 42, mana used: 33306 (3.22%)

"Earth Shield": count: 63, total mana used: 39438 (3.68% of overall)

	In combat count: 52, mana used: 32552 (3.14%)

"Flame Shock": count: 45, total mana used: 33615 (3.14% of overall)

	In combat count: 45, mana used: 33615 (3.25%)

"Lightning Bolt": count: 61, total mana used: 26779 (2.50% of overall)

	In combat count: 61, mana used: 26779 (2.59%)

"Lava Burst": count: 28, total mana used: 12292 (1.15% of overall)

	In combat count: 28, mana used: 12292 (1.19%)

"Healing Wave": count: 6, total mana used: 6264 (0.59% of overall)

	In combat count: 6, mana used: 6264 (0.61%)

"Magma Totem": count: 5, total mana used: 5930 (0.55% of overall)

	In combat count: 5, mana used: 5930 (0.57%)

"Draining Poison": count: 4, total mana used: 5600 (0.52% of overall)

	In combat count: 4, mana used: 5600 (0.54%)

"Healing Stream Totem": count: 33, total mana used: 4323 (0.40% of overall)

	In combat count: 26, mana used: 3406 (0.33%)

"Fire Elemental Totem": count: 3, total mana used: 3033 (0.28% of overall)

	In combat count: 3, mana used: 3033 (0.29%)

"Flametongue Totem": count: 6, total mana used: 2898 (0.27% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Earthliving Weapon": count: 11, total mana used: 2893 (0.27% of overall)

	In combat count: 1, mana used: 263 (0.03%)

"Chain Lightning": count: 2, total mana used: 2284 (0.21% of overall)

	In combat count: 2, mana used: 2284 (0.22%)

"Wrath of Air Totem": count: 4, total mana used: 1932 (0.18% of overall)

	In combat count: 4, mana used: 1932 (0.19%)

"Purge": count: 3, total mana used: 1053 (0.10% of overall)

	In combat count: 3, mana used: 1053 (0.10%)

"Stoneskin Totem": count: 1, total mana used: 439 (0.04% of overall)

	In combat count: 1, mana used: 439 (0.04%)

"Wind Shock": count: 1, total mana used: 351 (0.03% of overall)

	In combat count: 1, mana used: 351 (0.03%)

"Grounding Totem": count: 1, total mana used: 219 (0.02% of overall)

	In combat count: 1, mana used: 219 (0.02%)

"Mana Spring Totem": count: 1, total mana used: 175 (0.02% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)

	In combat count: 1, mana used: 87 (0.01%)


Healing Report (sorted by effective):

"Lesser Healing Wave": hits: 954, effective healing: 2737297 (34.21% of player's overall)

	Combat: hits: 952, effective healing: 2732491 (35.11%)

	Total (raw) healing: 7700934 (42.83% of player's overall)

	Combat: Total healing: 7691369 (43.63%)

	Crits: 408 (42.77%)

	Combat Crits: 408 (42.86%)

	Averages: (8072)

		Non-crit: 6677, crit: 9939, effective: 2869, overall: 8072

		Combat: Non-crit: 6684, crit: 9939, effective: 2870, overall: 8079

	Overheals: (64.45%)

		Non-crit: count: 395, total: 2279761, ave: 5771

		Crit: count: 334, total: 2683876, ave: 8035

		Combat Non-crit: count: 393, total: 2275002, ave: 5788

		Combat Crit: count: 334, total: 2683876, ave: 8035

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 19 mins 50 secs 

		Combat cast time: 19 mins 48 secs 

	Combat Average cast time: 1.25

	Haste capped casts count: 42 (4.40%)

		Combat count: 42 (4.41%)

	Ancestral:

		Procs: 376, effective: 1028923, total: 1329826

		Combat Procs: 376, effective: 1028923, total: 1329826

	Earthliving:

		Total Duration: 35 mins 43 secs 

		Ticks: 172, effective: 141980, total: 147307

		Combat Duration: 35 mins 43 secs 

		Combat Ticks: 172, effective: 141980, total: 147307

	With Ancestral and Earthliving:

		Effective: 3908200 (48.84%), Total: 9178067 (51.04%)

		Combat Effective: 3903394 (50.15%), Total: 9168502 (52.01%)

	Tidal waves count: 244, time saved: 0 sec 

		Combat count: 242, time saved: 0 sec 

	Tidal waves effective: 41829, total: 207943

		Combat effective: 41829, total: 206890

	Glyph of Lesser Healing Wave count: 367 (38.47%)

		Combat count: 367 (38.55%)

	Without glyph count: 587 (61.53%)

		Combat count: 585 (61.45%)

	Ave with Glyph effective: 2451, total: 8954

		Combat ave effective: 2451, total: 8954

	Ave without Glyph effective: 3130, total: 7520

		Combat ave effective: 3132, total: 7530

	Glyph added effective: 116648, total: 547704

		Combat effective: 116648, total: 547704

	HPS increased by:

		SP coefficient with current set/talents: 1.0760

		1 SP = 0.237298515672716

		1 Haste rating = 0.659549843691354

		1 crit rating = 0.627535345020251

		1 int = 0.20743302188053

"Ancestral Awakening": hits: 495, effective healing: 1254696 (15.68% of player's overall)

	Combat: hits: 495, effective healing: 1254696 (16.12%)

	Total (raw) healing: 1612275 (8.97% of player's overall)

	Combat: Total healing: 1612275 (9.15%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (3257)

		Non-crit: 3257, crit: 0, effective: 2534, overall: 3257

		Combat: Non-crit: 3257, crit: 0, effective: 2534, overall: 3257

	Overheals: (22.18%)

		Non-crit: count: 155, total: 357579, ave: 2306

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 155, total: 357579, ave: 2306

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 2

"Earth Shield": hits: 332, effective healing: 1245626 (15.57% of player's overall)

	Combat: hits: 332, effective healing: 1245626 (16.00%)

	Total (raw) healing: 1375525 (7.65% of player's overall)

	Combat: Total healing: 1375525 (7.80%)

	Crits: 143 (43.07%)

	Combat Crits: 143 (43.07%)

	Averages: (4143)

		Non-crit: 3387, crit: 5141, effective: 3751, overall: 4143

		Combat: Non-crit: 3387, crit: 5141, effective: 3751, overall: 4143

	Overheals: (9.44%)

		Non-crit: count: 29, total: 45668, ave: 1574

		Crit: count: 30, total: 84231, ave: 2807

		Combat Non-crit: count: 29, total: 45668, ave: 1574

		Combat Crit: count: 30, total: 84231, ave: 2807

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.25

	Earth shield average time between procs: 10.93 secs

		in combat: 10.93 secs

	Combat uptime: 1 hour 19 mins 25 secs  (94.1084%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0805517979402573

		1 crit rating = 0.028016290032607

		1 int = 0.00926083885069053

"Healing Stream Totem"_hot: hits: 7539, effective healing: 757172 (9.46% of player's overall)

	Combat: hits: 7524, effective healing: 757172 (9.73%)

	Total (raw) healing: 4478069 (24.90% of player's overall)

	Combat: Total healing: 4468862 (25.35%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (593)

		Non-crit: 593, crit: 0, effective: 100, overall: 593

		Combat: Non-crit: 593, crit: 0, effective: 100, overall: 593

	Overheals: (83.09%)

		Non-crit: count: 6248, total: 3720897, ave: 595

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 6233, total: 3711690, ave: 595

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00798381578947368

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 266, effective healing: 728492 (9.10% of player's overall)

	Combat: hits: 261, effective healing: 715240 (9.19%)

	Total (raw) healing: 1175653 (6.54% of player's overall)

	Combat: Total healing: 1160324 (6.58%)

	Crits: 90 (33.83%)

	Combat Crits: 90 (34.48%)

	Averages: (4419)

		Non-crit: 3771, crit: 5686, effective: 2738, overall: 4419

		Combat: Non-crit: 3792, crit: 5686, effective: 2740, overall: 4445

	Overheals: (38.04%)

		Non-crit: count: 92, total: 246530, ave: 2679

		Crit: count: 55, total: 200631, ave: 3647

		Combat Non-crit: count: 90, total: 244453, ave: 2716

		Combat Crit: count: 55, total: 200631, ave: 3647

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 5 mins 34 secs 

		Combat GCD time: 5 mins 28 secs 

	Combat Average GCD time: 1.26

	Haste capped casts count: 2 (0.75%)

		Combat count: 2 (0.77%)

	Ancestral:

		Procs: 117, effective: 212101, total: 268777

		Combat Procs: 117, effective: 212101, total: 268777

	Earthliving:

		Total Duration: 12 mins 33 secs 

		Ticks: 80, effective: 64029, total: 67823

		Combat Duration: 12 mins 3 secs 

		Combat Ticks: 75, effective: 60692, total: 64486

	With Ancestral and Earthliving:

		Effective: 1004622 (12.55%), Total: 1512253 (8.41%)

		Combat Effective: 988033 (12.69%), Total: 1493587 (8.47%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.179747684493771

		1 crit rating = 0.503230890668831

		1 int = 0.166343944103575

"Chain Heal": hits: 180, effective healing: 595993 (7.45% of player's overall)

	Combat: hits: 117, effective healing: 420792 (5.41%)

	Total (raw) healing: 862928 (4.80% of player's overall)

	Combat: Total healing: 574696 (3.26%)

	Crits: 70 (38.89%)

	Combat Crits: 45 (38.46%)

	Averages: (4794)

		Non-crit: 4006, crit: 6031, effective: 3311, overall: 4794

		Combat: Non-crit: 3967, crit: 6422, effective: 3596, overall: 4911

	Overheals: (30.93%)

		Non-crit: count: 40, total: 145891, ave: 3647

		Crit: count: 28, total: 121044, ave: 4323

		Combat Non-crit: count: 21, total: 88795, ave: 4228

		Combat Crit: count: 14, total: 65109, ave: 4650

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 10 secs 

		Combat cast time: 1 min 25 secs 

	Combat Average cast time: 2.04

	Haste capped casts count: 1 (1.59%)

		Combat count: 1 (2.38%)

	Earthliving:

		Total Duration: 7 mins 34 secs 

		Ticks: 60, effective: 40182, total: 45981

		Combat Duration: 4 mins 56 secs 

		Combat Ticks: 41, effective: 28964, total: 32299

	With Ancestral and Earthliving:

		Effective: 636175 (7.95%), Total: 908909 (5.05%)

		Combat Effective: 449756 (5.78%), Total: 606995 (3.44%)

	Number of Chain Heal casts started: 69 (8.70% canceled)

	Initial target hits: 63, crits: 25 (39.68%),

	  riptide: 0 (0.00%)

		combat hits: 42, crits: 18 (42.86%),

		  riptide: 0 (0.00%)

		Effective: 266866 (44.78%), Total: 514981 (59.68%)

			combat Effective: 202047 (48.02%), Total: 352748 (61.38%)

		Ave: non crit: 6809, crit: 10248, effective: 4235, overall: 8174

			combat non crit: 6887, crit: 10414, effective: 4810, overall: 8398

		Overheals non-crit count: 30, non-crit ave over: 4579

			combat non-crit count: 19, non-crit ave over: 4619

		Overheals crit count: 18, crit ave over: 6151

			combat crit count: 12, crit ave over: 5243

		Overhealed amount: 248115 (48.18%)

			combat amount: 150701 (42.72%)

	Second target hits: 59 (93.65% bounced), crits: 22 (37.29%),

	  riptide: 0 (0.00%)

		combat hits: 38 (90.48% bounced), crits: 14 (36.84%),

		  riptide: 0 (0.00%)

		Effective: 220219 (36.95%), Total: 235130 (27.25%)

			combat Effective: 149970 (35.64%), Total: 152389 (26.52%)

		Ave: non crit: 3365, crit: 5028, effective: 3732, overall: 3985

			combat non crit: 3382, crit: 5086, effective: 3946, overall: 4010

		Overheals non-crit count: 9, non-crit ave over: 881

			combat non-crit count: 2, non-crit ave over: 509

		Overheals crit count: 5, crit ave over: 1396

			combat crit count: 1, crit ave over: 1401

		Overhealed amount: 14911 (6.34%)

			combat amount: 2419 (1.59%)

	Third target hits: 58 (92.06% bounced), crits: 23 (39.66%),

	  riptide: 0 (0.00%)

		combat hits: 37 (88.10% bounced), crits: 13 (35.14%),

		  riptide: 0 (0.00%)

		Effective: 108908 (18.27%), Total: 112817 (13.07%)

			combat Effective: 68775 (16.34%), Total: 69559 (12.10%)

		Ave: non crit: 1640, crit: 2408, effective: 1877, overall: 1945

			combat non crit: 1633, crit: 2335, effective: 1858, overall: 1879

		Overheals non-crit count: 1, non-crit ave over: 568

			combat non-crit count: 0, non-crit ave over: 0

		Overheals crit count: 5, crit ave over: 668

			combat crit count: 1, crit ave over: 784

		Overhealed amount: 3909 (3.46%)

			combat amount: 784 (1.13%)

	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),

	  riptide: 0 (0.00%)

	Glyph of Chain heal: effective: 0 (0.00% of total effective)

		combat effective: 0 (0.00% of combat effective)

	Processed by cast: 49, time: 13, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.7726

		hop 2: SP coefficient with set/talents: 0.8864

		hop 3: SP coefficient with set/talents: 0.4431

		hop 4: SP coefficient with set/talents: 0.2216

		1 SP = 0.937017

			(0.2899 + 0.4297 + 0.2174 + 0.0000)

		1 Haste rating = 0.516762101172291

		1 crit rating = 0.63875861432174

			(0.3942 + 0.1759 + 0.0686 + 0.0000)

		1 int = 0.211142895252701

			(0.1303 + 0.0581 + 0.0227 + 0.0000)

"Riptide"_hot: hits: 375, effective healing: 400194 (5.00% of player's overall)

	Combat: hits: 362, effective healing: 389234 (5.00%)

	Total (raw) healing: 427714 (2.38% of player's overall)

	Combat: Total healing: 415767 (2.36%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1140)

		Non-crit: 1140, crit: 0, effective: 1067, overall: 1140

		Combat: Non-crit: 1148, crit: 0, effective: 1075, overall: 1148

	Overheals: (6.43%)

		Non-crit: count: 44, total: 27520, ave: 625

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 42, total: 26533, ave: 631

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 251, refresh count: 15

		Total Duration: 1 hour 4 mins 54 secs 

			Combat Duration: 1 hour 3 mins 44 secs 

		Overhealing ticks that did not tick: 923

			Combat ticks: 912

		Total healing w/ overheal ticks: 1480552 (7.78%)

			Combat: 1464231 (7.84%)

		Actual Overhealing: 1080358 (72.97%)

			Combat: 1074997 (73.42%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0609355432780847

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 317, effective healing: 250479 (3.13% of player's overall)

	Combat: hits: 293, effective healing: 235924 (3.03%)

	Total (raw) healing: 265399 (1.48% of player's overall)

	Combat: Total healing: 248380 (1.41%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (837)

		Non-crit: 837, crit: 0, effective: 790, overall: 837

		Combat: Non-crit: 847, crit: 0, effective: 805, overall: 847

	Overheals: (5.62%)

		Non-crit: count: 30, total: 14920, ave: 497

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 25, total: 12456, ave: 498

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 28 mins 23 secs  (99.87%)

	Earthliving applied count: 253, refresh count: 75

	Earthliving proc rate when ELW is applied: 23.3618%

	Earthliving proc rate overall: 23.3286%

		Total Duration: 56 mins 28 secs 

			Combat Duration: 53 mins 18 secs 

		Overhealing ticks that did not tick: 812

			Combat ticks: 773

		Total healing w/ overheal ticks: 945593 (5.07%)

			Combat: 903879 (4.94%)

		Actual Overhealing: 695114 (73.51%)

			Combat: 667955 (73.90%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.229400682593857

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 6, effective healing: 31882 (0.40% of player's overall)

	Combat: hits: 6, effective healing: 31882 (0.41%)

	Total (raw) healing: 82446 (0.46% of player's overall)

	Combat: Total healing: 82446 (0.47%)

	Crits: 2 (33.33%)

	Combat Crits: 2 (33.33%)

	Averages: (13741)

		Non-crit: 11563, crit: 18095, effective: 5313, overall: 13741

		Combat: Non-crit: 11563, crit: 18095, effective: 5313, overall: 13741

	Overheals: (61.33%)

		Non-crit: count: 3, total: 32490, ave: 10830

		Crit: count: 1, total: 18074, ave: 18074

		Combat Non-crit: count: 3, total: 32490, ave: 10830

		Combat Crit: count: 1, total: 18074, ave: 18074

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 9 secs 

		Combat cast time: 9 secs 

	Combat Average cast time: 1.51

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 2, effective: 13672, total: 13672

		Combat Procs: 2, effective: 13672, total: 13672

	Earthliving:

		Total Duration: 36 secs 

		Ticks: 5, effective: 4288, total: 4288

		Combat Duration: 36 secs 

		Combat Ticks: 5, effective: 4288, total: 4288

	With Ancestral and Earthliving:

		Effective: 49842 (0.62%), Total: 100406 (0.56%)

		Combat Effective: 49842 (0.64%), Total: 100406 (0.57%)

	Tidal waves count: 3, time saved: 1 sec 

		Combat count: 3, time saved: 1 sec 

	Tidal waves effective: 0, total: 4614

		Combat effective: 0, total: 4614

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 6 (100.00%)

		Combat count: 6 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 5313, total: 13741

		Combat ave effective: 5313, ave total: 13741

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 1.9917

		1 SP = 0.550866287938276

		1 Haste rating = 1.05817573232669

		1 crit rating = 1.80060167393802

		1 int = 0.595192365485088



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0786 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.1475 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1006 mp5

The weight of 1 int worth of mana pool is: 0.0887

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1014 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 3592, total mana restored: 221922 (36.79% of overall)

	Combat count: 3592, mana restored: 221922 (37.12%)

	Ave: total: 61, in combat: 61

	Overall in combat mp5: 219.11

	Replenishment uptime in overall combat: 70.93%

	Replenishment uptime in intense fight: 78.28%

	Mana pool based on replenishment: 24712

	MP5 increased by:

		1 int = 0.176131 mp5 (0.225000 theoretical)

"Water Shield": count: 404, total mana restored: 216140 (35.83% of overall)

	Combat count: 404, mana restored: 216140 (36.16%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 213.40

	In combat uptime: 1 hour 7 mins 49 secs  (80.36%)

	Passive mp5: 88.3991

	Procs from damage/debuffs: 139

	MP5 from Improved Water Shield: 139.9797

	Procs from Improved Water Shield in combat: 265

		out of 838 procs possible, proc rate: 31.62%

	MP5 increased by:

		1 crit rating = 0.0964405430722577 mp5 

		1 int = 0.0318786080178993 mp5 

"Soul of the Dead": count: 72, total mana restored: 64800 (10.74% of overall)

	Combat count: 68, mana restored: 61200 (10.24%)

	Ave: total: 900, in combat: 900

	Overall in combat mp5: 60.43

"Mana Restore": count: 75, total mana restored: 45000 (7.46% of overall)

	Combat count: 73, mana restored: 43800 (7.33%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 43.25

"Mana Tide Totem": count: 23, total mana restored: 32018 (5.31% of overall)

	Combat count: 23, mana restored: 32018 (5.36%)

	Ave: total: 1392, in combat: 1392

	Overall in combat mp5: 31.61

	Mana Tide usage in overall combat: 34.06%

	Shaman's Mana Tide usage in intense fight: 67.58%

	MP5 increased by:

		1 int = 0.048658 mp5 (0.072000 theoretical 5 min cooldown)

"Restore Mana": count: 3, total mana restored: 12784 (2.12% of overall)

	Combat count: 3, mana restored: 12784 (2.14%)

	Ave: total: 4261, in combat: 4261

	Overall in combat mp5: 12.62

"Revitalize": count: 18, total mana restored: 4460 (0.74% of overall)

	Combat count: 16, mana restored: 3998 (0.67%)

	Ave: total: 247, in combat: 249

	Overall in combat mp5: 3.95

"Judgement of Wisdom": count: 31, total mana restored: 2726 (0.45% of overall)

	Combat count: 31, mana restored: 2726 (0.46%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 2.69

"Rapture": count: 5, total mana restored: 2499 (0.41% of overall)

	Combat count: 5, mana restored: 2499 (0.42%)

	Ave: total: 499, in combat: 499

	Overall in combat mp5: 2.47

"Hymn of Hope": count: 1, total mana restored: 638 (0.11% of overall)

	Combat count: 1, mana restored: 638 (0.11%)

	Ave: total: 638, in combat: 638

	Overall in combat mp5: 0.63

"Totemic Call": count: 3, total mana restored: 209 (0.03% of overall)

	Combat count: 2, mana restored: 88 (0.01%)

	Ave: total: 69, in combat: 44

	Overall in combat mp5: 0.09



Total mp5 above character sheet (in raid): 590.24 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 947

	Ancestral Knowlege granting on ave: 94 int

	HEP per point: 20.9189

	HEP: 104.5945

Thundering Strikes talent points: 5

	HEP per point: 92.6042

	HEP: 463.0209

Improved Shields talent points: 3

	Water Shield Combat MP5: 25.61

	Water Shield Combat HEP: 22.57

	Water Shield Intense Fight MP5: 30.37

	Water Shield Intense Fight HEP: 26.77

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 49

		With 1 talent points: 42

		With 2 talent points: 37

	Casts saved with 2 points in Improved Earth shield: 12

	Global cooldown time: 1.30

	Combat time saved: 15 secs 

	Combat effective gained by fewer refreshes: 24067

	Combat HPS gained: 4.7525

	HEP: 22.2440

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 299 effective: 40764 (0.51%)

		Combat count: 299, effective: 40764 (0.52%), hps: 8.0497

		HEP: 37.6765

	Point 2 provided benefit count: 296 effective: 40204 (0.50%)

		Combat count: 296, effective: 40204 (0.52%), hps: 7.9391

		HEP: 37.1587

	Point 3 provided benefit count: 294 effective: 40031 (0.50%)

		Combat count: 294, effective: 40031 (0.51%), hps: 7.9048

		HEP: 36.9986

	Point 4 provided benefit count: 293 effective: 39675 (0.50%)

		Combat count: 293, effective: 39675 (0.51%), hps: 7.8345

		HEP: 36.6695

	Point 5 provided benefit count: 288 effective: 38929 (0.49%)

		Combat count: 288, effective: 38929 (0.50%), hps: 7.6874

		HEP: 35.9807

	Combat Total Earth Shield improved effective: 199604 (2.56%)

		HEP: 184.4838

	Improved Shields ave point HEP: 45.82

	Improved Earth Shield ave point HEP: 48.02

	Improved Shields and Improved Earth Shield total HEP: 233.50

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 87.2682

	Healing Wave HPS increase 5 points: 436.3410

	Combat time saved: 3 secs 

	Combat effective gained by saved time: 4610

	Combat HPS gained: 0.9105

	HEP per point: 0.8523

	HEP: 4.2614

Tidal Focus talent points: 5

	Combat heal mana used: 910235

	Mana saved with Tidal Focus: 45511

	Combat MP5 per point: 8.9871, HEP: 7.9213

	Total Combat MP5: 44.9355, HEP: 39.6066

	Intense Fight MP5 per point: 11.8313, HEP: 10.4283

	Intense Fight MP5: 59.1566, HEP: 52.1413

Improved Water Shield talent points: 3

	Combat MP5 per point: 46.6599, HEP: 41.1266

	Total Combat MP5: 139.9797, HEP: 123.3797

	Intense Fight per point MP5: 65.28, HEP: 57.54

	Intense Fight MP5: 195.84, HEP: 172.62

	Number of Water Shield charges used in combat: 265

	Combat Water Shield refreshes needed: 66

	Global cooldown time: 1.30

	Combat time needed to refresh: 1 min 26 secs 

	Combat HEP: 0.5741, per point: 0.1914

	Intense HEP: 49.8116, per point: 16.6039

Tidal Force talent points: 1

	Tidal Force used 6 times

	Combat Not using Tidal Force: crits: 444, crit rate: 42.01%

	Combat Using Tidal Force: crits: 11, crit rate: 61.11%

		Combat Dose 3: crit rate: 66.67%

		Combat Dose 2: crit rate: 60.00%

		Combat Dose 1: crit rate: 50.00%

	Overall crit increase: 0.1738%

	HEP: 16.0921

Tidal Mastery talent points: 5

	HEP per point: 92.6042

	Total HEP: 463.0209

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1322 effective: 80283 (1.00%)

		Combat count: 1322, effective: 80283 (1.03%), hps: 15.8534

		HEP: 74.2016

	Point 2 provided benefit count: 1310 effective: 79576 (0.99%)

		Combat count: 1310, effective: 79576 (1.02%), hps: 15.7139

		HEP: 73.5486

	Point 3 provided benefit count: 1297 effective: 39483 (0.49%)

		Combat count: 1297, effective: 39483 (0.51%), hps: 7.7968

		HEP: 36.4928

	Combat Total Healing Stream improved effective: 199344 (2.56%)

		HEP: 184.2430

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 4 times

	Nature's Swiftness Heal Count: 4, Effective: 51218, total: 69060

		Combat Count: 4, Effective: 51218 (0.66%), total: 69060 (0.39%)

	Spell report:

		"Ancestral Awakening":

			Count: 1, Effective: 6844, total: 6844

			Combat Count: 1, Effective: 6844, total: 6844

		"Chain Heal":

			Count: 2, Effective: 26257, total: 33290

			Combat Count: 2, Effective: 26257, total: 33290

		"Healing Wave":

			Count: 2, Effective: 18117, total: 28926

			Combat Count: 2, Effective: 18117, total: 28926

	Average effective hps: 9812.1312, total hps: 13230.2273

	HEP: 47.3380

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 2, duration (with talent): 4 secs 

		Combat count: 2, duration (with talent): 4 secs  (0.0860%)

	Spell report:

		"Deafening Roar": count: 2, duration: 4

		  dispels: 0, refreshes: 0

			Combat count: 2, duration: 4 (0.0860%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 3050 effective: 115641 (1.45%)

		Combat count: 2983, effective: 113072 (1.45%), hps: 22.3281

		HEP: 104.5064

	Point 2 provided benefit count: 3034 effective: 114201 (1.43%)

		Combat count: 2969, effective: 111741 (1.44%), hps: 22.0652

		HEP: 103.2762

	Point 3 provided benefit count: 3016 effective: 112885 (1.41%)

		Combat count: 2952, effective: 110439 (1.42%), hps: 21.8082

		HEP: 102.0734

	Point 4 provided benefit count: 3003 effective: 111872 (1.40%)

		Combat count: 2939, effective: 109463 (1.41%), hps: 21.6155

		HEP: 101.1715

	Point 5 provided benefit count: 2989 effective: 111331 (1.39%)

		Combat count: 2926, effective: 108932 (1.40%), hps: 21.5107

		HEP: 100.6805

	Combat Total Purification effective: 553649 (7.11%)

		HEP: 511.7080

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 83, restored mana: 124125

		Overall MP5: 122.5532

		Overall HEP: 108.0198

		Intense fight MP5: 341.9896

		Intense fight HEP: 301.4335

	Self report:

		Combat: Count: 23, restored mana: 32018 (5.3559%)

		Overall MP5: 31.6126

		Overall HEP: 27.8637

		Intense fight MP5: 67.5239

		Intense fight HEP: 59.5163

Talent Points in Cleanse Spirit: 1

	Count: 241

	Combat Count: 241

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 185.2083

	Blessing of Eternals earthliving weapon proc rate: 3.3618%

	Increased earthliving HEP per point: 15.6891

	Total HEP per point: 200.8974

	Total HEP: 401.7949

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 120 effective: 36043 (0.45%)

		Combat count: 86, effective: 26586 (0.34%), hps: 5.2500

		HEP: 24.5724

	Point 2 provided benefit count: 117 effective: 33418 (0.42%)

		Combat count: 84, effective: 24939 (0.32%), hps: 4.9248

		HEP: 23.0505

	Combat Total Improved Chain Heal effective: 51526 (0.66%)

		HEP: 47.6230

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 947

	1 int = 0.1500 SP

	947 int = 142.1667 SP

	HEP per point = 47.3889

	HEP = 142.1667

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 437 effective: 456214 (5.70%)

		Combat count: 437, effective: 456214 (5.86%), hps: 90.0874

		HEP: 421.6536

	Point 2 provided benefit count: 414 effective: 422792 (5.28%)

		Combat count: 414, effective: 422792 (5.43%), hps: 83.4879

		HEP: 390.7644

	Point 3 provided benefit count: 379 effective: 375688 (4.70%)

		Combat count: 379, effective: 375688 (4.83%), hps: 74.1863

		HEP: 347.2288

	Combat Total Ancestral Awakening effective: 1254695 (16.12%)

		HEP: 1159.6469

Earth Shield talent points: 1

	Combat uptime: 1 hour 19 mins 25 secs  (94.1084%)

	Combat base talent effective: 856061 (11.00%)

	Combat HPS increase: 169.0442

	HEP: 791.2107

Tidal Waves talent points: 5

	Buff applied count: 217, refreshed: 99

	Time saved: 1 sec 

		Combat time saved: 1 sec 

	Combat HPS increase from time saved: 0.5718

	Time Saved HEP: 2.6761

	Tidal waves effective: 41829 (0.5374%)

	Combat effective healing hps: 8.2601

	Effective healing HEP: 38.6611

	Tidal Waves hps: 8.8318, per point: 1.7664

	Tidal Waves HEP: 41.3372, per point: 8.2674

Riptide talent points: 1

	Riptide w/ hot effective: 1128686 (14.11%), total: 1603367 (8.92%)

		Combat effective: 1104474 (14.19%), total: 1576091 (8.94%)

	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

	Combined effective: 1128686 (14.11%), total: 1603367 (8.92%)

		Combat effective: 1104474 (14.19%), total: 1576091 (8.94%)

	Combat HPS increase: 218.0977

	HEP: 1020.8049


--------------------

Current glyph report:


Glyph of Earth Shield:

	Combat count: 286, effective: 189959 (2.44% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 52.3429

	Combat HPS increase: 37.5109

	HEP: 175.5695

Glyph of Healing Stream Totem:

	Combat count: 1307, effective: 88015 (1.13%), total: 88608 (0.50%)

	(note: this count is the times the glyph provided a benefit.)

	Healing Stream Combat HPS increase: 5.8490

	Combat HPS increase: 17.3802

	HEP: 81.3478

Glyph of Lesser Healing Wave:

	Count: 367, effective: 116648 (1.46%), total: 547704 (3.05%)

		Combat count: 367, effective: 116648 (1.50%),

		  total: 547704 (3.11%)

	Glyph of LHW Combat hps: 98.1842

	Combat HPS increase: 23.0342

	HEP: 107.8117

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 43 secs 

	Combat HPS increase: 13.3334

	HEP: 62.4069


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 80.3629%

		Combat mana restored from passive mp5: 8139

		Combat passive MP5: 8.0363, HEP: 7.0833

		Combat Orb MP5: 17.0722, HEP: 15.0477

		Combat passive+Orb MP5: 25.11, HEP: 22.13

	Intense fight:

		Intense fight Water Shield uptime: 82.3022%

		Intense fight mana restored from passive mp5: 1461

		Intense fight passive MP5: 8.2302, HEP: 7.2542

		Intense Fight Orb MP5: 20.2470, HEP: 17.8460

		Intense Fight passive+Orb MP5: 28.4772, HEP: 25.1002


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2137 hps)

1 Crit rating = 1.9321 SP (0.4128 hps)

1 Haste rating = 1.8778 SP (0.4012 hps)

1 INT = 0.7887 SP (0.1685 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0964 mp5

1 Haste rating = -0.4751 mp5

1 INT = 0.3573 mp5

1 Mana = 0.0056 mp5

Total mana regen points needed from gear: 625.85


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.8814 (calculated)

1 mana = 0.0049

1 Haste rating = 1.5467

1 Crit rating = 2.0171

1 INT = 1.1036 (actual)

1 INT = 1.3430 (max theoretical)


Insightful Earthsiege Diamond HEP: 61.2920



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0049, Mp5=0.8814, Intellect=1.1036, HasteRating=1.5467, CritRating=2.0171, Stamina=0.1000, Armor=0.0100, MetaSocket=61.2920 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.7887, HasteRating=1.8778, CritRating=1.9321, Stamina=0.1000, Armor=0.0100, MetaSocket=16.5617 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0049)+(mp5*0.8814)+(intellect*1.1036)+(hasterating*1.5467)+(critrating*2.0171)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.7887)+(hasterating*1.8778)+(critrating*1.9321)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.5467&mp5=0.8814&mcr=2.0171&spd=1&Int=1.1036&Sta=0.1000&Arm=0.0100&Sckm=61.2920&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.8778&mcr=1.9321&spd=1&Int=0.7887&Sta=0.1000&Arm=0.0100&Sckm=16.5617&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:88:201:110:154:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:193:78:187:-100:10:1

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2009-05-05 ulduar heroic

World of Logs - Real Time Raid Analysis

fl (some 2x tower attempts, 1x tower kill), razorscale, ignis, xt-002, council (some runemaster attempts, 1x normal kill), kolgarn, auriaya, hodir

1 resto shaman

1 disc priest

1 holy priest (sometimes 2x for 7 healers total))

2 holy paladins

1 resto druid

(6 healers total)

i have a standard spec; no healing Way

[item]Glyph of Riptide[/item]

[item]Glyph of Lesser Healing Wave[/item]

[item]Glyph of Chain Heal[/item]

current results:


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0415 (calculated)

1 mana = 0.0091

1 Haste rating = 0.6433

1 Crit rating = 0.8315

1 INT = 0.8554 (actual)

1 INT = 1.0467 (max theoretical)

previous results (2009-04-28):

Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.1668 (calculated)

1 mana = 0.0062

1 Haste rating = 0.4743

1 Crit rating = 0.8534

1 INT = 0.7975 (actual)

1 INT = 1.1287 (max theoretical)


Insightful Earthsiege Diamond HEP: 57.7768
full output:
shaman_hep $Revision: 2.33 $

Total log time processed: 4 hours 21 mins 37 secs 

Evaluating heals for Zibary:

Effective healing: 9817634

Total healing: 20277957

Total time spent healing: 40 mins 39 secs  (15.5420% of log file time)

Time in combat: 2 hours 9 mins 11 secs  (49.38%)

Time alive in combat: 2 hours 2 mins 46 secs  (95.03%)

Longest fight: 9 mins 31 secs 

Effective in combat healing: 9393311

Total in combat healing: 19069654

Total in combat time spent healing: 38 mins 9 secs  (29.5368% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 45 mins 10 secs  (81.41%)

	Blessing of Wisdom uptime: 1 hour 13 mins 56 secs  (60.23%)

	Mana Spring Totem uptime: 1 hour 23 mins 10 secs  (64.38%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 5 secs  (70.51%)

	Blessing of Kings uptime: 1 hour 34 mins 19 secs  (76.82%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 34 mins 41 secs  (77.13%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 32 mins 41 secs  (75.50%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 14 mins 42 secs  (60.85%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 1 hour 6 mins 4 secs  (53.82%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 6 mins 4 secs  (53.82%)

	Wrath of Air buff uptime: 1 hour 23 mins 7 secs  (64.34%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 23 mins 7 secs  (67.71%)

	Fortitude uptime: 1 hour 32 mins 2 secs  (74.97%)

	"Bloodlust" (983 haste rating) buff uptime: 4 mins 53 secs  (3.99%)

	"Energy Siphon" (408 sp) buff uptime: 13 mins 17 secs  (10.83%)


Totem Report for Zibary:

	"Magma Totem" uptime: 37 secs  (0.51%)

	"Fire Nova Totem" uptime: 25 secs  (0.34%)

	"Tremor Totem" uptime: 4 mins 31 secs  (3.69%)

	"Cleansing Totem" uptime: 7 mins 21 secs  (5.99%)

	"Mana Tide Totem" uptime: 1 min 51 secs  (1.51%)

	"Wrath of Air Totem" uptime: 1 hour 10 mins 20 secs  (57.29%)

	"Earthbind Totem" uptime: 2 mins 35 secs  (2.11%)

	"Flametongue Totem" uptime: 56 mins 46 secs  (46.25%)

	"Healing Stream Totem" uptime: 55 mins 16 secs  (45.02%)

	"Fire Elemental Totem" uptime: 0 sec  (0.00%)

	"Stoneskin Totem" uptime: 1 hour 2 mins 3 secs  (50.54%)

	"Mana Spring Totem" uptime: 7 mins 34 secs  (6.17%)


Total mana used: 1135445

Total mana restored (not including gear): 499182

In combat mana used: 1073904

In combat mana restored (not including gear): 485718

Mana used in most mana intensive fight: 91017

	Start Time: 5/6 00:24:11.082

	Duration of that fight: 5 mins 43 secs 

	Mana pool for that fight: 26616

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1251.49766934828

	Tidal Focus mana saved: 5092.766

	Mana restored that fight by abilities: 34029

		from Replenishment: 20902 (85.71% uptime)

		from Improved Water Shield: 2140

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 3745

		from Mana Tide (all shaman): 6388

		from Hymn of Hope: 0

		from Meta Gem or item procs: 0

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 5 mins 33 secs  (97.33%)

	MP5 from Water Shield: 107.067162663792

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 241.006627331599

	MP5 (including Int/crit) needed naked: 785.610207757257

		Sources of mana naked:

		Mana Pool unbuffed: 6156

		Mana from Blessing of Kings on base int: 204

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.01%

		Crit % buffed: 22.90%

		Replenishment: 6156.36

		Improved Water Shield: 2140

		Water Shield damage procs: 3745

		Mana Tide (only from this shaman): 2010.24

		Hymn of Hope: 0

		Other abilities: 854

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 107.067162663792 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.04152868452667


Mana Used Report: (sorted by total)

"Chain Heal": count: 769, total mana used: 552911 (48.70% of overall)

	In combat count: 730, mana used: 524870 (48.87%)

"Lesser Healing Wave": count: 408, total mana used: 255408 (22.49% of overall)

	In combat count: 408, mana used: 255408 (23.78%)

"Riptide": count: 240, total mana used: 180240 (15.87% of overall)

	In combat count: 235, mana used: 176485 (16.43%)

"Earth Shield": count: 58, total mana used: 36308 (3.20% of overall)

	In combat count: 47, mana used: 29422 (2.74%)

"Wrath of Air Totem": count: 29, total mana used: 14007 (1.23% of overall)

	In combat count: 23, mana used: 11109 (1.03%)

"Stoneskin Totem": count: 28, total mana used: 12292 (1.08% of overall)

	In combat count: 21, mana used: 9219 (0.86%)

"Lightning Bolt": count: 28, total mana used: 12292 (1.08% of overall)

	In combat count: 28, mana used: 12292 (1.14%)

"Healing Wave": count: 11, total mana used: 11484 (1.01% of overall)

	In combat count: 9, mana used: 9396 (0.87%)

"Chain Lightning": count: 10, total mana used: 11420 (1.01% of overall)

	In combat count: 10, mana used: 11420 (1.06%)

"Flametongue Totem": count: 21, total mana used: 10143 (0.89% of overall)

	In combat count: 15, mana used: 7245 (0.67%)

"Ancestral Spirit": count: 3, total mana used: 9495 (0.84% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Fire Nova Totem": count: 5, total mana used: 7250 (0.64% of overall)

	In combat count: 5, mana used: 7250 (0.68%)

"Flame Shock": count: 9, total mana used: 6723 (0.59% of overall)

	In combat count: 9, mana used: 6723 (0.63%)

"Healing Stream Totem": count: 31, total mana used: 4061 (0.36% of overall)

	In combat count: 26, mana used: 3406 (0.32%)

"Frost Shock": count: 4, total mana used: 3164 (0.28% of overall)

	In combat count: 4, mana used: 3164 (0.29%)

"Magma Totem": count: 2, total mana used: 2372 (0.21% of overall)

	In combat count: 2, mana used: 2372 (0.22%)

"Earthliving Weapon": count: 7, total mana used: 1841 (0.16% of overall)

	In combat count: 2, mana used: 526 (0.05%)

"Lava Burst": count: 2, total mana used: 878 (0.08% of overall)

	In combat count: 2, mana used: 878 (0.08%)

"Earthbind Totem": count: 4, total mana used: 876 (0.08% of overall)

	In combat count: 4, mana used: 876 (0.08%)

"Earth Shock": count: 1, total mana used: 791 (0.07% of overall)

	In combat count: 1, mana used: 791 (0.07%)

"Cleansing Totem": count: 2, total mana used: 702 (0.06% of overall)

	In combat count: 2, mana used: 702 (0.07%)

"Mana Spring Totem": count: 4, total mana used: 700 (0.06% of overall)

	In combat count: 2, mana used: 350 (0.03%)

"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)

	In combat count: 0, mana used: 0 (0.00%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2050, effective healing: 4655317 (47.42% of player's overall)

	Combat: hits: 1927, effective healing: 4340105 (46.20%)

	Total (raw) healing: 10372971 (51.15% of player's overall)

	Combat: Total healing: 9918395 (52.01%)

	Crits: 785 (38.29%)

	Combat Crits: 744 (38.61%)

	Averages: (5059)

		Non-crit: 4222, crit: 6409, effective: 2270, overall: 5059

		Combat: Non-crit: 4289, crit: 6511, effective: 2252, overall: 5147

	Overheals: (55.12%)

		Non-crit: count: 686, total: 2820725, ave: 4111

		Crit: count: 489, total: 2896929, ave: 5924

		Combat Non-crit: count: 661, total: 2754414, ave: 4167

		Combat Crit: count: 468, total: 2823876, ave: 6033

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 24 mins 27 secs 

		Combat cast time: 23 mins 6 secs 

	Combat Average cast time: 1.90

	Haste capped casts count: 2 (0.26%)

		Combat count: 2 (0.27%)

	Earthliving:

		Total Duration: 1 hour 25 mins 57 secs 

		Ticks: 684, effective: 481975, total: 524912

		Combat Duration: 1 hour 20 mins 44 secs 

		Combat Ticks: 655, effective: 463842, total: 506032

	With Ancestral and Earthliving:

		Effective: 5137292 (52.33%), Total: 10897883 (53.74%)

		Combat Effective: 4803947 (51.14%), Total: 10424427 (54.67%)

	Number of Chain Heal casts started: 806 (4.59% canceled)

	Initial target hits: 769, crits: 296 (38.49%),

	  riptide: 11 (1.43%)

		combat hits: 730, crits: 286 (39.18%),

		  riptide: 11 (1.51%)

		Effective: 2085199 (44.79%), Total: 6689432 (64.49%)

			combat Effective: 1934851 (44.58%), Total: 6424007 (64.77%)

		Ave: non crit: 7297, crit: 10937, effective: 2711, overall: 8698

			combat non crit: 7379, crit: 11004, effective: 2650, overall: 8800

		Overheals non-crit count: 382, non-crit ave over: 6099

			combat non-crit count: 367, non-crit ave over: 6185

		Overheals crit count: 253, crit ave over: 8988

			combat crit count: 243, crit ave over: 9132

		Overhealed amount: 4604233 (68.83%)

			combat amount: 4489156 (69.88%)

	Second target hits: 553 (71.91% bounced), crits: 220 (39.78%),

	  riptide: 2 (0.36%)

		combat hits: 522 (71.51% bounced), crits: 206 (39.46%),

		  riptide: 2 (0.38%)

		Effective: 1633431 (35.09%), Total: 2433028 (23.46%)

			combat Effective: 1534579 (35.36%), Total: 2316374 (23.35%)

		Ave: non crit: 3683, crit: 5483, effective: 2953, overall: 4399

			combat non crit: 3719, crit: 5538, effective: 2939, overall: 4437

		Overheals non-crit count: 152, non-crit ave over: 2222

			combat non-crit count: 148, non-crit ave over: 2271

		Overheals crit count: 129, crit ave over: 3579

			combat crit count: 124, crit ave over: 3593

		Overhealed amount: 799597 (32.86%)

			combat amount: 781795 (33.75%)

	Third target hits: 426 (55.40% bounced), crits: 156 (36.62%),

	  riptide: 2 (0.47%)

		combat hits: 398 (54.52% bounced), crits: 146 (36.68%),

		  riptide: 2 (0.50%)

		Effective: 670631 (14.41%), Total: 917191 (8.84%)

			combat Effective: 624266 (14.38%), Total: 866532 (8.74%)

		Ave: non crit: 1805, crit: 2753, effective: 1574, overall: 2153

			combat non crit: 1825, crit: 2783, effective: 1568, overall: 2177

		Overheals non-crit count: 102, non-crit ave over: 1211

			combat non-crit count: 99, non-crit ave over: 1214

		Overheals crit count: 68, crit ave over: 1808

			combat crit count: 65, crit ave over: 1876

		Overhealed amount: 246560 (26.88%)

			combat amount: 242266 (27.96%)

	Fourth target hits: 302 (39.27% bounced), crits: 113 (37.42%),

	  riptide: 1 (0.33%)

		combat hits: 277 (37.95% bounced), crits: 106 (38.27%),

		  riptide: 1 (0.36%)

		Effective: 266056 (5.72%), Total: 333320 (3.21%)

			combat Effective: 246409 (5.68%), Total: 311482 (3.14%)

		Ave: non crit: 929, crit: 1395, effective: 880, overall: 1103

			combat non crit: 945, crit: 1412, effective: 889, overall: 1124

		Overheals non-crit count: 50, non-crit ave over: 584

			combat non-crit count: 47, non-crit ave over: 595

		Overheals crit count: 39, crit ave over: 975

			combat crit count: 36, crit ave over: 1029

		Overhealed amount: 67264 (20.18%)

			combat amount: 65073 (20.89%)

	Glyph of Chain heal: effective: 266056 (2.71% of total effective)

		combat effective: 246409 (2.62% of combat effective)

	Processed by cast: 623, time: 145, less accurate: order: 1, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.516855

			(0.1907 + 0.1955 + 0.0922 + 0.0385)

		1 Haste rating = 0.354747825360962

		1 crit rating = 0.295575044419262

			(0.1122 + 0.0824 + 0.0688 + 0.0322)

		1 int = 0.0977029025422955

			(0.0371 + 0.0272 + 0.0227 + 0.0106)

"Lesser Healing Wave": hits: 408, effective healing: 1129258 (11.50% of player's overall)

	Combat: hits: 408, effective healing: 1129258 (12.02%)

	Total (raw) healing: 2512712 (12.39% of player's overall)

	Combat: Total healing: 2512712 (13.18%)

	Crits: 143 (35.05%)

	Combat Crits: 143 (35.05%)

	Averages: (6158)

		Non-crit: 5223, crit: 7891, effective: 2767, overall: 6158

		Combat: Non-crit: 5223, crit: 7891, effective: 2767, overall: 6158

	Overheals: (55.06%)

		Non-crit: count: 165, total: 739446, ave: 4481

		Crit: count: 106, total: 644008, ave: 6075

		Combat Non-crit: count: 165, total: 739446, ave: 4481

		Combat Crit: count: 106, total: 644008, ave: 6075

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 7 mins 54 secs 

		Combat cast time: 7 mins 54 secs 

	Combat Average cast time: 1.16

	Haste capped casts count: 21 (5.15%)

		Combat count: 21 (5.15%)

	Ancestral:

		Procs: 136, effective: 259233, total: 338656

		Combat Procs: 136, effective: 259233, total: 338656

	Earthliving:

		Total Duration: 16 mins 37 secs 

		Ticks: 134, effective: 98173, total: 101631

		Combat Duration: 16 mins 24 secs 

		Combat Ticks: 134, effective: 98173, total: 101631

	With Ancestral and Earthliving:

		Effective: 1486664 (15.14%), Total: 2952999 (14.56%)

		Combat Effective: 1486664 (15.83%), Total: 2952999 (15.49%)

	Tidal waves count: 190, time saved: 0 sec 

		Combat count: 190, time saved: 0 sec 

	Tidal waves effective: 44681, total: 127123

		Combat effective: 44681, total: 127123

	Glyph of Lesser Healing Wave count: 79 (19.36%)

		Combat count: 79 (19.36%)

	Without glyph count: 329 (80.64%)

		Combat count: 329 (80.64%)

	Ave with Glyph effective: 1952, total: 7193

		Combat ave effective: 1952, total: 7193

	Ave without Glyph effective: 2963, total: 5910

		Combat ave effective: 2963, total: 5910

	Glyph added effective: 16369, total: 94709

		Combat effective: 16369, total: 94709

	HPS increased by:

		SP coefficient with current set/talents: 1.0377

		1 SP = 0.339760215907025

		1 Haste rating = 0.676600619596323

		1 crit rating = 0.535346967042103

		1 int = 0.176959975257706

"Earth Shield": hits: 371, effective healing: 894549 (9.11% of player's overall)

	Combat: hits: 371, effective healing: 894549 (9.52%)

	Total (raw) healing: 1072340 (5.29% of player's overall)

	Combat: Total healing: 1072340 (5.62%)

	Crits: 132 (35.58%)

	Combat Crits: 132 (35.58%)

	Averages: (2890)

		Non-crit: 2452, crit: 3683, effective: 2411, overall: 2890

		Combat: Non-crit: 2452, crit: 3683, effective: 2411, overall: 2890

	Overheals: (16.58%)

		Non-crit: count: 52, total: 93036, ave: 1789

		Crit: count: 40, total: 84755, ave: 2118

		Combat Non-crit: count: 52, total: 93036, ave: 1789

		Combat Crit: count: 40, total: 84755, ave: 2118

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.17

	Earth shield average time between procs: 9.94 secs

		in combat: 9.94 secs

	Combat uptime: 1 hour 2 mins 1 sec  (50.5226%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7393

		1 SP = 0.065185915200637

		1 crit rating = 0.0214580820588161

		1 int = 0.00709301052210368

"Healing Stream Totem"_hot: hits: 8121, effective healing: 844862 (8.61% of player's overall)

	Combat: hits: 6596, effective healing: 833980 (8.88%)

	Total (raw) healing: 3586064 (17.68% of player's overall)

	Combat: Total healing: 2939479 (15.41%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (441)

		Non-crit: 441, crit: 0, effective: 104, overall: 441

		Combat: Non-crit: 445, crit: 0, effective: 126, overall: 445

	Overheals: (76.44%)

		Non-crit: count: 6276, total: 2741202, ave: 436

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4774, total: 2105499, ave: 441

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0128528896300788

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 240, effective healing: 692752 (7.06% of player's overall)

	Combat: hits: 235, effective healing: 677933 (7.22%)

	Total (raw) healing: 896859 (4.42% of player's overall)

	Combat: Total healing: 877538 (4.60%)

	Crits: 74 (30.83%)

	Combat Crits: 71 (30.21%)

	Averages: (3736)

		Non-crit: 3254, crit: 4862, effective: 2886, overall: 3736

		Combat: Non-crit: 3256, crit: 4883, effective: 2884, overall: 3734

	Overheals: (22.76%)

		Non-crit: count: 41, total: 111657, ave: 2723

		Crit: count: 29, total: 92450, ave: 3187

		Combat Non-crit: count: 41, total: 111657, ave: 2723

		Combat Crit: count: 28, total: 87948, ave: 3141

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 4 mins 37 secs 

		Combat GCD time: 4 mins 31 secs 

	Combat Average GCD time: 1.16

	Haste capped casts count: 18 (7.50%)

		Combat count: 18 (7.66%)

	Ancestral:

		Procs: 80, effective: 111570, total: 130045

		Combat Procs: 77, effective: 107585, total: 126017

	Earthliving:

		Total Duration: 10 mins 28 secs 

		Ticks: 71, effective: 51524, total: 53699

		Combat Duration: 10 mins 4 secs 

		Combat Ticks: 63, effective: 45869, total: 48044

	With Ancestral and Earthliving:

		Effective: 855846 (8.72%), Total: 1080603 (5.33%)

		Combat Effective: 831387 (8.85%), Total: 1051599 (5.51%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.303410252816802

		1 crit rating = 0.465204135542399

		1 int = 0.153774126656986

"Earthliving"_hot: hits: 890, effective healing: 632623 (6.44% of player's overall)

	Combat: hits: 853, effective healing: 608835 (6.48%)

	Total (raw) healing: 681193 (3.36% of player's overall)

	Combat: Total healing: 656658 (3.44%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (765)

		Non-crit: 765, crit: 0, effective: 710, overall: 765

		Combat: Non-crit: 769, crit: 0, effective: 713, overall: 769

	Overheals: (7.13%)

		Non-crit: count: 120, total: 48570, ave: 404

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 116, total: 47823, ave: 412

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 45 mins 10 secs  (81.41%)

	Earthliving applied count: 538, refresh count: 74

	Earthliving proc rate when ELW is applied: 22.7763%

	Earthliving proc rate overall: 22.5997%

		Total Duration: 1 hour 53 mins 25 secs 

			Combat Duration: 1 hour 47 mins 24 secs 

		Overhealing ticks that did not tick: 1378

			Combat ticks: 1295

		Total healing w/ overheal ticks: 1736293 (8.14%)

			Combat: 1653794 (8.24%)

		Actual Overhealing: 1103670 (63.56%)

			Combat: 1044959 (63.19%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.216693552168816

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 482, effective healing: 464652 (4.73% of player's overall)

	Combat: hits: 454, effective healing: 439876 (4.68%)

	Total (raw) healing: 486338 (2.40% of player's overall)

	Combat: Total healing: 460401 (2.41%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1009)

		Non-crit: 1009, crit: 0, effective: 964, overall: 1009

		Combat: Non-crit: 1014, crit: 0, effective: 968, overall: 1014

	Overheals: (4.46%)

		Non-crit: count: 47, total: 21686, ave: 461

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 43, total: 20525, ave: 477

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 225, refresh count: 7

		Total Duration: 1 hour 8 mins 12 secs 

			Combat Duration: 1 hour 5 mins 32 secs 

		Overhealing ticks that did not tick: 882

			Combat ticks: 856

		Total healing w/ overheal ticks: 1376486 (6.50%)

			Combat: 1329196 (6.67%)

		Actual Overhealing: 911834 (66.24%)

			Combat: 889320 (66.91%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0624044052863436

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 223, effective healing: 395562 (4.03% of player's overall)

	Combat: hits: 219, effective healing: 388705 (4.14%)

	Total (raw) healing: 502538 (2.48% of player's overall)

	Combat: Total healing: 494582 (2.59%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2253)

		Non-crit: 2253, crit: 0, effective: 1773, overall: 2253

		Combat: Non-crit: 2258, crit: 0, effective: 1774, overall: 2258

	Overheals: (21.29%)

		Non-crit: count: 60, total: 106976, ave: 1782

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 58, total: 105877, ave: 1825

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 7

"Healing Wave": hits: 11, effective healing: 91006 (0.93% of player's overall)

	Combat: hits: 9, effective healing: 68605 (0.73%)

	Total (raw) healing: 148485 (0.73% of player's overall)

	Combat: Total healing: 126084 (0.66%)

	Crits: 7 (63.64%)

	Combat Crits: 6 (66.67%)

	Averages: (13498)

		Non-crit: 9739, crit: 15646, effective: 8273, overall: 13498

		Combat: Non-crit: 9927, crit: 16050, effective: 7622, overall: 14009

	Overheals: (38.71%)

		Non-crit: count: 3, total: 19307, ave: 6435

		Crit: count: 4, total: 38172, ave: 9543

		Combat Non-crit: count: 3, total: 19307, ave: 6435

		Combat Crit: count: 4, total: 38172, ave: 9543

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 16 secs 

		Combat cast time: 12 secs 

	Combat Average cast time: 1.35

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 7, effective: 24759, total: 33837

		Combat Procs: 6, effective: 21887, total: 29909

	Earthliving:

		Total Duration: 22 secs 

		Ticks: 1, effective: 951, total: 951

		Combat Duration: 10 secs 

		Combat Ticks: 1, effective: 951, total: 951

	With Ancestral and Earthliving:

		Effective: 116716 (1.19%), Total: 183273 (0.90%)

		Combat Effective: 91443 (0.97%), Total: 156944 (0.82%)

	Tidal waves count: 6, time saved: 3 secs 

		Combat count: 6, time saved: 3 secs 

	Tidal waves effective: 1621, total: 9653

		Combat effective: 1621, total: 9653

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 11 (100.00%)

		Combat count: 9 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 8273, total: 13498

		Combat ave effective: 7622, ave total: 14009

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.517942282716059

		1 Haste rating = 1.69915358022646

		1 crit rating = 1.59317114950071

		1 int = 0.526625804484597

"Forethought Talisman"_hot: hits: 16, effective healing: 14723 (0.15% of player's overall)

	Combat: hits: 9, effective healing: 9135 (0.10%)

	Total (raw) healing: 16127 (0.08% of player's overall)

	Combat: Total healing: 9135 (0.05%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1007)

		Non-crit: 1007, crit: 0, effective: 920, overall: 1007

		Combat: Non-crit: 1015, crit: 0, effective: 1015, overall: 1015

	Overheals: (8.71%)

		Non-crit: count: 4, total: 1404, ave: 351

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Lifeblood"_hot: hits: 5, effective healing: 2330 (0.02% of player's overall)

	Combat: hits: 5, effective healing: 2330 (0.02%)

	Total (raw) healing: 2330 (0.01% of player's overall)

	Combat: Total healing: 2330 (0.01%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (466)

		Non-crit: 466, crit: 0, effective: 466, overall: 466

		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0228 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0431 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1576 mp5

The weight of 1 int worth of mana pool is: 0.1641

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2624 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4052, total mana restored: 282114 (56.52% of overall)

	Combat count: 3947, mana restored: 274802 (56.58%)

	Ave: total: 69, in combat: 69

	Overall in combat mp5: 186.53

	Replenishment uptime in overall combat: 53.58%

	Replenishment uptime in intense fight: 85.71%

	Mana pool based on replenishment: 27849

	MP5 increased by:

		1 int = 0.192839 mp5 (0.225000 theoretical)

"Water Shield": count: 270, total mana restored: 144450 (28.94% of overall)

	Combat count: 267, mana restored: 142845 (29.41%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 96.96

	In combat uptime: 1 hour 23 mins 44 secs  (68.20%)

	Passive mp5: 75.0246

	Procs from damage/debuffs: 81

	MP5 from Improved Water Shield: 67.5444

	Procs from Improved Water Shield in combat: 186

		out of 487 procs possible, proc rate: 38.13%

	MP5 increased by:

		1 crit rating = 0.0385843446298503 mp5 

		1 int = 0.0127541297352603 mp5 

"Mana Tide Totem": count: 36, total mana restored: 59231 (11.87% of overall)

	Combat count: 34, mana restored: 56070 (11.54%)

	Ave: total: 1645, in combat: 1649

	Overall in combat mp5: 38.06

	Mana Tide usage in overall combat: 34.62%

	Shaman's Mana Tide usage in intense fight: 87.46%

	MP5 increased by:

		1 int = 0.062968 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 16, total mana restored: 4493 (0.90% of overall)

	Combat count: 15, mana restored: 4257 (0.88%)

	Ave: total: 280, in combat: 283

	Overall in combat mp5: 2.89

"Hymn of Hope": count: 4, total mana restored: 3683 (0.74% of overall)

	Combat count: 4, mana restored: 3683 (0.76%)

	Ave: total: 920, in combat: 920

	Overall in combat mp5: 2.50

"Totemic Call": count: 36, total mana restored: 3366 (0.67% of overall)

	Combat count: 24, mana restored: 2216 (0.46%)

	Ave: total: 93, in combat: 92

	Overall in combat mp5: 1.50

"Judgement of Wisdom": count: 21, total mana restored: 1845 (0.37% of overall)

	Combat count: 21, mana restored: 1845 (0.38%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 1.25



Total mp5 above character sheet (in raid): 329.69 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1184

	Ancestral Knowlege granting on ave: 118 int

	HEP per point: 20.2719

	HEP: 101.3593

Thundering Strikes talent points: 5

	HEP per point: 38.1760

	HEP: 190.8799

Improved Shields talent points: 3

	Water Shield Combat MP5: 11.64

	Water Shield Combat HEP: 12.12

	Water Shield Intense Fight MP5: 10.29

	Water Shield Intense Fight HEP: 10.72

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 51

		With 1 talent points: 44

		With 2 talent points: 37

	Casts saved with 2 points in Improved Earth shield: 14

	Global cooldown time: 1.20

	Combat time saved: 16 secs 

	Combat effective gained by fewer refreshes: 21334

	Combat HPS gained: 2.8963

	HEP: 8.4265

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 299 effective: 33942 (0.35%)

		Combat count: 299, effective: 33942 (0.36%), hps: 4.6078

		HEP: 13.4060

	Point 2 provided benefit count: 292 effective: 33143 (0.34%)

		Combat count: 292, effective: 33143 (0.35%), hps: 4.4994

		HEP: 13.0906

	Point 3 provided benefit count: 286 effective: 32560 (0.33%)

		Combat count: 286, effective: 32560 (0.35%), hps: 4.4203

		HEP: 12.8604

	Point 4 provided benefit count: 284 effective: 32247 (0.33%)

		Combat count: 284, effective: 32247 (0.34%), hps: 4.3778

		HEP: 12.7369

	Point 5 provided benefit count: 280 effective: 31924 (0.33%)

		Combat count: 280, effective: 31924 (0.34%), hps: 4.3339

		HEP: 12.6092

	Combat Total Earth Shield improved effective: 163818 (1.74%)

		HEP: 64.7030

	Improved Shields ave point HEP: 16.98

	Improved Earth Shield ave point HEP: 17.15

	Improved Shields and Improved Earth Shield total HEP: 85.25

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 119.2388

	Healing Wave HPS increase 5 points: 596.1941

	Combat time saved: 4 secs 

	Combat effective gained by saved time: 5738

	Combat HPS gained: 0.7790

	HEP per point: 0.4533

	HEP: 2.2664

Tidal Focus talent points: 5

	Combat heal mana used: 1105594

	Mana saved with Tidal Focus: 55279

	Combat MP5 per point: 7.5044, HEP: 7.8161

	Total Combat MP5: 37.5222, HEP: 39.0805

	Intense Fight MP5 per point: 14.8463, HEP: 15.4628

	Intense Fight MP5: 74.2314, HEP: 77.3142

Improved Water Shield talent points: 3

	Combat MP5 per point: 22.5148, HEP: 23.4498

	Total Combat MP5: 67.5444, HEP: 70.3495

	Intense Fight per point MP5: 10.40, HEP: 10.83

	Intense Fight MP5: 31.19, HEP: 32.49

	Number of Water Shield charges used in combat: 186

	Combat Water Shield refreshes needed: 46

	Global cooldown time: 1.20

	Combat time needed to refresh: 55 secs 

	Combat HEP: 42.3615, per point: 14.1205

	Intense HEP: 4.4997, per point: 1.4999

Tidal Force talent points: 1

	Tidal Force used 20 times

	Combat Not using Tidal Force: crits: 825, crit rate: 36.46%

	Combat Using Tidal Force: crits: 68, crit rate: 83.95%

		Combat Dose 3: crit rate: 93.18%

		Combat Dose 2: crit rate: 82.61%

		Combat Dose 1: crit rate: 57.14%

	Overall crit increase: 1.0167%

	HEP: 38.8149

Tidal Mastery talent points: 5

	HEP per point: 38.1760

	Total HEP: 190.8799

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1875 effective: 86168 (0.88%)

		Combat count: 1851, effective: 85126 (0.91%), hps: 11.5562

		HEP: 33.6221

	Point 2 provided benefit count: 1864 effective: 85678 (0.87%)

		Combat count: 1840, effective: 84662 (0.90%), hps: 11.4932

		HEP: 33.4387

	Point 3 provided benefit count: 1855 effective: 85329 (0.87%)

		Combat count: 1832, effective: 84327 (0.90%), hps: 11.4478

		HEP: 33.3064

	Combat Total Healing Stream improved effective: 254115 (2.71%)

		HEP: 100.3672

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 20 times

	Nature's Swiftness Heal Count: 20, Effective: 225501, total: 350192

		Combat Count: 20, Effective: 225501 (2.40%), total: 350192 (1.84%)

	Spell report:

		"Ancestral Awakening":

			Count: 4, Effective: 14149, total: 21011

			Combat Count: 4, Effective: 14149, total: 21011

		"Chain Heal":

			Count: 16, Effective: 167904, total: 261957

			Combat Count: 16, Effective: 167904, total: 261957

		"Healing Wave":

			Count: 4, Effective: 43448, total: 67224

			Combat Count: 4, Effective: 43448, total: 67224

	Average effective hps: 9434.7746, total hps: 14651.7425

	HEP: 89.0654

Talent Points in Purification: 5

	Point 1 provided benefit count: 4804 effective: 141634 (1.44%)

		Combat count: 4626, effective: 135454 (1.44%), hps: 18.3885

		HEP: 53.4999

	Point 2 provided benefit count: 4784 effective: 140293 (1.43%)

		Combat count: 4607, effective: 134147 (1.43%), hps: 18.2110

		HEP: 52.9837

	Point 3 provided benefit count: 4762 effective: 138795 (1.41%)

		Combat count: 4586, effective: 132669 (1.41%), hps: 18.0105

		HEP: 52.4002

	Point 4 provided benefit count: 4735 effective: 136600 (1.39%)

		Combat count: 4560, effective: 130668 (1.39%), hps: 17.7387

		HEP: 51.6096

	Point 5 provided benefit count: 4715 effective: 135110 (1.38%)

		Combat count: 4544, effective: 129271 (1.38%), hps: 17.5492

		HEP: 51.0581

	Combat Total Purification effective: 662211 (7.05%)

		HEP: 261.5515

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 156, restored mana: 228614

		Overall MP5: 155.1764

		Overall HEP: 161.6207

		Intense fight MP5: 317.6079

		Intense fight HEP: 330.7978

	Self report:

		Combat: Count: 34, restored mana: 56070 (11.5437%)

		Overall MP5: 38.0587

		Overall HEP: 39.6392

		Intense fight MP5: 93.1106

		Intense fight HEP: 96.9773

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 76.3520

	Blessing of Eternals earthliving weapon proc rate: 2.7763%

	Increased earthliving HEP per point: 14.6561

	Total HEP per point: 91.0080

	Total HEP: 182.0161

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 966 effective: 274231 (2.79%)

		Combat count: 883, effective: 254190 (2.71%), hps: 34.5074

		HEP: 100.3967

	Point 2 provided benefit count: 931 effective: 256195 (2.61%)

		Combat count: 849, effective: 236875 (2.52%), hps: 32.1569

		HEP: 93.5581

	Combat Total Improved Chain Heal effective: 491066 (5.23%)

		HEP: 193.9549

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1184

	1 int = 0.1500 SP

	1184 int = 177.7417 SP

	HEP per point = 59.2472

	HEP = 177.7417

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 198 effective: 140580 (1.43%)

		Combat count: 194, effective: 137928 (1.47%), hps: 18.7243

		HEP: 54.4770

	Point 2 provided benefit count: 183 effective: 131967 (1.34%)

		Combat count: 179, effective: 129315 (1.38%), hps: 17.5551

		HEP: 51.0753

	Point 3 provided benefit count: 174 effective: 123014 (1.25%)

		Combat count: 170, effective: 121461 (1.29%), hps: 16.4889

		HEP: 47.9733

	Combat Total Ancestral Awakening effective: 388704 (4.14%)

		HEP: 153.5256

Earth Shield talent points: 1

	Combat uptime: 1 hour 2 mins 1 sec  (50.5226%)

	Combat base talent effective: 730730 (7.78%)

	Combat HPS increase: 99.1996

	HEP: 288.6142

Tidal Waves talent points: 5

	Buff applied count: 158, refreshed: 788

	Time saved: 3 secs 

		Combat time saved: 3 secs 

	Combat HPS increase from time saved: 0.6100

	Time Saved HEP: 1.7749

	Tidal waves effective: 46302 (0.4929%)

	Combat effective healing hps: 6.2858

	Effective healing HEP: 18.2880

	Tidal Waves hps: 6.8958, per point: 1.3792

	Tidal Waves HEP: 20.0629, per point: 4.0126

Riptide talent points: 1

	Riptide w/ hot effective: 1157404 (11.79%), total: 1383197 (6.82%)

		Combat effective: 1117809 (11.90%), total: 1337939 (7.02%)

	Chain heal increase casts: 11, effective: 3549 (0.04%), total: 3564 (0.02%)

		Combat casts: 11, effective: 3549 (0.04%), total: 3564 (0.02%)

	Combined effective: 1160953 (11.83%), total: 1386761 (6.84%)

		Combat effective: 1121358 (11.94%), total: 1341503 (7.03%)

	Combat HPS increase: 152.2290

	HEP: 442.8995


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 302, effective: 266056 (2.71%), total: 333320 (1.64%)

		Combat count: 277, effective: 246409 (2.62%)

		  total: 311482 (1.63%)

	Combat Chain Heal hps increase: 177.7073

	Combat HPS increase: 33.4510

	HEP: 97.3234

Glyph of Lesser Healing Wave:

	Count: 79, effective: 16369 (0.17%), total: 94709 (0.47%)

		Combat count: 79, effective: 16369 (0.17%),

		  total: 94709 (0.50%)

	Glyph of LHW Combat hps: 34.4680

	Combat HPS increase: 2.2223

	HEP: 6.4656

Glyph of Riptide:

	Extra riptide time: 17 mins 28 secs 

		Combat Extra time: 15 mins 6 secs 

	Riptide lasted into glyph time 182 times (74.2857%)

	Count: 109, effective: 103494 (1.05%), total: 110996 (0.55%)

		Combat count: 104, effective: 99163 (1.06%),

		  total: 106233 (0.56%)

	Overhealing ticks that did not tick: 240

		Combat ticks: 198

	Total healing w/ overheal ticks: 353713 (1.72%)

		Combat: 307233 (1.59%)

	Total Overhealing w/ overheal ticks: 250219 (70.74%)

		Combat: 208070 (67.72%)

	Combat HPS increase: 13.4618

	HEP: 39.1661

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 26 secs 

	Combat HPS increase: 4.6030

	HEP: 13.3921


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 68.2042%

		Combat mana restored from passive mp5: 10048

		Combat passive MP5: 6.8204, HEP: 7.1037

		Combat Orb MP5: 7.7567, HEP: 8.0788

		Combat passive+Orb MP5: 14.58, HEP: 15.18

	Intense fight:

		Intense fight Water Shield uptime: 97.3338%

		Intense fight mana restored from passive mp5: 667

		Intense fight passive MP5: 9.7334, HEP: 10.1376

		Intense Fight Orb MP5: 6.8623, HEP: 7.1473

		Intense Fight passive+Orb MP5: 16.5957, HEP: 17.2849

Tier 7 4-piece:

	Effective: 146597 (1.49%), Total: 502633 (2.48%)

		Combat Effective: 134670 (1.43%), Total: 479732 (2.52%)

	Combat HPS: 18.2821

	HEP: 53.1905

Darkmoon Card: Greatness:

	Replenishment extra mp5: 4.7263

	Mana Tide extra mp5: 1.3759

	Hymn of Hope extra mp5: 0.3414

	Total extra mp5: 6.4435

	mp5 HEP: 6.7111

	Greatness combat uptime: 1 hour 13 mins 21 secs  (59.7506%)

	Ave extra combat int: 215.1022

	Ave extra int HEP: 88.5325

	Static Int: 90

	Static Int HEP: 76.9854

	Overall HEP: 172.2290


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3437 hps)

1 Crit rating = 0.7914 SP (0.2720 hps)

1 Haste rating = 0.8814 SP (0.3029 hps)

1 INT = 0.4116 SP (0.1415 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0386 mp5

1 Haste rating = -0.5076 mp5

1 INT = 0.4261 mp5

1 Mana = 0.0088 mp5

Total mana regen points needed from gear: 785.61


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0415 (calculated)

1 mana = 0.0091

1 Haste rating = 0.6433

1 Crit rating = 0.8315

1 INT = 0.8554 (actual)

1 INT = 1.0467 (max theoretical)



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0091, Mp5=1.0415, Intellect=0.8554, HasteRating=0.6433, CritRating=0.8315, Stamina=0.1000, Armor=0.0100 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4116, HasteRating=0.8814, CritRating=0.7914, Stamina=0.1000, Armor=0.0100 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0091)+(mp5*1.0415)+(intellect*0.8554)+(hasterating*0.6433)+(critrating*0.8315)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.4116)+(hasterating*0.8814)+(critrating*0.7914)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6433&mp5=1.0415&mcr=0.8315&spd=1&Int=0.8554&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8814&mcr=0.7914&spd=1&Int=0.4116&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:104:83:85:64:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:79:41:88:-100:10:1

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Ulduar-10: FL, Razorscale, Deconstructor, Council, Kologarn, Cat Lady, Hodir, Thorim

3-healing; me + druid + paladin

Tried out the Riptide glyph and was quite pleased with it as it allowed me to keep three RTs rolling almost constantly. Some of the HEP assigned to it might come from me overusing it at least in the early parts of the instance for testing purposes. It ended up at 71 HEP, just slightly below the ES glyph (clocking in at 80 HEP).

shaman_hep $Revision: 2.33 $

Total log time processed: 3 hours 59 mins 57 secs 

Evaluating heals for Cudor:

Effective healing: 10791853

Total healing: 16022317

Total time spent healing: 40 mins 40 secs  (16.9495% of log file time)

Time in combat: 2 hours 47 mins  (69.60%)

Time alive in combat: 2 hours 44 mins 38 secs  (98.58%)

Longest fight: 16 mins 12 secs 

Effective in combat healing: 10575600

Total in combat healing: 15605352

Total in combat time spent healing: 38 mins 46 secs  (23.2139% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 23 mins 1 sec  (85.64%)

	Blessing of Wisdom uptime: 39 mins 44 secs  (24.14%)

	Mana Spring Totem uptime: 1 hour 12 mins 55 secs  (43.67%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 52 mins 39 secs  (67.45%)

	Blessing of Kings uptime: 2 hours 9 mins 25 secs  (78.61%)

		Configured as 0% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 6 mins 12 secs  (76.66%)

	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 11 mins 58 secs  (43.72%)

	Moonkin Aura buff uptime: 1 hour 11 mins 58 secs  (43.72%)

	Retribution Aura uptime: 0 sec  (0.00%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 11 mins 58 secs  (43.72%)

	Wrath of Air buff uptime: 1 hour 38 mins 15 secs  (58.83%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 40 mins 10 secs  (60.84%)

	Fortitude uptime: 1 hour 22 mins 28 secs  (50.10%)

	"Heroism" (983 haste rating) buff uptime: 6 mins 47 secs  (4.13%)

	"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 44 mins 49 secs  (63.67%)


Totem Report for Cudor:

	"Magma Totem" uptime: 7 mins 33 secs  (4.59%)

	"Tremor Totem" uptime: 6 mins 10 secs  (3.75%)

	"Mana Tide Totem" uptime: 1 min 17 secs  (0.79%)

	"Wrath of Air Totem" uptime: 1 hour 32 mins 54 secs  (56.43%)

	"Flametongue Totem" uptime: 1 hour 22 mins 28 secs  (50.10%)

	"Searing Totem" uptime: 5 mins 23 secs  (3.28%)

	"Fire Elemental Totem" uptime: 3 mins 50 secs  (2.33%)

	"Healing Stream Totem" uptime: 32 mins  (19.44%)

	"Stoneskin Totem" uptime: 1 hour 23 mins 44 secs  (50.86%)

	"Mana Spring Totem" uptime: 1 hour 9 mins 40 secs  (42.32%)


Total mana used: 1317318

Total mana restored (not including gear): 617264

In combat mana used: 1251777

In combat mana restored (not including gear): 594273

Mana used in most mana intensive fight: 169560

	Start Time: 5/6 21:09:55.216

	Duration of that fight: 13 mins 17 secs 

	Mana pool for that fight: 23066

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1030.14152405366

	Tidal Focus mana saved: 8128.20400000002

	Mana restored that fight by abilities: 90712

		from Replenishment: 36376 (79.11% uptime)

		from Improved Water Shield: 20865

			while Tidal Force was up: 1070

		from Water Shield damage/debuff procs: 10165

		from Mana Tide (all shaman): 11070

		from Hymn of Hope: 0

		from Meta Gem or item procs: 6600

		from Mana Potion: 4255

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: No

	Water Shield uptime: 10 mins 21 secs  (77.90%)

	MP5 from Water Shield: 85.6874464585243

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 205.939772131396

	MP5 (including Int/crit) needed naked: 595.350602195573

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 858

		Crit % unbuffed: 17.04%

		Crit % buffed: 17.47%

		Replenishment: 11516.53875

		Improved Water Shield: 13536.5941209367

		Water Shield damage procs: 10165

		Mana Tide (only from this shaman): 3504.24

		Hymn of Hope: 0

		Other abilities: 1381

		(Not included: Mana Potion: 4255)


		Buffs:

		Blessing of Wisdom/Mana Spring: 91 mp5

		Water Shield passive: 85.6874464585243 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.918265074777237


Mana Used Report: (sorted by total)

"Lesser Healing Wave": count: 692, total mana used: 433192 (32.88% of overall)

	In combat count: 689, mana used: 431314 (34.46%)

"Riptide": count: 534, total mana used: 401034 (30.44% of overall)

	In combat count: 503, mana used: 377753 (30.18%)

"Chain Heal": count: 211, total mana used: 167323 (12.70% of overall)

	In combat count: 204, mana used: 161772 (12.92%)

"Healing Wave": count: 77, total mana used: 80388 (6.10% of overall)

	In combat count: 77, mana used: 80388 (6.42%)

"Earth Shield": count: 111, total mana used: 69486 (5.27% of overall)

	In combat count: 101, mana used: 63226 (5.05%)

"Magma Totem": count: 23, total mana used: 27278 (2.07% of overall)

	In combat count: 23, mana used: 27278 (2.18%)

"Flametongue Totem": count: 46, total mana used: 22218 (1.69% of overall)

	In combat count: 32, mana used: 15456 (1.23%)

"Wrath of Air Totem": count: 41, total mana used: 19803 (1.50% of overall)

	In combat count: 30, mana used: 14490 (1.16%)

"Stoneskin Totem": count: 39, total mana used: 17121 (1.30% of overall)

	In combat count: 27, mana used: 11853 (0.95%)

"Frost Shock": count: 17, total mana used: 13447 (1.02% of overall)

	In combat count: 17, mana used: 13447 (1.07%)

"Heroism": count: 11, total mana used: 12562 (0.95% of overall)

	In combat count: 11, mana used: 12562 (1.00%)

"Flame Shock": count: 15, total mana used: 11205 (0.85% of overall)

	In combat count: 15, mana used: 11205 (0.90%)

"Lightning Bolt": count: 19, total mana used: 8341 (0.63% of overall)

	In combat count: 19, mana used: 8341 (0.67%)

"Healing Stream Totem": count: 53, total mana used: 6943 (0.53% of overall)

	In combat count: 39, mana used: 5109 (0.41%)

"Ancestral Spirit": count: 2, total mana used: 6330 (0.48% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Mana Spring Totem": count: 36, total mana used: 6300 (0.48% of overall)

	In combat count: 25, mana used: 4375 (0.35%)

"Wind Shock": count: 15, total mana used: 5265 (0.40% of overall)

	In combat count: 15, mana used: 5265 (0.42%)

"Fire Elemental Totem": count: 4, total mana used: 4044 (0.31% of overall)

	In combat count: 4, mana used: 4044 (0.32%)

"Earthliving Weapon": count: 9, total mana used: 2367 (0.18% of overall)

	In combat count: 5, mana used: 1315 (0.11%)

"Searing Totem": count: 7, total mana used: 2149 (0.16% of overall)

	In combat count: 7, mana used: 2149 (0.17%)

"Tremor Totem": count: 6, total mana used: 522 (0.04% of overall)

	In combat count: 5, mana used: 435 (0.03%)


Healing Report (sorted by effective):

"Lesser Healing Wave": hits: 692, effective healing: 2296956 (21.28% of player's overall)

	Combat: hits: 689, effective healing: 2283427 (21.59%)

	Total (raw) healing: 3819553 (23.84% of player's overall)

	Combat: Total healing: 3806024 (24.39%)

	Crits: 256 (36.99%)

	Combat Crits: 256 (37.16%)

	Averages: (5519)

		Non-crit: 4671, crit: 6964, effective: 3319, overall: 5519

		Combat: Non-crit: 4672, crit: 6964, effective: 3314, overall: 5523

	Overheals: (39.86%)

		Non-crit: count: 225, total: 804682, ave: 3576

		Crit: count: 163, total: 717915, ave: 4404

		Combat Non-crit: count: 225, total: 804682, ave: 3576

		Combat Crit: count: 163, total: 717915, ave: 4404

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 14 mins 31 secs 

		Combat cast time: 14 mins 27 secs 

	Combat Average cast time: 1.26

	Haste capped casts count: 36 (5.20%)

		Combat count: 36 (5.22%)

	Ancestral:

		Procs: 238, effective: 400781, total: 516930

		Combat Procs: 238, effective: 400781, total: 516930

	Earthliving:

		Total Duration: 28 mins 

		Ticks: 251, effective: 162906, total: 172305

		Combat Duration: 26 mins 56 secs 

		Combat Ticks: 247, effective: 160256, total: 169629

	With Ancestral and Earthliving:

		Effective: 2860643 (26.51%), Total: 4508788 (28.14%)

		Combat Effective: 2844464 (26.90%), Total: 4492583 (28.79%)

	Tidal waves count: 394, time saved: 0 sec 

		Combat count: 393, time saved: 0 sec 

	Tidal waves effective: 102135, total: 237356

		Combat effective: 101646, total: 236867

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.39998771721715

		1 Haste rating = 0.748031711979209

		1 crit rating = 0.52398001296711

		1 int = 0.158769056055301

"Earth Shield": hits: 716, effective healing: 1894673 (17.56% of player's overall)

	Combat: hits: 716, effective healing: 1894673 (17.92%)

	Total (raw) healing: 2326490 (14.52% of player's overall)

	Combat: Total healing: 2326490 (14.91%)

	Crits: 248 (34.64%)

	Combat Crits: 248 (34.64%)

	Averages: (3249)

		Non-crit: 2698, crit: 4288, effective: 2646, overall: 3249

		Combat: Non-crit: 2698, crit: 4288, effective: 2646, overall: 3249

	Overheals: (18.56%)

		Non-crit: count: 112, total: 161536, ave: 1442

		Crit: count: 103, total: 270281, ave: 2624

		Combat Non-crit: count: 112, total: 161536, ave: 1442

		Combat Crit: count: 103, total: 270281, ave: 2624

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.26

	Earth shield average time between procs: 8.09 secs

		in combat: 8.09 secs

	Combat uptime: 1 hour 44 mins 16 secs  (63.3311%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.08782333207095

		1 crit rating = 0.0227343259728123

		1 int = 0.00688863579799079

"Chain Heal": hits: 462, effective healing: 1784436 (16.54% of player's overall)

	Combat: hits: 444, effective healing: 1709208 (16.16%)

	Total (raw) healing: 2583783 (16.13% of player's overall)

	Combat: Total healing: 2491126 (15.96%)

	Crits: 167 (36.15%)

	Combat Crits: 156 (35.14%)

	Averages: (5592)

		Non-crit: 4871, crit: 6867, effective: 3862, overall: 5592

		Combat: Non-crit: 4890, crit: 6940, effective: 3849, overall: 5610

	Overheals: (30.94%)

		Non-crit: count: 114, total: 426206, ave: 3738

		Crit: count: 80, total: 373141, ave: 4664

		Combat Non-crit: count: 113, total: 425093, ave: 3761

		Combat Crit: count: 76, total: 356825, ave: 4695

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 7 mins 22 secs 

		Combat cast time: 7 mins 6 secs 

	Combat Average cast time: 2.09

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 20 mins 15 secs 

		Ticks: 199, effective: 130027, total: 135265

		Combat Duration: 19 mins 22 secs 

		Combat Ticks: 185, effective: 121399, total: 126189

	With Ancestral and Earthliving:

		Effective: 1914463 (17.74%), Total: 2719048 (16.97%)

		Combat Effective: 1830607 (17.31%), Total: 2617315 (16.77%)

	Number of Chain Heal casts started: 216 (2.31% canceled)

	Initial target hits: 211, crits: 70 (33.18%),

	  riptide: 2 (0.95%)

		combat hits: 204, crits: 66 (32.35%),

		  riptide: 1 (0.49%)

		Effective: 1051036 (58.90%), Total: 1749355 (67.71%)

			combat Effective: 1010026 (59.09%), Total: 1692719 (67.95%)

		Ave: non crit: 7113, crit: 10662, effective: 4981, overall: 8290

			combat non crit: 7120, crit: 10759, effective: 4951, overall: 8297

		Overheals non-crit count: 79, non-crit ave over: 4666

			combat non-crit count: 79, non-crit ave over: 4666

		Overheals crit count: 58, crit ave over: 5683

			combat crit count: 55, crit ave over: 5709

		Overhealed amount: 698319 (39.92%)

			combat amount: 682693 (40.33%)

	Second target hits: 150 (71.09% bounced), crits: 60 (40.00%),

	  riptide: 1 (0.67%)

		combat hits: 144 (70.59% bounced), crits: 55 (38.19%),

		  riptide: 1 (0.69%)

		Effective: 544998 (30.54%), Total: 623712 (24.14%)

			combat Effective: 519910 (30.42%), Total: 597511 (23.99%)

		Ave: non crit: 3563, crit: 5050, effective: 3633, overall: 4158

			combat non crit: 3567, crit: 5090, effective: 3610, overall: 4149

		Overheals non-crit count: 19, non-crit ave over: 2108

			combat non-crit count: 18, non-crit ave over: 2164

		Overheals crit count: 14, crit ave over: 2760

			combat crit count: 14, crit ave over: 2760

		Overhealed amount: 78714 (12.62%)

			combat amount: 77601 (12.99%)

	Third target hits: 101 (47.87% bounced), crits: 37 (36.63%),

	  riptide: 1 (0.99%)

		combat hits: 96 (47.06% bounced), crits: 35 (36.46%),

		  riptide: 1 (1.04%)

		Effective: 188402 (10.56%), Total: 210716 (8.16%)

			combat Effective: 179272 (10.49%), Total: 200896 (8.06%)

		Ave: non crit: 1770, crit: 2632, effective: 1865, overall: 2086

			combat non crit: 1775, crit: 2645, effective: 1867, overall: 2092

		Overheals non-crit count: 16, non-crit ave over: 1091

			combat non-crit count: 16, non-crit ave over: 1091

		Overheals crit count: 8, crit ave over: 605

			combat crit count: 7, crit ave over: 593

		Overhealed amount: 22314 (10.59%)

			combat amount: 21624 (10.76%)

	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),

	  riptide: 0 (0.00%)

	Glyph of Chain heal: effective: 0 (0.00% of total effective)

		combat effective: 0 (0.00% of combat effective)

	Processed by cast: 187, time: 23, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.714355

			(0.3297 + 0.2895 + 0.0951 + 0.0000)

		1 Haste rating = 0.55213180407395

		1 crit rating = 0.400729856712447

			(0.1617 + 0.1310 + 0.1080 + 0.0000)

		1 int = 0.121423526678306

			(0.0490 + 0.0397 + 0.0327 + 0.0000)

"Riptide": hits: 534, effective healing: 1221034 (11.31% of player's overall)

	Combat: hits: 503, effective healing: 1170416 (11.07%)

	Total (raw) healing: 1940953 (12.11% of player's overall)

	Combat: Total healing: 1827711 (11.71%)

	Crits: 185 (34.64%)

	Combat Crits: 172 (34.19%)

	Averages: (3634)

		Non-crit: 3100, crit: 4658, effective: 2286, overall: 3634

		Combat: Non-crit: 3108, crit: 4663, effective: 2326, overall: 3633

	Overheals: (37.09%)

		Non-crit: count: 135, total: 374327, ave: 2772

		Crit: count: 97, total: 345592, ave: 3562

		Combat Non-crit: count: 128, total: 353289, ave: 2760

		Combat Crit: count: 88, total: 304006, ave: 3454

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 11 mins 13 secs 

		Combat GCD time: 10 mins 33 secs 

	Combat Average GCD time: 1.26

	Haste capped casts count: 25 (4.68%)

		Combat count: 25 (4.97%)

	Ancestral:

		Procs: 202, effective: 225980, total: 314124

		Combat Procs: 190, effective: 219387, total: 296927

	Earthliving:

		Total Duration: 26 mins 41 secs 

		Ticks: 215, effective: 139679, total: 145237

		Combat Duration: 24 mins 50 secs 

		Combat Ticks: 196, effective: 127788, total: 132943

	With Ancestral and Earthliving:

		Effective: 1586693 (14.70%), Total: 2400314 (14.98%)

		Combat Effective: 1517591 (14.35%), Total: 2257581 (14.47%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.228989053920194

		1 crit rating = 0.34815599940517

		1 int = 0.105493335657096

"Riptide"_hot: hits: 1402, effective healing: 1216585 (11.27% of player's overall)

	Combat: hits: 1359, effective healing: 1182332 (11.18%)

	Total (raw) healing: 1301347 (8.12% of player's overall)

	Combat: Total healing: 1264550 (8.10%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (928)

		Non-crit: 928, crit: 0, effective: 867, overall: 928

		Combat: Non-crit: 930, crit: 0, effective: 870, overall: 930

	Overheals: (6.51%)

		Non-crit: count: 177, total: 84762, ave: 478

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 171, total: 82218, ave: 480

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 409, refresh count: 106

		Total Duration: 2 hours 41 mins 12 secs 

			Combat Duration: 2 hours 28 mins 54 secs 

		Overhealing ticks that did not tick: 1822

			Combat ticks: 1619

		Total healing w/ overheal ticks: 2992597 (16.89%)

			Combat: 2771104 (16.19%)

		Actual Overhealing: 1776012 (59.35%)

			Combat: 1588772 (57.33%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0602596026490066

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 478, effective healing: 769601 (7.13% of player's overall)

	Combat: hits: 466, effective healing: 763008 (7.21%)

	Total (raw) healing: 996613 (6.22% of player's overall)

	Combat: Total healing: 979416 (6.28%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2084)

		Non-crit: 2084, crit: 0, effective: 1610, overall: 2084

		Combat: Non-crit: 2101, crit: 0, effective: 1637, overall: 2101

	Overheals: (22.78%)

		Non-crit: count: 144, total: 227012, ave: 1576

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 136, total: 216408, ave: 1591

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 38

"Healing Wave": hits: 77, effective healing: 611518 (5.67% of player's overall)

	Combat: hits: 77, effective healing: 611518 (5.78%)

	Total (raw) healing: 921758 (5.75% of player's overall)

	Combat: Total healing: 921758 (5.91%)

	Crits: 41 (53.25%)

	Combat Crits: 41 (53.25%)

	Averages: (11970)

		Non-crit: 9568, crit: 14080, effective: 7941, overall: 11970

		Combat: Non-crit: 9568, crit: 14080, effective: 7941, overall: 11970

	Overheals: (33.66%)

		Non-crit: count: 19, total: 139677, ave: 7351

		Crit: count: 21, total: 170563, ave: 8122

		Combat Non-crit: count: 19, total: 139677, ave: 7351

		Combat Crit: count: 21, total: 170563, ave: 8122

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 6 secs 

		Combat cast time: 2 mins 6 secs 

	Combat Average cast time: 1.64

	Haste capped casts count: 2 (2.60%)

		Combat count: 2 (2.60%)

	Ancestral:

		Procs: 38, effective: 142840, total: 165559

		Combat Procs: 38, effective: 142840, total: 165559

	Earthliving:

		Total Duration: 3 mins 36 secs 

		Ticks: 35, effective: 23209, total: 24017

		Combat Duration: 3 mins 36 secs 

		Combat Ticks: 35, effective: 23209, total: 24017

	With Ancestral and Earthliving:

		Effective: 777567 (7.21%), Total: 1111334 (6.94%)

		Combat Effective: 777567 (7.35%), Total: 1111334 (7.12%)

	Tidal waves count: 37, time saved: 22 secs 

		Combat count: 37, time saved: 22 secs 

	Tidal waves effective: 25697, total: 49926

		Combat effective: 25697, total: 49926

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 77 (100.00%)

		Combat count: 77 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 7941, total: 11970

		Combat ave effective: 7941, ave total: 11970

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.776299142226072

		1 Haste rating = 1.4113274418108

		1 crit rating = 1.05846703189313

		1 int = 0.320721797321451

"Earthliving"_hot: hits: 700, effective healing: 455821 (4.22% of player's overall)

	Combat: hits: 663, effective healing: 432652 (4.09%)

	Total (raw) healing: 476824 (2.98% of player's overall)

	Combat: Total healing: 452778 (2.90%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (681)

		Non-crit: 681, crit: 0, effective: 651, overall: 681

		Combat: Non-crit: 682, crit: 0, effective: 652, overall: 682

	Overheals: (4.40%)

		Non-crit: count: 62, total: 21003, ave: 338

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 58, total: 20126, ave: 347

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 23 mins 1 sec  (85.64%)

	Earthliving applied count: 371, refresh count: 57

	Earthliving proc rate when ELW is applied: 24.5695%

	Earthliving proc rate overall: 24.2630%

		Total Duration: 1 hour 18 mins 33 secs 

			Combat Duration: 1 hour 14 mins 46 secs 

		Overhealing ticks that did not tick: 871

			Combat ticks: 832

		Total healing w/ overheal ticks: 1070282 (6.44%)

			Combat: 1021216 (6.31%)

		Actual Overhealing: 614461 (57.41%)

			Combat: 588564 (57.63%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.228859728506787

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 3405, effective healing: 285440 (2.64% of player's overall)

	Combat: hits: 3095, effective healing: 277821 (2.63%)

	Total (raw) healing: 1306347 (8.15% of player's overall)

	Combat: Total healing: 1192094 (7.64%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (383)

		Non-crit: 383, crit: 0, effective: 83, overall: 383

		Combat: Non-crit: 385, crit: 0, effective: 89, overall: 385

	Overheals: (78.15%)

		Non-crit: count: 2702, total: 1020907, ave: 377

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 2409, total: 914273, ave: 379

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0103132730210016

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 185, effective healing: 177160 (1.64% of player's overall)

	Combat: hits: 180, effective healing: 171916 (1.63%)

	Total (raw) healing: 191434 (1.19% of player's overall)

	Combat: Total healing: 186190 (1.19%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1034)

		Non-crit: 1034, crit: 0, effective: 957, overall: 1034

		Combat: Non-crit: 1034, crit: 0, effective: 955, overall: 1034

	Overheals: (7.46%)

		Non-crit: count: 28, total: 14274, ave: 509

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 28, total: 14274, ave: 509

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Glyph of Healing Wave": hits: 61, effective healing: 75366 (0.70% of player's overall)

	Combat: hits: 61, effective healing: 75366 (0.71%)

	Total (raw) healing: 153952 (0.96% of player's overall)

	Combat: Total healing: 153952 (0.99%)

	Crits: 23 (37.70%)

	Combat Crits: 23 (37.70%)

	Averages: (2523)

		Non-crit: 2311, crit: 2874, effective: 1235, overall: 2523

		Combat: Non-crit: 2311, crit: 2874, effective: 1235, overall: 2523

	Overheals: (51.05%)

		Non-crit: count: 25, total: 49527, ave: 1981

		Crit: count: 14, total: 29059, ave: 2075

		Combat Non-crit: count: 25, total: 49527, ave: 1981

		Combat Crit: count: 14, total: 29059, ave: 2075

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat with Healing Way count: 0 ave effective: 0, ave total: 0

	Combat without Healing Way count: 61 ave effective: 1235, ave total: 2523

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.3543

		1 SP = 0.0936146650540275

		1 crit rating = 1.24665405475131

		1 int = 0.37774358296526

"Lifeblood"_hot: hits: 7, effective healing: 3263 (0.03% of player's overall)

	Combat: hits: 7, effective healing: 3263 (0.03%)

	Total (raw) healing: 3263 (0.02% of player's overall)

	Combat: Total healing: 3263 (0.02%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (466)

		Non-crit: 466, crit: 0, effective: 466, overall: 466

		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0271 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0631 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0849 mp5

The weight of 1 int worth of mana pool is: 0.0779

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1034 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4526, total mana restored: 256203 (41.51% of overall)

	Combat count: 4370, mana restored: 247252 (41.61%)

	Ave: total: 56, in combat: 56

	Overall in combat mp5: 125.15

	Replenishment uptime in overall combat: 44.24%

	Replenishment uptime in intense fight: 79.11%

	Mana pool based on replenishment: 22631

	MP5 increased by:

		1 int = 0.163168 mp5 (0.206250 theoretical)

"Water Shield": count: 467, total mana restored: 249845 (40.48% of overall)

	Combat count: 454, mana restored: 242890 (40.87%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 122.94

	In combat uptime: 1 hour 53 mins 17 secs  (68.82%)

	Passive mp5: 75.6972

	Procs from damage/debuffs: 106

	MP5 from Improved Water Shield: 94.2365

	Procs from Improved Water Shield in combat: 348

		out of 992 procs possible, proc rate: 35.07%

	MP5 increased by:

		1 crit rating = 0.0585354869110189 mp5 

		1 int = 0.0177366001996401 mp5 

"Mana Restore": count: 91, total mana restored: 54600 (8.85% of overall)

	Combat count: 84, mana restored: 50400 (8.48%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 25.51

"Mana Tide Totem": count: 24, total mana restored: 31860 (5.16% of overall)

	Combat count: 24, mana restored: 31860 (5.36%)

	Ave: total: 1327, in combat: 1327

	Overall in combat mp5: 16.13

	Mana Tide usage in overall combat: 18.22%

	Shaman's Mana Tide usage in intense fight: 75.23%

	MP5 increased by:

		1 int = 0.049649 mp5 (0.066000 theoretical 5 min cooldown)

"Restore Mana": count: 3, total mana restored: 12802 (2.07% of overall)

	Combat count: 3, mana restored: 12802 (2.15%)

	Ave: total: 4267, in combat: 4267

	Overall in combat mp5: 6.48

"Revitalize": count: 34, total mana restored: 7675 (1.24% of overall)

	Combat count: 33, mana restored: 7444 (1.25%)

	Ave: total: 225, in combat: 225

	Overall in combat mp5: 3.77

"Totemic Call": count: 43, total mana restored: 4279 (0.69% of overall)

	Combat count: 15, mana restored: 1625 (0.27%)

	Ave: total: 99, in combat: 108

	Overall in combat mp5: 0.82



Total mp5 above character sheet (in raid): 300.80 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 963

	Ancestral Knowlege granting on ave: 96 int

	HEP per point: 14.2510

	HEP: 71.2552

Thundering Strikes talent points: 5

	HEP per point: 47.9334

	HEP: 239.6672

Improved Shields talent points: 3

	Water Shield Combat MP5: 14.75

	Water Shield Combat HEP: 13.55

	Water Shield Intense Fight MP5: 23.34

	Water Shield Intense Fight HEP: 21.43

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 104

		With 1 talent points: 82

		With 2 talent points: 69

	Casts saved with 2 points in Improved Earth shield: 35

	Global cooldown time: 1.27

	Combat time saved: 44 secs 

	Combat effective gained by fewer refreshes: 47695

	Combat HPS gained: 4.8283

	HEP: 14.4038

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 567 effective: 59018 (0.55%)

		Combat count: 567, effective: 59018 (0.56%), hps: 5.9746

		HEP: 17.8233

	Point 2 provided benefit count: 563 effective: 58235 (0.54%)

		Combat count: 563, effective: 58235 (0.55%), hps: 5.8953

		HEP: 17.5867

	Point 3 provided benefit count: 554 effective: 57458 (0.53%)

		Combat count: 554, effective: 57458 (0.54%), hps: 5.8166

		HEP: 17.3520

	Point 4 provided benefit count: 548 effective: 56307 (0.52%)

		Combat count: 548, effective: 56307 (0.53%), hps: 5.7001

		HEP: 17.0043

	Point 5 provided benefit count: 537 effective: 55371 (0.51%)

		Combat count: 537, effective: 55371 (0.52%), hps: 5.6053

		HEP: 16.7217

	Combat Total Earth Shield improved effective: 286390 (2.71%)

		HEP: 86.4880

	Improved Shields ave point HEP: 24.44

	Improved Earth Shield ave point HEP: 24.50

	Improved Shields and Improved Earth Shield total HEP: 122.33

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 123.8579

	Healing Wave HPS increase 5 points: 619.2894

	Combat time saved: 38 secs 

	Combat effective gained by saved time: 41217

	Combat HPS gained: 4.1725

	HEP per point: 2.4895

	HEP: 12.4474

Tidal Focus talent points: 5

	Combat heal mana used: 1173951

	Mana saved with Tidal Focus: 58697

	Combat MP5 per point: 5.9420, HEP: 5.4564

	Total Combat MP5: 29.7102, HEP: 27.2819

	Intense Fight MP5 per point: 10.1908, HEP: 9.3578

	Intense Fight MP5: 50.9539, HEP: 46.7892

Improved Water Shield talent points: 3

	Combat MP5 per point: 31.4122, HEP: 28.8447

	Total Combat MP5: 94.2365, HEP: 86.5341

	Intense Fight per point MP5: 43.60, HEP: 40.04

	Intense Fight MP5: 130.80, HEP: 120.11

	Number of Water Shield charges used in combat: 348

	Combat Water Shield refreshes needed: 87

	Global cooldown time: 1.27

	Combat time needed to refresh: 1 min 50 secs 

	Combat HEP: 50.7304, per point: 16.9101

	Intense HEP: 84.3036, per point: 28.1012

Tidal Force talent points: 1

	Tidal Force used 17 times

	Combat Not using Tidal Force: crits: 405, crit rate: 35.31%

	Combat Using Tidal Force: crits: 48, crit rate: 76.19%

		Combat Dose 3: crit rate: 94.12%

		Combat Dose 2: crit rate: 68.97%

		Combat Dose 1: crit rate: 70.59%

	Overall crit increase: 1.0361%

	HEP: 49.6626

Tidal Mastery talent points: 5

	HEP per point: 47.9334

	Total HEP: 239.6672

Restorative Totems talent points: 3

	Point 1 provided benefit count: 736 effective: 28863 (0.27%)

		Combat count: 717, effective: 28142 (0.27%), hps: 2.8489

		HEP: 8.4988

	Point 2 provided benefit count: 720 effective: 28319 (0.26%)

		Combat count: 702, effective: 27621 (0.26%), hps: 2.7961

		HEP: 8.3414

	Point 3 provided benefit count: 706 effective: 27945 (0.26%)

		Combat count: 689, effective: 27279 (0.26%), hps: 2.7616

		HEP: 8.2382

	Combat Total Healing Stream improved effective: 83043 (0.79%)

		HEP: 25.0785

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 17 times

	Nature's Swiftness Heal Count: 16, Effective: 214102, total: 275732

		Combat Count: 16, Effective: 214102 (2.02%), total: 275732 (1.77%)

	Spell report:

		"Ancestral Awakening":

			Count: 14, Effective: 46306, total: 59289

			Combat Count: 14, Effective: 46306, total: 59289

		"Healing Wave":

			Count: 16, Effective: 167796, total: 216443

			Combat Count: 16, Effective: 167796, total: 216443

	Average effective hps: 10512.5906, total hps: 13538.6762

	HEP: 64.6572

Talent Points in Purification: 5

	Point 1 provided benefit count: 4594 effective: 164125 (1.52%)

		Combat count: 4464, effective: 160474 (1.52%), hps: 16.2450

		HEP: 48.4620

	Point 2 provided benefit count: 4571 effective: 161907 (1.50%)

		Combat count: 4441, effective: 158256 (1.50%), hps: 16.0205

		HEP: 47.7922

	Point 3 provided benefit count: 4546 effective: 160212 (1.48%)

		Combat count: 4416, effective: 156562 (1.48%), hps: 15.8491

		HEP: 47.2807

	Point 4 provided benefit count: 4529 effective: 159121 (1.47%)

		Combat count: 4400, effective: 155526 (1.47%), hps: 15.7442

		HEP: 46.9678

	Point 5 provided benefit count: 4513 effective: 157855 (1.46%)

		Combat count: 4385, effective: 154396 (1.46%), hps: 15.6298

		HEP: 46.6267

	Combat Total Purification effective: 785215 (7.42%)

		HEP: 237.1293

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 81, restored mana: 88675

		Overall MP5: 44.8835

		Overall HEP: 41.2150

		Intense fight MP5: 156.9827

		Intense fight HEP: 144.1517

	Self report:

		Combat: Count: 24, restored mana: 31860 (5.3612%)

		Overall MP5: 16.1262

		Overall HEP: 14.8081

		Intense fight MP5: 69.3953

		Intense fight HEP: 63.7233

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 95.8669

	Blessing of Eternals earthliving weapon proc rate: 4.5695%

	Increased earthliving HEP per point: 12.1499

	Total HEP per point: 108.0168

	Total HEP: 216.0336

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 301 effective: 116248 (1.08%)

		Combat count: 287, effective: 110767 (1.05%), hps: 11.2131

		HEP: 33.4509

	Point 2 provided benefit count: 287 effective: 104159 (0.97%)

		Combat count: 273, effective: 98891 (0.94%), hps: 10.0110

		HEP: 29.8645

	Combat Total Improved Chain Heal effective: 209658 (1.98%)

		HEP: 63.3154

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 963

	1 int = 0.1500 SP

	963 int = 144.4909 SP

	HEP per point = 48.1636

	HEP = 144.4909

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 390 effective: 271004 (2.51%)

		Combat count: 385, effective: 268657 (2.54%), hps: 27.1967

		HEP: 81.1327

	Point 2 provided benefit count: 368 effective: 255448 (2.37%)

		Combat count: 363, effective: 253102 (2.39%), hps: 25.6220

		HEP: 76.4351

	Point 3 provided benefit count: 354 effective: 243148 (2.25%)

		Combat count: 349, effective: 241247 (2.28%), hps: 24.4218

		HEP: 72.8549

	Combat Total Ancestral Awakening effective: 763007 (7.21%)

		HEP: 230.4228

Earth Shield talent points: 1

	Combat uptime: 1 hour 44 mins 16 secs  (63.3311%)

	Combat base talent effective: 1341925 (12.69%)

	Combat HPS increase: 135.8452

	HEP: 405.2514

Tidal Waves talent points: 5

	Buff applied count: 289, refreshed: 328

	Time saved: 22 secs 

		Combat time saved: 22 secs 

	Combat HPS increase from time saved: 2.4868

	Time Saved HEP: 7.4186

	Tidal waves effective: 127344 (1.2041%)

	Combat effective healing hps: 12.8913

	Effective healing HEP: 38.4571

	Tidal Waves hps: 15.3781, per point: 3.0756

	Tidal Waves HEP: 45.8757, per point: 9.1751

Riptide talent points: 1

	Riptide w/ hot effective: 2437619 (22.59%), total: 3242300 (20.24%)

		Combat effective: 2352748 (22.25%), total: 3092261 (19.82%)

	Chain heal increase casts: 2, effective: 3224 (0.03%), total: 3555 (0.02%)

		Combat casts: 2, effective: 3224 (0.03%), total: 3555 (0.02%)

	Combined effective: 2440843 (22.62%), total: 3245855 (20.26%)

		Combat effective: 2355972 (22.28%), total: 3095816 (19.84%)

	Combat HPS increase: 238.4988

	HEP: 711.4861


--------------------

Current glyph report:


Glyph of Healing Wave:

	Count: 61, effective: 75366 (0.70%), total: 153952 (0.96%)

		Combat count: 61, effective: 75366 (0.71%)

		  total: 153952 (0.99%)

	Glyph of Healing Wave Combat hps: 751.3860

	Combat HPS increase: 7.6294

	HEP: 22.7600

Glyph of Earth Shield:

	Combat count: 530, effective: 266357 (2.52% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 45.9745

	Combat HPS increase: 26.9637

	HEP: 80.4378

Glyph of Riptide:

	Extra riptide time: 41 mins 10 secs 

		Combat Extra time: 27 mins 58 secs 

	Riptide lasted into glyph time 449 times (79.8932%)

	Count: 276, effective: 238183 (2.21%), total: 257132 (1.60%)

		Combat count: 273, effective: 236035 (2.23%),

		  total: 254596 (1.63%)

	Overhealing ticks that did not tick: 547

		Combat ticks: 286

	Total healing w/ overheal ticks: 765211 (4.63%)

		Combat: 521156 (3.28%)

	Total Overhealing w/ overheal ticks: 527028 (68.87%)

		Combat: 285121 (54.71%)

	Combat HPS increase: 23.8942

	HEP: 71.2808

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 48 secs 

	Combat HPS increase: 5.2192

	HEP: 15.5698


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 68.8156%

		Combat mana restored from passive mp5: 13595

		Combat passive MP5: 6.8816, HEP: 6.3191

		Combat Orb MP5: 9.8353, HEP: 9.0314

		Combat passive+Orb MP5: 16.72, HEP: 15.35

	Intense fight:

		Intense fight Water Shield uptime: 77.8977%

		Intense fight mana restored from passive mp5: 1242

		Intense fight passive MP5: 7.7898, HEP: 7.1531

		Intense Fight Orb MP5: 15.5616, HEP: 14.2897

		Intense Fight passive+Orb MP5: 23.3514, HEP: 21.4428

Tier 7 4-piece:

	Effective: 86241 (0.80%), Total: 174814 (1.09%)

		Combat Effective: 83322 (0.79%), Total: 170402 (1.09%)

	Combat HPS: 8.4348

	HEP: 25.1627


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3352 hps)

1 Crit rating = 0.9903 SP (0.3320 hps)

1 Haste rating = 1.2231 SP (0.4100 hps)

1 INT = 0.4501 SP (0.1509 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0585 mp5

1 Haste rating = -0.4533 mp5

1 INT = 0.3154 mp5

1 Mana = 0.0051 mp5

Total mana regen points needed from gear: 595.35


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.9183 (calculated)

1 mana = 0.0047

1 Haste rating = 1.0319

1 Crit rating = 1.0441

1 INT = 0.7397 (actual)

1 INT = 0.9689 (max theoretical)


Insightful Earthsiege Diamond HEP: 38.9594
GAME_VERSION = 3.1.0

PLAYER_NAME = Cudor

RACE = Draenei

BUFF_MP5 = 0

SET_BONUS = 7_4

CALC_MP5 = 1

SPELL_POWER = 1891

HASTE_RATING = 385

MIN_MANA = 1000

MP5_VALUE = 2

CONVECTION = 0

ENHANCING_TOTEMS = 0

ANCESTRAL_KNOWLEDGE = 5

THUNDERING_STRIKES = 5

IMPROVED_SHIELDS = 3

ELEMENTAL_WEAPONS = 3

IMPROVED_HEALING_WAVE = 5

TOTEMIC_FOCUS = 0

TIDAL_FOCUS = 5

IMPROVED_WATER_SHIELD = 3

TIDAL_FORCE = 1

RESTORATIVE_TOTEMS = 3

TIDAL_MASTERY = 5

HEALING_WAY = 0

NATURE_SWIFTNESS = 1

FOCUSED_MIND = 0

PURIFICATION = 5

NATURE_GUARDIAN = 0

MANA_TIDE = 1

CLEANSE_SPIRIT = 1

BLESSING_ETERNALS = 2

IMPROVED_CHAIN_HEAL = 2

NATURE_BLESSING = 3

ANCESTRAL_AWAKENING = 3

EARTH_SHIELD = 1

IMPROVED_EARTH_SHIELD = 2

TIDAL_WAVES = 5

RIPTIDE = 1

GLYPH_CHAIN_HEAL = 0

GLYPH_WATER_MASTERY = 0

GLYPH_MANA_TIDE = 0

GLYPH_HEALING_STREAM = 0

GLYPH_HEALING_WAVE = 1

GLYPH_LESSER_HEALING_WAVE = 0

GLYPH_EARTHLIVING = 0

GLYPH_EARTH_SHIELD = 1

GLYPH_RIPTIDE = 1

GLYPH_WATER_SHIELD = 1

META_INCREASED_CRIT = 0

META_INCREASED_INT = 0

RELIC_MANA_CH = 0

RELIC_MANA_HW = 0

RELIC_MANA_LB = 0

ASSUME_ANY_WRATH_AIR = 1

ASSUME_ANY_SP_TOTEM = 1

ASSUME_ANY_MANA_SPRING = 1

ASSUME_RESTORATIVE_TOTEMS = 0

BLESSING_OF_KINGS = 0

IMPROVED_BLESSING_OF_WISDOM = 2

IMPROVED_MARK_OF_WILD = 2

IMPROVED_MOONKIN_FORM = 3

SWIFT_RETRIBUTION = 3

INTENSE_REQUIRE_WS_UPTIME = 40

INTENSE_REQUIRE_BOW = 0

INTENSE_REQUIRE_INT = 0

INTENSE_REQUIRE_BOK = 0

STAMINA_HEP = 0.1

ARMOR_HEP = 0.01

ASSUME_ENHANCING_TOTEMS = 0

DEMONIC_PACT = 5

DEMONIC_PACT_SP = 2500

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2009-05-06 ulduar heroic (and some vault at the end)

World of Logs - Real Time Raid Analysis

thorim, mimiron and freya (some 1x tree hard-mode attempts) with vault at the end

1 resto shaman

1 disc priest

1 holy priest (sometimes 2)

2 holy paladins (sometimes 1)

1 resto druid

(6-7 healers total)

i have a standard spec; no healing Way

[item]Glyph of Riptide[/item]

[item]Glyph of Lesser Healing Wave[/item]

[item]Glyph of Chain Heal[/item]

results:

Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.9471 (calculated)

1 mana = 0.0049

1 Haste rating = 0.6788

1 Crit rating = 0.8844

1 INT = 0.7106 (actual)

1 INT = 1.0078 (max theoretical)

full output:
shaman_hep $Revision: 2.33 $

Total log time processed: 4 hours 10 mins 17 secs 

Evaluating heals for Zibary:

Effective healing: 9068470

Total healing: 20100390

Total time spent healing: 47 mins 23 secs  (18.9373% of log file time)

Time in combat: 2 hours 13 mins 58 secs  (53.53%)

Time alive in combat: 2 hours 6 mins 35 secs  (94.49%)

Longest fight: 15 mins 57 secs 

Effective in combat healing: 8805501

Total in combat healing: 19426698

Total in combat time spent healing: 45 mins 58 secs  (34.3120% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 1 min 6 secs  (90.40%)

	Blessing of Wisdom uptime: 1 hour 40 mins 1 sec  (79.01%)

	Mana Spring Totem uptime: 8 mins 25 secs  (6.29%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 44 mins 39 secs  (78.11%)

	Blessing of Kings uptime: 1 hour 48 mins 10 secs  (85.45%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 55 mins 45 secs  (91.44%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 38 mins 24 secs  (77.73%)

	Moonkin Aura/Elemental Oath crit buff uptime: 12 mins 24 secs  (9.80%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 1 hour 33 mins 23 secs  (73.77%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 33 mins 23 secs  (73.77%)

	Wrath of Air buff uptime: 1 hour 33 mins 38 secs  (69.89%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 45 mins 12 secs  (83.11%)

	Fortitude uptime: 1 hour 59 mins 45 secs  (94.60%)

	"Bloodlust" (983 haste rating) buff uptime: 7 mins 19 secs  (5.79%)

	"Energy Siphon" (408 sp) buff uptime: 18 mins 24 secs  (14.55%)


Totem Report for Zibary:

	"Searing Totem" uptime: 4 mins 29 secs  (3.55%)

	"Fire Elemental Totem" uptime: 3 mins 45 secs  (2.97%)

	"Healing Stream Totem" uptime: 1 hour 7 mins 48 secs  (53.57%)

	"Mana Tide Totem" uptime: 1 min 31 secs  (1.20%)

	"Grounding Totem" uptime: 45 secs  (0.59%)

	"Stoneskin Totem" uptime: 1 hour 16 mins 17 secs  (60.27%)

	"Wrath of Air Totem" uptime: 1 hour 21 mins 13 secs  (64.17%)

	"Mana Spring Totem" uptime: 8 mins 25 secs  (6.66%)

	"Flametongue Totem" uptime: 1 hour 4 mins 2 secs  (50.58%)


Total mana used: 1319251

Total mana restored (not including gear): 634327

In combat mana used: 1274944

In combat mana restored (not including gear): 612289

Mana used in most mana intensive fight: 97888

	Start Time: 5/7 00:04:40.947

	Duration of that fight: 7 mins 14 secs 

	Mana pool for that fight: 26800

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1066.71390658275

	Tidal Focus mana saved: 5273.002

	Mana restored that fight by abilities: 40679

		from Replenishment: 22885 (75.23% uptime)

		from Improved Water Shield: 8560

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 8025

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 0

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: No

	Water Shield uptime: 6 mins 45 secs  (93.23%)

	MP5 from Water Shield: 102.556446190458

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 149.547279512188

	MP5 (including Int/crit) needed naked: 596.849255373161

		Sources of mana naked:

		Mana Pool unbuffed: 6156

		Mana from Blessing of Kings on base int: 204

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.01%

		Crit % buffed: 17.90%

		Replenishment: 6847.38

		Improved Water Shield: 4136.5857189531

		Water Shield damage procs: 8025

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 1209

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 102.556446190458 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.947122050147834


Mana Used Report: (sorted by total)

"Chain Heal": count: 842, total mana used: 605398 (45.89% of overall)

	In combat count: 821, mana used: 590299 (46.30%)

"Lesser Healing Wave": count: 506, total mana used: 316756 (24.01% of overall)

	In combat count: 505, mana used: 316130 (24.80%)

"Riptide": count: 345, total mana used: 259095 (19.64% of overall)

	In combat count: 339, mana used: 254589 (19.97%)

"Earth Shield": count: 76, total mana used: 47576 (3.61% of overall)

	In combat count: 66, mana used: 41316 (3.24%)

"Wrath of Air Totem": count: 52, total mana used: 25116 (1.90% of overall)

	In combat count: 40, mana used: 19320 (1.52%)

"Stoneskin Totem": count: 40, total mana used: 17560 (1.33% of overall)

	In combat count: 29, mana used: 12731 (1.00%)

"Flametongue Totem": count: 30, total mana used: 14490 (1.10% of overall)

	In combat count: 21, mana used: 10143 (0.80%)

"Healing Wave": count: 8, total mana used: 8352 (0.63% of overall)

	In combat count: 8, mana used: 8352 (0.66%)

"Healing Stream Totem": count: 37, total mana used: 4847 (0.37% of overall)

	In combat count: 27, mana used: 3537 (0.28%)

"Lightning Bolt": count: 9, total mana used: 3951 (0.30% of overall)

	In combat count: 9, mana used: 3951 (0.31%)

"Fire Elemental Totem": count: 3, total mana used: 3033 (0.23% of overall)

	In combat count: 3, mana used: 3033 (0.24%)

"Earthliving Weapon": count: 11, total mana used: 2893 (0.22% of overall)

	In combat count: 7, mana used: 1841 (0.14%)

"Bloodlust": count: 2, total mana used: 2284 (0.17% of overall)

	In combat count: 2, mana used: 2284 (0.18%)

"Flame Shock": count: 3, total mana used: 2241 (0.17% of overall)

	In combat count: 3, mana used: 2241 (0.18%)

"Searing Totem": count: 6, total mana used: 1842 (0.14% of overall)

	In combat count: 5, mana used: 1535 (0.12%)

"Earth Shock": count: 2, total mana used: 1582 (0.12% of overall)

	In combat count: 2, mana used: 1582 (0.12%)

"Mana Spring Totem": count: 7, total mana used: 1225 (0.09% of overall)

	In combat count: 6, mana used: 1050 (0.08%)

"Frost Shock": count: 1, total mana used: 791 (0.06% of overall)

	In combat count: 1, mana used: 791 (0.06%)

"Grounding Totem": count: 1, total mana used: 219 (0.02% of overall)

	In combat count: 1, mana used: 219 (0.02%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1967, effective healing: 4029608 (44.44% of player's overall)

	Combat: hits: 1897, effective healing: 3846805 (43.69%)

	Total (raw) healing: 10002416 (49.76% of player's overall)

	Combat: Total healing: 9763890 (50.26%)

	Crits: 649 (32.99%)

	Combat Crits: 630 (33.21%)

	Averages: (5085)

		Non-crit: 4411, crit: 6460, effective: 2048, overall: 5085

		Combat: Non-crit: 4467, crit: 6520, effective: 2027, overall: 5147

	Overheals: (59.71%)

		Non-crit: count: 774, total: 3386545, ave: 4375

		Crit: count: 398, total: 2586263, ave: 6498

		Combat Non-crit: count: 762, total: 3357768, ave: 4406

		Combat Crit: count: 392, total: 2559317, ave: 6528

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total cast time: 26 mins 25 secs 

		Combat cast time: 25 mins 45 secs 

	Combat Average cast time: 1.88

	Haste capped casts count: 4 (0.48%)

		Combat count: 4 (0.49%)

	Earthliving:

		Total Duration: 1 hour 13 mins 5 secs 

		Ticks: 500, effective: 328864, total: 360984

		Combat Duration: 1 hour 9 mins 50 secs 

		Combat Ticks: 477, effective: 313962, total: 345952

	With Ancestral and Earthliving:

		Effective: 4358472 (48.06%), Total: 10363400 (51.56%)

		Combat Effective: 4160767 (47.25%), Total: 10109842 (52.04%)

	Number of Chain Heal casts started: 939 (10.44% canceled)

	Initial target hits: 841, crits: 271 (32.22%),

	  riptide: 7 (0.83%)

		combat hits: 820, crits: 264 (32.20%),

		  riptide: 7 (0.85%)

		Effective: 1840131 (45.67%), Total: 6840770 (68.39%)

			combat Effective: 1750103 (45.49%), Total: 6698506 (68.60%)

		Ave: non crit: 6955, crit: 10612, effective: 2188, overall: 8134

			combat non crit: 6986, crit: 10659, effective: 2134, overall: 8168

		Overheals non-crit count: 480, non-crit ave over: 5885

			combat non-crit count: 473, non-crit ave over: 5919

		Overheals crit count: 240, crit ave over: 9065

			combat crit count: 234, crit ave over: 9182

		Overhealed amount: 5000639 (73.10%)

			combat amount: 4948403 (73.87%)

	Second target hits: 547 (65.04% bounced), crits: 173 (31.63%),

	  riptide: 3 (0.55%)

		combat hits: 528 (64.39% bounced), crits: 170 (32.20%),

		  riptide: 3 (0.57%)

		Effective: 1460087 (36.23%), Total: 2206320 (22.06%)

			combat Effective: 1404713 (36.52%), Total: 2148210 (22.00%)

		Ave: non crit: 3504, crit: 5176, effective: 2669, overall: 4033

			combat non crit: 3529, crit: 5203, effective: 2660, overall: 4068

		Overheals non-crit count: 167, non-crit ave over: 2519

			combat non-crit count: 164, non-crit ave over: 2548

		Overheals crit count: 97, crit ave over: 3355

			combat crit count: 97, crit ave over: 3355

		Overhealed amount: 746233 (33.82%)

			combat amount: 743497 (34.61%)

	Third target hits: 350 (41.62% bounced), crits: 118 (33.71%),

	  riptide: 1 (0.29%)

		combat hits: 334 (40.73% bounced), crits: 116 (34.73%),

		  riptide: 1 (0.30%)

		Effective: 529100 (13.13%), Total: 717493 (7.17%)

			combat Effective: 503872 (13.10%), Total: 692233 (7.09%)

		Ave: non crit: 1768, crit: 2604, effective: 1511, overall: 2049

			combat non crit: 1785, crit: 2611, effective: 1508, overall: 2072

		Overheals non-crit count: 92, non-crit ave over: 1290

			combat non-crit count: 91, non-crit ave over: 1304

		Overheals crit count: 43, crit ave over: 1620

			combat crit count: 43, crit ave over: 1620

		Overhealed amount: 188393 (26.26%)

			combat amount: 188361 (27.21%)

	Fourth target hits: 228 (27.11% bounced), crits: 87 (38.16%),

	  riptide: 0 (0.00%)

		combat hits: 214 (26.10% bounced), crits: 80 (37.38%),

		  riptide: 0 (0.00%)

		Effective: 200290 (4.97%), Total: 237833 (2.38%)

			combat Effective: 188117 (4.89%), Total: 224941 (2.30%)

		Ave: non crit: 879, crit: 1308, effective: 878, overall: 1043

			combat non crit: 887, crit: 1325, effective: 879, overall: 1051

		Overheals non-crit count: 35, non-crit ave over: 631

			combat non-crit count: 34, non-crit ave over: 628

		Overheals crit count: 18, crit ave over: 858

			combat crit count: 18, crit ave over: 858

		Overhealed amount: 37543 (15.79%)

			combat amount: 36824 (16.37%)

	Glyph of Chain heal: effective: 200290 (2.21% of total effective)

		combat effective: 188117 (2.14% of combat effective)

	Processed by cast: 689, time: 147, less accurate: order: 3, count: 1

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.437824

			(0.1545 + 0.1830 + 0.0713 + 0.0291)

		1 Haste rating = 0.321202126263949

		1 crit rating = 0.308667216267478

			(0.0658 + 0.1071 + 0.0890 + 0.0467)

		1 int = 0.102030545265538

			(0.0218 + 0.0354 + 0.0294 + 0.0154)

"Lesser Healing Wave": hits: 506, effective healing: 1304135 (14.38% of player's overall)

	Combat: hits: 505, effective healing: 1297305 (14.73%)

	Total (raw) healing: 3054849 (15.20% of player's overall)

	Combat: Total healing: 3048019 (15.69%)

	Crits: 170 (33.60%)

	Combat Crits: 169 (33.47%)

	Averages: (6037)

		Non-crit: 5145, crit: 7799, effective: 2577, overall: 6037

		Combat: Non-crit: 5145, crit: 7805, effective: 2568, overall: 6035

	Overheals: (57.31%)

		Non-crit: count: 210, total: 924425, ave: 4402

		Crit: count: 133, total: 826289, ave: 6212

		Combat Non-crit: count: 210, total: 924425, ave: 4402

		Combat Crit: count: 133, total: 826289, ave: 6212

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 9 mins 52 secs 

		Combat cast time: 9 mins 51 secs 

	Combat Average cast time: 1.17

	Haste capped casts count: 40 (7.91%)

		Combat count: 40 (7.92%)

	Ancestral:

		Procs: 152, effective: 288845, total: 382022

		Combat Procs: 150, effective: 284149, total: 377326

	Earthliving:

		Total Duration: 15 mins 44 secs 

		Ticks: 95, effective: 65098, total: 69086

		Combat Duration: 15 mins 37 secs 

		Combat Ticks: 95, effective: 65098, total: 69086

	With Ancestral and Earthliving:

		Effective: 1658078 (18.28%), Total: 3505957 (17.44%)

		Combat Effective: 1646552 (18.70%), Total: 3494431 (17.99%)

	Tidal waves count: 236, time saved: 0 sec 

		Combat count: 236, time saved: 0 sec 

	Tidal waves effective: 46940, total: 154133

		Combat effective: 46940, total: 154133

	Glyph of Lesser Healing Wave count: 163 (32.21%)

		Combat count: 163 (32.28%)

	Without glyph count: 343 (67.79%)

		Combat count: 342 (67.72%)

	Ave with Glyph effective: 2506, total: 6841

		Combat ave effective: 2506, total: 6841

	Ave without Glyph effective: 2610, total: 5654

		Combat ave effective: 2598, total: 5651

	Glyph added effective: 51882, total: 185868

		Combat effective: 51882, total: 185868

	HPS increased by:

		SP coefficient with current set/talents: 1.0635

		1 SP = 0.3237238512115

		1 Haste rating = 0.606017338894738

		1 crit rating = 0.449348103069067

		1 int = 0.148532884459109

"Earth Shield": hits: 453, effective healing: 982502 (10.83% of player's overall)

	Combat: hits: 453, effective healing: 982502 (11.16%)

	Total (raw) healing: 1204549 (5.99% of player's overall)

	Combat: Total healing: 1204549 (6.20%)

	Crits: 139 (30.68%)

	Combat Crits: 139 (30.68%)

	Averages: (2659)

		Non-crit: 2307, crit: 3453, effective: 2168, overall: 2659

		Combat: Non-crit: 2307, crit: 3453, effective: 2168, overall: 2659

	Overheals: (18.43%)

		Non-crit: count: 71, total: 119173, ave: 1678

		Crit: count: 49, total: 102874, ave: 2099

		Combat Non-crit: count: 71, total: 119173, ave: 1678

		Combat Crit: count: 49, total: 102874, ave: 2099

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.18

	Earth shield average time between procs: 7.93 secs

		in combat: 7.93 secs

	Combat uptime: 1 hour 17 mins 13 secs  (61.0036%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7393

		1 SP = 0.077759551844412

		1 crit rating = 0.0215544851419686

		1 int = 0.00712487674767266

"Riptide": hits: 345, effective healing: 866411 (9.55% of player's overall)

	Combat: hits: 339, effective healing: 852020 (9.68%)

	Total (raw) healing: 1216893 (6.05% of player's overall)

	Combat: Total healing: 1199641 (6.18%)

	Crits: 100 (28.99%)

	Combat Crits: 100 (29.50%)

	Averages: (3527)

		Non-crit: 3119, crit: 4557, effective: 2511, overall: 3527

		Combat: Non-crit: 3125, crit: 4557, effective: 2513, overall: 3538

	Overheals: (28.80%)

		Non-crit: count: 78, total: 203142, ave: 2604

		Crit: count: 40, total: 147340, ave: 3683

		Combat Non-crit: count: 77, total: 200281, ave: 2601

		Combat Crit: count: 40, total: 147340, ave: 3683

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 6 mins 42 secs 

		Combat GCD time: 6 mins 35 secs 

	Combat Average GCD time: 1.17

	Haste capped casts count: 28 (8.12%)

		Combat count: 28 (8.26%)

	Ancestral:

		Procs: 110, effective: 127555, total: 166838

		Combat Procs: 109, effective: 126356, total: 165639

	Earthliving:

		Total Duration: 14 mins 31 secs 

		Ticks: 93, effective: 63304, total: 66287

		Combat Duration: 13 mins 56 secs 

		Combat Ticks: 90, effective: 61470, total: 64453

	With Ancestral and Earthliving:

		Effective: 1057270 (11.66%), Total: 1450018 (7.21%)

		Combat Effective: 1039846 (11.81%), Total: 1429733 (7.36%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.280925455049724

		1 crit rating = 0.366161160918657

		1 int = 0.121035279856928

"Riptide"_hot: hits: 569, effective healing: 501211 (5.53% of player's overall)

	Combat: hits: 547, effective healing: 484549 (5.50%)

	Total (raw) healing: 538671 (2.68% of player's overall)

	Combat: Total healing: 520178 (2.68%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (946)

		Non-crit: 946, crit: 0, effective: 880, overall: 946

		Combat: Non-crit: 950, crit: 0, effective: 885, overall: 950

	Overheals: (6.95%)

		Non-crit: count: 78, total: 37460, ave: 480

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 75, total: 35629, ave: 475

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 305, refresh count: 20

		Total Duration: 1 hour 30 mins 20 secs 

			Combat Duration: 1 hour 25 mins 36 secs 

		Overhealing ticks that did not tick: 1237

			Combat ticks: 1165

		Total healing w/ overheal ticks: 1710485 (8.04%)

			Combat: 1628218 (7.93%)

		Actual Overhealing: 1209274 (70.70%)

			Combat: 1143669 (70.24%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0594817794028032

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 689, effective healing: 458020 (5.05% of player's overall)

	Combat: hits: 663, effective healing: 441284 (5.01%)

	Total (raw) healing: 497111 (2.47% of player's overall)

	Combat: Total healing: 480245 (2.47%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (721)

		Non-crit: 721, crit: 0, effective: 664, overall: 721

		Combat: Non-crit: 724, crit: 0, effective: 665, overall: 724

	Overheals: (7.86%)

		Non-crit: count: 89, total: 39091, ave: 439

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 88, total: 38961, ave: 442

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 1 min 6 secs  (90.40%)

	Earthliving applied count: 495, refresh count: 84

	Earthliving proc rate when ELW is applied: 20.5392%

	Earthliving proc rate overall: 20.5028%

		Total Duration: 1 hour 43 mins 32 secs 

			Combat Duration: 1 hour 39 mins 36 secs 

		Overhealing ticks that did not tick: 1381

			Combat ticks: 1329

		Total healing w/ overheal ticks: 1494056 (7.08%)

			Combat: 1442971 (7.08%)

		Actual Overhealing: 1036036 (69.34%)

			Combat: 1001687 (69.42%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.217511312217195

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 7259, effective healing: 456423 (5.03% of player's overall)

	Combat: hits: 6290, effective healing: 436771 (4.96%)

	Total (raw) healing: 2957219 (14.71% of player's overall)

	Combat: Total healing: 2587389 (13.32%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (407)

		Non-crit: 407, crit: 0, effective: 62, overall: 407

		Combat: Non-crit: 411, crit: 0, effective: 69, overall: 411

	Overheals: (84.57%)

		Non-crit: count: 6176, total: 2500796, ave: 404

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 5257, total: 2150618, ave: 409

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00764157233704292

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 262, effective healing: 416400 (4.59% of player's overall)

	Combat: hits: 259, effective healing: 410505 (4.66%)

	Total (raw) healing: 548860 (2.73% of player's overall)

	Combat: Total healing: 542965 (2.79%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2094)

		Non-crit: 2094, crit: 0, effective: 1589, overall: 2094

		Combat: Non-crit: 2096, crit: 0, effective: 1584, overall: 2096

	Overheals: (24.13%)

		Non-crit: count: 74, total: 132460, ave: 1790

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 74, total: 132460, ave: 1790

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

"Healing Wave": hits: 8, effective healing: 53760 (0.59% of player's overall)

	Combat: hits: 8, effective healing: 53760 (0.61%)

	Total (raw) healing: 79822 (0.40% of player's overall)

	Combat: Total healing: 79822 (0.41%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (9977)

		Non-crit: 9977, crit: 0, effective: 6720, overall: 9977

		Combat: Non-crit: 9977, crit: 0, effective: 6720, overall: 9977

	Overheals: (32.65%)

		Non-crit: count: 3, total: 26062, ave: 8687

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 3, total: 26062, ave: 8687

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 12 secs 

		Combat cast time: 12 secs 

	Combat Average cast time: 1.57

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 11 secs 

		Ticks: 1, effective: 754, total: 754

		Combat Duration: 11 secs 

		Combat Ticks: 1, effective: 754, total: 754

	With Ancestral and Earthliving:

		Effective: 54514 (0.60%), Total: 80576 (0.40%)

		Combat Effective: 54514 (0.62%), Total: 80576 (0.41%)

	Tidal waves count: 6, time saved: 3 secs 

		Combat count: 6, time saved: 3 secs 

	Tidal waves effective: 3184, total: 6641

		Combat effective: 3184, total: 6641

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 8 (100.00%)

		Combat count: 8 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 6720, total: 9977

		Combat ave effective: 6720, ave total: 9977

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.830635560420314

		1 Haste rating = 1.28119881988452

		1 crit rating = 0

		1 int = 0



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0321 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0602 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0940 mp5

The weight of 1 int worth of mana pool is: 0.0891

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2071 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4519, total mana restored: 315769 (49.78% of overall)

	Combat count: 4363, mana restored: 305478 (49.89%)

	Ave: total: 69, in combat: 70

	Overall in combat mp5: 201.09

	Replenishment uptime in overall combat: 57.44%

	Replenishment uptime in intense fight: 75.23%

	Mana pool based on replenishment: 28006

	MP5 increased by:

		1 int = 0.169269 mp5 (0.225000 theoretical)

"Water Shield": count: 457, total mana restored: 244495 (38.54% of overall)

	Combat count: 451, mana restored: 241285 (39.41%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 158.83

	In combat uptime: 1 hour 47 mins 22 secs  (84.82%)

	Passive mp5: 93.2977

	Procs from damage/debuffs: 119

	MP5 from Improved Water Shield: 116.9248

	Procs from Improved Water Shield in combat: 332

		out of 649 procs possible, proc rate: 51.16%

	MP5 increased by:

		1 crit rating = 0.0497858414310802 mp5 

		1 int = 0.0164568061653652 mp5 

"Mana Tide Totem": count: 28, total mana restored: 46661 (7.36% of overall)

	Combat count: 28, mana restored: 46661 (7.62%)

	Ave: total: 1666, in combat: 1666

	Overall in combat mp5: 30.72

	Mana Tide usage in overall combat: 27.65%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.019907 mp5 (0.072000 theoretical 5 min cooldown)

"Hymn of Hope": count: 11, total mana restored: 9654 (1.52% of overall)

	Combat count: 4, mana restored: 3672 (0.60%)

	Ave: total: 877, in combat: 918

	Overall in combat mp5: 2.42

"Revitalize": count: 18, total mana restored: 4953 (0.78% of overall)

	Combat count: 18, mana restored: 4953 (0.81%)

	Ave: total: 275, in combat: 275

	Overall in combat mp5: 3.26

"Rapture": count: 9, total mana restored: 4833 (0.76% of overall)

	Combat count: 9, mana restored: 4833 (0.79%)

	Ave: total: 537, in combat: 537

	Overall in combat mp5: 3.18

"Restore Mana": count: 1, total mana restored: 4400 (0.69% of overall)

	Combat count: 1, mana restored: 4400 (0.72%)

	Ave: total: 4400, in combat: 4400

	Overall in combat mp5: 2.90

"Totemic Call": count: 38, total mana restored: 3474 (0.55% of overall)

	Combat count: 10, mana restored: 919 (0.15%)

	Ave: total: 91, in combat: 91

	Overall in combat mp5: 0.60

"Judgement of Wisdom": count: 1, total mana restored: 88 (0.01% of overall)

	Combat count: 1, mana restored: 88 (0.01%)

	Ave: total: 88, in combat: 88

	Overall in combat mp5: 0.06



Total mp5 above character sheet (in raid): 403.06 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1200

	Ancestral Knowlege granting on ave: 120 int

	HEP per point: 17.0677

	HEP: 85.3384

Thundering Strikes talent points: 5

	HEP per point: 40.6016

	HEP: 203.0078

Improved Shields talent points: 3

	Water Shield Combat MP5: 19.06

	Water Shield Combat HEP: 18.05

	Water Shield Intense Fight MP5: 22.89

	Water Shield Intense Fight HEP: 21.68

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 61

		With 1 talent points: 49

		With 2 talent points: 43

	Casts saved with 2 points in Improved Earth shield: 18

	Global cooldown time: 1.18

	Combat time saved: 21 secs 

	Combat effective gained by fewer refreshes: 24577

	Combat HPS gained: 3.2358

	HEP: 10.4745

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 348 effective: 36529 (0.40%)

		Combat count: 348, effective: 36529 (0.41%), hps: 4.8094

		HEP: 15.5682

	Point 2 provided benefit count: 347 effective: 36463 (0.40%)

		Combat count: 347, effective: 36463 (0.41%), hps: 4.8007

		HEP: 15.5400

	Point 3 provided benefit count: 345 effective: 36005 (0.40%)

		Combat count: 345, effective: 36005 (0.41%), hps: 4.7404

		HEP: 15.3448

	Point 4 provided benefit count: 341 effective: 35364 (0.39%)

		Combat count: 341, effective: 35364 (0.40%), hps: 4.6559

		HEP: 15.0715

	Point 5 provided benefit count: 335 effective: 34813 (0.38%)

		Combat count: 335, effective: 34813 (0.40%), hps: 4.5834

		HEP: 14.8368

	Combat Total Earth Shield improved effective: 179176 (2.03%)

		HEP: 76.3613

	Improved Shields ave point HEP: 22.50

	Improved Earth Shield ave point HEP: 20.51

	Improved Shields and Improved Earth Shield total HEP: 108.52

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 77.2414

	Healing Wave HPS increase 5 points: 386.2069

	Combat time saved: 4 secs 

	Combat effective gained by saved time: 4637

	Combat HPS gained: 0.6105

	HEP per point: 0.3953

	HEP: 1.9763

Tidal Focus talent points: 5

	Combat heal mana used: 1339285

	Mana saved with Tidal Focus: 66964

	Combat MP5 per point: 8.8163, HEP: 8.3501

	Total Combat MP5: 44.0816, HEP: 41.7507

	Intense Fight MP5 per point: 12.1313, HEP: 11.4898

	Intense Fight MP5: 60.6563, HEP: 57.4490

Improved Water Shield talent points: 3

	Combat MP5 per point: 38.9749, HEP: 36.9140

	Total Combat MP5: 116.9248, HEP: 110.7420

	Intense Fight per point MP5: 32.82, HEP: 31.09

	Intense Fight MP5: 98.47, HEP: 93.26

	Number of Water Shield charges used in combat: 332

	Combat Water Shield refreshes needed: 83

	Global cooldown time: 1.18

	Combat time needed to refresh: 1 min 37 secs 

	Combat HEP: 62.4427, per point: 20.8142

	Intense HEP: 44.9613, per point: 14.9871

Tidal Force talent points: 1

	Tidal Force used 23 times

	Combat Not using Tidal Force: crits: 724, crit rate: 31.59%

	Combat Using Tidal Force: crits: 75, crit rate: 64.10%

		Combat Dose 3: crit rate: 75.31%

		Combat Dose 2: crit rate: 50.00%

		Combat Dose 1: crit rate: 36.67%

	Overall crit increase: 0.9827%

	HEP: 39.9001

Tidal Mastery talent points: 5

	HEP per point: 40.6016

	Total HEP: 203.0078

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1106 effective: 46595 (0.51%)

		Combat count: 1054, effective: 44551 (0.51%), hps: 5.8655

		HEP: 18.9870

	Point 2 provided benefit count: 1095 effective: 46177 (0.51%)

		Combat count: 1043, effective: 44160 (0.50%), hps: 5.8141

		HEP: 18.8204

	Point 3 provided benefit count: 1088 effective: 45876 (0.51%)

		Combat count: 1038, effective: 43912 (0.50%), hps: 5.7813

		HEP: 18.7145

	Combat Total Healing Stream improved effective: 132624 (1.51%)

		HEP: 56.5219

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 23 times

	Nature's Swiftness Heal Count: 23, Effective: 286045, total: 367823

		Combat Count: 22, Effective: 272702 (3.10%), total: 353884 (1.82%)

	Spell report:

		"Ancestral Awakening":

			Count: 1

			Combat Count: 1

		"Chain Heal":

			Count: 22, Effective: 286045, total: 357261

			Combat Count: 21, Effective: 272702, total: 343322

		"Lesser Healing Wave":

			Count: 1

			Combat Count: 1

	Average effective hps: 10524.3555, total hps: 13657.4027

	HEP: 116.2203

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 3, duration (with talent): 6 secs 

		Combat count: 3, duration (with talent): 6 secs  (0.0798%)

	Spell report:

		"Stormhammer": count: 3, duration: 6

		  dispels: 0, refreshes: 0

			Combat count: 3, duration: 6 (0.0798%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 3958 effective: 130304 (1.44%)

		Combat count: 3800, effective: 126208 (1.43%), hps: 16.6163

		HEP: 53.7877

	Point 2 provided benefit count: 3941 effective: 129132 (1.42%)

		Combat count: 3783, effective: 125143 (1.42%), hps: 16.4760

		HEP: 53.3336

	Point 3 provided benefit count: 3924 effective: 128088 (1.41%)

		Combat count: 3767, effective: 124155 (1.41%), hps: 16.3460

		HEP: 52.9128

	Point 4 provided benefit count: 3911 effective: 127286 (1.40%)

		Combat count: 3754, effective: 123360 (1.40%), hps: 16.2413

		HEP: 52.5737

	Point 5 provided benefit count: 3900 effective: 126243 (1.39%)

		Combat count: 3744, effective: 122364 (1.39%), hps: 16.1101

		HEP: 52.1493

	Combat Total Purification effective: 621232 (7.06%)

		HEP: 264.7571

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 80, restored mana: 113329

		Overall MP5: 74.6029

		Overall HEP: 70.6581

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 28, restored mana: 46661 (7.6207%)

		Overall MP5: 30.7163

		Overall HEP: 29.0921

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 81.2031

	Blessing of Eternals earthliving weapon proc rate: 0.5392%

	Increased earthliving HEP per point: 2.4686

	Total HEP per point: 83.6717

	Total HEP: 167.3434

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 867 effective: 239376 (2.64%)

		Combat count: 811, effective: 226882 (2.58%), hps: 29.8707

		HEP: 96.6930

	Point 2 provided benefit count: 827 effective: 223304 (2.46%)

		Combat count: 772, effective: 211721 (2.40%), hps: 27.8747

		HEP: 90.2317

	Combat Total Improved Chain Heal effective: 438604 (4.98%)

		HEP: 186.9247

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1200

	1 int = 0.1500 SP

	1200 int = 180.1500 SP

	HEP per point = 60.0500

	HEP = 180.1500

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 219 effective: 145700 (1.61%)

		Combat count: 216, effective: 143735 (1.63%), hps: 18.9238

		HEP: 61.2574

	Point 2 provided benefit count: 208 effective: 139492 (1.54%)

		Combat count: 205, effective: 137526 (1.56%), hps: 18.1064

		HEP: 58.6113

	Point 3 provided benefit count: 196 effective: 131207 (1.45%)

		Combat count: 193, effective: 129242 (1.47%), hps: 17.0157

		HEP: 55.0806

	Combat Total Ancestral Awakening effective: 410504 (4.66%)

		HEP: 174.9493

Earth Shield talent points: 1

	Combat uptime: 1 hour 17 mins 13 secs  (61.0036%)

	Combat base talent effective: 803326 (9.12%)

	Combat HPS increase: 105.7637

	HEP: 342.3620

Tidal Waves talent points: 5

	Buff applied count: 178, refreshed: 902

	Time saved: 3 secs 

		Combat time saved: 3 secs 

	Combat HPS increase from time saved: 0.5478

	Time Saved HEP: 1.7733

	Tidal waves effective: 50125 (0.5692%)

	Combat effective healing hps: 6.5993

	Effective healing HEP: 21.3623

	Tidal Waves hps: 7.1471, per point: 1.4294

	Tidal Waves HEP: 23.1356, per point: 4.6271

Riptide talent points: 1

	Riptide w/ hot effective: 1367622 (15.08%), total: 1755564 (8.73%)

		Combat effective: 1336569 (15.18%), total: 1719819 (8.85%)

	Chain heal increase casts: 7, effective: 2706 (0.03%), total: 3335 (0.02%)

		Combat casts: 7, effective: 2706 (0.03%), total: 3335 (0.02%)

	Combined effective: 1370328 (15.11%), total: 1758899 (8.75%)

		Combat effective: 1339275 (15.21%), total: 1723154 (8.87%)

	Combat HPS increase: 176.3252

	HEP: 570.7731


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 228, effective: 200290 (2.21%), total: 237833 (1.18%)

		Combat count: 214, effective: 188117 (2.14%)

		  total: 224941 (1.16%)

	Combat Chain Heal hps increase: 121.7201

	Combat HPS increase: 24.7670

	HEP: 80.1718

Glyph of Lesser Healing Wave:

	Count: 163, effective: 51882 (0.57%), total: 185868 (0.92%)

		Combat count: 163, effective: 51882 (0.59%),

		  total: 185868 (0.96%)

	Glyph of LHW Combat hps: 87.7366

	Combat HPS increase: 6.8307

	HEP: 22.1113

Glyph of Riptide:

	Extra riptide time: 21 mins 42 secs 

		Combat Extra time: 18 mins 41 secs 

	Riptide lasted into glyph time 233 times (68.1287%)

	Count: 121, effective: 105199 (1.16%), total: 115955 (0.58%)

		Combat count: 119, effective: 104337 (1.18%),

		  total: 114287 (0.59%)

	Overhealing ticks that did not tick: 313

		Combat ticks: 254

	Total healing w/ overheal ticks: 412321 (2.02%)

		Combat: 356649 (1.81%)

	Total Overhealing w/ overheal ticks: 307122 (74.49%)

		Combat: 252312 (70.75%)

	Combat HPS increase: 13.7367

	HEP: 44.4664

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 44 secs 

	Combat HPS increase: 6.7563

	HEP: 21.8705


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 84.8161%

		Combat mana restored from passive mp5: 12884

		Combat passive MP5: 8.4816, HEP: 8.0331

		Combat Orb MP5: 12.7068, HEP: 12.0349

		Combat passive+Orb MP5: 21.19, HEP: 20.07

	Intense fight:

		Intense fight Water Shield uptime: 93.2331%

		Intense fight mana restored from passive mp5: 810

		Intense fight passive MP5: 9.3233, HEP: 8.8303

		Intense Fight Orb MP5: 15.2624, HEP: 14.4554

		Intense Fight passive+Orb MP5: 24.5857, HEP: 23.2857

Tier 7 4-piece:

	Effective: 128530 (1.42%), Total: 480106 (2.39%)

		Combat Effective: 122024 (1.39%), Total: 468748 (2.41%)

	Combat HPS: 16.0654

	HEP: 52.0043

Darkmoon Card: Greatness:

	Replenishment extra mp5: 5.6403

	Mana Tide extra mp5: 1.2913

	Total extra mp5: 6.9315

	mp5 HEP: 6.5650

	Greatness combat uptime: 52 mins 12 secs  (41.2420%)

	Ave extra combat int: 148.4713

	Ave extra int HEP: 63.3593

	Static Int: 90

	Static Int HEP: 63.9505

	Overall HEP: 133.8748


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3089 hps)

1 Crit rating = 0.8372 SP (0.2586 hps)

1 Haste rating = 0.9242 SP (0.2855 hps)

1 INT = 0.4267 SP (0.1318 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0498 mp5

1 Haste rating = -0.4739 mp5

1 INT = 0.2997 mp5

1 Mana = 0.0052 mp5

Total mana regen points needed from gear: 596.85


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.9471 (calculated)

1 mana = 0.0049

1 Haste rating = 0.6788

1 Crit rating = 0.8844

1 INT = 0.7106 (actual)

1 INT = 1.0078 (max theoretical)



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0049, Mp5=0.9471, Intellect=0.7106, HasteRating=0.6788, CritRating=0.8844, Stamina=0.1000, Armor=0.0100 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4267, HasteRating=0.9242, CritRating=0.8372, Stamina=0.1000, Armor=0.0100 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0049)+(mp5*0.9471)+(intellect*0.7106)+(hasterating*0.6788)+(critrating*0.8844)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.4267)+(hasterating*0.9242)+(critrating*0.8372)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6788&mp5=0.9471&mcr=0.8844&spd=1&Int=0.7106&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9242&mcr=0.8372&spd=1&Int=0.4267&Sta=0.1000&Arm=0.0100&Sckm=0&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:94:88:71:67:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:83:42:92:-100:10:1

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Ulduar-10: Freya and Mimiron (a bunch of tries, 4-5 of them to phase 4).

Healing setup: me + two druids

Glyphed: RT, ES, CH – RT this time with a lower HEP than two posts above, probably due to more chaotic fights and less time to roll RT on the tanks/melee.

shaman_hep $Revision: 2.33 $

Total log time processed: 3 hours 59 mins 3 secs 

Evaluating heals for Cudor:

Effective healing: 11048379

Total healing: 16694072

Total time spent healing: 39 mins 12 secs  (16.4041% of log file time)

Time in combat: 1 hour 36 mins 20 secs  (40.30%)

Time alive in combat: 1 hour 29 mins 21 secs  (92.75%)

Longest fight: 7 mins 26 secs 

Effective in combat healing: 10486150

Total in combat healing: 15624754

Total in combat time spent healing: 36 mins 3 secs  (37.4259% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 35 mins 27 secs  (99.08%)

	Blessing of Wisdom uptime: 0 sec  (0.00%)

	Mana Spring Totem uptime: 56 mins 18 secs  (58.45%)

	Blessing of Wisdom/Mana Spring Totem uptime: 56 mins 18 secs  (58.45%)

	Blessing of Kings uptime: 1 hour 20 mins 46 secs  (90.40%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 28 mins 34 secs  (99.12%)

	Arcane Int/Brilliance/Fel Int uptime: 8 mins 1 sec  (8.98%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 7 mins 12 secs  (75.22%)

	Moonkin Aura buff uptime: 1 hour 7 mins 12 secs  (75.22%)

	Retribution Aura uptime: 0 sec  (0.00%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 7 mins 12 secs  (75.22%)

	Wrath of Air buff uptime: 1 hour 18 mins 4 secs  (81.04%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 11 mins 3 secs  (79.52%)

	Fortitude uptime: 1 hour 5 mins 23 secs  (73.18%)

	"Heroism" (983 haste rating) buff uptime: 4 mins 39 secs  (5.22%)

	"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 18 mins 57 secs  (88.36%)


Totem Report for Cudor:

	"Magma Totem" uptime: 3 mins 2 secs  (3.40%)

	"Nature Resistance Totem" uptime: 24 secs  (0.45%)

	"Mana Tide Totem" uptime: 1 min 10 secs  (1.32%)

	"Cleansing Totem" uptime: 2 mins 48 secs  (3.14%)

	"Wrath of Air Totem" uptime: 1 hour 18 mins 4 secs  (87.37%)

	"Flametongue Totem" uptime: 1 hour 10 mins 55 secs  (79.36%)

	"Fire Elemental Totem" uptime: 26 secs  (0.49%)

	"Healing Stream Totem" uptime: 18 mins 9 secs  (20.32%)

	"Stoneskin Totem" uptime: 1 hour 14 mins 51 secs  (83.77%)

	"Mana Spring Totem" uptime: 55 mins 21 secs  (61.95%)


Total mana used: 1185039

Total mana restored (not including gear): 538092

In combat mana used: 1045031

In combat mana restored (not including gear): 510415

Mana used in most mana intensive fight: 76254

	Start Time: 5/7 21:12:54.913

	Duration of that fight: 7 mins 26 secs 

	Mana pool for that fight: 22866

	Total mp5 needed (from int, gear, buffs, abilities, etc): 794.684276985771

	Tidal Focus mana saved: 3945.40999999999

	Mana restored that fight by abilities: 49956

		from Replenishment: 16939 (67.13% uptime)

		from Improved Water Shield: 10165

			while Tidal Force was up: 535

		from Water Shield damage/debuff procs: 10700

		from Mana Tide (all shaman): 5487

		from Hymn of Hope: 0

		from Meta Gem or item procs: 1200

		from Mana Potion: 4251

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 5 mins 16 secs  (70.77%)

	MP5 from Water Shield: 77.8443057558272

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 0

	MP5 (including Int/crit) needed naked: 334.060276628032

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.50%

		Replenishment: 5533.875

		Improved Water Shield: 5710.89492888142

		Water Shield damage procs: 10700

		Mana Tide (only from this shaman): 1770.84

		Hymn of Hope: 0

		Other abilities: 1214

		(Not included: Mana Potion: 4251)


		Buffs:

		Blessing of Wisdom/Mana Spring: 91 mp5

		Water Shield passive: 77.8443057558272 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.506151934284897


Mana Used Report: (sorted by total)

"Chain Heal": count: 424, total mana used: 304856 (25.73% of overall)

	In combat count: 411, mana used: 295509 (28.28%)

"Lesser Healing Wave": count: 426, total mana used: 266676 (22.50% of overall)

	In combat count: 421, mana used: 263546 (25.22%)

"Riptide": count: 327, total mana used: 245577 (20.72% of overall)

	In combat count: 302, mana used: 226802 (21.70%)

"Healing Wave": count: 161, total mana used: 168084 (14.18% of overall)

	In combat count: 147, mana used: 153468 (14.69%)

"Earth Shield": count: 88, total mana used: 55088 (4.65% of overall)

	In combat count: 61, mana used: 38186 (3.65%)

"Flametongue Totem": count: 53, total mana used: 25599 (2.16% of overall)

	In combat count: 19, mana used: 9177 (0.88%)

"Ancestral Spirit": count: 8, total mana used: 25320 (2.14% of overall)

	In combat count: 1, mana used: 3165 (0.30%)

"Wrath of Air Totem": count: 42, total mana used: 20286 (1.71% of overall)

	In combat count: 16, mana used: 7728 (0.74%)

"Stoneskin Totem": count: 44, total mana used: 19316 (1.63% of overall)

	In combat count: 18, mana used: 7902 (0.76%)

"Magma Totem": count: 10, total mana used: 11860 (1.00% of overall)

	In combat count: 10, mana used: 11860 (1.13%)

"Healing Stream Totem": count: 66, total mana used: 8646 (0.73% of overall)

	In combat count: 6, mana used: 786 (0.08%)

"Heroism": count: 7, total mana used: 7994 (0.67% of overall)

	In combat count: 7, mana used: 7994 (0.76%)

"Mana Spring Totem": count: 43, total mana used: 7525 (0.64% of overall)

	In combat count: 16, mana used: 2800 (0.27%)

"Cleanse Spirit": count: 18, total mana used: 5526 (0.47% of overall)

	In combat count: 18, mana used: 5526 (0.53%)

"Earthliving Weapon": count: 10, total mana used: 2630 (0.22% of overall)

	In combat count: 2, mana used: 526 (0.05%)

"Flame Shock": count: 3, total mana used: 2241 (0.19% of overall)

	In combat count: 3, mana used: 2241 (0.21%)

"Fire Elemental Totem": count: 2, total mana used: 2022 (0.17% of overall)

	In combat count: 2, mana used: 2022 (0.19%)

"Purge": count: 5, total mana used: 1755 (0.15% of overall)

	In combat count: 5, mana used: 1755 (0.17%)

"Cleansing Totem": count: 4, total mana used: 1404 (0.12% of overall)

	In combat count: 4, mana used: 1404 (0.13%)

"Wind Shock": count: 3, total mana used: 1053 (0.09% of overall)

	In combat count: 3, mana used: 1053 (0.10%)

"Frost Shock": count: 1, total mana used: 791 (0.07% of overall)

	In combat count: 1, mana used: 791 (0.08%)

"Lightning Bolt": count: 1, total mana used: 439 (0.04% of overall)

	In combat count: 1, mana used: 439 (0.04%)

"Nature Resistance Totem": count: 1, total mana used: 351 (0.03% of overall)

	In combat count: 1, mana used: 351 (0.03%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1173, effective healing: 3560259 (32.22% of player's overall)

	Combat: hits: 1131, effective healing: 3434820 (32.76%)

	Total (raw) healing: 5373344 (32.19% of player's overall)

	Combat: Total healing: 5215243 (33.38%)

	Crits: 486 (41.43%)

	Combat Crits: 474 (41.91%)

	Averages: (4580)

		Non-crit: 3773, crit: 5721, effective: 3035, overall: 4580

		Combat: Non-crit: 3822, crit: 5704, effective: 3036, overall: 4611

	Overheals: (33.74%)

		Non-crit: count: 222, total: 730273, ave: 3289

		Crit: count: 231, total: 1082812, ave: 4687

		Combat Non-crit: count: 218, total: 716307, ave: 3285

		Combat Crit: count: 228, total: 1064116, ave: 4667

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 14 mins 18 secs 

		Combat cast time: 13 mins 50 secs 

	Combat Average cast time: 2.02

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 46 mins 37 secs 

		Ticks: 592, effective: 403730, total: 419541

		Combat Duration: 43 mins 8 secs 

		Combat Ticks: 567, effective: 388015, total: 403419

	With Ancestral and Earthliving:

		Effective: 3963989 (35.88%), Total: 5792885 (34.70%)

		Combat Effective: 3822835 (36.46%), Total: 5618662 (35.96%)

	Number of Chain Heal casts started: 421 (-0.71% canceled)

	Initial target hits: 424, crits: 177 (41.75%),

	  riptide: 2 (0.47%)

		combat hits: 411, crits: 171 (41.61%),

		  riptide: 2 (0.49%)

		Effective: 1842887 (51.76%), Total: 3383294 (62.96%)

			combat Effective: 1776463 (51.72%), Total: 3284208 (62.97%)

		Ave: non crit: 6650, crit: 9833, effective: 4346, overall: 7979

			combat non crit: 6664, crit: 9851, effective: 4322, overall: 7990

		Overheals non-crit count: 142, non-crit ave over: 4411

			combat non-crit count: 138, non-crit ave over: 4438

		Overheals crit count: 138, crit ave over: 6622

			combat crit count: 135, crit ave over: 6631

		Overhealed amount: 1540407 (45.53%)

			combat amount: 1507745 (45.91%)

	Second target hits: 325 (76.65% bounced), crits: 141 (43.38%),

	  riptide: 0 (0.00%)

		combat hits: 315 (76.64% bounced), crits: 137 (43.49%),

		  riptide: 0 (0.00%)

		Effective: 1100049 (30.90%), Total: 1321560 (24.59%)

			combat Effective: 1063990 (30.98%), Total: 1285501 (24.65%)

		Ave: non crit: 3369, crit: 4975, effective: 3384, overall: 4066

			combat non crit: 3380, crit: 4990, effective: 3377, overall: 4080

		Overheals non-crit count: 54, non-crit ave over: 1561

			combat non-crit count: 54, non-crit ave over: 1561

		Overheals crit count: 58, crit ave over: 2365

			combat crit count: 58, crit ave over: 2365

		Overhealed amount: 221511 (16.76%)

			combat amount: 221511 (17.23%)

	Third target hits: 249 (58.73% bounced), crits: 105 (42.17%),

	  riptide: 0 (0.00%)

		combat hits: 239 (58.15% bounced), crits: 104 (43.51%),

		  riptide: 0 (0.00%)

		Effective: 453423 (12.74%), Total: 493679 (9.19%)

			combat Effective: 437641 (12.74%), Total: 477897 (9.16%)

		Ave: non crit: 1632, crit: 2463, effective: 1820, overall: 1982

			combat non crit: 1641, crit: 2464, effective: 1831, overall: 1999

		Overheals non-crit count: 18, non-crit ave over: 829

			combat non-crit count: 18, non-crit ave over: 829

		Overheals crit count: 23, crit ave over: 1101

			combat crit count: 23, crit ave over: 1101

		Overhealed amount: 40256 (8.15%)

			combat amount: 40256 (8.42%)

	Fourth target hits: 175 (41.27% bounced), crits: 63 (36.00%),

	  riptide: 0 (0.00%)

		combat hits: 166 (40.39% bounced), crits: 62 (37.35%),

		  riptide: 0 (0.00%)

		Effective: 163900 (4.60%), Total: 174811 (3.25%)

			combat Effective: 156726 (4.56%), Total: 167637 (3.21%)

		Ave: non crit: 845, crit: 1271, effective: 936, overall: 998

			combat non crit: 852, crit: 1274, effective: 944, overall: 1009

		Overheals non-crit count: 8, non-crit ave over: 563

			combat non-crit count: 8, non-crit ave over: 563

		Overheals crit count: 12, crit ave over: 533

			combat crit count: 12, crit ave over: 533

		Overhealed amount: 10911 (6.24%)

			combat amount: 10911 (6.51%)

	Glyph of Chain heal: effective: 163900 (1.48% of total effective)

		combat effective: 156726 (1.49% of combat effective)

	Processed by cast: 350, time: 73, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.803560

			(0.3501 + 0.2718 + 0.1337 + 0.0479)

		1 Haste rating = 0.451012090686152

		1 crit rating = 0.284602079965137

			(0.0543 + 0.1167 + 0.0745 + 0.0391)

		1 int = 0.0940757679214823

			(0.0180 + 0.0386 + 0.0246 + 0.0129)

"Lesser Healing Wave": hits: 426, effective healing: 1471367 (13.32% of player's overall)

	Combat: hits: 421, effective healing: 1448707 (13.82%)

	Total (raw) healing: 2452316 (14.69% of player's overall)

	Combat: Total healing: 2422186 (15.50%)

	Crits: 178 (41.78%)

	Combat Crits: 175 (41.57%)

	Averages: (5756)

		Non-crit: 4763, crit: 7140, effective: 3453, overall: 5756

		Combat: Non-crit: 4764, crit: 7143, effective: 3441, overall: 5753

	Overheals: (40.00%)

		Non-crit: count: 123, total: 454920, ave: 3698

		Crit: count: 109, total: 526029, ave: 4825

		Combat Non-crit: count: 123, total: 454920, ave: 3698

		Combat Crit: count: 107, total: 518559, ave: 4846

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 8 mins 58 secs 

		Combat cast time: 8 mins 52 secs 

	Combat Average cast time: 1.26

	Haste capped casts count: 4 (0.94%)

		Combat count: 4 (0.95%)

	Ancestral:

		Procs: 163, effective: 292427, total: 376362

		Combat Procs: 159, effective: 286013, total: 367764

	Earthliving:

		Total Duration: 18 mins 6 secs 

		Ticks: 137, effective: 89431, total: 96426

		Combat Duration: 17 mins 9 secs 

		Combat Ticks: 132, effective: 86114, total: 93109

	With Ancestral and Earthliving:

		Effective: 1853225 (16.77%), Total: 2925104 (17.52%)

		Combat Effective: 1820834 (17.36%), Total: 2883059 (18.45%)

	Tidal waves count: 216, time saved: 0 sec 

		Combat count: 212, time saved: 0 sec 

	Tidal waves effective: 65916, total: 136806

		Combat effective: 64149, total: 134275

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.422208946830564

		1 Haste rating = 0.808586532486522

		1 crit rating = 0.527852287887847

		1 int = 0.174482594569385

"Earth Shield": hits: 529, effective healing: 1385427 (12.54% of player's overall)

	Combat: hits: 529, effective healing: 1385427 (13.21%)

	Total (raw) healing: 1746151 (10.46% of player's overall)

	Combat: Total healing: 1746151 (11.18%)

	Crits: 208 (39.32%)

	Combat Crits: 208 (39.32%)

	Averages: (3300)

		Non-crit: 2735, crit: 4173, effective: 2618, overall: 3300

		Combat: Non-crit: 2735, crit: 4173, effective: 2618, overall: 3300

	Overheals: (20.66%)

		Non-crit: count: 80, total: 136361, ave: 1704

		Crit: count: 86, total: 224363, ave: 2608

		Combat Non-crit: count: 80, total: 136361, ave: 1704

		Combat Crit: count: 86, total: 224363, ave: 2608

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.26

	Earth shield average time between procs: 6.99 secs

		in combat: 6.99 secs

	Combat uptime: 1 hour 16 mins 53 secs  (86.0433%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.101684500375921

		1 crit rating = 0.0244103192485284

		1 int = 0.00806887823446391

"Healing Wave": hits: 161, effective healing: 1274025 (11.53% of player's overall)

	Combat: hits: 147, effective healing: 1112517 (10.61%)

	Total (raw) healing: 1957170 (11.72% of player's overall)

	Combat: Total healing: 1795662 (11.49%)

	Crits: 82 (50.93%)

	Combat Crits: 75 (51.02%)

	Averages: (12156)

		Non-crit: 9677, crit: 14662, effective: 7913, overall: 12156

		Combat: Non-crit: 9724, crit: 14735, effective: 7568, overall: 12215

	Overheals: (34.90%)

		Non-crit: count: 41, total: 238338, ave: 5813

		Crit: count: 55, total: 444807, ave: 8087

		Combat Non-crit: count: 41, total: 238338, ave: 5813

		Combat Crit: count: 55, total: 444807, ave: 8087

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total cast time: 4 mins 43 secs 

		Combat cast time: 4 mins 16 secs 

	Combat Average cast time: 1.74

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 70, effective: 221485, total: 324172

		Combat Procs: 63, effective: 190906, total: 293593

	Earthliving:

		Total Duration: 9 mins 15 secs 

		Ticks: 66, effective: 43124, total: 45353

		Combat Duration: 8 mins 23 secs 

		Combat Ticks: 56, effective: 37520, total: 38556

	With Ancestral and Earthliving:

		Effective: 1538634 (13.93%), Total: 2326695 (13.94%)

		Combat Effective: 1340943 (12.79%), Total: 2127811 (13.62%)

	Tidal waves count: 71, time saved: 44 secs 

		Combat count: 67, time saved: 42 secs 

	Tidal waves effective: 37347, total: 95466

		Combat effective: 32339, total: 90458

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 160 (99.38%)

		Combat count: 146 (99.32%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 7962, total: 12232

		Combat ave effective: 7619, ave total: 12299

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.489357805159926

		1 Haste rating = 1.30166335840241

		1 crit rating = 0.682748148968377

		1 int = 0.225683721001051

"Riptide": hits: 327, effective healing: 863838 (7.82% of player's overall)

	Combat: hits: 302, effective healing: 802498 (7.65%)

	Total (raw) healing: 1242902 (7.45% of player's overall)

	Combat: Total healing: 1150603 (7.36%)

	Crits: 137 (41.90%)

	Combat Crits: 126 (41.72%)

	Averages: (3800)

		Non-crit: 3151, crit: 4701, effective: 2641, overall: 3800

		Combat: Non-crit: 3158, crit: 4719, effective: 2657, overall: 3809

	Overheals: (30.50%)

		Non-crit: count: 65, total: 170197, ave: 2618

		Crit: count: 51, total: 208867, ave: 4095

		Combat Non-crit: count: 61, total: 157417, ave: 2580

		Combat Crit: count: 47, total: 190688, ave: 4057

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 6 mins 52 secs 

		Combat GCD time: 6 mins 19 secs 

	Combat Average GCD time: 1.26

	Haste capped casts count: 8 (2.45%)

		Combat count: 8 (2.65%)

	Ancestral:

		Procs: 155, effective: 209847, total: 266323

		Combat Procs: 144, effective: 199271, total: 250837

	Earthliving:

		Total Duration: 14 mins 8 secs 

		Ticks: 121, effective: 80579, total: 84159

		Combat Duration: 12 mins 19 secs 

		Combat Ticks: 98, effective: 65806, total: 69206

	With Ancestral and Earthliving:

		Effective: 1154264 (10.45%), Total: 1593384 (9.54%)

		Combat Effective: 1067575 (10.18%), Total: 1470646 (9.41%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.271944040644303

		1 crit rating = 0.403016868668708

		1 int = 0.133218005328578

"Ancestral Awakening": hits: 388, effective healing: 723759 (6.55% of player's overall)

	Combat: hits: 366, effective healing: 676190 (6.45%)

	Total (raw) healing: 966857 (5.79% of player's overall)

	Combat: Total healing: 912194 (5.84%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2491)

		Non-crit: 2491, crit: 0, effective: 1865, overall: 2491

		Combat: Non-crit: 2492, crit: 0, effective: 1847, overall: 2492

	Overheals: (25.14%)

		Non-crit: count: 114, total: 243098, ave: 2132

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 109, total: 236004, ave: 2165

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 70

"Riptide"_hot: hits: 787, effective healing: 706313 (6.39% of player's overall)

	Combat: hits: 716, effective healing: 646715 (6.17%)

	Total (raw) healing: 745549 (4.47% of player's overall)

	Combat: Total healing: 682526 (4.37%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (947)

		Non-crit: 947, crit: 0, effective: 897, overall: 947

		Combat: Non-crit: 953, crit: 0, effective: 903, overall: 953

	Overheals: (5.26%)

		Non-crit: count: 84, total: 39236, ave: 467

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 75, total: 35811, ave: 477

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 287, refresh count: 36

		Total Duration: 1 hour 41 mins 41 secs 

			Combat Duration: 1 hour 29 mins 35 secs 

		Overhealing ticks that did not tick: 1246

			Combat ticks: 1075

		Total healing w/ overheal ticks: 1926740 (10.78%)

			Combat: 1708109 (10.26%)

		Actual Overhealing: 1220427 (63.34%)

			Combat: 1061394 (62.14%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0617126629422719

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 916, effective healing: 616864 (5.58% of player's overall)

	Combat: hits: 853, effective healing: 577455 (5.51%)

	Total (raw) healing: 645479 (3.87% of player's overall)

	Combat: Total healing: 604290 (3.87%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (704)

		Non-crit: 704, crit: 0, effective: 673, overall: 704

		Combat: Non-crit: 708, crit: 0, effective: 676, overall: 708

	Overheals: (4.43%)

		Non-crit: count: 76, total: 28615, ave: 376

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 71, total: 26835, ave: 377

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 35 mins 27 secs  (99.08%)

	Earthliving applied count: 419, refresh count: 103

	Earthliving proc rate when ELW is applied: 25.0962%

	Earthliving proc rate overall: 25.0240%

		Total Duration: 1 hour 28 mins 8 secs 

			Combat Duration: 1 hour 21 mins 

		Overhealing ticks that did not tick: 846

			Combat ticks: 767

		Total healing w/ overheal ticks: 1242104 (7.18%)

			Combat: 1147850 (7.10%)

		Actual Overhealing: 625240 (50.34%)

			Combat: 570395 (49.69%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.229924501758499

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 3351, effective healing: 258781 (2.34% of player's overall)

	Combat: hits: 2224, effective healing: 232367 (2.22%)

	Total (raw) healing: 1358391 (8.14% of player's overall)

	Combat: Total healing: 910104 (5.82%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (405)

		Non-crit: 405, crit: 0, effective: 77, overall: 405

		Combat: Non-crit: 409, crit: 0, effective: 104, overall: 409

	Overheals: (80.95%)

		Non-crit: count: 2767, total: 1099610, ave: 397

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1697, total: 677737, ave: 399

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0110257688848921

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 195, effective healing: 185414 (1.68% of player's overall)

	Combat: hits: 175, effective healing: 167122 (1.59%)

	Total (raw) healing: 203581 (1.22% of player's overall)

	Combat: Total healing: 183463 (1.17%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1044)

		Non-crit: 1044, crit: 0, effective: 950, overall: 1044

		Combat: Non-crit: 1048, crit: 0, effective: 954, overall: 1048

	Overheals: (8.92%)

		Non-crit: count: 29, total: 18167, ave: 626

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 26, total: 16341, ave: 628

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Lifeblood"_hot: hits: 5, effective healing: 2332 (0.02% of player's overall)

	Combat: hits: 5, effective healing: 2332 (0.02%)

	Total (raw) healing: 2332 (0.01% of player's overall)

	Combat: Total healing: 2332 (0.01%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (466)

		Non-crit: 466, crit: 0, effective: 466, overall: 466

		Combat: Non-crit: 466, crit: 0, effective: 466, overall: 466

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0403 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0929 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.2014 mp5

The weight of 1 int worth of mana pool is: 0.1019

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2014 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4019, total mana restored: 231886 (43.09% of overall)

	Combat count: 3820, mana restored: 220449 (43.19%)

	Ave: total: 57, in combat: 57

	Overall in combat mp5: 205.58

	Replenishment uptime in overall combat: 71.25%

	Replenishment uptime in intense fight: 67.13%

	Mana pool based on replenishment: 23083

	MP5 increased by:

		1 int = 0.160309 mp5 (0.225000 theoretical)

"Water Shield": count: 415, total mana restored: 222025 (41.26% of overall)

	Combat count: 403, mana restored: 215605 (42.24%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 201.07

	In combat uptime: 1 hour 7 mins 26 secs  (75.47%)

	Passive mp5: 83.0215

	Procs from damage/debuffs: 123

	MP5 from Improved Water Shield: 139.6994

	Procs from Improved Water Shield in combat: 280

		out of 700 procs possible, proc rate: 39.97%

	MP5 increased by:

		1 crit rating = 0.0761376282943223 mp5 

		1 int = 0.0251674402744568 mp5 

"Mana Tide Totem": count: 24, total mana restored: 33282 (6.19% of overall)

	Combat count: 22, mana restored: 30396 (5.96%)

	Ave: total: 1386, in combat: 1381

	Overall in combat mp5: 28.35

	Mana Tide usage in overall combat: 30.77%

	Shaman's Mana Tide usage in intense fight: 67.13%

	MP5 increased by:

		1 int = 0.048337 mp5 (0.072000 theoretical 5 min cooldown)

"Mana Restore": count: 54, total mana restored: 32400 (6.02% of overall)

	Combat count: 48, mana restored: 28800 (5.64%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 26.86

"Revitalize": count: 58, total mana restored: 13140 (2.44% of overall)

	Combat count: 45, mana restored: 10387 (2.04%)

	Ave: total: 226, in combat: 230

	Overall in combat mp5: 9.69

"Restore Mana": count: 1, total mana restored: 4251 (0.79% of overall)

	Combat count: 1, mana restored: 4251 (0.83%)

	Ave: total: 4251, in combat: 4251

	Overall in combat mp5: 3.96

"Totemic Call": count: 12, total mana restored: 1108 (0.21% of overall)

	Combat count: 4, mana restored: 527 (0.10%)

	Ave: total: 92, in combat: 131

	Overall in combat mp5: 0.49



Total mp5 above character sheet (in raid): 476.00 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 933

	Ancestral Knowlege granting on ave: 93 int

	HEP per point: 11.1207

	HEP: 55.6033

Thundering Strikes talent points: 5

	HEP per point: 33.1033

	HEP: 165.5167

Improved Shields talent points: 3

	Water Shield Combat MP5: 24.13

	Water Shield Combat HEP: 12.21

	Water Shield Intense Fight MP5: 28.02

	Water Shield Intense Fight HEP: 14.18

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 67

		With 1 talent points: 59

		With 2 talent points: 52

	Casts saved with 2 points in Improved Earth shield: 15

	Global cooldown time: 1.24

	Combat time saved: 18 secs 

	Combat effective gained by fewer refreshes: 36501

	Combat HPS gained: 6.8080

	HEP: 15.1285

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 408 effective: 43731 (0.40%)

		Combat count: 408, effective: 43731 (0.42%), hps: 8.1565

		HEP: 18.1252

	Point 2 provided benefit count: 403 effective: 43187 (0.39%)

		Combat count: 403, effective: 43187 (0.41%), hps: 8.0550

		HEP: 17.8996

	Point 3 provided benefit count: 400 effective: 42589 (0.39%)

		Combat count: 400, effective: 42589 (0.41%), hps: 7.9435

		HEP: 17.6517

	Point 4 provided benefit count: 392 effective: 41735 (0.38%)

		Combat count: 392, effective: 41735 (0.40%), hps: 7.7843

		HEP: 17.2979

	Point 5 provided benefit count: 385 effective: 40977 (0.37%)

		Combat count: 385, effective: 40977 (0.39%), hps: 7.6429

		HEP: 16.9838

	Combat Total Earth Shield improved effective: 212220 (2.02%)

		HEP: 87.9582

	Improved Shields ave point HEP: 22.32

	Improved Earth Shield ave point HEP: 25.16

	Improved Shields and Improved Earth Shield total HEP: 117.27

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 104.3085

	Healing Wave HPS increase 5 points: 521.5427

	Combat time saved: 1 min 13 secs 

	Combat effective gained by saved time: 143752

	Combat HPS gained: 26.8120

	HEP per point: 11.9161

	HEP: 59.5807

Tidal Focus talent points: 5

	Combat heal mana used: 1061634

	Mana saved with Tidal Focus: 53081

	Combat MP5 per point: 9.9005, HEP: 5.0112

	Total Combat MP5: 49.5025, HEP: 25.0558

	Intense Fight MP5 per point: 8.8291, HEP: 4.4689

	Intense Fight MP5: 44.1456, HEP: 22.3444

Improved Water Shield talent points: 3

	Combat MP5 per point: 46.5665, HEP: 23.5697

	Total Combat MP5: 139.6994, HEP: 70.7091

	Intense Fight per point MP5: 37.91, HEP: 19.19

	Intense Fight MP5: 113.74, HEP: 57.57

	Number of Water Shield charges used in combat: 280

	Combat Water Shield refreshes needed: 70

	Global cooldown time: 1.24

	Combat time needed to refresh: 1 min 27 secs 

	Combat HEP: 0.1092, per point: 0.0364

	Intense HEP: -13.0315, per point: -4.3438

Tidal Force talent points: 1

	Tidal Force used 16 times

	Combat Not using Tidal Force: crits: 683, crit rate: 41.62%

	Combat Using Tidal Force: crits: 41, crit rate: 71.93%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 76.19%

		Combat Dose 1: crit rate: 45.00%

	Overall crit increase: 0.6277%

	HEP: 20.7783

Tidal Mastery talent points: 5

	HEP per point: 33.1033

	Total HEP: 165.5167

Restorative Totems talent points: 3

	Point 1 provided benefit count: 613 effective: 25704 (0.23%)

		Combat count: 552, effective: 23261 (0.22%), hps: 4.3385

		HEP: 9.6410

	Point 2 provided benefit count: 600 effective: 25165 (0.23%)

		Combat count: 541, effective: 22747 (0.22%), hps: 4.2427

		HEP: 9.4279

	Point 3 provided benefit count: 589 effective: 24833 (0.22%)

		Combat count: 530, effective: 22435 (0.21%), hps: 4.1846

		HEP: 9.2989

	Combat Total Healing Stream improved effective: 68443 (0.65%)

		HEP: 28.3677

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 16 times

	Nature's Swiftness Heal Count: 16, Effective: 213074, total: 278480

		Combat Count: 15, Effective: 208448 (1.99%), total: 273854 (1.75%)

	Spell report:

		"Ancestral Awakening":

			Count: 14, Effective: 54789, total: 63009

			Combat Count: 14, Effective: 54789, total: 63009

		"Healing Wave":

			Count: 14, Effective: 146482, total: 203668

			Combat Count: 14, Effective: 146482, total: 203668

		"Lesser Healing Wave":

			Count: 2, Effective: 11803, total: 11803

			Combat Count: 1, Effective: 7177, total: 7177

	Average effective hps: 11169.1160, total hps: 14673.7177

	HEP: 86.3947

Talent Points in Purification: 5

	Point 1 provided benefit count: 4207 effective: 161074 (1.46%)

		Combat count: 3924, effective: 151487 (1.44%), hps: 28.2545

		HEP: 62.7863

	Point 2 provided benefit count: 4193 effective: 159689 (1.45%)

		Combat count: 3910, effective: 150161 (1.43%), hps: 28.0073

		HEP: 62.2369

	Point 3 provided benefit count: 4174 effective: 157708 (1.43%)

		Combat count: 3892, effective: 148232 (1.41%), hps: 27.6476

		HEP: 61.4375

	Point 4 provided benefit count: 4157 effective: 156041 (1.41%)

		Combat count: 3876, effective: 146567 (1.40%), hps: 27.3370

		HEP: 60.7475

	Point 5 provided benefit count: 4139 effective: 154800 (1.40%)

		Combat count: 3858, effective: 145328 (1.39%), hps: 27.1059

		HEP: 60.2338

	Combat Total Purification effective: 741777 (7.07%)

		HEP: 307.4420

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 73, restored mana: 82259

		Overall MP5: 76.7125

		Overall HEP: 38.8282

		Intense fight MP5: 181.9461

		Intense fight HEP: 92.0924

	Self report:

		Combat: Count: 22, restored mana: 30396 (5.9552%)

		Overall MP5: 28.3465

		Overall HEP: 14.3476

		Intense fight MP5: 61.3947

		Intense fight HEP: 31.0750

Talent Points in Cleanse Spirit: 1

	Count: 18

	Combat Count: 18

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 66.2067

	Blessing of Eternals earthliving weapon proc rate: 5.0962%

	Increased earthliving HEP per point: 24.3004

	Total HEP per point: 90.5071

	Total HEP: 181.0141

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 779 effective: 221186 (2.00%)

		Combat count: 743, effective: 212098 (2.02%), hps: 39.5595

		HEP: 87.9078

	Point 2 provided benefit count: 740 effective: 203617 (1.84%)

		Combat count: 704, effective: 194909 (1.86%), hps: 36.3535

		HEP: 80.7836

	Combat Total Improved Chain Heal effective: 407008 (3.88%)

		HEP: 168.6914

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 933

	1 int = 0.1500 SP

	933 int = 139.9667 SP

	HEP per point = 46.6556

	HEP = 139.9667

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 324 effective: 260433 (2.36%)

		Combat count: 306, effective: 244411 (2.33%), hps: 45.5863

		HEP: 101.3005

	Point 2 provided benefit count: 312 effective: 242979 (2.20%)

		Combat count: 294, effective: 226962 (2.16%), hps: 42.3317

		HEP: 94.0682

	Point 3 provided benefit count: 293 effective: 220346 (1.99%)

		Combat count: 276, effective: 204816 (1.95%), hps: 38.2012

		HEP: 84.8895

	Combat Total Ancestral Awakening effective: 676190 (6.45%)

		HEP: 280.2582

Earth Shield talent points: 1

	Combat uptime: 1 hour 16 mins 53 secs  (86.0433%)

	Combat base talent effective: 973558 (9.28%)

	Combat HPS increase: 181.5827

	HEP: 403.5073

Tidal Waves talent points: 5

	Buff applied count: 238, refreshed: 436

	Time saved: 44 secs 

		Combat time saved: 42 secs 

	Combat HPS increase from time saved: 15.3424

	Time Saved HEP: 34.0934

	Tidal waves effective: 96488 (0.9202%)

	Combat effective healing hps: 17.9966

	Effective healing HEP: 39.9914

	Tidal Waves hps: 33.3390, per point: 6.6678

	Tidal Waves HEP: 74.0848, per point: 14.8170

Riptide talent points: 1

	Riptide w/ hot effective: 1570151 (14.21%), total: 1988451 (11.91%)

		Combat effective: 1449213 (13.82%), total: 1833129 (11.73%)

	Chain heal increase casts: 2, effective: 2648 (0.02%), total: 2648 (0.02%)

		Combat casts: 2, effective: 2648 (0.03%), total: 2648 (0.02%)

	Combined effective: 1572799 (14.24%), total: 1991099 (11.93%)

		Combat effective: 1451861 (13.85%), total: 1835777 (11.75%)

	Combat HPS increase: 270.7932

	HEP: 601.7480


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 175, effective: 163900 (1.48%), total: 174811 (1.05%)

		Combat count: 166, effective: 156726 (1.49%)

		  total: 167637 (1.07%)

	Combat Chain Heal hps increase: 188.7664

	Combat HPS increase: 29.2317

	HEP: 64.9577

Glyph of Earth Shield:

	Combat count: 378, effective: 199648 (1.90% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 53.9674

	Combat HPS increase: 37.2374

	HEP: 82.7478

Glyph of Riptide:

	Extra riptide time: 26 mins 55 secs 

		Combat Extra time: 18 mins 16 secs 

	Riptide lasted into glyph time 289 times (79.3956%)

	Count: 151, effective: 136369 (1.23%), total: 142575 (0.85%)

		Combat count: 141, effective: 127676 (1.22%),

		  total: 133544 (0.85%)

	Overhealing ticks that did not tick: 387

		Combat ticks: 224

	Total healing w/ overheal ticks: 509654 (2.99%)

		Combat: 347432 (2.19%)

	Total Overhealing w/ overheal ticks: 373285 (73.24%)

		Combat: 219756 (63.25%)

	Combat HPS increase: 23.8134

	HEP: 52.9174

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 41 secs 

	Combat HPS increase: 15.2424

	HEP: 33.8711


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 75.4741%

		Combat mana restored from passive mp5: 8093

		Combat passive MP5: 7.5474, HEP: 3.8201

		Combat Orb MP5: 16.0854, HEP: 8.1417

		Combat passive+Orb MP5: 23.63, HEP: 11.96

	Intense fight:

		Intense fight Water Shield uptime: 70.7676%

		Intense fight mana restored from passive mp5: 632

		Intense fight passive MP5: 7.0768, HEP: 3.5819

		Intense Fight Orb MP5: 18.6769, HEP: 9.4533

		Intense Fight passive+Orb MP5: 25.7536, HEP: 13.0352

Tier 7 4-piece:

	Effective: 160124 (1.45%), Total: 364508 (2.18%)

		Combat Effective: 146064 (1.39%), Total: 347833 (2.23%)

	Combat HPS: 27.2432

	HEP: 60.5389


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.4500 hps)

1 Crit rating = 0.6825 SP (0.3071 hps)

1 Haste rating = 1.1183 SP (0.5032 hps)

1 INT = 0.3756 SP (0.1690 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0761 mp5

1 Haste rating = -0.4348 mp5

1 INT = 0.4352 mp5

1 Mana = 0.0112 mp5

Total mana regen points needed from gear: 334.06


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.5062 (calculated)

1 mana = 0.0057

1 Haste rating = 1.0262

1 Crit rating = 0.7210

1 INT = 0.5959 (actual)

1 INT = 0.6905 (max theoretical)


Insightful Earthsiege Diamond HEP: 26.1080
GAME_VERSION = 3.1.0

PLAYER_NAME = Cudor

RACE = Draenei

BUFF_MP5 = 0

SET_BONUS = 7_4

CALC_MP5 = 1

SPELL_POWER = 1925

HASTE_RATING = 368

MIN_MANA = 1000

MP5_VALUE = 2

CONVECTION = 0

ENHANCING_TOTEMS = 0

ANCESTRAL_KNOWLEDGE = 5

THUNDERING_STRIKES = 5

IMPROVED_SHIELDS = 3

ELEMENTAL_WEAPONS = 3

IMPROVED_HEALING_WAVE = 5

TOTEMIC_FOCUS = 0

TIDAL_FOCUS = 5

IMPROVED_WATER_SHIELD = 3

TIDAL_FORCE = 1

RESTORATIVE_TOTEMS = 3

TIDAL_MASTERY = 5

HEALING_WAY = 0

NATURE_SWIFTNESS = 1

FOCUSED_MIND = 0

PURIFICATION = 5

NATURE_GUARDIAN = 0

MANA_TIDE = 1

CLEANSE_SPIRIT = 1

BLESSING_ETERNALS = 2

IMPROVED_CHAIN_HEAL = 2

NATURE_BLESSING = 3

ANCESTRAL_AWAKENING = 3

EARTH_SHIELD = 1

IMPROVED_EARTH_SHIELD = 2

TIDAL_WAVES = 5

RIPTIDE = 1

GLYPH_CHAIN_HEAL = 1

GLYPH_WATER_MASTERY = 0

GLYPH_MANA_TIDE = 0

GLYPH_HEALING_STREAM = 0

GLYPH_HEALING_WAVE = 0

GLYPH_LESSER_HEALING_WAVE = 0

GLYPH_EARTHLIVING = 0

GLYPH_EARTH_SHIELD = 1

GLYPH_RIPTIDE = 1

GLYPH_WATER_SHIELD = 1

META_INCREASED_CRIT = 0

META_INCREASED_INT = 0

RELIC_MANA_CH = 78

RELIC_MANA_HW = 0

RELIC_MANA_LB = 0

ASSUME_ANY_WRATH_AIR = 1

ASSUME_ANY_SP_TOTEM = 1

ASSUME_ANY_MANA_SPRING = 1

ASSUME_RESTORATIVE_TOTEMS = 0

BLESSING_OF_KINGS = 1

IMPROVED_BLESSING_OF_WISDOM = 2

IMPROVED_MARK_OF_WILD = 2

IMPROVED_MOONKIN_FORM = 3

SWIFT_RETRIBUTION = 3

INTENSE_REQUIRE_WS_UPTIME = 40

INTENSE_REQUIRE_BOW = 0

INTENSE_REQUIRE_INT = 0

INTENSE_REQUIRE_BOK = 0

STAMINA_HEP = 0.1

ARMOR_HEP = 0.01

ASSUME_ENHANCING_TOTEMS = 0

DEMONIC_PACT = 5

DEMONIC_PACT_SP = 2500

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I have not run my own report yet, but I've read most of those posted.

So I now how some questions in regards to reading the results properly.

For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0761 mp5

1 Haste rating = -0.4348 mp5

1 INT = 0.4352 mp5

1 Mana = 0.0112 mp5

Total mana regen points needed from gear: 334.06

Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.5062 (calculated)

1 mana = 0.0057

1 Haste rating = 1.0262

1 Crit rating = 0.7210

1 INT = 0.5959 (actual)

1 INT = 0.6905 (max theoretical)

Insightful Earthsiege Diamond HEP: 26.1080

Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?

The second section looks awesome, I think I know exactly what to do with it... use those numbers against gear to tell me which particular 226 leg item I should equip...then collect more combat log(s) and run numbers again.

The last little bit about the meta gem. Do I use that to determine how close to 334 regen points I need to get? If that's true, could you print it closer to that section?

Can the information in the combat logs predict what values these gems provide?

[item]Revitalizing Skyflare Diamond[/item]

[item]Ember Skyflare Diamond[/item]

[item]Insightful Earthsiege Diamond[/item]

[item]Beaming Earthsiege Diamond[/item]

I'm just wondering... I recognize that you probably just parse the combat log and find actual returns from insightful and just report what they are. But I've never used that particular gem and recognize that it's harder to predict than some of the others. I can do my own math for Ember in a fairly straight forward manner, but for revitalizing i'd have to do a ton of math on that guy. Finding the number of crits and what 3% could mean to those crits... Does that part about meta crits in the config cover whether I'm wearing the 3% healing crit gem?

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Edit: Okay, I'm willing to admit when I'm wrong. Based running a report on my current combatlog (haven't posted yet since it's less than 2 weeks' data), Insightful Earthsiege is 30.1 hep, while Ember Skyflare is 37.8 hep. The culprit seems to be this:

"Mana Restore": count: 244, total mana restored: 146400 (8.34% of overall)

	Combat count: 226, mana restored: 135600 (7.98%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 22.16

which is far below the theoretical ideal 100 mp5. 226 in combat procs out of 4226 heals cast is a 5.3% proc rate, so accounting for RNG the 5% stated on Wowhead seems accurate. I think my false assumption was maintaining casts every 1.5s while in combat. I considered this to be the max mana burn, and therefore the appropriate benchmark. On reflection, this was a bad decision.

In response to your question, I do on occasion find myself mana-starved -- after ankh or accepting a druid's battle rez. Does the 20+ mp5 from the Insightful meta in that situation offset the higher overall throughput the Ember Skyflare offers? (I get the same INT from both with my current gear.) Probably not, but the gems are close enough in value I think I'll keep my current meta until I upgrade my helm and need a new meta anyway.

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Berdan who plays Cudor, has 1080 intellect on the armory.

His last report says the following

Shaman Healing Equivalency Points:

1 SP = 1

1 INT = 0.5959 (actual)

1 INT = 0.6905 (max theoretical)

Insightful Earthsiege Diamond HEP: 26.1080

Ember Skyflare is 25sp and 2% intellect.

Seems to me that Ember skyflare is already at HEP 25 without any mention of the intellect buff.

If I add the 21.6 intellect he gets from that gem.... not even including that he gets BoK and ArcaneInt in raids...

Ember Skyflare has a HEP of 37.8714.

Seems to me that your knee-jerk reaction to what meta is best is based completely on nothingness. I'd like to base my meta gem decisions on data. So I made a small request.

When is the last time in Ulduar that you were in danger of running out of mana, Jessamy? I've gone through all heroic bosses and am in hard mode learning at this point. It's never been a danger.

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Ulduar25

version 2.33

config

GAME_VERSION = 3.1.0

PLAYER_NAME = Kelso

RACE = Tauren

BUFF_MP5 = 0

SET_BONUS = 7_2

CALC_MP5 = 1

SPELL_POWER = 1981

HASTE_RATING = 466

MIN_MANA = 1000

MP5_VALUE = 2

CONVECTION = 0

ENHANCING_TOTEMS = 3

ANCESTRAL_KNOWLEDGE = 5

THUNDERING_STRIKES = 5

IMPROVED_SHIELDS = 3

ELEMENTAL_WEAPONS = 2

IMPROVED_HEALING_WAVE = 5

TOTEMIC_FOCUS = 0

TIDAL_FOCUS = 5

IMPROVED_WATER_SHIELD = 3

TIDAL_FORCE = 1

RESTORATIVE_TOTEMS = 3

TIDAL_MASTERY = 5

HEALING_WAY = 0

NATURE_SWIFTNESS = 1

FOCUSED_MIND = 0

PURIFICATION = 5

NATURE_GUARDIAN = 0

MANA_TIDE = 1

CLEANSE_SPIRIT = 1

BLESSING_ETERNALS = 2

IMPROVED_CHAIN_HEAL = 2

NATURE_BLESSING = 3

ANCESTRAL_AWAKENING = 3

EARTH_SHIELD = 1

IMPROVED_EARTH_SHIELD = 2

TIDAL_WAVES = 5

RIPTIDE = 1

GLYPH_CHAIN_HEAL = 1

GLYPH_WATER_MASTERY = 1

GLYPH_MANA_TIDE = 0

GLYPH_HEALING_STREAM = 0

GLYPH_HEALING_WAVE = 0

GLYPH_LESSER_HEALING_WAVE = 0

GLYPH_EARTHLIVING = 0

GLYPH_EARTH_SHIELD = 1

GLYPH_RIPTIDE = 0

GLYPH_WATER_SHIELD = 1

META_INCREASED_CRIT = 0

META_INCREASED_INT = 0

RELIC_MANA_CH = 0

RELIC_MANA_HW = 0

RELIC_MANA_LB = 0

ASSUME_ANY_WRATH_AIR = 1

ASSUME_ANY_SP_TOTEM = 1

ASSUME_ANY_MANA_SPRING = 1

ASSUME_RESTORATIVE_TOTEMS = 0

BLESSING_OF_KINGS = 1

IMPROVED_BLESSING_OF_WISDOM = 0

IMPROVED_MARK_OF_WILD = 2

IMPROVED_MOONKIN_FORM = 3

SWIFT_RETRIBUTION = 3

INTENSE_REQUIRE_WS_UPTIME = 75

INTENSE_REQUIRE_BOW = 0

INTENSE_REQUIRE_INT = 0

INTENSE_REQUIRE_BOK = 0

STAMINA_HEP = 0

ARMOR_HEP = 0.01

ASSUME_ENHANCING_TOTEMS = 0

DEMONIC_PACT = 5

DEMONIC_PACT_SP = 2500
Report
$Id: shaman_hep.pl,v 2.33 2009/05/01 03:28:06 stassart Exp stassart $

Configuration file: Kelso.cfg

Processing as World of Warcraft version: 3.1.0

shaman_hep $Revision: 2.33 $

Total log time processed: 3 hours 2 mins 18 secs 

Evaluating heals for Kelso:

Effective healing: 7174047

Total healing: 14484254

Total time spent healing: 33 mins 20 secs  (18.2876% of log file time)

Time in combat: 1 hour 24 mins 51 secs  (46.55%)

Time alive in combat: 1 hour 13 mins 9 secs  (86.20%)

Longest fight: 18 mins 17 secs 

Effective in combat healing: 7100825

Total in combat healing: 13252725

Total in combat time spent healing: 28 mins 20 secs  (33.3921% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 24 mins 28 secs  (99.55%)

	Blessing of Wisdom uptime: 40 mins 53 secs  (55.89%)

	Mana Spring Totem uptime: 23 mins 59 secs  (28.28%)

	Blessing of Wisdom/Mana Spring Totem uptime: 51 mins 12 secs  (60.34%)

	Blessing of Kings uptime: 1 hour 46 secs  (83.07%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 58 mins 30 secs  (79.98%)

	Arcane Int/Brilliance/Fel Int uptime: 2 mins 17 secs  (3.14%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 9 mins 38 secs  (95.20%)

	Moonkin Aura buff uptime: 1 hour 8 mins 27 secs  (93.59%)

	Retribution Aura uptime: 55 mins 59 secs  (76.55%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 9 mins 37 secs  (95.18%)

	Wrath of Air buff uptime: 1 hour 10 mins 16 secs  (82.81%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 8 mins 22 secs  (93.48%)

	Fortitude uptime: 1 hour 3 mins 4 secs  (86.22%)

	"Bloodlust" (983 haste rating) buff uptime: 1 min 20 secs  (1.83%)

	"Illustration of the Dragon Soul" (20 sp) buff uptime: 51 mins 29 secs  (70.40%)


Totem Report for Kelso:

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Magma Totem" uptime: 29 secs  (0.68%)

	"Tremor Totem" uptime: 20 mins 23 secs  (27.88%)

	"Cleansing Totem" uptime: 5 mins 19 secs  (7.27%)

	"Mana Tide Totem" uptime: 47 secs  (1.09%)

	"Wrath of Air Totem" uptime: 51 mins 58 secs  (71.06%)

	"Earthbind Totem" uptime: 2 mins 8 secs  (2.93%)

	"Flametongue Totem" uptime: 51 mins 58 secs  (71.05%)

	"Healing Stream Totem" uptime: 45 mins 54 secs  (62.75%)

	"Fire Resistance Totem" uptime: 46 secs  (1.06%)

	"Stoneskin Totem" uptime: 32 mins 32 secs  (44.48%)

	"Mana Spring Totem" uptime: 5 mins 4 secs  (6.94%)


Total mana used: 828578

Total mana restored (not including gear): 287775

In combat mana used: 773815

In combat mana restored (not including gear): 278174

Mana used in most mana intensive fight: 17415

	Start Time: 5/8 00:49:34.520

	Duration of that fight: 1 min 7 secs 

	Mana pool for that fight: 22800

	Total mp5 needed (from int, gear, buffs, abilities, etc): 903.243847798652

	Tidal Focus mana saved: 903.378

	Mana restored that fight by abilities: 4677

		from Replenishment: 2708 (70.65% uptime)

		from Improved Water Shield: 492

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 1477

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 0

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: No (+0 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 52 secs  (77.78%)

	MP5 from Water Shield: 108.886141727444

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 0

	MP5 (including Int/crit) needed naked: 578.53879639905

		Sources of mana naked:

		Mana Pool unbuffed: 6141

		Mana from Blessing of Kings on base int: 202.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 0

		Crit % unbuffed: 17.00%

		Crit % buffed: 22.08%

		Replenishment: 761.22

		Improved Water Shield: 492

		Water Shield damage procs: 1477

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 0

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 0 mp5

		Water Shield passive: 108.886141727444 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.851794458773631


Mana Used Report: (sorted by total)

"Chain Heal": count: 452, total mana used: 358436 (43.26% of overall)

	In combat count: 452, mana used: 358436 (46.32%)

"Lesser Healing Wave": count: 333, total mana used: 208458 (25.16% of overall)

	In combat count: 333, mana used: 208458 (26.94%)

"Riptide": count: 187, total mana used: 140437 (16.95% of overall)

	In combat count: 185, mana used: 138935 (17.95%)

"Earth Shield": count: 51, total mana used: 31926 (3.85% of overall)

	In combat count: 39, mana used: 24414 (3.16%)

"Ancestral Spirit": count: 7, total mana used: 22155 (2.67% of overall)

	In combat count: 1, mana used: 3165 (0.41%)

"Flametongue Totem": count: 42, total mana used: 20286 (2.45% of overall)

	In combat count: 25, mana used: 12075 (1.56%)

"Wrath of Air Totem": count: 33, total mana used: 15939 (1.92% of overall)

	In combat count: 18, mana used: 8694 (1.12%)

"Stoneskin Totem": count: 15, total mana used: 6585 (0.79% of overall)

	In combat count: 6, mana used: 2634 (0.34%)

"Earthliving Weapon": count: 20, total mana used: 5260 (0.63% of overall)

	In combat count: 4, mana used: 1052 (0.14%)

"Healing Stream Totem": count: 40, total mana used: 5240 (0.63% of overall)

	In combat count: 22, mana used: 2882 (0.37%)

"Chain Lightning": count: 3, total mana used: 3426 (0.41% of overall)

	In combat count: 3, mana used: 3426 (0.44%)

"Magma Totem": count: 2, total mana used: 2372 (0.29% of overall)

	In combat count: 2, mana used: 2372 (0.31%)

"Cleansing Totem": count: 6, total mana used: 2106 (0.25% of overall)

	In combat count: 5, mana used: 1755 (0.23%)

"Bloodlust": count: 1, total mana used: 1142 (0.14% of overall)

	In combat count: 1, mana used: 1142 (0.15%)

"Healing Wave": count: 1, total mana used: 1044 (0.13% of overall)

	In combat count: 1, mana used: 1044 (0.13%)

"Earthbind Totem": count: 4, total mana used: 876 (0.11% of overall)

	In combat count: 4, mana used: 876 (0.11%)

"Flame Shock": count: 1, total mana used: 747 (0.09% of overall)

	In combat count: 1, mana used: 747 (0.10%)

"Tremor Totem": count: 8, total mana used: 696 (0.08% of overall)

	In combat count: 3, mana used: 261 (0.03%)

"Lava Burst": count: 1, total mana used: 439 (0.05% of overall)

	In combat count: 1, mana used: 439 (0.06%)

"Fire Resistance Totem": count: 1, total mana used: 351 (0.04% of overall)

	In combat count: 1, mana used: 351 (0.05%)

"Mana Spring Totem": count: 2, total mana used: 350 (0.04% of overall)

	In combat count: 2, mana used: 350 (0.05%)

"Cleanse Spirit": count: 1, total mana used: 307 (0.04% of overall)

	In combat count: 1, mana used: 307 (0.04%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1167, effective healing: 3056129 (42.60% of player's overall)

	Combat: hits: 1167, effective healing: 3056129 (43.04%)

	Total (raw) healing: 6092132 (42.06% of player's overall)

	Combat: Total healing: 6092132 (45.97%)

	Crits: 446 (38.22%)

	Combat Crits: 446 (38.22%)

	Averages: (5220)

		Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220

		Combat: Non-crit: 4558, crit: 6289, effective: 2618, overall: 5220

	Overheals: (49.83%)

		Non-crit: count: 335, total: 1536811, ave: 4587

		Crit: count: 240, total: 1499192, ave: 6246

		Combat Non-crit: count: 335, total: 1536811, ave: 4587

		Combat Crit: count: 240, total: 1499192, ave: 6246

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 15 mins 

		Combat cast time: 15 mins 

	Combat Average cast time: 1.99

	Haste capped casts count: 1 (0.22%)

		Combat count: 1 (0.22%)

	Earthliving:

		Total Duration: 50 mins 44 secs 

		Ticks: 401, effective: 285504, total: 305226

		Combat Duration: 49 mins 43 secs 

		Combat Ticks: 397, effective: 282389, total: 302111

	With Ancestral and Earthliving:

		Effective: 3341633 (46.58%), Total: 6397358 (44.17%)

		Combat Effective: 3338518 (47.02%), Total: 6394243 (48.25%)

	Number of Chain Heal casts started: 537 (15.83% canceled)

	Initial target hits: 452, crits: 159 (35.18%),

	  riptide: 0 (0.00%)

		combat hits: 452, crits: 159 (35.18%),

		  riptide: 0 (0.00%)

		Effective: 1420036 (46.47%), Total: 4003547 (65.72%)

			combat Effective: 1420036 (46.47%), Total: 4003547 (65.72%)

		Ave: non crit: 7598, crit: 11178, effective: 3141, overall: 8857

			combat non crit: 7598, crit: 11178, effective: 3141, overall: 8857

		Overheals non-crit count: 222, non-crit ave over: 6158

			combat non-crit count: 222, non-crit ave over: 6158

		Overheals crit count: 133, crit ave over: 9145

			combat crit count: 133, crit ave over: 9145

		Overhealed amount: 2583511 (64.53%)

			combat amount: 2583511 (64.53%)

	Second target hits: 302 (66.81% bounced), crits: 116 (38.41%),

	  riptide: 0 (0.00%)

		combat hits: 302 (66.81% bounced), crits: 116 (38.41%),

		  riptide: 0 (0.00%)

		Effective: 1032327 (33.78%), Total: 1355379 (22.25%)

			combat Effective: 1032327 (33.78%), Total: 1355379 (22.25%)

		Ave: non crit: 3782, crit: 5619, effective: 3418, overall: 4488

			combat non crit: 3782, crit: 5619, effective: 3418, overall: 4488

		Overheals non-crit count: 57, non-crit ave over: 2009

			combat non-crit count: 57, non-crit ave over: 2009

		Overheals crit count: 55, crit ave over: 3791

			combat crit count: 55, crit ave over: 3791

		Overhealed amount: 323052 (23.83%)

			combat amount: 323052 (23.83%)

	Third target hits: 232 (51.33% bounced), crits: 94 (40.52%),

	  riptide: 0 (0.00%)

		combat hits: 232 (51.33% bounced), crits: 94 (40.52%),

		  riptide: 0 (0.00%)

		Effective: 426952 (13.97%), Total: 525219 (8.62%)

			combat Effective: 426952 (13.97%), Total: 525219 (8.62%)

		Ave: non crit: 1878, crit: 2830, effective: 1840, overall: 2263

			combat non crit: 1878, crit: 2830, effective: 1840, overall: 2263

		Overheals non-crit count: 34, non-crit ave over: 1195

			combat non-crit count: 34, non-crit ave over: 1195

		Overheals crit count: 33, crit ave over: 1746

			combat crit count: 33, crit ave over: 1746

		Overhealed amount: 98267 (18.71%)

			combat amount: 98267 (18.71%)

	Fourth target hits: 181 (40.04% bounced), crits: 77 (42.54%),

	  riptide: 0 (0.00%)

		combat hits: 181 (40.04% bounced), crits: 77 (42.54%),

		  riptide: 0 (0.00%)

		Effective: 176814 (5.79%), Total: 207987 (3.41%)

			combat Effective: 176814 (5.79%), Total: 207987 (3.41%)

		Ave: non crit: 941, crit: 1429, effective: 976, overall: 1149

			combat non crit: 941, crit: 1429, effective: 976, overall: 1149

		Overheals non-crit count: 22, non-crit ave over: 656

			combat non-crit count: 22, non-crit ave over: 656

		Overheals crit count: 19, crit ave over: 880

			combat crit count: 19, crit ave over: 880

		Overhealed amount: 31173 (14.99%)

			combat amount: 31173 (14.99%)

	Glyph of Chain heal: effective: 176814 (2.46% of total effective)

		combat effective: 176814 (2.49% of combat effective)

	Processed by cast: 392, time: 59, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.7726

		hop 2: SP coefficient with set/talents: 0.8864

		hop 3: SP coefficient with set/talents: 0.4431

		hop 4: SP coefficient with set/talents: 0.2216

		1 SP = 0.571673

			(0.2166 + 0.2172 + 0.0963 + 0.0416)

		1 Haste rating = 0.393679190662921

		1 crit rating = 0.250921172168176

			(0.0652 + 0.0717 + 0.0693 + 0.0448)

		1 int = 0.0829424787140392

			(0.0216 + 0.0237 + 0.0229 + 0.0148)

"Lesser Healing Wave": hits: 333, effective healing: 1281602 (17.86% of player's overall)

	Combat: hits: 333, effective healing: 1281602 (18.05%)

	Total (raw) healing: 1959944 (13.53% of player's overall)

	Combat: Total healing: 1959944 (14.79%)

	Crits: 121 (36.34%)

	Combat Crits: 121 (36.34%)

	Averages: (5885)

		Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885

		Combat: Non-crit: 4987, crit: 7459, effective: 3848, overall: 5885

	Overheals: (34.61%)

		Non-crit: count: 87, total: 347854, ave: 3998

		Crit: count: 66, total: 330488, ave: 5007

		Combat Non-crit: count: 87, total: 347854, ave: 3998

		Combat Crit: count: 66, total: 330488, ave: 5007

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 6 mins 44 secs 

		Combat cast time: 6 mins 44 secs 

	Combat Average cast time: 1.21

	Haste capped casts count: 4 (1.20%)

		Combat count: 4 (1.20%)

	Ancestral:

		Procs: 107, effective: 198706, total: 252327

		Combat Procs: 107, effective: 198706, total: 252327

	Earthliving:

		Total Duration: 15 mins 7 secs 

		Ticks: 141, effective: 102769, total: 105514

		Combat Duration: 14 mins 34 secs 

		Combat Ticks: 139, effective: 101469, total: 104214

	With Ancestral and Earthliving:

		Effective: 1583077 (22.07%), Total: 2317785 (16.00%)

		Combat Effective: 1581777 (22.28%), Total: 2316485 (17.48%)

	Tidal waves count: 173, time saved: 0 sec 

		Combat count: 173, time saved: 0 sec 

	Tidal waves effective: 63620, total: 111966

		Combat effective: 63620, total: 111966

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.512917641293145

		1 Haste rating = 0.939899564386749

		1 crit rating = 0.581192483794265

		1 int = 0.192114299480302

"Earth Shield": hits: 271, effective healing: 760052 (10.59% of player's overall)

	Combat: hits: 271, effective healing: 760052 (10.70%)

	Total (raw) healing: 928838 (6.41% of player's overall)

	Combat: Total healing: 928838 (7.01%)

	Crits: 93 (34.32%)

	Combat Crits: 93 (34.32%)

	Averages: (3427)

		Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427

		Combat: Non-crit: 2900, crit: 4436, effective: 2804, overall: 3427

	Overheals: (18.17%)

		Non-crit: count: 39, total: 86572, ave: 2219

		Crit: count: 32, total: 82214, ave: 2569

		Combat Non-crit: count: 39, total: 86572, ave: 2219

		Combat Crit: count: 32, total: 82214, ave: 2569

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.22

	Earth shield average time between procs: 8.14 secs

		in combat: 8.14 secs

	Combat uptime: 55 mins 31 secs  (75.9112%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0927279085050819

		1 crit rating = 0.0304635709159468

		1 int = 0.0100697922794496

"Healing Stream Totem"_hot: hits: 8184, effective healing: 554722 (7.73% of player's overall)

	Combat: hits: 5291, effective healing: 491210 (6.92%)

	Total (raw) healing: 3522511 (24.32% of player's overall)

	Combat: Total healing: 2310434 (17.43%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (430)

		Non-crit: 430, crit: 0, effective: 67, overall: 430

		Combat: Non-crit: 436, crit: 0, effective: 92, overall: 436

	Overheals: (84.25%)

		Non-crit: count: 6927, total: 2967789, ave: 428

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4185, total: 1819224, ave: 434

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00972636174636175

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 626, effective healing: 447244 (6.23% of player's overall)

	Combat: hits: 620, effective healing: 442829 (6.24%)

	Total (raw) healing: 472951 (3.27% of player's overall)

	Combat: Total healing: 468536 (3.54%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (755)

		Non-crit: 755, crit: 0, effective: 714, overall: 755

		Combat: Non-crit: 755, crit: 0, effective: 714, overall: 755

	Overheals: (5.44%)

		Non-crit: count: 63, total: 25707, ave: 408

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 63, total: 25707, ave: 408

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 24 mins 28 secs  (99.55%)

	Earthliving applied count: 357, refresh count: 116

	Earthliving proc rate when ELW is applied: 28.0047%

	Earthliving proc rate overall: 28.0047%

		Total Duration: 1 hour 15 mins 36 secs 

			Combat Duration: 1 hour 13 mins 41 secs 

		Overhealing ticks that did not tick: 886

			Combat ticks: 853

		Total healing w/ overheal ticks: 1142379 (7.54%)

			Combat: 1113904 (8.01%)

		Actual Overhealing: 695135 (60.85%)

			Combat: 671075 (60.25%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.225315483870968

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 187, effective healing: 425408 (5.93% of player's overall)

	Combat: hits: 185, effective healing: 423740 (5.97%)

	Total (raw) healing: 734003 (5.07% of player's overall)

	Combat: Total healing: 724588 (5.47%)

	Crits: 76 (40.64%)

	Combat Crits: 74 (40.00%)

	Averages: (3925)

		Non-crit: 3268, crit: 4883, effective: 2274, overall: 3925

		Combat: Non-crit: 3268, crit: 4888, effective: 2290, overall: 3916

	Overheals: (42.04%)

		Non-crit: count: 54, total: 155761, ave: 2884

		Crit: count: 43, total: 152834, ave: 3554

		Combat Non-crit: count: 54, total: 155761, ave: 2884

		Combat Crit: count: 41, total: 145087, ave: 3538

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 3 mins 46 secs 

		Combat GCD time: 3 mins 44 secs 

	Combat Average GCD time: 1.21

	Haste capped casts count: 3 (1.60%)

		Combat count: 3 (1.62%)

	Ancestral:

		Procs: 86, effective: 109622, total: 141621

		Combat Procs: 84, effective: 108653, total: 138657

	Earthliving:

		Total Duration: 9 mins 44 secs 

		Ticks: 84, effective: 58971, total: 62211

		Combat Duration: 9 mins 24 secs 

		Combat Ticks: 84, effective: 58971, total: 62211

	With Ancestral and Earthliving:

		Effective: 594001 (8.28%), Total: 937835 (6.47%)

		Combat Effective: 591364 (8.33%), Total: 925456 (6.98%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.210042549881693

		1 crit rating = 0.423433063420552

		1 int = 0.139966617986467

"Ancestral Awakening": hits: 194, effective healing: 312823 (4.36% of player's overall)

	Combat: hits: 192, effective healing: 311854 (4.39%)

	Total (raw) healing: 398443 (2.75% of player's overall)

	Combat: Total healing: 395479 (2.98%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2053)

		Non-crit: 2053, crit: 0, effective: 1612, overall: 2053

		Combat: Non-crit: 2059, crit: 0, effective: 1624, overall: 2059

	Overheals: (21.49%)

		Non-crit: count: 52, total: 85620, ave: 1646

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 50, total: 83625, ave: 1672

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 1

"Riptide"_hot: hits: 234, effective healing: 223289 (3.11% of player's overall)

	Combat: hits: 231, effective healing: 220631 (3.11%)

	Total (raw) healing: 233257 (1.61% of player's overall)

	Combat: Total healing: 230599 (1.74%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (996)

		Non-crit: 996, crit: 0, effective: 954, overall: 996

		Combat: Non-crit: 998, crit: 0, effective: 955, overall: 998

	Overheals: (4.27%)

		Non-crit: count: 22, total: 9968, ave: 453

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 22, total: 9968, ave: 453

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 176, refresh count: 11

		Total Duration: 31 mins 45 secs 

			Combat Duration: 29 mins 46 secs 

		Overhealing ticks that did not tick: 401

			Combat ticks: 364

		Total healing w/ overheal ticks: 633061 (4.25%)

			Combat: 594302 (4.36%)

		Actual Overhealing: 409772 (64.73%)

			Combat: 373671 (62.88%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.062368253968254

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 119, effective healing: 112778 (1.57% of player's overall)

	Combat: hits: 119, effective healing: 112778 (1.59%)

	Total (raw) healing: 124030 (0.86% of player's overall)

	Combat: Total healing: 124030 (0.94%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1042)

		Non-crit: 1042, crit: 0, effective: 947, overall: 1042

		Combat: Non-crit: 1042, crit: 0, effective: 947, overall: 1042

	Overheals: (9.07%)

		Non-crit: count: 20, total: 11252, ave: 562

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 20, total: 11252, ave: 562

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)

	Combat: hits: 1, effective healing: 0 (0.00%)

	Total (raw) healing: 3866 (0.03% of player's overall)

	Combat: Total healing: 3866 (0.03%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (3866)

		Non-crit: 3866, crit: 0, effective: 0, overall: 3866

		Combat: Non-crit: 3866, crit: 0, effective: 0, overall: 3866

	Overheals: (100.00%)

		Non-crit: count: 1, total: 3866, ave: 3866

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 3866, ave: 3866

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Healing Wave": hits: 1, effective healing: 0 (0.00% of player's overall)

	Combat: hits: 1, effective healing: 0 (0.00%)

	Total (raw) healing: 14279 (0.10% of player's overall)

	Combat: Total healing: 14279 (0.11%)

	Crits: 1 (100.00%)

	Combat Crits: 1 (100.00%)

	Averages: (14279)

		Non-crit: 0, crit: 14279, effective: 0, overall: 14279

		Combat: Non-crit: 0, crit: 14279, effective: 0, overall: 14279

	Overheals: (100.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 1, total: 14279, ave: 14279

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 1, total: 14279, ave: 14279

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 sec 

		Combat cast time: 1 sec 

	Combat Average cast time: 1.21

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 1, effective: 4495, total: 4495

		Combat Procs: 1, effective: 4495, total: 4495

	With Ancestral and Earthliving:

		Effective: 4495 (0.06%), Total: 18774 (0.13%)

		Combat Effective: 4495 (0.06%), Total: 18774 (0.14%)

	Tidal waves count: 1, time saved: 

		Combat count: 1, time saved: 

	Tidal waves effective: 0, total: 1577

		Combat effective: 0, total: 1577

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 1 (100.00%)

		Combat count: 1 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 0, total: 14279

		Combat ave effective: 0, ave total: 14279

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 1.9917

		1 SP = 0

		1 Haste rating = 0

		1 crit rating = 0.806246928949722

		1 int = 0.266506481556892



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0488 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0645 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0820 mp5

The weight of 1 int worth of mana pool is: 0.0699

In the most mana intense fight, 1 int worth of mana pool

	is worth: 1.3246 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 2539, total mana restored: 147076 (51.11% of overall)

	Combat count: 2427, mana restored: 140644 (50.56%)

	Ave: total: 57, in combat: 57

	Overall in combat mp5: 160.22

	Replenishment uptime in overall combat: 55.30%

	Replenishment uptime in intense fight: 70.65%

	Mana pool based on replenishment: 23179

	MP5 increased by:

		1 int = 0.158954 mp5 (0.225000 theoretical)

"Water Shield": count: 172, total mana restored: 84652 (29.42% of overall)

	Combat count: 170, mana restored: 83667 (30.08%)

	Ave: total: 492, in combat: 492

	Overall in combat mp5: 95.31

	In combat uptime: 43 mins 17 secs  (59.18%)

	Passive mp5: 82.8465

	Procs from damage/debuffs: 71

	MP5 from Improved Water Shield: 55.5058

	Procs from Improved Water Shield in combat: 99

		out of 385 procs possible, proc rate: 25.66%

	MP5 increased by:

		1 crit rating = 0.047114859571971 mp5 

		1 int = 0.0155739079464526 mp5 

"Mana Restore": count: 48, total mana restored: 28800 (10.01% of overall)

	Combat count: 45, mana restored: 27000 (9.71%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 30.76

"Mana Tide Totem": count: 14, total mana restored: 17547 (6.10% of overall)

	Combat count: 14, mana restored: 17547 (6.31%)

	Ave: total: 1253, in combat: 1253

	Overall in combat mp5: 19.99

	Mana Tide usage in overall combat: 23.92%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.017225 mp5 (0.072000 theoretical 5 min cooldown)

"Crazy Alchemist's Potion": count: 1, total mana restored: 4361 (1.52% of overall)

	Combat count: 1, mana restored: 4361 (1.57%)

	Ave: total: 4361, in combat: 4361

	Overall in combat mp5: 4.97

"Revitalize": count: 15, total mana restored: 3515 (1.22% of overall)

	Combat count: 15, mana restored: 3515 (1.26%)

	Ave: total: 234, in combat: 234

	Overall in combat mp5: 4.00

"Hymn of Hope": count: 2, total mana restored: 1440 (0.50% of overall)

	Combat count: 2, mana restored: 1440 (0.52%)

	Ave: total: 720, in combat: 720

	Overall in combat mp5: 1.64

"Totemic Call": count: 4, total mana restored: 384 (0.13% of overall)

	Combat count: 0, mana restored: 0 (0.00%)

	Ave: total: 96, in combat: 0

	Overall in combat mp5: 0.00



Total mp5 above character sheet (in raid): 316.89 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 819

	Ancestral Knowlege granting on ave: 81 int

	HEP per point: 9.9058

	HEP: 49.5290

Thundering Strikes talent points: 5

	HEP per point: 32.5811

	HEP: 162.9055

Improved Shields talent points: 3

	Water Shield Combat MP5: 12.43

	Water Shield Combat HEP: 10.59

	Water Shield Intense Fight MP5: 18.90

	Water Shield Intense Fight HEP: 16.10

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 32

		With 1 talent points: 27

		With 2 talent points: 20

	Casts saved with 2 points in Improved Earth shield: 12

	Global cooldown time: 1.23

	Combat time saved: 14 secs 

	Combat effective gained by fewer refreshes: 23808

	Combat HPS gained: 5.4245

	HEP: 13.7224

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 216 effective: 24326 (0.34%)

		Combat count: 216, effective: 24326 (0.34%), hps: 5.5425

		HEP: 14.0208

	Point 2 provided benefit count: 216 effective: 24176 (0.34%)

		Combat count: 216, effective: 24176 (0.34%), hps: 5.5083

		HEP: 13.9343

	Point 3 provided benefit count: 214 effective: 24037 (0.34%)

		Combat count: 214, effective: 24037 (0.34%), hps: 5.4767

		HEP: 13.8544

	Point 4 provided benefit count: 213 effective: 23851 (0.33%)

		Combat count: 213, effective: 23851 (0.34%), hps: 5.4344

		HEP: 13.7473

	Point 5 provided benefit count: 212 effective: 23729 (0.33%)

		Combat count: 212, effective: 23729 (0.33%), hps: 5.4066

		HEP: 13.6769

	Combat Total Earth Shield improved effective: 120122 (1.69%)

		HEP: 69.2338

	Improved Shields ave point HEP: 19.21

	Improved Earth Shield ave point HEP: 20.71

	Improved Shields and Improved Earth Shield total HEP: 99.05

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 51.6667

	Healing Wave HPS increase 5 points: 258.3333

	Combat time saved: 

	Combat effective gained by saved time: 808

	Combat HPS gained: 0.1843

	HEP per point: 0.0932

	HEP: 0.4662

Tidal Focus talent points: 5

	Combat heal mana used: 770311

	Mana saved with Tidal Focus: 38515

	Combat MP5 per point: 8.7753, HEP: 7.4748

	Total Combat MP5: 43.8767, HEP: 37.3739

	Intense Fight MP5 per point: 13.2959, HEP: 11.3254

	Intense Fight MP5: 66.4796, HEP: 56.6270

Improved Water Shield talent points: 3

	Combat MP5 per point: 18.5019, HEP: 15.7598

	Total Combat MP5: 55.5058, HEP: 47.2795

	Intense Fight per point MP5: 12.07, HEP: 10.28

	Intense Fight MP5: 36.21, HEP: 30.84

	Number of Water Shield charges used in combat: 99

	Combat Water Shield refreshes needed: 24

	Global cooldown time: 1.23

	Combat time needed to refresh: 30 secs 

	Combat HEP: 18.9771, per point: 6.3257

	Intense HEP: 2.5379, per point: 0.8460

Tidal Force talent points: 1

	Tidal Force used 13 times

	Combat Not using Tidal Force: crits: 525, crit rate: 36.18%

	Combat Using Tidal Force: crits: 43, crit rate: 86.00%

		Combat Dose 3: crit rate: 93.55%

		Combat Dose 2: crit rate: 78.57%

		Combat Dose 1: crit rate: 60.00%

	Overall crit increase: 1.0612%

	HEP: 34.5763

Tidal Mastery talent points: 5

	HEP per point: 32.5811

	Total HEP: 162.9055

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1272 effective: 56696 (0.79%)

		Combat count: 1115, effective: 50308 (0.71%), hps: 11.4623

		HEP: 28.9961

	Point 2 provided benefit count: 1266 effective: 56429 (0.79%)

		Combat count: 1112, effective: 50143 (0.71%), hps: 11.4247

		HEP: 28.9009

	Point 3 provided benefit count: 1260 effective: 56276 (0.78%)

		Combat count: 1108, effective: 50032 (0.70%), hps: 11.3994

		HEP: 28.8370

	Combat Total Healing Stream improved effective: 150485 (2.12%)

		HEP: 86.7339

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 13 times

	Nature's Swiftness Heal Count: 13, Effective: 182126, total: 230988

		Combat Count: 13, Effective: 182126 (2.56%), total: 230988 (1.74%)

	Spell report:

		"Ancestral Awakening":

			Count: 1, Effective: 4495, total: 4495

			Combat Count: 1, Effective: 4495, total: 4495

		"Chain Heal":

			Count: 12, Effective: 177631, total: 212214

			Combat Count: 12, Effective: 177631, total: 212214

		"Healing Wave":

			Count: 1

			Combat Count: 1

	Average effective hps: 11423.8026, total hps: 14488.6580

	HEP: 104.9702

Talent Points in Purification: 5

	Point 1 provided benefit count: 3394 effective: 108865 (1.52%)

		Combat count: 3233, effective: 107638 (1.52%), hps: 24.5243

		HEP: 62.0387

	Point 2 provided benefit count: 3386 effective: 107901 (1.50%)

		Combat count: 3225, effective: 106674 (1.50%), hps: 24.3047

		HEP: 61.4832

	Point 3 provided benefit count: 3367 effective: 107015 (1.49%)

		Combat count: 3206, effective: 105789 (1.49%), hps: 24.1029

		HEP: 60.9728

	Point 4 provided benefit count: 3359 effective: 105946 (1.48%)

		Combat count: 3198, effective: 104720 (1.47%), hps: 23.8594

		HEP: 60.3567

	Point 5 provided benefit count: 3345 effective: 104878 (1.46%)

		Combat count: 3184, effective: 103653 (1.46%), hps: 23.6164

		HEP: 59.7419

	Combat Total Purification effective: 528477 (7.44%)

		HEP: 304.5933

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 62, restored mana: 78198

		Overall MP5: 89.0827

		Overall HEP: 75.8801

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 14, restored mana: 17547 (6.3079%)

		Overall MP5: 19.9894

		Overall HEP: 17.0269

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 1

	Combat Count: 1

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 65.1622

	Blessing of Eternals earthliving weapon proc rate: 8.0047%

	Increased earthliving HEP per point: 36.4767

	Total HEP per point: 101.6389

	Total HEP: 203.2779

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 643 effective: 197514 (2.75%)

		Combat count: 643, effective: 197514 (2.78%), hps: 45.0015

		HEP: 113.8396

	Point 2 provided benefit count: 620 effective: 183740 (2.56%)

		Combat count: 620, effective: 183740 (2.59%), hps: 41.8633

		HEP: 105.9010

	Combat Total Improved Chain Heal effective: 381255 (5.37%)

		HEP: 219.7406

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 819

	1 int = 0.1500 SP

	819 int = 122.9000 SP

	HEP per point = 40.9667

	HEP = 122.9000

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 159 effective: 107085 (1.49%)

		Combat count: 158, effective: 106603 (1.50%), hps: 24.2885

		HEP: 61.4423

	Point 2 provided benefit count: 155 effective: 105147 (1.47%)

		Combat count: 154, effective: 104665 (1.47%), hps: 23.8470

		HEP: 60.3253

	Point 3 provided benefit count: 153 effective: 100588 (1.40%)

		Combat count: 152, effective: 100583 (1.42%), hps: 22.9169

		HEP: 57.9726

	Combat Total Ancestral Awakening effective: 311853 (4.39%)

		HEP: 179.7403

Earth Shield talent points: 1

	Combat uptime: 55 mins 31 secs  (75.9112%)

	Combat base talent effective: 525288 (7.40%)

	Combat HPS increase: 119.6812

	HEP: 302.7558

Tidal Waves talent points: 5

	Buff applied count: 105, refreshed: 1151

	Time saved: 

		Combat time saved: 

	Combat HPS increase from time saved: 0.2238

	Time Saved HEP: 0.5662

	Tidal waves effective: 63620 (0.8960%)

	Combat effective healing hps: 14.4951

	Effective healing HEP: 36.6681

	Tidal Waves hps: 14.7190, per point: 2.9438

	Tidal Waves HEP: 37.2343, per point: 7.4469

Riptide talent points: 1

	Riptide w/ hot effective: 648697 (9.04%), total: 967260 (6.68%)

		Combat effective: 644371 (9.07%), total: 955187 (7.21%)

	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

	Combined effective: 648697 (9.04%), total: 967260 (6.68%)

		Combat effective: 644371 (9.07%), total: 955187 (7.21%)

	Combat HPS increase: 146.8127

	HEP: 371.3899


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 15583

	Overall Water Shield uptime: 59.1761%

	Overall MP5: 17.7528

	Overall HEP: 15.1218

	Intense fight mana restored: 317

	Intense fight Water Shield uptime: 77.7758%

	Intense fight MP5: 23.3327

	Intense fight HEP: 19.8747

Glyph of Chain Heal:

	Count: 181, effective: 176814 (2.46%), total: 207987 (1.44%)

		Combat count: 181, effective: 176814 (2.49%)

		  total: 207987 (1.57%)

	Combat Chain Heal hps increase: 196.4538

	Combat HPS increase: 40.2851

	HEP: 101.9086

Glyph of Earth Shield:

	Combat count: 209, effective: 114640 (1.61% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 51.9822

	Combat HPS increase: 26.1196

	HEP: 66.0743

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 17 secs 

	Combat HPS increase: 6.4040

	HEP: 16.2000


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 59.1761%

		Combat mana restored from passive mp5: 5194

		Combat passive MP5: 5.9176, HEP: 5.0406

		Combat Orb MP5: 8.2888, HEP: 7.0603

		Combat passive+Orb MP5: 14.21, HEP: 12.10

	Intense fight:

		Intense fight Water Shield uptime: 77.7758%

		Intense fight mana restored from passive mp5: 105

		Intense fight passive MP5: 7.7776, HEP: 6.6249

		Intense Fight Orb MP5: 12.5986, HEP: 10.7314

		Intense Fight passive+Orb MP5: 20.3762, HEP: 17.3563


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3953 hps)

1 Crit rating = 0.6695 SP (0.2647 hps)

1 Haste rating = 1.0376 SP (0.4102 hps)

1 INT = 0.3713 SP (0.1468 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0471 mp5

1 Haste rating = -0.5321 mp5

1 INT = 0.2738 mp5

1 Mana = 0.0046 mp5

Total mana regen points needed from gear: 578.54


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.8518 (calculated)

1 mana = 0.0039

1 Haste rating = 0.8570

1 Crit rating = 0.7097

1 INT = 0.6045 (actual)

1 INT = 0.8931 (max theoretical)


Insightful Earthsiege Diamond HEP: 38.8943



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0039, Mp5=0.8518, Intellect=0.6045, HasteRating=0.8570, CritRating=0.7097, Armor=0.0100, MetaSocket=38.8943 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3713, HasteRating=1.0376, CritRating=0.6695, Armor=0.0100, MetaSocket=7.7977 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0039)+(mp5*0.8518)+(intellect*0.6045)+(hasterating*0.8570)+(critrating*0.7097)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.3713)+(hasterating*1.0376)+(critrating*0.6695)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8570&mp5=0.8518&mcr=0.7097&spd=1&Int=0.6045&Arm=0.0100&Sckm=38.8943&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0376&mcr=0.6695&spd=1&Int=0.3713&Arm=0.0100&Sckm=7.7977&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:41;wtv=100:85:70:60:85:-100:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:41;wtv=100:66:37:103:-100:1

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Is the first section saying I should get to 334mp5 (or other stats as indicated by the points shown above) in order to do what. Do everything ever listed in the combat log, last 5minutes? How do I value using a mana pot? In this case 334 mp5 seems really easy to hit so this shaman can just heal all day long and never care about mana. But I've seen some that say get 890 regen from gear, so I'd like to know...should I get to 600mp5(+crit -haste numbers of course) and then drink a pot to know that I'm covered up to the magic 890 number?

Towards the top of the report you will find information on what was found to be the most mana intense fight. There are configuration options that can adjust which fight is determined to be the most intense (for example if you have low water shield uptime on a particular fight that could be found to be the most mana intense).

Mana pots are not included in scoring mp5. If anyone wants to gear for assuming you mana pot let me know and I will make it a configuration option.

Shaman have very different mana needs depending on play style and raid buffs so I recommend gathering your own combatlogs to see what your mana regen needs are.

I don't know if it should be considered a bug or not as it was an intentional decision, but if you die shaman_hep does not currently treat that as using whatever mana you had left at that point. I did not want to gear based on assuming no mana pool from death, but I probably should make it an option for those that want to know how they should gear for fights where they are dying a lot. To me it just doesn't make sense to gear assuming you are going to die though.

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I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the [item]Ember Skyflare Diamond[/item] but I am wondering if [item]Revitalizing Skyflare Diamond[/item] would come out to a higher HEP value. The only other choice would be the [item]Beaming Earthsiege Diamond[/item] but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?

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I have been wondering about meta-gem selection since Sunwell. I used the IED until my mana pool was such that I was never running out of mana, and I could even recover from an unplanned death. Even now, I am stripping off gear with MP5 because I have yet to face an encounter that taps me dry. I am currently using the [item]Ember Skyflare Diamond[/item] but I am wondering if [item]Revitalizing Skyflare Diamond[/item] would come out to a higher HEP value. The only other choice would be the [item]Beaming Earthsiege Diamond[/item] but I don't see a way to model/test these last two. Any thoughts on how to model a comparison between these diamonds?

[item]Ember Skyflare Diamond[/item] and [item]Beaming Earthsiege Diamond[/item] are pretty easy to assign HEP values to whether you are wearing them or not.

[item]Revitalizing Skyflare Diamond[/item] I do not think I could accurately model unless you are wearing it and then I can tell you how much HEP value you got from it.

This feature has already been requested and is on my TODO list.

I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.

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I am currently working on additional language support (being able to parse combatlogs not in English and ideally have the report not in English too) and it isn't difficult, but it is long and tedious so it is taking me longer than I had hoped.

Thanks for that one stassart ! :p

For the report being in English it's not that much of a problem, it's easy to get even if you pretty knows nothing at it. So if it troubles you to translate it you could just put it aside for later, when you'll be bored and would like to do something to occupy your freetime.

But if you need a hand for translating it, you can always send me things to translate and I'll do the job for the French version (for the other ones I'll have to stay aside as I don't speak an only word of German except some unnice ones which won't be in the report for what I know).

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I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.

DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".

Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault ;)

My config:

# Game version of the log file

GAME_VERSION = 3.1.0


# Name of the Shaman

PLAYER_NAME = Tanazee


# Shaman Race:

# Draenei

# Orc

# Tauren

# Troll

RACE = Draenei


# If you always use buff food/flasks and want to depend on those

# buffs rather than having that mp5 on gear, set the amount

# of mp5 you depend on buff food/flasks for

# (This is not for cast buffs like Blessing of Wisdom)

BUFF_MP5 = 0


# If you have a set bonus enter it here

# Larger set bonuses include the smaller ones

# So you do not have to enter both (although you can if you want to)

# Valid set bonuses:

# 7_2 Your Water Shield is 10% stronger

# 7_4 Increases the healing done by your Chain Heal and Healing Wave by 5%

# 8_2 Reduces the cooldown on Riptide by 1 sec

# 8_4 Reduces the cast time of Chain Heal by 0.2 sec

SET_BONUS = 7_4

# If you have two set bonuses, you would do

# SET_BONUS = 7_2

# SET_BONUS = 8_2


# Calculate the value of MP5?

# If this is set to 1, SP_FROM_GEAR must be set.

# If this is set to 0, MP5_VALUE must be set.

CALC_MP5 = 1


# Spell power from gear

# Unless you have items/talents that effect spell damage, and not healing,

# This should be your "Bonus Damage" unbuffed.

# This is not the bonus healing shown on the character sheet

# This is adding up the spell power on items, gems, and enchants

# Do not factor in the spell power granted from Nature's Blessing, etc.

# This is used when calculating the SP vs. mp5 ratio

SPELL_POWER = 2101


# Haste from gear

# Unbuffed haste rating (not %)

# This program will keep track of haste from buffs

HASTE_RATING = 427


# Mininum Mana

# When calculating mp5 value, what is the minimum I want my mana to reach

# If you ran out of mana on the most mana intensive fight, how much

# more mana do you think you would have needed not to run out of mana?

MIN_MANA = 1000


# The value of mana regen vs. spell power

# This basic value must be suplied by the user if

# CALC_MP5 is not set.

# 1 MP5 = X SP

# X = ?

MP5_VALUE = 2


# Number of talent points in Convection

# This is not common for resto shaman

CONVECTION = 0


# Number of talent points in Enhancing Totems

# Increases the effect of Flametongue Totem

ENHANCING_TOTEMS = 3


# Number of talent points in Ancestral Knowledge

# Changing this has an effect on any HEP based on INT

# Increases your Intellect

ANCESTRAL_KNOWLEDGE = 5


# Number of talent points in Thundering Strikes

# Increases your chance to get a critical strike with

# all spells and attacks

THUNDERING_STRIKES = 5


# Number of talent points in Improved Shields

# Increases the amount of mana gained from your

# Water shield orbs by 15%

# Increases the amount of healing gained from your

# Earth shield orbs by 15%

IMPROVED_SHIELDS = 3


# Number of talent points in Elemental Weapons

# Increases the bonus healing of Earthliving Weapon

# by 10% per point

ELEMENTAL_WEAPONS = 3


# Number of talent points in Improved Healing Wave

IMPROVED_HEALING_WAVE = 5


# Number of talent points in Totemic Focus

# Reduces the mana cost of your totems

TOTEMIC_FOCUS = 0


# Number of talent points in Tidal Focus

# Reduces the mana cost of your healing spells

TIDAL_FOCUS = 5


# Number of talent points in Improved Water Shield

# Gives a chance to consume a Water Shield Orb

# when you crit on a Healing Wave, Lesser Healing Wave,

# or Riptide

IMPROVED_WATER_SHIELD = 3


# Number of talent points in Tidal Force

# Increases the chance of a crit # for healing wave, lesser healing wave,

# and chain heal

TIDAL_FORCE = 1


# Number of talent points in Restorative Totems

# Increases the effect of your Mana Spring and Healing Stream totems

RESTORATIVE_TOTEMS = 3


# Number of talent points in Tidal Mastery

# Increases the critical effect chance of your healing

# and lightning spells

TIDAL_MASTERY = 5


# Number of Talent point in Healing Way

# Your Healing Wave spells have a chance to

# increase the effect of subsequent Healing Wave

# spells on that target by 18% for 15 sec

HEALING_WAY = 0


# Number of Talent points in Nature's Swiftness

NATURE_SWIFTNESS = 1


# Number of talent points in Focused Mind

FOCUSED_MIND = 0


# Number of talent points in Purification

# Increases the effectiveness of your healing spells

PURIFICATION = 5


# Number of talent points in Nature's Guardian

# Chance to heal shaman when a hit reduces the

# shaman below 30% health

NATURE_GUARDIAN = 0


# Number of talent points in Mana Tide Totem

# Restores 6% of total mana every 3 seconds

# to group

MANA_TIDE = 1


# Number of talent points in Cleanse Spirit

# Removes 1 poison effect, 1 disease effect,

# and 1 curse effect

CLEANSE_SPIRIT = 1


# Number of talent points in Blessing of Eternals

# Increases crit chance

# Increase the chance to proc Earthliving on targets under 35% health

BLESSING_ETERNALS = 2


# Number of talent points in Improved Chain Heal

# Increases the amount healed by your Chain Heal

IMPROVED_CHAIN_HEAL = 2


# Number of talent points in Nature's Blessing

# Increases your healing by % of your Intellect

NATURE_BLESSING = 3


# Number of talent points in Ancestral Awakening

# When you critically heal with Healing Wave or

# Lesser Healing Wave you heal the lowest %

# health friendly target for a % of the amount

# healing

ANCESTRAL_AWAKENING = 0


# Number of talent points in Earth Shield

# Places an Earth Shield on one target at a time

# that heals the target when hit.

# The effect can only occur every few seconds.

EARTH_SHIELD = 1


# Number of talent points in Improved Earth Shield

# Increases the healing done by your Earth Shield

IMPROVED_EARTH_SHIELD = 2


# Number of talent points in Tidal Waves

# On cast of Chain Heal or Riptide:

# lowers the cast speed of next 2

# lesser healing waves or healing waves

# Healing wave gains additional bonus healing

# Lesser Healing wave gains additional bonus healing

TIDAL_WAVES = 5


# Number of talent points in Riptide

# Heals the target, plus applies a hot

# When chain heal's primary target has riptide

# the hot is consumed to increase the effect of Chain Heal

RIPTIDE = 1


# Glyph of Chain Heal?

GLYPH_CHAIN_HEAL = 1


# Glyph of Water Mastery?

# Increases the passive mana regeneration of your Water Shield spell by 30%

GLYPH_WATER_MASTERY = 1


# Glyph of Mana Tide Totem

# Your Mana Tide Totem grants an additional 1% of each target's maximum

# mana each time it pulses

GLYPH_MANA_TIDE = 0


# Glyph of Healing Stream Totem

# Increases the effect of Healing Stream Totem by 20%

GLYPH_HEALING_STREAM = 0


# Glyph of Healing Wave

# Your Healing Wave heals you for 20% of what you heal the target for

GLYPH_HEALING_WAVE = 0


# Glyph of Lesser Healing Wave

# Your Lesser Healing Wave heals for 20% more if the

# target is also affected by your Earth Shield

GLYPH_LESSER_HEALING_WAVE = 1


# Glyph of Earthliving Weapon

# Increases the proc chance for Earthliving by 5%

# This seems to not behave as expected

GLYPH_EARTHLIVING = 0


# Glyph of Earth Shield

# Your Earth Shield heals for 20% more

GLYPH_EARTH_SHIELD = 0


# 3.1 PTR:

# This has not been tested yet

# Glyph of Riptide

GLYPH_RIPTIDE = 0


# Glyph of Water Shield

# Increases the number of charges on Water Shield by 1

GLYPH_WATER_SHIELD = 1


# META increasd crit percentage

# If your META says:

# 3% Increased Critical Healing Effect

# I do not believe that 3% Increased Critical Damage

# works with heals

META_INCREASED_CRIT = 0


# META increasd int percentage

# If your META says:

# +2% Intellect

META_INCREASED_INT = 0


# Only select 1 relic at a time.

# We only care about relics that effect mana cost here,

# the ones that effect spell power will be factored into

# the combatlog data.


# Reduces mana cost of Chain Heal

# Totem of Forest Growth = 78

# Totem of Living Water = 20

RELIC_MANA_CH = 78


# Reduces mana cost of Healing Wave

# Totem of Misery = 79

# Totem of the Maelstrom = 24

RELIC_MANA_HW = 0


# Recues mana cost of Lightning Bolt

# Not a good choice for a resto shaman, but maybe this is all the shaman has?

# Totem of the Pulsing Earth = 27

# Totem of Lightning = 15

RELIC_MANA_LB = 0


# Buffs from other people:


# Assume Wrath of Air in range

# There is no indicator in the combatlog if you are in range of

# Wrath of Air totem

# Should we assume we are in range of Wrath of Air Totem if

# any shaman in the raid has it down, or only if the shaman's

# own Wrath of Air totem is down?

# Set to 1 to assume any shaman's totem effects the player

# Set to 0 to only consider the player's own totems

ASSUME_ANY_WRATH_AIR = 1


# Assume Totem of Wrath and Flametongue Totem are in range

# There is no indicator in the combatlog if you are in range of

# Totem of Wrath or Flametongue Totem

# Should we assume we have the buff in any shaman in the raid

# has it down, or only the shaman's own totem?

# Set to 1 to assume any shaman's totem effects the player

# Set to 0 to only consider the player's own totems

ASSUME_ANY_SP_TOTEM = 1


# Assume Mana Spring is in range

# There is no indicator in the combatlog if you are in range of

# Mana Spring Totem

# Should we assume we are in range of Mana Spring Totem if

# any shaman in the raid has it down, or only if the shaman's

# own Mana Spring Totem is down?

# Set to 1 to assume any shaman's totem effects the player

# Set to 0 to only consider the player's own totems

ASSUME_ANY_MANA_SPRING = 1

# If you have Mana Spring Totem from another shaman,

# how many talent points does that shaman have in

# Restorative Totems?

ASSUME_RESTORATIVE_TOTEMS = 1


# Blessing of Kings?

BLESSING_OF_KINGS = 1

# How many talent points in Improved Blessing of Kings?

# This is the talent points of the person casting the blessing

# This is only used prior to version 3.1

# As of 3.1, the 4 talent points are built into the

# base spell, and for 3.1 and later this option is forced to 4

# This talent was removed in 3.1, so you only need to

# set this if you are processing a config file from before 3.1

# IMPROVED_BLESSING_OF_KINGS = 4


# If you have Blessing of Wisdom,

# how many talent points did the person casting have?

IMPROVED_BLESSING_OF_WISDOM = 2


# If you have Mark of the Wild

# how many talent points did the person casting have?

IMPROVED_MARK_OF_WILD = 2


# If you have Moonkin Aura

# how many talent points did the buffer have in

# Improved Moonking Form

# Increases haste

IMPROVED_MOONKIN_FORM = 3


# If you have Retribution Aura

# how many talent points did the buffer have in

# Swift Retribution

# Increases haste

SWIFT_RETRIBUTION = 3


# When deciding the most mana intense fight

# Require a water shield uptime of what %?

# (Otherwise a fight where you forgot to keep water shield up

#  may be considered the most intense, when it was really just you

#  being tired/lazy/sloppy)

# Don't set this too high, you may have a lower uptime than you think

INTENSE_REQUIRE_WS_UPTIME = 40


# What buffs do you require for it to count as a valid intense fight

# Sometimes if you are missing buffs, you may mana problems on a fight

# but you may wish to ignore that fight and take a look at the next

# one with that buff

# Require Blessing of Wisdom

INTENSE_REQUIRE_BOW = 0

# Require Arcane Intellect/Arcane Brilliance/Fel Intellect

INTENSE_REQUIRE_INT = 0

# Require Blessing of Kings

INTENSE_REQUIRE_BOK = 0


# Define a HEP value for Stamina in the Import Report

# Comment out or set to 0 to not use

STAMINA_HEP = 0.1


# Define a HEP value for Armor in the Import Report

# Comment out or set to 0 to not use

ARMOR_HEP = 0.01


########################################################################

# These currently have no effect on HEP data

# But may have an impact on buff reports, etc.


# How many talent points do other shaman dropping Flametongue

# totem have in Enhancing Totems?

# This currently has no effect on the HEP data

ASSUME_ENHANCING_TOTEMS = 0


# IF you have Demonic Pact,

# how many talent points did the buffer have in

# Demonic Pact

# Increases SP, does not stack with Flametongue Totem,

# Totem of Wrath, or Improved Divine Spirit.

DEMONIC_PACT = 5

# How much buffed SP does the warlock with Demonic Pact have?

# This is not actually used for anything, so it does not

# really matter

DEMONIC_PACT_SP = 2500


# If you have Divine Spirit

# how many talent points did the buffer have in

# Improved Divine Spirit

# Increases SP, does not stack with Flametongue Totem,

# Totem of Wrath, or Demonic Pact

# This talent was removed in 3.1, and for 3.1 and later 

# this option is forced to 0

# So you only need to set this if you are processing a config file

# from before 3.1

# IMPROVED_DIVINE_SPIRIT = 0


Content: Emalon, Leviathan, XT-002, Kologarn, Auriaya, Hodir, Thorim
shaman_hep $Revision: 2.33 $

Total log time processed: 3 hours 33 mins 9 secs 

Evaluating heals for Tanazee:

Effective healing: 7394225

Total healing: 18588048

Total time spent healing: 39 mins 46 secs  (18.6611% of log file time)

Time in combat: 2 hours 7 mins 18 secs  (59.73%)

Time alive in combat: 2 hours 4 mins 6 secs  (97.49%)

Longest fight: 10 mins 58 secs 

Effective in combat healing: 7179219

Total in combat healing: 17741728

Total in combat time spent healing: 36 mins 49 secs  (28.9258% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 3 mins 18 secs  (96.86%)

	Blessing of Wisdom uptime: 1 hour 59 mins 29 secs  (96.28%)

	Mana Spring Totem uptime: 7 mins 37 secs  (5.98%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 59 mins 29 secs  (93.86%)

	Blessing of Kings uptime: 1 hour 59 mins 37 secs  (96.38%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 1 min 54 secs  (98.23%)

	Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs  (3.36%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 39 mins 47 secs  (80.41%)

	Moonkin Aura buff uptime: 1 hour 34 mins 57 secs  (76.51%)

	Retribution Aura uptime: 1 hour 37 mins 29 secs  (78.56%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 48 mins 11 secs  (87.18%)

	Wrath of Air buff uptime: 1 hour 31 mins 59 secs  (72.26%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 57 mins 14 secs  (94.47%)

	Fortitude uptime: 2 hours 2 mins 12 secs  (98.46%)

	"Heroism" (983 haste rating) buff uptime: 3 mins 20 secs  (2.69%)


Totem Report for Tanazee:

	"Earth Elemental Totem" uptime: 6 secs  (0.09%)

	"Tremor Totem" uptime: 14 mins 14 secs  (11.48%)

	"Healing Stream Totem" uptime: 1 hour 16 mins 16 secs  (61.45%)

	"Strength of Earth Totem" uptime: 1 hour 8 mins 53 secs  (55.51%)

	"Mana Tide Totem" uptime: 13 secs  (0.17%)

	"Wrath of Air Totem" uptime: 1 hour 15 mins 3 secs  (60.48%)

	"Flametongue Totem" uptime: 1 hour 13 mins 39 secs  (59.35%)


Total mana used: 942601

Total mana restored (not including gear): 348209

In combat mana used: 902606

In combat mana restored (not including gear): 338738

Mana used in most mana intensive fight: 104215

	Start Time: 5/6 19:54:08.616

	Duration of that fight: 9 mins 29 secs 

	Mana pool for that fight: 24000

	Total mp5 needed (from int, gear, buffs, abilities, etc): 869.039968110348

	Tidal Focus mana saved: 4387.208

	Mana restored that fight by abilities: 34230

		from Replenishment: 24150 (70.76% uptime)

		from Improved Water Shield: 3210

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 535

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 3600

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 8 mins 31 secs  (89.76%)

	MP5 from Water Shield: 125.65785546016

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 177.651670338602

	MP5 (including Int/crit) needed naked: 501.949576614069

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.50%

		Replenishment: 7433.83875

		Improved Water Shield: 3210

		Water Shield damage procs: 535

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 2735

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 125.65785546016 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.696820370517707


Mana Used Report: (sorted by total)

"Chain Heal": count: 892, total mana used: 641348 (68.04% of overall)

	In combat count: 871, mana used: 626249 (69.38%)

"Riptide": count: 170, total mana used: 127670 (13.54% of overall)

	In combat count: 167, mana used: 125417 (13.89%)

"Healing Wave": count: 78, total mana used: 81432 (8.64% of overall)

	In combat count: 77, mana used: 80388 (8.91%)

"Earth Shield": count: 36, total mana used: 22536 (2.39% of overall)

	In combat count: 24, mana used: 15024 (1.66%)

"Strength of Earth Totem": count: 34, total mana used: 14926 (1.58% of overall)

	In combat count: 24, mana used: 10536 (1.17%)

"Wrath of Air Totem": count: 25, total mana used: 12075 (1.28% of overall)

	In combat count: 18, mana used: 8694 (0.96%)

"Flametongue Totem": count: 24, total mana used: 11592 (1.23% of overall)

	In combat count: 17, mana used: 8211 (0.91%)

"Chain Lightning": count: 9, total mana used: 10278 (1.09% of overall)

	In combat count: 9, mana used: 10278 (1.14%)

"Lightning Bolt": count: 14, total mana used: 6146 (0.65% of overall)

	In combat count: 14, mana used: 6146 (0.68%)

"Healing Stream Totem": count: 27, total mana used: 3537 (0.38% of overall)

	In combat count: 20, mana used: 2620 (0.29%)

"Flame Shock": count: 4, total mana used: 2988 (0.32% of overall)

	In combat count: 4, mana used: 2988 (0.33%)

"Heroism": count: 2, total mana used: 2284 (0.24% of overall)

	In combat count: 2, mana used: 2284 (0.25%)

"Lava Burst": count: 4, total mana used: 1756 (0.19% of overall)

	In combat count: 4, mana used: 1756 (0.19%)

"Earthliving Weapon": count: 6, total mana used: 1578 (0.17% of overall)

	In combat count: 3, mana used: 789 (0.09%)

"Earth Elemental Totem": count: 1, total mana used: 1055 (0.11% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Frost Shock": count: 1, total mana used: 791 (0.08% of overall)

	In combat count: 1, mana used: 791 (0.09%)

"Tremor Totem": count: 7, total mana used: 609 (0.06% of overall)

	In combat count: 5, mana used: 435 (0.05%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2265, effective healing: 4575904 (61.88% of player's overall)

	Combat: hits: 2197, effective healing: 4427667 (61.67%)

	Total (raw) healing: 11779674 (63.37% of player's overall)

	Combat: Total healing: 11512379 (64.89%)

	Crits: 793 (35.01%)

	Combat Crits: 776 (35.32%)

	Averages: (5200)

		Non-crit: 4415, crit: 6658, effective: 2020, overall: 5200

		Combat: Non-crit: 4437, crit: 6708, effective: 2015, overall: 5240

	Overheals: (61.15%)

		Non-crit: count: 831, total: 3755492, ave: 4519

		Crit: count: 529, total: 3448278, ave: 6518

		Combat Non-crit: count: 808, total: 3664400, ave: 4535

		Combat Crit: count: 522, total: 3420312, ave: 6552

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 30 mins 22 secs 

		Combat cast time: 29 mins 38 secs 

	Combat Average cast time: 2.04

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 25 mins 7 secs 

		Ticks: 609, effective: 428423, total: 477891

		Combat Duration: 1 hour 22 mins 21 secs 

		Combat Ticks: 580, effective: 408540, total: 456789

	With Ancestral and Earthliving:

		Effective: 5004327 (67.68%), Total: 12257565 (65.94%)

		Combat Effective: 4836207 (67.36%), Total: 11969168 (67.46%)

	Number of Chain Heal casts started: 932 (4.29% canceled)

	Initial target hits: 892, crits: 312 (34.98%),

	  riptide: 8 (0.90%)

		combat hits: 871, crits: 309 (35.48%),

		  riptide: 8 (0.92%)

		Effective: 1825939 (39.90%), Total: 7835537 (66.52%)

			combat Effective: 1766581 (39.90%), Total: 7678029 (66.69%)

		Ave: non crit: 7454, crit: 11256, effective: 2047, overall: 8784

			combat non crit: 7469, crit: 11262, effective: 2028, overall: 8815

		Overheals non-crit count: 501, non-crit ave over: 6368

			combat non-crit count: 486, non-crit ave over: 6408

		Overheals crit count: 298, crit ave over: 9459

			combat crit count: 295, crit ave over: 9480

		Overhealed amount: 6009598 (76.70%)

			combat amount: 5911448 (76.99%)

	Second target hits: 586 (65.70% bounced), crits: 204 (34.81%),

	  riptide: 1 (0.17%)

		combat hits: 569 (65.33% bounced), crits: 199 (34.97%),

		  riptide: 1 (0.18%)

		Effective: 1712309 (37.42%), Total: 2580152 (21.90%)

			combat Effective: 1661123 (37.52%), Total: 2514713 (21.84%)

		Ave: non crit: 3751, crit: 5623, effective: 2922, overall: 4402

			combat non crit: 3759, crit: 5645, effective: 2919, overall: 4419

		Overheals non-crit count: 172, non-crit ave over: 2418

			combat non-crit count: 167, non-crit ave over: 2411

		Overheals crit count: 123, crit ave over: 3674

			combat crit count: 122, crit ave over: 3695

		Overhealed amount: 867843 (33.64%)

			combat amount: 853590 (33.94%)

	Third target hits: 444 (49.78% bounced), crits: 161 (36.26%),

	  riptide: 1 (0.23%)

		combat hits: 428 (49.14% bounced), crits: 156 (36.45%),

		  riptide: 1 (0.23%)

		Effective: 729118 (15.93%), Total: 986770 (8.38%)

			combat Effective: 703663 (15.89%), Total: 956330 (8.31%)

		Ave: non crit: 1872, crit: 2837, effective: 1642, overall: 2222

			combat non crit: 1883, crit: 2845, effective: 1644, overall: 2234

		Overheals non-crit count: 96, non-crit ave over: 1173

			combat non-crit count: 95, non-crit ave over: 1172

		Overheals crit count: 72, crit ave over: 2013

			combat crit count: 70, crit ave over: 2018

		Overhealed amount: 257652 (26.11%)

			combat amount: 252667 (26.42%)

	Fourth target hits: 343 (38.45% bounced), crits: 116 (33.82%),

	  riptide: 1 (0.29%)

		combat hits: 329 (37.77% bounced), crits: 112 (34.04%),

		  riptide: 1 (0.30%)

		Effective: 308538 (6.74%), Total: 377215 (3.20%)

			combat Effective: 296300 (6.69%), Total: 363307 (3.16%)

		Ave: non crit: 940, crit: 1411, effective: 899, overall: 1099

			combat non crit: 943, crit: 1416, effective: 900, overall: 1104

		Overheals non-crit count: 62, non-crit ave over: 583

			combat non-crit count: 60, non-crit ave over: 593

		Overheals crit count: 36, crit ave over: 902

			combat crit count: 35, crit ave over: 896

		Overhealed amount: 68677 (18.21%)

			combat amount: 67007 (18.44%)

	Glyph of Chain heal: effective: 308538 (4.17% of total effective)

		combat effective: 296300 (4.13% of combat effective)

	Processed by cast: 840, time: 51, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.384353

			(0.1018 + 0.1668 + 0.0801 + 0.0357)

		1 Haste rating = 0.29615367177905

		1 crit rating = 0.193636798056755

			(0.0302 + 0.0756 + 0.0497 + 0.0381)

		1 int = 0.0640070180698527

			(0.0100 + 0.0250 + 0.0164 + 0.0126)

"Healing Stream Totem"_hot: hits: 7984, effective healing: 690316 (9.34% of player's overall)

	Combat: hits: 6850, effective healing: 671994 (9.36%)

	Total (raw) healing: 3645240 (19.61% of player's overall)

	Combat: Total healing: 3132617 (17.66%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (456)

		Non-crit: 456, crit: 0, effective: 86, overall: 456

		Combat: Non-crit: 457, crit: 0, effective: 98, overall: 457

	Overheals: (81.06%)

		Non-crit: count: 6583, total: 2954924, ave: 448

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 5488, total: 2460623, ave: 448

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00925165839416058

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 693, effective healing: 492921 (6.67% of player's overall)

	Combat: hits: 661, effective healing: 471545 (6.57%)

	Total (raw) healing: 544212 (2.93% of player's overall)

	Combat: Total healing: 521031 (2.94%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (785)

		Non-crit: 785, crit: 0, effective: 711, overall: 785

		Combat: Non-crit: 788, crit: 0, effective: 713, overall: 788

	Overheals: (9.42%)

		Non-crit: count: 119, total: 51291, ave: 431

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 114, total: 49486, ave: 434

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 3 mins 18 secs  (96.86%)

	Earthliving applied count: 468, refresh count: 47

	Earthliving proc rate when ELW is applied: 21.2284%

	Earthliving proc rate overall: 20.5016%

		Total Duration: 1 hour 35 mins 54 secs 

			Combat Duration: 1 hour 33 mins 7 secs 

		Overhealing ticks that did not tick: 1225

			Combat ticks: 1201

		Total healing w/ overheal ticks: 1506277 (7.70%)

			Combat: 1468219 (7.86%)

		Actual Overhealing: 1013356 (67.28%)

			Combat: 996674 (67.88%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.207545537065053

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 170, effective healing: 457509 (6.19% of player's overall)

	Combat: hits: 167, effective healing: 448373 (6.25%)

	Total (raw) healing: 616009 (3.31% of player's overall)

	Combat: Total healing: 606873 (3.42%)

	Crits: 43 (25.29%)

	Combat Crits: 43 (25.75%)

	Averages: (3623)

		Non-crit: 3234, crit: 4847, effective: 2691, overall: 3623

		Combat: Non-crit: 3239, crit: 4847, effective: 2684, overall: 3633

	Overheals: (25.73%)

		Non-crit: count: 47, total: 114094, ave: 2427

		Crit: count: 16, total: 44406, ave: 2775

		Combat Non-crit: count: 47, total: 114094, ave: 2427

		Combat Crit: count: 16, total: 44406, ave: 2775

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 3 mins 28 secs 

		Combat GCD time: 3 mins 24 secs 

	Combat Average GCD time: 1.22

	Haste capped casts count: 5 (2.94%)

		Combat count: 5 (2.99%)

	Earthliving:

		Total Duration: 5 mins 36 secs 

		Ticks: 49, effective: 36213, total: 38036

		Combat Duration: 5 mins 36 secs 

		Combat Ticks: 46, effective: 34720, total: 35957

	With Ancestral and Earthliving:

		Effective: 493722 (6.68%), Total: 654045 (3.52%)

		Combat Effective: 483093 (6.73%), Total: 642830 (3.62%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.252320985144319

		1 crit rating = 0.267759274909846

		1 int = 0.0885083461383302

"Earth Shield": hits: 186, effective healing: 418531 (5.66% of player's overall)

	Combat: hits: 186, effective healing: 418531 (5.83%)

	Total (raw) healing: 552329 (2.97% of player's overall)

	Combat: Total healing: 552329 (3.11%)

	Crits: 64 (34.41%)

	Combat Crits: 64 (34.41%)

	Averages: (2969)

		Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969

		Combat: Non-crit: 2443, crit: 3971, effective: 2250, overall: 2969

	Overheals: (24.22%)

		Non-crit: count: 37, total: 65807, ave: 1778

		Crit: count: 24, total: 67991, ave: 2832

		Combat Non-crit: count: 37, total: 65807, ave: 1778

		Combat Crit: count: 24, total: 67991, ave: 2832

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.23

	Earth shield average time between procs: 8.52 secs

		in combat: 8.52 secs

	Combat uptime: 59 mins 1 sec  (47.5641%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7393

		1 SP = 0.0676417633291934

		1 crit rating = 0.025697363313666

		1 int = 0.00849431313919631

"Healing Wave": hits: 78, effective healing: 355769 (4.81% of player's overall)

	Combat: hits: 77, effective healing: 355769 (4.96%)

	Total (raw) healing: 1015063 (5.46% of player's overall)

	Combat: Total healing: 999567 (5.63%)

	Crits: 34 (43.59%)

	Combat Crits: 33 (42.86%)

	Averages: (13013)

		Non-crit: 10849, crit: 15814, effective: 4561, overall: 13013

		Combat: Non-crit: 10849, crit: 15823, effective: 4620, overall: 12981

	Overheals: (64.95%)

		Non-crit: count: 35, total: 318213, ave: 9091

		Crit: count: 29, total: 341081, ave: 11761

		Combat Non-crit: count: 35, total: 318213, ave: 9091

		Combat Crit: count: 28, total: 325585, ave: 11628

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 1 sec 

		Combat cast time: 2 mins 

	Combat Average cast time: 1.57

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 3 mins 54 secs 

		Ticks: 21, effective: 16991, total: 16991

		Combat Duration: 3 mins 54 secs 

		Combat Ticks: 21, effective: 16991, total: 16991

	With Ancestral and Earthliving:

		Effective: 372760 (5.04%), Total: 1032054 (5.55%)

		Combat Effective: 372760 (5.19%), Total: 1016558 (5.73%)

	Tidal waves count: 59, time saved: 36 secs 

		Combat count: 58, time saved: 35 secs 

	Tidal waves effective: 16798, total: 85369

		Combat effective: 16798, total: 83657

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 78 (100.00%)

		Combat count: 77 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 4561, total: 13013

		Combat ave effective: 4620, ave total: 12981

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.286338792172518

		1 Haste rating = 0.88568869634362

		1 crit rating = 0.325737949949693

		1 int = 0.107673309297109

"Riptide"_hot: hits: 286, effective healing: 274951 (3.72% of player's overall)

	Combat: hits: 274, effective healing: 264187 (3.68%)

	Total (raw) healing: 291642 (1.57% of player's overall)

	Combat: Total healing: 280224 (1.58%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1019)

		Non-crit: 1019, crit: 0, effective: 961, overall: 1019

		Combat: Non-crit: 1022, crit: 0, effective: 964, overall: 1022

	Overheals: (5.72%)

		Non-crit: count: 31, total: 16691, ave: 538

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 29, total: 16037, ave: 553

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 157, refresh count: 11

		Total Duration: 34 mins 23 secs 

			Combat Duration: 32 mins 52 secs 

		Overhealing ticks that did not tick: 401

			Combat ticks: 383

		Total healing w/ overheal ticks: 701555 (3.69%)

			Combat: 672543 (3.71%)

		Actual Overhealing: 426604 (60.81%)

			Combat: 408356 (60.72%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0616374695863747

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 136, effective healing: 128324 (1.74% of player's overall)

	Combat: hits: 129, effective healing: 121153 (1.69%)

	Total (raw) healing: 143879 (0.77% of player's overall)

	Combat: Total healing: 136708 (0.77%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1057)

		Non-crit: 1057, crit: 0, effective: 943, overall: 1057

		Combat: Non-crit: 1059, crit: 0, effective: 939, overall: 1059

	Overheals: (10.81%)

		Non-crit: count: 28, total: 15555, ave: 555

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 28, total: 15555, ave: 555

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0147 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0285 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1366 mp5

The weight of 1 int worth of mana pool is: 0.0952

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1580 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 3899, total mana restored: 222374 (63.86% of overall)

	Combat count: 3851, mana restored: 219589 (64.83%)

	Ave: total: 57, in combat: 57

	Overall in combat mp5: 147.44

	Replenishment uptime in overall combat: 51.71%

	Replenishment uptime in intense fight: 70.76%

	Mana pool based on replenishment: 22808

	MP5 increased by:

		1 int = 0.159218 mp5 (0.225000 theoretical)

"Water Shield": count: 138, total mana restored: 73830 (21.20% of overall)

	Combat count: 133, mana restored: 71155 (21.01%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 47.78

	In combat uptime: 1 hour 9 mins 22 secs  (55.89%)

	Passive mp5: 78.2487

	Procs from damage/debuffs: 43

	MP5 from Improved Water Shield: 32.3298

	Procs from Improved Water Shield in combat: 90

		out of 243 procs possible, proc rate: 37.04%

	MP5 increased by:

		1 crit rating = 0.0190133744230227 mp5 

		1 int = 0.00628490768529745 mp5 

"Mana Restore": count: 55, total mana restored: 33000 (9.48% of overall)

	Combat count: 50, mana restored: 30000 (8.86%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 20.14

"Revitalize": count: 49, total mana restored: 11242 (3.23% of overall)

	Combat count: 48, mana restored: 11022 (3.25%)

	Ave: total: 229, in combat: 229

	Overall in combat mp5: 7.40

"Mana Tide Totem": count: 4, total mana restored: 4359 (1.25% of overall)

	Combat count: 4, mana restored: 4359 (1.29%)

	Ave: total: 1089, in combat: 1089

	Overall in combat mp5: 2.93

	Mana Tide usage in overall combat: 4.03%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.002901 mp5 (0.072000 theoretical 5 min cooldown)

"Totemic Call": count: 19, total mana restored: 1702 (0.49% of overall)

	Combat count: 10, mana restored: 911 (0.27%)

	Ave: total: 89, in combat: 91

	Overall in combat mp5: 0.61

"Judgement of Wisdom": count: 12, total mana restored: 1055 (0.30% of overall)

	Combat count: 12, mana restored: 1055 (0.31%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 0.71

"Hymn of Hope": count: 1, total mana restored: 647 (0.19% of overall)

	Combat count: 1, mana restored: 647 (0.19%)

	Ave: total: 647, in combat: 647

	Overall in combat mp5: 0.43



Total mp5 above character sheet (in raid): 227.44 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 662

	Ancestral Knowlege granting on ave: 66 int

	HEP per point: 7.1481

	HEP: 35.7405

Thundering Strikes talent points: 5

	HEP per point: 25.1486

	HEP: 125.7430

Improved Shields talent points: 3

	Water Shield Combat MP5: 5.73

	Water Shield Combat HEP: 3.99

	Water Shield Intense Fight MP5: 3.95

	Water Shield Intense Fight HEP: 2.75

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 22

		With 1 talent points: 19

		With 2 talent points: 16

	Casts saved with 2 points in Improved Earth shield: 6

	Global cooldown time: 1.25

	Combat time saved: 7 secs 

	Combat effective gained by fewer refreshes: 7203

	Combat HPS gained: 0.9674

	HEP: 3.3624

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 133 effective: 15437 (0.21%)

		Combat count: 133, effective: 15437 (0.22%), hps: 2.0730

		HEP: 7.2055

	Point 2 provided benefit count: 132 effective: 15261 (0.21%)

		Combat count: 132, effective: 15261 (0.21%), hps: 2.0494

		HEP: 7.1235

	Point 3 provided benefit count: 131 effective: 15242 (0.21%)

		Combat count: 131, effective: 15242 (0.21%), hps: 2.0468

		HEP: 7.1145

	Point 4 provided benefit count: 130 effective: 15040 (0.20%)

		Combat count: 130, effective: 15040 (0.21%), hps: 2.0198

		HEP: 7.0205

	Point 5 provided benefit count: 128 effective: 14847 (0.20%)

		Combat count: 128, effective: 14847 (0.21%), hps: 1.9939

		HEP: 6.9304

	Combat Total Earth Shield improved effective: 75829 (1.06%)

		HEP: 35.3944

	Improved Shields ave point HEP: 8.41

	Improved Earth Shield ave point HEP: 8.76

	Improved Shields and Improved Earth Shield total HEP: 42.75

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 53.1078

	Healing Wave HPS increase 5 points: 265.5389

	Combat time saved: 38 secs 

	Combat effective gained by saved time: 37117

	Combat HPS gained: 4.9844

	HEP per point: 3.4650

	HEP: 17.3248

Tidal Focus talent points: 5

	Combat heal mana used: 960086

	Mana saved with Tidal Focus: 48004

	Combat MP5 per point: 6.4464, HEP: 4.4920

	Total Combat MP5: 32.2320, HEP: 22.4599

	Intense Fight MP5 per point: 7.7036, HEP: 5.3680

	Intense Fight MP5: 38.5179, HEP: 26.8401

Improved Water Shield talent points: 3

	Combat MP5 per point: 10.7766, HEP: 7.5093

	Total Combat MP5: 32.3298, HEP: 22.5280

	Intense Fight per point MP5: 9.39, HEP: 6.55

	Intense Fight MP5: 28.18, HEP: 19.64

	Number of Water Shield charges used in combat: 90

	Combat Water Shield refreshes needed: 22

	Global cooldown time: 1.25

	Combat time needed to refresh: 28 secs 

	Combat HEP: 9.9190, per point: 3.3063

	Intense HEP: 7.0291, per point: 2.3430

Tidal Force talent points: 1

	Tidal Force used 0 times

	Combat Not using Tidal Force: crits: 809, crit rate: 35.58%

	Combat Using Tidal Force: crits: 0, crit rate: 0.00%

		Combat Dose 3: crit rate: 0.00%

		Combat Dose 2: crit rate: 0.00%

		Combat Dose 1: crit rate: 0.00%

	Overall crit increase: 0.0000%

	HEP: 0.0000

Tidal Mastery talent points: 5

	HEP per point: 25.1486

	Total HEP: 125.7430

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1456 effective: 68461 (0.93%)

		Combat count: 1416, effective: 66589 (0.93%), hps: 8.9421

		HEP: 31.0813

	Point 2 provided benefit count: 1438 effective: 67622 (0.91%)

		Combat count: 1398, effective: 65749 (0.92%), hps: 8.8294

		HEP: 30.6893

	Point 3 provided benefit count: 1417 effective: 66627 (0.90%)

		Combat count: 1377, effective: 64773 (0.90%), hps: 8.6983

		HEP: 30.2338

	Combat Total Healing Stream improved effective: 197112 (2.75%)

		HEP: 92.0044

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 3 times

	Nature's Swiftness Heal Count: 3, Effective: 9486, total: 35546

		Combat Count: 3, Effective: 9486 (0.13%), total: 35546 (0.20%)

	Spell report:

		"Chain Heal":

			Count: 1

			Combat Count: 1

		"Healing Wave":

			Count: 2, Effective: 9486, total: 26540

			Combat Count: 2, Effective: 9486, total: 26540

	Average effective hps: 2539.0489, total hps: 9514.3403

	HEP: 4.4277

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 4, duration (with talent): 7 secs 

		Combat count: 4, duration (with talent): 7 secs  (0.1070%)

	Spell report:

		"Stormhammer": count: 4, duration: 7

		  dispels: 0, refreshes: 0

			Combat count: 4, duration: 7 (0.1070%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 3585 effective: 99297 (1.34%)

		Combat count: 3458, effective: 96201 (1.34%), hps: 12.9187

		HEP: 44.9033

	Point 2 provided benefit count: 3565 effective: 98117 (1.33%)

		Combat count: 3438, effective: 95035 (1.32%), hps: 12.7621

		HEP: 44.3589

	Point 3 provided benefit count: 3544 effective: 97130 (1.31%)

		Combat count: 3418, effective: 94182 (1.31%), hps: 12.6476

		HEP: 43.9608

	Point 4 provided benefit count: 3525 effective: 96199 (1.30%)

		Combat count: 3401, effective: 93257 (1.30%), hps: 12.5234

		HEP: 43.5291

	Point 5 provided benefit count: 3502 effective: 95048 (1.29%)

		Combat count: 3378, effective: 92106 (1.28%), hps: 12.3688

		HEP: 42.9920

	Combat Total Purification effective: 470784 (6.56%)

		HEP: 219.7441

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 8, restored mana: 6210

		Overall MP5: 4.1696

		Overall HEP: 2.9055

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 4, restored mana: 4359 (1.2868%)

		Overall MP5: 2.9268

		Overall HEP: 2.0395

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 50.2972

	Blessing of Eternals earthliving weapon proc rate: 1.2284%

	Increased earthliving HEP per point: 6.3679

	Total HEP per point: 56.6651

	Total HEP: 113.3302

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 994 effective: 264131 (3.57%)

		Combat count: 953, effective: 254900 (3.55%), hps: 34.2300

		HEP: 118.9775

	Point 2 provided benefit count: 950 effective: 243778 (3.30%)

		Combat count: 911, effective: 235355 (3.28%), hps: 31.6054

		HEP: 109.8550

	Combat Total Improved Chain Heal effective: 490255 (6.83%)

		HEP: 228.8325

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 662

	1 int = 0.1500 SP

	662 int = 99.4250 SP

	HEP per point = 33.1417

	HEP = 99.4250

Earth Shield talent points: 1

	Combat uptime: 59 mins 1 sec  (47.5641%)

	Combat base talent effective: 342701 (4.77%)

	Combat HPS increase: 46.0206

	HEP: 159.9597

Tidal Waves talent points: 5

	Buff applied count: 91, refreshed: 1818

	Time saved: 36 secs 

		Combat time saved: 35 secs 

	Combat HPS increase from time saved: 4.6152

	Time Saved HEP: 16.0417

	Tidal waves effective: 16798 (0.2340%)

	Combat effective healing hps: 2.2559

	Effective healing HEP: 7.8410

	Tidal Waves hps: 6.8711, per point: 1.3742

	Tidal Waves HEP: 23.8826, per point: 4.7765

Riptide talent points: 1

	Riptide w/ hot effective: 732460 (9.91%), total: 907651 (4.88%)

		Combat effective: 712560 (9.93%), total: 887097 (5.00%)

	Chain heal increase casts: 8, effective: 0 (0.00%), total: 0 (0.00%)

		Combat casts: 8, effective: 0 (0.00%), total: 0 (0.00%)

	Combined effective: 732460 (9.91%), total: 907651 (4.88%)

		Combat effective: 712560 (9.93%), total: 887097 (5.00%)

	Combat HPS increase: 95.6881

	HEP: 332.5956


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 24972

	Overall Water Shield uptime: 55.8919%

	Overall MP5: 16.7676

	Overall HEP: 11.6840

	Intense fight mana restored: 3066

	Intense fight Water Shield uptime: 89.7556%

	Intense fight MP5: 26.9267

	Intense fight HEP: 18.7631

Glyph of Chain Heal:

	Count: 343, effective: 308538 (4.17%), total: 377215 (2.03%)

		Combat count: 329, effective: 296300 (4.13%)

		  total: 363307 (2.05%)

	Combat Chain Heal hps increase: 166.6343

	Combat HPS increase: 39.7895

	HEP: 138.3014

Glyph of Lesser Healing Wave:

	Count: 0, effective: 0 (0.00%), total: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%),

		  total: 0 (0.00%)

	Glyph of LHW Combat hps: 0.0000

	Combat HPS increase: 0.0000

	HEP: 0.0000

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 13 secs 

	Combat HPS increase: 1.7869

	HEP: 6.2111


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 55.8919%

		Combat mana restored from passive mp5: 8324

		Combat passive MP5: 5.5892, HEP: 3.8947

		Combat Orb MP5: 3.8221, HEP: 2.6633

		Combat passive+Orb MP5: 9.41, HEP: 6.56

	Intense fight:

		Intense fight Water Shield uptime: 89.7556%

		Intense fight mana restored from passive mp5: 1022

		Intense fight passive MP5: 8.9756, HEP: 6.2544

		Intense Fight Orb MP5: 2.6304, HEP: 1.8329

		Intense Fight passive+Orb MP5: 11.6059, HEP: 8.0872

Tier 7 4-piece:

	Effective: 145330 (1.97%), Total: 609273 (3.28%)

		Combat Effective: 140624 (1.96%), Total: 595806 (3.36%)

	Combat HPS: 18.8842

	HEP: 65.6382


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2877 hps)

1 Crit rating = 0.5345 SP (0.1538 hps)

1 Haste rating = 0.8306 SP (0.2390 hps)

1 INT = 0.3267 SP (0.0940 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0190 mp5

1 Haste rating = -0.3058 mp5

1 INT = 0.3050 mp5

1 Mana = 0.0076 mp5

Total mana regen points needed from gear: 501.95


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.6968 (calculated)

1 mana = 0.0053

1 Haste rating = 0.6488

1 Crit rating = 0.5478

1 INT = 0.5392 (actual)

1 INT = 0.7471 (max theoretical)


Insightful Earthsiege Diamond HEP: 25.3595



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0053, Mp5=0.6968, Intellect=0.5392, HasteRating=0.6488, CritRating=0.5478, Stamina=0.1000, Armor=0.0100, MetaSocket=25.3595 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3267, HasteRating=0.8306, CritRating=0.5345, Stamina=0.1000, Armor=0.0100, MetaSocket=6.8605 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0053)+(mp5*0.6968)+(intellect*0.5392)+(hasterating*0.6488)+(critrating*0.5478)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.3267)+(hasterating*0.8306)+(critrating*0.5345)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6488&mp5=0.6968&mcr=0.5478&spd=1&Int=0.5392&Sta=0.1000&Arm=0.0100&Sckm=25.3595&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8306&mcr=0.5345&spd=1&Int=0.3267&Sta=0.1000&Arm=0.0100&Sckm=6.8605&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:69:54:53:64:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:53:32:83:-100:10:1

Content: Freya, Vezax, Razorscale, Ignis
shaman_hep $Revision: 2.33 $

Total log time processed: 3 hours 26 mins 31 secs 

Evaluating heals for Tanazee:

Effective healing: 5827082

Total healing: 13991328

Total time spent healing: 37 mins 38 secs  (18.2243% of log file time)

Time in combat: 1 hour 46 mins 22 secs  (51.51%)

Time alive in combat: 1 hour 33 mins 56 secs  (88.30%)

Longest fight: 8 mins 11 secs 

Effective in combat healing: 5518349

Total in combat healing: 13289231

Total in combat time spent healing: 33 mins 1 sec  (31.0457% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 45 mins 7 secs  (98.83%)

	Blessing of Wisdom uptime: 1 hour 31 mins 47 secs  (97.72%)

	Mana Spring Totem uptime: 0 sec  (0.00%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 31 mins 47 secs  (86.29%)

	Blessing of Kings uptime: 1 hour 7 mins 41 secs  (72.06%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 27 mins 50 secs  (93.51%)

	Arcane Int/Brilliance/Fel Int uptime: 6 mins 19 secs  (6.74%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 23 mins 3 secs  (88.43%)

	Moonkin Aura buff uptime: 1 hour 10 mins 4 secs  (74.61%)

	Retribution Aura uptime: 1 hour 2 mins 57 secs  (67.03%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 22 mins 34 secs  (87.91%)

	Wrath of Air buff uptime: 1 hour 35 mins 41 secs  (89.95%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 40 mins 19 secs  (106.81%)

	Fortitude uptime: 1 hour 27 mins 7 secs  (92.75%)

	"Heroism" (983 haste rating) buff uptime: 4 mins  (4.26%)

	"Pandora's Plea" (850 sp) buff uptime: 5 mins 23 secs  (5.73%)


Totem Report for Tanazee:

	"Strength of Earth Totem" uptime: 59 mins 24 secs  (63.25%)

	"Healing Stream Totem" uptime: 1 hour 20 secs  (64.24%)

	"Mana Tide Totem" uptime: 13 secs  (0.23%)

	"Nature Resistance Totem" uptime: 14 mins 53 secs  (15.84%)

	"Wrath of Air Totem" uptime: 58 mins 40 secs  (62.46%)

	"Flametongue Totem" uptime: 58 mins 23 secs  (62.17%)


Total mana used: 827776

Total mana restored (not including gear): 367026

In combat mana used: 762947

In combat mana restored (not including gear): 348839

Mana used in most mana intensive fight: 64554

	Start Time: 5/7 22:16:18.766

	Duration of that fight: 6 mins 39 secs 

	Mana pool for that fight: 25600

	Total mp5 needed (from int, gear, buffs, abilities, etc): 742.225914631379

	Tidal Focus mana saved: 2866.192

	Mana restored that fight by abilities: 27953

		from Replenishment: 17575 (67.81% uptime)

		from Improved Water Shield: 3745

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 2675

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 3000

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 2 mins 44 secs  (41.15%)

	MP5 from Water Shield: 57.6144374114682

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 0

	MP5 (including Int/crit) needed naked: 412.392598604764

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.50%

		Replenishment: 4998.93375

		Improved Water Shield: 3249.98053673949

		Water Shield damage procs: 2675

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 958

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 57.6144374114682 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.572494881451957


Mana Used Report: (sorted by total)

"Chain Heal": count: 634, total mana used: 455846 (55.07% of overall)

	In combat count: 602, mana used: 432838 (56.73%)

"Riptide": count: 196, total mana used: 147196 (17.78% of overall)

	In combat count: 184, mana used: 138184 (18.11%)

"Healing Wave": count: 74, total mana used: 77256 (9.33% of overall)

	In combat count: 71, mana used: 74124 (9.72%)

"Lesser Healing Wave": count: 81, total mana used: 50706 (6.13% of overall)

	In combat count: 77, mana used: 48202 (6.32%)

"Earth Shield": count: 56, total mana used: 35056 (4.23% of overall)

	In combat count: 33, mana used: 20658 (2.71%)

"Strength of Earth Totem": count: 33, total mana used: 14487 (1.75% of overall)

	In combat count: 26, mana used: 11414 (1.50%)

"Wrath of Air Totem": count: 23, total mana used: 11109 (1.34% of overall)

	In combat count: 18, mana used: 8694 (1.14%)

"Flametongue Totem": count: 21, total mana used: 10143 (1.23% of overall)

	In combat count: 16, mana used: 7728 (1.01%)

"Chain Lightning": count: 5, total mana used: 5710 (0.69% of overall)

	In combat count: 5, mana used: 5710 (0.75%)

"Lightning Bolt": count: 9, total mana used: 3951 (0.48% of overall)

	In combat count: 9, mana used: 3951 (0.52%)

"Ancestral Spirit": count: 1, total mana used: 3165 (0.38% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Healing Stream Totem": count: 24, total mana used: 3144 (0.38% of overall)

	In combat count: 19, mana used: 2489 (0.33%)

"Flame Shock": count: 4, total mana used: 2988 (0.36% of overall)

	In combat count: 4, mana used: 2988 (0.39%)

"Wind Shock": count: 7, total mana used: 2457 (0.30% of overall)

	In combat count: 7, mana used: 2457 (0.32%)

"Earthliving Weapon": count: 6, total mana used: 1578 (0.19% of overall)

	In combat count: 2, mana used: 526 (0.07%)

"Lava Burst": count: 3, total mana used: 1317 (0.16% of overall)

	In combat count: 3, mana used: 1317 (0.17%)

"Nature Resistance Totem": count: 3, total mana used: 1053 (0.13% of overall)

	In combat count: 3, mana used: 1053 (0.14%)

"Cleanse Spirit": count: 2, total mana used: 614 (0.07% of overall)

	In combat count: 2, mana used: 614 (0.08%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1447, effective healing: 2736083 (46.95% of player's overall)

	Combat: hits: 1371, effective healing: 2552545 (46.26%)

	Total (raw) healing: 7793642 (55.70% of player's overall)

	Combat: Total healing: 7404344 (55.72%)

	Crits: 493 (34.07%)

	Combat Crits: 461 (33.63%)

	Averages: (5386)

		Non-crit: 4546, crit: 7010, effective: 1890, overall: 5386

		Combat: Non-crit: 4581, crit: 7017, effective: 1861, overall: 5400

	Overheals: (64.89%)

		Non-crit: count: 588, total: 2715793, ave: 4618

		Crit: count: 325, total: 2341766, ave: 7205

		Combat Non-crit: count: 572, total: 2637247, ave: 4610

		Combat Crit: count: 307, total: 2214552, ave: 7213

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 21 mins 33 secs 

		Combat cast time: 20 mins 26 secs 

	Combat Average cast time: 2.04

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 59 mins 54 secs 

		Ticks: 404, effective: 280833, total: 303170

		Combat Duration: 53 mins 40 secs 

		Combat Ticks: 359, effective: 251025, total: 272091

	With Ancestral and Earthliving:

		Effective: 3016916 (51.77%), Total: 8096812 (57.87%)

		Combat Effective: 2803570 (50.80%), Total: 7676435 (57.76%)

	Number of Chain Heal casts started: 673 (5.79% canceled)

	Initial target hits: 634, crits: 220 (34.70%),

	  riptide: 2 (0.32%)

		combat hits: 602, crits: 204 (33.89%),

		  riptide: 2 (0.33%)

		Effective: 1130176 (41.31%), Total: 5425412 (69.61%)

			combat Effective: 1046581 (41.00%), Total: 5157705 (69.66%)

		Ave: non crit: 7297, crit: 10927, effective: 1782, overall: 8557

			combat non crit: 7315, crit: 11010, effective: 1738, overall: 8567

		Overheals non-crit count: 357, non-crit ave over: 6473

			combat non-crit count: 345, non-crit ave over: 6488

		Overheals crit count: 207, crit ave over: 9585

			combat crit count: 193, crit ave over: 9701

		Overhealed amount: 4295236 (79.17%)

			combat amount: 4111124 (79.71%)

	Second target hits: 384 (60.57% bounced), crits: 138 (35.94%),

	  riptide: 1 (0.26%)

		combat hits: 364 (60.47% bounced), crits: 128 (35.16%),

		  riptide: 1 (0.27%)

		Effective: 1068635 (39.06%), Total: 1651269 (21.19%)

			combat Effective: 1003706 (39.32%), Total: 1567290 (21.17%)

		Ave: non crit: 3640, crit: 5476, effective: 2782, overall: 4300

			combat non crit: 3652, crit: 5510, effective: 2757, overall: 4305

		Overheals non-crit count: 117, non-crit ave over: 2488

			combat non-crit count: 115, non-crit ave over: 2500

		Overheals crit count: 80, crit ave over: 3643

			combat crit count: 76, crit ave over: 3631

		Overhealed amount: 582634 (35.28%)

			combat amount: 563584 (35.96%)

	Third target hits: 252 (39.75% bounced), crits: 82 (32.54%),

	  riptide: 1 (0.40%)

		combat hits: 238 (39.53% bounced), crits: 78 (32.77%),

		  riptide: 1 (0.42%)

		Effective: 385854 (14.10%), Total: 533161 (6.84%)

			combat Effective: 360300 (14.12%), Total: 505009 (6.82%)

		Ave: non crit: 1815, crit: 2737, effective: 1531, overall: 2115

			combat non crit: 1817, crit: 2745, effective: 1513, overall: 2121

		Overheals non-crit count: 82, non-crit ave over: 1131

			combat non-crit count: 80, non-crit ave over: 1126

		Overheals crit count: 27, crit ave over: 2020

			combat crit count: 27, crit ave over: 2020

		Overhealed amount: 147307 (27.63%)

			combat amount: 144709 (28.65%)

	Fourth target hits: 177 (27.92% bounced), crits: 53 (29.94%),

	  riptide: 1 (0.56%)

		combat hits: 167 (27.74% bounced), crits: 51 (30.54%),

		  riptide: 1 (0.60%)

		Effective: 151418 (5.53%), Total: 183800 (2.36%)

			combat Effective: 141958 (5.56%), Total: 174340 (2.35%)

		Ave: non crit: 902, crit: 1356, effective: 855, overall: 1038

			combat non crit: 904, crit: 1360, effective: 850, overall: 1043

		Overheals non-crit count: 32, non-crit ave over: 651

			combat non-crit count: 32, non-crit ave over: 651

		Overheals crit count: 11, crit ave over: 1047

			combat crit count: 11, crit ave over: 1047

		Overhealed amount: 32382 (17.62%)

			combat amount: 32382 (18.57%)

	Glyph of Chain heal: effective: 151418 (2.60% of total effective)

		combat effective: 141958 (2.57% of combat effective)

	Processed by cast: 620, time: 13, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.343543

			(0.1056 + 0.1511 + 0.0594 + 0.0274)

		1 Haste rating = 0.274214328232256

		1 crit rating = 0.241900768292522

			(0.0150 + 0.0984 + 0.0847 + 0.0438)

		1 int = 0.0799607667684764

			(0.0050 + 0.0325 + 0.0280 + 0.0145)

"Earth Shield": hits: 299, effective healing: 771135 (13.23% of player's overall)

	Combat: hits: 299, effective healing: 771135 (13.97%)

	Total (raw) healing: 869388 (6.21% of player's overall)

	Combat: Total healing: 869388 (6.54%)

	Crits: 97 (32.44%)

	Combat Crits: 97 (32.44%)

	Averages: (2907)

		Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907

		Combat: Non-crit: 2504, crit: 3747, effective: 2579, overall: 2907

	Overheals: (11.30%)

		Non-crit: count: 30, total: 54192, ave: 1806

		Crit: count: 19, total: 44061, ave: 2319

		Combat Non-crit: count: 30, total: 54192, ave: 1806

		Combat Crit: count: 19, total: 44061, ave: 2319

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.21

	Earth shield average time between procs: 9.48 secs

		in combat: 9.48 secs

	Combat uptime: 51 mins 21 secs  (54.6721%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7393

		1 SP = 0.0753460029674687

		1 crit rating = 0.0242621245066683

		1 int = 0.00801989217594979

"Riptide": hits: 196, effective healing: 502859 (8.63% of player's overall)

	Combat: hits: 185, effective healing: 471851 (8.55%)

	Total (raw) healing: 743818 (5.32% of player's overall)

	Combat: Total healing: 705206 (5.31%)

	Crits: 68 (34.69%)

	Combat Crits: 65 (35.14%)

	Averages: (3794)

		Non-crit: 3239, crit: 4841, effective: 2565, overall: 3794

		Combat: Non-crit: 3247, crit: 4853, effective: 2550, overall: 3811

	Overheals: (32.39%)

		Non-crit: count: 42, total: 116810, ave: 2781

		Crit: count: 31, total: 124149, ave: 4004

		Combat Non-crit: count: 40, total: 112946, ave: 2823

		Combat Crit: count: 30, total: 120409, ave: 4013

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 3 mins 59 secs 

		Combat GCD time: 3 mins 45 secs 

	Combat Average GCD time: 1.22

	Haste capped casts count: 11 (5.61%)

		Combat count: 11 (5.95%)

	Earthliving:

		Total Duration: 8 mins 37 secs 

		Ticks: 64, effective: 40511, total: 42803

		Combat Duration: 7 mins 51 secs 

		Combat Ticks: 58, effective: 36291, total: 38583

	With Ancestral and Earthliving:

		Effective: 543370 (9.32%), Total: 786621 (5.62%)

		Combat Effective: 508142 (9.21%), Total: 743789 (5.60%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.25940085589137

		1 crit rating = 0.12382822808112

		1 int = 0.0409316602623382

"Healing Stream Totem"_hot: hits: 5321, effective healing: 489247 (8.40% of player's overall)

	Combat: hits: 5002, effective healing: 489226 (8.87%)

	Total (raw) healing: 2371290 (16.95% of player's overall)

	Combat: Total healing: 2230518 (16.78%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (445)

		Non-crit: 445, crit: 0, effective: 91, overall: 445

		Combat: Non-crit: 445, crit: 0, effective: 97, overall: 445

	Overheals: (79.37%)

		Non-crit: count: 4359, total: 1882043, ave: 431

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4040, total: 1741292, ave: 431

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0089487924830068

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 74, effective healing: 376108 (6.45% of player's overall)

	Combat: hits: 71, effective healing: 349591 (6.34%)

	Total (raw) healing: 861612 (6.16% of player's overall)

	Combat: Total healing: 823338 (6.20%)

	Crits: 18 (24.32%)

	Combat Crits: 16 (22.54%)

	Averages: (11643)

		Non-crit: 10350, crit: 15665, effective: 5082, overall: 11643

		Combat: Non-crit: 10362, crit: 15838, effective: 4923, overall: 11596

	Overheals: (56.35%)

		Non-crit: count: 38, total: 287797, ave: 7573

		Crit: count: 16, total: 197707, ave: 12356

		Combat Non-crit: count: 38, total: 287797, ave: 7573

		Combat Crit: count: 15, total: 185950, ave: 12396

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 58 secs 

		Combat cast time: 1 min 53 secs 

	Combat Average cast time: 1.59

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 3 mins 4 secs 

		Ticks: 17, effective: 13773, total: 13773

		Combat Duration: 3 mins 4 secs 

		Combat Ticks: 17, effective: 13773, total: 13773

	With Ancestral and Earthliving:

		Effective: 389881 (6.69%), Total: 875385 (6.26%)

		Combat Effective: 363364 (6.58%), Total: 837111 (6.30%)

	Tidal waves count: 44, time saved: 26 secs 

		Combat count: 43, time saved: 25 secs 

	Tidal waves effective: 9686, total: 53207

		Combat effective: 9686, total: 51594

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 74 (100.00%)

		Combat count: 71 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 5082, total: 11643

		Combat ave effective: 4923, ave total: 11596

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.341635567808559

		1 Haste rating = 0.926122314497492

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 511, effective healing: 353376 (6.06% of player's overall)

	Combat: hits: 460, effective healing: 319348 (5.79%)

	Total (raw) healing: 380592 (2.72% of player's overall)

	Combat: Total healing: 345293 (2.60%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (744)

		Non-crit: 744, crit: 0, effective: 691, overall: 744

		Combat: Non-crit: 750, crit: 0, effective: 694, overall: 750

	Overheals: (7.15%)

		Non-crit: count: 62, total: 27216, ave: 438

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 57, total: 25945, ave: 455

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 45 mins 7 secs  (98.83%)

	Earthliving applied count: 362, refresh count: 51

	Earthliving proc rate when ELW is applied: 23.3070%

	Earthliving proc rate overall: 22.9700%

		Total Duration: 1 hour 14 mins 27 secs 

			Combat Duration: 1 hour 7 mins 28 secs 

		Overhealing ticks that did not tick: 978

			Combat ticks: 889

		Total healing w/ overheal ticks: 1109222 (7.54%)

			Combat: 1012911 (7.26%)

		Actual Overhealing: 755846 (68.14%)

			Combat: 693563 (68.47%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.219722608695652

		1 crit rating = 0

		1 int = 0

"Lesser Healing Wave": hits: 81, effective healing: 244883 (4.20% of player's overall)

	Combat: hits: 77, effective healing: 244121 (4.42%)

	Total (raw) healing: 576256 (4.12% of player's overall)

	Combat: Total healing: 552585 (4.16%)

	Crits: 34 (41.98%)

	Combat Crits: 32 (41.56%)

	Averages: (7114)

		Non-crit: 5921, crit: 8762, effective: 3023, overall: 7114

		Combat: Non-crit: 5982, crit: 8856, effective: 3170, overall: 7176

	Overheals: (57.50%)

		Non-crit: count: 35, total: 183510, ave: 5243

		Crit: count: 21, total: 147863, ave: 7041

		Combat Non-crit: count: 33, total: 174382, ave: 5284

		Combat Crit: count: 19, total: 134082, ave: 7056

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 39 secs 

		Combat cast time: 1 min 34 secs 

	Combat Average cast time: 1.22

	Haste capped casts count: 3 (3.70%)

		Combat count: 3 (3.90%)

	Earthliving:

		Total Duration: 2 mins 46 secs 

		Ticks: 23, effective: 16158, total: 18745

		Combat Duration: 2 mins 46 secs 

		Combat Ticks: 23, effective: 16158, total: 18745

	With Ancestral and Earthliving:

		Effective: 261041 (4.48%), Total: 595001 (4.25%)

		Combat Effective: 260279 (4.72%), Total: 571330 (4.30%)

	Tidal waves count: 16, time saved: 0 sec 

		Combat count: 15, time saved: 0 sec 

	Tidal waves effective: 5041, total: 13244

		Combat effective: 5041, total: 12397

	Glyph of Lesser Healing Wave count: 42 (51.85%)

		Combat count: 42 (54.55%)

	Without glyph count: 39 (48.15%)

		Combat count: 35 (45.45%)

	Ave with Glyph effective: 3403, total: 7448

		Combat ave effective: 3403, total: 7448

	Ave without Glyph effective: 2613, total: 6753

		Combat ave effective: 2890, total: 6849

	Glyph added effective: 19359, total: 52142

		Combat effective: 19359, total: 52142

	HPS increased by:

		SP coefficient with current set/talents: 1.1080

		1 SP = 0.371032983000769

		1 Haste rating = 0.748217782298257

		1 crit rating = 0.456285830062735

		1 int = 0.150826163533664

"Riptide"_hot: hits: 268, effective healing: 240400 (4.13% of player's overall)

	Combat: hits: 241, effective healing: 216647 (3.93%)

	Total (raw) healing: 262958 (1.88% of player's overall)

	Combat: Total healing: 237396 (1.79%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (981)

		Non-crit: 981, crit: 0, effective: 897, overall: 981

		Combat: Non-crit: 985, crit: 0, effective: 898, overall: 985

	Overheals: (8.58%)

		Non-crit: count: 44, total: 22558, ave: 512

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 37, total: 20749, ave: 560

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 189, refresh count: 5

		Total Duration: 42 mins 30 secs 

			Combat Duration: 40 mins 

		Overhealing ticks that did not tick: 582

			Combat ticks: 559

		Total healing w/ overheal ticks: 834152 (5.73%)

			Combat: 788292 (5.70%)

		Actual Overhealing: 593752 (71.18%)

			Combat: 571645 (72.52%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0583502074688797

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 128, effective healing: 112991 (1.94% of player's overall)

	Combat: hits: 118, effective healing: 103885 (1.88%)

	Total (raw) healing: 131772 (0.94% of player's overall)

	Combat: Total healing: 121163 (0.91%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1029)

		Non-crit: 1029, crit: 0, effective: 882, overall: 1029

		Combat: Non-crit: 1026, crit: 0, effective: 880, overall: 1026

	Overheals: (14.25%)

		Non-crit: count: 29, total: 18781, ave: 647

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 25, total: 17278, ave: 691

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0700 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0494 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1829 mp5

The weight of 1 int worth of mana pool is: 0.1047

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2252 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 2874, total mana restored: 165107 (44.99% of overall)

	Combat count: 2823, mana restored: 162160 (46.49%)

	Ave: total: 57, in combat: 57

	Overall in combat mp5: 143.86

	Replenishment uptime in overall combat: 50.09%

	Replenishment uptime in intense fight: 67.81%

	Mana pool based on replenishment: 22976

	MP5 increased by:

		1 int = 0.152579 mp5 (0.225000 theoretical)

"Saronite Vapors": count: 96, total mana restored: 90500 (24.66% of overall)

	Combat count: 96, mana restored: 90500 (25.94%)

	Ave: total: 942, in combat: 942

	Overall in combat mp5: 80.29

"Water Shield": count: 120, total mana restored: 64200 (17.49% of overall)

	Combat count: 117, mana restored: 62595 (17.94%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 55.53

	In combat uptime: 49 mins 58 secs  (53.20%)

	Passive mp5: 74.4802

	Procs from damage/debuffs: 62

	MP5 from Improved Water Shield: 26.1043

	Procs from Improved Water Shield in combat: 55

		out of 302 procs possible, proc rate: 18.20%

	MP5 increased by:

		1 crit rating = 0.0312417882926196 mp5 

		1 int = 0.0103270335382953 mp5 

"Mana Restore": count: 33, total mana restored: 19800 (5.39% of overall)

	Combat count: 30, mana restored: 18000 (5.16%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 15.97

"Mana Tide Totem": count: 8, total mana restored: 10992 (2.99% of overall)

	Combat count: 4, mana restored: 5308 (1.52%)

	Ave: total: 1374, in combat: 1327

	Overall in combat mp5: 4.71

	Mana Tide usage in overall combat: 5.32%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.003832 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 31, total mana restored: 6757 (1.84% of overall)

	Combat count: 30, mana restored: 6557 (1.88%)

	Ave: total: 217, in combat: 218

	Overall in combat mp5: 5.82

"Hymn of Hope": count: 7, total mana restored: 5099 (1.39% of overall)

	Combat count: 0, mana restored: 0 (0.00%)

	Ave: total: 728, in combat: 0

	Overall in combat mp5: 0.00

"Totemic Call": count: 24, total mana restored: 2231 (0.61% of overall)

	Combat count: 15, mana restored: 1379 (0.40%)

	Ave: total: 92, in combat: 91

	Overall in combat mp5: 1.22

"Rapture": count: 2, total mana restored: 949 (0.26% of overall)

	Combat count: 2, mana restored: 949 (0.27%)

	Ave: total: 474, in combat: 474

	Overall in combat mp5: 0.84

"Blessing of Sanctuary": count: 2, total mana restored: 863 (0.24% of overall)

	Combat count: 2, mana restored: 863 (0.25%)

	Ave: total: 431, in combat: 431

	Overall in combat mp5: 0.77

"Judgement of Wisdom": count: 6, total mana restored: 528 (0.14% of overall)

	Combat count: 6, mana restored: 528 (0.15%)

	Ave: total: 88, in combat: 88

	Overall in combat mp5: 0.47



Total mp5 above character sheet (in raid): 309.47 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 882

	Ancestral Knowlege granting on ave: 88 int

	HEP per point: 9.6522

	HEP: 48.2612

Thundering Strikes talent points: 5

	HEP per point: 28.1375

	HEP: 140.6877

Improved Shields talent points: 3

	Water Shield Combat MP5: 6.66

	Water Shield Combat HEP: 3.81

	Water Shield Intense Fight MP5: 9.64

	Water Shield Intense Fight HEP: 5.52

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 44

		With 1 talent points: 35

		With 2 talent points: 31

	Casts saved with 2 points in Improved Earth shield: 13

	Global cooldown time: 1.24

	Combat time saved: 16 secs 

	Combat effective gained by fewer refreshes: 15759

	Combat HPS gained: 2.7961

	HEP: 11.3907

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 255 effective: 29394 (0.50%)

		Combat count: 255, effective: 29394 (0.53%), hps: 5.2154

		HEP: 21.2463

	Point 2 provided benefit count: 253 effective: 29328 (0.50%)

		Combat count: 253, effective: 29328 (0.53%), hps: 5.2036

		HEP: 21.1984

	Point 3 provided benefit count: 251 effective: 29098 (0.50%)

		Combat count: 251, effective: 29098 (0.53%), hps: 5.1629

		HEP: 21.0323

	Point 4 provided benefit count: 251 effective: 29044 (0.50%)

		Combat count: 251, effective: 29044 (0.53%), hps: 5.1533

		HEP: 20.9935

	Point 5 provided benefit count: 250 effective: 28942 (0.50%)

		Combat count: 250, effective: 28942 (0.52%), hps: 5.1353

		HEP: 20.9199

	Combat Total Earth Shield improved effective: 145807 (2.64%)

		HEP: 105.3904

	Improved Shields ave point HEP: 22.92

	Improved Earth Shield ave point HEP: 26.77

	Improved Shields and Improved Earth Shield total HEP: 122.30

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 56.5956

	Healing Wave HPS increase 5 points: 282.9780

	Combat time saved: 35 secs 

	Combat effective gained by saved time: 34758

	Combat HPS gained: 6.1672

	HEP per point: 5.0247

	HEP: 25.1237

Tidal Focus talent points: 5

	Combat heal mana used: 798973

	Mana saved with Tidal Focus: 39948

	Combat MP5 per point: 7.0881, HEP: 4.0579

	Total Combat MP5: 35.4403, HEP: 20.2894

	Intense Fight MP5 per point: 7.1721, HEP: 4.1060

	Intense Fight MP5: 35.8607, HEP: 20.5300

Improved Water Shield talent points: 3

	Combat MP5 per point: 8.7014, HEP: 4.9815

	Total Combat MP5: 26.1043, HEP: 14.9446

	Intense Fight per point MP5: 15.62, HEP: 8.94

	Intense Fight MP5: 46.86, HEP: 26.82

	Number of Water Shield charges used in combat: 55

	Combat Water Shield refreshes needed: 13

	Global cooldown time: 1.24

	Combat time needed to refresh: 17 secs 

	Combat HEP: 2.8967, per point: 0.9656

	Intense HEP: 14.7769, per point: 4.9256

Tidal Force talent points: 1

	Tidal Force used 0 times

	Combat Not using Tidal Force: crits: 509, crit rate: 33.51%

	Combat Using Tidal Force: crits: 0, crit rate: 0.00%

		Combat Dose 3: crit rate: 0.00%

		Combat Dose 2: crit rate: 0.00%

		Combat Dose 1: crit rate: 0.00%

	Overall crit increase: 0.0000%

	HEP: 0.0000

Tidal Mastery talent points: 5

	HEP per point: 28.1375

	Total HEP: 140.6877

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1015 effective: 46202 (0.79%)

		Combat count: 1015, effective: 46202 (0.84%), hps: 8.1976

		HEP: 33.3951

	Point 2 provided benefit count: 990 effective: 45107 (0.77%)

		Combat count: 990, effective: 45107 (0.82%), hps: 8.0033

		HEP: 32.6037

	Point 3 provided benefit count: 974 effective: 44455 (0.76%)

		Combat count: 974, effective: 44455 (0.81%), hps: 7.8877

		HEP: 32.1327

	Combat Total Healing Stream improved effective: 135764 (2.46%)

		HEP: 98.1314

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 4 times

	Nature's Swiftness Heal Count: 4, Effective: 50709, total: 55875

		Combat Count: 4, Effective: 50709 (0.92%), total: 55875 (0.42%)

	Spell report:

		"Chain Heal":

			Count: 1, Effective: 14486, total: 18274

			Combat Count: 1, Effective: 14486, total: 18274

		"Healing Wave":

			Count: 3, Effective: 36223, total: 37601

			Combat Count: 3, Effective: 36223, total: 37601

	Average effective hps: 10239.3642, total hps: 11282.5035

	HEP: 36.6527

Talent Points in Purification: 5

	Point 1 provided benefit count: 2754 effective: 83633 (1.44%)

		Combat count: 2628, effective: 79040 (1.43%), hps: 14.0240

		HEP: 57.1306

	Point 2 provided benefit count: 2733 effective: 82212 (1.41%)

		Combat count: 2607, effective: 77619 (1.41%), hps: 13.7720

		HEP: 56.1038

	Point 3 provided benefit count: 2718 effective: 81453 (1.40%)

		Combat count: 2592, effective: 76868 (1.39%), hps: 13.6387

		HEP: 55.5610

	Point 4 provided benefit count: 2707 effective: 80836 (1.39%)

		Combat count: 2582, effective: 76355 (1.38%), hps: 13.5476

		HEP: 55.1898

	Point 5 provided benefit count: 2693 effective: 80112 (1.37%)

		Combat count: 2569, effective: 75659 (1.37%), hps: 13.4241

		HEP: 54.6868

	Combat Total Purification effective: 385542 (6.99%)

		HEP: 278.6720

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 12, restored mana: 12779

		Overall MP5: 11.3368

		Overall HEP: 6.4903

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 4, restored mana: 5308 (1.5216%)

		Overall MP5: 4.7090

		Overall HEP: 2.6959

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 2

	Combat Count: 2

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 56.2751

	Blessing of Eternals earthliving weapon proc rate: 3.3070%

	Increased earthliving HEP per point: 16.3758

	Total HEP per point: 72.6509

	Total HEP: 145.3018

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 582 effective: 160467 (2.75%)

		Combat count: 539, effective: 148547 (2.69%), hps: 26.3567

		HEP: 107.3711

	Point 2 provided benefit count: 564 effective: 150267 (2.58%)

		Combat count: 521, effective: 138565 (2.51%), hps: 24.5855

		HEP: 100.1556

	Combat Total Improved Chain Heal effective: 287112 (5.20%)

		HEP: 207.5267

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 882

	1 int = 0.1500 SP

	882 int = 132.3750 SP

	HEP per point = 44.1250

	HEP = 132.3750

Earth Shield talent points: 1

	Combat uptime: 51 mins 21 secs  (54.6721%)

	Combat base talent effective: 625327 (11.33%)

	Combat HPS increase: 110.9513

	HEP: 451.9897

Tidal Waves talent points: 5

	Buff applied count: 117, refreshed: 1109

	Time saved: 26 secs 

		Combat time saved: 25 secs 

	Combat HPS increase from time saved: 4.4868

	Time Saved HEP: 18.2783

	Tidal waves effective: 14727 (0.2669%)

	Combat effective healing hps: 2.6130

	Effective healing HEP: 10.6449

	Tidal Waves hps: 7.0999, per point: 1.4200

	Tidal Waves HEP: 28.9233, per point: 5.7847

Riptide talent points: 1

	Riptide w/ hot effective: 743259 (12.76%), total: 1006776 (7.20%)

		Combat effective: 688498 (12.48%), total: 942602 (7.09%)

	Chain heal increase casts: 2, effective: 317 (0.01%), total: 317 (0.00%)

		Combat casts: 2, effective: 317 (0.01%), total: 317 (0.00%)

	Combined effective: 743576 (12.76%), total: 1007093 (7.20%)

		Combat effective: 688815 (12.48%), total: 942919 (7.10%)

	Combat HPS increase: 122.2159

	HEP: 497.8791


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 17990

	Overall Water Shield uptime: 53.2001%

	Overall MP5: 15.9600

	Overall HEP: 9.1370

	Intense fight mana restored: 986

	Intense fight Water Shield uptime: 41.1532%

	Intense fight MP5: 12.3460

	Intense fight HEP: 7.0680

Glyph of Chain Heal:

	Count: 177, effective: 151418 (2.60%), total: 183800 (1.31%)

		Combat count: 167, effective: 141958 (2.57%)

		  total: 174340 (1.31%)

	Combat Chain Heal hps increase: 115.7701

	Combat HPS increase: 25.1875

	HEP: 102.6079

Glyph of Lesser Healing Wave:

	Count: 42, effective: 19359 (0.33%), total: 52142 (0.37%)

		Combat count: 42, effective: 19359 (0.35%),

		  total: 52142 (0.39%)

	Glyph of LHW Combat hps: 205.8009

	Combat HPS increase: 3.4349

	HEP: 13.9929

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 12 secs 

	Combat HPS increase: 2.0971

	HEP: 8.5430


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 53.2001%

		Combat mana restored from passive mp5: 5996

		Combat passive MP5: 5.3200, HEP: 3.0457

		Combat Orb MP5: 4.4425, HEP: 2.5433

		Combat passive+Orb MP5: 9.76, HEP: 5.59

	Intense fight:

		Intense fight Water Shield uptime: 41.1532%

		Intense fight mana restored from passive mp5: 328

		Intense fight passive MP5: 4.1153, HEP: 2.3560

		Intense Fight Orb MP5: 6.4260, HEP: 3.6788

		Intense Fight passive+Orb MP5: 10.5413, HEP: 6.0348

Tier 7 4-piece:

	Effective: 94750 (1.63%), Total: 412154 (2.95%)

		Combat Effective: 87028 (1.58%), Total: 391794 (2.95%)

	Combat HPS: 15.4415

	HEP: 62.9049


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2455 hps)

1 Crit rating = 0.5950 SP (0.1461 hps)

1 Haste rating = 1.0100 SP (0.2479 hps)

1 INT = 0.3467 SP (0.0851 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0312 mp5

1 Haste rating = -0.4560 mp5

1 INT = 0.3497 mp5

1 Mana = 0.0102 mp5

Total mana regen points needed from gear: 412.39


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.5725 (calculated)

1 mana = 0.0058

1 Haste rating = 0.8509

1 Crit rating = 0.6129

1 INT = 0.5469 (actual)

1 INT = 0.6944 (max theoretical)


Insightful Earthsiege Diamond HEP: 20.6262



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0058, Mp5=0.5725, Intellect=0.5469, HasteRating=0.8509, CritRating=0.6129, Stamina=0.1000, Armor=0.0100, MetaSocket=20.6262 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3467, HasteRating=1.0100, CritRating=0.5950, Stamina=0.1000, Armor=0.0100, MetaSocket=7.2802 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0058)+(mp5*0.5725)+(intellect*0.5469)+(hasterating*0.8509)+(critrating*0.6129)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.3467)+(hasterating*1.0100)+(critrating*0.5950)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8509&mp5=0.5725&mcr=0.6129&spd=1&Int=0.5469&Sta=0.1000&Arm=0.0100&Sckm=20.6262&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0100&mcr=0.5950&spd=1&Int=0.3467&Sta=0.1000&Arm=0.0100&Sckm=7.2802&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:57:61:54:85:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:59:34:101:-100:10:1

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I ran your (great!) program on 2 logs from last week (3 actually. but the Yoggy wipes were.... uninteresting ^^) and noticed 2 issues. Dalaran Brilliance seems unrecognized and General Vezax screws the values up.

DB shows as 86% up on WWS but your report claims "Arcane Int/Brilliance/Fel Int uptime: 4 mins 9 secs (3.36%)".

Vezax disables all mana regeneration and therefore skews the value of mp5. You'll see a much lower value on mp5 in my log that includes Vezax. Maybe try to ignore him somehow? Could just be an anomaly in my healing of course, but it seems logical that it's Vezax' fault ;)

You are correct that Dalaran Brilliance is not currently recognized and the only difference between that and the Arcane Brilliance spell is visual. Adding that to list for next release.

Vezax should not currently be picked as the most mana intense fight unless the log only contains a lot of Vezax fights or you do not use many saronite vapors. Mana regen does not work for Vezax so there is no reason to have it picked as the most mana intense. If you did not use saronite vapors and it did pick Vezax it would increase the value of mp5, not decrease it. At the top of the report there is "Start Time" in the most mana intense fight report, you can see what fight started at that time to see what was picked as the most mana intense fight.

Based on your two reports you should not have mana problems if you stay alive and wear at least 501.95 mp5 points of mana regen using these values:

1 MP5 = 1 mp5

1 Crit rating = 0.0190 mp5

1 Haste rating = -0.3058 mp5

1 INT = 0.3050 mp5

1 Mana = 0.0076 mp5

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We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"

But maybe I just shouldn't use logs like that for evaluation ;)

Anyway, log is below just in case it's useful for you.

Content: Freya, Mimiron, Vezax


shaman_hep $Revision: 2.33 $

Total log time processed: 2 hours 23 mins 31 secs 

Evaluating heals for Tanazee:

Effective healing: 5447203

Total healing: 10489734

Total time spent healing: 23 mins 47 secs  (16.5735% of log file time)

Time in combat: 1 hour 9 mins 42 secs  (48.56%)

Time alive in combat: 1 hour 3 mins 44 secs  (91.44%)

Longest fight: 10 mins 1 sec 

Effective in combat healing: 5042287

Total in combat healing: 9767311

Total in combat time spent healing: 20 mins 52 secs  (29.9560% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 9 mins 18 secs  (99.44%)

	Blessing of Wisdom uptime: 19 mins 22 secs  (30.39%)

	Mana Spring Totem uptime: 18 mins 35 secs  (26.68%)

	Blessing of Wisdom/Mana Spring Totem uptime: 26 mins 16 secs  (37.69%)

	Blessing of Kings uptime: 58 mins 7 secs  (91.20%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 57 mins 56 secs  (90.92%)

	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)

	Moonkin Aura/Elemental Oath crit buff uptime: 55 mins 3 secs  (86.40%)

	Moonkin Aura buff uptime: 48 mins 27 secs  (76.04%)

	Retribution Aura uptime: 53 mins 30 secs  (83.95%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 58 mins 14 secs  (91.39%)

	Wrath of Air buff uptime: 1 hour 3 mins 55 secs  (91.71%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 4 mins 29 secs  (101.18%)

	Fortitude uptime: 55 mins 57 secs  (87.81%)

	"Heroism" (983 haste rating) buff uptime: 2 mins  (3.14%)

	"Pandora's Plea" (850 sp) buff uptime: 7 mins 30 secs  (11.78%)


Totem Report for Tanazee:

	"Tremor Totem" uptime: 7 mins 38 secs  (11.98%)

	"Strength of Earth Totem" uptime: 38 mins  (59.64%)

	"Healing Stream Totem" uptime: 41 mins 42 secs  (65.43%)

	"Wrath of Air Totem" uptime: 41 mins 34 secs  (65.23%)

	"Flametongue Totem" uptime: 41 mins 50 secs  (65.64%)


Total mana used: 596486

Total mana restored (not including gear): 253402

In combat mana used: 538098

In combat mana restored (not including gear): 243798

Mana used in most mana intensive fight: 61767

	Start Time: 5/14 22:54:35.901

	Duration of that fight: 10 mins 1 sec 

	Mana pool for that fight: 30000

	Total mp5 needed (from int, gear, buffs, abilities, etc): 469.751481164107

	Tidal Focus mana saved: 3158.526

	Mana restored that fight by abilities: 36705

		from Replenishment: 0 (0.00% uptime)

		from Improved Water Shield: 0

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 1605

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 0

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 9 mins 54 secs  (98.84%)

	MP5 from Water Shield: 108.723355468325

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 0

	MP5 (including Int/crit) needed naked: 46.5158160034737

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.50%

		Replenishment: 0

		Improved Water Shield: 0

		Water Shield damage procs: 1605

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 35100

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 0 mp5

		Water Shield passive: 108.723355468325 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.064574550219006


Mana Used Report: (sorted by total)

"Lesser Healing Wave": count: 390, total mana used: 244140 (40.93% of overall)

	In combat count: 388, mana used: 242888 (45.14%)

"Riptide": count: 221, total mana used: 165971 (27.82% of overall)

	In combat count: 195, mana used: 146445 (27.22%)

"Chain Heal": count: 155, total mana used: 111445 (18.68% of overall)

	In combat count: 134, mana used: 96346 (17.90%)

"Earth Shield": count: 38, total mana used: 23788 (3.99% of overall)

	In combat count: 23, mana used: 14398 (2.68%)

"Healing Wave": count: 18, total mana used: 18792 (3.15% of overall)

	In combat count: 17, mana used: 17748 (3.30%)

"Ancestral Spirit": count: 2, total mana used: 6330 (1.06% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Flametongue Totem": count: 13, total mana used: 6279 (1.05% of overall)

	In combat count: 10, mana used: 4830 (0.90%)

"Wrath of Air Totem": count: 13, total mana used: 6279 (1.05% of overall)

	In combat count: 10, mana used: 4830 (0.90%)

"Strength of Earth Totem": count: 13, total mana used: 5707 (0.96% of overall)

	In combat count: 10, mana used: 4390 (0.82%)

"Wind Shock": count: 13, total mana used: 4563 (0.76% of overall)

	In combat count: 13, mana used: 4563 (0.85%)

"Healing Stream Totem": count: 13, total mana used: 1703 (0.29% of overall)

	In combat count: 10, mana used: 1310 (0.24%)

"Earthliving Weapon": count: 5, total mana used: 1315 (0.22% of overall)

	In combat count: 1, mana used: 263 (0.05%)

"Tremor Totem": count: 2, total mana used: 174 (0.03% of overall)

	In combat count: 1, mana used: 87 (0.02%)


Healing Report (sorted by effective):

"Lesser Healing Wave": hits: 390, effective healing: 1171163 (21.50% of player's overall)

	Combat: hits: 388, effective healing: 1162954 (23.06%)

	Total (raw) healing: 2408440 (22.96% of player's overall)

	Combat: Total healing: 2398051 (24.55%)

	Crits: 128 (32.82%)

	Combat Crits: 128 (32.99%)

	Averages: (6175)

		Non-crit: 5313, crit: 7939, effective: 3002, overall: 6175

		Combat: Non-crit: 5314, crit: 7939, effective: 2997, overall: 6180

	Overheals: (51.37%)

		Non-crit: count: 162, total: 660526, ave: 4077

		Crit: count: 95, total: 576751, ave: 6071

		Combat Non-crit: count: 161, total: 658346, ave: 4089

		Combat Crit: count: 95, total: 576751, ave: 6071

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 7 mins 56 secs 

		Combat cast time: 7 mins 53 secs 

	Combat Average cast time: 1.22

	Haste capped casts count: 19 (4.87%)

		Combat count: 19 (4.90%)

	Ancestral:

		Procs: 121, effective: 236553, total: 301711

		Combat Procs: 121, effective: 236553, total: 301711

	Earthliving:

		Total Duration: 17 mins 40 secs 

		Ticks: 114, effective: 86823, total: 91146

		Combat Duration: 17 mins 28 secs 

		Combat Ticks: 114, effective: 86823, total: 91146

	With Ancestral and Earthliving:

		Effective: 1494539 (27.44%), Total: 2801297 (26.71%)

		Combat Effective: 1486330 (29.48%), Total: 2790908 (28.57%)

	Tidal waves count: 157, time saved: 0 sec 

		Combat count: 156, time saved: 0 sec 

	Tidal waves effective: 41649, total: 105496

		Combat effective: 41070, total: 104916

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.313126941000721

		1 Haste rating = 0.700322744139616

		1 crit rating = 0.464809016323391

		1 int = 0.153643519235026

"Chain Heal": hits: 468, effective healing: 1057961 (19.42% of player's overall)

	Combat: hits: 398, effective healing: 851548 (16.89%)

	Total (raw) healing: 2290945 (21.84% of player's overall)

	Combat: Total healing: 2002171 (20.50%)

	Crits: 154 (32.91%)

	Combat Crits: 130 (32.66%)

	Averages: (4895)

		Non-crit: 4060, crit: 6597, effective: 2260, overall: 4895

		Combat: Non-crit: 4175, crit: 6793, effective: 2139, overall: 5030

	Overheals: (53.82%)

		Non-crit: count: 145, total: 625520, ave: 4313

		Crit: count: 89, total: 607464, ave: 6825

		Combat Non-crit: count: 132, total: 584828, ave: 4430

		Combat Crit: count: 81, total: 565795, ave: 6985

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 5 mins 18 secs 

		Combat cast time: 4 mins 34 secs 

	Combat Average cast time: 2.05

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 22 mins 21 secs 

		Ticks: 233, effective: 174308, total: 184002

		Combat Duration: 18 mins 16 secs 

		Combat Ticks: 198, effective: 150735, total: 158837

	With Ancestral and Earthliving:

		Effective: 1232269 (22.62%), Total: 2474947 (23.59%)

		Combat Effective: 1002283 (19.88%), Total: 2161008 (22.12%)

	Number of Chain Heal casts started: 175 (11.43% canceled)

	Initial target hits: 155, crits: 56 (36.13%),

	  riptide: 1 (0.65%)

		combat hits: 134, crits: 48 (35.82%),

		  riptide: 0 (0.00%)

		Effective: 387765 (36.65%), Total: 1410948 (61.59%)

			combat Effective: 294542 (34.59%), Total: 1238336 (61.85%)

		Ave: non crit: 7692, crit: 11596, effective: 2501, overall: 9102

			combat non crit: 7779, crit: 11860, effective: 2198, overall: 9241

		Overheals non-crit count: 85, non-crit ave over: 6045

			combat non-crit count: 76, non-crit ave over: 6263

		Overheals crit count: 53, crit ave over: 9610

			combat crit count: 46, crit ave over: 10169

		Overhealed amount: 1023183 (72.52%)

			combat amount: 943794 (76.21%)

	Second target hits: 121 (78.06% bounced), crits: 42 (34.71%),

	  riptide: 1 (0.83%)

		combat hits: 104 (77.61% bounced), crits: 35 (33.65%),

		  riptide: 0 (0.00%)

		Effective: 396192 (37.45%), Total: 552255 (24.11%)

			combat Effective: 328820 (38.61%), Total: 482547 (24.10%)

		Ave: non crit: 3876, crit: 5857, effective: 3274, overall: 4564

			combat non crit: 3938, crit: 6023, effective: 3161, overall: 4639

		Overheals non-crit count: 33, non-crit ave over: 2397

			combat non-crit count: 31, non-crit ave over: 2476

		Overheals crit count: 23, crit ave over: 3345

			combat crit count: 23, crit ave over: 3345

		Overhealed amount: 156063 (28.26%)

			combat amount: 153727 (31.86%)

	Third target hits: 105 (67.74% bounced), crits: 28 (26.67%),

	  riptide: 0 (0.00%)

		combat hits: 89 (66.42% bounced), crits: 23 (25.84%),

		  riptide: 0 (0.00%)

		Effective: 185466 (17.53%), Total: 230571 (10.06%)

			combat Effective: 154418 (18.13%), Total: 199523 (9.97%)

		Ave: non crit: 1954, crit: 2859, effective: 1766, overall: 2195

			combat non crit: 1996, crit: 2945, effective: 1735, overall: 2241

		Overheals non-crit count: 19, non-crit ave over: 1527

			combat non-crit count: 19, non-crit ave over: 1527

		Overheals crit count: 8, crit ave over: 2011

			combat crit count: 8, crit ave over: 2011

		Overhealed amount: 45105 (19.56%)

			combat amount: 45105 (22.61%)

	Fourth target hits: 87 (56.13% bounced), crits: 28 (32.18%),

	  riptide: 0 (0.00%)

		combat hits: 71 (52.99% bounced), crits: 24 (33.80%),

		  riptide: 0 (0.00%)

		Effective: 88538 (8.37%), Total: 97171 (4.24%)

			combat Effective: 73768 (8.66%), Total: 81765 (4.08%)

		Ave: non crit: 959, crit: 1448, effective: 1017, overall: 1116

			combat non crit: 989, crit: 1469, effective: 1038, overall: 1151

		Overheals non-crit count: 8, non-crit ave over: 442

			combat non-crit count: 6, non-crit ave over: 507

		Overheals crit count: 5, crit ave over: 1018

			combat crit count: 4, crit ave over: 1238

		Overhealed amount: 8633 (8.88%)

			combat amount: 7997 (9.78%)

	Glyph of Chain heal: effective: 88538 (1.63% of total effective)

		combat effective: 73768 (1.46% of combat effective)

	Processed by cast: 145, time: 9, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.456220

			(0.0882 + 0.1900 + 0.1179 + 0.0602)

		1 Haste rating = 0.313479817253304

		1 crit rating = 0.21557130209923

			(0.0000 + 0.1063 + 0.0733 + 0.0360)

		1 int = 0.0712575108000024

			(0.0000 + 0.0351 + 0.0242 + 0.0119)

"Earth Shield": hits: 244, effective healing: 773766 (14.20% of player's overall)

	Combat: hits: 244, effective healing: 773766 (15.35%)

	Total (raw) healing: 849096 (8.09% of player's overall)

	Combat: Total healing: 849096 (8.69%)

	Crits: 74 (30.33%)

	Combat Crits: 74 (30.33%)

	Averages: (3479)

		Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479

		Combat: Non-crit: 3011, crit: 4555, effective: 3171, overall: 3479

	Overheals: (8.87%)

		Non-crit: count: 22, total: 36628, ave: 1664

		Crit: count: 14, total: 38702, ave: 2764

		Combat Non-crit: count: 22, total: 36628, ave: 1664

		Combat Crit: count: 14, total: 38702, ave: 2764

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.23

	Earth shield average time between procs: 7.93 secs

		in combat: 7.93 secs

	Combat uptime: 35 mins 3 secs  (54.9978%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.109133104606587

		1 crit rating = 0.0339696110893083

		1 int = 0.0112287206390489

"Riptide": hits: 221, effective healing: 657613 (12.07% of player's overall)

	Combat: hits: 195, effective healing: 581882 (11.54%)

	Total (raw) healing: 877788 (8.37% of player's overall)

	Combat: Total healing: 790549 (8.09%)

	Crits: 80 (36.20%)

	Combat Crits: 76 (38.97%)

	Averages: (3971)

		Non-crit: 3350, crit: 5066, effective: 2975, overall: 3971

		Combat: Non-crit: 3393, crit: 5088, effective: 2984, overall: 4054

	Overheals: (25.08%)

		Non-crit: count: 41, total: 95875, ave: 2338

		Crit: count: 38, total: 124300, ave: 3271

		Combat Non-crit: count: 38, total: 88804, ave: 2336

		Combat Crit: count: 37, total: 119863, ave: 3239

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 4 mins 32 secs 

		Combat GCD time: 3 mins 58 secs 

	Combat Average GCD time: 1.23

	Haste capped casts count: 5 (2.26%)

		Combat count: 5 (2.56%)

	Ancestral:

		Procs: 85, effective: 106417, total: 140928

		Combat Procs: 81, effective: 101491, total: 135165

	Earthliving:

		Total Duration: 9 mins 5 secs 

		Ticks: 74, effective: 55209, total: 56808

		Combat Duration: 7 mins 24 secs 

		Combat Ticks: 60, effective: 45861, total: 47091

	With Ancestral and Earthliving:

		Effective: 819239 (15.04%), Total: 1075524 (10.25%)

		Combat Effective: 729234 (14.46%), Total: 972805 (9.96%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.258132521861015

		1 crit rating = 0.376414965551927

		1 int = 0.124424694808182

"Riptide"_hot: hits: 519, effective healing: 492775 (9.05% of player's overall)

	Combat: hits: 453, effective healing: 437172 (8.67%)

	Total (raw) healing: 541333 (5.16% of player's overall)

	Combat: Total healing: 478618 (4.90%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1043)

		Non-crit: 1043, crit: 0, effective: 949, overall: 1043

		Combat: Non-crit: 1056, crit: 0, effective: 965, overall: 1056

	Overheals: (8.97%)

		Non-crit: count: 79, total: 48558, ave: 614

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 61, total: 41446, ave: 679

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 194, refresh count: 30

		Total Duration: 1 hour 9 mins 13 secs 

			Combat Duration: 1 hour 7 secs 

		Overhealing ticks that did not tick: 865

			Combat ticks: 749

		Total healing w/ overheal ticks: 1443941 (12.67%)

			Combat: 1270360 (12.03%)

		Actual Overhealing: 951166 (65.87%)

			Combat: 833188 (65.59%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0596509197939662

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 5143, effective healing: 387659 (7.12% of player's overall)

	Combat: hits: 4683, effective healing: 387659 (7.69%)

	Total (raw) healing: 2404914 (22.93% of player's overall)

	Combat: Total healing: 2197016 (22.49%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (467)

		Non-crit: 467, crit: 0, effective: 75, overall: 467

		Combat: Non-crit: 469, crit: 0, effective: 82, overall: 469

	Overheals: (83.88%)

		Non-crit: count: 4357, total: 2017255, ave: 462

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 3897, total: 1809357, ave: 464

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00780964766175529

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 210, effective healing: 360685 (6.62% of player's overall)

	Combat: hits: 206, effective healing: 355759 (7.06%)

	Total (raw) healing: 463343 (4.42% of player's overall)

	Combat: Total healing: 457580 (4.68%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2206)

		Non-crit: 2206, crit: 0, effective: 1717, overall: 2206

		Combat: Non-crit: 2221, crit: 0, effective: 1726, overall: 2221

	Overheals: (22.16%)

		Non-crit: count: 59, total: 102658, ave: 1739

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 58, total: 101821, ave: 1755

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 4

"Earthliving"_hot: hits: 431, effective healing: 323665 (5.94% of player's overall)

	Combat: hits: 380, effective healing: 289306 (5.74%)

	Total (raw) healing: 339281 (3.23% of player's overall)

	Combat: Total healing: 302961 (3.10%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (787)

		Non-crit: 787, crit: 0, effective: 750, overall: 787

		Combat: Non-crit: 797, crit: 0, effective: 761, overall: 797

	Overheals: (4.60%)

		Non-crit: count: 42, total: 15616, ave: 371

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 36, total: 13655, ave: 379

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 9 mins 18 secs  (99.44%)

	Earthliving applied count: 235, refresh count: 46

	Earthliving proc rate when ELW is applied: 25.8510%

	Earthliving proc rate overall: 25.6153%

		Total Duration: 49 mins 55 secs 

			Combat Duration: 43 mins 52 secs 

		Overhealing ticks that did not tick: 567

			Combat ticks: 497

		Total healing w/ overheal ticks: 786093 (7.19%)

			Combat: 699474 (6.88%)

		Actual Overhealing: 462428 (58.83%)

			Combat: 410168 (58.64%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.22704

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 18, effective healing: 131230 (2.41% of player's overall)

	Combat: hits: 17, effective healing: 122785 (2.44%)

	Total (raw) healing: 217563 (2.07% of player's overall)

	Combat: Total healing: 206499 (2.11%)

	Crits: 5 (27.78%)

	Combat Crits: 5 (29.41%)

	Averages: (12086)

		Non-crit: 10553, crit: 16074, effective: 7290, overall: 12086

		Combat: Non-crit: 10510, crit: 16074, effective: 7222, overall: 12147

	Overheals: (39.68%)

		Non-crit: count: 8, total: 65926, ave: 8240

		Crit: count: 2, total: 20407, ave: 10203

		Combat Non-crit: count: 7, total: 63307, ave: 9043

		Combat Crit: count: 2, total: 20407, ave: 10203

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 33 secs 

		Combat cast time: 31 secs 

	Combat Average cast time: 1.84

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 4, effective: 17715, total: 20704

		Combat Procs: 4, effective: 17715, total: 20704

	Earthliving:

		Total Duration: 47 secs 

		Ticks: 10, effective: 7325, total: 7325

		Combat Duration: 42 secs 

		Combat Ticks: 8, effective: 5887, total: 5887

	With Ancestral and Earthliving:

		Effective: 156270 (2.87%), Total: 245592 (2.34%)

		Combat Effective: 146387 (2.90%), Total: 233090 (2.39%)

	Tidal waves count: 5, time saved: 3 secs 

		Combat count: 5, time saved: 3 secs 

	Tidal waves effective: 5136, total: 7439

		Combat effective: 5136, total: 7439

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 18 (100.00%)

		Combat count: 17 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 7290, total: 12086

		Combat ave effective: 7222, ave total: 12147

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.634666075842092

		1 Haste rating = 1.1767487584471

		1 crit rating = 1.32338052560169

		1 int = 0.437445992009493

"Forethought Talisman"_hot: hits: 89, effective healing: 86255 (1.58% of player's overall)

	Combat: hits: 77, effective healing: 75025 (1.49%)

	Total (raw) healing: 92600 (0.88% of player's overall)

	Combat: Total healing: 80339 (0.82%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1040)

		Non-crit: 1040, crit: 0, effective: 969, overall: 1040

		Combat: Non-crit: 1043, crit: 0, effective: 974, overall: 1043

	Overheals: (6.85%)

		Non-crit: count: 12, total: 6345, ave: 528

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 9, total: 5314, ave: 590

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Gift of the Naaru"_hot: hits: 3, effective healing: 4431 (0.08% of player's overall)

	Combat: hits: 3, effective healing: 4431 (0.09%)

	Total (raw) healing: 4431 (0.04% of player's overall)

	Combat: Total healing: 4431 (0.05%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1477)

		Non-crit: 1477, crit: 0, effective: 1477, overall: 1477

		Combat: Non-crit: 1477, crit: 0, effective: 1477, overall: 1477

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0987 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.1008 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1496 mp5

The weight of 1 int worth of mana pool is: 0.0097

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1496 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 1460, total mana restored: 94354 (37.23% of overall)

	Combat count: 1399, mana restored: 90425 (37.09%)

	Ave: total: 64, in combat: 64

	Overall in combat mp5: 118.23

	Replenishment uptime in overall combat: 36.58%

	Replenishment uptime in intense fight: 0.00%

	Mana pool based on replenishment: 25854

	MP5 increased by:

		1 int = 0.082314 mp5 (0.225000 theoretical)

"Saronite Vapors": count: 83, total mana restored: 86900 (34.29% of overall)

	Combat count: 83, mana restored: 86900 (35.64%)

	Ave: total: 1046, in combat: 1046

	Overall in combat mp5: 113.62

"Water Shield": count: 100, total mana restored: 53500 (21.11% of overall)

	Combat count: 95, mana restored: 50825 (20.85%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 66.45

	In combat uptime: 50 mins 25 secs  (79.12%)

	Passive mp5: 87.0315

	Procs from damage/debuffs: 36

	MP5 from Improved Water Shield: 41.2716

	Procs from Improved Water Shield in combat: 59

		out of 444 procs possible, proc rate: 13.26%

	MP5 increased by:

		1 crit rating = 0.0677729965286017 mp5 

		1 int = 0.0224024950680233 mp5 

"Mana Restore": count: 22, total mana restored: 13200 (5.21% of overall)

	Combat count: 17, mana restored: 10200 (4.18%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 13.34

"Revitalize": count: 19, total mana restored: 4929 (1.95% of overall)

	Combat count: 19, mana restored: 4929 (2.02%)

	Ave: total: 259, in combat: 259

	Overall in combat mp5: 6.44

"Blessing of Sanctuary": count: 1, total mana restored: 519 (0.20% of overall)

	Combat count: 1, mana restored: 519 (0.21%)

	Ave: total: 519, in combat: 519

	Overall in combat mp5: 0.68



Total mp5 above character sheet (in raid): 318.77 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1090

	Ancestral Knowlege granting on ave: 109 int

	HEP per point: 11.0170

	HEP: 55.0852

Thundering Strikes talent points: 5

	HEP per point: 47.2664

	HEP: 236.3322

Improved Shields talent points: 3

	Water Shield Combat MP5: 7.97

	Water Shield Combat HEP: 0.51

	Water Shield Intense Fight MP5: 1.60

	Water Shield Intense Fight HEP: 0.10

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 34

		With 1 talent points: 27

		With 2 talent points: 23

	Casts saved with 2 points in Improved Earth shield: 11

	Global cooldown time: 1.24

	Combat time saved: 13 secs 

	Combat effective gained by fewer refreshes: 17974

	Combat HPS gained: 4.7005

	HEP: 18.6400

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 219 effective: 25296 (0.46%)

		Combat count: 219, effective: 25296 (0.50%), hps: 6.6151

		HEP: 26.2327

	Point 2 provided benefit count: 219 effective: 25192 (0.46%)

		Combat count: 219, effective: 25192 (0.50%), hps: 6.5880

		HEP: 26.1251

	Point 3 provided benefit count: 218 effective: 25051 (0.46%)

		Combat count: 218, effective: 25051 (0.50%), hps: 6.5510

		HEP: 25.9784

	Point 4 provided benefit count: 217 effective: 24930 (0.46%)

		Combat count: 217, effective: 24930 (0.49%), hps: 6.5195

		HEP: 25.8534

	Point 5 provided benefit count: 216 effective: 24753 (0.45%)

		Combat count: 216, effective: 24753 (0.49%), hps: 6.4731

		HEP: 25.6696

	Combat Total Earth Shield improved effective: 125225 (2.48%)

		HEP: 129.8592

	Improved Shields ave point HEP: 26.14

	Improved Earth Shield ave point HEP: 35.29

	Improved Shields and Improved Earth Shield total HEP: 149.01

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 94.9966

	Healing Wave HPS increase 5 points: 474.9831

	Combat time saved: 8 secs 

	Combat effective gained by saved time: 11207

	Combat HPS gained: 2.9309

	HEP per point: 2.3245

	HEP: 11.6225

Tidal Focus talent points: 5

	Combat heal mana used: 555918

	Mana saved with Tidal Focus: 27795

	Combat MP5 per point: 7.2687, HEP: 0.4694

	Total Combat MP5: 36.3435, HEP: 2.3469

	Intense Fight MP5 per point: 5.2488, HEP: 0.3389

	Intense Fight MP5: 26.2438, HEP: 1.6947

Improved Water Shield talent points: 3

	Combat MP5 per point: 13.7572, HEP: 0.8884

	Total Combat MP5: 41.2716, HEP: 2.6651

	Number of Water Shield charges used in combat: 59

	Combat Water Shield refreshes needed: 14

	Global cooldown time: 1.24

	Combat time needed to refresh: 18 secs 

	Combat HEP: -22.3294, per point: -7.4431

Tidal Force talent points: 1

	Tidal Force used 0 times

	Combat Not using Tidal Force: crits: 263, crit rate: 32.75%

	Combat Using Tidal Force: crits: 0, crit rate: 0.00%

		Combat Dose 3: crit rate: 0.00%

		Combat Dose 2: crit rate: 0.00%

		Combat Dose 1: crit rate: 0.00%

	Overall crit increase: 0.0000%

	HEP: 0.0000

Tidal Mastery talent points: 5

	HEP per point: 47.2664

	Total HEP: 236.3322

Restorative Totems talent points: 3

	Point 1 provided benefit count: 815 effective: 38958 (0.72%)

		Combat count: 815, effective: 38958 (0.77%), hps: 10.1877

		HEP: 40.4000

	Point 2 provided benefit count: 795 effective: 38405 (0.71%)

		Combat count: 795, effective: 38405 (0.76%), hps: 10.0431

		HEP: 39.8267

	Point 3 provided benefit count: 791 effective: 38102 (0.70%)

		Combat count: 791, effective: 38102 (0.76%), hps: 9.9640

		HEP: 39.5126

	Combat Total Healing Stream improved effective: 115466 (2.29%)

		HEP: 119.7393

Healing Way talent points: 0

	Applied or refreshed 23 times.

	Combat added effective: 0, added total: 0

	Combat Healing Wave hps increase: 0.0000

	Combat HPS increase: 0.0000, per my point: 0.0000

	HEP: 0.0000, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 1 times

	Nature's Swiftness Heal Count: 1, Effective: 10228, total: 10228

		Combat Count: 1, Effective: 10228 (0.20%), total: 10228 (0.10%)

	Spell report:

		"Healing Wave":

			Count: 1, Effective: 10228, total: 10228

			Combat Count: 1, Effective: 10228, total: 10228

	Average effective hps: 8253.1667, total hps: 8253.1667

	HEP: 10.6065

Talent Points in Purification: 5

	Point 1 provided benefit count: 2620 effective: 82554 (1.52%)

		Combat count: 2440, effective: 76815 (1.52%), hps: 20.0874

		HEP: 79.6579

	Point 2 provided benefit count: 2612 effective: 81835 (1.50%)

		Combat count: 2432, effective: 76096 (1.51%), hps: 19.8995

		HEP: 78.9124

	Point 3 provided benefit count: 2602 effective: 81211 (1.49%)

		Combat count: 2422, effective: 75472 (1.50%), hps: 19.7363

		HEP: 78.2654

	Point 4 provided benefit count: 2591 effective: 80356 (1.48%)

		Combat count: 2411, effective: 74622 (1.48%), hps: 19.5140

		HEP: 77.3837

	Point 5 provided benefit count: 2580 effective: 79795 (1.46%)

		Combat count: 2401, effective: 74089 (1.47%), hps: 19.3745

		HEP: 76.8306

	Combat Total Purification effective: 377096 (7.48%)

		HEP: 391.0500

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 0, restored mana: 0

		Overall MP5: 0.0000

		Overall HEP: 0.0000

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 0, restored mana: 0 (0.0000%)

		Overall MP5: 0.0000

		Overall HEP: 0.0000

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 94.5329

	Blessing of Eternals earthliving weapon proc rate: 5.8510%

	Increased earthliving HEP per point: 33.9514

	Total HEP per point: 128.4843

	Total HEP: 256.9686

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 248 effective: 59910 (1.10%)

		Combat count: 197, effective: 47577 (0.94%), hps: 12.4416

		HEP: 49.3380

	Point 2 provided benefit count: 241 effective: 57702 (1.06%)

		Combat count: 192, effective: 45669 (0.91%), hps: 11.9427

		HEP: 47.3596

	Combat Total Improved Chain Heal effective: 93247 (1.85%)

		HEP: 96.6976

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1090

	1 int = 0.1500 SP

	1090 int = 163.5250 SP

	HEP per point = 54.5083

	HEP = 163.5250

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 178 effective: 128084 (2.35%)

		Combat count: 174, effective: 126163 (2.50%), hps: 32.9919

		HEP: 130.8312

	Point 2 provided benefit count: 166 effective: 120206 (2.21%)

		Combat count: 162, effective: 118583 (2.35%), hps: 31.0098

		HEP: 122.9711

	Point 3 provided benefit count: 159 effective: 112394 (2.06%)

		Combat count: 156, effective: 111012 (2.20%), hps: 29.0301

		HEP: 115.1203

	Combat Total Ancestral Awakening effective: 355759 (7.06%)

		HEP: 368.9227

Earth Shield talent points: 1

	Combat uptime: 35 mins 3 secs  (54.9978%)

	Combat base talent effective: 526176 (10.44%)

	Combat HPS increase: 137.5962

	HEP: 545.6454

Tidal Waves talent points: 5

	Buff applied count: 172, refreshed: 648

	Time saved: 3 secs 

		Combat time saved: 3 secs 

	Combat HPS increase from time saved: 1.0896

	Time Saved HEP: 4.3208

	Tidal waves effective: 46206 (0.9164%)

	Combat effective healing hps: 12.0831

	Effective healing HEP: 47.9161

	Tidal Waves hps: 13.1727, per point: 2.6345

	Tidal Waves HEP: 52.2369, per point: 10.4474

Riptide talent points: 1

	Riptide w/ hot effective: 1150388 (21.12%), total: 1419121 (13.53%)

		Combat effective: 1019054 (20.21%), total: 1269167 (12.99%)

	Chain heal increase casts: 1, effective: 2525 (0.05%), total: 2525 (0.02%)

		Combat casts: 1, effective: 2525 (0.05%), total: 2525 (0.03%)

	Combined effective: 1152913 (21.17%), total: 1421646 (13.55%)

		Combat effective: 1021579 (20.26%), total: 1271692 (13.02%)

	Combat HPS increase: 267.1452

	HEP: 1059.3792


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 87, effective: 88538 (1.63%), total: 97171 (0.93%)

		Combat count: 71, effective: 73768 (1.46%)

		  total: 81765 (0.84%)

	Combat Chain Heal hps increase: 268.8596

	Combat HPS increase: 19.2905

	HEP: 76.4975

Glyph of Earth Shield:

	Combat count: 215, effective: 122364 (2.43% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 63.2427

	Combat HPS increase: 31.9985

	HEP: 126.8920

Glyph of Riptide:

	Extra riptide time: 17 mins 53 secs 

		Combat Extra time: 12 mins 48 secs 

	Riptide lasted into glyph time 190 times (81.1966%)

	Count: 111, effective: 107489 (1.97%), total: 118398 (1.13%)

		Combat count: 106, effective: 103510 (2.05%),

		  total: 113559 (1.16%)

	Overhealing ticks that did not tick: 246

		Combat ticks: 150

	Total healing w/ overheal ticks: 375845 (3.50%)

		Combat: 272318 (2.74%)

	Total Overhealing w/ overheal ticks: 268356 (71.40%)

		Combat: 168808 (61.99%)

	Combat HPS increase: 27.0681

	HEP: 107.3400

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 9 secs 

	Combat HPS increase: 3.3829

	HEP: 13.4151


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 79.1195%

		Combat mana restored from passive mp5: 6051

		Combat passive MP5: 7.9120, HEP: 0.5109

		Combat Orb MP5: 5.3163, HEP: 0.3433

		Combat passive+Orb MP5: 13.23, HEP: 0.85

	Intense fight:

		Intense fight Water Shield uptime: 98.8394%

		Intense fight mana restored from passive mp5: 1189

		Intense fight passive MP5: 9.8839, HEP: 0.6383

		Intense Fight Orb MP5: 1.0669, HEP: 0.0689

		Intense Fight passive+Orb MP5: 10.9508, HEP: 0.7071

Tier 7 4-piece:

	Effective: 38224 (0.70%), Total: 120438 (1.15%)

		Combat Effective: 31348 (0.62%), Total: 106160 (1.09%)

	Combat HPS: 8.1977

	HEP: 32.5084


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2522 hps)

1 Crit rating = 1.0252 SP (0.2585 hps)

1 Haste rating = 1.3103 SP (0.3304 hps)

1 INT = 0.4889 SP (0.1233 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0678 mp5

1 Haste rating = -0.4292 mp5

1 INT = 0.2543 mp5

1 Mana = 0.0083 mp5

Total mana regen points needed from gear: 46.52


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.0646 (calculated)

1 mana = 0.0005

1 Haste rating = 1.2936

1 Crit rating = 1.0295

1 INT = 0.5053 (actual)

1 INT = 0.5242 (max theoretical)


Insightful Earthsiege Diamond HEP: 11.4723



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0005, Mp5=0.0646, Intellect=0.5053, HasteRating=1.2936, CritRating=1.0295, MetaSocket=11.4723 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4889, HasteRating=1.3103, CritRating=1.0252, MetaSocket=10.2663 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(mana*0.0005)+(mp5*0.0646)+(intellect*0.5053)+(hasterating*1.2936)+(critrating*1.0295)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(intellect*0.4889)+(hasterating*1.3103)+(critrating*1.0252)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2936&mp5=0.0646&mcr=1.0295&spd=1&Int=0.5053&Sckm=11.4723&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.3103&mcr=1.0252&spd=1&Int=0.4889&Sckm=10.2663&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:6:102:50:129:-100

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:102:48:131:-100

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We just had a terrible raid night that ended in multiple wipes on Vezax. Even though we killed Freya and Mimi before, the program picked Vezax as the most mana intensive fight and the mp5 evaluation went fubar as expected. "1 mp5 = 0.0646 (calculated)"

But maybe I just shouldn't use logs like that for evaluation ;)

Anyway, log is below just in case it's useful for you.

The only reason I can think of why such a low mp5 would be picked is if most fights in the combatlog are not meeting the requirements set in your configuration file.

Try setting no requirements and see what you get:


INTENSE_REQUIRE_WS_UPTIME = 0

INTENSE_REQUIRE_BOW = 0

INTENSE_REQUIRE_INT = 0

INTENSE_REQUIRE_BOK = 0

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That worked, apparently I slacked on my WS that night. Interesting.

It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?

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