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stassart

[Resto] shaman_hep reports

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It seems to have picked a single phase of the Mimiron kill now though. I guess it can't recognize the 4 distinct phases as one encounter?

Currently a gap in the combatlog where no damage is occurring is treated as the end of a fight. As there are fairly long gaps where nothing is happening between the phases on Mimiron it is understandable that it currently treats them as separate fights.

If I added code to treat it as a single fight that would likely lower the value of mp5 rather than raise it as the long time between phases gives time to regen lots of mana outside the fsr.

I usually regen up to full or near full mana between phases (I intentionally stop casting and go outside fsr, if there is a little bit of topping off to do I let the pallies do it as they don't have to worry about mana on the fight). Are other shaman not getting up to full or practically full mana between phases on Mimiron? (Edit: I have done the fight on both 10-man and 25-man successfully and the fight is a little more mana intensive on 25-man, but not significantly so).

I currently monitor mana usage and mana regained (and do so per fight), it is a lot harder to get an accurate stat for current mana because the combatlog does not show data for eating or drinking or gear regen. Shaman_hep knows how much mana regen you need assuming coming into each fight (or phase in the case of Mimiron) with full mana, it doesn't know how much mana regen you have. I could add a configuration option to add it if it proves necessary to provide more accurate results.

Ideally I should treat Mimiron with each phase separate but knowing how much mana you come into that phase with. It would be difficult if not impossible to do that accurately based on the combatlog. It would probably entail writing an addon that logs drinking and mana regen and I am not volunteering to add that functionality at this time.

The next best thing I can think of is having a configuration option for current mp5 and specially handling phased fights where it knows how much mana you come into each phase with, assuming you started the first phase with full mana. I will add looking into that to my TODO list unless someone comes up with a better suggestion for how to handle it.

As a work around for now if you feel Mimiron is your most mana intense fight and you are not regening full mana between phases, set the MIN_MANA configuration option to the most mana you are missing coming into the most mana intense phase for you (plus whatever threshold of mana you feel comfortable not falling below). That should provide accurate mana regen requirements as if you were missing that much mana.

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Thanks for the great tool, I've parsed a few reports and will post a few when I have time later. I guess kind of as a feature request thing: would it be possible to calculate the HEP values of trinkets from the logs? I realize you could look at your own HEP numbers and judge trinkets that way but it doesn't really factor in ICD's or more situational things.

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Thanks for the great tool, I've parsed a few reports and will post a few when I have time later. I guess kind of as a feature request thing: would it be possible to calculate the HEP values of trinkets from the logs? I realize you could look at your own HEP numbers and judge trinkets that way but it doesn't really factor in ICD's or more situational things.

Second that. If the tool could show me how much of the theoretical ~140 average spell power that [item]Pandora's Plea[/item] provides I'm actually using that would be huge :) Seems like a tough coding job though.

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It's been a few weeks since my most recent glyph change, so I feel I have enough data compiled to share. Content is Ulduar-25, Ulduar-10, and Emalon-25. Version is 2.26.

Healing Report (sorted by effective):

"Chain Heal": hits: 9986, effective healing: 25407411 (30.99% of player's overall)

	Combat: hits: 9854, effective healing: 25016492 (31.21%)

	Total (raw) healing: 49002963 (29.43% of player's overall)

	Combat: Total healing: 48450606 (30.95%)

	Crits: 3741 (37.46%)

	Combat Crits: 3696 (37.51%)

	Averages: (4907)

		Non-crit: 4122, crit: 6217, effective: 2544, overall: 4907

		Combat: Non-crit: 4128, crit: 6229, effective: 2538, overall: 4916

	Overheals: (48.15%)

		Non-crit: count: 2768, total: 11533692, ave: 4166

		Crit: count: 2055, total: 12061860, ave: 5869

		Combat Non-crit: count: 2740, total: 11461447, ave: 4183

		Combat Crit: count: 2033, total: 11972667, ave: 5889

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 hours 10 mins 12 secs 

		Combat cast time: 2 hours 8 mins 39 secs 

	Average cast time: 2.02

	Haste capped casts count: 1 (0.03%)

		Combat count: 1 (0.03%)

	Earthliving:

		Total Duration: 6 hours 44 mins 23 secs 

		Ticks: 3416, effective: 2402171, total: 2537953

		Combat Duration: 6 hours 43 mins 23 secs 

		Combat Ticks: 3352, effective: 2360920, total: 2493477

	With Ancestral and Earthliving:

		Effective: 27809582 (33.92%), Total: 51540916 (30.95%)

		Combat Effective: 27377412 (34.16%), Total: 50944083 (32.54%)

	Number of Chain Heal casts started: 4022 (5.15% canceled)

	Initial target hits: 3815, crits: 1411 (36.99%),

	  riptide: 29 (0.76%)

		combat hits: 3771, crits: 1397 (37.05%),

		  riptide: 29 (0.77%)

		Effective: 11610381 (45.70%), Total: 31983467 (65.27%)

			combat Effective: 11394361 (45.55%), Total: 31645967 (65.32%)

		Ave: non crit: 7074, crit: 10613, effective: 3043, overall: 8383

			combat non crit: 7078, crit: 10623, effective: 3021, overall: 8391

		Overheals non-crit count: 1851, non-crit ave over: 5475

			combat non-crit count: 1834, non-crit ave over: 5492

		Overheals crit count: 1263, crit ave over: 8106

			combat crit count: 1254, crit ave over: 8116

		Overhealed amount: 20373086 (63.70%)

			combat amount: 20251606 (63.99%)

	Second target hits: 2660 (69.72% bounced), crits: 1048 (39.40%),

	  riptide: 17 (0.64%)

		combat hits: 2625 (69.61% bounced), crits: 1033 (39.35%),

		  riptide: 17 (0.65%)

		Effective: 8794268 (34.61%), Total: 11234977 (22.93%)

			combat Effective: 8687034 (34.73%), Total: 11094861 (22.90%)

		Ave: non crit: 3512, crit: 5317, effective: 3306, overall: 4223

			combat non crit: 3515, crit: 5323, effective: 3309, overall: 4226

		Overheals non-crit count: 508, non-crit ave over: 2027

			combat non-crit count: 503, non-crit ave over: 2031

		Overheals crit count: 475, crit ave over: 2969

			combat crit count: 467, crit ave over: 2967

		Overhealed amount: 2440709 (21.72%)

			combat amount: 2407827 (21.70%)

	Third target hits: 2006 (52.58% bounced), crits: 762 (37.99%),

	  riptide: 14 (0.70%)

		combat hits: 1979 (52.48% bounced), crits: 756 (38.20%),

		  riptide: 14 (0.71%)

		Effective: 3588916 (14.13%), Total: 4213698 (8.60%)

			combat Effective: 3543735 (14.17%), Total: 4164094 (8.59%)

		Ave: non crit: 1766, crit: 2646, effective: 1789, overall: 2100

			combat non crit: 1768, crit: 2647, effective: 1790, overall: 2104

		Overheals non-crit count: 271, non-crit ave over: 1070

			combat non-crit count: 266, non-crit ave over: 1079

		Overheals crit count: 227, crit ave over: 1474

			combat crit count: 226, crit ave over: 1474

		Overhealed amount: 624782 (14.83%)

			combat amount: 620359 (14.90%)

	Fourth target hits: 1505 (39.45% bounced), crits: 520 (34.55%),

	  riptide: 12 (0.80%)

		combat hits: 1479 (39.22% bounced), crits: 510 (34.48%),

		  riptide: 12 (0.81%)

		Effective: 1413846 (5.56%), Total: 1570821 (3.21%)

			combat Effective: 1391362 (5.56%), Total: 1545684 (3.19%)

		Ave: non crit: 889, crit: 1336, effective: 939, overall: 1043

			combat non crit: 890, crit: 1339, effective: 940, overall: 1045

		Overheals non-crit count: 138, non-crit ave over: 571

			combat non-crit count: 137, non-crit ave over: 573

		Overheals crit count: 90, crit ave over: 867

			combat crit count: 86, crit ave over: 880

		Overhealed amount: 156975 (9.99%)

			combat amount: 154322 (9.98%)

	Glyph of Chain heal: effective: 1413846 (1.72% of total effective)

		combat effective: 1391362 (1.74% of combat effective)

	Processed by cast: 3452, time: 360, less accurate: order: 2, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.573034

			(0.1844 + 0.2368 + 0.1070 + 0.0449)

		1 Haste rating = 0.376288639839977

		1 crit rating = 0.286948532585764

			(0.0541 + 0.1193 + 0.0724 + 0.0411)

		1 int = 0.094851392373011

			(0.0179 + 0.0394 + 0.0239 + 0.0136)

"Earth Shield": hits: 4384, effective healing: 11564403 (14.10% of player's overall)

	Combat: hits: 4382, effective healing: 11560062 (14.42%)

	Total (raw) healing: 15221239 (9.14% of player's overall)

	Combat: Total healing: 15215549 (9.72%)

	Crits: 1547 (35.29%)

	Combat Crits: 1547 (35.30%)

	Averages: (3471)

		Non-crit: 2871, crit: 4572, effective: 2637, overall: 3471

		Combat: Non-crit: 2871, crit: 4572, effective: 2638, overall: 3472

	Overheals: (24.02%)

		Non-crit: count: 844, total: 1646566, ave: 1950

		Crit: count: 690, total: 2010270, ave: 2913

		Combat Non-crit: count: 843, total: 1645217, ave: 1951

		Combat Crit: count: 690, total: 2010270, ave: 2913

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 7.68 secs

		in combat: 7.66 secs

	Combat uptime: 15 hours 36 mins 57 secs  (90.1721%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0866223021545833

		1 crit rating = 0.0279035043867137

		1 int = 0.00922355733732551

"Healing Stream Totem"_hot: hits: 88067, effective healing: 9642945 (11.76% of player's overall)

	Combat: hits: 71043, effective healing: 9382022 (11.71%)

	Total (raw) healing: 42218531 (25.36% of player's overall)

	Combat: Total healing: 34236670 (21.87%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (479)

		Non-crit: 479, crit: 0, effective: 109, overall: 479

		Combat: Non-crit: 481, crit: 0, effective: 132, overall: 481

	Overheals: (77.16%)

		Non-crit: count: 69187, total: 32575586, ave: 470

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 52685, total: 24854648, ave: 471

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0120236721422237

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 1734, effective healing: 9171138 (11.19% of player's overall)

	Combat: hits: 1713, effective healing: 8947715 (11.16%)

	Total (raw) healing: 22290774 (13.39% of player's overall)

	Combat: Total healing: 22020934 (14.07%)

	Crits: 729 (42.04%)

	Combat Crits: 719 (41.97%)

	Averages: (12855)

		Non-crit: 10628, crit: 15924, effective: 5289, overall: 12855

		Combat: Non-crit: 10631, crit: 15929, effective: 5223, overall: 12855

	Overheals: (58.86%)

		Non-crit: count: 771, total: 6014223, ave: 7800

		Crit: count: 626, total: 7105413, ave: 11350

		Combat Non-crit: count: 769, total: 6004352, ave: 7808

		Combat Crit: count: 622, total: 7068867, ave: 11364

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 47 mins 43 secs 

		Combat cast time: 47 mins 5 secs 

	Average cast time: 1.65

	Haste capped casts count: 8 (0.46%)

		Combat count: 8 (0.47%)

	Ancestral:

		Procs: 627, effective: 2218806, total: 3092590

		Combat Procs: 619, effective: 2184185, total: 3054193

	Earthliving:

		Total Duration: 1 hour 10 mins 16 secs 

		Ticks: 578, effective: 394722, total: 412869

		Combat Duration: 1 hour 9 mins 29 secs 

		Combat Ticks: 573, effective: 391695, total: 409095

	With Ancestral and Earthliving:

		Effective: 11784666 (14.37%), Total: 25796233 (15.49%)

		Combat Effective: 11523595 (14.38%), Total: 25484222 (16.28%)

	Tidal waves count: 1124, time saved: 11 mins 40 secs 

		Combat count: 1114, time saved: 11 mins 33 secs 

	Tidal waves effective: 306029, total: 1580195

		Combat effective: 295904, total: 1567160

	Healing Waves with Healing Way count: 768 (44.29%)

		Combat count: 760 (44.37%)

	Healing Waves without Healing Way count: 966 (55.71%)

		Combat count: 953 (55.63%)

	Ave with Healing Way effective: 5086, total: 13760

		Combat ave effective: 5000, ave total: 13765

	Ave without Healing Way effective: 5449, total: 12134

		Combat ave effective: 5401, ave total: 12129

	Combat Healing Way added effective: 279855, total: 1595868

	HPS increased by:

		SP coefficient with current set/talents: 2.2582

		1 SP = 0.296130116767767

		1 Haste rating = 0.945633547334997

		1 crit rating = 0.664911731600565

		1 int = 0.219787858746458

"Lesser Healing Wave": hits: 2466, effective healing: 8285583 (10.11% of player's overall)

	Combat: hits: 2450, effective healing: 8243893 (10.29%)

	Total (raw) healing: 14815017 (8.90% of player's overall)

	Combat: Total healing: 14727407 (9.41%)

	Crits: 971 (39.38%)

	Combat Crits: 967 (39.47%)

	Averages: (6007)

		Non-crit: 5011, crit: 7541, effective: 3359, overall: 6007

		Combat: Non-crit: 5012, crit: 7542, effective: 3364, overall: 6011

	Overheals: (44.07%)

		Non-crit: count: 827, total: 3038607, ave: 3674

		Crit: count: 670, total: 3490827, ave: 5210

		Combat Non-crit: count: 819, total: 3007411, ave: 3672

		Combat Crit: count: 666, total: 3476103, ave: 5219

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 48 mins 59 secs 

		Combat cast time: 48 mins 41 secs 

	Average cast time: 1.19

	Haste capped casts count: 551 (22.34%)

		Combat count: 542 (22.12%)

	Ancestral:

		Procs: 907, effective: 1752974, total: 2157458

		Combat Procs: 900, effective: 1745401, total: 2141135

	Earthliving:

		Total Duration: 1 hour 43 mins 2 secs 

		Ticks: 1023, effective: 724711, total: 768139

		Combat Duration: 1 hour 41 mins 19 secs 

		Combat Ticks: 1022, effective: 724416, total: 767396

	With Ancestral and Earthliving:

		Effective: 10763268 (13.13%), Total: 17740614 (10.65%)

		Combat Effective: 10713710 (13.37%), Total: 17635938 (11.26%)

	Tidal waves count: 412, time saved: 1 min 36 secs 

		Combat count: 403, time saved: 1 min 33 secs 

	Tidal waves effective: 112961, total: 275912

		Combat effective: 111490, total: 269998

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.381423959076129

		1 Haste rating = 0.659219581784324

		1 crit rating = 0.530068994172599

		1 int = 0.175215331118675

"Ancestral Awakening": hits: 2370, effective healing: 5180479 (6.32% of player's overall)

	Combat: hits: 2307, effective healing: 5077678 (6.34%)

	Total (raw) healing: 6829768 (4.10% of player's overall)

	Combat: Total healing: 6703147 (4.28%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2881)

		Non-crit: 2881, crit: 0, effective: 2185, overall: 2881

		Combat: Non-crit: 2905, crit: 0, effective: 2200, overall: 2905

	Overheals: (24.15%)

		Non-crit: count: 694, total: 1649289, ave: 2376

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 678, total: 1625469, ave: 2397

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 254

	Healing Wave with out Healing Way count: 373

	Ave with Healing Way effective: 3576, total: 5356

		Combat ave effective: 3564, ave total: 5358

	Ave without Healing Way effective: 3513, total: 4643

		Combat ave effective: 3504, ave total: 4642

	Healing way added effective: 16007, total: 181025

		Combat effective: 15178, total: 180393

"Riptide": hits: 1928, effective healing: 4573239 (5.58% of player's overall)

	Combat: hits: 1797, effective healing: 4159495 (5.19%)

	Total (raw) healing: 7328461 (4.40% of player's overall)

	Combat: Total healing: 6849437 (4.37%)

	Crits: 729 (37.81%)

	Combat Crits: 682 (37.95%)

	Averages: (3801)

		Non-crit: 3196, crit: 4804, effective: 2372, overall: 3801

		Combat: Non-crit: 3203, crit: 4814, effective: 2314, overall: 3811

	Overheals: (37.60%)

		Non-crit: count: 525, total: 1351895, ave: 2575

		Crit: count: 387, total: 1403327, ave: 3626

		Combat Non-crit: count: 513, total: 1323861, ave: 2580

		Combat Crit: count: 376, total: 1366081, ave: 3633

	Number of heals cast that did not land: 2, due to target death: 2

		Combat casts that did not land: 2, due to target death: 2

	Total GCD time: 39 mins 59 secs 

		Combat GCD time: 37 mins 13 secs 

	Average GCD time: 1.24

	Haste capped casts count: 84 (4.36%)

		Combat count: 84 (4.67%)

	Ancestral:

		Procs: 836, effective: 1208699, total: 1579720

		Combat Procs: 788, effective: 1148092, total: 1507819

	Earthliving:

		Total Duration: 1 hour 28 mins 52 secs 

		Ticks: 694, effective: 470512, total: 500929

		Combat Duration: 1 hour 21 mins 2 secs 

		Combat Ticks: 613, effective: 416783, total: 444228

	With Ancestral and Earthliving:

		Effective: 6252450 (7.63%), Total: 9409110 (5.65%)

		Combat Effective: 5724370 (7.14%), Total: 8801484 (5.62%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.209711538787932

		1 crit rating = 0.395077060795769

		1 int = 0.130593486481466

"Earthliving"_hot: hits: 5714, effective healing: 3994189 (4.87% of player's overall)

	Combat: hits: 5563, effective healing: 3895887 (4.86%)

	Total (raw) healing: 4221963 (2.54% of player's overall)

	Combat: Total healing: 4116269 (2.63%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (738)

		Non-crit: 738, crit: 0, effective: 699, overall: 738

		Combat: Non-crit: 739, crit: 0, effective: 700, overall: 739

	Overheals: (5.39%)

		Non-crit: count: 584, total: 227774, ave: 390

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 563, total: 220382, ave: 391

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 18 hours 24 mins 21 secs  (97.31%)

	Earthliving applied count: 3236, refresh count: 641

	Earthliving proc rate when ELW is applied: 24.2358%

	Earthliving proc rate overall: 24.0628%

		Total Duration: 11 hours 6 mins 42 secs 

			Combat Duration: 10 hours 55 mins 34 secs 

		Overhealing ticks that did not tick: 7620

			Combat ticks: 7548

		Total healing w/ overheal ticks: 9852428 (5.72%)

			Combat: 9701582 (5.98%)

		Actual Overhealing: 5858239 (59.46%)

			Combat: 5805695 (59.84%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.225417939960453

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 3277, effective healing: 2952399 (3.60% of player's overall)

	Combat: hits: 2976, effective healing: 2693061 (3.36%)

	Total (raw) healing: 3188344 (1.91% of player's overall)

	Combat: Total healing: 2909130 (1.86%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (972)

		Non-crit: 972, crit: 0, effective: 900, overall: 972

		Combat: Non-crit: 977, crit: 0, effective: 904, overall: 977

	Overheals: (7.40%)

		Non-crit: count: 439, total: 235945, ave: 537

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 395, total: 216069, ave: 547

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 1653, refresh count: 212

		Total Duration: 6 hours 59 mins 24 secs 

			Combat Duration: 6 hours 26 mins 46 secs 

		Overhealing ticks that did not tick: 5111

			Combat ticks: 4759

		Total healing w/ overheal ticks: 8161302 (4.76%)

			Combat: 7561811 (4.69%)

		Actual Overhealing: 5208903 (63.82%)

			Combat: 4868750 (64.39%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0597839157706093

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 1229, effective healing: 1152971 (1.41% of player's overall)

	Combat: hits: 1173, effective healing: 1103661 (1.38%)

	Total (raw) healing: 1266234 (0.76% of player's overall)

	Combat: Total healing: 1209032 (0.77%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1030)

		Non-crit: 1030, crit: 0, effective: 938, overall: 1030

		Combat: Non-crit: 1030, crit: 0, effective: 940, overall: 1030

	Overheals: (8.94%)

		Non-crit: count: 194, total: 113263, ave: 583

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 181, total: 105371, ave: 582

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Gift of the Naaru"_hot: hits: 37, effective healing: 51064 (0.06% of player's overall)

	Combat: hits: 37, effective healing: 51064 (0.06%)

	Total (raw) healing: 54872 (0.03% of player's overall)

	Combat: Total healing: 54872 (0.04%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1483)

		Non-crit: 1483, crit: 0, effective: 1380, overall: 1483

		Combat: Non-crit: 1483, crit: 0, effective: 1380, overall: 1483

	Overheals: (6.94%)

		Non-crit: count: 4, total: 3808, ave: 952

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4, total: 3808, ave: 952

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Improved Leader of the Pack"_hot: hits: 74, effective healing: 12718 (0.02% of player's overall)

	Combat: hits: 74, effective healing: 12718 (0.02%)

	Total (raw) healing: 67739 (0.04% of player's overall)

	Combat: Total healing: 67739 (0.04%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (915)

		Non-crit: 915, crit: 0, effective: 171, overall: 915

		Combat: Non-crit: 915, crit: 0, effective: 171, overall: 915

	Overheals: (81.22%)

		Non-crit: count: 60, total: 55021, ave: 917

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 60, total: 55021, ave: 917

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0280 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0473 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0494 mp5

The weight of 1 int worth of mana pool is: 0.0390

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1731 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 3363, total mana restored: 1799120 (43.75% of overall)

	Combat count: 3282, mana restored: 1755785 (44.01%)

	Ave: total: 534, in combat: 534

	Overall in combat mp5: 140.81

	In combat uptime: 15 hours 16 mins 5 secs  (88.16%)

	Passive mp5: 96.9814

	Procs from damage/debuffs: 1050

	MP5 from Improved Water Shield: 95.7636

	Procs from Improved Water Shield in combat: 2232

		out of 4978 procs possible, proc rate: 44.84%

	MP5 increased by:

		1 crit rating = 0.046521496666358 mp5 

		1 int = 0.0153777706905038 mp5 

"Replenishment": count: 23405, total mana restored: 1566479 (38.09% of overall)

	Combat count: 22886, mana restored: 1532265 (38.41%)

	Ave: total: 66, in combat: 66

	Overall in combat mp5: 122.89

	Replenishment uptime in overall combat: 36.71%

	Replenishment uptime in intense fight: 10.19%

	Mana pool based on replenishment: 26780

	MP5 increased by:

		1 int = 0.082595 mp5 (0.225000 theoretical)

"Mana Restore": count: 547, total mana restored: 328200 (7.98% of overall)

	Combat count: 507, mana restored: 304200 (7.63%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 24.40

"Mana Tide Totem": count: 185, total mana restored: 292710 (7.12% of overall)

	Combat count: 172, mana restored: 274584 (6.88%)

	Ave: total: 1582, in combat: 1596

	Overall in combat mp5: 22.02

	Mana Tide usage in overall combat: 20.69%

	Shaman's Mana Tide usage in intense fight: 57.70%

	MP5 increased by:

		1 int = 0.041546 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 152, total mana restored: 39816 (0.97% of overall)

	Combat count: 140, mana restored: 37003 (0.93%)

	Ave: total: 261, in combat: 264

	Overall in combat mp5: 2.97

"Judgement of Wisdom": count: 299, total mana restored: 26291 (0.64% of overall)

	Combat count: 299, mana restored: 26291 (0.66%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 2.11

"Shamanistic Rage": count: 16, total mana restored: 23251 (0.57% of overall)

	Combat count: 16, mana restored: 23251 (0.58%)

	Ave: total: 1453, in combat: 1453

	Overall in combat mp5: 1.86

"Hymn of Hope": count: 13, total mana restored: 11329 (0.28% of overall)

	Combat count: 13, mana restored: 11329 (0.28%)

	Ave: total: 871, in combat: 871

	Overall in combat mp5: 0.91

"Rapture": count: 16, total mana restored: 8821 (0.21% of overall)

	Combat count: 16, mana restored: 8821 (0.22%)

	Ave: total: 551, in combat: 551

	Overall in combat mp5: 0.71

"Restore Mana": count: 2, total mana restored: 8496 (0.21% of overall)

	Combat count: 2, mana restored: 8496 (0.21%)

	Ave: total: 4248, in combat: 4248

	Overall in combat mp5: 0.68

"Blessing of Sanctuary": count: 12, total mana restored: 6500 (0.16% of overall)

	Combat count: 12, mana restored: 6500 (0.16%)

	Ave: total: 541, in combat: 541

	Overall in combat mp5: 0.52

"Totemic Call": count: 16, total mana restored: 1657 (0.04% of overall)

	Combat count: 8, mana restored: 734 (0.02%)

	Ave: total: 103, in combat: 91

	Overall in combat mp5: 0.06



Total mp5 above character sheet (in raid): 319.94 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1099

	Ancestral Knowlege granting on ave: 109 int

	HEP per point: 13.1320

	HEP: 65.6600

Thundering Strikes talent points: 5

	HEP per point: 43.1085

	HEP: 215.5426

Improved Shields talent points: 3

	Water Shield Combat MP5: 18.37

	Water Shield Combat HEP: 14.48

	Water Shield Intense Fight MP5: 18.12

	Water Shield Intense Fight HEP: 14.28

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 588

		With 1 talent points: 502

		With 2 talent points: 404

	Casts saved with 2 points in Improved Earth shield: 184

	Global cooldown time: 1.29

	Combat time saved: 3 mins 57 secs 

	Combat effective gained by fewer refreshes: 305431

	Combat HPS gained: 4.8991

	HEP: 15.8907

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 3210 effective: 363339 (0.44%)

		Combat count: 3209, effective: 363246 (0.45%), hps: 5.8265

		HEP: 18.8986

	Point 2 provided benefit count: 3181 effective: 358888 (0.44%)

		Combat count: 3180, effective: 358795 (0.45%), hps: 5.7551

		HEP: 18.6670

	Point 3 provided benefit count: 3146 effective: 354438 (0.43%)

		Combat count: 3145, effective: 354345 (0.44%), hps: 5.6837

		HEP: 18.4355

	Point 4 provided benefit count: 3106 effective: 348935 (0.43%)

		Combat count: 3105, effective: 348842 (0.44%), hps: 5.5954

		HEP: 18.1492

	Point 5 provided benefit count: 3062 effective: 343647 (0.42%)

		Combat count: 3061, effective: 343554 (0.43%), hps: 5.5106

		HEP: 17.8741

	Combat Total Earth Shield improved effective: 1768784 (2.21%)

		HEP: 92.0246

	Improved Shields ave point HEP: 23.23

	Improved Earth Shield ave point HEP: 26.35

	Improved Shields and Improved Earth Shield total HEP: 122.39

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 74.9275

	Healing Wave HPS increase 5 points: 374.6375

	Combat time saved: 14 mins 16 secs 

	Combat effective gained by saved time: 1101032

	Combat HPS gained: 17.6605

	HEP per point: 11.4567

	HEP: 57.2834

Tidal Focus talent points: 5

	Combat heal mana used: 8523800

	Mana saved with Tidal Focus: 426190

	Combat MP5 per point: 6.8361, HEP: 5.3880

	Total Combat MP5: 34.1804, HEP: 26.9399

	Intense Fight MP5 per point: 8.3750, HEP: 6.6009

	Intense Fight MP5: 41.8752, HEP: 33.0047

Improved Water Shield talent points: 3

	Combat MP5 per point: 31.9212, HEP: 25.1593

	Total Combat MP5: 95.7636, HEP: 75.4778

	Intense Fight per point MP5: 46.31, HEP: 36.50

	Intense Fight MP5: 138.92, HEP: 109.49

	Number of Water Shield charges used in combat: 2232

	Combat Water Shield refreshes needed: 558

	Global cooldown time: 1.29

	Combat time needed to refresh: 12 mins 

	Combat HEP: 27.2876, per point: 9.0959

	Intense HEP: 61.3016, per point: 20.4339

Tidal Force talent points: 1

	Tidal Force used 92 times

	Combat Not using Tidal Force: crits: 5129, crit rate: 37.43%

	Combat Using Tidal Force: crits: 253, crit rate: 80.83%

		Combat Dose 3: crit rate: 91.84%

		Combat Dose 2: crit rate: 81.75%

		Combat Dose 1: crit rate: 67.42%

	Overall crit increase: 0.5580%

	HEP: 24.0527

Tidal Mastery talent points: 5

	HEP per point: 43.1085

	Total HEP: 215.5426

Restorative Totems talent points: 3

	Point 1 provided benefit count: 19345 effective: 2514381 (3.07%)

		Combat count: 18795, effective: 2447683 (3.05%), hps: 39.2607

		HEP: 127.3456

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 2447683 (3.05%)

		HEP: 127.3456

Healing Way talent points: 3

	Applied or refreshed 3145 times.

	Combat added effective: 295033, added total: 1776261

	Combat Healing Wave hps increase: 104.4226

	Combat HPS increase: 4.7323, per my point: 1.5774

	HEP: 15.3497, per my point: 5.1166

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 92 times

	Nature's Swiftness Heal Count: 87, Effective: 1160965, total: 1671737

		Combat Count: 87, Effective: 1160965 (1.45%), total: 1671737 (1.07%)

	Spell report:

		"Ancestral Awakening":

			Count: 79, Effective: 302248, total: 372405

			Combat Count: 79, Effective: 302248, total: 372405

		"Chain Heal":

			Count: 1, Effective: 20938, total: 20938

			Combat Count: 1, Effective: 20938, total: 20938

		"Healing Wave":

			Count: 84, Effective: 822763, total: 1263378

			Combat Count: 84, Effective: 822763, total: 1263378

		"Lesser Healing Wave":

			Count: 2, Effective: 15016, total: 15016

			Combat Count: 2, Effective: 15016, total: 15016

	Average effective hps: 10334.2119, total hps: 14880.7969

	HEP: 60.4015

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 5, duration (with talent): 10 secs 

		Combat count: 5, duration (with talent): 10 secs  (0.0161%)

	Spell report:

		"Stormhammer": count: 5, duration: 10

		  dispels: 0, refreshes: 0

			Combat count: 5, duration: 10 (0.0161%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 40726 effective: 1155770 (1.41%)

		Combat count: 39497, effective: 1126656 (1.41%), hps: 18.0715

		HEP: 58.6166

	Point 2 provided benefit count: 40577 effective: 1143642 (1.39%)

		Combat count: 39356, effective: 1114828 (1.39%), hps: 17.8818

		HEP: 58.0012

	Point 3 provided benefit count: 40412 effective: 1131576 (1.38%)

		Combat count: 39195, effective: 1102972 (1.38%), hps: 17.6916

		HEP: 57.3844

	Point 4 provided benefit count: 40264 effective: 1120957 (1.37%)

		Combat count: 39049, effective: 1092398 (1.36%), hps: 17.5220

		HEP: 56.8342

	Point 5 provided benefit count: 40120 effective: 1110957 (1.36%)

		Combat count: 38907, effective: 1082538 (1.35%), hps: 17.3639

		HEP: 56.3212

	Combat Total Purification effective: 5519395 (6.89%)

		HEP: 287.1576

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 474, restored mana: 604371

		Overall MP5: 48.4704

		Overall HEP: 38.2028

		Intense fight MP5: 220.9246

		Intense fight HEP: 174.1256

	Self report:

		Combat: Count: 140, restored mana: 218588 (5.4794%)

		Overall MP5: 17.5307

		Overall HEP: 13.8171

		Intense fight MP5: 69.5799

		Intense fight HEP: 54.8406

Talent Points in Cleanse Spirit: 1

	Count: 33

	Combat Count: 33

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 86.2170

	Blessing of Eternals earthliving weapon proc rate: 4.2358%

	Increased earthliving HEP per point: 17.7126

	Total HEP per point: 103.9297

	Total HEP: 207.8593

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 5560 effective: 1500782 (1.83%)

		Combat count: 5473, effective: 1477244 (1.84%), hps: 23.6949

		HEP: 76.8566

	Point 2 provided benefit count: 5353 effective: 1408120 (1.72%)

		Combat count: 5271, effective: 1385192 (1.73%), hps: 22.2184

		HEP: 72.0674

	Combat Total Improved Chain Heal effective: 2862436 (3.57%)

		HEP: 148.9240

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1099

	1 int = 0.1500 SP

	1099 int = 164.9250 SP

	HEP per point = 54.9750

	HEP = 164.9250

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 2060 effective: 1879180 (2.29%)

		Combat count: 2003, effective: 1841782 (2.30%), hps: 29.5421

		HEP: 95.8224

	Point 2 provided benefit count: 1908 effective: 1725094 (2.10%)

		Combat count: 1855, effective: 1690519 (2.11%), hps: 27.1159

		HEP: 87.9527

	Point 3 provided benefit count: 1779 effective: 1576203 (1.92%)

		Combat count: 1730, effective: 1545375 (1.93%), hps: 24.7878

		HEP: 80.4013

	Combat Total Ancestral Awakening effective: 5077677 (6.34%)

		HEP: 264.1764

Earth Shield talent points: 1

	Combat uptime: 15 hours 36 mins 57 secs  (90.1721%)

	Combat base talent effective: 8144671 (10.16%)

	Combat HPS increase: 130.6402

	HEP: 423.7428

Tidal Waves talent points: 5

	Buff applied count: 1414, refreshed: 7141

	Time saved: 13 mins 16 secs 

		Combat time saved: 13 mins 7 secs 

	Combat HPS increase from time saved: 16.2434

	Time Saved HEP: 52.6870

	Tidal waves effective: 407394 (0.5083%)

	Combat effective healing hps: 6.5346

	Effective healing HEP: 21.1955

	Tidal Waves hps: 22.7780, per point: 4.5556

	Tidal Waves HEP: 73.8825, per point: 14.7765

Riptide talent points: 1

	Riptide w/ hot effective: 7525638 (9.18%), total: 10516805 (6.32%)

		Combat effective: 6852556 (8.55%), total: 9758567 (6.23%)

	Chain heal increase casts: 29, effective: 26442 (0.03%), total: 27645 (0.02%)

		Combat casts: 29, effective: 26442 (0.03%), total: 27645 (0.02%)

	Combined effective: 7552080 (9.21%), total: 10544450 (6.33%)

		Combat effective: 6878998 (8.58%), total: 9786212 (6.25%)

	Combat HPS increase: 110.3389

	HEP: 357.8936


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 1505, effective: 1413846 (1.72%), total: 1570821 (0.94%)

		Combat count: 1479, effective: 1391362 (1.74%)

		  total: 1545684 (0.99%)

	Combat Chain Heal hps increase: 182.3412

	Combat HPS increase: 22.3174

	HEP: 72.3884

Glyph of Earth Shield:

	Combat count: 3020, effective: 1650016 (2.06% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 49.1531

	Combat HPS increase: 26.4662

	HEP: 85.8454

Glyph of Healing Stream Totem:

	Combat count: 18531, effective: 1081396 (1.35%), total: 1086079 (0.69%)

	(note: this count is the times the glyph provided a benefit.)

	Healing Stream Combat HPS increase: 7.6109

	Combat HPS increase: 17.3456

	HEP: 56.2618

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 5 mins 53 secs 

	Combat HPS increase: 7.2821

	HEP: 23.6201

Darkmoon Card: Greatness:

	Replenishment extra mp5: 3.4275

	Mana Tide extra mp5: 1.3287

	Hymn of Hope extra mp5: 0.0643

	Total extra mp5: 4.8205

	mp5 HEP: 3.7994

	Greatness combat uptime: 8 hours 53 mins 7 secs  (51.3071%)

	Ave extra combat int: 184.7055

	Ave extra int HEP: 82.7963

	Static Int: 90

	Static Int HEP: 53.7463

	Overall HEP: 140.3419


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3083 hps)

1 Crit rating = 0.9023 SP (0.2782 hps)

1 Haste rating = 1.1489 SP (0.3542 hps)

1 INT = 0.4483 SP (0.1382 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0465 mp5

1 Haste rating = -0.4540 mp5

1 INT = 0.1889 mp5

1 Mana = 0.0027 mp5

Total mana regen points needed from gear: 567.48


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.7882 (calculated)

1 mana = 0.0022

1 Haste rating = 0.9462

1 Crit rating = 0.9390

1 INT = 0.5972 (actual)

1 INT = 0.9309 (max theoretical)


Insightful Earthsiege Diamond HEP: 31.7696



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0022, Mp5=0.7882, Intellect=0.5972, HasteRating=0.9462, CritRating=0.9390, Stamina=0.1000, MetaSocket=31.7696 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4483, HasteRating=1.1489, CritRating=0.9023, Stamina=0.1000, MetaSocket=9.4135 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(mana*0.0022)+(mp5*0.7882)+(intellect*0.5972)+(hasterating*0.9462)+(critrating*0.9390)+(stamina*0.1000)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(intellect*0.4483)+(hasterating*1.1489)+(critrating*0.9023)+(stamina*0.1000)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9462&mp5=0.7882&mcr=0.9390&spd=1&Int=0.5972&Sta=0.1000&Sckm=31.7696&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.1489&mcr=0.9023&spd=1&Int=0.4483&Sta=0.1000&Sckm=9.4135&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22;wtv=100:78:93:59:94:-100:10

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22;wtv=100:90:44:114:-100:10
I ran a report for our guild's other resto shaman for the same 3 week period. I don't know if she ever changed glyphs or talents during that time though. Also there were some raids one of us wasn't present, so this isn't a full picture of her heals.
Healing Report (sorted by effective):

"Chain Heal": hits: 9130, effective healing: 20062996 (42.87% of player's overall)

	Combat: hits: 8994, effective healing: 19723621 (43.41%)

	Total (raw) healing: 44209495 (42.79% of player's overall)

	Combat: Total healing: 43646143 (44.29%)

	Crits: 3668 (40.18%)

	Combat Crits: 3614 (40.18%)

	Averages: (4842)

		Non-crit: 4042, crit: 6033, effective: 2197, overall: 4842

		Combat: Non-crit: 4049, crit: 6049, effective: 2192, overall: 4852

	Overheals: (54.62%)

		Non-crit: count: 2687, total: 11515953, ave: 4285

		Crit: count: 2164, total: 12630546, ave: 5836

		Combat Non-crit: count: 2660, total: 11398460, ave: 4285

		Combat Crit: count: 2144, total: 12524062, ave: 5841

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 hours 10 mins 42 secs 

		Combat cast time: 2 hours 8 mins 49 secs 

	Average cast time: 2.05

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 5 hours 25 mins 27 secs 

		Ticks: 2863, effective: 1856896, total: 1993189

		Combat Duration: 5 hours 20 mins 59 secs 

		Combat Ticks: 2816, effective: 1828074, total: 1962783

	With Ancestral and Earthliving:

		Effective: 21919892 (46.84%), Total: 46202684 (44.72%)

		Combat Effective: 21551695 (47.43%), Total: 45608926 (46.28%)

	Number of Chain Heal casts started: 4129 (8.79% canceled)

	Initial target hits: 3766, crits: 1499 (39.80%),

	  riptide: 36 (0.96%)

		combat hits: 3713, crits: 1480 (39.86%),

		  riptide: 35 (0.94%)

		Effective: 9551702 (47.61%), Total: 29892940 (67.62%)

			combat Effective: 9371242 (47.51%), Total: 29513156 (67.62%)

		Ave: non crit: 6619, crit: 9930, effective: 2536, overall: 7937

			combat non crit: 6627, crit: 9941, effective: 2523, overall: 7948

		Overheals non-crit count: 1743, non-crit ave over: 5692

			combat non-crit count: 1724, non-crit ave over: 5691

		Overheals crit count: 1278, crit ave over: 8152

			combat crit count: 1266, crit ave over: 8159

		Overhealed amount: 20341238 (68.05%)

			combat amount: 20141914 (68.25%)

	Second target hits: 2429 (64.50% bounced), crits: 996 (41.00%),

	  riptide: 17 (0.70%)

		combat hits: 2397 (64.56% bounced), crits: 982 (40.97%),

		  riptide: 16 (0.67%)

		Effective: 6767620 (33.73%), Total: 9665976 (21.86%)

			combat Effective: 6670538 (33.82%), Total: 9551250 (21.88%)

		Ave: non crit: 3309, crit: 4942, effective: 2786, overall: 3979

			combat non crit: 3314, crit: 4950, effective: 2782, overall: 3984

		Overheals non-crit count: 549, non-crit ave over: 2240

			combat non-crit count: 546, non-crit ave over: 2244

		Overheals crit count: 508, crit ave over: 3284

			combat crit count: 503, crit ave over: 3291

		Overhealed amount: 2898356 (29.99%)

			combat amount: 2880712 (30.16%)

	Third target hits: 1730 (45.94% bounced), crits: 692 (40.00%),

	  riptide: 13 (0.75%)

		combat hits: 1704 (45.89% bounced), crits: 681 (39.96%),

		  riptide: 12 (0.70%)

		Effective: 2682652 (13.37%), Total: 3428362 (7.75%)

			combat Effective: 2641365 (13.39%), Total: 3381703 (7.75%)

		Ave: non crit: 1654, crit: 2472, effective: 1550, overall: 1981

			combat non crit: 1656, crit: 2477, effective: 1550, overall: 1984

		Overheals non-crit count: 272, non-crit ave over: 1076

			combat non-crit count: 270, non-crit ave over: 1079

		Overheals crit count: 268, crit ave over: 1690

			combat crit count: 265, crit ave over: 1693

		Overhealed amount: 745710 (21.75%)

			combat amount: 740338 (21.89%)

	Fourth target hits: 1205 (32.00% bounced), crits: 481 (39.92%),

	  riptide: 9 (0.75%)

		combat hits: 1180 (31.78% bounced), crits: 471 (39.92%),

		  riptide: 8 (0.68%)

		Effective: 1061022 (5.29%), Total: 1222217 (2.76%)

			combat Effective: 1040476 (5.28%), Total: 1200034 (2.75%)

		Ave: non crit: 845, crit: 1268, effective: 880, overall: 1014

			combat non crit: 847, crit: 1272, effective: 881, overall: 1016

		Overheals non-crit count: 123, non-crit ave over: 577

			combat non-crit count: 120, non-crit ave over: 578

		Overheals crit count: 110, crit ave over: 819

			combat crit count: 110, crit ave over: 819

		Overhealed amount: 161195 (13.19%)

			combat amount: 159558 (13.30%)

	Glyph of Chain heal: effective: 1061022 (2.27% of total effective)

		combat effective: 1040476 (2.29% of combat effective)

	Processed by cast: 3176, time: 580, less accurate: order: 7, count: 2

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.516217

			(0.2032 + 0.1942 + 0.0842 + 0.0346)

		1 Haste rating = 0.32055496992399

		1 crit rating = 0.24662513604304

			(0.0773 + 0.0866 + 0.0475 + 0.0352)

		1 int = 0.0815224156648157

			(0.0256 + 0.0286 + 0.0157 + 0.0116)

"Healing Wave": hits: 1360, effective healing: 5497140 (11.75% of player's overall)

	Combat: hits: 1326, effective healing: 5287539 (11.64%)

	Total (raw) healing: 16961410 (16.42% of player's overall)

	Combat: Total healing: 16581450 (16.82%)

	Crits: 505 (37.13%)

	Combat Crits: 490 (36.95%)

	Averages: (12471)

		Non-crit: 10527, crit: 15763, effective: 4042, overall: 12471

		Combat: Non-crit: 10561, crit: 15820, effective: 3987, overall: 12504

	Overheals: (67.59%)

		Non-crit: count: 665, total: 5717922, ave: 8598

		Crit: count: 445, total: 5746348, ave: 12913

		Combat Non-crit: count: 654, total: 5663552, ave: 8659

		Combat Crit: count: 433, total: 5630359, ave: 13003

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 41 mins 50 secs 

		Combat cast time: 40 mins 43 secs 

	Average cast time: 1.84

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 440, effective: 1413059, total: 2174444

		Combat Procs: 426, effective: 1370510, total: 2114141

	Earthliving:

		Total Duration: 43 mins 40 secs 

		Ticks: 312, effective: 206101, total: 210944

		Combat Duration: 43 mins 34 secs 

		Combat Ticks: 301, effective: 199654, total: 203951

	With Ancestral and Earthliving:

		Effective: 7116300 (15.21%), Total: 19346798 (18.73%)

		Combat Effective: 6857703 (15.09%), Total: 18899542 (19.18%)

	Tidal waves count: 553, time saved: 5 mins 48 secs 

		Combat count: 544, time saved: 5 mins 42 secs 

	Tidal waves effective: 144876, total: 742391

		Combat effective: 143748, total: 729738

	Healing Waves with Healing Way count: 797 (58.60%)

		Combat count: 792 (59.73%)

	Healing Waves without Healing Way count: 563 (41.40%)

		Combat count: 534 (40.27%)

	Ave with Healing Way effective: 3484, total: 13255

		Combat ave effective: 3471, ave total: 13265

	Ave without Healing Way effective: 4830, total: 11362

		Combat ave effective: 4753, ave total: 11377

	Combat Healing Way added effective: 223225, total: 1602622

	HPS increased by:

		SP coefficient with current set/talents: 2.3161

		1 SP = 0.253551872288467

		1 Haste rating = 0.649180106422879

		1 crit rating = 0.444531507664461

		1 int = 0.146940749533353

"Healing Stream Totem"_hot: hits: 48797, effective healing: 4648431 (9.93% of player's overall)

	Combat: hits: 40846, effective healing: 4479344 (9.86%)

	Total (raw) healing: 19293530 (18.68% of player's overall)

	Combat: Total healing: 16226194 (16.46%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (395)

		Non-crit: 395, crit: 0, effective: 95, overall: 395

		Combat: Non-crit: 397, crit: 0, effective: 109, overall: 397

	Overheals: (75.91%)

		Non-crit: count: 37690, total: 14645099, ave: 388

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 30167, total: 11746850, ave: 389

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0121650558194193

		1 crit rating = 0

		1 int = 0

"Earth Shield": hits: 1769, effective healing: 4265957 (9.12% of player's overall)

	Combat: hits: 1768, effective healing: 4264044 (9.38%)

	Total (raw) healing: 5597432 (5.42% of player's overall)

	Combat: Total healing: 5594590 (5.68%)

	Crits: 657 (37.14%)

	Combat Crits: 657 (37.16%)

	Averages: (3164)

		Non-crit: 2638, crit: 4054, effective: 2411, overall: 3164

		Combat: Non-crit: 2637, crit: 4054, effective: 2411, overall: 3164

	Overheals: (23.79%)

		Non-crit: count: 332, total: 598751, ave: 1803

		Crit: count: 277, total: 732724, ave: 2645

		Combat Non-crit: count: 331, total: 597822, ave: 1806

		Combat Crit: count: 277, total: 732724, ave: 2645

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 7.55 secs

		in combat: 7.55 secs

	Combat uptime: 6 hours 57 mins 52 secs  (38.7875%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0897161846956423

		1 crit rating = 0.0242119337549381

		1 int = 0.00800330152590201

"Lesser Healing Wave": hits: 806, effective healing: 2830573 (6.05% of player's overall)

	Combat: hits: 790, effective healing: 2766125 (6.09%)

	Total (raw) healing: 4534843 (4.39% of player's overall)

	Combat: Total healing: 4453501 (4.52%)

	Crits: 310 (38.46%)

	Combat Crits: 306 (38.73%)

	Averages: (5626)

		Non-crit: 4723, crit: 7070, effective: 3511, overall: 5626

		Combat: Non-crit: 4728, crit: 7074, effective: 3501, overall: 5637

	Overheals: (37.58%)

		Non-crit: count: 210, total: 848618, ave: 4041

		Crit: count: 168, total: 855652, ave: 5093

		Combat Non-crit: count: 207, total: 837285, ave: 4044

		Combat Crit: count: 165, total: 850091, ave: 5152

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 15 mins 32 secs 

		Combat cast time: 15 mins 13 secs 

	Average cast time: 1.16

	Haste capped casts count: 349 (43.30%)

		Combat count: 344 (43.54%)

	Ancestral:

		Procs: 290, effective: 528777, total: 651363

		Combat Procs: 285, effective: 520641, total: 640530

	Earthliving:

		Total Duration: 35 mins 34 secs 

		Ticks: 323, effective: 212062, total: 222115

		Combat Duration: 35 mins 18 secs 

		Combat Ticks: 320, effective: 209999, total: 220052

	With Ancestral and Earthliving:

		Effective: 3571412 (7.63%), Total: 5408321 (5.24%)

		Combat Effective: 3496765 (7.70%), Total: 5314083 (5.39%)

	Tidal waves count: 342, time saved: 1 min 30 secs 

		Combat count: 337, time saved: 1 min 29 secs 

	Tidal waves effective: 116035, total: 208839

		Combat effective: 113454, total: 205920

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.534315179069301

		1 Haste rating = 0.512931753343899

		1 crit rating = 0.588682737688375

		1 int = 0.194590217390324

"Ancestral Awakening": hits: 1187, effective healing: 2543782 (5.44% of player's overall)

	Combat: hits: 1139, effective healing: 2460114 (5.41%)

	Total (raw) healing: 3654517 (3.54% of player's overall)

	Combat: Total healing: 3541042 (3.59%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (3078)

		Non-crit: 3078, crit: 0, effective: 2143, overall: 3078

		Combat: Non-crit: 3108, crit: 0, effective: 2159, overall: 3108

	Overheals: (30.39%)

		Non-crit: count: 377, total: 1110735, ave: 2946

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 364, total: 1080928, ave: 2969

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 277

	Healing Wave with out Healing Way count: 163

	Ave with Healing Way effective: 3191, total: 5163

		Combat ave effective: 3189, ave total: 5169

	Ave without Healing Way effective: 3245, total: 4564

		Combat ave effective: 3268, ave total: 4586

	Healing way added effective: 0, total: 166030

		Combat effective: 0, total: 160282

"Earthliving"_hot: hits: 3896, effective healing: 2535824 (5.42% of player's overall)

	Combat: hits: 3789, effective healing: 2470967 (5.44%)

	Total (raw) healing: 2696109 (2.61% of player's overall)

	Combat: Total healing: 2627489 (2.67%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (692)

		Non-crit: 692, crit: 0, effective: 650, overall: 692

		Combat: Non-crit: 693, crit: 0, effective: 652, overall: 693

	Overheals: (5.95%)

		Non-crit: count: 441, total: 160285, ave: 363

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 429, total: 156522, ave: 364

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 18 hours 9 mins 25 secs  (95.99%)

	Earthliving applied count: 2154, refresh count: 613

	Earthliving proc rate when ELW is applied: 23.0660%

	Earthliving proc rate overall: 22.3759%

		Total Duration: 7 hours 34 mins 28 secs 

			Combat Duration: 7 hours 27 mins 40 secs 

		Overhealing ticks that did not tick: 5193

			Combat ticks: 5164

		Total healing w/ overheal ticks: 6290184 (5.88%)

			Combat: 6208933 (6.08%)

		Actual Overhealing: 3754360 (59.69%)

			Combat: 3737966 (60.20%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.222403800475059

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 1069, effective healing: 2204682 (4.71% of player's overall)

	Combat: hits: 990, effective healing: 1966873 (4.33%)

	Total (raw) healing: 3968808 (3.84% of player's overall)

	Combat: Total healing: 3692161 (3.75%)

	Crits: 412 (38.54%)

	Combat Crits: 382 (38.59%)

	Averages: (3712)

		Non-crit: 3112, crit: 4677, effective: 2062, overall: 3712

		Combat: Non-crit: 3126, crit: 4697, effective: 1986, overall: 3729

	Overheals: (44.45%)

		Non-crit: count: 302, total: 868888, ave: 2877

		Crit: count: 214, total: 895238, ave: 4183

		Combat Non-crit: count: 294, total: 848916, ave: 2887

		Combat Crit: count: 208, total: 876372, ave: 4213

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 22 mins 30 secs 

		Combat GCD time: 20 mins 47 secs 

	Average GCD time: 1.26

	Haste capped casts count: 38 (3.55%)

		Combat count: 38 (3.84%)

	Ancestral:

		Procs: 457, effective: 601946, total: 828710

		Combat Procs: 428, effective: 568963, total: 786371

	Earthliving:

		Total Duration: 49 mins 22 secs 

		Ticks: 372, effective: 243128, total: 252224

		Combat Duration: 46 mins 45 secs 

		Combat Ticks: 331, effective: 218864, total: 226327

	With Ancestral and Earthliving:

		Effective: 3049756 (6.52%), Total: 5049742 (4.89%)

		Combat Effective: 2754700 (6.06%), Total: 4704859 (4.77%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.203487604140735

		1 crit rating = 0.346714343214073

		1 int = 0.114607096656679

"Riptide"_hot: hits: 1625, effective healing: 1392206 (2.97% of player's overall)

	Combat: hits: 1435, effective healing: 1238539 (2.73%)

	Total (raw) healing: 1495460 (1.45% of player's overall)

	Combat: Total healing: 1331740 (1.35%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (920)

		Non-crit: 920, crit: 0, effective: 856, overall: 920

		Combat: Non-crit: 928, crit: 0, effective: 863, overall: 928

	Overheals: (6.90%)

		Non-crit: count: 205, total: 103254, ave: 503

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 182, total: 93201, ave: 512

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 1018, refresh count: 47

		Total Duration: 3 hours 33 mins 13 secs 

			Combat Duration: 3 hours 16 mins 17 secs 

		Overhealing ticks that did not tick: 2639

			Combat ticks: 2490

		Total healing w/ overheal ticks: 3924682 (3.71%)

			Combat: 3643403 (3.61%)

		Actual Overhealing: 2532476 (64.53%)

			Combat: 2404864 (66.01%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0601905691056911

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 851, effective healing: 797949 (1.71% of player's overall)

	Combat: hits: 814, effective healing: 762790 (1.68%)

	Total (raw) healing: 879342 (0.85% of player's overall)

	Combat: Total healing: 842473 (0.85%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1033)

		Non-crit: 1033, crit: 0, effective: 937, overall: 1033

		Combat: Non-crit: 1034, crit: 0, effective: 937, overall: 1034

	Overheals: (9.26%)

		Non-crit: count: 139, total: 81393, ave: 585

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 135, total: 79683, ave: 590

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 2, effective healing: 14971 (0.03% of player's overall)

	Combat: hits: 2, effective healing: 14971 (0.03%)

	Total (raw) healing: 14971 (0.01% of player's overall)

	Combat: Total healing: 14971 (0.02%)

	Crits: 1 (50.00%)

	Combat Crits: 1 (50.00%)

	Averages: (7485)

		Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485

		Combat: Non-crit: 5988, crit: 8983, effective: 7485, overall: 7485

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 2 secs 

		Combat GCD time: 2 secs 

	Average GCD time: 1.28

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 12 secs 

		Ticks: 4, effective: 2787, total: 2787

		Combat Duration: 12 secs 

		Combat Ticks: 4, effective: 2787, total: 2787

	With Ancestral and Earthliving:

		Effective: 17758 (0.04%), Total: 17758 (0.02%)

		Combat Effective: 17758 (0.04%), Total: 17758 (0.02%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.511453226700973

		1 int = 0.169061853180089

"Gift of the Naaru"_hot: hits: 3, effective healing: 3544 (0.01% of player's overall)

	Combat: hits: 1, effective healing: 1402 (0.00%)

	Total (raw) healing: 3859 (0.00% of player's overall)

	Combat: Total healing: 1402 (0.00%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1286)

		Non-crit: 1286, crit: 0, effective: 1181, overall: 1286

		Combat: Non-crit: 1402, crit: 0, effective: 1402, overall: 1402

	Overheals: (8.16%)

		Non-crit: count: 1, total: 315, ave: 315

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0072 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0000 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0128 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.0494 mp5

The weight of 1 int worth of mana pool is: 0.0603

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2731 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 15755, total mana restored: 1062430 (47.65% of overall)

	Combat count: 15488, mana restored: 1045177 (48.82%)

	Ave: total: 67, in combat: 67

	Overall in combat mp5: 80.85

	Replenishment uptime in overall combat: 23.96%

	Replenishment uptime in intense fight: 91.63%

	Mana pool based on replenishment: 26993

	MP5 increased by:

		1 int = 0.206163 mp5 (0.225000 theoretical)

"Water Shield": count: 1314, total mana restored: 701877 (31.48% of overall)

	Combat count: 1257, mana restored: 671382 (31.36%)

	Ave: total: 534, in combat: 534

	Overall in combat mp5: 51.93

	In combat uptime: 12 hours 29 mins 6 secs  (69.53%)

	Passive mp5: 97.3480

	Procs from damage/debuffs: 409

	MP5 from Improved Water Shield: 35.0350

	Procs from Improved Water Shield in combat: 848

		out of 2789 procs possible, proc rate: 30.41%

	MP5 increased by:

		1 crit rating = 0.0250984511095265 mp5 

		1 int = 0.0082963415518879 mp5 

"Mana Restore": count: 331, total mana restored: 198600 (8.91% of overall)

	Combat count: 314, mana restored: 188400 (8.80%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 14.57

"Mana Tide Totem": count: 115, total mana restored: 178620 (8.01% of overall)

	Combat count: 110, mana restored: 171462 (8.01%)

	Ave: total: 1553, in combat: 1558

	Overall in combat mp5: 13.26

	Mana Tide usage in overall combat: 12.76%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.009189 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 99, total mana restored: 26405 (1.18% of overall)

	Combat count: 91, mana restored: 24360 (1.14%)

	Ave: total: 266, in combat: 267

	Overall in combat mp5: 1.88

"Innervate": count: 18, total mana restored: 14159 (0.64% of overall)

	Combat count: 0, mana restored: 0 (0.00%)

	Ave: total: 786, in combat: 0

	Overall in combat mp5: 0.00

"Totemic Call": count: 151, total mana restored: 13860 (0.62% of overall)

	Combat count: 72, mana restored: 6574 (0.31%)

	Ave: total: 91, in combat: 91

	Overall in combat mp5: 0.51

"Restore Mana": count: 4, total mana restored: 9871 (0.44% of overall)

	Combat count: 4, mana restored: 9871 (0.46%)

	Ave: total: 2467, in combat: 2467

	Overall in combat mp5: 0.76

"Hymn of Hope": count: 10, total mana restored: 8667 (0.39% of overall)

	Combat count: 10, mana restored: 8667 (0.40%)

	Ave: total: 866, in combat: 866

	Overall in combat mp5: 0.67

"Thunderstorm": count: 3, total mana restored: 7624 (0.34% of overall)

	Combat count: 3, mana restored: 7624 (0.36%)

	Ave: total: 2541, in combat: 2541

	Overall in combat mp5: 0.59

"Rapture": count: 8, total mana restored: 4630 (0.21% of overall)

	Combat count: 8, mana restored: 4630 (0.22%)

	Ave: total: 578, in combat: 578

	Overall in combat mp5: 0.36

"Blessing of Sanctuary": count: 4, total mana restored: 2067 (0.09% of overall)

	Combat count: 4, mana restored: 2067 (0.10%)

	Ave: total: 516, in combat: 516

	Overall in combat mp5: 0.16

"Judgement of Wisdom": count: 9, total mana restored: 791 (0.04% of overall)

	Combat count: 9, mana restored: 791 (0.04%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 0.06



Total mp5 above character sheet (in raid): 165.61 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1079

	Ancestral Knowlege granting on ave: 107 int

	HEP per point: 15.4789

	HEP: 77.3945

Thundering Strikes talent points: 5

	HEP per point: 33.8651

	HEP: 169.3254

Improved Shields talent points: 3

	Water Shield Combat MP5: 6.77

	Water Shield Combat HEP: 8.26

	Water Shield Intense Fight MP5: 3.18

	Water Shield Intense Fight HEP: 3.87

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 233

		With 1 talent points: 183

		With 2 talent points: 166

	Casts saved with 2 points in Improved Earth shield: 67

	Global cooldown time: 1.30

	Combat time saved: 1 min 27 secs 

	Combat effective gained by fewer refreshes: 61252

	Combat HPS gained: 0.9476

	HEP: 2.8320

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 1304 effective: 134891 (0.29%)

		Combat count: 1303, effective: 134873 (0.30%), hps: 2.0865

		HEP: 6.2359

	Point 2 provided benefit count: 1289 effective: 132867 (0.28%)

		Combat count: 1289, effective: 132867 (0.29%), hps: 2.0555

		HEP: 6.1431

	Point 3 provided benefit count: 1274 effective: 130990 (0.28%)

		Combat count: 1274, effective: 130990 (0.29%), hps: 2.0265

		HEP: 6.0563

	Point 4 provided benefit count: 1254 effective: 128961 (0.28%)

		Combat count: 1254, effective: 128961 (0.28%), hps: 1.9951

		HEP: 5.9625

	Point 5 provided benefit count: 1239 effective: 127416 (0.27%)

		Combat count: 1239, effective: 127416 (0.28%), hps: 1.9712

		HEP: 5.8911

	Combat Total Earth Shield improved effective: 655108 (1.44%)

		HEP: 30.2889

	Improved Shields ave point HEP: 8.81

	Improved Earth Shield ave point HEP: 7.47

	Improved Shields and Improved Earth Shield total HEP: 41.38

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 58.0832

	Healing Wave HPS increase 5 points: 290.4162

	Combat time saved: 11 mins 3 secs 

	Combat effective gained by saved time: 466034

	Combat HPS gained: 7.2097

	HEP per point: 4.3094

	HEP: 21.5471

Tidal Focus talent points: 5

	Combat heal mana used: 6027003

	Mana saved with Tidal Focus: 301350

	Combat MP5 per point: 4.6620, HEP: 5.6866

	Total Combat MP5: 23.3100, HEP: 28.4332

	Intense Fight MP5 per point: 10.2166, HEP: 12.4621

	Intense Fight MP5: 51.0831, HEP: 62.3104

Improved Water Shield talent points: 3

	Combat MP5 per point: 11.6783, HEP: 14.2450

	Total Combat MP5: 35.0350, HEP: 42.7351

	Intense Fight per point MP5: 8.12, HEP: 9.90

	Intense Fight MP5: 24.35, HEP: 29.70

	Number of Water Shield charges used in combat: 848

	Combat Water Shield refreshes needed: 282

	Global cooldown time: 1.30

	Combat time needed to refresh: 6 mins 7 secs 

	Combat HEP: 30.7871, per point: 10.2624

	Intense HEP: 17.7515, per point: 5.9172

Tidal Force talent points: 1

	Tidal Force used 0 times

	Combat Not using Tidal Force: crits: 4410, crit rate: 39.69%

	Combat Using Tidal Force: crits: 0, crit rate: 0.00%

		Combat Dose 3: crit rate: 0.00%

		Combat Dose 2: crit rate: 0.00%

		Combat Dose 1: crit rate: 0.00%

	Overall crit increase: 0.0000%

	HEP: 0.0000

Tidal Mastery talent points: 5

	HEP per point: 33.8651

	Total HEP: 169.3254

Restorative Totems talent points: 3

	Point 1 provided benefit count: 11498 effective: 1388741 (2.97%)

		Combat count: 11054, effective: 1338746 (2.95%), hps: 20.7109

		HEP: 61.8969

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 1338746 (2.95%)

		HEP: 61.8969

Healing Way talent points: 3

	Applied or refreshed 3145 times.

	Combat added effective: 223225, added total: 1762904

	Combat Healing Wave hps increase: 91.3552

	Combat HPS increase: 3.4534, per my point: 1.1511

	HEP: 10.3208, per my point: 3.4403

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 38 times

	Nature's Swiftness Heal Count: 36, Effective: 362206, total: 417181

		Combat Count: 36, Effective: 362206 (0.80%), total: 417181 (0.42%)

	Spell report:

		"Ancestral Awakening":

			Count: 7, Effective: 29696, total: 29696

			Combat Count: 7, Effective: 29696, total: 29696

		"Ancestral Spirit":

			Count: 1

		"Chain Heal":

			Count: 23, Effective: 205349, total: 236865

			Combat Count: 23, Effective: 205349, total: 236865

		"Healing Wave":

			Count: 12, Effective: 127161, total: 145856

			Combat Count: 12, Effective: 127161, total: 145856

		"Lesser Healing Wave":

			Count: 1

			Combat Count: 1

	Average effective hps: 7735.8198, total hps: 8909.9492

	HEP: 16.7466

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 25, duration (with talent): 49 secs 

		Combat count: 25, duration (with talent): 49 secs  (0.0759%)

	Spell report:

		"Stormhammer": count: 25, duration: 49

		  dispels: 0, refreshes: 0

			Combat count: 25, duration: 49 (0.0759%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 24618 effective: 671996 (1.44%)

		Combat count: 23673, effective: 650557 (1.43%), hps: 10.0644

		HEP: 30.0785

	Point 2 provided benefit count: 24538 effective: 666345 (1.42%)

		Combat count: 23595, effective: 645083 (1.42%), hps: 9.9797

		HEP: 29.8254

	Point 3 provided benefit count: 24446 effective: 661176 (1.41%)

		Combat count: 23507, effective: 640090 (1.41%), hps: 9.9024

		HEP: 29.5945

	Point 4 provided benefit count: 24381 effective: 655963 (1.40%)

		Combat count: 23444, effective: 634944 (1.40%), hps: 9.8228

		HEP: 29.3567

	Point 5 provided benefit count: 24300 effective: 649607 (1.39%)

		Combat count: 23364, effective: 628724 (1.38%), hps: 9.7266

		HEP: 29.0691

	Combat Total Purification effective: 3199400 (7.04%)

		HEP: 147.9242

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 215, restored mana: 301681

		Overall MP5: 23.3356

		Overall HEP: 28.4645

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 71, restored mana: 109338 (5.1069%)

		Overall MP5: 8.4575

		Overall HEP: 10.3163

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 67.7301

	Blessing of Eternals earthliving weapon proc rate: 3.0660%

	Increased earthliving HEP per point: 7.5929

	Total HEP per point: 75.3231

	Total HEP: 150.6462

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 4617 effective: 1241046 (2.65%)

		Combat count: 4523, effective: 1215414 (2.67%), hps: 18.8029

		HEP: 56.1947

	Point 2 provided benefit count: 4439 effective: 1172557 (2.51%)

		Combat count: 4350, effective: 1148732 (2.53%), hps: 17.7713

		HEP: 53.1116

	Combat Total Improved Chain Heal effective: 2364146 (5.20%)

		HEP: 109.3063

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1079

	1 int = 0.1500 SP

	1079 int = 161.9583 SP

	HEP per point = 53.9861

	HEP = 161.9583

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 997 effective: 927133 (1.98%)

		Combat count: 954, effective: 896539 (1.97%), hps: 13.8698

		HEP: 41.4515

	Point 2 provided benefit count: 901 effective: 836424 (1.79%)

		Combat count: 862, effective: 808814 (1.78%), hps: 12.5127

		HEP: 37.3955

	Point 3 provided benefit count: 861 effective: 780223 (1.67%)

		Combat count: 824, effective: 754759 (1.66%), hps: 11.6764

		HEP: 34.8963

	Combat Total Ancestral Awakening effective: 2460113 (5.41%)

		HEP: 113.7433

Earth Shield talent points: 1

	Combat uptime: 6 hours 57 mins 52 secs  (38.7875%)

	Combat base talent effective: 2995115 (6.59%)

	Combat HPS increase: 46.3356

	HEP: 138.4791

Tidal Waves talent points: 5

	Buff applied count: 752, refreshed: 7141

	Time saved: 7 mins 19 secs 

		Combat time saved: 7 mins 11 secs 

	Combat HPS increase from time saved: 4.6975

	Time Saved HEP: 14.0390

	Tidal waves effective: 257202 (0.5661%)

	Combat effective healing hps: 3.9790

	Effective healing HEP: 11.8918

	Tidal Waves hps: 8.6765, per point: 1.7353

	Tidal Waves HEP: 25.9308, per point: 5.1862

Riptide talent points: 1

	Riptide w/ hot effective: 3596888 (7.69%), total: 5464268 (5.29%)

		Combat effective: 3205412 (7.05%), total: 5023901 (5.10%)

	Chain heal increase casts: 36, effective: 19967 (0.04%), total: 22791 (0.02%)

		Combat casts: 36, effective: 19967 (0.04%), total: 22791 (0.02%)

	Combined effective: 3616855 (7.73%), total: 5487059 (5.31%)

		Combat effective: 3225379 (7.10%), total: 5046692 (5.12%)

	Combat HPS increase: 49.8979

	HEP: 149.1254


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 269680

	Overall Water Shield uptime: 69.5343%

	Overall MP5: 20.8603

	Overall HEP: 25.4451

	Intense fight mana restored: 1410

	Intense fight Water Shield uptime: 71.3469%

	Intense fight MP5: 21.4041

	Intense fight HEP: 26.1084

Glyph of Chain Heal:

	Count: 1205, effective: 1061022 (2.27%), total: 1222217 (1.18%)

		Combat count: 1180, effective: 1040476 (2.29%)

		  total: 1200034 (1.22%)

	Combat Chain Heal hps increase: 136.5383

	Combat HPS increase: 16.0966

	HEP: 48.1064

Glyph of Earth Shield:

	Combat count: 1223, effective: 615714 (1.36% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 46.1204

	Combat HPS increase: 9.5253

	HEP: 28.4676

Darkmoon Card: Greatness:

	Replenishment extra mp5: 2.4443

	Mana Tide extra mp5: 0.5478

	Hymn of Hope extra mp5: 0.0355

	Total extra mp5: 3.0276

	mp5 HEP: 3.6930

	Greatness combat uptime: 11 hours 46 mins 2 secs  (65.5358%)

	Ave extra combat int: 235.9290

	Ave extra int HEP: 90.5280

	Static Int: 90

	Static Int HEP: 64.5120

	Overall HEP: 158.7330


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3346 hps)

1 Crit rating = 0.7070 SP (0.2366 hps)

1 Haste rating = 0.8310 SP (0.2781 hps)

1 INT = 0.3837 SP (0.1284 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0251 mp5

1 Haste rating = -0.4483 mp5

1 INT = 0.2731 mp5

1 Mana = 0.0027 mp5

Total mana regen points needed from gear: 821.37


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.2198 (calculated)

1 mana = 0.0033

1 Haste rating = 0.5140

1 Crit rating = 0.7376

1 INT = 0.7168 (actual)

1 INT = 1.1220 (max theoretical)


Insightful Earthsiege Diamond HEP: 32.8289



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0033, Mp5=1.2198, Intellect=0.7168, HasteRating=0.5140, CritRating=0.7376, Stamina=0.1000, MetaSocket=32.8289 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3837, HasteRating=0.8310, CritRating=0.7070, Stamina=0.1000, MetaSocket=8.0579 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(mana*0.0033)+(mp5*1.2198)+(intellect*0.7168)+(hasterating*0.5140)+(critrating*0.7376)+(stamina*0.1000)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

return (healing)+(intellect*0.3837)+(hasterating*0.8310)+(critrating*0.7070)+(stamina*0.1000)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5140&mp5=1.2198&mcr=0.7376&spd=1&Int=0.7168&Sta=0.1000&Sckm=32.8289&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8310&mcr=0.7070&spd=1&Int=0.3837&Sta=0.1000&Sckm=8.0579&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22;wtv=100:121:73:71:51:-100:10

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22;wtv=100:70:38:83:-100:10

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Freya, Thorim (a couple of laggy failed attempts), Mimiron 2-shot, and General V himself.

5 Healer setup:

1 Disc Priest

1 Holy Priest

2 Resto Shaman

1 Resto Druid

I did a lot more Riptide/Lesser Healing Wave than usual this raid, testing my new 2-set tier 8.5 bonus and my Deadly resto totem.

Let me know if you see anything that looks horribly out of line here. :keke:

shaman_hep $Revision: 2.33 $

Total log time processed: 4 hours 7 mins 42 secs 

Evaluating heals for Dilaf:

Effective healing: 10822549

Total healing: 18792917

Total time spent healing: 39 mins 10 secs  (15.8172% of log file time)

Time in combat: 2 hours 13 mins 10 secs  (53.76%)

Time alive in combat: 2 hours 5 mins 8 secs  (93.97%)

Longest fight: 8 mins 9 secs 

Effective in combat healing: 10345752

Total in combat healing: 17538191

Total in combat time spent healing: 36 mins 5 secs  (27.0945% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 12 mins 14 secs  (99.29%)

	Blessing of Wisdom uptime: 56 mins 39 secs  (45.27%)

	Mana Spring Totem uptime: 1 min 21 secs  (1.02%)

	Blessing of Wisdom/Mana Spring Totem uptime: 58 mins  (43.56%)

	Blessing of Kings uptime: 1 hour 15 mins 19 secs  (60.19%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 18 mins 18 secs  (62.58%)

	Arcane Int/Brilliance/Fel Int uptime: 4 mins 24 secs  (3.52%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 40 mins 59 secs  (80.70%)

	Moonkin Aura buff uptime: 1 hour 28 mins 40 secs  (70.86%)

	Retribution Aura uptime: 41 mins 18 secs  (33.01%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 39 mins 20 secs  (79.39%)

	Wrath of Air buff uptime: 1 hour 44 mins 25 secs  (78.41%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 44 mins 24 secs  (83.44%)

	Fortitude uptime: 1 hour 33 mins 4 secs  (74.38%)

	"Bloodlust" (983 haste rating) buff uptime: 2 mins 40 secs  (2.14%)


Totem Report for Dilaf:

	"Magma Totem" uptime: 1 min 45 secs  (1.40%)

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Tremor Totem" uptime: 7 mins 32 secs  (6.02%)

	"Strength of Earth Totem" uptime: 20 secs  (0.28%)

	"Mana Tide Totem" uptime: 25 secs  (0.35%)

	"Wrath of Air Totem" uptime: 1 hour 14 mins 53 secs  (59.84%)

	"Flametongue Totem" uptime: 1 hour 6 mins 45 secs  (53.34%)

	"Healing Stream Totem" uptime: 1 hour 8 mins 47 secs  (54.96%)

	"Stoneskin Totem" uptime: 1 hour 1 min 40 secs  (49.29%)

	"Mana Spring Totem" uptime: 1 min 21 secs  (1.08%)


Total mana used: 1154872

Total mana restored (not including gear): 576963

In combat mana used: 1081765

In combat mana restored (not including gear): 547857

Mana used in most mana intensive fight: 48221

	Start Time: 5/20 22:19:09.993

	Duration of that fight: 3 mins 19 secs 

	Mana pool for that fight: 22800

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1078.75270620638

	Tidal Focus mana saved: 2382.632

	Mana restored that fight by abilities: 22418

		from Replenishment: 8206 (72.17% uptime)

		from Improved Water Shield: 2461

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 7383

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 3600

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: No (mp5: 0)

	Had Blessing of Kings?: No

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 3 mins 10 secs  (95.28%)

	MP5 from Water Shield: 123.860806854111

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 0

	MP5 (including Int/crit) needed naked: 601.784541870957

		Sources of mana naked:

		Mana Pool unbuffed: 6171

		Mana from Blessing of Kings on base int: 0

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.02%

		Crit % buffed: 22.39%

		Replenishment: 2558.52

		Improved Water Shield: 2446.00593742131

		Water Shield damage procs: 7383

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 768

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 0 mp5

		Water Shield passive: 123.860806854111 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.814102464652268


Mana Used Report: (sorted by total)

"Chain Heal": count: 490, total mana used: 388570 (33.65% of overall)

	In combat count: 480, mana used: 380640 (35.19%)

"Riptide": count: 463, total mana used: 347713 (30.11% of overall)

	In combat count: 436, mana used: 327436 (30.27%)

"Lesser Healing Wave": count: 382, total mana used: 239132 (20.71% of overall)

	In combat count: 375, mana used: 234750 (21.70%)

"Earth Shield": count: 91, total mana used: 56966 (4.93% of overall)

	In combat count: 79, mana used: 49454 (4.57%)

"Healing Wave": count: 28, total mana used: 29232 (2.53% of overall)

	In combat count: 14, mana used: 14616 (1.35%)

"Wrath of Air Totem": count: 48, total mana used: 23184 (2.01% of overall)

	In combat count: 39, mana used: 18837 (1.74%)

"Flametongue Totem": count: 44, total mana used: 21252 (1.84% of overall)

	In combat count: 35, mana used: 16905 (1.56%)

"Stoneskin Totem": count: 44, total mana used: 19316 (1.67% of overall)

	In combat count: 38, mana used: 16682 (1.54%)

"Healing Stream Totem": count: 46, total mana used: 6026 (0.52% of overall)

	In combat count: 35, mana used: 4585 (0.42%)

"Magma Totem": count: 5, total mana used: 5930 (0.51% of overall)

	In combat count: 5, mana used: 5930 (0.55%)

"Earthliving Weapon": count: 17, total mana used: 4471 (0.39% of overall)

	In combat count: 11, mana used: 2893 (0.27%)

"Cleanse Spirit": count: 13, total mana used: 3991 (0.35% of overall)

	In combat count: 13, mana used: 3991 (0.37%)

"Ancestral Spirit": count: 1, total mana used: 3165 (0.27% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Flame Shock": count: 3, total mana used: 2241 (0.19% of overall)

	In combat count: 3, mana used: 2241 (0.21%)

"Bloodlust": count: 1, total mana used: 1142 (0.10% of overall)

	In combat count: 1, mana used: 1142 (0.11%)

"Earth Shock": count: 1, total mana used: 791 (0.07% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Tremor Totem": count: 6, total mana used: 522 (0.05% of overall)

	In combat count: 5, mana used: 435 (0.04%)

"Strength of Earth Totem": count: 1, total mana used: 439 (0.04% of overall)

	In combat count: 1, mana used: 439 (0.04%)

"Lightning Bolt": count: 1, total mana used: 439 (0.04% of overall)

	In combat count: 1, mana used: 439 (0.04%)

"Mana Spring Totem": count: 2, total mana used: 350 (0.03% of overall)

	In combat count: 2, mana used: 350 (0.03%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1462, effective healing: 3636597 (33.60% of player's overall)

	Combat: hits: 1434, effective healing: 3537550 (34.19%)

	Total (raw) healing: 6394349 (34.03% of player's overall)

	Combat: Total healing: 6259466 (35.69%)

	Crits: 558 (38.17%)

	Combat Crits: 547 (38.15%)

	Averages: (4373)

		Non-crit: 3543, crit: 5719, effective: 2487, overall: 4373

		Combat: Non-crit: 3552, crit: 5682, effective: 2466, overall: 4365

	Overheals: (43.13%)

		Non-crit: count: 355, total: 1185199, ave: 3338

		Crit: count: 287, total: 1572553, ave: 5479

		Combat Non-crit: count: 351, total: 1176482, ave: 3351

		Combat Crit: count: 279, total: 1545434, ave: 5539

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 16 mins 27 secs 

		Combat cast time: 16 mins 7 secs 

	Combat Average cast time: 2.01

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 32 secs 

		Ticks: 593, effective: 404597, total: 433458

		Combat Duration: 57 mins 24 secs 

		Combat Ticks: 564, effective: 384493, total: 413073

	With Ancestral and Earthliving:

		Effective: 4041194 (37.34%), Total: 6827807 (36.33%)

		Combat Effective: 3922043 (37.91%), Total: 6672539 (38.05%)

	Number of Chain Heal casts started: 495 (1.01% canceled)

	Initial target hits: 490, crits: 216 (44.08%),

	  riptide: 5 (1.02%)

		combat hits: 480, crits: 209 (43.54%),

		  riptide: 5 (1.04%)

		Effective: 1677056 (46.12%), Total: 3986544 (62.34%)

			combat Effective: 1615076 (45.66%), Total: 3895511 (62.23%)

		Ave: non crit: 6629, crit: 10047, effective: 3422, overall: 8135

			combat non crit: 6629, crit: 10042, effective: 3364, overall: 8115

		Overheals non-crit count: 193, non-crit ave over: 4986

			combat non-crit count: 191, non-crit ave over: 5004

		Overheals crit count: 180, crit ave over: 7483

			combat crit count: 174, crit ave over: 7612

		Overhealed amount: 2309488 (57.93%)

			combat amount: 2280435 (58.54%)

	Second target hits: 384 (78.37% bounced), crits: 121 (31.51%),

	  riptide: 4 (1.04%)

		combat hits: 376 (78.33% bounced), crits: 120 (31.91%),

		  riptide: 4 (1.06%)

		Effective: 1157172 (31.82%), Total: 1488768 (23.28%)

			combat Effective: 1133803 (32.05%), Total: 1460189 (23.33%)

		Ave: non crit: 3410, crit: 4891, effective: 3013, overall: 3877

			combat non crit: 3413, crit: 4887, effective: 3015, overall: 3883

		Overheals non-crit count: 95, non-crit ave over: 1819

			combat non-crit count: 93, non-crit ave over: 1837

		Overheals crit count: 50, crit ave over: 3174

			combat crit count: 49, crit ave over: 3174

		Overhealed amount: 331596 (22.27%)

			combat amount: 326386 (22.35%)

	Third target hits: 326 (66.53% bounced), crits: 117 (35.89%),

	  riptide: 4 (1.23%)

		combat hits: 320 (66.67% bounced), crits: 115 (35.94%),

		  riptide: 4 (1.25%)

		Effective: 552438 (15.19%), Total: 645435 (10.09%)

			combat Effective: 542394 (15.33%), Total: 633818 (10.13%)

		Ave: non crit: 1682, crit: 2511, effective: 1694, overall: 1979

			combat non crit: 1682, crit: 2511, effective: 1694, overall: 1980

		Overheals non-crit count: 41, non-crit ave over: 903

			combat non-crit count: 41, non-crit ave over: 903

		Overheals crit count: 41, crit ave over: 1364

			combat crit count: 40, crit ave over: 1359

		Overhealed amount: 92997 (14.41%)

			combat amount: 91424 (14.42%)

	Fourth target hits: 262 (53.47% bounced), crits: 104 (39.69%),

	  riptide: 3 (1.15%)

		combat hits: 258 (53.75% bounced), crits: 103 (39.92%),

		  riptide: 3 (1.16%)

		Effective: 249931 (6.87%), Total: 273602 (4.28%)

			combat Effective: 246277 (6.96%), Total: 269948 (4.31%)

		Ave: non crit: 874, crit: 1301, effective: 953, overall: 1044

			combat non crit: 876, crit: 1302, effective: 954, overall: 1046

		Overheals non-crit count: 26, non-crit ave over: 492

			combat non-crit count: 26, non-crit ave over: 492

		Overheals crit count: 16, crit ave over: 679

			combat crit count: 16, crit ave over: 679

		Overhealed amount: 23671 (8.65%)

			combat amount: 23671 (8.77%)

	Glyph of Chain heal: effective: 249931 (2.31% of total effective)

		combat effective: 246277 (2.38% of combat effective)

	Processed by cast: 403, time: 86, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.7726

		hop 2: SP coefficient with set/talents: 0.8864

		hop 3: SP coefficient with set/talents: 0.4431

		hop 4: SP coefficient with set/talents: 0.2216

		1 SP = 0.677951

			(0.2435 + 0.2477 + 0.1271 + 0.0596)

		1 Haste rating = 0.367353802348047

		1 crit rating = 0.258076378799146

			(0.0651 + 0.0914 + 0.0580 + 0.0436)

		1 int = 0.0853076461032861

			(0.0215 + 0.0302 + 0.0192 + 0.0144)

"Earth Shield": hits: 562, effective healing: 1576053 (14.56% of player's overall)

	Combat: hits: 562, effective healing: 1576053 (15.23%)

	Total (raw) healing: 2032248 (10.81% of player's overall)

	Combat: Total healing: 2032248 (11.59%)

	Crits: 211 (37.54%)

	Combat Crits: 211 (37.54%)

	Averages: (3616)

		Non-crit: 2830, crit: 4922, effective: 2804, overall: 3616

		Combat: Non-crit: 2830, crit: 4922, effective: 2804, overall: 3616

	Overheals: (22.45%)

		Non-crit: count: 92, total: 165056, ave: 1794

		Crit: count: 94, total: 291139, ave: 3097

		Combat Non-crit: count: 92, total: 165056, ave: 1794

		Combat Crit: count: 94, total: 291139, ave: 3097

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.23

	Earth shield average time between procs: 7.57 secs

		in combat: 7.57 secs

	Combat uptime: 1 hour 38 mins 8 secs  (78.4277%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0905822203530897

		1 crit rating = 0.0340025262861857

		1 int = 0.0112396008210311

"Lesser Healing Wave": hits: 382, effective healing: 1475085 (13.63% of player's overall)

	Combat: hits: 375, effective healing: 1445830 (13.98%)

	Total (raw) healing: 2307761 (12.28% of player's overall)

	Combat: Total healing: 2268876 (12.94%)

	Crits: 132 (34.55%)

	Combat Crits: 131 (34.93%)

	Averages: (6041)

		Non-crit: 5110, crit: 7803, effective: 3861, overall: 6041

		Combat: Non-crit: 5108, crit: 7804, effective: 3855, overall: 6050

	Overheals: (36.08%)

		Non-crit: count: 105, total: 354682, ave: 3377

		Crit: count: 87, total: 477994, ave: 5494

		Combat Non-crit: count: 104, total: 352833, ave: 3392

		Combat Crit: count: 86, total: 470213, ave: 5467

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 7 mins 43 secs 

		Combat cast time: 7 mins 34 secs 

	Combat Average cast time: 1.21

	Haste capped casts count: 10 (2.62%)

		Combat count: 10 (2.67%)

	Ancestral:

		Procs: 112, effective: 204381, total: 278680

		Combat Procs: 110, effective: 201917, total: 273767

	Earthliving:

		Total Duration: 18 mins 20 secs 

		Ticks: 123, effective: 85581, total: 91726

		Combat Duration: 18 mins 12 secs 

		Combat Ticks: 123, effective: 85581, total: 91726

	With Ancestral and Earthliving:

		Effective: 1765047 (16.31%), Total: 2678167 (14.25%)

		Combat Effective: 1733328 (16.75%), Total: 2634369 (15.02%)

	Tidal waves count: 250, time saved: 0 sec 

		Combat count: 245, time saved: 0 sec 

	Tidal waves effective: 80755, total: 164052

		Combat effective: 78510, total: 160951

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.456228544301167

		1 Haste rating = 0.929159460765194

		1 crit rating = 0.429182393714289

		1 int = 0.141867070233632

"Riptide": hits: 463, effective healing: 1431427 (13.23% of player's overall)

	Combat: hits: 436, effective healing: 1341576 (12.97%)

	Total (raw) healing: 1746904 (9.30% of player's overall)

	Combat: Total healing: 1649920 (9.41%)

	Crits: 169 (36.50%)

	Combat Crits: 161 (36.93%)

	Averages: (3773)

		Non-crit: 3186, crit: 4831, effective: 3091, overall: 3773

		Combat: Non-crit: 3192, crit: 4834, effective: 3077, overall: 3784

	Overheals: (18.06%)

		Non-crit: count: 72, total: 160801, ave: 2233

		Crit: count: 56, total: 154676, ave: 2762

		Combat Non-crit: count: 70, total: 157997, ave: 2257

		Combat Crit: count: 53, total: 150347, ave: 2836

	Number of heals cast that did not land: 2, due to target death: 2

		Combat casts that did not land: 2, due to target death: 2

	Total GCD time: 9 mins 20 secs 

		Combat GCD time: 8 mins 46 secs 

	Combat Average GCD time: 1.21

	Haste capped casts count: 12 (2.59%)

		Combat count: 12 (2.75%)

	Ancestral:

		Procs: 182, effective: 231522, total: 291124

		Combat Procs: 173, effective: 222573, total: 277643

	Earthliving:

		Total Duration: 24 mins 28 secs 

		Ticks: 159, effective: 106865, total: 115540

		Combat Duration: 21 mins 54 secs 

		Combat Ticks: 143, effective: 96725, total: 104257

	With Ancestral and Earthliving:

		Effective: 1769814 (16.35%), Total: 2153568 (11.46%)

		Combat Effective: 1660874 (16.05%), Total: 2031820 (11.59%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.306489263214848

		1 crit rating = 0.464030458937014

		1 int = 0.153386165585315

"Healing Stream Totem"_hot: hits: 9119, effective healing: 735379 (6.79% of player's overall)

	Combat: hits: 7502, effective healing: 725962 (7.02%)

	Total (raw) healing: 3971225 (21.13% of player's overall)

	Combat: Total healing: 3271564 (18.65%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (435)

		Non-crit: 435, crit: 0, effective: 80, overall: 435

		Combat: Non-crit: 436, crit: 0, effective: 96, overall: 436

	Overheals: (81.48%)

		Non-crit: count: 7489, total: 3235846, ave: 432

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 5891, total: 2545602, ave: 432

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00999197947214076

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 698, effective healing: 634476 (5.86% of player's overall)

	Combat: hits: 652, effective healing: 593774 (5.74%)

	Total (raw) healing: 689887 (3.67% of player's overall)

	Combat: Total healing: 646443 (3.69%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (988)

		Non-crit: 988, crit: 0, effective: 908, overall: 988

		Combat: Non-crit: 991, crit: 0, effective: 910, overall: 991

	Overheals: (8.03%)

		Non-crit: count: 95, total: 55411, ave: 583

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 90, total: 52669, ave: 585

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 418, refresh count: 46

		Total Duration: 1 hour 44 mins 5 secs 

			Combat Duration: 1 hour 35 mins 2 secs 

		Overhealing ticks that did not tick: 1383

			Combat ticks: 1248

		Total healing w/ overheal ticks: 2057611 (10.21%)

			Combat: 1884557 (10.04%)

		Actual Overhealing: 1423135 (69.16%)

			Combat: 1290783 (68.49%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0594179959100205

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 896, effective healing: 612174 (5.66% of player's overall)

	Combat: hits: 836, effective healing: 571035 (5.52%)

	Total (raw) healing: 656040 (3.49% of player's overall)

	Combat: Total healing: 613292 (3.50%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (732)

		Non-crit: 732, crit: 0, effective: 683, overall: 732

		Combat: Non-crit: 733, crit: 0, effective: 683, overall: 733

	Overheals: (6.69%)

		Non-crit: count: 103, total: 43866, ave: 425

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 95, total: 42257, ave: 444

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 12 mins 14 secs  (99.29%)

	Earthliving applied count: 509, refresh count: 112

	Earthliving proc rate when ELW is applied: 26.6067%

	Earthliving proc rate overall: 26.5839%

		Total Duration: 1 hour 46 mins 19 secs 

			Combat Duration: 1 hour 39 mins 6 secs 

		Overhealing ticks that did not tick: 1230

			Combat ticks: 1146

		Total healing w/ overheal ticks: 1557111 (7.91%)

			Combat: 1454154 (7.91%)

		Actual Overhealing: 944937 (60.69%)

			Combat: 883119 (60.73%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.2223

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 302, effective healing: 457970 (4.23% of player's overall)

	Combat: hits: 287, effective healing: 435904 (4.21%)

	Total (raw) healing: 607664 (3.23% of player's overall)

	Combat: Total healing: 570934 (3.26%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2012)

		Non-crit: 2012, crit: 0, effective: 1516, overall: 2012

		Combat: Non-crit: 1989, crit: 0, effective: 1518, overall: 1989

	Overheals: (24.63%)

		Non-crit: count: 86, total: 149694, ave: 1740

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 79, total: 135030, ave: 1709

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 1

	Healing Wave with out Healing Way count: 7

	Ave with Healing Way effective: 4968, total: 4968

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 2442, total: 4698

		Combat ave effective: 2853, ave total: 4881

	Healing way added effective: 2525, total: 269

		Combat effective: 0, total: 0

"Healing Wave": hits: 28, effective healing: 231952 (2.14% of player's overall)

	Combat: hits: 14, effective healing: 86632 (0.84%)

	Total (raw) healing: 355403 (1.89% of player's overall)

	Combat: Total healing: 194012 (1.11%)

	Crits: 12 (42.86%)

	Combat Crits: 8 (57.14%)

	Averages: (12692)

		Non-crit: 10129, crit: 16110, effective: 8284, overall: 12692

		Combat: Non-crit: 9978, crit: 16767, effective: 6188, overall: 13858

	Overheals: (34.74%)

		Non-crit: count: 3, total: 29411, ave: 9803

		Crit: count: 8, total: 94040, ave: 11755

		Combat Non-crit: count: 3, total: 29411, ave: 9803

		Combat Crit: count: 6, total: 77969, ave: 12994

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 44 secs 

		Combat cast time: 21 secs 

	Combat Average cast time: 1.52

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 8, effective: 22067, total: 37860

		Combat Procs: 4, effective: 11414, total: 19524

	Earthliving:

		Total Duration: 2 mins 47 secs 

		Ticks: 18, effective: 13128, total: 13313

		Combat Duration: 1 min 23 secs 

		Combat Ticks: 3, effective: 2233, total: 2233

	With Ancestral and Earthliving:

		Effective: 267147 (2.47%), Total: 406576 (2.16%)

		Combat Effective: 100279 (0.97%), Total: 215769 (1.23%)

	Tidal waves count: 17, time saved: 10 secs 

		Combat count: 8, time saved: 4 secs 

	Tidal waves effective: 13884, total: 23443

		Combat effective: 5825, total: 12194

	Healing Waves with Healing Way count: 8 (28.57%)

		Combat count: 2 (14.29%)

	Healing Waves without Healing Way count: 20 (71.43%)

		Combat count: 12 (85.71%)

	Ave with Healing Way effective: 8827, total: 11598

		Combat ave effective: 0, ave total: 11086

	Ave without Healing Way effective: 8066, total: 13130

		Combat ave effective: 7219, ave total: 14320

	Combat Healing Way added effective: 0, total: 3382

	HPS increased by:

		SP coefficient with current set/talents: 2.0429

		1 SP = 0.57538959818667

		1 Haste rating = 1.22002504514422

		1 crit rating = 0.686795605637069

		1 int = 0.227021615630221

"Master Healthstone": hits: 3, effective healing: 17964 (0.17% of player's overall)

	Combat: hits: 3, effective healing: 17964 (0.17%)

	Total (raw) healing: 17964 (0.10% of player's overall)

	Combat: Total healing: 17964 (0.10%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (5988)

		Non-crit: 5988, crit: 0, effective: 5988, overall: 5988

		Combat: Non-crit: 5988, crit: 0, effective: 5988, overall: 5988

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 3 secs 

		Combat GCD time: 3 secs 

	Combat Average GCD time: 1.22

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 12 secs 

		Ticks: 3, effective: 2003, total: 2003

		Combat Duration: 12 secs 

		Combat Ticks: 3, effective: 2003, total: 2003

	With Ancestral and Earthliving:

		Effective: 19967 (0.18%), Total: 19967 (0.11%)

		Combat Effective: 19967 (0.19%), Total: 19967 (0.11%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0

		1 int = 0

"Lifeblood"_hot: hits: 29, effective healing: 13472 (0.12% of player's overall)

	Combat: hits: 29, effective healing: 13472 (0.13%)

	Total (raw) healing: 13472 (0.07% of player's overall)

	Combat: Total healing: 13472 (0.08%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (464)

		Non-crit: 464, crit: 0, effective: 464, overall: 464

		Combat: Non-crit: 464, crit: 0, effective: 464, overall: 464

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0281 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0005 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0780 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1840 mp5

The weight of 1 int worth of mana pool is: 0.1498

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.4510 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 480, total mana restored: 236251 (40.95% of overall)

	Combat count: 460, mana restored: 226407 (41.33%)

	Ave: total: 492, in combat: 492

	Overall in combat mp5: 150.76

	In combat uptime: 2 hours 1 min 35 secs  (97.16%)

	Passive mp5: 126.3101

	Procs from damage/debuffs: 112

	MP5 from Improved Water Shield: 114.0555

	Procs from Improved Water Shield in combat: 348

		out of 673 procs possible, proc rate: 51.71%

	MP5 increased by:

		1 crit rating = 0.0480446316025315 mp5 

		1 int = 0.0158812458892308 mp5 

"Replenishment": count: 3337, total mana restored: 196495 (34.06% of overall)

	Combat count: 3226, mana restored: 190025 (34.69%)

	Ave: total: 58, in combat: 58

	Overall in combat mp5: 126.54

	Replenishment uptime in overall combat: 42.96%

	Replenishment uptime in intense fight: 72.17%

	Mana pool based on replenishment: 23561

	MP5 increased by:

		1 int = 0.162377 mp5 (0.225000 theoretical)

"Saronite Vapors": count: 48, total mana restored: 56800 (9.84% of overall)

	Combat count: 48, mana restored: 56800 (10.37%)

	Ave: total: 1183, in combat: 1183

	Overall in combat mp5: 37.82

"Mana Restore": count: 79, total mana restored: 47400 (8.22% of overall)

	Combat count: 72, mana restored: 43200 (7.89%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 28.77

"Mana Tide Totem": count: 16, total mana restored: 21764 (3.77% of overall)

	Combat count: 16, mana restored: 21764 (3.97%)

	Ave: total: 1360, in combat: 1360

	Overall in combat mp5: 14.49

	Mana Tide usage in overall combat: 15.98%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.011507 mp5 (0.072000 theoretical 5 min cooldown)

"Totemic Call": count: 127, total mana restored: 11921 (2.07% of overall)

	Combat count: 73, mana restored: 7029 (1.28%)

	Ave: total: 93, in combat: 96

	Overall in combat mp5: 4.68

"Hymn of Hope": count: 6, total mana restored: 5082 (0.88% of overall)

	Combat count: 2, mana restored: 1382 (0.25%)

	Ave: total: 847, in combat: 691

	Overall in combat mp5: 0.92

"Mana Potion": count: 1, total mana restored: 756 (0.13% of overall)

	Combat count: 1, mana restored: 756 (0.14%)

	Ave: total: 756, in combat: 756

	Overall in combat mp5: 0.50

"Rapture": count: 1, total mana restored: 494 (0.09% of overall)

	Combat count: 1, mana restored: 494 (0.09%)

	Ave: total: 494, in combat: 494

	Overall in combat mp5: 0.33



Total mp5 above character sheet (in raid): 364.81 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 908

	Ancestral Knowlege granting on ave: 90 int

	HEP per point: 11.9656

	HEP: 59.8278

Thundering Strikes talent points: 5

	HEP per point: 30.1229

	HEP: 150.6146

Improved Shields talent points: 3

	Water Shield Combat MP5: 19.67

	Water Shield Combat HEP: 16.01

	Water Shield Intense Fight MP5: 32.17

	Water Shield Intense Fight HEP: 26.19

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 74

		With 1 talent points: 61

		With 2 talent points: 51

	Casts saved with 2 points in Improved Earth shield: 23

	Global cooldown time: 1.24

	Combat time saved: 28 secs 

	Combat effective gained by fewer refreshes: 39156

	Combat HPS gained: 5.2148

	HEP: 13.4943

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 422 effective: 48724 (0.45%)

		Combat count: 422, effective: 48724 (0.47%), hps: 6.4891

		HEP: 16.7917

	Point 2 provided benefit count: 416 effective: 48125 (0.44%)

		Combat count: 416, effective: 48125 (0.47%), hps: 6.4093

		HEP: 16.5851

	Point 3 provided benefit count: 413 effective: 47766 (0.44%)

		Combat count: 413, effective: 47766 (0.46%), hps: 6.3615

		HEP: 16.4615

	Point 4 provided benefit count: 411 effective: 47259 (0.44%)

		Combat count: 411, effective: 47259 (0.46%), hps: 6.2939

		HEP: 16.2867

	Point 5 provided benefit count: 407 effective: 46304 (0.43%)

		Combat count: 407, effective: 46304 (0.45%), hps: 6.1668

		HEP: 15.9577

	Combat Total Earth Shield improved effective: 238180 (2.30%)

		HEP: 82.0826

	Improved Shields ave point HEP: 25.15

	Improved Earth Shield ave point HEP: 23.16

	Improved Shields and Improved Earth Shield total HEP: 121.77

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 89.2438

	Healing Wave HPS increase 5 points: 446.2192

	Combat time saved: 7 secs 

	Combat effective gained by saved time: 9644

	Combat HPS gained: 1.2845

	HEP per point: 0.6648

	HEP: 3.3238

Tidal Focus talent points: 5

	Combat heal mana used: 1060666

	Mana saved with Tidal Focus: 53033

	Combat MP5 per point: 7.0629, HEP: 5.7499

	Total Combat MP5: 35.3146, HEP: 28.7497

	Intense Fight MP5 per point: 11.9409, HEP: 9.7211

	Intense Fight MP5: 59.7043, HEP: 48.6054

Improved Water Shield talent points: 3

	Combat MP5 per point: 38.0185, HEP: 30.9510

	Total Combat MP5: 114.0555, HEP: 92.8529

	Intense Fight per point MP5: 20.56, HEP: 16.73

	Intense Fight MP5: 61.67, HEP: 50.20

	Number of Water Shield charges used in combat: 348

	Combat Water Shield refreshes needed: 87

	Global cooldown time: 1.24

	Combat time needed to refresh: 1 min 47 secs 

	Combat HEP: 41.8091, per point: 13.9364

	Intense HEP: -0.8396, per point: -0.2799

Tidal Force talent points: 1

	Tidal Force used 11 times

	Combat Not using Tidal Force: crits: 653, crit rate: 36.58%

	Combat Using Tidal Force: crits: 33, crit rate: 86.84%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 100.00%

		Combat Dose 1: crit rate: 58.33%

	Overall crit increase: 0.5350%

	HEP: 16.1160

Tidal Mastery talent points: 5

	HEP per point: 30.1229

	Total HEP: 150.6146

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1667 effective: 74907 (0.69%)

		Combat count: 1646, effective: 73990 (0.72%), hps: 9.8539

		HEP: 25.4988

	Point 2 provided benefit count: 1655 effective: 74530 (0.69%)

		Combat count: 1635, effective: 73630 (0.71%), hps: 9.8060

		HEP: 25.3749

	Point 3 provided benefit count: 1648 effective: 73932 (0.68%)

		Combat count: 1628, effective: 73046 (0.71%), hps: 9.7282

		HEP: 25.1735

	Combat Total Healing Stream improved effective: 220667 (2.13%)

		HEP: 76.0472

Healing Way talent points: 3

	Applied or refreshed 55 times.

	Combat added effective: 0, added total: 3382

	Combat Healing Wave hps increase: 0.0000

	Combat HPS increase: 0.0000, per my point: 0.0000

	HEP: 0.0000, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 12 times

	Nature's Swiftness Heal Count: 10, Effective: 147886, total: 181176

		Combat Count: 10, Effective: 147886 (1.43%), total: 181176 (1.03%)

	Spell report:

		"Ancestral Awakening":

			Count: 3, Effective: 10895, total: 14671

			Combat Count: 3, Effective: 10895, total: 14671

		"Chain Heal":

			Count: 4, Effective: 76536, total: 76654

			Combat Count: 4, Effective: 76536, total: 76654

		"Healing Wave":

			Count: 5, Effective: 52643, total: 82039

			Combat Count: 5, Effective: 52643, total: 82039

		"Lesser Healing Wave":

			Count: 1, Effective: 7812, total: 7812

			Combat Count: 1, Effective: 7812, total: 7812

	Average effective hps: 11968.6807, total hps: 14662.9004

	HEP: 50.9651

Talent Points in Purification: 5

	Point 1 provided benefit count: 5115 effective: 160961 (1.49%)

		Combat count: 4937, effective: 153947 (1.49%), hps: 20.5026

		HEP: 53.0541

	Point 2 provided benefit count: 5093 effective: 159559 (1.47%)

		Combat count: 4915, effective: 152651 (1.48%), hps: 20.3300

		HEP: 52.6075

	Point 3 provided benefit count: 5069 effective: 158277 (1.46%)

		Combat count: 4892, effective: 151437 (1.46%), hps: 20.1683

		HEP: 52.1891

	Point 4 provided benefit count: 5047 effective: 156985 (1.45%)

		Combat count: 4870, effective: 150151 (1.45%), hps: 19.9970

		HEP: 51.7457

	Point 5 provided benefit count: 5028 effective: 155401 (1.44%)

		Combat count: 4852, effective: 148581 (1.44%), hps: 19.7879

		HEP: 51.2046

	Combat Total Purification effective: 756769 (7.31%)

		HEP: 260.8010

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 28, restored mana: 38602

		Overall MP5: 25.7048

		Overall HEP: 20.9264

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 8, restored mana: 10815 (1.9741%)

		Overall MP5: 7.2016

		Overall HEP: 5.8629

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 13

	Combat Count: 13

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 60.2458

	Blessing of Eternals earthliving weapon proc rate: 6.6067%

	Increased earthliving HEP per point: 24.4327

	Total HEP per point: 84.6785

	Total HEP: 169.3570

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 894 effective: 222555 (2.06%)

		Combat count: 876, effective: 217720 (2.10%), hps: 28.9958

		HEP: 75.0318

	Point 2 provided benefit count: 861 effective: 207639 (1.92%)

		Combat count: 843, effective: 203441 (1.97%), hps: 27.0940

		HEP: 70.1107

	Combat Total Improved Chain Heal effective: 421161 (4.07%)

		HEP: 145.1425

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 908

	1 int = 0.1500 SP

	908 int = 136.3333 SP

	HEP per point = 45.4444

	HEP = 136.3333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 257 effective: 165514 (1.53%)

		Combat count: 247, effective: 157147 (1.52%), hps: 20.9287

		HEP: 54.1568

	Point 2 provided benefit count: 243 effective: 150818 (1.39%)

		Combat count: 234, effective: 143866 (1.39%), hps: 19.1599

		HEP: 49.5798

	Point 3 provided benefit count: 227 effective: 141637 (1.31%)

		Combat count: 218, effective: 134889 (1.30%), hps: 17.9645

		HEP: 46.4863

	Combat Total Ancestral Awakening effective: 435903 (4.21%)

		HEP: 150.2230

Earth Shield talent points: 1

	Combat uptime: 1 hour 38 mins 8 secs  (78.4277%)

	Combat base talent effective: 1115947 (10.79%)

	Combat HPS increase: 148.6206

	HEP: 384.5823

Tidal Waves talent points: 5

	Buff applied count: 221, refreshed: 1178

	Time saved: 10 secs 

		Combat time saved: 4 secs 

	Combat HPS increase from time saved: 0.8966

	Time Saved HEP: 2.3201

	Tidal waves effective: 84336 (0.8152%)

	Combat effective healing hps: 11.2318

	Effective healing HEP: 29.0644

	Tidal Waves hps: 12.1284, per point: 2.4257

	Tidal Waves HEP: 31.3845, per point: 6.2769

Riptide talent points: 1

	Riptide w/ hot effective: 2065903 (19.09%), total: 2436791 (12.97%)

		Combat effective: 1935350 (18.71%), total: 2296363 (13.09%)

	Chain heal increase casts: 5, effective: 6432 (0.06%), total: 6432 (0.03%)

		Combat casts: 5, effective: 6432 (0.06%), total: 6432 (0.04%)

	Combined effective: 2072335 (19.15%), total: 2443223 (13.00%)

		Combat effective: 1941782 (18.77%), total: 2302795 (13.13%)

	Combat HPS increase: 258.6042

	HEP: 669.1846


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 43773

	Overall Water Shield uptime: 97.1616%

	Overall MP5: 29.1485

	Overall HEP: 23.7299

	Intense fight mana restored: 1140

	Intense fight Water Shield uptime: 95.2775%

	Intense fight MP5: 28.5833

	Intense fight HEP: 23.2697

Glyph of Chain Heal:

	Count: 262, effective: 249931 (2.31%), total: 273602 (1.46%)

		Combat count: 258, effective: 246277 (2.38%)

		  total: 269948 (1.54%)

	Combat Chain Heal hps increase: 254.6786

	Combat HPS increase: 32.7989

	HEP: 84.8730

Glyph of Earth Shield:

	Combat count: 400, effective: 221925 (2.15% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 52.1478

	Combat HPS increase: 29.5557

	HEP: 76.4807

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 47 secs 

	Combat HPS increase: 8.6914

	HEP: 22.4905


Set Bonus Report:



--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3864 hps)

1 Crit rating = 0.6170 SP (0.2384 hps)

1 Haste rating = 0.8445 SP (0.3264 hps)

1 INT = 0.3540 SP (0.1368 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0480 mp5

1 Haste rating = -0.4789 mp5

1 INT = 0.3738 mp5

1 Mana = 0.0102 mp5

Total mana regen points needed from gear: 601.78


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.8141 (calculated)

1 mana = 0.0083

1 Haste rating = 0.7034

1 Crit rating = 0.6561

1 INT = 0.6583 (actual)

1 INT = 0.8529 (max theoretical)


Insightful Earthsiege Diamond HEP: 37.2423



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0083, Mp5=0.8141, Intellect=0.6583, HasteRating=0.7034, CritRating=0.6561, MetaSocket=37.2423 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3540, HasteRating=0.8445, CritRating=0.6170, MetaSocket=7.4331 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(mana*0.0083)+(mp5*0.8141)+(intellect*0.6583)+(hasterating*0.7034)+(critrating*0.6561)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(intellect*0.3540)+(hasterating*0.8445)+(critrating*0.6170)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7034&mp5=0.8141&mcr=0.6561&spd=1&Int=0.6583&Sckm=37.2423&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.8445&mcr=0.6170&spd=1&Int=0.3540&Sckm=7.4331&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:81:65:65:70:-100

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:61:35:84:-100

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Ulduar 10

  • Flame Leviathon

  • Razorscale

  • XT (Heartbreaker)

  • Kologarn

  • Auriaya

  • Hodir

  • Thorim (hard)

  • Freya

  • Mimiron

Healers: Myself and two holy priests.

World of Logs - Real Time Raid Analysis

I'm running 2T8 and leaning heavily on RT-LHW-LHW in this parse (often only getting as far as RT in that rotation). I have about 175mp5 unbuffed while casting in that gear, really relying on IWS and other sources for mana.

shaman_hep $Revision: 2.26 $

Total log time processed: 4 hours 38 mins 8 secs 

Evaluating heals for Fadwa:

Effective healing: 12843132

Total healing: 21347510

Total time spent healing: 38 mins 42 secs  (13.9163% of log file time)

Time in combat: 2 hours 59 mins 23 secs  (64.50%)

Time alive in combat: 2 hours 54 mins 15 secs  (97.14%)

Longest fight: 14 mins 5 secs 

Effective in combat healing: 12216073

Total in combat healing: 20253248

Total in combat time spent healing: 36 mins 50 secs  (20.5358% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 57 mins 12 secs  (98.78%)

	Blessing of Wisdom uptime: 0 sec  (0.00%)

	Mana Spring Totem uptime: 2 hours 5 mins 55 secs  (72.26%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 5 mins 55 secs  (72.26%)

	Blessing of Kings uptime: 2 hours 44 mins 6 secs  (94.17%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 17 mins 56 secs  (79.16%)

	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 33 mins 11 secs  (53.47%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 1 hour 57 mins 53 secs  (67.66%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 57 mins 53 secs  (67.66%)

	Wrath of Air buff uptime: 1 hour 21 mins 1 sec  (46.50%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 2 hours 3 mins 59 secs  (71.15%)

	Fortitude uptime: 2 hours 17 mins 24 secs  (78.85%)

	"Bloodlust" (983 haste rating) buff uptime: 7 mins 11 secs  (4.12%)

	"Illustration of the Dragon Soul" (20 sp) buff uptime: 1 hour 55 mins 46 secs  (66.44%)


Totem Report for Fadwa:

	"Earth Elemental Totem" uptime: 1 sec  (0.01%)

	"Magma Totem" uptime: 6 mins 6 secs  (3.51%)

	"Grounding Totem" uptime: 1 min 5 secs  (0.62%)

	"Flametongue Totem" uptime: 21 mins 37 secs  (12.41%)

	"Earthbind Totem" uptime: 45 secs  (0.43%)

	"Fire Elemental Totem" uptime: 14 secs  (0.14%)

	"Fire Resistance Totem" uptime: 15 mins 31 secs  (8.91%)

	"Stoneskin Totem" uptime: 1 hour 13 mins 1 sec  (41.91%)

	"Tremor Totem" uptime: 3 mins 31 secs  (2.02%)

	"Strength of Earth Totem" uptime: 33 mins 55 secs  (19.47%)

	"Nature Resistance Totem" uptime: 31 mins 36 secs  (18.14%)

	"Mana Tide Totem" uptime: 38 secs  (0.37%)

	"Wrath of Air Totem" uptime: 1 hour  (34.43%)

	"Searing Totem" uptime: 6 mins 57 secs  (3.99%)

	"Frost Resistance Totem" uptime: 46 mins 41 secs  (26.80%)

	"Healing Stream Totem" uptime: 53 mins 59 secs  (30.98%)

	"Windfury Totem" uptime: 28 mins 17 secs  (16.24%)

	"Mana Spring Totem" uptime: 1 hour 7 mins 15 secs  (38.59%)


Total mana used: 1602712

Total mana restored (not including gear): 801589

In combat mana used: 1504097

In combat mana restored (not including gear): 772440

Mana used in most mana intensive fight: 99627

	Start Time: 5/21 20:57:50.703

	Duration of that fight: 7 mins 34 secs 

	Mana pool for that fight: 24466

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1038.23815216373

	Tidal Focus mana saved: 4088.27999999999

	Mana restored that fight by abilities: 52886

		from Replenishment: 19965 (74.96% uptime)

		from Improved Water Shield: 12840

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 6955

		from Mana Tide (all shaman): 5873

		from Hymn of Hope: 0

		from Meta Gem or item procs: 3000

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 91)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 6 mins 30 secs  (85.84%)

	MP5 from Water Shield: 94.4239655188345

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 70.409364196704

	MP5 (including Int/crit) needed naked: 529.598678886206

		Sources of mana naked:

		Mana Pool unbuffed: 6171

		Mana from Blessing of Kings on base int: 205.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.02%

		Crit % buffed: 22.48%

		Replenishment: 6233.90625

		Improved Water Shield: 9066.83563716244

		Water Shield damage procs: 6955

		Mana Tide (only from this shaman): 1755

		Hymn of Hope: 0

		Other abilities: 4253

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 91 mp5

		Water Shield passive: 94.4239655188345 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.70084519665068


Mana Used Report: (sorted by total)

"Riptide": count: 708, total mana used: 531708 (33.18% of overall)

	In combat count: 669, mana used: 502419 (33.40%)

"Lesser Healing Wave": count: 653, total mana used: 408778 (25.51% of overall)

	In combat count: 641, mana used: 401266 (26.68%)

"Healing Wave": count: 272, total mana used: 283968 (17.72% of overall)

	In combat count: 248, mana used: 258912 (17.21%)

"Chain Heal": count: 149, total mana used: 118157 (7.37% of overall)

	In combat count: 146, mana used: 115778 (7.70%)

"Earth Shield": count: 130, total mana used: 81380 (5.08% of overall)

	In combat count: 114, mana used: 71364 (4.74%)

"Chain Lightning": count: 27, total mana used: 30834 (1.92% of overall)

	In combat count: 27, mana used: 30834 (2.05%)

"Magma Totem": count: 22, total mana used: 26092 (1.63% of overall)

	In combat count: 21, mana used: 24906 (1.66%)

"Lightning Bolt": count: 41, total mana used: 17999 (1.12% of overall)

	In combat count: 41, mana used: 17999 (1.20%)

"Flame Shock": count: 20, total mana used: 14940 (0.93% of overall)

	In combat count: 20, mana used: 14940 (0.99%)

"Wrath of Air Totem": count: 22, total mana used: 10626 (0.66% of overall)

	In combat count: 19, mana used: 9177 (0.61%)

"Stoneskin Totem": count: 24, total mana used: 10536 (0.66% of overall)

	In combat count: 21, mana used: 9219 (0.61%)

"Ancestral Spirit": count: 3, total mana used: 9495 (0.59% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Windfury Totem": count: 16, total mana used: 7728 (0.48% of overall)

	In combat count: 11, mana used: 5313 (0.35%)

"Flametongue Totem": count: 15, total mana used: 7245 (0.45% of overall)

	In combat count: 12, mana used: 5796 (0.39%)

"Strength of Earth Totem": count: 13, total mana used: 5707 (0.36% of overall)

	In combat count: 10, mana used: 4390 (0.29%)

"Healing Stream Totem": count: 43, total mana used: 5633 (0.35% of overall)

	In combat count: 32, mana used: 4192 (0.28%)

"Mana Spring Totem": count: 26, total mana used: 4550 (0.28% of overall)

	In combat count: 20, mana used: 3500 (0.23%)

"Lava Burst": count: 8, total mana used: 3512 (0.22% of overall)

	In combat count: 8, mana used: 3512 (0.23%)

"Nature Resistance Totem": count: 10, total mana used: 3510 (0.22% of overall)

	In combat count: 10, mana used: 3510 (0.23%)

"Frost Resistance Totem": count: 10, total mana used: 3510 (0.22% of overall)

	In combat count: 9, mana used: 3159 (0.21%)

"Bloodlust": count: 3, total mana used: 3426 (0.21% of overall)

	In combat count: 3, mana used: 3426 (0.23%)

"Earthliving Weapon": count: 12, total mana used: 3156 (0.20% of overall)

	In combat count: 7, mana used: 1841 (0.12%)

"Searing Totem": count: 8, total mana used: 2456 (0.15% of overall)

	In combat count: 5, mana used: 1535 (0.10%)

"Cleanse Spirit": count: 6, total mana used: 1842 (0.11% of overall)

	In combat count: 6, mana used: 1842 (0.12%)

"Wind Shock": count: 4, total mana used: 1404 (0.09% of overall)

	In combat count: 4, mana used: 1404 (0.09%)

"Grounding Totem": count: 5, total mana used: 1095 (0.07% of overall)

	In combat count: 4, mana used: 876 (0.06%)

"Earth Elemental Totem": count: 1, total mana used: 1055 (0.07% of overall)

	In combat count: 1, mana used: 1055 (0.07%)

"Fire Resistance Totem": count: 3, total mana used: 1053 (0.07% of overall)

	In combat count: 2, mana used: 702 (0.05%)

"Fire Elemental Totem": count: 1, total mana used: 1011 (0.06% of overall)

	In combat count: 1, mana used: 1011 (0.07%)

"Earthbind Totem": count: 1, total mana used: 219 (0.01% of overall)

	In combat count: 1, mana used: 219 (0.01%)

"Tremor Totem": count: 1, total mana used: 87 (0.01% of overall)

	In combat count: 0, mana used: 0 (0.00%)


Healing Report (sorted by effective):

"Lesser Healing Wave": hits: 653, effective healing: 2164709 (16.85% of player's overall)

	Combat: hits: 641, effective healing: 2132513 (17.46%)

	Total (raw) healing: 3899123 (18.27% of player's overall)

	Combat: Total healing: 3833326 (18.93%)

	Crits: 258 (39.51%)

	Combat Crits: 254 (39.63%)

	Averages: (5971)

		Non-crit: 4976, crit: 7493, effective: 3315, overall: 5971

		Combat: Non-crit: 4983, crit: 7498, effective: 3326, overall: 5980

	Overheals: (44.48%)

		Non-crit: count: 224, total: 752509, ave: 3359

		Crit: count: 200, total: 981905, ave: 4909

		Combat Non-crit: count: 216, total: 735409, ave: 3404

		Combat Crit: count: 197, total: 965404, ave: 4900

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 11 mins 45 secs 

		Combat cast time: 11 mins 31 secs 

	Average cast time: 1.08

	Haste capped casts count: 434 (66.46%)

		Combat count: 430 (67.08%)

	Ancestral:

		Procs: 218, effective: 330211, total: 492047

		Combat Procs: 213, effective: 326640, total: 481814

	Earthliving:

		Total Duration: 24 mins 58 secs 

		Ticks: 198, effective: 133704, total: 142010

		Combat Duration: 23 mins 7 secs 

		Combat Ticks: 193, effective: 130623, total: 138461

	With Ancestral and Earthliving:

		Effective: 2628624 (20.47%), Total: 4533180 (21.24%)

		Combat Effective: 2589776 (21.20%), Total: 4453601 (21.99%)

	Tidal waves count: 417, time saved: 1 min 32 secs 

		Combat count: 413, time saved: 1 min 31 secs 

	Tidal waves effective: 102346, total: 276804

		Combat effective: 102346, total: 274448

	Glyph of Lesser Healing Wave count: 164 (25.11%)

		Combat count: 162 (25.27%)

	Without glyph count: 489 (74.89%)

		Combat count: 479 (74.73%)

	Ave with Glyph effective: 3447, total: 6809

		Combat ave effective: 3455, total: 6808

	Ave without Glyph effective: 3270, total: 5689

		Combat ave effective: 3283, total: 5700

	Glyph added effective: 73233, total: 186126

		Combat effective: 72451, total: 183820

	HPS increased by:

		SP coefficient with current set/talents: 1.0495

		1 SP = 0.389019997816512

		1 Haste rating = 0.304321517043113

		1 crit rating = 0.433366799729699

		1 int = 0.143250233734205

"Earth Shield": hits: 820, effective healing: 2140423 (16.67% of player's overall)

	Combat: hits: 820, effective healing: 2140423 (17.52%)

	Total (raw) healing: 2690578 (12.60% of player's overall)

	Combat: Total healing: 2690578 (13.28%)

	Crits: 300 (36.59%)

	Combat Crits: 300 (36.59%)

	Averages: (3281)

		Non-crit: 2756, crit: 4190, effective: 2610, overall: 3281

		Combat: Non-crit: 2756, crit: 4190, effective: 2610, overall: 3281

	Overheals: (20.45%)

		Non-crit: count: 133, total: 245779, ave: 1847

		Crit: count: 116, total: 304376, ave: 2623

		Combat Non-crit: count: 133, total: 245779, ave: 1847

		Combat Crit: count: 116, total: 304376, ave: 2623

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earth shield average time between procs: 7.80 secs

		in combat: 7.80 secs

	Combat uptime: 2 hours 15 mins 50 secs  (77.9567%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0919250767654016

		1 crit rating = 0.0248994964340424

		1 int = 0.00823057669915025

"Healing Wave": hits: 272, effective healing: 2023305 (15.75% of player's overall)

	Combat: hits: 248, effective healing: 1768146 (14.47%)

	Total (raw) healing: 3230262 (15.13% of player's overall)

	Combat: Total healing: 2966381 (14.65%)

	Crits: 116 (42.65%)

	Combat Crits: 110 (44.35%)

	Averages: (11875)

		Non-crit: 9959, crit: 14453, effective: 7438, overall: 11875

		Combat: Non-crit: 9958, crit: 14473, effective: 7129, overall: 11961

	Overheals: (37.36%)

		Non-crit: count: 86, total: 533992, ave: 6209

		Crit: count: 73, total: 672965, ave: 9218

		Combat Non-crit: count: 83, total: 528161, ave: 6363

		Combat Crit: count: 72, total: 670074, ave: 9306

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 7 mins 26 secs 

		Combat cast time: 6 mins 44 secs 

	Average cast time: 1.63

	Haste capped casts count: 2 (0.74%)

		Combat count: 2 (0.81%)

	Ancestral:

		Procs: 93, effective: 285740, total: 396139

		Combat Procs: 87, effective: 264635, total: 371052

	Earthliving:

		Total Duration: 13 mins 50 secs 

		Ticks: 123, effective: 81935, total: 88119

		Combat Duration: 11 mins 23 secs 

		Combat Ticks: 98, effective: 65308, total: 70920

	With Ancestral and Earthliving:

		Effective: 2390980 (18.62%), Total: 3714520 (17.40%)

		Combat Effective: 2098089 (17.17%), Total: 3408353 (16.83%)

	Tidal waves count: 165, time saved: 1 min 41 secs 

		Combat count: 153, time saved: 1 min 34 secs 

	Tidal waves effective: 90910, total: 213668

		Combat effective: 80953, total: 199206

	Healing Waves with Healing Way count: 89 (32.72%)

		Combat count: 76 (30.65%)

	Healing Waves without Healing Way count: 183 (67.28%)

		Combat count: 172 (69.35%)

	Ave with Healing Way effective: 7953, total: 12536

		Combat ave effective: 7360, ave total: 12726

	Ave without Healing Way effective: 7187, total: 11554

		Combat ave effective: 7027, ave total: 11622

	Combat Healing Way added effective: 60136, total: 147544

	HPS increased by:

		SP coefficient with current set/talents: 2.1015

		1 SP = 0.582262056398714

		1 Haste rating = 1.30163500492494

		1 crit rating = 0.707328568204474

		1 int = 0.23380882611536

"Riptide": hits: 708, effective healing: 1989423 (15.49% of player's overall)

	Combat: hits: 669, effective healing: 1859662 (15.22%)

	Total (raw) healing: 2599128 (12.18% of player's overall)

	Combat: Total healing: 2457986 (12.14%)

	Crits: 281 (39.69%)

	Combat Crits: 263 (39.31%)

	Averages: (3671)

		Non-crit: 3073, crit: 4601, effective: 2809, overall: 3671

		Combat: Non-crit: 3080, crit: 4614, effective: 2779, overall: 3674

	Overheals: (23.46%)

		Non-crit: count: 130, total: 275453, ave: 2118

		Crit: count: 123, total: 334252, ave: 2717

		Combat Non-crit: count: 127, total: 270779, ave: 2132

		Combat Crit: count: 119, total: 327545, ave: 2752

	Number of heals cast that did not land: 2, due to target death: 2

		Combat casts that did not land: 2, due to target death: 2

	Total GCD time: 14 mins 29 secs 

		Combat GCD time: 13 mins 40 secs 

	Average GCD time: 1.23

	Haste capped casts count: 35 (4.94%)

		Combat count: 35 (5.23%)

	Ancestral:

		Procs: 340, effective: 414168, total: 564904

		Combat Procs: 319, effective: 397339, total: 536065

	Earthliving:

		Total Duration: 26 mins 4 secs 

		Ticks: 210, effective: 136717, total: 148138

		Combat Duration: 23 mins 54 secs 

		Combat Ticks: 195, effective: 128226, total: 138419

	With Ancestral and Earthliving:

		Effective: 2540308 (19.78%), Total: 3312170 (15.52%)

		Combat Effective: 2385227 (19.53%), Total: 3132470 (15.47%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.265826626970939

		1 crit rating = 0.39179336797925

		1 int = 0.129508055470666

"Riptide"_hot: hits: 1411, effective healing: 1219841 (9.50% of player's overall)

	Combat: hits: 1323, effective healing: 1144251 (9.37%)

	Total (raw) healing: 1326583 (6.21% of player's overall)

	Combat: Total healing: 1248679 (6.17%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (940)

		Non-crit: 940, crit: 0, effective: 864, overall: 940

		Combat: Non-crit: 943, crit: 0, effective: 864, overall: 943

	Overheals: (8.05%)

		Non-crit: count: 223, total: 106742, ave: 478

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 216, total: 104428, ave: 483

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 598, refresh count: 105

		Total Duration: 2 hours 39 mins 37 secs 

			Combat Duration: 2 hours 27 mins 38 secs 

		Overhealing ticks that did not tick: 1781

			Combat ticks: 1629

		Total healing w/ overheal ticks: 3001496 (13.04%)

			Combat: 2787043 (12.79%)

		Actual Overhealing: 1781655 (59.36%)

			Combat: 1642792 (58.94%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0576789115646259

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 651, effective healing: 1030119 (8.02% of player's overall)

	Combat: hits: 619, effective healing: 988614 (8.09%)

	Total (raw) healing: 1453090 (6.81% of player's overall)

	Combat: Total healing: 1388931 (6.86%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2232)

		Non-crit: 2232, crit: 0, effective: 1582, overall: 2232

		Combat: Non-crit: 2243, crit: 0, effective: 1597, overall: 2243

	Overheals: (29.11%)

		Non-crit: count: 240, total: 422971, ave: 1762

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 226, total: 400317, ave: 1771

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 19

	Healing Wave with out Healing Way count: 74

	Ave with Healing Way effective: 3070, total: 4818

		Combat ave effective: 2887, ave total: 4840

	Ave without Healing Way effective: 3073, total: 4116

		Combat ave effective: 3079, ave total: 4125

	Healing way added effective: 0, total: 13335

		Combat effective: 0, total: 12167

"Chain Heal": hits: 297, effective healing: 897566 (6.99% of player's overall)

	Combat: hits: 294, effective healing: 871705 (7.14%)

	Total (raw) healing: 1819350 (8.52% of player's overall)

	Combat: Total healing: 1790359 (8.84%)

	Crits: 136 (45.79%)

	Combat Crits: 135 (45.92%)

	Averages: (6125)

		Non-crit: 5074, crit: 7369, effective: 3022, overall: 6125

		Combat: Non-crit: 5036, crit: 7329, effective: 2964, overall: 6089

	Overheals: (50.67%)

		Non-crit: count: 97, total: 398981, ave: 4113

		Crit: count: 96, total: 522803, ave: 5445

		Combat Non-crit: count: 96, total: 395851, ave: 4123

		Combat Crit: count: 96, total: 522803, ave: 5445

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 4 mins 57 secs 

		Combat cast time: 4 mins 51 secs 

	Average cast time: 1.96

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 13 mins 29 secs 

		Ticks: 92, effective: 58445, total: 66813

		Combat Duration: 13 mins 20 secs 

		Combat Ticks: 92, effective: 58445, total: 66813

	With Ancestral and Earthliving:

		Effective: 956011 (7.44%), Total: 1886163 (8.84%)

		Combat Effective: 930150 (7.61%), Total: 1857172 (9.17%)

	Number of Chain Heal casts started: 168 (11.31% canceled)

	Initial target hits: 149, crits: 67 (44.97%),

	  riptide: 0 (0.00%)

		combat hits: 146, crits: 66 (45.21%),

		  riptide: 0 (0.00%)

		Effective: 533357 (59.42%), Total: 1288165 (70.80%)

			combat Effective: 507496 (58.22%), Total: 1259174 (70.33%)

		Ave: non crit: 7118, crit: 10514, effective: 3579, overall: 8645

			combat non crit: 7093, crit: 10480, effective: 3476, overall: 8624

		Overheals non-crit count: 61, non-crit ave over: 5416

			combat non-crit count: 60, non-crit ave over: 5454

		Overheals crit count: 56, crit ave over: 7578

			combat crit count: 56, crit ave over: 7578

		Overhealed amount: 754808 (58.60%)

			combat amount: 751678 (59.70%)

	Second target hits: 97 (65.10% bounced), crits: 42 (43.30%),

	  riptide: 0 (0.00%)

		combat hits: 97 (66.44% bounced), crits: 42 (43.30%),

		  riptide: 0 (0.00%)

		Effective: 280361 (31.24%), Total: 418139 (22.98%)

			combat Effective: 280361 (32.16%), Total: 418139 (23.36%)

		Ave: non crit: 3480, crit: 5397, effective: 2890, overall: 4310

			combat non crit: 3480, crit: 5397, effective: 2890, overall: 4310

		Overheals non-crit count: 28, non-crit ave over: 2158

			combat non-crit count: 28, non-crit ave over: 2158

		Overheals crit count: 27, crit ave over: 2864

			combat crit count: 27, crit ave over: 2864

		Overhealed amount: 137778 (32.95%)

			combat amount: 137778 (32.95%)

	Third target hits: 51 (34.23% bounced), crits: 27 (52.94%),

	  riptide: 0 (0.00%)

		combat hits: 51 (34.93% bounced), crits: 27 (52.94%),

		  riptide: 0 (0.00%)

		Effective: 83848 (9.34%), Total: 113046 (6.21%)

			combat Effective: 83848 (9.62%), Total: 113046 (6.31%)

		Ave: non crit: 1747, crit: 2634, effective: 1644, overall: 2216

			combat non crit: 1747, crit: 2634, effective: 1644, overall: 2216

		Overheals non-crit count: 8, non-crit ave over: 1018

			combat non-crit count: 8, non-crit ave over: 1018

		Overheals crit count: 13, crit ave over: 1619

			combat crit count: 13, crit ave over: 1619

		Overhealed amount: 29198 (25.83%)

			combat amount: 29198 (25.83%)

	Fourth target hits: 0 (0.00% bounced), crits: 0 (0.00%),

	  riptide: 0 (0.00%)

	Glyph of Chain heal: effective: 0 (0.00% of total effective)

		combat effective: 0 (0.00% of combat effective)

	Processed by cast: 146, time: 1, less accurate: order: 0, count: 1

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.7726

		hop 2: SP coefficient with set/talents: 0.8864

		hop 3: SP coefficient with set/talents: 0.4431

		hop 4: SP coefficient with set/talents: 0.2216

		1 SP = 0.428172

			(0.2172 + 0.1536 + 0.0574 + 0.0000)

		1 Haste rating = 0.454611855847733

		1 crit rating = 0.296949186828151

			(0.1165 + 0.1307 + 0.0498 + 0.0000)

		1 int = 0.0981571279729933

			(0.0385 + 0.0432 + 0.0164 + 0.0000)

"Healing Stream Totem"_hot: hits: 8039, effective healing: 733461 (5.71% of player's overall)

	Combat: hits: 7108, effective healing: 704465 (5.77%)

	Total (raw) healing: 3220659 (15.09% of player's overall)

	Combat: Total healing: 2869041 (14.17%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (400)

		Non-crit: 400, crit: 0, effective: 91, overall: 400

		Combat: Non-crit: 403, crit: 0, effective: 99, overall: 403

	Overheals: (77.23%)

		Non-crit: count: 6370, total: 2487198, ave: 390

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 5508, total: 2164576, ave: 392

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.010473832301632

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 625, effective healing: 412173 (3.21% of player's overall)

	Combat: hits: 580, effective healing: 383974 (3.14%)

	Total (raw) healing: 446452 (2.09% of player's overall)

	Combat: Total healing: 415985 (2.05%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (714)

		Non-crit: 714, crit: 0, effective: 659, overall: 714

		Combat: Non-crit: 717, crit: 0, effective: 662, overall: 717

	Overheals: (7.68%)

		Non-crit: count: 92, total: 34279, ave: 372

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 87, total: 32011, ave: 367

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 57 mins 12 secs  (98.78%)

	Earthliving applied count: 369, refresh count: 75

	Earthliving proc rate when ELW is applied: 22.9695%

	Earthliving proc rate overall: 22.9695%

		Total Duration: 1 hour 18 mins 36 secs 

			Combat Duration: 1 hour 11 mins 58 secs 

		Overhealing ticks that did not tick: 947

			Combat ticks: 859

		Total healing w/ overheal ticks: 1122924 (5.10%)

			Combat: 1032511 (4.95%)

		Actual Overhealing: 710751 (63.29%)

			Combat: 648537 (62.81%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.21318

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 146, effective healing: 130226 (1.01% of player's overall)

	Combat: hits: 136, effective healing: 120434 (0.99%)

	Total (raw) healing: 144247 (0.68% of player's overall)

	Combat: Total healing: 134423 (0.66%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (987)

		Non-crit: 987, crit: 0, effective: 891, overall: 987

		Combat: Non-crit: 988, crit: 0, effective: 885, overall: 988

	Overheals: (9.72%)

		Non-crit: count: 29, total: 14021, ave: 483

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 28, total: 13989, ave: 499

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Glyph of Healing Wave": hits: 218, effective healing: 90513 (0.70% of player's overall)

	Combat: hits: 193, effective healing: 90513 (0.74%)

	Total (raw) healing: 492373 (2.31% of player's overall)

	Combat: Total healing: 431894 (2.13%)

	Crits: 68 (31.19%)

	Combat Crits: 65 (33.68%)

	Averages: (2258)

		Non-crit: 1944, crit: 2951, effective: 415, overall: 2258

		Combat: Non-crit: 1883, crit: 2935, effective: 468, overall: 2237

	Overheals: (81.62%)

		Non-crit: count: 129, total: 246938, ave: 1914

		Crit: count: 58, total: 154922, ave: 2671

		Combat Non-crit: count: 107, total: 196359, ave: 1835

		Combat Crit: count: 55, total: 145022, ave: 2636

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat with Healing Way count: 62 ave effective: 484, ave total: 2222

	Combat without Healing Way count: 131 ave effective: 461, ave total: 2245

	Combat Healing Way added effective: 1385, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.3543

		1 SP = 0.0405483945679805

		1 crit rating = 0.538671008075398

		1 int = 0.17805874344959

"Master Healthstone": hits: 1, effective healing: 6969 (0.05% of player's overall)

	Combat: hits: 1, effective healing: 6969 (0.06%)

	Total (raw) healing: 7062 (0.03% of player's overall)

	Combat: Total healing: 7062 (0.03%)

	Crits: 1 (100.00%)

	Combat Crits: 1 (100.00%)

	Averages: (7062)

		Non-crit: 0, crit: 7062, effective: 6969, overall: 7062

		Combat: Non-crit: 0, crit: 7062, effective: 6969, overall: 7062

	Overheals: (1.32%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 1, total: 93, ave: 93

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 1, total: 93, ave: 93

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 1 sec 

		Combat GCD time: 1 sec 

	Average GCD time: 1.27

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 1.19842006274923

		1 int = 0.396140069353871

"Crazy Alchemist's Potion": hits: 3, effective healing: 3604 (0.03% of player's overall)

	Combat: hits: 3, effective healing: 3604 (0.03%)

	Total (raw) healing: 12343 (0.06% of player's overall)

	Combat: Total healing: 12343 (0.06%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (4114)

		Non-crit: 4114, crit: 0, effective: 1201, overall: 4114

		Combat: Non-crit: 4114, crit: 0, effective: 1201, overall: 4114

	Overheals: (70.80%)

		Non-crit: count: 2, total: 8739, ave: 4369

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 2, total: 8739, ave: 4369

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving:

		Total Duration: 11 secs 

		Ticks: 2, effective: 1372, total: 1372

		Combat Duration: 11 secs 

		Combat Ticks: 2, effective: 1372, total: 1372

	With Ancestral and Earthliving:

		Effective: 4976 (0.04%), Total: 13715 (0.06%)

		Combat Effective: 4976 (0.04%), Total: 13715 (0.07%)

	HPS increased by:

"Healing Potion": hits: 1, effective healing: 800 (0.01% of player's overall)

	Combat: hits: 1, effective healing: 800 (0.01%)

	Total (raw) healing: 6260 (0.03% of player's overall)

	Combat: Total healing: 6260 (0.03%)

	Crits: 1 (100.00%)

	Combat Crits: 1 (100.00%)

	Averages: (6260)

		Non-crit: 0, crit: 6260, effective: 800, overall: 6260

		Combat: Non-crit: 0, crit: 6260, effective: 800, overall: 6260

	Overheals: (87.22%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 1, total: 5460, ave: 5460

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 1, total: 5460, ave: 5460

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 1 sec 

		Combat GCD time: 1 sec 

	Average GCD time: 1.30

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0375 HEP time saved casting

		earth shield and water shield in combat

	"Healing Potion": 1 haste rating adds 0.0001 HEP combat time saved casting

	"Master Healthstone": 1 haste rating adds 0.0001 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0997 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1065 mp5

The weight of 1 int worth of mana pool is: 0.0746

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1979 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 693, total mana restored: 370755 (46.25% of overall)

	Combat count: 672, mana restored: 359520 (46.54%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 171.92

	In combat uptime: 2 hours 22 mins 58 secs  (82.04%)

	Passive mp5: 90.2479

	Procs from damage/debuffs: 158

	MP5 from Improved Water Shield: 131.5015

	Procs from Improved Water Shield in combat: 514

		out of 1299 procs possible, proc rate: 39.55%

	MP5 increased by:

		1 crit rating = 0.0724219226627677 mp5 

		1 int = 0.0239392065921819 mp5 

"Replenishment": count: 5305, total mana restored: 315109 (39.31% of overall)

	Combat count: 5067, mana restored: 301104 (38.98%)

	Ave: total: 59, in combat: 59

	Overall in combat mp5: 143.99

	Replenishment uptime in overall combat: 48.46%

	Replenishment uptime in intense fight: 74.96%

	Mana pool based on replenishment: 23769

	MP5 increased by:

		1 int = 0.168669 mp5 (0.225000 theoretical)

"Mana Restore": count: 106, total mana restored: 63600 (7.93% of overall)

	Combat count: 101, mana restored: 60600 (7.85%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 28.98

"Mana Tide Totem": count: 12, total mana restored: 16468 (2.05% of overall)

	Combat count: 12, mana restored: 16468 (2.13%)

	Ave: total: 1372, in combat: 1372

	Overall in combat mp5: 7.88

	Mana Tide usage in overall combat: 8.61%

	Shaman's Mana Tide usage in intense fight: 65.95%

	MP5 increased by:

		1 int = 0.047484 mp5 (0.072000 theoretical 5 min cooldown)

"Innervate": count: 19, total mana restored: 14838 (1.85% of overall)

	Combat count: 19, mana restored: 14838 (1.92%)

	Ave: total: 780, in combat: 780

	Overall in combat mp5: 7.10

"Crazy Alchemist's Potion": count: 3, total mana restored: 14679 (1.83% of overall)

	Combat count: 3, mana restored: 14679 (1.90%)

	Ave: total: 4893, in combat: 4893

	Overall in combat mp5: 7.02

"Totemic Call": count: 36, total mana restored: 3838 (0.48% of overall)

	Combat count: 26, mana restored: 2929 (0.38%)

	Ave: total: 106, in combat: 112

	Overall in combat mp5: 1.40

"Lay on Hands": count: 1, total mana restored: 1950 (0.24% of overall)

	Combat count: 1, mana restored: 1950 (0.25%)

	Ave: total: 1950, in combat: 1950

	Overall in combat mp5: 0.93

"Judgement of Wisdom": count: 4, total mana restored: 352 (0.04% of overall)

	Combat count: 4, mana restored: 352 (0.05%)

	Ave: total: 88, in combat: 88

	Overall in combat mp5: 0.17



Total mp5 above character sheet (in raid): 369.38 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 927

	Ancestral Knowlege granting on ave: 92 int

	HEP per point: 13.9335

	HEP: 69.6675

Thundering Strikes talent points: 5

	HEP per point: 52.0509

	HEP: 260.2545

Improved Shields talent points: 3

	Water Shield Combat MP5: 22.42

	Water Shield Combat HEP: 15.72

	Water Shield Intense Fight MP5: 18.41

	Water Shield Intense Fight HEP: 12.90

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 109

		With 1 talent points: 92

		With 2 talent points: 77

	Casts saved with 2 points in Improved Earth shield: 32

	Global cooldown time: 1.24

	Combat time saved: 39 secs 

	Combat effective gained by fewer refreshes: 46423

	Combat HPS gained: 4.4400

	HEP: 15.6348

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 627 effective: 67485 (0.53%)

		Combat count: 627, effective: 67485 (0.55%), hps: 6.4544

		HEP: 22.7282

	Point 2 provided benefit count: 621 effective: 67037 (0.52%)

		Combat count: 621, effective: 67037 (0.55%), hps: 6.4115

		HEP: 22.5771

	Point 3 provided benefit count: 620 effective: 66480 (0.52%)

		Combat count: 620, effective: 66480 (0.54%), hps: 6.3583

		HEP: 22.3898

	Point 4 provided benefit count: 611 effective: 65287 (0.51%)

		Combat count: 611, effective: 65287 (0.53%), hps: 6.2442

		HEP: 21.9879

	Point 5 provided benefit count: 603 effective: 64749 (0.50%)

		Combat count: 603, effective: 64749 (0.53%), hps: 6.1927

		HEP: 21.8066

	Combat Total Earth Shield improved effective: 331040 (2.71%)

		HEP: 111.4896

	Improved Shields ave point HEP: 27.54

	Improved Earth Shield ave point HEP: 30.12

	Improved Shields and Improved Earth Shield total HEP: 142.84

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 99.3882

	Healing Wave HPS increase 5 points: 496.9408

	Combat time saved: 2 mins 4 secs 

	Combat effective gained by saved time: 144876

	Combat HPS gained: 13.8561

	HEP per point: 9.7584

	HEP: 48.7922

Tidal Focus talent points: 5

	Combat heal mana used: 1421710

	Mana saved with Tidal Focus: 71085

	Combat MP5 per point: 6.7987, HEP: 4.7648

	Total Combat MP5: 33.9934, HEP: 23.8241

	Intense Fight MP5 per point: 8.9875, HEP: 6.2988

	Intense Fight MP5: 44.9374, HEP: 31.4942

Improved Water Shield talent points: 3

	Combat MP5 per point: 43.8338, HEP: 30.7207

	Total Combat MP5: 131.5015, HEP: 92.1622

	Intense Fight per point MP5: 47.04, HEP: 32.97

	Intense Fight MP5: 141.13, HEP: 98.91

	Number of Water Shield charges used in combat: 514

	Combat Water Shield refreshes needed: 128

	Global cooldown time: 1.24

	Combat time needed to refresh: 2 mins 39 secs 

	Combat HEP: 29.3789, per point: 9.7930

	Intense HEP: 36.1299, per point: 12.0433

Tidal Force talent points: 1

	Tidal Force used 28 times

	Combat Not using Tidal Force: crits: 431, crit rate: 39.00%

	Combat Using Tidal Force: crits: 68, crit rate: 87.18%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 86.36%

		Combat Dose 1: crit rate: 61.11%

	Overall crit increase: 1.3946%

	HEP: 72.5918

Tidal Mastery talent points: 5

	HEP per point: 52.0509

	Total HEP: 260.2545

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1734 effective: 214705 (1.67%)

		Combat count: 1664, effective: 206101 (1.69%), hps: 19.7117

		HEP: 69.4119

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 206101 (1.69%)

		HEP: 69.4119

Healing Way talent points: 3

	Applied or refreshed 291 times.

	Combat added effective: 61522, added total: 159711

	Combat Healing Wave hps increase: 152.1939

	Combat HPS increase: 5.8840, per my point: 1.9613

	HEP: 20.7197, per my point: 6.9066

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 28 times

	Nature's Swiftness Heal Count: 27, Effective: 342422, total: 434832

		Combat Count: 27, Effective: 342422 (2.80%), total: 434832 (2.15%)

	Spell report:

		"Ancestral Awakening":

			Count: 19, Effective: 55715, total: 73564

			Combat Count: 19, Effective: 55715, total: 73564

		"Chain Heal":

			Count: 9, Effective: 107671, total: 120774

			Combat Count: 9, Effective: 107671, total: 120774

		"Healing Wave":

			Count: 16, Effective: 166188, total: 225666

			Combat Count: 16, Effective: 166188, total: 225666

		"Lesser Healing Wave":

			Count: 2, Effective: 12848, total: 14828

			Combat Count: 2, Effective: 12848, total: 14828

		"Lightning Bolt":

			Count: 1

			Combat Count: 1

	Average effective hps: 10213.7506, total hps: 12970.1527

	HEP: 115.3227

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 5, duration (with talent): 8 secs 

		Combat count: 5, duration (with talent): 8 secs  (0.0814%)

	Spell report:

		"Stormhammer": count: 5, duration: 8

		  dispels: 0, refreshes: 0

			Combat count: 5, duration: 8 (0.0814%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 5570 effective: 185491 (1.44%)

		Combat count: 5293, effective: 175865 (1.44%), hps: 16.8199

		HEP: 59.2289

	Point 2 provided benefit count: 5545 effective: 183941 (1.43%)

		Combat count: 5268, effective: 174322 (1.43%), hps: 16.6723

		HEP: 58.7092

	Point 3 provided benefit count: 5518 effective: 182076 (1.42%)

		Combat count: 5243, effective: 172496 (1.41%), hps: 16.4977

		HEP: 58.0944

	Point 4 provided benefit count: 5498 effective: 179928 (1.40%)

		Combat count: 5224, effective: 170475 (1.40%), hps: 16.3044

		HEP: 57.4137

	Point 5 provided benefit count: 5450 effective: 178018 (1.39%)

		Combat count: 5178, effective: 168615 (1.38%), hps: 16.1265

		HEP: 56.7872

	Combat Total Purification effective: 861775 (7.05%)

		HEP: 290.2333

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 52, restored mana: 55366

		Overall MP5: 26.4763

		Overall HEP: 18.5558

		Intense fight MP5: 278.3664

		Intense fight HEP: 195.0918

	Self report:

		Combat: Count: 12, restored mana: 16468 (2.1319%)

		Overall MP5: 7.8751

		Overall HEP: 5.5192

		Intense fight MP5: 64.5546

		Intense fight HEP: 45.2428

Talent Points in Cleanse Spirit: 1

	Count: 6

	Combat Count: 6

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 104.1018

	Blessing of Eternals earthliving weapon proc rate: 2.9695%

	Increased earthliving HEP per point: 8.3590

	Total HEP per point: 112.4608

	Total HEP: 224.9216

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 118 effective: 45359 (0.35%)

		Combat count: 116, effective: 43577 (0.36%), hps: 4.1678

		HEP: 14.6762

	Point 2 provided benefit count: 111 effective: 42813 (0.33%)

		Combat count: 109, effective: 41031 (0.34%), hps: 3.9243

		HEP: 13.8188

	Combat Total Improved Chain Heal effective: 84608 (0.69%)

		HEP: 28.4950

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 927

	1 int = 0.1500 SP

	927 int = 139.1750 SP

	HEP per point = 46.3917

	HEP = 139.1750

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 547 effective: 383998 (2.99%)

		Combat count: 525, effective: 369347 (3.02%), hps: 35.3248

		HEP: 124.3910

	Point 2 provided benefit count: 498 effective: 340937 (2.65%)

		Combat count: 478, effective: 327202 (2.68%), hps: 31.2940

		HEP: 110.1971

	Point 3 provided benefit count: 443 effective: 305182 (2.38%)

		Combat count: 424, effective: 292063 (2.39%), hps: 27.9332

		HEP: 98.3627

	Combat Total Ancestral Awakening effective: 988613 (8.09%)

		HEP: 332.9507

Earth Shield talent points: 1

	Combat uptime: 2 hours 15 mins 50 secs  (77.9567%)

	Combat base talent effective: 1496381 (12.25%)

	Combat HPS increase: 143.1154

	HEP: 503.9594

Tidal Waves talent points: 5

	Buff applied count: 421, refreshed: 255

	Time saved: 3 mins 14 secs 

		Combat time saved: 3 mins 5 secs 

	Combat HPS increase from time saved: 20.7811

	Time Saved HEP: 73.1776

	Tidal waves effective: 183299 (1.5005%)

	Combat effective healing hps: 17.5310

	Effective healing HEP: 61.7326

	Tidal Waves hps: 38.3121, per point: 7.6624

	Tidal Waves HEP: 134.9102, per point: 26.9820

Riptide talent points: 1

	Riptide w/ hot effective: 3209264 (24.99%), total: 3925711 (18.39%)

		Combat effective: 3003913 (24.59%), total: 3706665 (18.30%)

	Chain heal increase casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

		Combat casts: 0, effective: 0 (0.00%), total: 0 (0.00%)

	Combined effective: 3209264 (24.99%), total: 3925711 (18.39%)

		Combat effective: 3003913 (24.59%), total: 3706665 (18.30%)

	Combat HPS increase: 287.2971

	HEP: 1011.6739


--------------------

Current glyph report:


Glyph of Healing Wave:

	Count: 218, effective: 90513 (0.70%), total: 492373 (2.31%)

		Combat count: 193, effective: 90513 (0.74%)

		  total: 431894 (2.13%)

	Glyph of Healing Wave Combat hps: 287.7211

	Combat HPS increase: 8.6567

	HEP: 30.4835

Glyph of Earth Shield:

	Combat count: 599, effective: 313000 (2.56% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 48.9150

	Combat HPS increase: 29.9357

	HEP: 105.4140

Glyph of Lesser Healing Wave:

	Count: 164, effective: 73233 (0.57%), total: 186126 (0.87%)

		Combat count: 162, effective: 72451 (0.59%),

		  total: 183820 (0.91%)

	Glyph of LHW Combat hps: 104.6988

	Combat HPS increase: 6.9293

	HEP: 24.4005

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 1 min 9 secs 

	Combat HPS increase: 7.7700

	HEP: 27.3608


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2840 hps)

1 Crit rating = 1.0830 SP (0.3076 hps)

1 Haste rating = 1.2302 SP (0.3494 hps)

1 INT = 0.5080 SP (0.1443 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0724 mp5

1 Haste rating = -0.4877 mp5

1 INT = 0.3465 mp5

1 Mana = 0.0059 mp5

Total mana regen points needed from gear: 529.60


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.7008 (calculated)

1 mana = 0.0041

1 Haste rating = 1.0434

1 Crit rating = 1.1338

1 INT = 0.7509 (actual)

1 INT = 0.9432 (max theoretical)


Insightful Earthsiege Diamond HEP: 36.0780



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0041, Mp5=0.7008, Intellect=0.7509, HasteRating=1.0434, CritRating=1.1338, Stamina=0.1000, Armor=0.0100, MetaSocket=36.0780 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.5080, HasteRating=1.2302, CritRating=1.0830, Stamina=0.1000, Armor=0.0100, MetaSocket=10.6678 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0041)+(mp5*0.7008)+(intellect*0.7509)+(hasterating*1.0434)+(critrating*1.1338)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.5080)+(hasterating*1.2302)+(critrating*1.0830)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.0434&mp5=0.7008&mcr=1.1338&spd=1&Int=0.7509&Sta=0.1000&Arm=0.0100&Sckm=36.0780&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.2302&mcr=1.0830&spd=1&Int=0.5080&Sta=0.1000&Arm=0.0100&Sckm=10.6678&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:70:113:75:104:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:108:50:123:-100:10:1

@stassart - Is there an option (or would you consider adding one) to suppress the first part of the output file? I'm talking about the spell casts. That takes up several thousand lines of the file, and I always immediately delete it anyway. Seems more suited to debugging output than standard output.

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@stassart - Is there an option (or would you consider adding one) to suppress the first part of the output file? I'm talking about the spell casts. That takes up several thousand lines of the file, and I always immediately delete it anyway. Seems more suited to debugging output than standard output.

Adding to TODO list.

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25 man: Mimiron, Council, Hodir and a lot of Freya +1 elder up (heavy CH-spam).

Healer lineup: 2 Paladins, 2 Holy Priests, 1 Resto Druid + myself.

shaman_hep $Revision: 2.33 $

Total log time processed: 4 hours 10 mins 14 secs 

Evaluating heals for Drugfreeyth:

Effective healing: 15467560

Total healing: 28595266

Total time spent healing: 1 hour 12 mins 57 secs  (29.1574% of log file time)

Time in combat: 2 hours 15 mins 2 secs  (53.96%)

Time alive in combat: 1 hour 54 mins 19 secs  (84.66%)

Longest fight: 11 mins 44 secs 

Effective in combat healing: 14710702

Total in combat healing: 27280910

Total in combat time spent healing: 1 hour 4 mins 29 secs  (47.7527% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 54 mins 25 secs  (84.73%)

	Blessing of Wisdom uptime: 1 hour 39 mins 39 secs  (87.17%)

	Mana Spring Totem uptime: 1 hour 11 mins 24 secs  (52.88%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 51 mins 28 secs  (82.54%)

	Blessing of Kings uptime: 1 hour 47 mins 4 secs  (93.65%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 43 mins 53 secs  (90.87%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 44 mins 31 secs  (91.42%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 46 mins 20 secs  (93.01%)

	Moonkin Aura buff uptime: 1 hour 19 mins 21 secs  (69.42%)

	Retribution Aura uptime: 1 hour 18 mins 44 secs  (68.87%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 39 mins 37 secs  (87.14%)

	Wrath of Air buff uptime: 1 hour 43 mins 43 secs  (76.80%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 33 mins 53 secs  (82.13%)

	Fortitude uptime: 1 hour 44 mins 49 secs  (91.68%)

	"Essence of Life" (504 haste rating) buff uptime: 3 mins 42 secs  (3.25%)

	"Bloodlust" (983 haste rating) buff uptime: 5 mins 56 secs  (5.20%)

	"Pandora's Plea" (850 sp) buff uptime: 15 mins 50 secs  (13.86%)


Totem Report for Drugfreeyth:

	"Magma Totem" uptime: 6 mins 9 secs  (5.38%)

	"Nature Resistance Totem" uptime: 48 mins 54 secs  (42.78%)

	"Cleansing Totem" uptime: 7 mins 19 secs  (6.40%)

	"Mana Tide Totem" uptime: 2 mins 22 secs  (2.08%)

	"Wrath of Air Totem" uptime: 46 mins 9 secs  (40.37%)

	"Flametongue Totem" uptime: 0 sec  (0.00%)

	"Searing Totem" uptime: 20 mins 20 secs  (17.80%)

	"Healing Stream Totem" uptime: 1 hour 24 mins 19 secs  (73.76%)

	"Stoneskin Totem" uptime: 1 hour 28 mins 53 secs  (77.75%)

	"Mana Spring Totem" uptime: 3 mins 23 secs  (2.97%)


Total mana used: 1859788

Total mana restored (not including gear): 791628

In combat mana used: 1706330

In combat mana restored (not including gear): 761360

Mana used in most mana intensive fight: 160409

	Start Time: 5/21 22:31:21.562

	Duration of that fight: 10 mins 10 secs 

	Mana pool for that fight: 25533

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1270.68449583609

	Tidal Focus mana saved: 8506.26

	Mana restored that fight by abilities: 71894

		from Replenishment: 23311 (59.59% uptime)

		from Improved Water Shield: 10700

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 13375

		from Mana Tide (all shaman): 6125

		from Hymn of Hope: 765

		from Meta Gem or item procs: 9000

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 8 mins 4 secs  (79.26%)

	MP5 from Water Shield: 87.1806058269319

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 327.337397578065

	MP5 (including Int/crit) needed naked: 714.063049905148

		Sources of mana naked:

		Mana Pool unbuffed: 6171

		Mana from Blessing of Kings on base int: 205.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.02%

		Crit % buffed: 22.91%

		Replenishment: 7637.175

		Improved Water Shield: 9976.46613660473

		Water Shield damage procs: 13375

		Mana Tide (only from this shaman): 2014.2

		Hymn of Hope: 167.85

		Other abilities: 8618

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 87.1806058269319 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.03770996290816


Mana Used Report: (sorted by total)

"Chain Heal": count: 1055, total mana used: 758545 (40.79% of overall)

	In combat count: 1023, mana used: 735537 (43.11%)

"Riptide": count: 605, total mana used: 454355 (24.43% of overall)

	In combat count: 500, mana used: 375500 (22.01%)

"Lesser Healing Wave": count: 643, total mana used: 402518 (21.64% of overall)

	In combat count: 620, mana used: 388120 (22.75%)

"Healing Wave": count: 63, total mana used: 65772 (3.54% of overall)

	In combat count: 59, mana used: 61596 (3.61%)

"Earth Shield": count: 105, total mana used: 65730 (3.53% of overall)

	In combat count: 85, mana used: 53210 (3.12%)

"Magma Totem": count: 19, total mana used: 22534 (1.21% of overall)

	In combat count: 17, mana used: 20162 (1.18%)

"Flame Shock": count: 21, total mana used: 15687 (0.84% of overall)

	In combat count: 21, mana used: 15687 (0.92%)

"Stoneskin Totem": count: 35, total mana used: 15365 (0.83% of overall)

	In combat count: 30, mana used: 13170 (0.77%)

"Wrath of Air Totem": count: 24, total mana used: 11592 (0.62% of overall)

	In combat count: 16, mana used: 7728 (0.45%)

"Chain Lightning": count: 9, total mana used: 10278 (0.55% of overall)

	In combat count: 9, mana used: 10278 (0.60%)

"Ancestral Spirit": count: 3, total mana used: 9495 (0.51% of overall)

	In combat count: 1, mana used: 3165 (0.19%)

"Searing Totem": count: 23, total mana used: 7061 (0.38% of overall)

	In combat count: 20, mana used: 6140 (0.36%)

"Healing Stream Totem": count: 45, total mana used: 5895 (0.32% of overall)

	In combat count: 38, mana used: 4978 (0.29%)

"Nature Resistance Totem": count: 14, total mana used: 4914 (0.26% of overall)

	In combat count: 13, mana used: 4563 (0.27%)

"Lightning Bolt": count: 10, total mana used: 4390 (0.24% of overall)

	In combat count: 10, mana used: 4390 (0.26%)

"Earthliving Weapon": count: 12, total mana used: 3156 (0.17% of overall)

	In combat count: 1, mana used: 263 (0.02%)

"Cleansing Totem": count: 3, total mana used: 1053 (0.06% of overall)

	In combat count: 3, mana used: 1053 (0.06%)

"Flametongue Totem": count: 1, total mana used: 483 (0.03% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Lava Burst": count: 1, total mana used: 439 (0.02% of overall)

	In combat count: 1, mana used: 439 (0.03%)

"Wind Shock": count: 1, total mana used: 351 (0.02% of overall)

	In combat count: 1, mana used: 351 (0.02%)

"Mana Spring Totem": count: 1, total mana used: 175 (0.01% of overall)

	In combat count: 0, mana used: 0 (0.00%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2630, effective healing: 7148097 (46.21% of player's overall)

	Combat: hits: 2517, effective healing: 6776739 (46.07%)

	Total (raw) healing: 13216702 (46.22% of player's overall)

	Combat: Total healing: 12770840 (46.81%)

	Crits: 906 (34.45%)

	Combat Crits: 877 (34.84%)

	Averages: (5025)

		Non-crit: 4325, crit: 6357, effective: 2717, overall: 5025

		Combat: Non-crit: 4382, crit: 6365, effective: 2692, overall: 5073

	Overheals: (45.92%)

		Non-crit: count: 771, total: 3389881, ave: 4396

		Crit: count: 464, total: 2678724, ave: 5773

		Combat Non-crit: count: 755, total: 3360408, ave: 4450

		Combat Crit: count: 454, total: 2633693, ave: 5801

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 35 mins 21 secs 

		Combat cast time: 34 mins 13 secs 

	Combat Average cast time: 2.01

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 40 mins 54 secs 

		Ticks: 806, effective: 573226, total: 608287

		Combat Duration: 1 hour 35 mins 24 secs 

		Combat Ticks: 746, effective: 536255, total: 565823

	With Ancestral and Earthliving:

		Effective: 7721323 (49.92%), Total: 13824989 (48.35%)

		Combat Effective: 7312994 (49.71%), Total: 13336663 (48.89%)

	Number of Chain Heal casts started: 1124 (6.14% canceled)

	Initial target hits: 1055, crits: 359 (34.03%),

	  riptide: 17 (1.61%)

		combat hits: 1023, crits: 348 (34.02%),

		  riptide: 17 (1.66%)

		Effective: 3640814 (50.93%), Total: 8815592 (66.70%)

			combat Effective: 3440030 (50.76%), Total: 8553583 (66.98%)

		Ave: non crit: 7225, crit: 10547, effective: 3451, overall: 8356

			combat non crit: 7235, crit: 10545, effective: 3362, overall: 8361

		Overheals non-crit count: 515, non-crit ave over: 5771

			combat non-crit count: 505, non-crit ave over: 5839

		Overheals crit count: 287, crit ave over: 7673

			combat crit count: 279, crit ave over: 7758

		Overhealed amount: 5174778 (58.70%)

			combat amount: 5113553 (59.78%)

	Second target hits: 692 (65.59% bounced), crits: 249 (35.98%),

	  riptide: 7 (1.01%)

		combat hits: 664 (64.91% bounced), crits: 240 (36.14%),

		  riptide: 7 (1.05%)

		Effective: 2221492 (31.08%), Total: 2934548 (22.20%)

			combat Effective: 2117931 (31.25%), Total: 2822610 (22.10%)

		Ave: non crit: 3583, crit: 5409, effective: 3210, overall: 4240

			combat non crit: 3594, crit: 5411, effective: 3189, overall: 4250

		Overheals non-crit count: 154, non-crit ave over: 2029

			combat non-crit count: 153, non-crit ave over: 2035

		Overheals crit count: 115, crit ave over: 3482

			combat crit count: 113, crit ave over: 3480

		Overhealed amount: 713056 (24.30%)

			combat amount: 704679 (24.97%)

	Third target hits: 513 (48.63% bounced), crits: 167 (32.55%),

	  riptide: 3 (0.58%)

		combat hits: 486 (47.51% bounced), crits: 166 (34.16%),

		  riptide: 3 (0.62%)

		Effective: 919122 (12.86%), Total: 1067068 (8.07%)

			combat Effective: 876445 (12.93%), Total: 1020445 (7.99%)

		Ave: non crit: 1795, crit: 2669, effective: 1791, overall: 2080

			combat non crit: 1802, crit: 2671, effective: 1803, overall: 2099

		Overheals non-crit count: 69, non-crit ave over: 1231

			combat non-crit count: 65, non-crit ave over: 1246

		Overheals crit count: 45, crit ave over: 1399

			combat crit count: 45, crit ave over: 1399

		Overhealed amount: 147946 (13.86%)

			combat amount: 144000 (14.11%)

	Fourth target hits: 370 (35.07% bounced), crits: 131 (35.41%),

	  riptide: 3 (0.81%)

		combat hits: 344 (33.63% bounced), crits: 123 (35.76%),

		  riptide: 3 (0.87%)

		Effective: 366669 (5.13%), Total: 399494 (3.02%)

			combat Effective: 342333 (5.05%), Total: 374202 (2.93%)

		Ave: non crit: 914, crit: 1380, effective: 990, overall: 1079

			combat non crit: 919, crit: 1390, effective: 995, overall: 1087

		Overheals non-crit count: 33, non-crit ave over: 607

			combat non-crit count: 32, non-crit ave over: 596

		Overheals crit count: 17, crit ave over: 751

			combat crit count: 17, crit ave over: 751

		Overhealed amount: 32825 (8.22%)

			combat amount: 31869 (8.52%)

	Glyph of Chain heal: effective: 366669 (2.37% of total effective)

		combat effective: 342333 (2.33% of combat effective)

	Processed by cast: 866, time: 188, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.597218

			(0.2489 + 0.2097 + 0.0991 + 0.0395)

		1 Haste rating = 0.402383482736716

		1 crit rating = 0.387055281768007

			(0.1582 + 0.0990 + 0.0806 + 0.0492)

		1 int = 0.127941871910604

			(0.0523 + 0.0327 + 0.0266 + 0.0163)

"Lesser Healing Wave": hits: 643, effective healing: 2191788 (14.17% of player's overall)

	Combat: hits: 620, effective healing: 2140432 (14.55%)

	Total (raw) healing: 3884038 (13.58% of player's overall)

	Combat: Total healing: 3760032 (13.78%)

	Crits: 209 (32.50%)

	Combat Crits: 203 (32.74%)

	Averages: (6040)

		Non-crit: 5166, crit: 7855, effective: 3408, overall: 6040

		Combat: Non-crit: 5181, crit: 7879, effective: 3452, overall: 6064

	Overheals: (43.57%)

		Non-crit: count: 226, total: 903913, ave: 3999

		Crit: count: 148, total: 788337, ave: 5326

		Combat Non-crit: count: 213, total: 845622, ave: 3970

		Combat Crit: count: 146, total: 773978, ave: 5301

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 12 mins 45 secs 

		Combat cast time: 12 mins 17 secs 

	Combat Average cast time: 1.19

	Haste capped casts count: 76 (11.82%)

		Combat count: 76 (12.26%)

	Ancestral:

		Procs: 163, effective: 307453, total: 406647

		Combat Procs: 159, effective: 302882, total: 397555

	Earthliving:

		Total Duration: 17 mins 43 secs 

		Ticks: 144, effective: 103423, total: 109310

		Combat Duration: 17 mins 11 secs 

		Combat Ticks: 143, effective: 102722, total: 108609

	With Ancestral and Earthliving:

		Effective: 2602664 (16.83%), Total: 4399995 (15.39%)

		Combat Effective: 2546036 (17.31%), Total: 4266196 (15.64%)

	Tidal waves count: 418, time saved: 0 sec 

		Combat count: 405, time saved: 0 sec 

	Tidal waves effective: 119819, total: 275903

		Combat effective: 116590, total: 268815

	Glyph of Lesser Healing Wave count: 125 (19.44%)

		Combat count: 123 (19.84%)

	Without glyph count: 518 (80.56%)

		Combat count: 497 (80.16%)

	Ave with Glyph effective: 2367, total: 7088

		Combat ave effective: 2405, total: 7112

	Ave without Glyph effective: 3659, total: 5787

		Combat ave effective: 3711, total: 5805

	Glyph added effective: 36247, total: 147686

		Combat effective: 36247, total: 145814

	HPS increased by:

		SP coefficient with current set/talents: 1.0387

		1 SP = 0.407683209889338

		1 Haste rating = 0.763890947355944

		1 crit rating = 0.516012474061789

		1 int = 0.170568921212288

"Earth Shield": hits: 650, effective healing: 1703806 (11.02% of player's overall)

	Combat: hits: 650, effective healing: 1703806 (11.58%)

	Total (raw) healing: 1986287 (6.95% of player's overall)

	Combat: Total healing: 1986287 (7.28%)

	Crits: 211 (32.46%)

	Combat Crits: 211 (32.46%)

	Averages: (3055)

		Non-crit: 2430, crit: 4356, effective: 2621, overall: 3055

		Combat: Non-crit: 2430, crit: 4356, effective: 2621, overall: 3055

	Overheals: (14.22%)

		Non-crit: count: 61, total: 110020, ave: 1803

		Crit: count: 60, total: 172461, ave: 2874

		Combat Non-crit: count: 61, total: 110020, ave: 1803

		Combat Crit: count: 60, total: 172461, ave: 2874

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.22

	Earth shield average time between procs: 8.02 secs

		in combat: 8.02 secs

	Combat uptime: 1 hour 40 mins 58 secs  (88.3256%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.102928985812497

		1 crit rating = 0.0369140355969371

		1 int = 0.0122020058542376

"Healing Stream Totem"_hot: hits: 10744, effective healing: 1079021 (6.98% of player's overall)

	Combat: hits: 10146, effective healing: 1063533 (7.23%)

	Total (raw) healing: 4773613 (16.69% of player's overall)

	Combat: Total healing: 4522892 (16.58%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (444)

		Non-crit: 444, crit: 0, effective: 100, overall: 444

		Combat: Non-crit: 445, crit: 0, effective: 104, overall: 445

	Overheals: (77.40%)

		Non-crit: count: 8386, total: 3694592, ave: 440

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 7823, total: 3459359, ave: 442

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0106533796570077

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 1162, effective healing: 830400 (5.37% of player's overall)

	Combat: hits: 1070, effective healing: 771473 (5.24%)

	Total (raw) healing: 878207 (3.07% of player's overall)

	Combat: Total healing: 812577 (2.98%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (755)

		Non-crit: 755, crit: 0, effective: 714, overall: 755

		Combat: Non-crit: 759, crit: 0, effective: 721, overall: 759

	Overheals: (5.44%)

		Non-crit: count: 119, total: 47807, ave: 401

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 101, total: 41104, ave: 406

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 54 mins 25 secs  (84.73%)

	Earthliving applied count: 709, refresh count: 155

	Earthliving proc rate when ELW is applied: 24.1611%

	Earthliving proc rate overall: 21.8790%

		Total Duration: 2 hours 28 mins 45 secs 

			Combat Duration: 2 hours 18 mins 6 secs 

		Overhealing ticks that did not tick: 1813

			Combat ticks: 1692

		Total healing w/ overheal ticks: 2248602 (7.50%)

			Combat: 2097737 (7.34%)

		Actual Overhealing: 1418202 (63.07%)

			Combat: 1326264 (63.22%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.227126355140187

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 605, effective healing: 756477 (4.89% of player's overall)

	Combat: hits: 499, effective healing: 658875 (4.48%)

	Total (raw) healing: 1450463 (5.07% of player's overall)

	Combat: Total healing: 1215157 (4.45%)

	Crits: 193 (31.90%)

	Combat Crits: 166 (33.27%)

	Averages: (2397)

		Non-crit: 2069, crit: 3098, effective: 1250, overall: 2397

		Combat: Non-crit: 2097, crit: 3113, effective: 1320, overall: 2435

	Overheals: (47.85%)

		Non-crit: count: 207, total: 400279, ave: 1933

		Crit: count: 110, total: 293707, ave: 2670

		Combat Non-crit: count: 161, total: 312855, ave: 1943

		Combat Crit: count: 91, total: 243427, ave: 2675

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 12 mins 16 secs 

		Combat GCD time: 10 mins 3 secs 

	Combat Average GCD time: 1.21

	Haste capped casts count: 28 (4.63%)

		Combat count: 28 (5.61%)

	Ancestral:

		Procs: 233, effective: 237897, total: 310055

		Combat Procs: 206, effective: 222388, total: 284417

	Earthliving:

		Total Duration: 27 mins 

		Ticks: 194, effective: 139230, total: 145670

		Combat Duration: 22 mins 55 secs 

		Combat Ticks: 163, effective: 117975, total: 123205

	With Ancestral and Earthliving:

		Effective: 1133604 (7.33%), Total: 1906188 (6.67%)

		Combat Effective: 999238 (6.79%), Total: 1622779 (5.95%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.208482258797838

		1 crit rating = 0.282624858199704

		1 int = 0.0934221934431898

"Ancestral Awakening": hits: 411, effective healing: 594665 (3.84% of player's overall)

	Combat: hits: 380, effective healing: 574585 (3.91%)

	Total (raw) healing: 797485 (2.79% of player's overall)

	Combat: Total healing: 762755 (2.80%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1940)

		Non-crit: 1940, crit: 0, effective: 1446, overall: 1940

		Combat: Non-crit: 2007, crit: 0, effective: 1512, overall: 2007

	Overheals: (25.43%)

		Non-crit: count: 114, total: 202820, ave: 1779

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 101, total: 188170, ave: 1863

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 1

	Healing Wave with out Healing Way count: 14

	Ave with Healing Way effective: 0, total: 5707

		Combat ave effective: 0, ave total: 5707

	Ave without Healing Way effective: 3522, total: 5362

		Combat ave effective: 3522, ave total: 5362

	Healing way added effective: 0, total: 344

		Combat effective: 0, total: 344

"Riptide"_hot: hits: 831, effective healing: 543478 (3.51% of player's overall)

	Combat: hits: 679, effective healing: 451803 (3.07%)

	Total (raw) healing: 570083 (1.99% of player's overall)

	Combat: Total healing: 474973 (1.74%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (686)

		Non-crit: 686, crit: 0, effective: 654, overall: 686

		Combat: Non-crit: 699, crit: 0, effective: 665, overall: 699

	Overheals: (4.67%)

		Non-crit: count: 68, total: 26605, ave: 391

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 56, total: 23170, ave: 413

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 546, refresh count: 53

		Total Duration: 2 hours 4 mins 48 secs 

			Combat Duration: 1 hour 38 mins 37 secs 

		Overhealing ticks that did not tick: 1665

			Combat ticks: 1293

		Total healing w/ overheal ticks: 1712387 (5.76%)

			Combat: 1379760 (4.90%)

		Actual Overhealing: 1168909 (68.26%)

			Combat: 927957 (67.25%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0632481099656357

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 63, effective healing: 415945 (2.69% of player's overall)

	Combat: hits: 59, effective healing: 387940 (2.64%)

	Total (raw) healing: 808420 (2.83% of player's overall)

	Combat: Total healing: 769253 (2.82%)

	Crits: 22 (34.92%)

	Combat Crits: 22 (37.29%)

	Averages: (12832)

		Non-crit: 10664, crit: 16871, effective: 6602, overall: 12832

		Combat: Non-crit: 10758, crit: 16871, effective: 6575, overall: 13038

	Overheals: (48.55%)

		Non-crit: count: 27, total: 206620, ave: 7652

		Crit: count: 13, total: 185855, ave: 14296

		Combat Non-crit: count: 25, total: 195458, ave: 7818

		Combat Crit: count: 13, total: 185855, ave: 14296

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 36 secs 

		Combat cast time: 1 min 29 secs 

	Combat Average cast time: 1.52

	Haste capped casts count: 1 (1.59%)

		Combat count: 1 (1.69%)

	Ancestral:

		Procs: 15, effective: 49315, total: 80783

		Combat Procs: 15, effective: 49315, total: 80783

	Earthliving:

		Total Duration: 3 mins 1 sec 

		Ticks: 16, effective: 13029, total: 13448

		Combat Duration: 2 mins 28 secs 

		Combat Ticks: 16, effective: 13029, total: 13448

	With Ancestral and Earthliving:

		Effective: 478289 (3.09%), Total: 902651 (3.16%)

		Combat Effective: 450284 (3.06%), Total: 863484 (3.17%)

	Tidal waves count: 47, time saved: 28 secs 

		Combat count: 45, time saved: 27 secs 

	Tidal waves effective: 25339, total: 65723

		Combat effective: 23103, total: 63487

	Healing Waves with Healing Way count: 5 (7.94%)

		Combat count: 5 (8.47%)

	Healing Waves without Healing Way count: 58 (92.06%)

		Combat count: 54 (91.53%)

	Ave with Healing Way effective: 2982, total: 15871

		Combat ave effective: 2982, ave total: 15871

	Ave without Healing Way effective: 6914, total: 12570

		Combat ave effective: 6907, ave total: 12775

	Combat Healing Way added effective: 0, total: 12105

	HPS increased by:

		SP coefficient with current set/talents: 2.1231

		1 SP = 0.603014558615902

		1 Haste rating = 1.27429536697349

		1 crit rating = 0.892473911138099

		1 int = 0.295008977272726

"Forethought Talisman"_hot: hits: 166, effective healing: 163730 (1.06% of player's overall)

	Combat: hits: 143, effective healing: 141363 (0.96%)

	Total (raw) healing: 173797 (0.61% of player's overall)

	Combat: Total healing: 149973 (0.55%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1046)

		Non-crit: 1046, crit: 0, effective: 986, overall: 1046

		Combat: Non-crit: 1048, crit: 0, effective: 988, overall: 1048

	Overheals: (5.79%)

		Non-crit: count: 18, total: 10067, ave: 559

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 15, total: 8610, ave: 574

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 3, effective healing: 21005 (0.14% of player's overall)

	Combat: hits: 3, effective healing: 21005 (0.14%)

	Total (raw) healing: 22599 (0.08% of player's overall)

	Combat: Total healing: 22599 (0.08%)

	Crits: 2 (66.67%)

	Combat Crits: 2 (66.67%)

	Averages: (7533)

		Non-crit: 5650, crit: 8474, effective: 7001, overall: 7533

		Combat: Non-crit: 5650, crit: 8474, effective: 7001, overall: 7533

	Overheals: (7.05%)

		Non-crit: count: 1, total: 1594, ave: 1594

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 1594, ave: 1594

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 3 secs 

		Combat GCD time: 3 secs 

	Combat Average GCD time: 1.17

	Haste capped casts count: 1 (33.33%)

		Combat count: 1 (33.33%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.82345338592918

		1 int = 0.27219410918684

"Lifeblood"_hot: hits: 28, effective healing: 12213 (0.08% of player's overall)

	Combat: hits: 28, effective healing: 12213 (0.08%)

	Total (raw) healing: 12614 (0.04% of player's overall)

	Combat: Total healing: 12614 (0.05%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (450)

		Non-crit: 450, crit: 0, effective: 436, overall: 450

		Combat: Non-crit: 450, crit: 0, effective: 436, overall: 450

	Overheals: (3.18%)

		Non-crit: count: 1, total: 401, ave: 401

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 401, ave: 401

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Crazy Alchemist's Potion": hits: 4, effective healing: 3974 (0.03% of player's overall)

	Combat: hits: 4, effective healing: 3974 (0.03%)

	Total (raw) healing: 17064 (0.06% of player's overall)

	Combat: Total healing: 17064 (0.06%)

	Crits: 1 (25.00%)

	Combat Crits: 1 (25.00%)

	Averages: (4266)

		Non-crit: 3865, crit: 5469, effective: 993, overall: 4266

		Combat: Non-crit: 3865, crit: 5469, effective: 993, overall: 4266

	Overheals: (76.71%)

		Non-crit: count: 2, total: 7621, ave: 3810

		Crit: count: 1, total: 5469, ave: 5469

		Combat Non-crit: count: 2, total: 7621, ave: 3810

		Combat Crit: count: 1, total: 5469, ave: 5469

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving:

		Total Duration: 6 secs 

		Ticks: 2, effective: 1492, total: 1492

		Combat Duration: 6 secs 

		Combat Ticks: 2, effective: 1492, total: 1492

	With Ancestral and Earthliving:

		Effective: 5466 (0.04%), Total: 18556 (0.06%)

		Combat Effective: 5466 (0.04%), Total: 18556 (0.07%)

	HPS increased by:

"Rejuvenation Potion": hits: 1, effective healing: 2961 (0.02% of player's overall)

	Combat: hits: 1, effective healing: 2961 (0.02%)

	Total (raw) healing: 3894 (0.01% of player's overall)

	Combat: Total healing: 3894 (0.01%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (3894)

		Non-crit: 3894, crit: 0, effective: 2961, overall: 3894

		Combat: Non-crit: 3894, crit: 0, effective: 2961, overall: 3894

	Overheals: (23.96%)

		Non-crit: count: 1, total: 933, ave: 933

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 933, ave: 933

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0925 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0009 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.1465 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1278 mp5

The weight of 1 int worth of mana pool is: 0.1326

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1473 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4946, total mana restored: 312180 (39.44% of overall)

	Combat count: 4874, mana restored: 307643 (40.41%)

	Ave: total: 63, in combat: 63

	Overall in combat mp5: 224.24

	Replenishment uptime in overall combat: 71.05%

	Replenishment uptime in intense fight: 59.59%

	Mana pool based on replenishment: 25247

	MP5 increased by:

		1 int = 0.159867 mp5 (0.225000 theoretical)

"Water Shield": count: 548, total mana restored: 293180 (37.04% of overall)

	Combat count: 516, mana restored: 276060 (36.26%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 201.22

	In combat uptime: 1 hour 33 mins 18 secs  (81.61%)

	Passive mp5: 89.7740

	Procs from damage/debuffs: 189

	MP5 from Improved Water Shield: 127.5149

	Procs from Improved Water Shield in combat: 327

		out of 930 procs possible, proc rate: 35.16%

	MP5 increased by:

		1 crit rating = 0.0789930715595781 mp5 

		1 int = 0.0261113125678991 mp5 

"Mana Restore": count: 114, total mana restored: 68400 (8.64% of overall)

	Combat count: 106, mana restored: 63600 (8.35%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 46.36

"Mana Tide Totem": count: 44, total mana restored: 66230 (8.37% of overall)

	Combat count: 44, mana restored: 66230 (8.70%)

	Ave: total: 1505, in combat: 1505

	Overall in combat mp5: 48.27

	Mana Tide usage in overall combat: 48.11%

	Shaman's Mana Tide usage in intense fight: 49.11%

	MP5 increased by:

		1 int = 0.035361 mp5 (0.072000 theoretical 5 min cooldown)

"Revitalize": count: 73, total mana restored: 18368 (2.32% of overall)

	Combat count: 64, mana restored: 16204 (2.13%)

	Ave: total: 251, in combat: 253

	Overall in combat mp5: 11.81

"Crazy Alchemist's Potion": count: 4, total mana restored: 17432 (2.20% of overall)

	Combat count: 4, mana restored: 17432 (2.29%)

	Ave: total: 4358, in combat: 4358

	Overall in combat mp5: 12.71

"Hymn of Hope": count: 7, total mana restored: 5390 (0.68% of overall)

	Combat count: 6, mana restored: 4632 (0.61%)

	Ave: total: 770, in combat: 772

	Overall in combat mp5: 3.38

"Totemic Call": count: 52, total mana restored: 4431 (0.56% of overall)

	Combat count: 42, mana restored: 3542 (0.47%)

	Ave: total: 85, in combat: 84

	Overall in combat mp5: 2.58

"Rejuvenation Potion": count: 1, total mana restored: 3625 (0.46% of overall)

	Combat count: 1, mana restored: 3625 (0.48%)

	Ave: total: 3625, in combat: 3625

	Overall in combat mp5: 2.64

"Blessing of Sanctuary": count: 4, total mana restored: 2042 (0.26% of overall)

	Combat count: 4, mana restored: 2042 (0.27%)

	Ave: total: 510, in combat: 510

	Overall in combat mp5: 1.49

"Judgement of Wisdom": count: 4, total mana restored: 350 (0.04% of overall)

	Combat count: 4, mana restored: 350 (0.05%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 0.26



Total mp5 above character sheet (in raid): 554.94 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1050

	Ancestral Knowlege granting on ave: 105 int

	HEP per point: 16.2045

	HEP: 81.0225

Thundering Strikes talent points: 5

	HEP per point: 39.6974

	HEP: 198.4871

Improved Shields talent points: 3

	Water Shield Combat MP5: 24.15

	Water Shield Combat HEP: 25.06

	Water Shield Intense Fight MP5: 23.65

	Water Shield Intense Fight HEP: 24.54

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 90

		With 1 talent points: 74

		With 2 talent points: 63

	Casts saved with 2 points in Improved Earth shield: 27

	Global cooldown time: 1.23

	Combat time saved: 33 secs 

	Combat effective gained by fewer refreshes: 71302

	Combat HPS gained: 10.3943

	HEP: 25.9995

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 556 effective: 55102 (0.36%)

		Combat count: 556, effective: 55102 (0.37%), hps: 8.0327

		HEP: 20.0924

	Point 2 provided benefit count: 553 effective: 54940 (0.36%)

		Combat count: 553, effective: 54940 (0.37%), hps: 8.0091

		HEP: 20.0332

	Point 3 provided benefit count: 553 effective: 54900 (0.35%)

		Combat count: 553, effective: 54900 (0.37%), hps: 8.0033

		HEP: 20.0188

	Point 4 provided benefit count: 552 effective: 54812 (0.35%)

		Combat count: 552, effective: 54812 (0.37%), hps: 7.9904

		HEP: 19.9865

	Point 5 provided benefit count: 550 effective: 54486 (0.35%)

		Combat count: 550, effective: 54486 (0.37%), hps: 7.9430

		HEP: 19.8678

	Combat Total Earth Shield improved effective: 274243 (1.86%)

		HEP: 99.9987

	Improved Shields ave point HEP: 28.35

	Improved Earth Shield ave point HEP: 33.00

	Improved Shields and Improved Earth Shield total HEP: 151.05

Elemental Weapons talent points: 2

	HEP per point: 15

	Total HEP: 30

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 85.1851

	Healing Wave HPS increase 5 points: 425.9254

	Combat time saved: 29 secs 

	Combat effective gained by saved time: 63262

	Combat HPS gained: 9.2222

	HEP per point: 4.6135

	HEP: 23.0676

Tidal Focus talent points: 5

	Combat heal mana used: 1779808

	Mana saved with Tidal Focus: 88990

	Combat MP5 per point: 12.9728, HEP: 13.4620

	Total Combat MP5: 64.8639, HEP: 67.3099

	Intense Fight MP5 per point: 13.9254, HEP: 14.4505

	Intense Fight MP5: 69.6271, HEP: 72.2527

Improved Water Shield talent points: 3

	Combat MP5 per point: 42.5050, HEP: 44.1078

	Total Combat MP5: 127.5149, HEP: 132.3235

	Intense Fight per point MP5: 29.19, HEP: 30.30

	Intense Fight MP5: 87.58, HEP: 90.89

	Number of Water Shield charges used in combat: 327

	Combat Water Shield refreshes needed: 76

	Global cooldown time: 1.23

	Combat time needed to refresh: 1 min 33 secs 

	Combat HEP: 58.8991, per point: 19.6330

	Intense HEP: 17.4621, per point: 5.8207

Tidal Force talent points: 1

	Tidal Force used 12 times

	Combat Not using Tidal Force: crits: 1059, crit rate: 33.69%

	Combat Using Tidal Force: crits: 43, crit rate: 81.13%

		Combat Dose 3: crit rate: 82.86%

		Combat Dose 2: crit rate: 91.67%

		Combat Dose 1: crit rate: 50.00%

	Overall crit increase: 0.5164%

	HEP: 20.5013

Tidal Mastery talent points: 5

	HEP per point: 39.6974

	Total HEP: 198.4871

Restorative Totems talent points: 3

	Point 1 provided benefit count: 2408 effective: 109625 (0.71%)

		Combat count: 2373, effective: 108072 (0.73%), hps: 15.7546

		HEP: 39.4071

	Point 2 provided benefit count: 2385 effective: 108830 (0.70%)

		Combat count: 2350, effective: 107277 (0.73%), hps: 15.6386

		HEP: 39.1172

	Point 3 provided benefit count: 2373 effective: 108207 (0.70%)

		Combat count: 2338, effective: 106654 (0.73%), hps: 15.5478

		HEP: 38.8900

	Combat Total Healing Stream improved effective: 322005 (2.19%)

		HEP: 117.4143

Healing Way talent points: 1

	Applied or refreshed 19 times.

	Combat added effective: 0, added total: 12449

	Combat Healing Wave hps increase: 0.0000

	Combat HPS increase: 0.0000, per my point: 0.0000

	HEP: 0.0000, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 13 times

	Nature's Swiftness Heal Count: 13, Effective: 195827, total: 261319

		Combat Count: 13, Effective: 195827 (1.33%), total: 261319 (0.96%)

	Spell report:

		"Ancestral Awakening":

			Count: 5, Effective: 14306, total: 25147

			Combat Count: 5, Effective: 14306, total: 25147

		"Chain Heal":

			Count: 7, Effective: 116125, total: 144366

			Combat Count: 7, Effective: 116125, total: 144366

		"Healing Wave":

			Count: 6, Effective: 65396, total: 91806

			Combat Count: 6, Effective: 65396, total: 91806

	Average effective hps: 12232.3396, total hps: 16323.2994

	HEP: 71.4053

Talent Points in Purification: 5

	Point 1 provided benefit count: 7265 effective: 225112 (1.46%)

		Combat count: 6833, effective: 213342 (1.45%), hps: 31.1004

		HEP: 77.7919

	Point 2 provided benefit count: 7236 effective: 223036 (1.44%)

		Combat count: 6804, effective: 211317 (1.44%), hps: 30.8052

		HEP: 77.0536

	Point 3 provided benefit count: 7213 effective: 221248 (1.43%)

		Combat count: 6783, effective: 209855 (1.43%), hps: 30.5921

		HEP: 76.5206

	Point 4 provided benefit count: 7192 effective: 219847 (1.42%)

		Combat count: 6765, effective: 208610 (1.42%), hps: 30.4106

		HEP: 76.0666

	Point 5 provided benefit count: 7166 effective: 218274 (1.41%)

		Combat count: 6740, effective: 207084 (1.41%), hps: 30.1883

		HEP: 75.5103

	Combat Total Purification effective: 1050210 (7.14%)

		HEP: 382.9430

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 163, restored mana: 213594

		Overall MP5: 155.6857

		Overall HEP: 161.5566

		Intense fight MP5: 218.4273

		Intense fight HEP: 226.6642

	Self report:

		Combat: Count: 44, restored mana: 66230 (8.6989%)

		Overall MP5: 48.2741

		Overall HEP: 50.0945

		Intense fight MP5: 50.1356

		Intense fight HEP: 52.0262

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 79.3949

	Blessing of Eternals earthliving weapon proc rate: 4.1611%

	Increased earthliving HEP per point: 24.2236

	Total HEP per point: 103.6184

	Total HEP: 207.2368

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1496 effective: 439804 (2.84%)

		Combat count: 1403, effective: 414917 (2.82%), hps: 60.4856

		HEP: 151.2934

	Point 2 provided benefit count: 1446 effective: 412863 (2.67%)

		Combat count: 1355, effective: 389839 (2.65%), hps: 56.8297

		HEP: 142.1490

	Combat Total Improved Chain Heal effective: 804757 (5.47%)

		HEP: 293.4424

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1050

	1 int = 0.1500 SP

	1050 int = 157.6333 SP

	HEP per point = 52.5444

	HEP = 157.6333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 341 effective: 210704 (1.36%)

		Combat count: 321, effective: 203830 (1.39%), hps: 29.7138

		HEP: 74.3236

	Point 2 provided benefit count: 325 effective: 197459 (1.28%)

		Combat count: 306, effective: 190791 (1.30%), hps: 27.8131

		HEP: 69.5694

	Point 3 provided benefit count: 311 effective: 186500 (1.21%)

		Combat count: 293, effective: 179962 (1.22%), hps: 26.2345

		HEP: 65.6206

	Combat Total Ancestral Awakening effective: 574584 (3.91%)

		HEP: 209.5136

Earth Shield talent points: 1

	Combat uptime: 1 hour 40 mins 58 secs  (88.3256%)

	Combat base talent effective: 1165139 (7.92%)

	Combat HPS increase: 169.8508

	HEP: 424.8502

Tidal Waves talent points: 5

	Buff applied count: 308, refreshed: 1044

	Time saved: 28 secs 

		Combat time saved: 27 secs 

	Combat HPS increase from time saved: 8.6191

	Time Saved HEP: 21.5591

	Tidal waves effective: 139693 (0.9496%)

	Combat effective healing hps: 20.3641

	Effective healing HEP: 50.9371

	Tidal Waves hps: 28.9832, per point: 5.7966

	Tidal Waves HEP: 72.4962, per point: 14.4992

Riptide talent points: 1

	Riptide w/ hot effective: 1299955 (8.40%), total: 2020546 (7.07%)

		Combat effective: 1110678 (7.55%), total: 1690130 (6.20%)

	Chain heal increase casts: 17, effective: 10431 (0.07%), total: 15424 (0.05%)

		Combat casts: 17, effective: 10431 (0.07%), total: 15424 (0.06%)

	Combined effective: 1310386 (8.47%), total: 2035970 (7.12%)

		Combat effective: 1121109 (7.62%), total: 1705554 (6.25%)

	Combat HPS increase: 163.4322

	HEP: 408.7953


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 370, effective: 366669 (2.37%), total: 399494 (1.40%)

		Combat count: 344, effective: 342333 (2.33%)

		  total: 374202 (1.37%)

	Combat Chain Heal hps increase: 166.7072

	Combat HPS increase: 49.9043

	HEP: 124.8265

Glyph of Earth Shield:

	Combat count: 547, effective: 264422 (1.80% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 50.7477

	Combat HPS increase: 38.5468

	HEP: 96.4177

Glyph of Lesser Healing Wave:

	Count: 125, effective: 36247 (0.23%), total: 147686 (0.52%)

		Combat count: 123, effective: 36247 (0.25%),

		  total: 145814 (0.53%)

	Glyph of LHW Combat hps: 49.1450

	Combat HPS increase: 5.2841

	HEP: 13.2171

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 48 secs 

	Combat HPS increase: 15.2386

	HEP: 38.1165


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 81.6127%

		Combat mana restored from passive mp5: 11196

		Combat passive MP5: 8.1613, HEP: 8.4690

		Combat Orb MP5: 16.0973, HEP: 16.7043

		Combat passive+Orb MP5: 24.26, HEP: 25.17

	Intense fight:

		Intense fight Water Shield uptime: 79.2551%

		Intense fight mana restored from passive mp5: 968

		Intense fight passive MP5: 7.9255, HEP: 8.2244

		Intense Fight Orb MP5: 15.7651, HEP: 16.3596

		Intense Fight passive+Orb MP5: 23.6906, HEP: 24.5840

Tier 7 4-piece:

	Effective: 249319 (1.61%), Total: 671709 (2.35%)

		Combat Effective: 235638 (1.60%), Total: 648613 (2.38%)

	Combat HPS: 34.3507

	HEP: 85.9219


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.3998 hps)

1 Crit rating = 0.7827 SP (0.3129 hps)

1 Haste rating = 1.1157 SP (0.4460 hps)

1 INT = 0.4087 SP (0.1634 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0790 mp5

1 Haste rating = -0.4711 mp5

1 INT = 0.3491 mp5

1 Mana = 0.0071 mp5

Total mana regen points needed from gear: 714.06


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0377 (calculated)

1 mana = 0.0074

1 Haste rating = 0.9033

1 Crit rating = 0.8647

1 INT = 0.7710 (actual)

1 INT = 1.0553 (max theoretical)


Insightful Earthsiege Diamond HEP: 64.2961



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0074, Mp5=1.0377, Intellect=0.7710, HasteRating=0.9033, CritRating=0.8647, Stamina=0.1000, Armor=0.0100, MetaSocket=64.2961 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.4087, HasteRating=1.1157, CritRating=0.7827, Stamina=0.1000, Armor=0.0100, MetaSocket=8.5832 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0074)+(mp5*1.0377)+(intellect*0.7710)+(hasterating*0.9033)+(critrating*0.8647)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.4087)+(hasterating*1.1157)+(critrating*0.7827)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.9033&mp5=1.0377&mcr=0.8647&spd=1&Int=0.7710&Sta=0.1000&Arm=0.0100&Sckm=64.2961&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=1.1157&mcr=0.7827&spd=1&Int=0.4087&Sta=0.1000&Arm=0.0100&Sckm=8.5832&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:103:86:77:90:-100:10:1

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:78:40:111:-100:10:1

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This is my first week with the Riptide glyph instead of the LHW.

I try to heal in the following manner.

Spam RT whenever it is not on cooldown, spread it around the raid, even if no one is injured.

Choose LHW or CH... if several people are damaged and one has RT buff on him... CH raises in priority.

25 man: Freya, Mimi, Vezax, Yogg - none of these were hard mode. Vezax was two attempts, yogg was many attempts with me and one other as primary decursers in phase3 so my EarthShield looks a little too good in this example.

Healer lineup: 2 Paladins, 1 Disc Priests, 1 Resto Druid, 1 nappytime holy priest + myself.

I'm very jealous of you guilds with high attendance holy priests who are extremely focused.

shaman_hep $Revision: 2.33 $

Total log time processed: 4 hours 37 mins 40 secs 

Evaluating heals for Rapparee:

Effective healing: 11061774

Total healing: 20639816

Total time spent healing: 34 mins 59 secs  (12.6024% of log file time)

Time in combat: 2 hours 36 mins 22 secs  (56.32%)

Time alive in combat: 2 hours 31 mins 43 secs  (97.02%)

Longest fight: 14 mins 

Effective in combat healing: 10819071

Total in combat healing: 19355163

Total in combat time spent healing: 33 mins 16 secs  (21.2772% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 35 mins 53 secs  (99.69%)

	Blessing of Wisdom uptime: 2 hours 28 mins 19 secs  (97.76%)

	Mana Spring Totem uptime: 2 hours 4 mins  (79.29%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 31 mins 24 secs  (96.82%)

	Blessing of Kings uptime: 2 hours 29 mins 52 secs  (98.78%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 29 mins 54 secs  (98.80%)

	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)

	Moonkin Aura/Elemental Oath crit buff uptime: 2 hours 15 mins 1 sec  (89.00%)

	Moonkin Aura buff uptime: 1 hour 53 mins 6 secs  (74.55%)

	Retribution Aura uptime: 1 hour 49 mins 37 secs  (72.25%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 2 hours 18 mins 45 secs  (91.46%)

	Wrath of Air buff uptime: 2 hours 21 mins 8 secs  (90.26%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 2 hours 32 mins 24 secs  (100.46%)

	Fortitude uptime: 2 hours 29 mins 48 secs  (98.74%)

	"Heroism" (983 haste rating) buff uptime: 8 mins 40 secs  (5.71%)


Totem Report for Rapparee:

	"Earth Elemental Totem" uptime: 0 sec  (0.00%)

	"Magma Totem" uptime: 4 secs  (0.05%)

	"Strength of Earth Totem" uptime: 1 hour 7 mins 35 secs  (44.55%)

	"Cleansing Totem" uptime: 1 hour 29 secs  (39.88%)

	"Nature Resistance Totem" uptime: 42 mins 51 secs  (28.25%)

	"Wrath of Air Totem" uptime: 2 hours 5 mins 47 secs  (82.92%)

	"Earthbind Totem" uptime: 45 secs  (0.49%)

	"Flametongue Totem" uptime: 2 hours 21 mins 16 secs  (93.12%)

	"Searing Totem" uptime: 3 mins 17 secs  (2.17%)

	"Healing Stream Totem" uptime: 1 hour 27 mins 35 secs  (57.73%)

	"Fire Elemental Totem" uptime: 0 sec  (0.00%)

	"Stoneskin Totem" uptime: 1 hour 28 mins 7 secs  (58.08%)


Total mana used: 1425585

Total mana restored (not including gear): 585738

In combat mana used: 1357401

In combat mana restored (not including gear): 575414

Mana used in most mana intensive fight: 90374

	Start Time: 5/22 22:28:03.187

	Duration of that fight: 8 mins 46 secs 

	Mana pool for that fight: 22400

	Total mp5 needed (from int, gear, buffs, abilities, etc): 832.168615886776

	Tidal Focus mana saved: 2430.988

	Mana restored that fight by abilities: 35037

		from Replenishment: 21478 (66.46% uptime)

		from Improved Water Shield: 3210

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 9095

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 0

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 6 mins 50 secs  (77.90%)

	MP5 from Water Shield: 85.6871328183011

	MP5 from food/elixirs/flasks (configuration option): 45

	Character sheet MP5 needed unbuffed: 106.08148825887

	MP5 (including Int/crit) needed naked: 391.203304191363

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 943.8

		Crit % unbuffed: 15.04%

		Crit % buffed: 20.50%

		Replenishment: 6463.0125

		Improved Water Shield: 3210

		Water Shield damage procs: 9095

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 1254

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 85.6871328183011 mp5

		Food/elixirs/flasks: 45 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.563461549246819


Mana Used Report: (sorted by total)

"Riptide": count: 492, total mana used: 369492 (25.92% of overall)

	In combat count: 482, mana used: 361982 (26.67%)

"Lesser Healing Wave": count: 489, total mana used: 306114 (21.47% of overall)

	In combat count: 487, mana used: 304862 (22.46%)

"Chain Heal": count: 307, total mana used: 243451 (17.08% of overall)

	In combat count: 304, mana used: 241072 (17.76%)

"Cleanse Spirit": count: 321, total mana used: 98547 (6.91% of overall)

	In combat count: 321, mana used: 98547 (7.26%)

"Earth Shield": count: 116, total mana used: 72616 (5.09% of overall)

	In combat count: 91, mana used: 56966 (4.20%)

"Flame Shock": count: 78, total mana used: 58266 (4.09% of overall)

	In combat count: 78, mana used: 58266 (4.29%)

"Flametongue Totem": count: 105, total mana used: 38010 (2.67% of overall)

	In combat count: 66, mana used: 23892 (1.76%)

"Wind Shock": count: 93, total mana used: 32643 (2.29% of overall)

	In combat count: 93, mana used: 32643 (2.40%)

"Wrath of Air Totem": count: 79, total mana used: 28598 (2.01% of overall)

	In combat count: 60, mana used: 21720 (1.60%)

"Draining Poison": count: 19, total mana used: 26600 (1.87% of overall)

	In combat count: 19, mana used: 26600 (1.96%)

"Lightning Bolt": count: 57, total mana used: 25023 (1.76% of overall)

	In combat count: 57, mana used: 25023 (1.84%)

"Lava Burst": count: 47, total mana used: 20633 (1.45% of overall)

	In combat count: 47, mana used: 20633 (1.52%)

"Stoneskin Totem": count: 58, total mana used: 19082 (1.34% of overall)

	In combat count: 44, mana used: 14476 (1.07%)

"Ancestral Spirit": count: 6, total mana used: 18990 (1.33% of overall)

	In combat count: 4, mana used: 12660 (0.93%)

"Chain Lightning": count: 13, total mana used: 14846 (1.04% of overall)

	In combat count: 13, mana used: 14846 (1.09%)

"Heroism": count: 10, total mana used: 11420 (0.80% of overall)

	In combat count: 10, mana used: 11420 (0.84%)

"Strength of Earth Totem": count: 33, total mana used: 10857 (0.76% of overall)

	In combat count: 26, mana used: 8554 (0.63%)

"Cleansing Totem": count: 41, total mana used: 10783 (0.76% of overall)

	In combat count: 40, mana used: 10520 (0.78%)

"Earthliving Weapon": count: 27, total mana used: 7101 (0.50% of overall)

	In combat count: 7, mana used: 1841 (0.14%)

"Healing Stream Totem": count: 49, total mana used: 4802 (0.34% of overall)

	In combat count: 35, mana used: 3430 (0.25%)

"Nature Resistance Totem": count: 13, total mana used: 3419 (0.24% of overall)

	In combat count: 12, mana used: 3156 (0.23%)

"Healing Wave": count: 2, total mana used: 2088 (0.15% of overall)

	In combat count: 2, mana used: 2088 (0.15%)

"Searing Totem": count: 5, total mana used: 1150 (0.08% of overall)

	In combat count: 5, mana used: 1150 (0.08%)

"Magma Totem": count: 1, total mana used: 890 (0.06% of overall)

	In combat count: 1, mana used: 890 (0.07%)

"Earthbind Totem": count: 1, total mana used: 164 (0.01% of overall)

	In combat count: 1, mana used: 164 (0.01%)


Healing Report (sorted by effective):

"Earth Shield": hits: 717, effective healing: 2150597 (19.44% of player's overall)

	Combat: hits: 717, effective healing: 2150597 (19.88%)

	Total (raw) healing: 2705131 (13.11% of player's overall)

	Combat: Total healing: 2705131 (13.98%)

	Crits: 205 (28.59%)

	Combat Crits: 205 (28.59%)

	Averages: (3772)

		Non-crit: 3012, crit: 5670, effective: 2999, overall: 3772

		Combat: Non-crit: 3012, crit: 5670, effective: 2999, overall: 3772

	Overheals: (20.50%)

		Non-crit: count: 122, total: 266373, ave: 2183

		Crit: count: 76, total: 288161, ave: 3791

		Combat Non-crit: count: 122, total: 266373, ave: 2183

		Combat Crit: count: 76, total: 288161, ave: 3791

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.20

	Earth shield average time between procs: 10.05 secs

		in combat: 10.05 secs

	Combat uptime: 2 hours 11 mins 39 secs  (86.7730%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0718310699886133

		1 crit rating = 0.0384050780822386

		1 int = 0.0128006634381928

"Chain Heal": hits: 809, effective healing: 2085864 (18.86% of player's overall)

	Combat: hits: 797, effective healing: 2052285 (18.97%)

	Total (raw) healing: 4483019 (21.72% of player's overall)

	Combat: Total healing: 4428671 (22.88%)

	Crits: 291 (35.97%)

	Combat Crits: 287 (36.01%)

	Averages: (5541)

		Non-crit: 4619, crit: 7182, effective: 2578, overall: 5541

		Combat: Non-crit: 4627, crit: 7207, effective: 2575, overall: 5556

	Overheals: (53.47%)

		Non-crit: count: 244, total: 1214656, ave: 4978

		Crit: count: 167, total: 1182499, ave: 7080

		Combat Non-crit: count: 241, total: 1204333, ave: 4997

		Combat Crit: count: 165, total: 1172053, ave: 7103

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 10 mins 16 secs 

		Combat cast time: 10 mins 10 secs 

	Combat Average cast time: 2.01

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 31 mins 14 secs 

		Ticks: 272, effective: 193849, total: 204831

		Combat Duration: 29 mins 39 secs 

		Combat Ticks: 269, effective: 192256, total: 202569

	With Ancestral and Earthliving:

		Effective: 2279713 (20.61%), Total: 4687850 (22.71%)

		Combat Effective: 2244541 (20.75%), Total: 4631240 (23.93%)

	Number of Chain Heal casts started: 333 (7.81% canceled)

	Initial target hits: 307, crits: 117 (38.11%),

	  riptide: 6 (1.95%)

		combat hits: 304, crits: 116 (38.16%),

		  riptide: 6 (1.97%)

		Effective: 885120 (42.43%), Total: 2939209 (65.56%)

			combat Effective: 876163 (42.69%), Total: 2910863 (65.73%)

		Ave: non crit: 8058, crit: 12034, effective: 2883, overall: 9573

			combat non crit: 8047, crit: 12050, effective: 2882, overall: 9575

		Overheals non-crit count: 155, non-crit ave over: 6761

			combat non-crit count: 153, non-crit ave over: 6789

		Overheals crit count: 100, crit ave over: 10061

			combat crit count: 99, crit ave over: 10059

		Overhealed amount: 2054089 (69.89%)

			combat amount: 2034700 (69.90%)

	Second target hits: 218 (71.01% bounced), crits: 75 (34.40%),

	  riptide: 4 (1.83%)

		combat hits: 215 (70.72% bounced), crits: 74 (34.42%),

		  riptide: 4 (1.86%)

		Effective: 744185 (35.68%), Total: 1028184 (22.94%)

			combat Effective: 730409 (35.59%), Total: 1013285 (22.88%)

		Ave: non crit: 3996, crit: 6088, effective: 3413, overall: 4716

			combat non crit: 3996, crit: 6077, effective: 3397, overall: 4712

		Overheals non-crit count: 58, non-crit ave over: 2340

			combat non-crit count: 57, non-crit ave over: 2361

		Overheals crit count: 44, crit ave over: 3369

			combat crit count: 44, crit ave over: 3369

		Overhealed amount: 283999 (27.62%)

			combat amount: 282876 (27.92%)

	Third target hits: 162 (52.77% bounced), crits: 56 (34.57%),

	  riptide: 4 (2.47%)

		combat hits: 159 (52.30% bounced), crits: 55 (34.59%),

		  riptide: 4 (2.52%)

		Effective: 327277 (15.69%), Total: 373863 (8.34%)

			combat Effective: 320235 (15.60%), Total: 366564 (8.28%)

		Ave: non crit: 2011, crit: 2869, effective: 2020, overall: 2307

			combat non crit: 2004, crit: 2873, effective: 2014, overall: 2305

		Overheals non-crit count: 20, non-crit ave over: 1203

			combat non-crit count: 20, non-crit ave over: 1203

		Overheals crit count: 17, crit ave over: 1325

			combat crit count: 16, crit ave over: 1391

		Overhealed amount: 46586 (12.46%)

			combat amount: 46329 (12.64%)

	Fourth target hits: 122 (39.74% bounced), crits: 43 (35.25%),

	  riptide: 3 (2.46%)

		combat hits: 119 (39.14% bounced), crits: 42 (35.29%),

		  riptide: 3 (2.52%)

		Effective: 129282 (6.20%), Total: 141763 (3.16%)

			combat Effective: 125478 (6.11%), Total: 137959 (3.12%)

		Ave: non crit: 974, crit: 1505, effective: 1059, overall: 1161

			combat non crit: 974, crit: 1498, effective: 1054, overall: 1159

		Overheals non-crit count: 11, non-crit ave over: 624

			combat non-crit count: 11, non-crit ave over: 624

		Overheals crit count: 6, crit ave over: 935

			combat crit count: 6, crit ave over: 935

		Overhealed amount: 12481 (8.80%)

			combat amount: 12481 (9.05%)

	Glyph of Chain heal: effective: 129282 (1.17% of total effective)

		combat effective: 125478 (1.16% of combat effective)

	Processed by cast: 280, time: 26, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.538409

			(0.1854 + 0.1976 + 0.1093 + 0.0460)

		1 Haste rating = 0.384784946488501

		1 crit rating = 0.341747792505898

			(0.1023 + 0.1120 + 0.0755 + 0.0520)

		1 int = 0.113906771996292

			(0.0341 + 0.0373 + 0.0252 + 0.0173)

"Lesser Healing Wave": hits: 489, effective healing: 1992389 (18.01% of player's overall)

	Combat: hits: 487, effective healing: 1980566 (18.31%)

	Total (raw) healing: 3017028 (14.62% of player's overall)

	Combat: Total healing: 3005205 (15.53%)

	Crits: 140 (28.63%)

	Combat Crits: 139 (28.54%)

	Averages: (6169)

		Non-crit: 5364, crit: 8177, effective: 4074, overall: 6169

		Combat: Non-crit: 5366, crit: 8185, effective: 4066, overall: 6170

	Overheals: (33.96%)

		Non-crit: count: 147, total: 594667, ave: 4045

		Crit: count: 73, total: 429972, ave: 5890

		Combat Non-crit: count: 147, total: 594667, ave: 4045

		Combat Crit: count: 73, total: 429972, ave: 5890

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 9 mins 44 secs 

		Combat cast time: 9 mins 42 secs 

	Combat Average cast time: 1.20

	Haste capped casts count: 32 (6.54%)

		Combat count: 32 (6.57%)

	Ancestral:

		Procs: 120, effective: 273381, total: 339436

		Combat Procs: 119, effective: 272729, total: 337206

	Earthliving:

		Total Duration: 18 mins 54 secs 

		Ticks: 130, effective: 101359, total: 105900

		Combat Duration: 18 mins 39 secs 

		Combat Ticks: 128, effective: 99927, total: 104468

	With Ancestral and Earthliving:

		Effective: 2367129 (21.40%), Total: 3462364 (16.78%)

		Combat Effective: 2353222 (21.75%), Total: 3446879 (17.81%)

	Tidal waves count: 273, time saved: 0 sec 

		Combat count: 272, time saved: 0 sec 

	Tidal waves effective: 98745, total: 183108

		Combat effective: 98223, total: 182586

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.514446620236758

		1 Haste rating = 0.952879295239941

		1 crit rating = 0.678643838240992

		1 int = 0.22619642509577

"Riptide": hits: 492, effective healing: 1448468 (13.09% of player's overall)

	Combat: hits: 482, effective healing: 1419815 (13.12%)

	Total (raw) healing: 1959053 (9.49% of player's overall)

	Combat: Total healing: 1923238 (9.94%)

	Crits: 161 (32.72%)

	Combat Crits: 158 (32.78%)

	Averages: (3981)

		Non-crit: 3477, crit: 5039, effective: 2944, overall: 3981

		Combat: Non-crit: 3485, crit: 5047, effective: 2945, overall: 3990

	Overheals: (26.06%)

		Non-crit: count: 104, total: 258264, ave: 2483

		Crit: count: 66, total: 252321, ave: 3823

		Combat Non-crit: count: 102, total: 255711, ave: 2506

		Combat Crit: count: 65, total: 247712, ave: 3810

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 9 mins 51 secs 

		Combat GCD time: 9 mins 38 secs 

	Combat Average GCD time: 1.20

	Haste capped casts count: 27 (5.49%)

		Combat count: 27 (5.60%)

	Ancestral:

		Procs: 178, effective: 259849, total: 313577

		Combat Procs: 175, effective: 255413, total: 309141

	Earthliving:

		Total Duration: 25 mins 19 secs 

		Ticks: 172, effective: 122491, total: 128709

		Combat Duration: 24 mins 17 secs 

		Combat Ticks: 169, effective: 120743, total: 126593

	With Ancestral and Earthliving:

		Effective: 1830808 (16.55%), Total: 2401339 (11.63%)

		Combat Effective: 1795971 (16.60%), Total: 2358972 (12.19%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.27537514703742

		1 crit rating = 0.407283478342282

		1 int = 0.135750244252391

"Healing Stream Totem"_hot: hits: 13473, effective healing: 1058647 (9.57% of player's overall)

	Combat: hits: 10789, effective healing: 926969 (8.57%)

	Total (raw) healing: 5867844 (28.43% of player's overall)

	Combat: Total healing: 4725677 (24.42%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (435)

		Non-crit: 435, crit: 0, effective: 78, overall: 435

		Combat: Non-crit: 438, crit: 0, effective: 85, overall: 438

	Overheals: (81.96%)

		Non-crit: count: 11039, total: 4809197, ave: 435

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 8658, total: 3798708, ave: 438

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.00919041894522198

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 934, effective healing: 925668 (8.37% of player's overall)

	Combat: hits: 911, effective healing: 904238 (8.36%)

	Total (raw) healing: 979826 (4.75% of player's overall)

	Combat: Total healing: 957652 (4.95%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1049)

		Non-crit: 1049, crit: 0, effective: 991, overall: 1049

		Combat: Non-crit: 1051, crit: 0, effective: 992, overall: 1051

	Overheals: (5.53%)

		Non-crit: count: 87, total: 54158, ave: 622

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 86, total: 53414, ave: 621

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 452, refresh count: 34

		Total Duration: 2 hours 21 mins 25 secs 

			Combat Duration: 2 hours 14 mins 20 secs 

		Overhealing ticks that did not tick: 1894

			Combat ticks: 1775

		Total healing w/ overheal ticks: 2967130 (13.11%)

			Combat: 2824599 (13.31%)

		Actual Overhealing: 2041462 (68.80%)

			Combat: 1920361 (67.99%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0624259055982437

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 299, effective healing: 539513 (4.88% of player's overall)

	Combat: hits: 295, effective healing: 534425 (4.94%)

	Total (raw) healing: 659296 (3.19% of player's overall)

	Combat: Total healing: 652630 (3.37%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2205)

		Non-crit: 2205, crit: 0, effective: 1804, overall: 2205

		Combat: Non-crit: 2212, crit: 0, effective: 1811, overall: 2212

	Overheals: (18.17%)

		Non-crit: count: 73, total: 119783, ave: 1640

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 72, total: 118205, ave: 1641

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 1

"Earthliving"_hot: hits: 604, effective healing: 439898 (3.98% of player's overall)

	Combat: hits: 596, effective healing: 435125 (4.02%)

	Total (raw) healing: 463352 (2.24% of player's overall)

	Combat: Total healing: 457542 (2.36%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (767)

		Non-crit: 767, crit: 0, effective: 728, overall: 767

		Combat: Non-crit: 767, crit: 0, effective: 730, overall: 767

	Overheals: (5.06%)

		Non-crit: count: 58, total: 23454, ave: 404

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 56, total: 22417, ave: 400

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 35 mins 53 secs  (99.69%)

	Earthliving applied count: 387, refresh count: 47

	Earthliving proc rate when ELW is applied: 23.3836%

	Earthliving proc rate overall: 23.3836%

		Total Duration: 1 hour 19 mins 41 secs 

			Combat Duration: 1 hour 16 mins 45 secs 

		Overhealing ticks that did not tick: 989

			Combat ticks: 939

		Total healing w/ overheal ticks: 1222668 (5.71%)

			Combat: 1178423 (5.87%)

		Actual Overhealing: 782770 (64.02%)

			Combat: 743298 (63.08%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.227234899328859

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 163, effective healing: 165731 (1.50% of player's overall)

	Combat: hits: 160, effective healing: 162779 (1.50%)

	Total (raw) healing: 176368 (0.85% of player's overall)

	Combat: Total healing: 173245 (0.90%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1082)

		Non-crit: 1082, crit: 0, effective: 1016, overall: 1082

		Combat: Non-crit: 1082, crit: 0, effective: 1017, overall: 1082

	Overheals: (6.03%)

		Non-crit: count: 20, total: 10637, ave: 531

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 19, total: 10466, ave: 550

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Living Ice Crystals": hits: 57, effective healing: 156023 (1.41% of player's overall)

	Combat: hits: 57, effective healing: 156023 (1.44%)

	Total (raw) healing: 213683 (1.04% of player's overall)

	Combat: Total healing: 213683 (1.10%)

	Crits: 18 (31.58%)

	Combat Crits: 18 (31.58%)

	Averages: (3748)

		Non-crit: 3243, crit: 4844, effective: 2737, overall: 3748

		Combat: Non-crit: 3243, crit: 4844, effective: 2737, overall: 3748

	Overheals: (26.98%)

		Non-crit: count: 14, total: 35076, ave: 2505

		Crit: count: 8, total: 22584, ave: 2823

		Combat Non-crit: count: 14, total: 35076, ave: 2505

		Combat Crit: count: 8, total: 22584, ave: 2823

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving:

		Total Duration: 3 mins 14 secs 

		Ticks: 20, effective: 14725, total: 16051

		Combat Duration: 3 mins 10 secs 

		Combat Ticks: 20, effective: 14725, total: 16051

	With Ancestral and Earthliving:

		Effective: 170748 (1.54%), Total: 229734 (1.11%)

		Combat Effective: 170748 (1.58%), Total: 229734 (1.19%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.0045210156623792

		1 int = 0.00150688405759755

"Gift of the Naaru"_hot: hits: 26, effective healing: 38623 (0.35% of player's overall)

	Combat: hits: 24, effective healing: 35896 (0.33%)

	Total (raw) healing: 41373 (0.20% of player's overall)

	Combat: Total healing: 38646 (0.20%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1591)

		Non-crit: 1591, crit: 0, effective: 1485, overall: 1591

		Combat: Non-crit: 1610, crit: 0, effective: 1495, overall: 1610

	Overheals: (6.65%)

		Non-crit: count: 3, total: 2750, ave: 916

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 3, total: 2750, ave: 916

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 6, effective healing: 29209 (0.26% of player's overall)

	Combat: hits: 6, effective healing: 29209 (0.27%)

	Total (raw) healing: 38338 (0.19% of player's overall)

	Combat: Total healing: 38338 (0.20%)

	Crits: 2 (33.33%)

	Combat Crits: 2 (33.33%)

	Averages: (6389)

		Non-crit: 5654, crit: 7860, effective: 4868, overall: 6389

		Combat: Non-crit: 5654, crit: 7860, effective: 4868, overall: 6389

	Overheals: (23.81%)

		Non-crit: count: 2, total: 6911, ave: 3455

		Crit: count: 1, total: 2218, ave: 2218

		Combat Non-crit: count: 2, total: 6911, ave: 3455

		Combat Crit: count: 1, total: 2218, ave: 2218

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 7 secs 

		Combat GCD time: 7 secs 

	Combat Average GCD time: 1.21

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 23 secs 

		Ticks: 2, effective: 1201, total: 1588

		Combat Duration: 23 secs 

		Combat Ticks: 2, effective: 1201, total: 1588

	With Ancestral and Earthliving:

		Effective: 30410 (0.27%), Total: 39926 (0.19%)

		Combat Effective: 30410 (0.28%), Total: 39926 (0.21%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.507551710686047

		1 int = 0.16917030117889

"Healing Wave": hits: 2, effective healing: 29030 (0.26% of player's overall)

	Combat: hits: 2, effective healing: 29030 (0.27%)

	Total (raw) healing: 29030 (0.14% of player's overall)

	Combat: Total healing: 29030 (0.15%)

	Crits: 1 (50.00%)

	Combat Crits: 1 (50.00%)

	Averages: (14515)

		Non-crit: 11401, crit: 17629, effective: 14515, overall: 14515

		Combat: Non-crit: 11401, crit: 17629, effective: 14515, overall: 14515

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 secs 

		Combat cast time: 2 secs 

	Combat Average cast time: 1.47

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 1, effective: 6283, total: 6283

		Combat Procs: 1, effective: 6283, total: 6283

	Earthliving:

		Total Duration: 23 secs 

		Ticks: 5, effective: 4215, total: 4215

		Combat Duration: 23 secs 

		Combat Ticks: 5, effective: 4215, total: 4215

	With Ancestral and Earthliving:

		Effective: 39528 (0.36%), Total: 39528 (0.19%)

		Combat Effective: 39528 (0.37%), Total: 39528 (0.20%)

	Tidal waves count: 2, time saved: 1 sec 

		Combat count: 2, time saved: 1 sec 

	Tidal waves effective: 3206, total: 3206

		Combat effective: 3206, total: 3206

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 2 (100.00%)

		Combat count: 2 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 14515, total: 14515

		Combat ave effective: 14515, ave total: 14515

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 1.78350131379448

		1 Haste rating = 2.97096280859491

		1 crit rating = 1.85927509367569

		1 int = 0.619708535996019

"Healing Potion": hits: 1, effective healing: 2114 (0.02% of player's overall)

	Combat: hits: 1, effective healing: 2114 (0.02%)

	Total (raw) healing: 2114 (0.01% of player's overall)

	Combat: Total healing: 2114 (0.01%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2114)

		Non-crit: 2114, crit: 0, effective: 2114, overall: 2114

		Combat: Non-crit: 2114, crit: 0, effective: 2114, overall: 2114

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 1 sec 

		Combat GCD time: 1 sec 

	Combat Average GCD time: 1.21

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 9 secs 

		Ticks: 3, effective: 2058, total: 2058

		Combat Duration: 9 secs 

		Combat Ticks: 3, effective: 2058, total: 2058

	With Ancestral and Earthliving:

		Effective: 4172 (0.04%), Total: 4172 (0.02%)

		Combat Effective: 4172 (0.04%), Total: 4172 (0.02%)

	HPS increased by:

"Crazy Alchemist's Potion": hits: 1, effective healing: 0 (0.00% of player's overall)

	Combat: hits: 1, effective healing: 0 (0.00%)

	Total (raw) healing: 4361 (0.02% of player's overall)

	Combat: Total healing: 4361 (0.02%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (4361)

		Non-crit: 4361, crit: 0, effective: 0, overall: 4361

		Combat: Non-crit: 4361, crit: 0, effective: 0, overall: 4361

	Overheals: (100.00%)

		Non-crit: count: 1, total: 4361, ave: 4361

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1, total: 4361, ave: 4361

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0296 HEP time saved casting

		earth shield and water shield in combat

	"Healing Potion": 1 haste rating adds 0.0002 HEP combat time saved casting

	"Master Healthstone": 1 haste rating adds 0.0010 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0801 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1080 mp5

The weight of 1 int worth of mana pool is: 0.0609

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1723 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 5195, total mana restored: 318167 (54.32% of overall)

	Combat count: 5090, mana restored: 311735 (54.18%)

	Ave: total: 61, in combat: 61

	Overall in combat mp5: 171.23

	Replenishment uptime in overall combat: 55.92%

	Replenishment uptime in intense fight: 66.46%

	Mana pool based on replenishment: 24497

	MP5 increased by:

		1 int = 0.150792 mp5 (0.226875 theoretical)

"Water Shield": count: 395, total mana restored: 211198 (36.06% of overall)

	Combat count: 393, mana restored: 210128 (36.52%)

	Ave: total: 534, in combat: 534

	Overall in combat mp5: 115.42

	In combat uptime: 1 hour 54 mins 30 secs  (75.47%)

	Passive mp5: 83.0171

	Procs from damage/debuffs: 255

	MP5 from Improved Water Shield: 40.5278

	Procs from Improved Water Shield in combat: 138

		out of 775 procs possible, proc rate: 17.80%

	MP5 increased by:

		1 crit rating = 0.0495884237549162 mp5 

		1 int = 0.0165281456154812 mp5 

"Saronite Vapors": count: 21, total mana restored: 28800 (4.92% of overall)

	Combat count: 21, mana restored: 28800 (5.01%)

	Ave: total: 1371, in combat: 1371

	Overall in combat mp5: 15.82

"Revitalize": count: 64, total mana restored: 15803 (2.70% of overall)

	Combat count: 60, mana restored: 14837 (2.58%)

	Ave: total: 246, in combat: 247

	Overall in combat mp5: 8.15

"Crazy Alchemist's Potion": count: 1, total mana restored: 4353 (0.74% of overall)

	Combat count: 1, mana restored: 4353 (0.76%)

	Ave: total: 4353, in combat: 4353

	Overall in combat mp5: 2.39

"Totemic Call": count: 34, total mana restored: 3052 (0.52% of overall)

	Combat count: 14, mana restored: 1196 (0.21%)

	Ave: total: 89, in combat: 85

	Overall in combat mp5: 0.66

"Rapture": count: 5, total mana restored: 2463 (0.42% of overall)

	Combat count: 5, mana restored: 2463 (0.43%)

	Ave: total: 492, in combat: 492

	Overall in combat mp5: 1.35

"Judgement of Wisdom": count: 16, total mana restored: 1408 (0.24% of overall)

	Combat count: 16, mana restored: 1408 (0.24%)

	Ave: total: 88, in combat: 88

	Overall in combat mp5: 0.77

"Blessing of Sanctuary": count: 1, total mana restored: 494 (0.08% of overall)

	Combat count: 1, mana restored: 494 (0.09%)

	Ave: total: 494, in combat: 494

	Overall in combat mp5: 0.27



Total mp5 above character sheet (in raid): 316.06 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1006

	Ancestral Knowlege granting on ave: 100 int

	HEP per point: 12.7855

	HEP: 63.9277

Thundering Strikes talent points: 3

	HEP per point: 46.7470

	HEP: 140.2410

Improved Shields talent points: 3

	Water Shield Combat MP5: 13.86

	Water Shield Combat HEP: 7.81

	Water Shield Intense Fight MP5: 14.02

	Water Shield Intense Fight HEP: 7.90

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 105

		With 1 talent points: 85

		With 2 talent points: 71

	Casts saved with 2 points in Improved Earth shield: 34

	Global cooldown time: 1.20

	Combat time saved: 40 secs 

	Combat effective gained by fewer refreshes: 48438

	Combat HPS gained: 5.3212

	HEP: 18.5304

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields


	Point 1 provided benefit count: 563 effective: 68898 (0.62%)

		Combat count: 563, effective: 68898 (0.64%), hps: 7.5687

		HEP: 26.3572

	Point 2 provided benefit count: 561 effective: 68358 (0.62%)

		Combat count: 561, effective: 68358 (0.63%), hps: 7.5094

		HEP: 26.1508

	Point 3 provided benefit count: 554 effective: 67776 (0.61%)

		Combat count: 554, effective: 67776 (0.63%), hps: 7.4454

		HEP: 25.9280

	Point 4 provided benefit count: 552 effective: 67308 (0.61%)

		Combat count: 552, effective: 67308 (0.62%), hps: 7.3940

		HEP: 25.7489

	Point 5 provided benefit count: 547 effective: 66631 (0.60%)

		Combat count: 547, effective: 66631 (0.62%), hps: 7.3197

		HEP: 25.4902

	Combat Total Earth Shield improved effective: 338973 (3.13%)

		HEP: 129.6751

	Improved Shields ave point HEP: 28.57

	Improved Earth Shield ave point HEP: 35.20

	Improved Shields and Improved Earth Shield total HEP: 156.11

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Totemic Focus talent points: 5

	Combat totem mana used: 117549

	Mana saved with Totemic Focus: 29387

	Combat MP5 per point: 3.2283, HEP: 1.8190

	Total Combat MP5: 16.1414, HEP: 9.0951

Tidal Focus talent points: 5

	Combat heal mana used: 1018641

	Mana saved with Tidal Focus: 50932

	Combat MP5 per point: 5.5950, HEP: 3.1526

	Total Combat MP5: 27.9752, HEP: 15.7630

	Intense Fight MP5 per point: 4.6164, HEP: 2.6012

	Intense Fight MP5: 23.0822, HEP: 13.0059

Improved Water Shield talent points: 2

	Combat MP5 per point: 20.2639, HEP: 11.4179

	Total Combat MP5: 40.5278, HEP: 22.8359

	Intense Fight per point MP5: 15.24, HEP: 8.59

	Intense Fight MP5: 30.48, HEP: 17.17

	Number of Water Shield charges used in combat: 138

	Combat Water Shield refreshes needed: 34

	Global cooldown time: 1.20

	Combat time needed to refresh: 41 secs 

	Combat HEP: 4.0329, per point: 2.0165

	Intense HEP: -1.6293, per point: -0.8146

Tidal Force talent points: 1

	Tidal Force used 11 times

	Combat Not using Tidal Force: crits: 395, crit rate: 31.68%

	Combat Using Tidal Force: crits: 32, crit rate: 82.05%

		Combat Dose 3: crit rate: 92.00%

		Combat Dose 2: crit rate: 71.43%

		Combat Dose 1: crit rate: 57.14%

	Overall crit increase: 0.6130%

	HEP: 28.6539

Tidal Mastery talent points: 5

	HEP per point: 46.7470

	Total HEP: 233.7350

Restorative Totems talent points: 3

	Point 1 provided benefit count: 2487 effective: 106781 (0.97%)

		Combat count: 2172, effective: 93604 (0.87%), hps: 10.2828

		HEP: 35.8086

	Point 2 provided benefit count: 2468 effective: 105893 (0.96%)

		Combat count: 2158, effective: 92850 (0.86%), hps: 10.1999

		HEP: 35.5202

	Point 3 provided benefit count: 2447 effective: 105180 (0.95%)

		Combat count: 2139, effective: 92274 (0.85%), hps: 10.1367

		HEP: 35.2999

	Combat Total Healing Stream improved effective: 278729 (2.58%)

		HEP: 106.6288

Healing Way talent points: 2

	Applied or refreshed 1 times.

	Combat added effective: 0, added total: 0

	Combat Healing Wave hps increase: 0.0000

	Combat HPS increase: 0.0000, per my point: 0.0000

	HEP: 0.0000, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 11 times

	Nature's Swiftness Heal Count: 11, Effective: 160171, total: 209139

		Combat Count: 11, Effective: 160171 (1.48%), total: 209139 (1.08%)

	Spell report:

		"Ancestral Awakening":

			Count: 2, Effective: 9229, total: 9229

			Combat Count: 2, Effective: 9229, total: 9229

		"Chain Heal":

			Count: 9, Effective: 125047, total: 174015

			Combat Count: 9, Effective: 125047, total: 174015

		"Healing Wave":

			Count: 1, Effective: 17629, total: 17629

			Combat Count: 1, Effective: 17629, total: 17629

		"Lesser Healing Wave":

			Count: 1, Effective: 8266, total: 8266

			Combat Count: 1, Effective: 8266, total: 8266

	Average effective hps: 12147.2400, total hps: 15860.9338

	HEP: 61.2738

Talent Points in Purification: 5

	Point 1 provided benefit count: 5839 effective: 173738 (1.57%)

		Combat count: 5480, effective: 169790 (1.57%), hps: 18.6520

		HEP: 64.9536

	Point 2 provided benefit count: 5828 effective: 173050 (1.56%)

		Combat count: 5470, effective: 169113 (1.56%), hps: 18.5777

		HEP: 64.6948

	Point 3 provided benefit count: 5809 effective: 171763 (1.55%)

		Combat count: 5453, effective: 167840 (1.55%), hps: 18.4379

		HEP: 64.2079

	Point 4 provided benefit count: 5792 effective: 170801 (1.54%)

		Combat count: 5437, effective: 166882 (1.54%), hps: 18.3326

		HEP: 63.8413

	Point 5 provided benefit count: 5779 effective: 169975 (1.54%)

		Combat count: 5425, effective: 166062 (1.53%), hps: 18.2425

		HEP: 63.5276

	Combat Total Purification effective: 839690 (7.76%)

		HEP: 321.2252

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 0, restored mana: 0

		Overall MP5: 0.0000

		Overall HEP: 0.0000

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 0, restored mana: 0 (0.0000%)

		Overall MP5: 0.0000

		Overall HEP: 0.0000

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 321

	Combat Count: 321

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 93.4940

	Blessing of Eternals earthliving weapon proc rate: 3.3836%

	Increased earthliving HEP per point: 12.0433

	Total HEP per point: 105.5373

	Total HEP: 211.0745

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 431 effective: 124621 (1.13%)

		Combat count: 423, effective: 122782 (1.13%), hps: 13.4881

		HEP: 46.9709

	Point 2 provided benefit count: 406 effective: 116737 (1.06%)

		Combat count: 399, effective: 115078 (1.06%), hps: 12.6417

		HEP: 44.0235

	Combat Total Improved Chain Heal effective: 237861 (2.20%)

		HEP: 90.9944

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1006

	1 int = 0.1500 SP

	1006 int = 150.9587 SP

	HEP per point = 50.3196

	HEP = 150.9587

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 265 effective: 190702 (1.72%)

		Combat count: 261, effective: 188571 (1.74%), hps: 20.7152

		HEP: 72.1385

	Point 2 provided benefit count: 253 effective: 179166 (1.62%)

		Combat count: 250, effective: 177687 (1.64%), hps: 19.5195

		HEP: 67.9748

	Point 3 provided benefit count: 241 effective: 169644 (1.53%)

		Combat count: 238, effective: 168165 (1.55%), hps: 18.4735

		HEP: 64.3321

	Combat Total Ancestral Awakening effective: 534425 (4.94%)

		HEP: 204.4454

Earth Shield talent points: 1

	Combat uptime: 2 hours 11 mins 39 secs  (86.7730%)

	Combat base talent effective: 1489960 (13.77%)

	Combat HPS increase: 163.6768

	HEP: 569.9875

Tidal Waves talent points: 5

	Buff applied count: 282, refreshed: 449

	Time saved: 1 sec 

		Combat time saved: 1 sec 

	Combat HPS increase from time saved: 0.1918

	Time Saved HEP: 0.6680

	Tidal waves effective: 101430 (0.9375%)

	Combat effective healing hps: 11.1424

	Effective healing HEP: 38.8024

	Tidal Waves hps: 11.3343, per point: 2.2669

	Tidal Waves HEP: 39.4704, per point: 7.8941

Riptide talent points: 1

	Riptide w/ hot effective: 2374136 (21.46%), total: 2938879 (14.24%)

		Combat effective: 2324053 (21.48%), total: 2880890 (14.88%)

	Chain heal increase casts: 6, effective: 4722 (0.04%), total: 5442 (0.03%)

		Combat casts: 6, effective: 4722 (0.04%), total: 5442 (0.03%)

	Combined effective: 2378858 (21.51%), total: 2944321 (14.27%)

		Combat effective: 2328775 (21.52%), total: 2886332 (14.91%)

	Combat HPS increase: 255.8233

	HEP: 890.8782


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 122, effective: 129282 (1.17%), total: 141763 (0.69%)

		Combat count: 119, effective: 125478 (1.16%)

		  total: 137959 (0.71%)

	Combat Chain Heal hps increase: 205.5945

	Combat HPS increase: 13.7842

	HEP: 48.0019

Glyph of Earth Shield:

	Combat count: 543, effective: 321662 (2.97% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 44.6322

	Combat HPS increase: 35.3357

	HEP: 123.0529

Glyph of Riptide:

	Extra riptide time: 35 mins 59 secs 

		Combat Extra time: 30 mins 34 secs 

	Riptide lasted into glyph time 373 times (72.2868%)

	Count: 208, effective: 202517 (1.83%), total: 218626 (1.06%)

		Combat count: 204, effective: 198701 (1.84%),

		  total: 214810 (1.11%)

	Overhealing ticks that did not tick: 511

		Combat ticks: 407

	Total healing w/ overheal ticks: 755731 (3.57%)

		Combat: 643063 (3.25%)

	Total Overhealing w/ overheal ticks: 553214 (73.20%)

		Combat: 444362 (69.10%)

	Combat HPS increase: 21.8279

	HEP: 76.0135

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 39 secs 

	Combat HPS increase: 5.1255

	HEP: 17.8492


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 75.4701%

		Combat mana restored from passive mp5: 13740

		Combat passive MP5: 7.5470, HEP: 4.2525

		Combat Orb MP5: 9.2389, HEP: 5.2057

		Combat passive+Orb MP5: 16.79, HEP: 9.46

	Intense fight:

		Intense fight Water Shield uptime: 77.8974%

		Intense fight mana restored from passive mp5: 820

		Intense fight passive MP5: 7.7897, HEP: 4.3892

		Intense Fight Orb MP5: 9.3469, HEP: 5.2666

		Intense Fight passive+Orb MP5: 17.1366, HEP: 9.6558

Tier 7 4-piece:

	Effective: 67936 (0.61%), Total: 215158 (1.04%)

		Combat Effective: 66987 (0.62%), Total: 212570 (1.10%)

	Combat HPS: 7.3588

	HEP: 25.6263


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2872 hps)

1 Crit rating = 0.9903 SP (0.2844 hps)

1 Haste rating = 1.0899 SP (0.3130 hps)

1 INT = 0.4801 SP (0.1379 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0496 mp5

1 Haste rating = -0.4892 mp5

1 INT = 0.2753 mp5

1 Mana = 0.0060 mp5

Total mana regen points needed from gear: 391.20


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.5635 (calculated)

1 mana = 0.0034

1 Haste rating = 0.9803

1 Crit rating = 1.0182

1 INT = 0.6352 (actual)

1 INT = 0.7877 (max theoretical)


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I love this HEP reporting. So don't get me wrong when I question it or make suggestions... i'm looking to help you improve where it may have errors.

My Chain Heal section has the following lines:

Initial target hits: 136, crits: 30 (22.06%),

riptide: 1 (0.74%)

combat hits: 136, crits: 30 (22.06%),

riptide: 1 (0.74%)

I know that to be false. I can guarantee that I hit my RT targets way more often than just once in this raid.

Forgot to include the report I am referencing in this post. This raid was 2pally, 1disc, 2resto druid, 1shaman.

Fights were Yogg, and Iron Council. I heal the Brundir tank in order to interrupt. After melee get on him, I go to ffa healing raid and tanks. On Yogg, I heal tanks in phase3 with 1 paladin and the priest so we have enough other dispels. It's a less than ideal raid-makeup from the healing standpoint.


shaman_hep $Revision: 2.33 $

Total log time processed: 23 hours 51 mins 15 secs 

Evaluating heals for Rapparee:

Effective healing: 2846786

Total healing: 5364858

Total time spent healing: 11 mins 40 secs  (0.8157% of log file time)

Time in combat: 57 mins 20 secs  (4.01%)

Time alive in combat: 56 mins 13 secs  (98.04%)

Longest fight: 14 mins 20 secs 

Effective in combat healing: 2833815

Total in combat healing: 5224185

Total in combat time spent healing: 10 mins 58 secs  (19.1479% of combat time)

Buff Report:

	Earthliving uptime: 40 mins 22 secs  (70.40%)

	Blessing of Wisdom uptime: 25 mins 58 secs  (46.21%)

	Mana Spring Totem uptime: 5 mins 21 secs  (9.35%)

	Blessing of Wisdom/Mana Spring Totem uptime: 31 mins  (54.08%)

	Blessing of Kings uptime: 31 mins 48 secs  (56.56%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 31 mins 48 secs  (56.59%)

	Arcane Int/Brilliance/Fel Int uptime: 0 sec  (0.00%)

	Moonkin Aura/Elemental Oath crit buff uptime: 0 sec  (0.00%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 24 mins 20 secs  (43.29%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 24 mins 20 secs  (43.29%)

	Wrath of Air buff uptime: 39 mins 12 secs  (68.37%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 39 mins 20 secs  (69.98%)

	Fortitude uptime: 31 mins 48 secs  (56.59%)

	"Heroism" (983 haste rating) buff uptime: 2 mins 33 secs  (4.55%)


Totem Report for Rapparee:

	"Strength of Earth Totem" uptime: 28 mins 14 secs  (50.22%)

	"Mana Tide Totem" uptime: 26 secs  (0.77%)

	"Cleansing Totem" uptime: 12 mins 30 secs  (22.25%)

	"Wrath of Air Totem" uptime: 39 mins 12 secs  (69.73%)

	"Flametongue Totem" uptime: 39 mins 20 secs  (69.98%)

	"Healing Stream Totem" uptime: 20 mins 28 secs  (36.41%)

	"Windfury Totem" uptime: 29 secs  (0.86%)

	"Stoneskin Totem" uptime: 10 mins 57 secs  (19.49%)

	"Mana Spring Totem" uptime: 5 mins 21 secs  (9.53%)


Total mana used: 427540

Total mana restored (not including gear): 184181

In combat mana used: 396304

In combat mana restored (not including gear): 181574

Mana used in most mana intensive fight: 165548

	Start Time: 5/25 20:17:58.687

	Duration of that fight: 14 mins 20 secs 

	Mana pool for that fight: 20966

	Total mp5 needed (from int, gear, buffs, abilities, etc): 945.768071658655

	Tidal Focus mana saved: 6732.474

	Mana restored that fight by abilities: 75459

		from Replenishment: 39475 (81.56% uptime)

		from Improved Water Shield: 5350

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 18190

		from Mana Tide (all shaman): 10068

		from Hymn of Hope: 629

		from Meta Gem or item procs: 0

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: No (0 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: No

	Water Shield uptime: 13 mins 2 secs  (90.96%)

	MP5 from Water Shield: 100.054242427383

	MP5 from food/elixirs/flasks (configuration option): 45

	Character sheet MP5 needed unbuffed: 167.596760035913

	MP5 (including Int/crit) needed naked: 441.16468382836

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 0

		Mana from Mark/Gift of the the Wild: 943.8

		Crit % unbuffed: 15.04%

		Crit % buffed: 15.50%

		Replenishment: 12962.9565

		Improved Water Shield: 5350

		Water Shield damage procs: 18190

		Mana Tide (only from this shaman): 3545.424

		Hymn of Hope: 147.726

		Other abilities: 1747

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 100.054242427383 mp5

		Food/elixirs/flasks: 45 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.635422384114922


Mana Used Report: (sorted by total)

"Riptide": count: 151, total mana used: 113401 (26.52% of overall)

	In combat count: 149, mana used: 111899 (28.24%)

"Chain Heal": count: 136, total mana used: 107848 (25.23% of overall)

	In combat count: 136, mana used: 107848 (27.21%)

"Lesser Healing Wave": count: 128, total mana used: 80128 (18.74% of overall)

	In combat count: 128, mana used: 80128 (20.22%)

"Earth Shield": count: 33, total mana used: 20658 (4.83% of overall)

	In combat count: 22, mana used: 13772 (3.48%)

"Cleanse Spirit": count: 60, total mana used: 18420 (4.31% of overall)

	In combat count: 60, mana used: 18420 (4.65%)

"Wind Shock": count: 47, total mana used: 16497 (3.86% of overall)

	In combat count: 47, mana used: 16497 (4.16%)

"Flametongue Totem": count: 33, total mana used: 11946 (2.79% of overall)

	In combat count: 19, mana used: 6878 (1.74%)

"Flame Shock": count: 13, total mana used: 9711 (2.27% of overall)

	In combat count: 13, mana used: 9711 (2.45%)

"Ancestral Spirit": count: 3, total mana used: 9495 (2.22% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Wrath of Air Totem": count: 22, total mana used: 7964 (1.86% of overall)

	In combat count: 15, mana used: 5430 (1.37%)

"Strength of Earth Totem": count: 19, total mana used: 6251 (1.46% of overall)

	In combat count: 15, mana used: 4935 (1.25%)

"Lightning Bolt": count: 14, total mana used: 6146 (1.44% of overall)

	In combat count: 14, mana used: 6146 (1.55%)

"Heroism": count: 4, total mana used: 4568 (1.07% of overall)

	In combat count: 4, mana used: 4568 (1.15%)

"Lava Burst": count: 8, total mana used: 3512 (0.82% of overall)

	In combat count: 8, mana used: 3512 (0.89%)

"Cleansing Totem": count: 10, total mana used: 2630 (0.62% of overall)

	In combat count: 10, mana used: 2630 (0.66%)

"Earthliving Weapon": count: 9, total mana used: 2367 (0.55% of overall)

	In combat count: 1, mana used: 263 (0.07%)

"Stoneskin Totem": count: 6, total mana used: 1974 (0.46% of overall)

	In combat count: 1, mana used: 329 (0.08%)

"Draining Poison": count: 1, total mana used: 1400 (0.33% of overall)

	In combat count: 1, mana used: 1400 (0.35%)

"Healing Stream Totem": count: 11, total mana used: 1078 (0.25% of overall)

	In combat count: 4, mana used: 392 (0.10%)

"Earth Shock": count: 1, total mana used: 791 (0.19% of overall)

	In combat count: 1, mana used: 791 (0.20%)

"Mana Spring Totem": count: 3, total mana used: 393 (0.09% of overall)

	In combat count: 3, mana used: 393 (0.10%)

"Windfury Totem": count: 1, total mana used: 362 (0.08% of overall)

	In combat count: 1, mana used: 362 (0.09%)


Healing Report (sorted by effective):

"Chain Heal": hits: 362, effective healing: 840455 (29.52% of player's overall)

	Combat: hits: 362, effective healing: 840455 (29.66%)

	Total (raw) healing: 1937798 (36.12% of player's overall)

	Combat: Total healing: 1937798 (37.09%)

	Crits: 75 (20.72%)

	Combat Crits: 75 (20.72%)

	Averages: (5353)

		Non-crit: 4856, crit: 7253, effective: 2321, overall: 5353

		Combat: Non-crit: 4856, crit: 7253, effective: 2321, overall: 5353

	Overheals: (56.63%)

		Non-crit: count: 149, total: 751618, ave: 5044

		Crit: count: 48, total: 345725, ave: 7202

		Combat Non-crit: count: 149, total: 751618, ave: 5044

		Combat Crit: count: 48, total: 345725, ave: 7202

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 4 mins 28 secs 

		Combat cast time: 4 mins 28 secs 

	Combat Average cast time: 1.97

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 17 mins 36 secs 

		Ticks: 164, effective: 111464, total: 118692

		Combat Duration: 17 mins 36 secs 

		Combat Ticks: 164, effective: 111464, total: 118692

	With Ancestral and Earthliving:

		Effective: 951919 (33.44%), Total: 2056490 (38.33%)

		Combat Effective: 951919 (33.59%), Total: 2056490 (39.36%)

	Number of Chain Heal casts started: 142 (4.23% canceled)

	Initial target hits: 136, crits: 30 (22.06%),

	  riptide: 1 (0.74%)

		combat hits: 136, crits: 30 (22.06%),

		  riptide: 1 (0.74%)

		Effective: 346850 (41.27%), Total: 1259920 (65.02%)

			combat Effective: 346850 (41.27%), Total: 1259920 (65.02%)

		Ave: non crit: 8367, crit: 12431, effective: 2550, overall: 9264

			combat non crit: 8367, crit: 12431, effective: 2550, overall: 9264

		Overheals non-crit count: 84, non-crit ave over: 7503

			combat non-crit count: 84, non-crit ave over: 7503

		Overheals crit count: 26, crit ave over: 10876

			combat crit count: 26, crit ave over: 10876

		Overhealed amount: 913070 (72.47%)

			combat amount: 913070 (72.47%)

	Second target hits: 106 (77.94% bounced), crits: 19 (17.92%),

	  riptide: 1 (0.94%)

		combat hits: 106 (77.94% bounced), crits: 19 (17.92%),

		  riptide: 1 (0.94%)

		Effective: 335633 (39.93%), Total: 468945 (24.20%)

			combat Effective: 335633 (39.93%), Total: 468945 (24.20%)

		Ave: non crit: 4110, crit: 5860, effective: 3166, overall: 4424

			combat non crit: 4110, crit: 5860, effective: 3166, overall: 4424

		Overheals non-crit count: 40, non-crit ave over: 2328

			combat non-crit count: 40, non-crit ave over: 2328

		Overheals crit count: 10, crit ave over: 4015

			combat crit count: 10, crit ave over: 4015

		Overhealed amount: 133312 (28.43%)

			combat amount: 133312 (28.43%)

	Third target hits: 72 (52.94% bounced), crits: 14 (19.44%),

	  riptide: 1 (1.39%)

		combat hits: 72 (52.94% bounced), crits: 14 (19.44%),

		  riptide: 1 (1.39%)

		Effective: 113578 (13.51%), Total: 155697 (8.03%)

			combat Effective: 113578 (13.51%), Total: 155697 (8.03%)

		Ave: non crit: 1958, crit: 3006, effective: 1577, overall: 2162

			combat non crit: 1958, crit: 3006, effective: 1577, overall: 2162

		Overheals non-crit count: 17, non-crit ave over: 1315

			combat non-crit count: 17, non-crit ave over: 1315

		Overheals crit count: 9, crit ave over: 2194

			combat crit count: 9, crit ave over: 2194

		Overhealed amount: 42119 (27.05%)

			combat amount: 42119 (27.05%)

	Fourth target hits: 48 (35.29% bounced), crits: 12 (25.00%),

	  riptide: 1 (2.08%)

		combat hits: 48 (35.29% bounced), crits: 12 (25.00%),

		  riptide: 1 (2.08%)

		Effective: 44394 (5.28%), Total: 53236 (2.75%)

			combat Effective: 44394 (5.28%), Total: 53236 (2.75%)

		Ave: non crit: 990, crit: 1466, effective: 924, overall: 1109

			combat non crit: 990, crit: 1466, effective: 924, overall: 1109

		Overheals non-crit count: 8, non-crit ave over: 726

			combat non-crit count: 8, non-crit ave over: 726

		Overheals crit count: 3, crit ave over: 1009

			combat crit count: 3, crit ave over: 1009

		Overhealed amount: 8842 (16.61%)

			combat amount: 8842 (16.61%)

	Glyph of Chain heal: effective: 44394 (1.56% of total effective)

		combat effective: 44394 (1.57% of combat effective)

	Processed by cast: 122, time: 13, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.525978

			(0.1948 + 0.2105 + 0.0845 + 0.0362)

		1 Haste rating = 0.353349582820096

		1 crit rating = 0.187779655858969

			(0.0645 + 0.0781 + 0.0025 + 0.0426)

		1 int = 0.0625881861258857

			(0.0215 + 0.0260 + 0.0008 + 0.0142)

"Earth Shield": hits: 159, effective healing: 445950 (15.67% of player's overall)

	Combat: hits: 159, effective healing: 445950 (15.74%)

	Total (raw) healing: 559523 (10.43% of player's overall)

	Combat: Total healing: 559523 (10.71%)

	Crits: 44 (27.67%)

	Combat Crits: 44 (27.67%)

	Averages: (3519)

		Non-crit: 2870, crit: 5212, effective: 2804, overall: 3519

		Combat: Non-crit: 2870, crit: 5212, effective: 2804, overall: 3519

	Overheals: (20.30%)

		Non-crit: count: 22, total: 46489, ave: 2113

		Crit: count: 19, total: 67084, ave: 3530

		Combat Non-crit: count: 22, total: 46489, ave: 2113

		Combat Crit: count: 19, total: 67084, ave: 3530

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.20

	Earth shield average time between procs: 10.75 secs

		in combat: 10.75 secs

	Combat uptime: 31 mins 17 secs  (55.6643%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0677353735607514

		1 crit rating = 0.0247535573903387

		1 int = 0.0082505224015742

"Lesser Healing Wave": hits: 128, effective healing: 440053 (15.46% of player's overall)

	Combat: hits: 128, effective healing: 440053 (15.53%)

	Total (raw) healing: 722299 (13.46% of player's overall)

	Combat: Total healing: 722299 (13.83%)

	Crits: 25 (19.53%)

	Combat Crits: 25 (19.53%)

	Averages: (5642)

		Non-crit: 5139, crit: 7716, effective: 3437, overall: 5642

		Combat: Non-crit: 5139, crit: 7716, effective: 3437, overall: 5642

	Overheals: (39.08%)

		Non-crit: count: 52, total: 203268, ave: 3909

		Crit: count: 14, total: 78978, ave: 5641

		Combat Non-crit: count: 52, total: 203268, ave: 3909

		Combat Crit: count: 14, total: 78978, ave: 5641

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 34 secs 

		Combat cast time: 2 mins 34 secs 

	Combat Average cast time: 1.21

	Haste capped casts count: 8 (6.25%)

		Combat count: 8 (6.25%)

	Ancestral:

		Procs: 23, effective: 51657, total: 61833

		Combat Procs: 23, effective: 51657, total: 61833

	Earthliving:

		Total Duration: 6 mins 52 secs 

		Ticks: 44, effective: 32574, total: 33747

		Combat Duration: 6 mins 52 secs 

		Combat Ticks: 44, effective: 32574, total: 33747

	With Ancestral and Earthliving:

		Effective: 524284 (18.42%), Total: 817879 (15.25%)

		Combat Effective: 524284 (18.50%), Total: 817879 (15.66%)

	Tidal waves count: 88, time saved: 0 sec 

		Combat count: 88, time saved: 0 sec 

	Tidal waves effective: 25727, total: 54685

		Combat effective: 25727, total: 54685

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.435252131336406

		1 Haste rating = 0.798841223361308

		1 crit rating = 0.65462652617062

		1 int = 0.218191298069481

"Riptide": hits: 151, effective healing: 323927 (11.38% of player's overall)

	Combat: hits: 149, effective healing: 320812 (11.32%)

	Total (raw) healing: 603024 (11.24% of player's overall)

	Combat: Total healing: 594982 (11.39%)

	Crits: 46 (30.46%)

	Combat Crits: 45 (30.20%)

	Averages: (3993)

		Non-crit: 3470, crit: 5187, effective: 2145, overall: 3993

		Combat: Non-crit: 3472, crit: 5196, effective: 2153, overall: 3993

	Overheals: (46.28%)

		Non-crit: count: 48, total: 139433, ave: 2904

		Crit: count: 31, total: 139664, ave: 4505

		Combat Non-crit: count: 47, total: 138074, ave: 2937

		Combat Crit: count: 30, total: 136096, ave: 4536

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 3 mins 1 sec 

		Combat GCD time: 2 mins 59 secs 

	Combat Average GCD time: 1.20

	Haste capped casts count: 11 (7.28%)

		Combat count: 11 (7.38%)

	Ancestral:

		Procs: 48, effective: 67947, total: 85862

		Combat Procs: 47, effective: 66433, total: 84348

	Earthliving:

		Total Duration: 5 mins 49 secs 

		Ticks: 27, effective: 20719, total: 20719

		Combat Duration: 5 mins 37 secs 

		Combat Ticks: 27, effective: 20719, total: 20719

	With Ancestral and Earthliving:

		Effective: 412593 (14.49%), Total: 709605 (13.23%)

		Combat Effective: 407964 (14.40%), Total: 700049 (13.40%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.196335621907305

		1 crit rating = 0.26104960994647

		1 int = 0.0870095405206759

"Riptide"_hot: hits: 245, effective healing: 230867 (8.11% of player's overall)

	Combat: hits: 245, effective healing: 230867 (8.15%)

	Total (raw) healing: 244898 (4.56% of player's overall)

	Combat: Total healing: 244898 (4.69%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (999)

		Non-crit: 999, crit: 0, effective: 942, overall: 999

		Combat: Non-crit: 999, crit: 0, effective: 942, overall: 999

	Overheals: (5.73%)

		Non-crit: count: 26, total: 14031, ave: 539

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 26, total: 14031, ave: 539

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 140, refresh count: 11

		Total Duration: 37 mins 22 secs 

			Combat Duration: 36 mins 43 secs 

		Overhealing ticks that did not tick: 502

			Combat ticks: 489

		Total healing w/ overheal ticks: 747112 (12.73%)

			Combat: 734070 (12.85%)

		Actual Overhealing: 516245 (69.10%)

			Combat: 503203 (68.55%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0616179591836735

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 1950, effective healing: 172251 (6.05% of player's overall)

	Combat: hits: 1652, effective healing: 169760 (5.99%)

	Total (raw) healing: 839364 (15.65% of player's overall)

	Combat: Total healing: 714805 (13.68%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (430)

		Non-crit: 430, crit: 0, effective: 88, overall: 430

		Combat: Non-crit: 432, crit: 0, effective: 102, overall: 432

	Overheals: (79.48%)

		Non-crit: count: 1516, total: 667113, ave: 440

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 1223, total: 545045, ave: 445

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0120831537530266

		1 crit rating = 0

		1 int = 0

"Earthliving"_hot: hits: 236, effective healing: 165404 (5.81% of player's overall)

	Combat: hits: 236, effective healing: 165404 (5.84%)

	Total (raw) healing: 173805 (3.24% of player's overall)

	Combat: Total healing: 173805 (3.33%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (736)

		Non-crit: 736, crit: 0, effective: 700, overall: 736

		Combat: Non-crit: 736, crit: 0, effective: 700, overall: 736

	Overheals: (4.83%)

		Non-crit: count: 17, total: 8401, ave: 494

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 17, total: 8401, ave: 494

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 40 mins 22 secs  (70.40%)

	Earthliving applied count: 151, refresh count: 16

	Earthliving proc rate when ELW is applied: 25.2648%

	Earthliving proc rate overall: 25.2648%

		Total Duration: 30 mins 55 secs 

			Combat Duration: 30 mins 43 secs 

		Overhealing ticks that did not tick: 382

			Combat ticks: 378

		Total healing w/ overheal ticks: 455474 (8.07%)

			Combat: 452547 (8.22%)

		Actual Overhealing: 290070 (63.69%)

			Combat: 287143 (63.45%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.232733898305085

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 71, effective healing: 119604 (4.20% of player's overall)

	Combat: hits: 70, effective healing: 118090 (4.17%)

	Total (raw) healing: 147695 (2.75% of player's overall)

	Combat: Total healing: 146181 (2.80%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2080)

		Non-crit: 2080, crit: 0, effective: 1684, overall: 2080

		Combat: Non-crit: 2088, crit: 0, effective: 1687, overall: 2088

	Overheals: (19.02%)

		Non-crit: count: 16, total: 28091, ave: 1755

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 16, total: 28091, ave: 1755

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

"Living Ice Crystals": hits: 19, effective healing: 49434 (1.74% of player's overall)

	Combat: hits: 19, effective healing: 49434 (1.74%)

	Total (raw) healing: 73250 (1.37% of player's overall)

	Combat: Total healing: 73250 (1.40%)

	Crits: 5 (26.32%)

	Combat Crits: 5 (26.32%)

	Averages: (3855)

		Non-crit: 3336, crit: 5308, effective: 2601, overall: 3855

		Combat: Non-crit: 3336, crit: 5308, effective: 2601, overall: 3855

	Overheals: (32.51%)

		Non-crit: count: 7, total: 17753, ave: 2536

		Crit: count: 2, total: 6063, ave: 3031

		Combat Non-crit: count: 7, total: 17753, ave: 2536

		Combat Crit: count: 2, total: 6063, ave: 3031

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		1 SP = 0

		1 crit rating = 0.00736072647312029

		1 int = 0.00245337822361007

"Forethought Talisman"_hot: hits: 42, effective healing: 43827 (1.54% of player's overall)

	Combat: hits: 42, effective healing: 43827 (1.55%)

	Total (raw) healing: 45205 (0.84% of player's overall)

	Combat: Total healing: 45205 (0.87%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1076)

		Non-crit: 1076, crit: 0, effective: 1043, overall: 1076

		Combat: Non-crit: 1076, crit: 0, effective: 1043, overall: 1076

	Overheals: (3.05%)

		Non-crit: count: 4, total: 1378, ave: 344

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4, total: 1378, ave: 344

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Gift of the Naaru"_hot: hits: 10, effective healing: 10024 (0.35% of player's overall)

	Combat: hits: 5, effective healing: 4173 (0.15%)

	Total (raw) healing: 13007 (0.24% of player's overall)

	Combat: Total healing: 6449 (0.12%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1300)

		Non-crit: 1300, crit: 0, effective: 1002, overall: 1300

		Combat: Non-crit: 1289, crit: 0, effective: 834, overall: 1289

	Overheals: (22.93%)

		Non-crit: count: 4, total: 2983, ave: 745

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 3, total: 2276, ave: 758

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Master Healthstone": hits: 1, effective healing: 4990 (0.18% of player's overall)

	Combat: hits: 1, effective healing: 4990 (0.18%)

	Total (raw) healing: 4990 (0.09% of player's overall)

	Combat: Total healing: 4990 (0.10%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (4990)

		Non-crit: 4990, crit: 0, effective: 4990, overall: 4990

		Combat: Non-crit: 4990, crit: 0, effective: 4990, overall: 4990

	Overheals: (0.00%)

		Non-crit: count: 0, total: 0, ave: 0

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 0, total: 0, ave: 0

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 1 sec 

		Combat GCD time: 1 sec 

	Combat Average GCD time: 1.30

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	HPS increased by:

		1 SP = 0

		1 crit rating = 0

		1 int = 0



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0149 HEP time saved casting

		earth shield and water shield in combat

	"Master Healthstone": 1 haste rating adds 0.0003 HEP combat time saved casting

	"Riptide": 1 haste rating adds 0.0482 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1054 mp5

The weight of 1 int worth of mana pool is: 0.0670

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1054 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 1726, total mana restored: 102392 (55.59% of overall)

	Combat count: 1716, mana restored: 101777 (56.05%)

	Ave: total: 59, in combat: 59

	Overall in combat mp5: 150.86

	Replenishment uptime in overall combat: 50.87%

	Replenishment uptime in intense fight: 81.56%

	Mana pool based on replenishment: 23724

	MP5 increased by:

		1 int = 0.185029 mp5 (0.226875 theoretical)

"Water Shield": count: 110, total mana restored: 58850 (31.95% of overall)

	Combat count: 110, mana restored: 58850 (32.41%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 87.23

	In combat uptime: 37 mins 53 secs  (67.39%)

	Passive mp5: 74.1329

	Procs from damage/debuffs: 75

	MP5 from Improved Water Shield: 27.7552

	Procs from Improved Water Shield in combat: 35

		out of 225 procs possible, proc rate: 15.50%

	MP5 increased by:

		1 crit rating = 0.0390026015115248 mp5 

		1 int = 0.0129998219009968 mp5 

"Revitalize": count: 41, total mana restored: 10134 (5.50% of overall)

	Combat count: 36, mana restored: 8909 (4.91%)

	Ave: total: 247, in combat: 247

	Overall in combat mp5: 13.21

"Mana Tide Totem": count: 8, total mana restored: 10068 (5.47% of overall)

	Combat count: 8, mana restored: 10068 (5.54%)

	Ave: total: 1258, in combat: 1258

	Overall in combat mp5: 14.92

	Mana Tide usage in overall combat: 17.79%

	Shaman's Mana Tide usage in intense fight: 69.71%

	MP5 increased by:

		1 int = 0.050606 mp5 (0.072600 theoretical 5 min cooldown)

"Totemic Call": count: 11, total mana restored: 1118 (0.61% of overall)

	Combat count: 3, mana restored: 351 (0.19%)

	Ave: total: 101, in combat: 117

	Overall in combat mp5: 0.52

"Hymn of Hope": count: 1, total mana restored: 629 (0.34% of overall)

	Combat count: 1, mana restored: 629 (0.35%)

	Ave: total: 629, in combat: 629

	Overall in combat mp5: 0.93

"Rapture": count: 1, total mana restored: 494 (0.27% of overall)

	Combat count: 1, mana restored: 494 (0.27%)

	Ave: total: 494, in combat: 494

	Overall in combat mp5: 0.73

"Mana Potion": count: 1, total mana restored: 408 (0.22% of overall)

	Combat count: 1, mana restored: 408 (0.22%)

	Ave: total: 408, in combat: 408

	Overall in combat mp5: 0.60

"Judgement of Wisdom": count: 1, total mana restored: 88 (0.05% of overall)

	Combat count: 1, mana restored: 88 (0.05%)

	Ave: total: 88, in combat: 88

	Overall in combat mp5: 0.13



Total mp5 above character sheet (in raid): 269.14 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 812

	Ancestral Knowlege granting on ave: 81 int

	HEP per point: 10.0170

	HEP: 50.0849

Thundering Strikes talent points: 3

	HEP per point: 34.4119

	HEP: 103.2358

Improved Shields talent points: 3

	Water Shield Combat MP5: 10.47

	Water Shield Combat HEP: 6.65

	Water Shield Intense Fight MP5: 16.41

	Water Shield Intense Fight HEP: 10.43

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 23

		With 1 talent points: 18

		With 2 talent points: 17

	Casts saved with 2 points in Improved Earth shield: 6

	Global cooldown time: 1.23

	Combat time saved: 7 secs 

	Combat effective gained by fewer refreshes: 6188

	Combat HPS gained: 1.8346

	HEP: 6.3628

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 126 effective: 14146 (0.50%)

		Combat count: 126, effective: 14146 (0.50%), hps: 4.1936

		HEP: 14.5442

	Point 2 provided benefit count: 126 effective: 14098 (0.50%)

		Combat count: 126, effective: 14098 (0.50%), hps: 4.1795

		HEP: 14.4952

	Point 3 provided benefit count: 125 effective: 14052 (0.49%)

		Combat count: 125, effective: 14052 (0.50%), hps: 4.1659

		HEP: 14.4481

	Point 4 provided benefit count: 125 effective: 14052 (0.49%)

		Combat count: 125, effective: 14052 (0.50%), hps: 4.1659

		HEP: 14.4481

	Point 5 provided benefit count: 125 effective: 13883 (0.49%)

		Combat count: 125, effective: 13883 (0.49%), hps: 4.1157

		HEP: 14.2740

	Combat Total Earth Shield improved effective: 70232 (2.48%)

		HEP: 72.2095

	Improved Shields ave point HEP: 17.92

	Improved Earth Shield ave point HEP: 17.62

	Improved Shields and Improved Earth Shield total HEP: 89.00

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Totemic Focus talent points: 5

	Combat totem mana used: 28530

	Mana saved with Totemic Focus: 7132

	Combat MP5 per point: 2.1144, HEP: 1.3436

	Total Combat MP5: 10.5722, HEP: 6.7178

Tidal Focus talent points: 5

	Combat heal mana used: 330403

	Mana saved with Tidal Focus: 16520

	Combat MP5 per point: 4.8974, HEP: 3.1119

	Total Combat MP5: 24.4871, HEP: 15.5597

	Intense Fight MP5 per point: 7.8215, HEP: 4.9700

	Intense Fight MP5: 39.1075, HEP: 24.8498

Improved Water Shield talent points: 2

	Combat MP5 per point: 13.8776, HEP: 8.8182

	Total Combat MP5: 27.7552, HEP: 17.6363

	Intense Fight per point MP5: 15.54, HEP: 9.87

	Intense Fight MP5: 31.08, HEP: 19.75

	Number of Water Shield charges used in combat: 35

	Combat Water Shield refreshes needed: 8

	Global cooldown time: 1.23

	Combat time needed to refresh: 10 secs 

	Combat HEP: 8.3572, per point: 4.1786

	Intense HEP: 10.4679, per point: 5.2340

Tidal Force talent points: 1

	Tidal Force used 1 times

	Combat Not using Tidal Force: crits: 99, crit rate: 20.25%

	Combat Using Tidal Force: crits: 1, crit rate: 100.00%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 0.00%

		Combat Dose 1: crit rate: 0.00%

	Overall crit increase: 0.0765%

	HEP: 2.6330

Tidal Mastery talent points: 5

	HEP per point: 34.4119

	Total HEP: 172.0597

Restorative Totems talent points: 3

	Point 1 provided benefit count: 443 effective: 17582 (0.62%)

		Combat count: 437, effective: 17317 (0.61%), hps: 5.1339

		HEP: 17.8055

	Point 2 provided benefit count: 442 effective: 17497 (0.61%)

		Combat count: 436, effective: 17259 (0.61%), hps: 5.1166

		HEP: 17.7454

	Point 3 provided benefit count: 439 effective: 17326 (0.61%)

		Combat count: 434, effective: 17104 (0.60%), hps: 5.0706

		HEP: 17.5858

	Combat Total Healing Stream improved effective: 51681 (1.82%)

		HEP: 53.1367

Healing Way talent points: 2

	Applied or refreshed 0 times.

	Combat added effective: 0, added total: 0

	Combat Healing Wave hps increase: 0.0000

	Combat HPS increase: 0.0000, per my point: 0.0000

	HEP: 0.0000, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 1 times

	Nature's Swiftness Heal Count: 1, Effective: 11513, total: 11513

		Combat Count: 1, Effective: 11513 (0.41%), total: 11513 (0.22%)

	Spell report:

		"Chain Heal":

			Count: 1, Effective: 11513, total: 11513

			Combat Count: 1, Effective: 11513, total: 11513

	Average effective hps: 9377.1616, total hps: 9377.1616

	HEP: 11.8371

Talent Points in Purification: 5

	Point 1 provided benefit count: 1423 effective: 43515 (1.53%)

		Combat count: 1413, effective: 43354 (1.53%), hps: 12.8525

		HEP: 44.5748

	Point 2 provided benefit count: 1418 effective: 43172 (1.52%)

		Combat count: 1408, effective: 43010 (1.52%), hps: 12.7506

		HEP: 44.2213

	Point 3 provided benefit count: 1413 effective: 42645 (1.50%)

		Combat count: 1403, effective: 42484 (1.50%), hps: 12.5946

		HEP: 43.6804

	Point 4 provided benefit count: 1407 effective: 42220 (1.48%)

		Combat count: 1397, effective: 42058 (1.48%), hps: 12.4684

		HEP: 43.2428

	Point 5 provided benefit count: 1402 effective: 41954 (1.47%)

		Combat count: 1392, effective: 41793 (1.47%), hps: 12.3897

		HEP: 42.9698

	Combat Total Purification effective: 212701 (7.51%)

		HEP: 218.6892

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 24, restored mana: 30548

		Overall MP5: 45.2799

		Overall HEP: 28.7719

		Intense fight MP5: 177.4466

		Intense fight HEP: 112.7535

	Self report:

		Combat: Count: 8, restored mana: 10068 (5.5448%)

		Overall MP5: 14.9234

		Overall HEP: 9.4826

		Intense fight MP5: 58.4828

		Intense fight HEP: 37.1613

Talent Points in Cleanse Spirit: 1

	Count: 60

	Combat Count: 60

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 68.8239

	Blessing of Eternals earthliving weapon proc rate: 5.2648%

	Increased earthliving HEP per point: 17.7188

	Total HEP per point: 86.5427

	Total HEP: 173.0854

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 182 effective: 52658 (1.85%)

		Combat count: 182, effective: 52658 (1.86%), hps: 15.6107

		HEP: 54.1410

	Point 2 provided benefit count: 173 effective: 47784 (1.68%)

		Combat count: 173, effective: 47784 (1.69%), hps: 14.1659

		HEP: 49.1299

	Combat Total Improved Chain Heal effective: 100443 (3.54%)

		HEP: 103.2709

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 812

	1 int = 0.1500 SP

	812 int = 121.8512 SP

	HEP per point = 40.6171

	HEP = 121.8512

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 59 effective: 40383 (1.42%)

		Combat count: 58, effective: 39878 (1.41%), hps: 11.8221

		HEP: 41.0012

	Point 2 provided benefit count: 59 effective: 40223 (1.41%)

		Combat count: 58, effective: 39719 (1.40%), hps: 11.7747

		HEP: 40.8371

	Point 3 provided benefit count: 58 effective: 38997 (1.37%)

		Combat count: 57, effective: 38492 (1.36%), hps: 11.4111

		HEP: 39.5759

	Combat Total Ancestral Awakening effective: 118090 (4.17%)

		HEP: 121.4141

Earth Shield talent points: 1

	Combat uptime: 31 mins 17 secs  (55.6643%)

	Combat base talent effective: 308416 (10.88%)

	Combat HPS increase: 91.4305

	HEP: 317.0983

Tidal Waves talent points: 5

	Buff applied count: 63, refreshed: 189

	Time saved: 0 sec 

		Combat time saved: 0 sec 

	Combat HPS increase from time saved: 0.0000

	Time Saved HEP: 0.0000

	Tidal waves effective: 25727 (0.9079%)

	Combat effective healing hps: 7.6271

	Effective healing HEP: 26.4522

	Tidal Waves hps: 7.6271, per point: 1.5254

	Tidal Waves HEP: 26.4522, per point: 5.2904

Riptide talent points: 1

	Riptide w/ hot effective: 554794 (19.49%), total: 847922 (15.81%)

		Combat effective: 551679 (19.47%), total: 839880 (16.08%)

	Chain heal increase casts: 1, effective: 938 (0.03%), total: 1433 (0.03%)

		Combat casts: 1, effective: 938 (0.03%), total: 1433 (0.03%)

	Combined effective: 555732 (19.52%), total: 849355 (15.83%)

		Combat effective: 552617 (19.50%), total: 841313 (16.10%)

	Combat HPS increase: 163.8240

	HEP: 568.1728


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 48, effective: 44394 (1.56%), total: 53236 (0.99%)

		Combat count: 48, effective: 44394 (1.57%)

		  total: 53236 (1.02%)

	Combat Chain Heal hps increase: 165.6009

	Combat HPS increase: 13.1607

	HEP: 45.6436

Glyph of Earth Shield:

	Combat count: 123, effective: 67300 (2.37% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 39.3733

	Combat HPS increase: 19.9514

	HEP: 69.1953

Glyph of Riptide:

	Extra riptide time: 8 mins 35 secs 

		Combat Extra time: 7 mins 21 secs 

	Riptide lasted into glyph time 92 times (59.7403%)

	Count: 50, effective: 45656 (1.60%), total: 48581 (0.91%)

		Combat count: 50, effective: 45656 (1.61%),

		  total: 48581 (0.93%)

	Overhealing ticks that did not tick: 121

		Combat ticks: 97

	Total healing w/ overheal ticks: 170224 (3.10%)

		Combat: 145567 (2.74%)

	Total Overhealing w/ overheal ticks: 124568 (73.18%)

		Combat: 99911 (68.64%)

	Combat HPS increase: 13.5348

	HEP: 46.9412

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 11 secs 

	Combat HPS increase: 2.8029

	HEP: 9.7210


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 67.3936%

		Combat mana restored from passive mp5: 4546

		Combat passive MP5: 6.7394, HEP: 4.2823

		Combat Orb MP5: 6.9785, HEP: 4.4343

		Combat passive+Orb MP5: 13.72, HEP: 8.72

	Intense fight:

		Intense fight Water Shield uptime: 90.9584%

		Intense fight mana restored from passive mp5: 1565

		Intense fight passive MP5: 9.0958, HEP: 5.7797

		Intense Fight Orb MP5: 10.9391, HEP: 6.9509

		Intense Fight passive+Orb MP5: 20.0349, HEP: 12.7306

Tier 7 4-piece:

	Effective: 26711 (0.94%), Total: 92276 (1.72%)

		Combat Effective: 26711 (0.94%), Total: 92276 (1.77%)

	Combat HPS: 7.9188

	HEP: 27.4639


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.2883 hps)

1 Crit rating = 0.7248 SP (0.2090 hps)

1 Haste rating = 0.9076 SP (0.2617 hps)

1 INT = 0.3916 SP (0.1129 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0390 mp5

1 Haste rating = -0.2758 mp5

1 INT = 0.3541 mp5

1 Mana = 0.0058 mp5

Total mana regen points needed from gear: 441.16


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.6354 (calculated)

1 mana = 0.0037

1 Haste rating = 0.7694

1 Crit rating = 0.7496

1 INT = 0.6166 (actual)

1 INT = 0.7823 (max theoretical)

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I love this HEP reporting. So don't get me wrong when I question it or make suggestions... i'm looking to help you improve where it may have errors.

My Chain Heal section has the following lines:

Initial target hits: 136, crits: 30 (22.06%),

riptide: 1 (0.74%)

combat hits: 136, crits: 30 (22.06%),

riptide: 1 (0.74%)

I know that to be false. I can guarantee that I hit my RT targets way more often than just once in this raid.

I know for myself the number is typically pretty low percentage wise:

Initial target hits: 1317, crits: 496 (37.66%),

riptide: 23 (1.75%)

Initial target hits: 518, crits: 179 (34.56%),

riptide: 10 (1.93%)

It isn't counting the number of times your chain heal hits a target with riptide on them. It only counts when the initial target of your chain heal hits a target with riptide on them.

Are there any riptide warnings at the top of the report? Sometimes there is missing information in the combatlog especially if you use a combatlog from someone else. If there are warnings about riptides ticking on people where the combatlog does not show riptide was cast on them or riptides lasting past duration (the expiration of the riptide is missing from the combatlog) that can effect the accuracy of the data.

Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.

It is counting the number of Chain Heals that get this benefit.

I have done extensive testing to make sure that shaman_hep is doing the primary target detection correctly. If you have a combatlog where you can point to a specific case where it did not detect it, I would be very interested in the bug report.

Basically all shaman_hep does for that is it maintains a data structure of all your outstanding Riptides based on SPELL_AURA_APPLIED, SPELL_AURA_REFRESH, and SPELL_AURA_REMOVED. It also keeps track of the duration of each one in case the SPELL_AURA_REMOVED entry is missing (gives a warning if it is).

The code to detect which hop of chain heal is which is a bit more complicated, if there is any bug it would likely be there. In the Healing Report it gives some stats at the end of Chain Heal for which methods it used to determine which hop is which and labels the latter methods as less accurate. If you have a high count of the latter methods that could be the problem. Usually the latter methods occur more often if you get your combatlog from someone else rather than using your own (for some reason SPELL_CAST entries are more likely to be missing from someone else's combatlog then your own and splitting based on cast is one of my preferred methods). It also gives a warning if there is a SPELL_PERIODIC_HEAL from Riptide on someone where there was no SPELL_AURA_APPLIED/SPELL_AURA_REFRESH of Riptide on them meaning the buff application was missing from the combatlog.

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5/25 20:31:58.546 SPELL_AURA_REMOVED,0x0200000000D5E594,"Rapparee",0x511,0x020000000045FBAD,"Divinius",0x20514,61301,"Riptide",0x8,BUFF

5/25 20:31:58.546 SPELL_HEAL,0x0200000000D5E594,"Rapparee",0x511,0x020000000045FBAD,"Divinius",0x20514,55459,"Chain Heal",0x8,10633,10633,nil

5/25 20:32:01.234 SPELL_AURA_REMOVED,0x0200000000D5E594,"Rapparee",0x511,0x020000000092983C,"Taeros",0x514,61301,"Riptide",0x8,BUFF

5/25 20:32:01.234 SPELL_HEAL,0x0200000000D5E594,"Rapparee",0x511,0x020000000045F493,"Ranedor",0x514,55459,"Chain Heal",0x8,5502,5134,nil

5/25 20:32:01.234 SPELL_HEAL,0x0200000000D5E594,"Rapparee",0x511,0x020000000092983C,"Taeros",0x514,55459,"Chain Heal",0x8,10525,10525,nil

report.txt

5/25 20:31:58.546: "Chain Heal" 1.55 sec, amount: 10633, over: 10633, crit: No

5/25 20:32:01.234: "Chain Heal" 1.55 sec, amount: 5502, over: 5134, crit: No

5/25 20:32:01.234: "Chain Heal" 1.55 sec, amount: 10525, over: 10525, crit: No

no mention of aura fading... that's fine, just making sure i found the same heal in the report.

If you want, I can zip up the combatlog and email it to you.

The report had a few TimeDiff warnings, but no riptide warnings. I was the one running the combat log.

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Naxx-25 PuG, 4-6 healers and people joining and leaving might make this report a bit sketchy when it comes to buffs and the likes.

shaman_hep $Revision: 2.33 $

Total log time processed: 3 hours 51 mins 39 secs 

Evaluating heals for Cudor:

Effective healing: 14773024

Total healing: 25630944

Total time spent healing: 56 mins 29 secs  (24.3860% of log file time)

Time in combat: 2 hours 5 mins 39 secs  (54.24%)

Time alive in combat: 2 hours 4 mins 18 secs  (98.92%)

Longest fight: 8 mins 44 secs 

Effective in combat healing: 13987624

Total in combat healing: 23088332

Total in combat time spent healing: 50 mins 24 secs  (40.1083% of combat time)

Buff Report:

	Earthliving uptime: 2 hours 3 mins 9 secs  (98.00%)

	Blessing of Wisdom uptime: 1 hour 42 mins 43 secs  (82.63%)

	Mana Spring Totem uptime: 59 mins 59 secs  (47.74%)

	Blessing of Wisdom/Mana Spring Totem uptime: 2 hours 2 mins 52 secs  (97.78%)

	Blessing of Kings uptime: 1 hour 57 mins 44 secs  (94.72%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 2 hours 2 mins 13 secs  (98.32%)

	Arcane Int/Brilliance/Fel Int uptime: 2 hours 2 mins 18 secs  (98.39%)

	Moonkin Aura/Elemental Oath crit buff uptime: 1 hour 38 mins 7 secs  (78.93%)

	Moonkin Aura buff uptime: 1 hour 38 mins 7 secs  (78.93%)

	Retribution Aura uptime: 1 hour 42 mins 2 secs  (82.09%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 1 hour 54 mins 51 secs  (92.39%)

	Wrath of Air buff uptime: 2 hours 2 mins 4 secs  (97.15%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 2 hours 2 mins 22 secs  (98.44%)

	Fortitude uptime: 2 hours 2 mins 18 secs  (98.39%)

	"Heroism" (983 haste rating) buff uptime: 7 mins 41 secs  (6.18%)

	"Eye of the Broodmother" (25 sp) buff uptime: 1 hour 46 mins 26 secs  (85.63%)


Totem Report for Cudor:

	"Magma Totem" uptime: 2 mins 5 secs  (1.68%)

	"Cleansing Totem" uptime: 22 mins 58 secs  (18.48%)

	"Mana Tide Totem" uptime: 1 min 18 secs  (1.05%)

	"Wrath of Air Totem" uptime: 1 hour 35 mins 13 secs  (76.60%)

	"Earthbind Totem" uptime: 3 mins 26 secs  (2.77%)

	"Flametongue Totem" uptime: 1 hour 42 mins 3 secs  (82.09%)

	"Searing Totem" uptime: 1 min 56 secs  (1.56%)

	"Healing Stream Totem" uptime: 1 hour 31 mins 46 secs  (73.83%)

	"Fire Elemental Totem" uptime: 54 secs  (0.73%)

	"Windfury Totem" uptime: 2 mins 9 secs  (1.74%)

	"Stoneskin Totem" uptime: 1 hour 22 mins 15 secs  (66.17%)

	"Mana Spring Totem" uptime: 56 mins 47 secs  (45.68%)


Total mana used: 1556984

Total mana restored (not including gear): 666471

In combat mana used: 1343374

In combat mana restored (not including gear): 624273

Mana used in most mana intensive fight: 111278

	Start Time: 5/30 20:27:05.186

	Duration of that fight: 7 mins 9 secs 

	Mana pool for that fight: 23966

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1235.90699883876

	Tidal Focus mana saved: 6037.906

	Mana restored that fight by abilities: 53229

		from Replenishment: 23571 (91.37% uptime)

		from Improved Water Shield: 7490

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 11235

		from Mana Tide (all shaman): 5752

		from Hymn of Hope: 1581

		from Meta Gem or item procs: 3600

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 5 mins 38 secs  (78.94%)

	MP5 from Water Shield: 86.832119237278

	MP5 from food/elixirs/flasks (configuration option): 0

	Character sheet MP5 needed unbuffed: 212.836827930111

	MP5 (including Int/crit) needed naked: 738.753244553778

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.93%

		Replenishment: 8289.33

		Improved Water Shield: 1717.53188665282

		Water Shield damage procs: 11235

		Mana Tide (only from this shaman): 2030.04

		Hymn of Hope: 338.34

		Other abilities: 0

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 86.832119237278 mp5

		Food/elixirs/flasks: 0 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.09375480369637


Mana Used Report: (sorted by total)

"Chain Heal": count: 1005, total mana used: 722595 (46.41% of overall)

	In combat count: 953, mana used: 685207 (51.01%)

"Riptide": count: 527, total mana used: 395777 (25.42% of overall)

	In combat count: 436, mana used: 327436 (24.37%)

"Lesser Healing Wave": count: 142, total mana used: 88892 (5.71% of overall)

	In combat count: 141, mana used: 88266 (6.57%)

"Earth Shield": count: 110, total mana used: 68860 (4.42% of overall)

	In combat count: 97, mana used: 60722 (4.52%)

"Ancestral Spirit": count: 20, total mana used: 63300 (4.07% of overall)

	In combat count: 1, mana used: 3165 (0.24%)

"Healing Wave": count: 53, total mana used: 55332 (3.55% of overall)

	In combat count: 49, mana used: 51156 (3.81%)

"Cleanse Spirit": count: 158, total mana used: 48506 (3.12% of overall)

	In combat count: 158, mana used: 48506 (3.61%)

"Flametongue Totem": count: 47, total mana used: 22701 (1.46% of overall)

	In combat count: 26, mana used: 12558 (0.93%)

"Wrath of Air Totem": count: 35, total mana used: 16905 (1.09% of overall)

	In combat count: 23, mana used: 11109 (0.83%)

"Stoneskin Totem": count: 33, total mana used: 14487 (0.93% of overall)

	In combat count: 22, mana used: 9658 (0.72%)

"Healing Stream Totem": count: 105, total mana used: 13755 (0.88% of overall)

	In combat count: 35, mana used: 4585 (0.34%)

"Heroism": count: 8, total mana used: 9136 (0.59% of overall)

	In combat count: 8, mana used: 9136 (0.68%)

"Magma Totem": count: 6, total mana used: 7116 (0.46% of overall)

	In combat count: 6, mana used: 7116 (0.53%)

"Cleansing Totem": count: 18, total mana used: 6318 (0.41% of overall)

	In combat count: 12, mana used: 4212 (0.31%)

"Purge": count: 15, total mana used: 5265 (0.34% of overall)

	In combat count: 15, mana used: 5265 (0.39%)

"Lightning Bolt": count: 8, total mana used: 3512 (0.23% of overall)

	In combat count: 8, mana used: 3512 (0.26%)

"Earthliving Weapon": count: 11, total mana used: 2893 (0.19% of overall)

	In combat count: 3, mana used: 789 (0.06%)

"Frost Shock": count: 3, total mana used: 2373 (0.15% of overall)

	In combat count: 3, mana used: 2373 (0.18%)

"Flame Shock": count: 3, total mana used: 2241 (0.14% of overall)

	In combat count: 3, mana used: 2241 (0.17%)

"Fire Elemental Totem": count: 2, total mana used: 2022 (0.13% of overall)

	In combat count: 2, mana used: 2022 (0.15%)

"Earthbind Totem": count: 7, total mana used: 1533 (0.10% of overall)

	In combat count: 7, mana used: 1533 (0.11%)

"Wind Shock": count: 4, total mana used: 1404 (0.09% of overall)

	In combat count: 4, mana used: 1404 (0.10%)

"Searing Totem": count: 4, total mana used: 1228 (0.08% of overall)

	In combat count: 4, mana used: 1228 (0.09%)

"Windfury Totem": count: 1, total mana used: 483 (0.03% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Mana Spring Totem": count: 2, total mana used: 350 (0.02% of overall)

	In combat count: 1, mana used: 175 (0.01%)


Healing Report (sorted by effective):

"Chain Heal": hits: 3111, effective healing: 7571765 (51.25% of player's overall)

	Combat: hits: 2951, effective healing: 7133192 (51.00%)

	Total (raw) healing: 12991799 (50.69% of player's overall)

	Combat: Total healing: 12391125 (53.67%)

	Crits: 1328 (42.69%)

	Combat Crits: 1276 (43.24%)

	Averages: (4176)

		Non-crit: 3381, crit: 5242, effective: 2433, overall: 4176

		Combat: Non-crit: 3380, crit: 5273, effective: 2417, overall: 4198

	Overheals: (41.72%)

		Non-crit: count: 683, total: 2298195, ave: 3364

		Crit: count: 677, total: 3121839, ave: 4611

		Combat Non-crit: count: 644, total: 2196227, ave: 3410

		Combat Crit: count: 654, total: 3061706, ave: 4681

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 35 mins 7 secs 

		Combat cast time: 33 mins 15 secs 

	Combat Average cast time: 2.09

	Haste capped casts count: 1 (0.10%)

		Combat count: 1 (0.10%)

	Earthliving:

		Total Duration: 2 hours 8 mins 

		Ticks: 1295, effective: 813311, total: 894568

		Combat Duration: 1 hour 53 mins 24 secs 

		Combat Ticks: 1200, effective: 754862, total: 831957

	With Ancestral and Earthliving:

		Effective: 8385076 (56.76%), Total: 13886367 (54.18%)

		Combat Effective: 7888054 (56.39%), Total: 13223082 (57.27%)

	Number of Chain Heal casts started: 1019 (1.37% canceled)

	Initial target hits: 1005, crits: 438 (43.58%),

	  riptide: 8 (0.80%)

		combat hits: 953, crits: 424 (44.49%),

		  riptide: 8 (0.84%)

		Effective: 3409120 (45.02%), Total: 7864413 (60.53%)

			combat Effective: 3173212 (44.49%), Total: 7500145 (60.53%)

		Ave: non crit: 6399, crit: 9671, effective: 3392, overall: 7825

			combat non crit: 6424, crit: 9674, effective: 3329, overall: 7870

		Overheals non-crit count: 408, non-crit ave over: 4707

			combat non-crit count: 388, non-crit ave over: 4749

		Overheals crit count: 373, crit ave over: 6794

			combat crit count: 362, crit ave over: 6862

		Overhealed amount: 4455293 (56.65%)

			combat amount: 4326933 (57.69%)

	Second target hits: 813 (80.90% bounced), crits: 363 (44.65%),

	  riptide: 4 (0.49%)

		combat hits: 771 (80.90% bounced), crits: 350 (45.40%),

		  riptide: 4 (0.52%)

		Effective: 2504465 (33.08%), Total: 3197738 (24.61%)

			combat Effective: 2383583 (33.42%), Total: 3051237 (24.62%)

		Ave: non crit: 3221, crit: 4815, effective: 3080, overall: 3933

			combat non crit: 3235, crit: 4825, effective: 3091, overall: 3957

		Overheals non-crit count: 141, non-crit ave over: 1923

			combat non-crit count: 128, non-crit ave over: 1964

		Overheals crit count: 162, crit ave over: 2605

			combat crit count: 158, crit ave over: 2634

		Overhealed amount: 693273 (21.68%)

			combat amount: 667654 (21.88%)

	Third target hits: 705 (70.15% bounced), crits: 292 (41.42%),

	  riptide: 4 (0.57%)

		combat hits: 670 (70.30% bounced), crits: 281 (41.94%),

		  riptide: 4 (0.60%)

		Effective: 1150321 (15.19%), Total: 1361480 (10.48%)

			combat Effective: 1095541 (15.36%), Total: 1300298 (10.49%)

		Ave: non crit: 1612, crit: 2381, effective: 1631, overall: 1931

			combat non crit: 1618, crit: 2386, effective: 1635, overall: 1940

		Overheals non-crit count: 93, non-crit ave over: 916

			combat non-crit count: 87, non-crit ave over: 931

		Overheals crit count: 90, crit ave over: 1399

			combat crit count: 86, crit ave over: 1438

		Overhealed amount: 211159 (15.51%)

			combat amount: 204757 (15.75%)

	Fourth target hits: 588 (58.51% bounced), crits: 235 (39.97%),

	  riptide: 3 (0.51%)

		combat hits: 557 (58.45% bounced), crits: 221 (39.68%),

		  riptide: 3 (0.54%)

		Effective: 507859 (6.71%), Total: 568168 (4.37%)

			combat Effective: 480856 (6.74%), Total: 539445 (4.35%)

		Ave: non crit: 807, crit: 1204, effective: 863, overall: 966

			combat non crit: 810, crit: 1208, effective: 863, overall: 968

		Overheals non-crit count: 41, non-crit ave over: 510

			combat non-crit count: 41, non-crit ave over: 510

		Overheals crit count: 52, crit ave over: 756

			combat crit count: 48, crit ave over: 784

		Overhealed amount: 60309 (10.61%)

			combat amount: 58589 (10.86%)

	Glyph of Chain heal: effective: 507859 (3.44% of total effective)

		combat effective: 480856 (3.44% of combat effective)

	Processed by cast: 828, time: 176, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.7726

		hop 2: SP coefficient with set/talents: 0.8864

		hop 3: SP coefficient with set/talents: 0.4431

		hop 4: SP coefficient with set/talents: 0.2216

		1 SP = 0.660556

			(0.2083 + 0.2584 + 0.1322 + 0.0617)

		1 Haste rating = 0.34593827551223

		1 crit rating = 0.280810597832493

			(0.0910 + 0.1038 + 0.0558 + 0.0302)

		1 int = 0.0928224861702291

			(0.0301 + 0.0343 + 0.0184 + 0.0100)

"Earth Shield": hits: 739, effective healing: 2065118 (13.98% of player's overall)

	Combat: hits: 739, effective healing: 2065118 (14.76%)

	Total (raw) healing: 2630195 (10.26% of player's overall)

	Combat: Total healing: 2630195 (11.39%)

	Crits: 311 (42.08%)

	Combat Crits: 311 (42.08%)

	Averages: (3559)

		Non-crit: 2633, crit: 4833, effective: 2794, overall: 3559

		Combat: Non-crit: 2633, crit: 4833, effective: 2794, overall: 3559

	Overheals: (21.48%)

		Non-crit: count: 96, total: 160708, ave: 1674

		Crit: count: 152, total: 404369, ave: 2660

		Combat Non-crit: count: 96, total: 160708, ave: 1674

		Combat Crit: count: 152, total: 404369, ave: 2660

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.25

	Earth shield average time between procs: 6.96 secs

		in combat: 6.96 secs

	Combat uptime: 1 hour 44 mins 16 secs  (83.8842%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0983438058970109

		1 crit rating = 0.0399006028388476

		1 int = 0.0131892214317425

"Earthliving"_hot: hits: 1582, effective healing: 997448 (6.75% of player's overall)

	Combat: hits: 1457, effective healing: 919074 (6.57%)

	Total (raw) healing: 1091142 (4.26% of player's overall)

	Combat: Total healing: 1008447 (4.37%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (689)

		Non-crit: 689, crit: 0, effective: 630, overall: 689

		Combat: Non-crit: 692, crit: 0, effective: 630, overall: 692

	Overheals: (8.59%)

		Non-crit: count: 254, total: 93694, ave: 368

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 236, total: 89373, ave: 378

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 2 hours 3 mins 9 secs  (98.00%)

	Earthliving applied count: 748, refresh count: 150

	Earthliving proc rate when ELW is applied: 23.7566%

	Earthliving proc rate overall: 23.6378%

		Total Duration: 2 hours 41 mins 35 secs 

			Combat Duration: 2 hours 21 mins 24 secs 

		Overhealing ticks that did not tick: 1649

			Combat ticks: 1371

		Total healing w/ overheal ticks: 2228987 (8.33%)

			Combat: 1957573 (8.14%)

		Actual Overhealing: 1231539 (55.25%)

			Combat: 1038499 (53.05%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.210176252573782

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 527, effective healing: 977251 (6.62% of player's overall)

	Combat: hits: 437, effective healing: 900795 (6.44%)

	Total (raw) healing: 1850682 (7.22% of player's overall)

	Combat: Total healing: 1508207 (6.53%)

	Crits: 207 (39.28%)

	Combat Crits: 165 (37.76%)

	Averages: (3511)

		Non-crit: 3094, crit: 4665, effective: 1854, overall: 3511

		Combat: Non-crit: 3093, crit: 4660, effective: 2061, overall: 3451

	Overheals: (47.20%)

		Non-crit: count: 140, total: 391753, ave: 2798

		Crit: count: 123, total: 481678, ave: 3916

		Combat Non-crit: count: 105, total: 285438, ave: 2718

		Combat Crit: count: 89, total: 321974, ave: 3617

	Number of heals cast that did not land: 34, due to target death: 0

		Combat casts that did not land: 33, due to target death: 0

	Total GCD time: 10 mins 23 secs 

		Combat GCD time: 8 mins 29 secs 

	Combat Average GCD time: 1.17

	Haste capped casts count: 23 (4.36%)

		Combat count: 23 (5.26%)

	Ancestral:

		Procs: 214, effective: 231296, total: 326540

		Combat Procs: 171, effective: 212803, total: 263624

	Earthliving:

		Total Duration: 23 mins 27 secs 

		Ticks: 204, effective: 132418, total: 140787

		Combat Duration: 18 mins 40 secs 

		Combat Ticks: 177, effective: 114516, total: 122726

	With Ancestral and Earthliving:

		Effective: 1340965 (9.08%), Total: 2318009 (9.04%)

		Combat Effective: 1228114 (8.78%), Total: 1894557 (8.21%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.215338345182102

		1 crit rating = 0.383958117440101

		1 int = 0.126918098252441

"Riptide"_hot: hits: 1006, effective healing: 862296 (5.84% of player's overall)

	Combat: hits: 943, effective healing: 806834 (5.77%)

	Total (raw) healing: 931107 (3.63% of player's overall)

	Combat: Total healing: 873799 (3.78%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (925)

		Non-crit: 925, crit: 0, effective: 857, overall: 925

		Combat: Non-crit: 926, crit: 0, effective: 855, overall: 926

	Overheals: (7.39%)

		Non-crit: count: 136, total: 68811, ave: 505

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 132, total: 66965, ave: 507

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 413, refresh count: 91

		Total Duration: 2 hours 21 mins 6 secs 

			Combat Duration: 1 hour 54 mins 5 secs 

		Overhealing ticks that did not tick: 1816

			Combat ticks: 1338

		Total healing w/ overheal ticks: 2612184 (9.56%)

			Combat: 2114371 (8.69%)

		Actual Overhealing: 1749888 (66.99%)

			Combat: 1307537 (61.84%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0592841286673736

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 10044, effective healing: 815284 (5.52% of player's overall)

	Combat: hits: 6582, effective healing: 751729 (5.37%)

	Total (raw) healing: 3947011 (15.40% of player's overall)

	Combat: Total healing: 2614066 (11.32%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (392)

		Non-crit: 392, crit: 0, effective: 81, overall: 392

		Combat: Non-crit: 397, crit: 0, effective: 114, overall: 397

	Overheals: (79.34%)

		Non-crit: count: 8119, total: 3131727, ave: 385

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4807, total: 1862337, ave: 387

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0125479717411121

		1 crit rating = 0

		1 int = 0

"Lesser Healing Wave": hits: 142, effective healing: 451822 (3.06% of player's overall)

	Combat: hits: 141, effective healing: 451822 (3.23%)

	Total (raw) healing: 814531 (3.18% of player's overall)

	Combat: Total healing: 809811 (3.51%)

	Crits: 65 (45.77%)

	Combat Crits: 65 (46.10%)

	Averages: (5736)

		Non-crit: 4619, crit: 7059, effective: 3181, overall: 5736

		Combat: Non-crit: 4617, crit: 7059, effective: 3204, overall: 5743

	Overheals: (44.53%)

		Non-crit: count: 41, total: 167797, ave: 4092

		Crit: count: 40, total: 194912, ave: 4872

		Combat Non-crit: count: 40, total: 163077, ave: 4076

		Combat Crit: count: 40, total: 194912, ave: 4872

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 56 secs 

		Combat cast time: 2 mins 55 secs 

	Combat Average cast time: 1.24

	Haste capped casts count: 20 (14.08%)

		Combat count: 20 (14.18%)

	Ancestral:

		Procs: 58, effective: 104461, total: 128154

		Combat Procs: 57, effective: 102097, total: 125790

	Earthliving:

		Total Duration: 5 mins 27 secs 

		Ticks: 47, effective: 30337, total: 32118

		Combat Duration: 5 mins 18 secs 

		Combat Ticks: 47, effective: 30337, total: 32118

	With Ancestral and Earthliving:

		Effective: 586620 (3.97%), Total: 974803 (3.80%)

		Combat Effective: 584256 (4.18%), Total: 967719 (4.19%)

	Tidal waves count: 87, time saved: 0 sec 

		Combat count: 86, time saved: 0 sec 

	Tidal waves effective: 24158, total: 55386

		Combat effective: 24158, total: 54866

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.419581815579977

		1 Haste rating = 0.664676037446677

		1 crit rating = 0.593076242318122

		1 int = 0.19604249884224

"Ancestral Awakening": hits: 290, effective healing: 402942 (2.73% of player's overall)

	Combat: hits: 246, effective healing: 382085 (2.73%)

	Total (raw) healing: 523887 (2.04% of player's overall)

	Combat: Total healing: 458607 (1.99%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1806)

		Non-crit: 1806, crit: 0, effective: 1389, overall: 1806

		Combat: Non-crit: 1864, crit: 0, effective: 1553, overall: 1864

	Overheals: (23.09%)

		Non-crit: count: 96, total: 120945, ave: 1259

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 63, total: 76522, ave: 1214

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 8

	Healing Wave with out Healing Way count: 10

	Ave with Healing Way effective: 4201, total: 4201

		Combat ave effective: 4201, ave total: 4201

	Ave without Healing Way effective: 3357, total: 3558

		Combat ave effective: 3357, ave total: 3558

	Healing way added effective: 6746, total: 5140

		Combat effective: 6746, total: 5140

"Healing Wave": hits: 53, effective healing: 386415 (2.62% of player's overall)

	Combat: hits: 49, effective healing: 349432 (2.50%)

	Total (raw) healing: 577673 (2.25% of player's overall)

	Combat: Total healing: 537452 (2.33%)

	Crits: 22 (41.51%)

	Combat Crits: 21 (42.86%)

	Averages: (10899)

		Non-crit: 9364, crit: 13062, effective: 7290, overall: 10899

		Combat: Non-crit: 9399, crit: 13060, effective: 7131, overall: 10968

	Overheals: (33.11%)

		Non-crit: count: 16, total: 91308, ave: 5706

		Crit: count: 11, total: 99950, ave: 9086

		Combat Non-crit: count: 15, total: 90848, ave: 6056

		Combat Crit: count: 10, total: 97172, ave: 9717

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 30 secs 

		Combat cast time: 1 min 24 secs 

	Combat Average cast time: 1.72

	Haste capped casts count: 1 (1.89%)

		Combat count: 1 (2.04%)

	Ancestral:

		Procs: 18, effective: 67185, total: 69193

		Combat Procs: 18, effective: 67185, total: 69193

	Earthliving:

		Total Duration: 3 mins 2 secs 

		Ticks: 33, effective: 19236, total: 21523

		Combat Duration: 2 mins 25 secs 

		Combat Ticks: 30, effective: 17213, total: 19500

	With Ancestral and Earthliving:

		Effective: 472836 (3.20%), Total: 668389 (2.61%)

		Combat Effective: 433830 (3.10%), Total: 626145 (2.71%)

	Tidal waves count: 30, time saved: 19 secs 

		Combat count: 26, time saved: 16 secs 

	Tidal waves effective: 17848, total: 36439

		Combat effective: 15313, total: 31996

	Healing Waves with Healing Way count: 23 (43.40%)

		Combat count: 23 (46.94%)

	Healing Waves without Healing Way count: 30 (56.60%)

		Combat count: 26 (53.06%)

	Ave with Healing Way effective: 7539, total: 12092

		Combat ave effective: 7539, ave total: 12092

	Ave without Healing Way effective: 7100, total: 9984

		Combat ave effective: 6769, ave total: 9974

	Combat Healing Way added effective: 18563, total: 42425

	HPS increased by:

		SP coefficient with current set/talents: 2.1599

		1 SP = 0.754977086762122

		1 Haste rating = 1.21674668014839

		1 crit rating = 0.760241062200033

		1 int = 0.251299153332515

"Forethought Talisman"_hot: hits: 247, effective healing: 224752 (1.52% of player's overall)

	Combat: hits: 231, effective healing: 209612 (1.50%)

	Total (raw) healing: 253488 (0.99% of player's overall)

	Combat: Total healing: 237194 (1.03%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1026)

		Non-crit: 1026, crit: 0, effective: 909, overall: 1026

		Combat: Non-crit: 1026, crit: 0, effective: 907, overall: 1026

	Overheals: (11.34%)

		Non-crit: count: 48, total: 28736, ave: 598

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 46, total: 27582, ave: 599

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Gift of the Naaru"_hot: hits: 10, effective healing: 11974 (0.08% of player's overall)

	Combat: hits: 10, effective healing: 11974 (0.09%)

	Total (raw) healing: 12564 (0.05% of player's overall)

	Combat: Total healing: 12564 (0.05%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1256)

		Non-crit: 1256, crit: 0, effective: 1197, overall: 1256

		Combat: Non-crit: 1256, crit: 0, effective: 1197, overall: 1256

	Overheals: (4.70%)

		Non-crit: count: 2, total: 590, ave: 295

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 2, total: 590, ave: 295

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Lifeblood"_hot: hits: 15, effective healing: 5957 (0.04% of player's overall)

	Combat: hits: 15, effective healing: 5957 (0.04%)

	Total (raw) healing: 6865 (0.03% of player's overall)

	Combat: Total healing: 6865 (0.03%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (457)

		Non-crit: 457, crit: 0, effective: 397, overall: 457

		Combat: Non-crit: 457, crit: 0, effective: 397, overall: 457

	Overheals: (13.23%)

		Non-crit: count: 4, total: 908, ave: 227

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 4, total: 908, ave: 227

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0476 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.1000 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1715 mp5

The weight of 1 int worth of mana pool is: 0.1876

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2098 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 4956, total mana restored: 289460 (43.43% of overall)

	Combat count: 4783, mana restored: 279608 (44.79%)

	Ave: total: 58, in combat: 58

	Overall in combat mp5: 187.44

	Replenishment uptime in overall combat: 64.13%

	Replenishment uptime in intense fight: 91.37%

	Mana pool based on replenishment: 23383

	MP5 increased by:

		1 int = 0.205582 mp5 (0.225000 theoretical)

"Water Shield": count: 500, total mana restored: 267500 (40.14% of overall)

	Combat count: 458, mana restored: 245030 (39.25%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 164.26

	In combat uptime: 1 hour 49 mins 13 secs  (87.87%)

	Passive mp5: 96.6521

	Procs from damage/debuffs: 215

	MP5 from Improved Water Shield: 87.1491

	Procs from Improved Water Shield in combat: 243

		out of 537 procs possible, proc rate: 45.20%

	MP5 increased by:

		1 crit rating = 0.0419960591081759 mp5 

		1 int = 0.0138818785539501 mp5 

"Mana Restore": count: 103, total mana restored: 61800 (9.27% of overall)

	Combat count: 88, mana restored: 52800 (8.46%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 35.39

"Mana Tide Totem": count: 24, total mana restored: 32886 (4.93% of overall)

	Combat count: 24, mana restored: 32886 (5.27%)

	Ave: total: 1370, in combat: 1370

	Overall in combat mp5: 22.05

	Mana Tide usage in overall combat: 24.13%

	Shaman's Mana Tide usage in intense fight: 69.93%

	MP5 increased by:

		1 int = 0.050347 mp5 (0.072000 theoretical 5 min cooldown)

"Restore Mana": count: 2, total mana restored: 8568 (1.29% of overall)

	Combat count: 2, mana restored: 8568 (1.37%)

	Ave: total: 4284, in combat: 4284

	Overall in combat mp5: 5.74

"Totemic Call": count: 20, total mana restored: 2334 (0.35% of overall)

	Combat count: 12, mana restored: 1458 (0.23%)

	Ave: total: 116, in combat: 121

	Overall in combat mp5: 0.98

"Blessing of Sanctuary": count: 4, total mana restored: 1903 (0.29% of overall)

	Combat count: 4, mana restored: 1903 (0.30%)

	Ave: total: 475, in combat: 475

	Overall in combat mp5: 1.28

"Hymn of Hope": count: 2, total mana restored: 1581 (0.24% of overall)

	Combat count: 2, mana restored: 1581 (0.25%)

	Ave: total: 790, in combat: 790

	Overall in combat mp5: 1.06

"Judgement of Wisdom": count: 5, total mana restored: 439 (0.07% of overall)

	Combat count: 5, mana restored: 439 (0.07%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 0.29



Total mp5 above character sheet (in raid): 418.48 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 922

	Ancestral Knowlege granting on ave: 92 int

	HEP per point: 14.9105

	HEP: 74.5523

Thundering Strikes talent points: 5

	HEP per point: 26.4693

	HEP: 132.3465

Improved Shields talent points: 3

	Water Shield Combat MP5: 19.71

	Water Shield Combat HEP: 21.56

	Water Shield Intense Fight MP5: 26.19

	Water Shield Intense Fight HEP: 28.64

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 97

		With 1 talent points: 81

		With 2 talent points: 68

	Casts saved with 2 points in Improved Earth shield: 29

	Global cooldown time: 1.27

	Combat time saved: 36 secs 

	Combat effective gained by fewer refreshes: 69034

	Combat HPS gained: 9.2555

	HEP: 21.7506

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 570 effective: 64522 (0.44%)

		Combat count: 570, effective: 64522 (0.46%), hps: 8.6505

		HEP: 20.3288

	Point 2 provided benefit count: 563 effective: 62891 (0.43%)

		Combat count: 563, effective: 62891 (0.45%), hps: 8.4319

		HEP: 19.8150

	Point 3 provided benefit count: 553 effective: 62025 (0.42%)

		Combat count: 553, effective: 62025 (0.44%), hps: 8.3158

		HEP: 19.5423

	Point 4 provided benefit count: 547 effective: 61054 (0.41%)

		Combat count: 547, effective: 61054 (0.44%), hps: 8.1857

		HEP: 19.2364

	Point 5 provided benefit count: 541 effective: 60094 (0.41%)

		Combat count: 541, effective: 60094 (0.43%), hps: 8.0569

		HEP: 18.9339

	Combat Total Earth Shield improved effective: 310589 (2.22%)

		HEP: 97.8563

	Improved Shields ave point HEP: 29.12

	Improved Earth Shield ave point HEP: 30.45

	Improved Shields and Improved Earth Shield total HEP: 148.25

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 97.7286

	Healing Wave HPS increase 5 points: 488.6430

	Combat time saved: 24 secs 

	Combat effective gained by saved time: 45945

	Combat HPS gained: 6.1599

	HEP per point: 2.8952

	HEP: 14.4759

Tidal Focus talent points: 5

	Combat heal mana used: 1351770

	Mana saved with Tidal Focus: 67588

	Combat MP5 per point: 9.0616, HEP: 9.9112

	Total Combat MP5: 45.3081, HEP: 49.5559

	Intense Fight MP5 per point: 14.0736, HEP: 15.3930

	Intense Fight MP5: 70.3678, HEP: 76.9651

Improved Water Shield talent points: 3

	Combat MP5 per point: 29.0497, HEP: 31.7732

	Total Combat MP5: 87.1491, HEP: 95.3197

	Intense Fight per point MP5: 29.10, HEP: 31.82

	Intense Fight MP5: 87.29, HEP: 95.47

	Number of Water Shield charges used in combat: 243

	Combat Water Shield refreshes needed: 60

	Global cooldown time: 1.27

	Combat time needed to refresh: 1 min 17 secs 

	Combat HEP: 49.7560, per point: 16.5853

	Intense HEP: 49.9111, per point: 16.6370

Tidal Force talent points: 1

	Tidal Force used 10 times

	Combat Not using Tidal Force: crits: 1328, crit rate: 42.87%

	Combat Using Tidal Force: crits: 34, crit rate: 79.07%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 100.00%

		Combat Dose 1: crit rate: 50.00%

	Overall crit increase: 0.2871%

	HEP: 7.6003

Tidal Mastery talent points: 5

	HEP per point: 26.4693

	Total HEP: 132.3465

Restorative Totems talent points: 3

	Point 1 provided benefit count: 2033 effective: 82432 (0.56%)

		Combat count: 1877, effective: 76154 (0.54%), hps: 10.2101

		HEP: 23.9939

	Point 2 provided benefit count: 1994 effective: 80574 (0.55%)

		Combat count: 1840, effective: 74400 (0.53%), hps: 9.9749

		HEP: 23.4412

	Point 3 provided benefit count: 1955 effective: 79370 (0.54%)

		Combat count: 1803, effective: 73246 (0.52%), hps: 9.8202

		HEP: 23.0775

	Combat Total Healing Stream improved effective: 223801 (1.60%)

		HEP: 70.5125

Healing Way talent points: 3

	Applied or refreshed 53 times.

	Combat added effective: 25309, added total: 47565

	Combat Healing Wave hps increase: 299.8846

	Combat HPS increase: 3.3932, per my point: 1.1311

	HEP: 7.9742, per my point: 2.6581

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 10 times

	Nature's Swiftness Heal Count: 10, Effective: 127514, total: 147872

		Combat Count: 10, Effective: 127514 (0.91%), total: 147872 (0.64%)

	Spell report:

		"Ancestral Awakening":

			Count: 6, Effective: 21192, total: 21192

			Combat Count: 6, Effective: 21192, total: 21192

		"Chain Heal":

			Count: 2, Effective: 23506, total: 35155

			Combat Count: 2, Effective: 23506, total: 35155

		"Healing Wave":

			Count: 8, Effective: 82816, total: 91525

			Combat Count: 8, Effective: 82816, total: 91525

	Average effective hps: 10045.3265, total hps: 11649.0935

	HEP: 40.1754

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 5, duration (with talent): 18 secs 

		Combat count: 5, duration (with talent): 18 secs  (0.2436%)

	Spell report:

		"Silence": count: 1, duration: 6

		  dispels: 0, refreshes: 0

			Combat count: 1, duration: 6 (0.0811%)

			  dispels: 0, refreshes: 0

		"Strangulate": count: 4, duration: 12

		  dispels: 0, refreshes: 1

			Combat count: 4, duration: 12 (0.1626%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 7247 effective: 208106 (1.41%)

		Combat count: 6774, effective: 196754 (1.41%), hps: 26.3789

		HEP: 61.9908

	Point 2 provided benefit count: 7215 effective: 206274 (1.40%)

		Combat count: 6744, effective: 194997 (1.39%), hps: 26.1434

		HEP: 61.4372

	Point 3 provided benefit count: 7180 effective: 203989 (1.38%)

		Combat count: 6711, effective: 192933 (1.38%), hps: 25.8666

		HEP: 60.7869

	Point 4 provided benefit count: 7148 effective: 201871 (1.37%)

		Combat count: 6682, effective: 190919 (1.36%), hps: 25.5967

		HEP: 60.1525

	Point 5 provided benefit count: 7126 effective: 200097 (1.35%)

		Combat count: 6661, effective: 189244 (1.35%), hps: 25.3720

		HEP: 59.6246

	Combat Total Purification effective: 964848 (6.90%)

		HEP: 303.9920

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 76, restored mana: 91756

		Overall MP5: 61.5088

		Overall HEP: 67.2755

		Intense fight MP5: 238.9138

		Intense fight HEP: 261.3131

	Self report:

		Combat: Count: 24, restored mana: 32886 (5.2679%)

		Overall MP5: 22.0452

		Overall HEP: 24.1120

		Intense fight MP5: 67.0357

		Intense fight HEP: 73.3206

Talent Points in Cleanse Spirit: 1

	Count: 158

	Combat Count: 158

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 52.9386

	Blessing of Eternals earthliving weapon proc rate: 3.7566%

	Increased earthliving HEP per point: 22.8947

	Total HEP per point: 75.8333

	Total HEP: 151.6666

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1899 effective: 451342 (3.06%)

		Combat count: 1788, effective: 423788 (3.03%), hps: 56.8174

		HEP: 133.5216

	Point 2 provided benefit count: 1815 effective: 418751 (2.83%)

		Combat count: 1710, effective: 393921 (2.82%), hps: 52.8132

		HEP: 124.1116

	Combat Total Improved Chain Heal effective: 817709 (5.85%)

		HEP: 257.6332

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 922

	1 int = 0.1500 SP

	922 int = 138.3833 SP

	HEP per point = 46.1278

	HEP = 138.3833

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 235 effective: 143109 (0.97%)

		Combat count: 215, effective: 134317 (0.96%), hps: 18.0080

		HEP: 42.3189

	Point 2 provided benefit count: 221 effective: 133656 (0.90%)

		Combat count: 206, effective: 127384 (0.91%), hps: 17.0784

		HEP: 40.1345

	Point 3 provided benefit count: 206 effective: 126177 (0.85%)

		Combat count: 195, effective: 120383 (0.86%), hps: 16.1399

		HEP: 37.9289

	Combat Total Ancestral Awakening effective: 382085 (2.73%)

		HEP: 120.3823

Earth Shield talent points: 1

	Combat uptime: 1 hour 44 mins 16 secs  (83.8842%)

	Combat base talent effective: 1472251 (10.53%)

	Combat HPS increase: 197.3852

	HEP: 463.8576

Tidal Waves talent points: 5

	Buff applied count: 173, refreshed: 1258

	Time saved: 19 secs 

		Combat time saved: 16 secs 

	Combat HPS increase from time saved: 4.1389

	Time Saved HEP: 9.7265

	Tidal waves effective: 39472 (0.2822%)

	Combat effective healing hps: 5.2921

	Effective healing HEP: 12.4364

	Tidal Waves hps: 9.4310, per point: 1.8862

	Tidal Waves HEP: 22.1629, per point: 4.4326

Riptide talent points: 1

	Riptide w/ hot effective: 1839547 (12.45%), total: 2781789 (10.85%)

		Combat effective: 1707629 (12.21%), total: 2382006 (10.32%)

	Chain heal increase casts: 8, effective: 6886 (0.05%), total: 9527 (0.04%)

		Combat casts: 8, effective: 6886 (0.05%), total: 9527 (0.04%)

	Combined effective: 1846433 (12.50%), total: 2791316 (10.89%)

		Combat effective: 1714515 (12.26%), total: 2391533 (10.36%)

	Combat HPS increase: 229.8658

	HEP: 540.1872


--------------------

Current glyph report:


Glyph of Chain Heal:

	Count: 588, effective: 507859 (3.44%), total: 568168 (2.22%)

		Combat count: 557, effective: 480856 (3.44%)

		  total: 539445 (2.34%)

	Combat Chain Heal hps increase: 240.9577

	Combat HPS increase: 64.4685

	HEP: 151.5018

Glyph of Earth Shield:

	Combat count: 533, effective: 282278 (2.02% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 54.8459

	Combat HPS increase: 37.8451

	HEP: 88.9365

Glyph of Riptide:

	Extra riptide time: 33 mins 16 secs 

		Combat Extra time: 17 mins 46 secs 

	Riptide lasted into glyph time 379 times (64.4558%)

	Count: 219, effective: 189977 (1.29%), total: 203668 (0.79%)

		Combat count: 209, effective: 181695 (1.30%),

		  total: 194576 (0.84%)

	Overhealing ticks that did not tick: 446

		Combat ticks: 146

	Total healing w/ overheal ticks: 616856 (2.37%)

		Combat: 330448 (1.42%)

	Total Overhealing w/ overheal ticks: 426879 (69.20%)

		Combat: 148753 (45.02%)

	Combat HPS increase: 24.3599

	HEP: 57.2461

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 48 secs 

	Combat HPS increase: 12.1811

	HEP: 28.6258


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 87.8655%

		Combat mana restored from passive mp5: 13107

		Combat passive MP5: 8.7866, HEP: 9.6103

		Combat Orb MP5: 13.1405, HEP: 14.3725

		Combat passive+Orb MP5: 21.93, HEP: 23.98

	Intense fight:

		Intense fight Water Shield uptime: 78.9383%

		Intense fight mana restored from passive mp5: 677

		Intense fight passive MP5: 7.8938, HEP: 8.6339

		Intense Fight Orb MP5: 17.4582, HEP: 19.0950

		Intense Fight passive+Orb MP5: 25.3520, HEP: 27.7289


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.4255 hps)

1 Crit rating = 0.5306 SP (0.2258 hps)

1 Haste rating = 0.7091 SP (0.3018 hps)

1 INT = 0.3254 SP (0.1385 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0420 mp5

1 Haste rating = -0.4362 mp5

1 INT = 0.4413 mp5

1 Mana = 0.0095 mp5

Total mana regen points needed from gear: 738.75


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0938 (calculated)

1 mana = 0.0104

1 Haste rating = 0.5448

1 Crit rating = 0.5765

1 INT = 0.8081 (actual)

1 INT = 0.9936 (max theoretical)


Insightful Earthsiege Diamond HEP: 55.6832



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0104, Mp5=1.0938, Intellect=0.8081, HasteRating=0.5448, CritRating=0.5765, Stamina=0.1000, Armor=0.0100, MetaSocket=55.6832 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3254, HasteRating=0.7091, CritRating=0.5306, Stamina=0.1000, Armor=0.0100, MetaSocket=6.8333 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(mana*0.0104)+(mp5*1.0938)+(intellect*0.8081)+(hasterating*0.5448)+(critrating*0.5765)+(stamina*0.1000)+(armor*0.0100)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

local stamina=UnitStat("player",3)

local armor=UnitArmor("player",2)

return (healing)+(intellect*0.3254)+(hasterating*0.7091)+(critrating*0.5306)+(stamina*0.1000)+(armor*0.0100)


Lootrank:

	Overall:

[url=http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5448&mp5=1.0938&mcr=0.5765&spd=1&Int=0.8081&Sta=0.1000&Arm=0.0100&Sckm=55.6832&Ver=6]Loot Rank for WotLK[/url]

	Max Healing:

[url=http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7091&mcr=0.5306&spd=1&Int=0.3254&Sta=0.1000&Arm=0.0100&Sckm=6.8333&Ver=6]Loot Rank for WotLK[/url]


Wowhead:

	Overall:

[url=http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77:22:41;wtv=100:109:57:80:54:-100:10:1]Items - World of Warcraft[/url]

	Max Healing:

[url=http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77:22:41;wtv=100:53:32:70:-100:10:1]Items - World of Warcraft[/url]
GAME_VERSION = 3.1.0

PLAYER_NAME = Cudor

RACE = Draenei

BUFF_MP5 = 0

SET_BONUS = 7_2

SET_BONUS = 8_2

CALC_MP5 = 1

SPELL_POWER = 1970

HASTE_RATING = 286

MIN_MANA = 1000

MP5_VALUE = 2

CONVECTION = 0

ENHANCING_TOTEMS = 0

ANCESTRAL_KNOWLEDGE = 5

THUNDERING_STRIKES = 5

IMPROVED_SHIELDS = 3

ELEMENTAL_WEAPONS = 0

IMPROVED_HEALING_WAVE = 5

TOTEMIC_FOCUS = 0

TIDAL_FOCUS = 5

IMPROVED_WATER_SHIELD = 3

TIDAL_FORCE = 1

RESTORATIVE_TOTEMS = 3

TIDAL_MASTERY = 5

HEALING_WAY = 3

NATURE_SWIFTNESS = 1

FOCUSED_MIND = 0

PURIFICATION = 5

NATURE_GUARDIAN = 0

MANA_TIDE = 1

CLEANSE_SPIRIT = 1

BLESSING_ETERNALS = 2

IMPROVED_CHAIN_HEAL = 2

NATURE_BLESSING = 3

ANCESTRAL_AWAKENING = 3

EARTH_SHIELD = 1

IMPROVED_EARTH_SHIELD = 2

TIDAL_WAVES = 5

RIPTIDE = 1

GLYPH_CHAIN_HEAL = 1

GLYPH_WATER_MASTERY = 0

GLYPH_MANA_TIDE = 0

GLYPH_HEALING_STREAM = 0

GLYPH_HEALING_WAVE = 0

GLYPH_LESSER_HEALING_WAVE = 0

GLYPH_EARTHLIVING = 0

GLYPH_EARTH_SHIELD = 1

GLYPH_RIPTIDE = 1

GLYPH_WATER_SHIELD = 1

META_INCREASED_CRIT = 0

META_INCREASED_INT = 0

RELIC_MANA_CH = 78

RELIC_MANA_HW = 0

RELIC_MANA_LB = 0

ASSUME_ANY_WRATH_AIR = 1

ASSUME_ANY_SP_TOTEM = 1

ASSUME_ANY_MANA_SPRING = 1

ASSUME_RESTORATIVE_TOTEMS = 0

BLESSING_OF_KINGS = 1

IMPROVED_BLESSING_OF_WISDOM = 2

IMPROVED_MARK_OF_WILD = 2

IMPROVED_MOONKIN_FORM = 3

SWIFT_RETRIBUTION = 3

INTENSE_REQUIRE_WS_UPTIME = 40

INTENSE_REQUIRE_BOW = 0

INTENSE_REQUIRE_INT = 0

INTENSE_REQUIRE_BOK = 0

STAMINA_HEP = 0.1

ARMOR_HEP = 0.01

ASSUME_ENHANCING_TOTEMS = 0

DEMONIC_PACT = 5

DEMONIC_PACT_SP = 2500

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Total log time processed: 4 hours 6 mins 

Evaluating heals for Dallina:

Effective healing: 11305937

Total healing: 19470493

Total time spent healing: 44 mins 39 secs  (18.1531% of log file time)

Time in combat: 1 hour 11 mins 43 secs  (29.15%)

Time alive in combat: 1 hour 1 min 39 secs  (85.96%)

Longest fight: 9 mins 2 secs 

Effective in combat healing: 9400008

Total in combat healing: 15142161

Total in combat time spent healing: 34 mins 23 secs  (47.9615% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 11 mins 29 secs  (99.67%)

	Blessing of Wisdom uptime: 51 mins 26 secs  (83.43%)

	Mana Spring Totem uptime: 28 mins 41 secs  (40.00%)

	Blessing of Wisdom/Mana Spring Totem uptime: 57 mins 39 secs  (80.39%)

	Blessing of Kings uptime: 51 mins 21 secs  (83.30%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 49 mins 28 secs  (80.25%)

	Arcane Int/Brilliance/Fel Int uptime: 55 mins 54 secs  (90.69%)

	Moonkin Aura/Elemental Oath crit buff uptime: 24 mins 45 secs  (40.17%)

	Moonkin Aura buff uptime: 19 mins 26 secs  (31.54%)

	Retribution Aura uptime: 49 mins 37 secs  (80.49%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 53 mins 18 secs  (86.46%)

	Wrath of Air buff uptime: 46 mins 51 secs  (65.33%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 46 mins 58 secs  (76.19%)

	Fortitude uptime: 51 mins 16 secs  (83.18%)

	"Essence of Life" (504 haste rating) buff uptime: 7 mins 57 secs  (12.92%)

	"Heroism" (983 haste rating) buff uptime: 4 mins 40 secs  (7.58%)


Totem Report for Dallina:

	"Tremor Totem" uptime: 19 mins 18 secs  (31.32%)

	"Mana Tide Totem" uptime: 38 secs  (1.05%)

	"Wrath of Air Totem" uptime: 36 mins 30 secs  (59.22%)

	"Flametongue Totem" uptime: 19 mins 38 secs  (31.85%)

	"Healing Stream Totem" uptime: 33 mins 12 secs  (53.86%)

	"Fire Elemental Totem" uptime: 0 sec  (0.00%)

	"Windfury Totem" uptime: 20 secs  (0.55%)

	"Stoneskin Totem" uptime: 4 mins 52 secs  (7.91%)

	"Mana Spring Totem" uptime: 3 mins 14 secs  (5.25%)


Total mana used: 1052770

Total mana restored (not including gear): 350628

In combat mana used: 808187

In combat mana restored (not including gear): 329561

Mana used in most mana intensive fight: 110948

	Start Time: 6/1 20:14:20.031

	Duration of that fight: 6 mins 57 secs 

	Mana pool for that fight: 25666

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1265.7413986271

	Tidal Focus mana saved: 6279.686

	Mana restored that fight by abilities: 43958

		from Replenishment: 12310 (45.98% uptime)

		from Improved Water Shield: 9630

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 2675

		from Mana Tide (all shaman): 13343

		from Hymn of Hope: 0

		from Meta Gem or item procs: 6000

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 6 mins 14 secs  (89.68%)

	MP5 from Water Shield: 125.553424324371

	MP5 from food/elixirs/flasks (configuration option): 38

	Character sheet MP5 needed unbuffed: 233.98852782612

	MP5 (including Int/crit) needed naked: 812.902200156107

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.93%

		Replenishment: 4060.08

		Improved Water Shield: 4048.4680185388

		Water Shield damage procs: 2675

		Mana Tide (only from this shaman): 2030.04

		Hymn of Hope: 0

		Other abilities: 0

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 125.553424324371 mp5

		Food/elixirs/flasks: 38 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.00422056351347


Mana Used Report: (sorted by total)

"Chain Heal": count: 979, total mana used: 703901 (66.86% of overall)

	In combat count: 815, mana used: 585985 (72.51%)

"Riptide": count: 172, total mana used: 129172 (12.27% of overall)

	In combat count: 140, mana used: 105140 (13.01%)

"Lesser Healing Wave": count: 120, total mana used: 75120 (7.14% of overall)

	In combat count: 118, mana used: 73868 (9.14%)

"Earth Shield": count: 77, total mana used: 48202 (4.58% of overall)

	In combat count: 40, mana used: 25040 (3.10%)

"Ancestral Spirit": count: 8, total mana used: 25320 (2.41% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Healing Wave": count: 24, total mana used: 25056 (2.38% of overall)

	In combat count: 11, mana used: 11484 (1.42%)

"Wrath of Air Totem": count: 39, total mana used: 18837 (1.79% of overall)

	In combat count: 4, mana used: 1932 (0.24%)

"Flametongue Totem": count: 20, total mana used: 9660 (0.92% of overall)

	In combat count: 2, mana used: 966 (0.12%)

"Healing Stream Totem": count: 46, total mana used: 6026 (0.57% of overall)

	In combat count: 4, mana used: 524 (0.06%)

"Earthliving Weapon": count: 18, total mana used: 4734 (0.45% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Stoneskin Totem": count: 5, total mana used: 2195 (0.21% of overall)

	In combat count: 2, mana used: 878 (0.11%)

"Tremor Totem": count: 22, total mana used: 1914 (0.18% of overall)

	In combat count: 1, mana used: 87 (0.01%)

"Heroism": count: 1, total mana used: 1142 (0.11% of overall)

	In combat count: 1, mana used: 1142 (0.14%)

"Windfury Totem": count: 2, total mana used: 966 (0.09% of overall)

	In combat count: 2, mana used: 966 (0.12%)

"Mana Spring Totem": count: 3, total mana used: 525 (0.05% of overall)

	In combat count: 1, mana used: 175 (0.02%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2947, effective healing: 7453229 (65.92% of player's overall)

	Combat: hits: 2355, effective healing: 6034868 (64.20%)

	Total (raw) healing: 12135459 (62.33% of player's overall)

	Combat: Total healing: 9996901 (66.02%)

	Crits: 977 (33.15%)

	Combat Crits: 787 (33.42%)

	Averages: (4117)

		Non-crit: 3571, crit: 5219, effective: 2529, overall: 4117

		Combat: Non-crit: 3626, crit: 5476, effective: 2562, overall: 4244

	Overheals: (38.58%)

		Non-crit: count: 716, total: 2583542, ave: 3608

		Crit: count: 426, total: 2098688, ave: 4926

		Combat Non-crit: count: 555, total: 2163667, ave: 3898

		Combat Crit: count: 332, total: 1798366, ave: 5416

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 33 mins 8 secs 

		Combat cast time: 27 mins 20 secs 

	Combat Average cast time: 2.01

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 2 hours 5 mins 4 secs 

		Ticks: 1088, effective: 710855, total: 751091

		Combat Duration: 1 hour 38 mins 27 secs 

		Combat Ticks: 917, effective: 605816, total: 637454

	With Ancestral and Earthliving:

		Effective: 8164084 (72.21%), Total: 12886550 (66.19%)

		Combat Effective: 6640684 (70.65%), Total: 10634355 (70.23%)

	Number of Chain Heal casts started: 1030 (4.95% canceled)

	Initial target hits: 979, crits: 323 (32.99%),

	  riptide: 4 (0.41%)

		combat hits: 815, crits: 281 (34.48%),

		  riptide: 3 (0.37%)

		Effective: 3492666 (46.86%), Total: 7401089 (60.99%)

			combat Effective: 2851196 (47.25%), Total: 6220873 (62.23%)

		Ave: non crit: 6484, crit: 9743, effective: 3567, overall: 7559

			combat non crit: 6512, crit: 9762, effective: 3498, overall: 7632

		Overheals non-crit count: 431, non-crit ave over: 5037

			combat non-crit count: 347, non-crit ave over: 5320

		Overheals crit count: 243, crit ave over: 7148

			combat crit count: 205, crit ave over: 7431

		Overhealed amount: 3908423 (52.81%)

			combat amount: 3369677 (54.17%)

	Second target hits: 776 (79.26% bounced), crits: 237 (30.54%),

	  riptide: 1 (0.13%)

		combat hits: 621 (76.20% bounced), crits: 194 (31.24%),

		  riptide: 1 (0.16%)

		Effective: 2398172 (32.18%), Total: 2944823 (24.27%)

			combat Effective: 1971478 (32.67%), Total: 2381278 (23.82%)

		Ave: non crit: 3289, crit: 4943, effective: 3090, overall: 3794

			combat non crit: 3306, crit: 4997, effective: 3174, overall: 3834

		Overheals non-crit count: 149, non-crit ave over: 1973

			combat non-crit count: 99, non-crit ave over: 2151

		Overheals crit count: 89, crit ave over: 2837

			combat crit count: 65, crit ave over: 3028

		Overhealed amount: 546651 (18.56%)

			combat amount: 409800 (17.21%)

	Third target hits: 669 (68.34% bounced), crits: 219 (32.74%),

	  riptide: 1 (0.15%)

		combat hits: 528 (64.79% bounced), crits: 171 (32.39%),

		  riptide: 1 (0.19%)

		Effective: 1089627 (14.62%), Total: 1272936 (10.49%)

			combat Effective: 859789 (14.25%), Total: 1008082 (10.08%)

		Ave: non crit: 1637, crit: 2447, effective: 1628, overall: 1902

			combat non crit: 1642, crit: 2465, effective: 1628, overall: 1909

		Overheals non-crit count: 97, non-crit ave over: 998

			combat non-crit count: 77, non-crit ave over: 1120

		Overheals crit count: 60, crit ave over: 1441

			combat crit count: 40, crit ave over: 1551

		Overhealed amount: 183309 (14.40%)

			combat amount: 148293 (14.71%)

	Fourth target hits: 523 (53.42% bounced), crits: 198 (37.86%),

	  riptide: 1 (0.19%)

		combat hits: 391 (47.98% bounced), crits: 141 (36.06%),

		  riptide: 1 (0.26%)

		Effective: 472764 (6.34%), Total: 516611 (4.26%)

			combat Effective: 352405 (5.84%), Total: 386668 (3.87%)

		Ave: non crit: 836, crit: 1236, effective: 903, overall: 987

			combat non crit: 844, crit: 1245, effective: 901, overall: 988

		Overheals non-crit count: 39, non-crit ave over: 548

			combat non-crit count: 32, non-crit ave over: 571

		Overheals crit count: 34, crit ave over: 660

			combat crit count: 22, crit ave over: 725

		Overhealed amount: 43847 (8.49%)

			combat amount: 34263 (8.86%)

	Glyph of Chain heal: effective: 472764 (4.18% of total effective)

		combat effective: 352405 (3.75% of combat effective)

	Processed by cast: 795, time: 181, less accurate: order: 2, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.829489

			(0.3419 + 0.2961 + 0.1352 + 0.0563)

		1 Haste rating = 0.382018400242863

		1 crit rating = 0.381442557851169

			(0.1391 + 0.1272 + 0.0760 + 0.0392)

		1 int = 0.126086575165505

			(0.0460 + 0.0421 + 0.0251 + 0.0129)

"Earth Shield": hits: 327, effective healing: 974620 (8.62% of player's overall)

	Combat: hits: 327, effective healing: 974620 (10.37%)

	Total (raw) healing: 1041904 (5.35% of player's overall)

	Combat: Total healing: 1041904 (6.88%)

	Crits: 118 (36.09%)

	Combat Crits: 118 (36.09%)

	Averages: (3186)

		Non-crit: 2678, crit: 4086, effective: 2980, overall: 3186

		Combat: Non-crit: 2678, crit: 4086, effective: 2980, overall: 3186

	Overheals: (6.46%)

		Non-crit: count: 18, total: 38860, ave: 2158

		Crit: count: 11, total: 28424, ave: 2584

		Combat Non-crit: count: 18, total: 38860, ave: 2158

		Combat Crit: count: 11, total: 28424, ave: 2584

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.24

	Earth shield average time between procs: 7.99 secs

		in combat: 7.99 secs

	Combat uptime: 52 mins 15 secs  (84.7626%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.119315858164277

		1 crit rating = 0.0368677214329408

		1 int = 0.0121866966177621

"Earthliving"_hot: hits: 1182, effective healing: 774709 (6.85% of player's overall)

	Combat: hits: 990, effective healing: 656482 (6.98%)

	Total (raw) healing: 817048 (4.20% of player's overall)

	Combat: Total healing: 689426 (4.55%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (691)

		Non-crit: 691, crit: 0, effective: 655, overall: 691

		Combat: Non-crit: 696, crit: 0, effective: 663, overall: 696

	Overheals: (5.18%)

		Non-crit: count: 110, total: 42339, ave: 384

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 79, total: 32944, ave: 417

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 11 mins 29 secs  (99.67%)

	Earthliving applied count: 662, refresh count: 150

	Earthliving proc rate when ELW is applied: 24.8851%

	Earthliving proc rate overall: 24.8851%

		Total Duration: 2 hours 18 mins 15 secs 

			Combat Duration: 1 hour 49 mins 15 secs 

		Overhealing ticks that did not tick: 1583

			Combat ticks: 1195

		Total healing w/ overheal ticks: 1911333 (9.29%)

			Combat: 1521635 (9.53%)

		Actual Overhealing: 1136624 (59.47%)

			Combat: 865153 (56.86%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.230786666666667

		1 crit rating = 0

		1 int = 0

"Riptide": hits: 172, effective healing: 461701 (4.08% of player's overall)

	Combat: hits: 140, effective healing: 363078 (3.86%)

	Total (raw) healing: 619396 (3.18% of player's overall)

	Combat: Total healing: 512858 (3.39%)

	Crits: 56 (32.56%)

	Combat Crits: 49 (35.00%)

	Averages: (3601)

		Non-crit: 3060, crit: 4720, effective: 2684, overall: 3601

		Combat: Non-crit: 3079, crit: 4747, effective: 2593, overall: 3663

	Overheals: (25.46%)

		Non-crit: count: 30, total: 79955, ave: 2665

		Crit: count: 19, total: 77740, ave: 4091

		Combat Non-crit: count: 27, total: 75717, ave: 2804

		Combat Crit: count: 18, total: 74063, ave: 4114

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total GCD time: 3 mins 32 secs 

		Combat GCD time: 2 mins 50 secs 

	Combat Average GCD time: 1.22

	Haste capped casts count: 13 (7.56%)

		Combat count: 13 (9.29%)

	Ancestral:

		Procs: 61, effective: 79737, total: 97942

		Combat Procs: 54, effective: 72965, total: 88338

	Earthliving:

		Total Duration: 7 mins 36 secs 

		Ticks: 53, effective: 35580, total: 36886

		Combat Duration: 6 mins 26 secs 

		Combat Ticks: 42, effective: 28391, total: 29697

	With Ancestral and Earthliving:

		Effective: 577018 (5.10%), Total: 754224 (3.87%)

		Combat Effective: 464434 (4.94%), Total: 630893 (4.17%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.286473388337581

		1 crit rating = 0.418201553954516

		1 int = 0.138237332415307

"Healing Stream Totem"_hot: hits: 8085, effective healing: 449151 (3.97% of player's overall)

	Combat: hits: 3884, effective healing: 429191 (4.57%)

	Total (raw) healing: 3245598 (16.67% of player's overall)

	Combat: Total healing: 1577521 (10.42%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (401)

		Non-crit: 401, crit: 0, effective: 55, overall: 401

		Combat: Non-crit: 406, crit: 0, effective: 110, overall: 406

	Overheals: (86.16%)

		Non-crit: count: 7008, total: 2796447, ave: 399

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 2846, total: 1148330, ave: 403

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0124351544799176

		1 crit rating = 0

		1 int = 0

"Lesser Healing Wave": hits: 120, effective healing: 397167 (3.51% of player's overall)

	Combat: hits: 118, effective healing: 386608 (4.11%)

	Total (raw) healing: 671484 (3.45% of player's overall)

	Combat: Total healing: 660370 (4.36%)

	Crits: 42 (35.00%)

	Combat Crits: 41 (34.75%)

	Averages: (5595)

		Non-crit: 4756, crit: 7154, effective: 3309, overall: 5595

		Combat: Non-crit: 4757, crit: 7171, effective: 3276, overall: 5596

	Overheals: (40.85%)

		Non-crit: count: 34, total: 122620, ave: 3606

		Crit: count: 28, total: 151697, ave: 5417

		Combat Non-crit: count: 34, total: 122620, ave: 3606

		Combat Crit: count: 27, total: 151142, ave: 5597

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 2 mins 23 secs 

		Combat cast time: 2 mins 20 secs 

	Combat Average cast time: 1.19

	Haste capped casts count: 20 (16.67%)

		Combat count: 20 (16.95%)

	Ancestral:

		Procs: 35, effective: 56886, total: 76221

		Combat Procs: 33, effective: 56384, total: 72095

	Earthliving:

		Total Duration: 4 mins 18 secs 

		Ticks: 33, effective: 22957, total: 23557

		Combat Duration: 3 mins 53 secs 

		Combat Ticks: 28, effective: 20127, total: 20127

	With Ancestral and Earthliving:

		Effective: 477010 (4.22%), Total: 771262 (3.96%)

		Combat Effective: 463119 (4.93%), Total: 752592 (4.97%)

	Tidal waves count: 61, time saved: 0 sec 

		Combat count: 60, time saved: 0 sec 

	Tidal waves effective: 20863, total: 37853

		Combat effective: 20352, total: 37343

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.454924020298223

		1 Haste rating = 0.685363341694562

		1 crit rating = 0.370847232165765

		1 int = 0.122584269770004

"Riptide"_hot: hits: 279, effective healing: 249504 (2.21% of player's overall)

	Combat: hits: 196, effective healing: 177862 (1.89%)

	Total (raw) healing: 257977 (1.32% of player's overall)

	Combat: Total healing: 184250 (1.22%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (924)

		Non-crit: 924, crit: 0, effective: 894, overall: 924

		Combat: Non-crit: 940, crit: 0, effective: 907, overall: 940

	Overheals: (3.28%)

		Non-crit: count: 17, total: 8473, ave: 498

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 13, total: 6388, ave: 491

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 162, refresh count: 10

		Total Duration: 30 mins 53 secs 

			Combat Duration: 25 mins 14 secs 

		Overhealing ticks that did not tick: 338

			Combat ticks: 308

		Total healing w/ overheal ticks: 571154 (2.89%)

			Combat: 474570 (3.08%)

		Actual Overhealing: 321650 (56.32%)

			Combat: 296708 (62.52%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0643612244897959

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 24, effective healing: 197776 (1.75% of player's overall)

	Combat: hits: 11, effective healing: 84639 (0.90%)

	Total (raw) healing: 272499 (1.40% of player's overall)

	Combat: Total healing: 142306 (0.94%)

	Crits: 10 (41.67%)

	Combat Crits: 8 (72.73%)

	Averages: (11354)

		Non-crit: 9422, crit: 14058, effective: 8240, overall: 11354

		Combat: Non-crit: 9587, crit: 14192, effective: 7694, overall: 12936

	Overheals: (27.42%)

		Non-crit: count: 8, total: 35470, ave: 4433

		Crit: count: 3, total: 39253, ave: 13084

		Combat Non-crit: count: 2, total: 18414, ave: 9207

		Combat Crit: count: 3, total: 39253, ave: 13084

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 41 secs 

		Combat cast time: 16 secs 

	Combat Average cast time: 1.47

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 9, effective: 32085, total: 39258

		Combat Procs: 8, effective: 30569, total: 35239

	Earthliving:

		Total Duration: 1 min 15 secs 

		Ticks: 8, effective: 5317, total: 5514

		Combat Duration: 27 secs 

		Combat Ticks: 3, effective: 2148, total: 2148

	With Ancestral and Earthliving:

		Effective: 235178 (2.08%), Total: 317271 (1.63%)

		Combat Effective: 117356 (1.25%), Total: 179693 (1.19%)

	Tidal waves count: 12, time saved: 7 secs 

		Combat count: 9, time saved: 5 secs 

	Tidal waves effective: 11691, total: 16854

		Combat effective: 9090, total: 13197

	Healing Waves with Healing Way count: 1 (4.17%)

		Combat count: 1 (9.09%)

	Healing Waves without Healing Way count: 23 (95.83%)

		Combat count: 10 (90.91%)

	Ave with Healing Way effective: 15996, total: 15996

		Combat ave effective: 15996, ave total: 15996

	Ave without Healing Way effective: 7903, total: 11152

		Combat ave effective: 6864, ave total: 12631

	Combat Healing Way added effective: 2440, total: 2440

	HPS increased by:

		SP coefficient with current set/talents: 2.1255

		1 SP = 1.11889324410527

		1 Haste rating = 1.57256239293261

		1 crit rating = 1.43309699383516

		1 int = 0.473712982763603

"Forethought Talisman"_hot: hits: 189, effective healing: 179372 (1.59% of player's overall)

	Combat: hits: 136, effective healing: 132742 (1.41%)

	Total (raw) healing: 195707 (1.01% of player's overall)

	Combat: Total healing: 140953 (0.93%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1035)

		Non-crit: 1035, crit: 0, effective: 949, overall: 1035

		Combat: Non-crit: 1036, crit: 0, effective: 976, overall: 1036

	Overheals: (8.35%)

		Non-crit: count: 27, total: 16335, ave: 605

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 14, total: 8211, ave: 586

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Ancestral Awakening": hits: 105, effective healing: 168708 (1.49% of player's overall)

	Combat: hits: 95, effective healing: 159918 (1.70%)

	Total (raw) healing: 213421 (1.10% of player's overall)

	Combat: Total healing: 195672 (1.29%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2032)

		Non-crit: 2032, crit: 0, effective: 1606, overall: 2032

		Combat: Non-crit: 2059, crit: 0, effective: 1683, overall: 2059

	Overheals: (20.95%)

		Non-crit: count: 27, total: 44713, ave: 1656

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 22, total: 35754, ave: 1625

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 1

	Healing Wave with out Healing Way count: 8

	Ave with Healing Way effective: 5036, total: 5036

		Combat ave effective: 5036, ave total: 5036

	Ave without Healing Way effective: 3381, total: 4277

		Combat ave effective: 3647, ave total: 4314

	Healing way added effective: 1654, total: 758

		Combat effective: 1388, total: 721



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0327 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0587 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1660 mp5

The weight of 1 int worth of mana pool is: 0.1667

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.2155 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 2136, total mana restored: 132139 (37.69% of overall)

	Combat count: 2100, mana restored: 130000 (39.45%)

	Ave: total: 61, in combat: 61

	Overall in combat mp5: 175.72

	Replenishment uptime in overall combat: 56.77%

	Replenishment uptime in intense fight: 45.98%

	Mana pool based on replenishment: 24761

	MP5 increased by:

		1 int = 0.127734 mp5 (0.225000 theoretical)

"Water Shield": count: 234, total mana restored: 125190 (35.70% of overall)

	Combat count: 225, mana restored: 120375 (36.53%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 162.71

	In combat uptime: 56 mins 57 secs  (92.40%)

	Passive mp5: 129.3579

	Procs from damage/debuffs: 94

	MP5 from Improved Water Shield: 94.7329

	Procs from Improved Water Shield in combat: 131

		out of 221 procs possible, proc rate: 59.06%

	MP5 increased by:

		1 crit rating = 0.0349368672200283 mp5 

		1 int = 0.011548449023625 mp5 

"Mana Tide Totem": count: 24, total mana restored: 38053 (10.85% of overall)

	Combat count: 24, mana restored: 38053 (11.55%)

	Ave: total: 1585, in combat: 1585

	Overall in combat mp5: 51.44

	Mana Tide usage in overall combat: 48.66%

	Shaman's Mana Tide usage in intense fight: 71.84%

	MP5 increased by:

		1 int = 0.051723 mp5 (0.072000 theoretical 5 min cooldown)

"Mana Restore": count: 57, total mana restored: 34200 (9.75% of overall)

	Combat count: 42, mana restored: 25200 (7.65%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 34.06

"Restore Mana": count: 2, total mana restored: 8574 (2.45% of overall)

	Combat count: 2, mana restored: 8574 (2.60%)

	Ave: total: 4287, in combat: 4287

	Overall in combat mp5: 11.59

"Revitalize": count: 23, total mana restored: 5541 (1.58% of overall)

	Combat count: 19, mana restored: 4665 (1.42%)

	Ave: total: 240, in combat: 245

	Overall in combat mp5: 6.31

"Totemic Call": count: 60, total mana restored: 4622 (1.32% of overall)

	Combat count: 4, mana restored: 385 (0.12%)

	Ave: total: 77, in combat: 96

	Overall in combat mp5: 0.52

"Blessing of Sanctuary": count: 3, total mana restored: 1539 (0.44% of overall)

	Combat count: 3, mana restored: 1539 (0.47%)

	Ave: total: 513, in combat: 513

	Overall in combat mp5: 2.08

"Hymn of Hope": count: 1, total mana restored: 770 (0.22% of overall)

	Combat count: 1, mana restored: 770 (0.23%)

	Ave: total: 770, in combat: 770

	Overall in combat mp5: 1.04



Total mp5 above character sheet (in raid): 445.46 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1009

	Ancestral Knowlege granting on ave: 100 int

	HEP per point: 13.5714

	HEP: 67.8568

Thundering Strikes talent points: 5

	HEP per point: 24.3798

	HEP: 121.8992

Improved Shields talent points: 3

	Water Shield Combat MP5: 19.53

	Water Shield Combat HEP: 19.61

	Water Shield Intense Fight MP5: 17.68

	Water Shield Intense Fight HEP: 17.75

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 46

		With 1 talent points: 36

		With 2 talent points: 30

	Casts saved with 2 points in Improved Earth shield: 16

	Global cooldown time: 1.22

	Combat time saved: 19 secs 

	Combat effective gained by fewer refreshes: 49752

	Combat HPS gained: 13.4500

	HEP: 22.0041

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 303 effective: 32259 (0.29%)

		Combat count: 303, effective: 32259 (0.34%), hps: 8.7209

		HEP: 14.2673

	Point 2 provided benefit count: 303 effective: 32259 (0.29%)

		Combat count: 303, effective: 32259 (0.34%), hps: 8.7209

		HEP: 14.2673

	Point 3 provided benefit count: 303 effective: 32259 (0.29%)

		Combat count: 303, effective: 32259 (0.34%), hps: 8.7209

		HEP: 14.2673

	Point 4 provided benefit count: 303 effective: 32102 (0.28%)

		Combat count: 303, effective: 32102 (0.34%), hps: 8.6785

		HEP: 14.1979

	Point 5 provided benefit count: 301 effective: 31999 (0.28%)

		Combat count: 301, effective: 31999 (0.34%), hps: 8.6507

		HEP: 14.1525

	Combat Total Earth Shield improved effective: 160880 (1.71%)

		HEP: 71.1522

	Improved Shields ave point HEP: 20.77

	Improved Earth Shield ave point HEP: 25.23

	Improved Shields and Improved Earth Shield total HEP: 112.76

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 121.9687

	Healing Wave HPS increase 5 points: 609.8433

	Combat time saved: 5 secs 

	Combat effective gained by saved time: 13976

	Combat HPS gained: 3.7784

	HEP per point: 1.2363

	HEP: 6.1813

Tidal Focus talent points: 5

	Combat heal mana used: 907774

	Mana saved with Tidal Focus: 45388

	Combat MP5 per point: 12.2703, HEP: 12.3220

	Total Combat MP5: 61.3513, HEP: 61.6102

	Intense Fight MP5 per point: 15.0372, HEP: 15.1007

	Intense Fight MP5: 75.1862, HEP: 75.5035

Improved Water Shield talent points: 3

	Combat MP5 per point: 31.5776, HEP: 31.7109

	Total Combat MP5: 94.7329, HEP: 95.1328

	Intense Fight per point MP5: 38.43, HEP: 38.60

	Intense Fight MP5: 115.30, HEP: 115.79

	Number of Water Shield charges used in combat: 131

	Combat Water Shield refreshes needed: 32

	Global cooldown time: 1.22

	Combat time needed to refresh: 40 secs 

	Combat HEP: 50.0932, per point: 16.6977

	Intense HEP: 70.7463, per point: 23.5821

Tidal Force talent points: 1

	Tidal Force used 5 times

	Combat Not using Tidal Force: crits: 816, crit rate: 33.21%

	Combat Using Tidal Force: crits: 20, crit rate: 74.07%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 72.73%

		Combat Dose 1: crit rate: 63.64%

	Overall crit increase: 0.3115%

	HEP: 7.5951

Tidal Mastery talent points: 5

	HEP per point: 24.3798

	Total HEP: 121.8992

Restorative Totems talent points: 3

	Point 1 provided benefit count: 1092 effective: 45925 (0.41%)

		Combat count: 1046, effective: 44152 (0.47%), hps: 11.9361

		HEP: 19.5273

	Point 2 provided benefit count: 1085 effective: 45723 (0.40%)

		Combat count: 1043, effective: 44016 (0.47%), hps: 11.8994

		HEP: 19.4672

	Point 3 provided benefit count: 1082 effective: 45566 (0.40%)

		Combat count: 1040, effective: 43902 (0.47%), hps: 11.8686

		HEP: 19.4168

	Combat Total Healing Stream improved effective: 132072 (1.41%)

		HEP: 58.4112

Healing Way talent points: 0

	Applied or refreshed 247 times.

	Combat added effective: 3828, added total: 3161

	Combat Healing Wave hps increase: 237.1070

	Combat HPS increase: 1.0350, per my point: 0.0000

	HEP: 1.6932, per my point: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 5 times

	Nature's Swiftness Heal Count: 5, Effective: 79871, total: 95167

		Combat Count: 5, Effective: 79871 (0.85%), total: 95167 (0.63%)

	Spell report:

		"Ancestral Awakening":

			Count: 5, Effective: 21504, total: 22608

			Combat Count: 5, Effective: 21504, total: 22608

		"Healing Wave":

			Count: 5, Effective: 58367, total: 72559

			Combat Count: 5, Effective: 58367, total: 72559

	Average effective hps: 13054.3530, total hps: 15554.3765

	HEP: 35.3243

Talent Points in Purification: 5

	Point 1 provided benefit count: 5034 effective: 171742 (1.52%)

		Combat count: 4308, effective: 146794 (1.56%), hps: 39.6841

		HEP: 64.9224

	Point 2 provided benefit count: 5016 effective: 170561 (1.51%)

		Combat count: 4296, effective: 146066 (1.55%), hps: 39.4873

		HEP: 64.6005

	Point 3 provided benefit count: 5003 effective: 168993 (1.49%)

		Combat count: 4289, effective: 144913 (1.54%), hps: 39.1755

		HEP: 64.0905

	Point 4 provided benefit count: 4981 effective: 168176 (1.49%)

		Combat count: 4272, effective: 144251 (1.53%), hps: 38.9966

		HEP: 63.7977

	Point 5 provided benefit count: 4971 effective: 166737 (1.47%)

		Combat count: 4266, effective: 143360 (1.53%), hps: 38.7558

		HEP: 63.4038

	Combat Total Purification effective: 725387 (7.72%)

		HEP: 320.8150

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 58, restored mana: 83054

		Overall MP5: 112.2630

		Overall HEP: 112.7368

		Intense fight MP5: 341.8748

		Intense fight HEP: 343.3177

	Self report:

		Combat: Count: 12, restored mana: 17564 (5.3295%)

		Overall MP5: 23.7410

		Overall HEP: 23.8412

		Intense fight MP5: 159.7547

		Intense fight HEP: 160.4290

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 48.7597

	Blessing of Eternals earthliving weapon proc rate: 4.8851%

	Increased earthliving HEP per point: 28.4977

	Total HEP per point: 77.2574

	Total HEP: 154.5147

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1921 effective: 497548 (4.40%)

		Combat count: 1548, effective: 415791 (4.42%), hps: 112.4039

		HEP: 183.8909

	Point 2 provided benefit count: 1866 effective: 473683 (4.19%)

		Combat count: 1509, effective: 397742 (4.23%), hps: 107.5246

		HEP: 175.9084

	Combat Total Improved Chain Heal effective: 813533 (8.65%)

		HEP: 359.7993

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1009

	1 int = 0.1500 SP

	1009 int = 151.3583 SP

	HEP per point = 50.4528

	HEP = 151.3583

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 90 effective: 59192 (0.52%)

		Combat count: 82, effective: 55093 (0.59%), hps: 14.8938

		HEP: 24.3660

	Point 2 provided benefit count: 84 effective: 56070 (0.50%)

		Combat count: 78, effective: 53636 (0.57%), hps: 14.5000

		HEP: 23.7217

	Point 3 provided benefit count: 81 effective: 53445 (0.47%)

		Combat count: 76, effective: 51187 (0.54%), hps: 13.8380

		HEP: 22.6388

	Combat Total Ancestral Awakening effective: 159918 (1.70%)

		HEP: 70.7265

Earth Shield talent points: 1

	Combat uptime: 52 mins 15 secs  (84.7626%)

	Combat base talent effective: 655208 (6.97%)

	Combat HPS increase: 177.1272

	HEP: 289.7772

Tidal Waves talent points: 5

	Buff applied count: 122, refreshed: 1336

	Time saved: 7 secs 

		Combat time saved: 5 secs 

	Combat HPS increase from time saved: 3.8953

	Time Saved HEP: 6.3726

	Tidal waves effective: 29443 (0.3132%)

	Combat effective healing hps: 7.9597

	Effective healing HEP: 13.0219

	Tidal Waves hps: 11.8550, per point: 2.3710

	Tidal Waves HEP: 19.3945, per point: 3.8789

Riptide talent points: 1

	Riptide w/ hot effective: 711205 (6.29%), total: 877373 (4.51%)

		Combat effective: 540940 (5.75%), total: 697108 (4.60%)

	Chain heal increase casts: 4, effective: 1774 (0.02%), total: 1774 (0.01%)

		Combat casts: 4, effective: 1774 (0.02%), total: 1774 (0.01%)

	Combined effective: 712979 (6.31%), total: 879147 (4.52%)

		Combat effective: 542714 (5.77%), total: 698882 (4.62%)

	Combat HPS increase: 146.7159

	HEP: 240.0248


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 20507

	Overall Water Shield uptime: 92.3985%

	Overall MP5: 27.7195

	Overall HEP: 27.8365

	Intense fight mana restored: 2247

	Intense fight Water Shield uptime: 89.6810%

	Intense fight MP5: 26.9043

	Intense fight HEP: 27.0179

Glyph of Chain Heal:

	Count: 523, effective: 472764 (4.18%), total: 516611 (2.65%)

		Combat count: 391, effective: 352405 (3.75%)

		  total: 386668 (2.55%)

	Combat Chain Heal hps increase: 214.8674

	Combat HPS increase: 95.2682

	HEP: 155.8572

Glyph of Earth Shield:

	Combat count: 301, effective: 158530 (1.69% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 60.6545

	Combat HPS increase: 42.8568

	HEP: 70.1131

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 22 secs 

	Combat HPS increase: 15.7618

	HEP: 25.7860


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 92.3985%

		Combat mana restored from passive mp5: 6835

		Combat passive MP5: 9.2398, HEP: 9.2788

		Combat Orb MP5: 13.0167, HEP: 13.0717

		Combat passive+Orb MP5: 22.26, HEP: 22.35

	Intense fight:

		Intense fight Water Shield uptime: 89.6810%

		Intense fight mana restored from passive mp5: 749

		Intense fight passive MP5: 8.9681, HEP: 9.0060

		Intense Fight Orb MP5: 11.7861, HEP: 11.8359

		Intense Fight passive+Orb MP5: 20.7542, HEP: 20.8418

Tier 7 4-piece:

	Effective: 276359 (2.44%), Total: 592724 (3.04%)

		Combat Effective: 230282 (2.45%), Total: 484497 (3.20%)

	Combat HPS: 62.2538

	HEP: 101.8462


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.6113 hps)

1 Crit rating = 0.4960 SP (0.3032 hps)

1 Haste rating = 0.5770 SP (0.3527 hps)

1 INT = 0.3139 SP (0.1919 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0349 mp5

1 Haste rating = -0.4782 mp5

1 INT = 0.3570 mp5

1 Mana = 0.0092 mp5

Total mana regen points needed from gear: 812.90


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0042 (calculated)

1 mana = 0.0093

1 Haste rating = 0.4475

1 Crit rating = 0.5310

1 INT = 0.6725 (actual)

1 INT = 0.9251 (max theoretical)


Insightful Earthsiege Diamond HEP: 48.3283



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0093, Mp5=1.0042, Intellect=0.6725, HasteRating=0.4475, CritRating=0.5310, MetaSocket=48.3283 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3139, HasteRating=0.5770, CritRating=0.4960, MetaSocket=6.5927 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(mana*0.0093)+(mp5*1.0042)+(intellect*0.6725)+(hasterating*0.4475)+(critrating*0.5310)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(intellect*0.3139)+(hasterating*0.5770)+(critrating*0.4960)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4475&mp5=1.0042&mcr=0.5310&spd=1&Int=0.6725&Sckm=48.3283&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5770&mcr=0.4960&spd=1&Int=0.3139&Sckm=6.5927&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:100:53:67:44:-100

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:49:31:57:-100
Total log time processed: 3 hours 51 mins 52 secs 

Evaluating heals for Dallina:

Effective healing: 8999608

Total healing: 13658855

Total time spent healing: 36 mins 18 secs  (15.6558% of log file time)

Time in combat: 1 hour 23 mins 47 secs  (36.14%)

Time alive in combat: 1 hour 11 mins 56 secs  (85.86%)

Longest fight: 9 mins 16 secs 

Effective in combat healing: 7415721

Total in combat healing: 11324948

Total in combat time spent healing: 29 mins 5 secs  (34.7199% of combat time)

Buff Report:

	Earthliving uptime: 55 mins 8 secs  (65.81%)

	Blessing of Wisdom uptime: 51 mins 28 secs  (71.56%)

	Mana Spring Totem uptime: 1 min 35 secs  (1.90%)

	Blessing of Wisdom/Mana Spring Totem uptime: 52 mins  (62.06%)

	Blessing of Kings uptime: 44 mins 2 secs  (61.22%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 28 mins 27 secs  (39.57%)

	Arcane Int/Brilliance/Fel Int uptime: 40 mins 58 secs  (56.95%)

	Moonkin Aura/Elemental Oath crit buff uptime: 0 sec  (0.00%)

	Moonkin Aura buff uptime: 0 sec  (0.00%)

	Retribution Aura uptime: 42 mins 43 secs  (59.40%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 42 mins 43 secs  (59.40%)

	Wrath of Air buff uptime: 53 mins 41 secs  (64.07%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 52 mins 28 secs  (72.94%)

	Fortitude uptime: 48 mins 54 secs  (67.99%)

	"Essence of Life" (504 haste rating) buff uptime: 6 mins 48 secs  (9.47%)

	"Heroism" (983 haste rating) buff uptime: 3 mins 19 secs  (4.62%)


Totem Report for Dallina:

	"Mana Tide Totem" uptime: 52 secs  (1.20%)

	"Wrath of Air Totem" uptime: 53 mins 4 secs  (73.79%)

	"Flametongue Totem" uptime: 47 mins 33 secs  (66.11%)

	"Healing Stream Totem" uptime: 26 mins 25 secs  (36.74%)

	"Fire Elemental Totem" uptime: 0 sec  (0.00%)

	"Fire Resistance Totem" uptime: 17 mins 3 secs  (23.71%)

	"Stoneskin Totem" uptime: 48 mins 31 secs  (67.45%)

	"Mana Spring Totem" uptime: 31 secs  (0.73%)


Total mana used: 938222

Total mana restored (not including gear): 325482

In combat mana used: 730288

In combat mana restored (not including gear): 305178

Mana used in most mana intensive fight: 122847

	Start Time: 6/2 22:39:46.062

	Duration of that fight: 9 mins 16 secs 

	Mana pool for that fight: 21266

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1057.60843970495

	Tidal Focus mana saved: 6429.15

	Mana restored that fight by abilities: 60024

		from Replenishment: 26342 (80.57% uptime)

		from Improved Water Shield: 16050

			while Tidal Force was up: 2140

		from Water Shield damage/debuff procs: 3745

		from Mana Tide (all shaman): 10887

		from Hymn of Hope: 0

		from Meta Gem or item procs: 3000

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: No (+0 stats)

	Had Moonkin Aura/Elemental Oath?: No

	Water Shield uptime: 8 mins 37 secs  (93.15%)

	MP5 from Water Shield: 130.412572977639

	MP5 from food/elixirs/flasks (configuration option): 38

	Character sheet MP5 needed unbuffed: 105.061913219169

	MP5 (including Int/crit) needed naked: 527.167811373449

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 0

		Crit % unbuffed: 17.04%

		Crit % buffed: 17.56%

		Replenishment: 8425.2

		Improved Water Shield: 11044.3563355982

		Water Shield damage procs: 3745

		Mana Tide (only from this shaman): 3610.8

		Hymn of Hope: 0

		Other abilities: 0

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 130.412572977639 mp5

		Food/elixirs/flasks: 38 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.651237942893926


Mana Used Report: (sorted by total)

"Chain Heal": count: 647, total mana used: 465193 (49.58% of overall)

	In combat count: 532, mana used: 382508 (52.38%)

"Riptide": count: 223, total mana used: 167473 (17.85% of overall)

	In combat count: 186, mana used: 139686 (19.13%)

"Lesser Healing Wave": count: 265, total mana used: 165890 (17.68% of overall)

	In combat count: 258, mana used: 161508 (22.12%)

"Healing Wave": count: 41, total mana used: 42804 (4.56% of overall)

	In combat count: 14, mana used: 14616 (2.00%)

"Earth Shield": count: 48, total mana used: 30048 (3.20% of overall)

	In combat count: 28, mana used: 17528 (2.40%)

"Ancestral Spirit": count: 6, total mana used: 18990 (2.02% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Wrath of Air Totem": count: 26, total mana used: 12558 (1.34% of overall)

	In combat count: 9, mana used: 4347 (0.60%)

"Flametongue Totem": count: 23, total mana used: 11109 (1.18% of overall)

	In combat count: 9, mana used: 4347 (0.60%)

"Stoneskin Totem": count: 23, total mana used: 10097 (1.08% of overall)

	In combat count: 6, mana used: 2634 (0.36%)

"Fire Resistance Totem": count: 11, total mana used: 3861 (0.41% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Earthliving Weapon": count: 12, total mana used: 3156 (0.34% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Water Walking": count: 21, total mana used: 2751 (0.29% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Heroism": count: 2, total mana used: 2284 (0.24% of overall)

	In combat count: 2, mana used: 2284 (0.31%)

"Healing Stream Totem": count: 12, total mana used: 1572 (0.17% of overall)

	In combat count: 5, mana used: 655 (0.09%)

"Water Breathing": count: 3, total mana used: 261 (0.03% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Mana Spring Totem": count: 1, total mana used: 175 (0.02% of overall)

	In combat count: 1, mana used: 175 (0.02%)


Healing Report (sorted by effective):

"Chain Heal": hits: 1701, effective healing: 4716778 (52.41% of player's overall)

	Combat: hits: 1327, effective healing: 3744546 (50.49%)

	Total (raw) healing: 7342446 (53.76% of player's overall)

	Combat: Total healing: 5904696 (52.14%)

	Crits: 539 (31.69%)

	Combat Crits: 429 (32.33%)

	Averages: (4316)

		Non-crit: 3740, crit: 5559, effective: 2772, overall: 4316

		Combat: Non-crit: 3895, crit: 5609, effective: 2821, overall: 4449

	Overheals: (35.76%)

		Non-crit: count: 409, total: 1446232, ave: 3536

		Crit: count: 234, total: 1179436, ave: 5040

		Combat Non-crit: count: 320, total: 1233366, ave: 3854

		Combat Crit: count: 171, total: 926784, ave: 5419

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 22 mins 4 secs 

		Combat cast time: 18 mins 

	Combat Average cast time: 2.03

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 12 mins 4 secs 

		Ticks: 632, effective: 409962, total: 430926

		Combat Duration: 54 mins 47 secs 

		Combat Ticks: 525, effective: 344758, total: 359463

	With Ancestral and Earthliving:

		Effective: 5126740 (56.97%), Total: 7773372 (56.91%)

		Combat Effective: 4089304 (55.14%), Total: 6264159 (55.31%)

	Number of Chain Heal casts started: 668 (3.14% canceled)

	Initial target hits: 647, crits: 203 (31.38%),

	  riptide: 13 (2.01%)

		combat hits: 532, crits: 162 (30.45%),

		  riptide: 9 (1.69%)

		Effective: 2562716 (54.33%), Total: 4810600 (65.52%)

			combat Effective: 2085430 (55.69%), Total: 3955377 (66.99%)

		Ave: non crit: 6454, crit: 9581, effective: 3960, overall: 7435

			combat non crit: 6456, crit: 9669, effective: 3919, overall: 7434

		Overheals non-crit count: 273, non-crit ave over: 4562

			combat non-crit count: 221, non-crit ave over: 4856

		Overheals crit count: 153, crit ave over: 6551

			combat crit count: 114, crit ave over: 6988

		Overhealed amount: 2247884 (46.73%)

			combat amount: 1869947 (47.28%)

	Second target hits: 431 (66.62% bounced), crits: 139 (32.25%),

	  riptide: 6 (1.39%)

		combat hits: 334 (62.78% bounced), crits: 112 (33.53%),

		  riptide: 4 (1.20%)

		Effective: 1326125 (28.12%), Total: 1617879 (22.03%)

			combat Effective: 1035869 (27.66%), Total: 1262687 (21.38%)

		Ave: non crit: 3201, crit: 4913, effective: 3076, overall: 3753

			combat non crit: 3207, crit: 4916, effective: 3101, overall: 3780

		Overheals non-crit count: 85, non-crit ave over: 1852

			combat non-crit count: 63, non-crit ave over: 1993

		Overheals crit count: 48, crit ave over: 2797

			combat crit count: 36, crit ave over: 2812

		Overhealed amount: 291754 (18.03%)

			combat amount: 226818 (17.96%)

	Third target hits: 355 (54.87% bounced), crits: 109 (30.70%),

	  riptide: 6 (1.69%)

		combat hits: 266 (50.00% bounced), crits: 84 (31.58%),

		  riptide: 4 (1.50%)

		Effective: 582999 (12.36%), Total: 656072 (8.94%)

			combat Effective: 441975 (11.80%), Total: 495441 (8.39%)

		Ave: non crit: 1613, crit: 2378, effective: 1642, overall: 1848

			combat non crit: 1612, crit: 2404, effective: 1661, overall: 1862

		Overheals non-crit count: 37, non-crit ave over: 972

			combat non-crit count: 26, non-crit ave over: 1107

		Overheals crit count: 23, crit ave over: 1612

			combat crit count: 14, crit ave over: 1762

		Overhealed amount: 73073 (11.14%)

			combat amount: 53466 (10.79%)

	Fourth target hits: 268 (41.42% bounced), crits: 88 (32.84%),

	  riptide: 5 (1.87%)

		combat hits: 195 (36.65% bounced), crits: 71 (36.41%),

		  riptide: 3 (1.54%)

		Effective: 244938 (5.19%), Total: 257895 (3.51%)

			combat Effective: 181272 (4.84%), Total: 191191 (3.24%)

		Ave: non crit: 826, crit: 1240, effective: 913, overall: 962

			combat non crit: 835, crit: 1233, effective: 929, overall: 980

		Overheals non-crit count: 14, non-crit ave over: 516

			combat non-crit count: 10, non-crit ave over: 574

		Overheals crit count: 10, crit ave over: 573

			combat crit count: 7, crit ave over: 596

		Overhealed amount: 12957 (5.02%)

			combat amount: 9919 (5.19%)

	Glyph of Chain heal: effective: 244938 (2.72% of total effective)

		combat effective: 181272 (2.44% of combat effective)

	Processed by cast: 515, time: 131, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.776071

			(0.3822 + 0.2358 + 0.1128 + 0.0454)

		1 Haste rating = 0.416646129208701

		1 crit rating = 0.386791259536449

			(0.1281 + 0.1469 + 0.0704 + 0.0413)

		1 int = 0.127854598851373

			(0.0424 + 0.0485 + 0.0233 + 0.0137)

"Lesser Healing Wave": hits: 265, effective healing: 935385 (10.39% of player's overall)

	Combat: hits: 258, effective healing: 901601 (12.16%)

	Total (raw) healing: 1412930 (10.34% of player's overall)

	Combat: Total healing: 1373517 (12.13%)

	Crits: 81 (30.57%)

	Combat Crits: 78 (30.23%)

	Averages: (5331)

		Non-crit: 4641, crit: 6899, effective: 3529, overall: 5331

		Combat: Non-crit: 4642, crit: 6894, effective: 3494, overall: 5323

	Overheals: (33.80%)

		Non-crit: count: 80, total: 277660, ave: 3470

		Crit: count: 43, total: 199885, ave: 4648

		Combat Non-crit: count: 78, total: 272090, ave: 3488

		Combat Crit: count: 42, total: 199826, ave: 4757

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 5 mins 23 secs 

		Combat cast time: 5 mins 14 secs 

	Combat Average cast time: 1.22

	Haste capped casts count: 11 (4.15%)

		Combat count: 11 (4.26%)

	Ancestral:

		Procs: 76, effective: 138276, total: 162892

		Combat Procs: 73, effective: 134906, total: 156384

	Earthliving:

		Total Duration: 10 mins 53 secs 

		Ticks: 85, effective: 53538, total: 57544

		Combat Duration: 10 mins 41 secs 

		Combat Ticks: 81, effective: 50898, total: 54889

	With Ancestral and Earthliving:

		Effective: 1127199 (12.52%), Total: 1633366 (11.96%)

		Combat Effective: 1087405 (14.66%), Total: 1584790 (13.99%)

	Tidal waves count: 102, time saved: 0 sec 

		Combat count: 100, time saved: 0 sec 

	Tidal waves effective: 31824, total: 58658

		Combat effective: 31113, total: 57384

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.495702371759444

		1 Haste rating = 0.823635586084929

		1 crit rating = 0.54512153315747

		1 int = 0.180190976990073

"Earth Shield": hits: 271, effective healing: 884790 (9.83% of player's overall)

	Combat: hits: 271, effective healing: 884790 (11.93%)

	Total (raw) healing: 968436 (7.09% of player's overall)

	Combat: Total healing: 968436 (8.55%)

	Crits: 94 (34.69%)

	Combat Crits: 94 (34.69%)

	Averages: (3573)

		Non-crit: 2771, crit: 5083, effective: 3264, overall: 3573

		Combat: Non-crit: 2771, crit: 5083, effective: 3264, overall: 3573

	Overheals: (8.64%)

		Non-crit: count: 21, total: 36873, ave: 1755

		Crit: count: 16, total: 46773, ave: 2923

		Combat Non-crit: count: 21, total: 36873, ave: 1755

		Combat Crit: count: 16, total: 46773, ave: 2923

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.24

	Earth shield average time between procs: 9.91 secs

		in combat: 9.91 secs

	Combat uptime: 43 mins 36 secs  (60.6217%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.0902031608674959

		1 crit rating = 0.0444640287015897

		1 int = 0.0146976706758337

"Riptide": hits: 223, effective healing: 585899 (6.51% of player's overall)

	Combat: hits: 186, effective healing: 470317 (6.34%)

	Total (raw) healing: 781096 (5.72% of player's overall)

	Combat: Total healing: 651927 (5.76%)

	Crits: 66 (29.60%)

	Combat Crits: 54 (29.03%)

	Averages: (3502)

		Non-crit: 3075, crit: 4611, effective: 2627, overall: 3502

		Combat: Non-crit: 3090, crit: 4631, effective: 2528, overall: 3504

	Overheals: (24.99%)

		Non-crit: count: 48, total: 103659, ave: 2159

		Crit: count: 26, total: 91538, ave: 3520

		Combat Non-crit: count: 46, total: 100977, ave: 2195

		Combat Crit: count: 22, total: 80633, ave: 3665

	Number of heals cast that did not land: 2, due to target death: 2

		Combat casts that did not land: 2, due to target death: 2

	Total GCD time: 4 mins 33 secs 

		Combat GCD time: 3 mins 45 secs 

	Combat Average GCD time: 1.21

	Haste capped casts count: 3 (1.35%)

		Combat count: 3 (1.61%)

	Ancestral:

		Procs: 69, effective: 93669, total: 100936

		Combat Procs: 57, effective: 76913, total: 84115

	Earthliving:

		Total Duration: 10 mins 40 secs 

		Ticks: 78, effective: 50345, total: 52586

		Combat Duration: 8 mins 18 secs 

		Combat Ticks: 64, effective: 41874, total: 43792

	With Ancestral and Earthliving:

		Effective: 729913 (8.11%), Total: 934618 (6.84%)

		Combat Effective: 589104 (7.94%), Total: 779834 (6.89%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.25864111267176

		1 crit rating = 0.390279252491379

		1 int = 0.129007561668018

"Earthliving"_hot: hits: 821, effective healing: 530743 (5.90% of player's overall)

	Combat: hits: 673, effective healing: 439650 (5.93%)

	Total (raw) healing: 558323 (4.09% of player's overall)

	Combat: Total healing: 460264 (4.06%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (680)

		Non-crit: 680, crit: 0, effective: 646, overall: 680

		Combat: Non-crit: 683, crit: 0, effective: 653, overall: 683

	Overheals: (4.94%)

		Non-crit: count: 78, total: 27580, ave: 353

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 58, total: 20614, ave: 355

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 55 mins 8 secs  (65.81%)

	Earthliving applied count: 466, refresh count: 94

	Earthliving proc rate when ELW is applied: 26.5907%

	Earthliving proc rate overall: 25.1346%

		Total Duration: 1 hour 36 mins 44 secs 

			Combat Duration: 1 hour 14 mins 23 secs 

		Overhealing ticks that did not tick: 1113

			Combat ticks: 814

		Total healing w/ overheal ticks: 1315808 (9.13%)

			Combat: 1017595 (8.56%)

		Actual Overhealing: 785065 (59.66%)

			Combat: 577945 (56.80%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.22918573551263

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 41, effective healing: 318441 (3.54% of player's overall)

	Combat: hits: 14, effective healing: 61567 (0.83%)

	Total (raw) healing: 462199 (3.38% of player's overall)

	Combat: Total healing: 179824 (1.59%)

	Crits: 19 (46.34%)

	Combat Crits: 11 (78.57%)

	Averages: (11273)

		Non-crit: 9113, crit: 13773, effective: 7766, overall: 11273

		Combat: Non-crit: 8998, crit: 13893, effective: 4397, overall: 12844

	Overheals: (31.10%)

		Non-crit: count: 6, total: 25567, ave: 4261

		Crit: count: 15, total: 118191, ave: 7879

		Combat Non-crit: count: 2, total: 18065, ave: 9032

		Combat Crit: count: 10, total: 100192, ave: 10019

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 14 secs 

		Combat cast time: 21 secs 

	Combat Average cast time: 1.53

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Ancestral:

		Procs: 19, effective: 76970, total: 81552

		Combat Procs: 11, effective: 43548, total: 47611

	Earthliving:

		Total Duration: 3 mins 6 secs 

		Ticks: 26, effective: 16898, total: 17267

		Combat Duration: 37 secs 

		Combat Ticks: 3, effective: 2120, total: 2120

	With Ancestral and Earthliving:

		Effective: 412309 (4.58%), Total: 561018 (4.11%)

		Combat Effective: 107235 (1.45%), Total: 229555 (2.03%)

	Tidal waves count: 16, time saved: 10 secs 

		Combat count: 9, time saved: 5 secs 

	Tidal waves effective: 6708, total: 20976

		Combat effective: 3434, total: 12503

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 41 (100.00%)

		Combat count: 14 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 7766, total: 11273

		Combat ave effective: 4397, ave total: 12844

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 0.243633978984422

		1 Haste rating = 0.860721390147423

		1 crit rating = 0.819649041734792

		1 int = 0.270936575856204

"Ancestral Awakening": hits: 164, effective healing: 308915 (3.43% of player's overall)

	Combat: hits: 141, effective healing: 255367 (3.44%)

	Total (raw) healing: 345380 (2.53% of player's overall)

	Combat: Total healing: 288110 (2.54%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2105)

		Non-crit: 2105, crit: 0, effective: 1883, overall: 2105

		Combat: Non-crit: 2043, crit: 0, effective: 1811, overall: 2043

	Overheals: (10.56%)

		Non-crit: count: 26, total: 36465, ave: 1402

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 22, total: 32743, ave: 1488

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 19

"Riptide"_hot: hits: 338, effective healing: 297174 (3.30% of player's overall)

	Combat: hits: 293, effective healing: 261135 (3.52%)

	Total (raw) healing: 311464 (2.28% of player's overall)

	Combat: Total healing: 272482 (2.41%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (921)

		Non-crit: 921, crit: 0, effective: 879, overall: 921

		Combat: Non-crit: 929, crit: 0, effective: 891, overall: 929

	Overheals: (4.59%)

		Non-crit: count: 34, total: 14290, ave: 420

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 27, total: 11347, ave: 420

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 212, refresh count: 11

		Total Duration: 41 mins 20 secs 

			Combat Duration: 35 mins 13 secs 

		Overhealing ticks that did not tick: 488

			Combat ticks: 411

		Total healing w/ overheal ticks: 762032 (5.40%)

			Combat: 655240 (5.60%)

		Actual Overhealing: 464858 (61.00%)

			Combat: 394105 (60.15%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0625811149032992

		1 crit rating = 0

		1 int = 0

"Healing Stream Totem"_hot: hits: 3366, effective healing: 293173 (3.26% of player's overall)

	Combat: hits: 2817, effective healing: 292769 (3.95%)

	Total (raw) healing: 1332863 (9.76% of player's overall)

	Combat: Total healing: 1110862 (9.81%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (395)

		Non-crit: 395, crit: 0, effective: 87, overall: 395

		Combat: Non-crit: 394, crit: 0, effective: 103, overall: 394

	Overheals: (78.00%)

		Non-crit: count: 2635, total: 1039690, ave: 394

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 2087, total: 818093, ave: 391

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0120578274760383

		1 crit rating = 0

		1 int = 0

"Forethought Talisman"_hot: hits: 139, effective healing: 128310 (1.43% of player's overall)

	Combat: hits: 111, effective healing: 103979 (1.40%)

	Total (raw) healing: 143718 (1.05% of player's overall)

	Combat: Total healing: 114830 (1.01%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1033)

		Non-crit: 1033, crit: 0, effective: 923, overall: 1033

		Combat: Non-crit: 1034, crit: 0, effective: 936, overall: 1034

	Overheals: (10.72%)

		Non-crit: count: 28, total: 15408, ave: 550

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 18, total: 10851, ave: 602

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0251 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0549 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1619 mp5

The weight of 1 int worth of mana pool is: 0.1054

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1619 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 2514, total mana restored: 153926 (47.29% of overall)

	Combat count: 2494, mana restored: 152745 (50.05%)

	Ave: total: 61, in combat: 61

	Overall in combat mp5: 176.94

	Replenishment uptime in overall combat: 57.78%

	Replenishment uptime in intense fight: 80.57%

	Mana pool based on replenishment: 24497

	MP5 increased by:

		1 int = 0.181280 mp5 (0.225000 theoretical)

"Water Shield": count: 201, total mana restored: 107535 (33.04% of overall)

	Combat count: 185, mana restored: 98975 (32.43%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 114.65

	In combat uptime: 53 mins  (73.68%)

	Passive mp5: 103.1552

	Procs from damage/debuffs: 78

	MP5 from Improved Water Shield: 66.3122

	Procs from Improved Water Shield in combat: 107

		out of 352 procs possible, proc rate: 30.33%

	MP5 increased by:

		1 crit rating = 0.0476245772549457 mp5 

		1 int = 0.0157423961122976 mp5 

"Mana Restore": count: 52, total mana restored: 31200 (9.59% of overall)

	Combat count: 38, mana restored: 22800 (7.47%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 26.41

"Mana Tide Totem": count: 16, total mana restored: 22154 (6.81% of overall)

	Combat count: 16, mana restored: 22154 (7.26%)

	Ave: total: 1384, in combat: 1384

	Overall in combat mp5: 25.66

	Mana Tide usage in overall combat: 27.80%

	Shaman's Mana Tide usage in intense fight: 107.90%

	MP5 increased by:

		1 int = 0.077691 mp5 (0.072000 theoretical 5 min cooldown)

"Hymn of Hope": count: 5, total mana restored: 3778 (1.16% of overall)

	Combat count: 5, mana restored: 3778 (1.24%)

	Ave: total: 755, in combat: 755

	Overall in combat mp5: 4.38

"Revitalize": count: 15, total mana restored: 3715 (1.14% of overall)

	Combat count: 15, mana restored: 3715 (1.22%)

	Ave: total: 247, in combat: 247

	Overall in combat mp5: 4.30

"Totemic Call": count: 21, total mana restored: 2163 (0.66% of overall)

	Combat count: 0, mana restored: 0 (0.00%)

	Ave: total: 103, in combat: 0

	Overall in combat mp5: 0.00

"Blessing of Sanctuary": count: 2, total mana restored: 1011 (0.31% of overall)

	Combat count: 2, mana restored: 1011 (0.33%)

	Ave: total: 505, in combat: 505

	Overall in combat mp5: 1.17



Total mp5 above character sheet (in raid): 353.52 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 935

	Ancestral Knowlege granting on ave: 93 int

	HEP per point: 11.9723

	HEP: 59.8617

Thundering Strikes talent points: 5

	HEP per point: 29.9396

	HEP: 149.6980

Improved Shields talent points: 3

	Water Shield Combat MP5: 13.76

	Water Shield Combat HEP: 8.96

	Water Shield Intense Fight MP5: 21.36

	Water Shield Intense Fight HEP: 13.91

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 33

		With 1 talent points: 26

		With 2 talent points: 22

	Casts saved with 2 points in Improved Earth shield: 11

	Global cooldown time: 1.24

	Combat time saved: 13 secs 

	Combat effective gained by fewer refreshes: 23471

	Combat HPS gained: 5.4378

	HEP: 10.6471

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 245 effective: 28577 (0.32%)

		Combat count: 245, effective: 28577 (0.39%), hps: 6.6207

		HEP: 12.9633

	Point 2 provided benefit count: 243 effective: 28332 (0.31%)

		Combat count: 243, effective: 28332 (0.38%), hps: 6.5640

		HEP: 12.8523

	Point 3 provided benefit count: 241 effective: 27886 (0.31%)

		Combat count: 241, effective: 27886 (0.38%), hps: 6.4607

		HEP: 12.6499

	Point 4 provided benefit count: 239 effective: 27796 (0.31%)

		Combat count: 239, effective: 27796 (0.37%), hps: 6.4399

		HEP: 12.6093

	Point 5 provided benefit count: 239 effective: 27796 (0.31%)

		Combat count: 239, effective: 27796 (0.37%), hps: 6.4399

		HEP: 12.6093

	Combat Total Earth Shield improved effective: 140389 (1.89%)

		HEP: 63.6841

	Improved Shields ave point HEP: 17.37

	Improved Earth Shield ave point HEP: 18.06

	Improved Shields and Improved Earth Shield total HEP: 88.24

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 113.7414

	Healing Wave HPS increase 5 points: 568.7069

	Combat time saved: 7 secs 

	Combat effective gained by saved time: 12026

	Combat HPS gained: 2.7863

	HEP per point: 1.0911

	HEP: 5.4555

Tidal Focus talent points: 5

	Combat heal mana used: 795500

	Mana saved with Tidal Focus: 39775

	Combat MP5 per point: 9.2150, HEP: 6.0012

	Total Combat MP5: 46.0751, HEP: 30.0059

	Intense Fight MP5 per point: 11.5622, HEP: 7.5298

	Intense Fight MP5: 57.8112, HEP: 37.6489

Improved Water Shield talent points: 3

	Combat MP5 per point: 22.1041, HEP: 14.3950

	Total Combat MP5: 66.3122, HEP: 43.1850

	Intense Fight per point MP5: 48.11, HEP: 31.33

	Intense Fight MP5: 144.32, HEP: 93.99

	Number of Water Shield charges used in combat: 107

	Combat Water Shield refreshes needed: 23

	Global cooldown time: 1.24

	Combat time needed to refresh: 28 secs 

	Combat HEP: 20.6810, per point: 6.8937

	Intense HEP: 71.4841, per point: 23.8280

Tidal Force talent points: 1

	Tidal Force used 9 times

	Combat Not using Tidal Force: crits: 494, crit rate: 31.57%

	Combat Using Tidal Force: crits: 24, crit rate: 70.59%

		Combat Dose 3: crit rate: 69.23%

		Combat Dose 2: crit rate: 77.78%

		Combat Dose 1: crit rate: 66.67%

	Overall crit increase: 0.5467%

	HEP: 16.3685

Tidal Mastery talent points: 5

	HEP per point: 29.9396

	Total HEP: 149.6980

Restorative Totems talent points: 3

	Point 1 provided benefit count: 742 effective: 30135 (0.33%)

		Combat count: 741, effective: 30093 (0.41%), hps: 6.9720

		HEP: 13.6510

	Point 2 provided benefit count: 737 effective: 29883 (0.33%)

		Combat count: 736, effective: 29841 (0.40%), hps: 6.9136

		HEP: 13.5368

	Point 3 provided benefit count: 733 effective: 29785 (0.33%)

		Combat count: 732, effective: 29744 (0.40%), hps: 6.8911

		HEP: 13.4926

	Combat Total Healing Stream improved effective: 89678 (1.21%)

		HEP: 40.6804

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 9 times

	Nature's Swiftness Heal Count: 8, Effective: 63709, total: 127587

		Combat Count: 8, Effective: 63709 (0.86%), total: 127587 (1.13%)

	Spell report:

		"Ancestral Awakening":

			Count: 7, Effective: 28259, total: 28259

			Combat Count: 7, Effective: 28259, total: 28259

		"Healing Wave":

			Count: 7, Effective: 28350, total: 92228

			Combat Count: 7, Effective: 28350, total: 92228

		"Lesser Healing Wave":

			Count: 1, Effective: 7100, total: 7100

			Combat Count: 1, Effective: 7100, total: 7100

	Average effective hps: 6412.2110, total hps: 12841.4316

	HEP: 28.8999

Talent Points in Purification: 5

	Point 1 provided benefit count: 3694 effective: 135810 (1.51%)

		Combat count: 3199, effective: 115489 (1.56%), hps: 26.7565

		HEP: 52.3888

	Point 2 provided benefit count: 3683 effective: 134187 (1.49%)

		Combat count: 3193, effective: 114365 (1.54%), hps: 26.4961

		HEP: 51.8790

	Point 3 provided benefit count: 3668 effective: 133021 (1.48%)

		Combat count: 3180, effective: 113319 (1.53%), hps: 26.2537

		HEP: 51.4044

	Point 4 provided benefit count: 3655 effective: 131696 (1.46%)

		Combat count: 3170, effective: 112302 (1.51%), hps: 26.0180

		HEP: 50.9429

	Point 5 provided benefit count: 3640 effective: 130482 (1.45%)

		Combat count: 3158, effective: 111421 (1.50%), hps: 25.8140

		HEP: 50.5435

	Combat Total Purification effective: 566898 (7.64%)

		HEP: 257.1586

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 56, restored mana: 77139

		Overall MP5: 89.3573

		Overall HEP: 58.1929

		Intense fight MP5: 289.3191

		Intense fight HEP: 188.4156

	Self report:

		Combat: Count: 16, restored mana: 22154 (7.2594%)

		Overall MP5: 25.6630

		Overall HEP: 16.7127

		Intense fight MP5: 97.8964

		Intense fight HEP: 63.7539

Talent Points in Cleanse Spirit: 1

	Count: 0

	Combat Count: 0

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 59.8792

	Blessing of Eternals earthliving weapon proc rate: 6.5907%

	Increased earthliving HEP per point: 24.7158

	Total HEP per point: 84.5950

	Total HEP: 169.1899

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1131 effective: 310907 (3.45%)

		Combat count: 887, effective: 257601 (3.47%), hps: 59.6807

		HEP: 116.8540

	Point 2 provided benefit count: 1094 effective: 292375 (3.25%)

		Combat count: 862, effective: 244009 (3.29%), hps: 56.5319

		HEP: 110.6887

	Combat Total Improved Chain Heal effective: 501611 (6.76%)

		HEP: 227.5427

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 935

	1 int = 0.1500 SP

	935 int = 140.3833 SP

	HEP per point = 46.7944

	HEP = 140.3833

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 155 effective: 107401 (1.19%)

		Combat count: 133, effective: 89083 (1.20%), hps: 20.6387

		HEP: 40.4103

	Point 2 provided benefit count: 148 effective: 102389 (1.14%)

		Combat count: 126, effective: 84187 (1.14%), hps: 19.5045

		HEP: 38.1895

	Point 3 provided benefit count: 143 effective: 99124 (1.10%)

		Combat count: 122, effective: 82096 (1.11%), hps: 19.0199

		HEP: 37.2407

	Combat Total Ancestral Awakening effective: 255367 (3.44%)

		HEP: 115.8405

Earth Shield talent points: 1

	Combat uptime: 43 mins 36 secs  (60.6217%)

	Combat base talent effective: 606199 (8.17%)

	Combat HPS increase: 140.4435

	HEP: 274.9863

Tidal Waves talent points: 5

	Buff applied count: 125, refreshed: 858

	Time saved: 10 secs 

		Combat time saved: 5 secs 

	Combat HPS increase from time saved: 2.2805

	Time Saved HEP: 4.4652

	Tidal waves effective: 34548 (0.4659%)

	Combat effective healing hps: 8.0040

	Effective healing HEP: 15.6718

	Tidal Waves hps: 10.2846, per point: 2.0569

	Tidal Waves HEP: 20.1370, per point: 4.0274

Riptide talent points: 1

	Riptide w/ hot effective: 883073 (9.81%), total: 1092560 (8.00%)

		Combat effective: 731452 (9.86%), total: 924409 (8.16%)

	Chain heal increase casts: 13, effective: 20586 (0.23%), total: 22257 (0.16%)

		Combat casts: 13, effective: 20586 (0.28%), total: 22257 (0.20%)

	Combined effective: 903659 (10.04%), total: 1114817 (8.16%)

		Combat effective: 752038 (10.14%), total: 946666 (8.36%)

	Combat HPS increase: 174.2314

	HEP: 341.1425


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 19082

	Overall Water Shield uptime: 73.6823%

	Overall MP5: 22.1047

	Overall HEP: 14.3954

	Intense fight mana restored: 3107

	Intense fight Water Shield uptime: 93.1518%

	Intense fight MP5: 27.9456

	Intense fight HEP: 18.1992

Glyph of Chain Heal:

	Count: 268, effective: 244938 (2.72%), total: 257895 (1.89%)

		Combat count: 195, effective: 181272 (2.44%)

		  total: 191191 (1.69%)

	Combat Chain Heal hps increase: 167.7015

	Combat HPS increase: 41.9969

	HEP: 82.2293

Glyph of Earth Shield:

	Combat count: 239, effective: 138200 (1.86% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 51.4691

	Combat HPS increase: 32.0182

	HEP: 62.6912

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 16 secs 

	Combat HPS increase: 6.7560

	HEP: 13.2282


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 73.6823%

		Combat mana restored from passive mp5: 6360

		Combat passive MP5: 7.3682, HEP: 4.7985

		Combat Orb MP5: 9.1722, HEP: 5.9733

		Combat passive+Orb MP5: 16.54, HEP: 10.77

	Intense fight:

		Intense fight Water Shield uptime: 93.1518%

		Intense fight mana restored from passive mp5: 1035

		Intense fight passive MP5: 9.3152, HEP: 6.0664

		Intense Fight Orb MP5: 14.2398, HEP: 9.2735

		Intense Fight passive+Orb MP5: 23.5550, HEP: 15.3399

Tier 7 4-piece:

	Effective: 178103 (1.98%), Total: 375533 (2.75%)

		Combat Effective: 141166 (1.90%), Total: 292006 (2.58%)

	Combat HPS: 32.7052

	HEP: 64.0363


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.5107 hps)

1 Crit rating = 0.6211 SP (0.3172 hps)

1 Haste rating = 0.7412 SP (0.3786 hps)

1 INT = 0.3553 SP (0.1815 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0476 mp5

1 Haste rating = -0.4646 mp5

1 INT = 0.4366 mp5

1 Mana = 0.0090 mp5

Total mana regen points needed from gear: 527.17


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.6512 (calculated)

1 mana = 0.0059

1 Haste rating = 0.6417

1 Crit rating = 0.6521

1 INT = 0.6396 (actual)

1 INT = 0.7544 (max theoretical)


Insightful Earthsiege Diamond HEP: 30.6322



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0059, Mp5=0.6512, Intellect=0.6396, HasteRating=0.6417, CritRating=0.6521, MetaSocket=30.6322 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3553, HasteRating=0.7412, CritRating=0.6211, MetaSocket=7.4616 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(mana*0.0059)+(mp5*0.6512)+(intellect*0.6396)+(hasterating*0.6417)+(critrating*0.6521)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(intellect*0.3553)+(hasterating*0.7412)+(critrating*0.6211)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6417&mp5=0.6512&mcr=0.6521&spd=1&Int=0.6396&Sckm=30.6322&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7412&mcr=0.6211&spd=1&Int=0.3553&Sckm=7.4616&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:65:65:63:64:-100

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:62:35:74:-100

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Total log time processed: 12 hours 32 mins 25 secs 

Evaluating heals for Dallina:

Effective healing: 11087494

Total healing: 16192051

Total time spent healing: 45 mins 20 secs  (6.0263% of log file time)

Time in combat: 1 hour 53 mins 8 secs  (15.04%)

Time alive in combat: 1 hour 42 mins 13 secs  (90.35%)

Longest fight: 9 mins 19 secs 

Effective in combat healing: 10247492

Total in combat healing: 14421917

Total in combat time spent healing: 38 mins 13 secs  (33.7805% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 9 mins 1 sec  (61.01%)

	Blessing of Wisdom uptime: 1 hour 23 mins 12 secs  (81.40%)

	Mana Spring Totem uptime: 1 hour 40 mins 13 secs  (88.58%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 40 mins 13 secs  (88.58%)

	Blessing of Kings uptime: 1 hour 29 mins 47 secs  (87.84%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 27 mins 43 secs  (85.81%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 20 mins 5 secs  (78.35%)

	Moonkin Aura/Elemental Oath crit buff uptime: 8 mins 45 secs  (8.57%)

	Moonkin Aura buff uptime: 35 secs  (0.57%)

	Retribution Aura uptime: 44 mins 39 secs  (43.69%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 45 mins 14 secs  (44.27%)

	Wrath of Air buff uptime: 1 hour 19 secs  (53.31%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 5 mins 14 secs  (63.82%)

	Fortitude uptime: 1 hour 21 mins 26 secs  (79.68%)

	"Essence of Life" (504 haste rating) buff uptime: 8 mins 44 secs  (8.54%)

	"Heroism" (983 haste rating) buff uptime: 5 mins 58 secs  (5.85%)


Totem Report for Dallina:

	"Magma Totem" uptime: 6 mins 17 secs  (6.15%)

	"Strength of Earth Totem" uptime: 6 mins 42 secs  (6.57%)

	"Mana Tide Totem" uptime: 38 secs  (0.64%)

	"Cleansing Totem" uptime: 43 mins 7 secs  (42.18%)

	"Wrath of Air Totem" uptime: 59 mins 22 secs  (58.08%)

	"Earthbind Totem" uptime: 2 mins 23 secs  (2.34%)

	"Flametongue Totem" uptime: 1 hour 24 secs  (59.09%)

	"Searing Totem" uptime: 10 secs  (0.17%)

	"Healing Stream Totem" uptime: 5 mins 25 secs  (5.30%)

	"Fire Elemental Totem" uptime: 0 sec  (0.00%)

	"Windfury Totem" uptime: 6 mins 38 secs  (6.50%)

	"Stoneskin Totem" uptime: 55 mins 3 secs  (53.87%)

	"Mana Spring Totem" uptime: 8 mins 46 secs  (8.58%)


Total mana used: 1304147

Total mana restored (not including gear): 432253

In combat mana used: 1101389

In combat mana restored (not including gear): 400645

Mana used in most mana intensive fight: 67140

	Start Time: 5/30 21:57:20.593

	Duration of that fight: 3 mins 47 secs 

	Mana pool for that fight: 25666

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1357.93343323737

	Tidal Focus mana saved: 3756.382

	Mana restored that fight by abilities: 27595

		from Replenishment: 10193 (69.75% uptime)

		from Improved Water Shield: 4815

			while Tidal Force was up: 535

		from Water Shield damage/debuff procs: 0

		from Mana Tide (all shaman): 6157

		from Hymn of Hope: 0

		from Meta Gem or item procs: 1800

		from Mana Potion: 4373

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: No

	Water Shield uptime: 3 mins 35 secs  (94.43%)

	MP5 from Water Shield: 132.208130603508

	MP5 from food/elixirs/flasks (configuration option): 38

	Character sheet MP5 needed unbuffed: 142.871900679275

	MP5 (including Int/crit) needed naked: 862.034564355889

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 17.93%

		Replenishment: 3362.25375

		Improved Water Shield: 1993.14890550878

		Water Shield damage procs: 0

		Mana Tide (only from this shaman): 2030.04

		Hymn of Hope: 0

		Other abilities: 257

		(Not included: Mana Potion: 4373)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 132.208130603508 mp5

		Food/elixirs/flasks: 38 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 1.0649163402674


Mana Used Report: (sorted by total)

"Chain Heal": count: 858, total mana used: 616902 (47.30% of overall)

	In combat count: 759, mana used: 545721 (49.55%)

"Riptide": count: 303, total mana used: 227553 (17.45% of overall)

	In combat count: 265, mana used: 199015 (18.07%)

"Lesser Healing Wave": count: 196, total mana used: 122696 (9.41% of overall)

	In combat count: 167, mana used: 104542 (9.49%)

"Earth Shield": count: 101, total mana used: 63226 (4.85% of overall)

	In combat count: 70, mana used: 43820 (3.98%)

"Earth Shock": count: 55, total mana used: 43505 (3.34% of overall)

	In combat count: 55, mana used: 43505 (3.95%)

"Lightning Bolt": count: 96, total mana used: 42144 (3.23% of overall)

	In combat count: 96, mana used: 42144 (3.83%)

"Healing Wave": count: 40, total mana used: 41760 (3.20% of overall)

	In combat count: 22, mana used: 22968 (2.09%)

"Cleanse Spirit": count: 136, total mana used: 41752 (3.20% of overall)

	In combat count: 135, mana used: 41445 (3.76%)

"Magma Totem": count: 22, total mana used: 26092 (2.00% of overall)

	In combat count: 22, mana used: 26092 (2.37%)

"Ancestral Spirit": count: 8, total mana used: 25320 (1.94% of overall)

	In combat count: 1, mana used: 3165 (0.29%)

"Flametongue Totem": count: 23, total mana used: 11109 (0.85% of overall)

	In combat count: 11, mana used: 5313 (0.48%)

"Wrath of Air Totem": count: 22, total mana used: 10626 (0.81% of overall)

	In combat count: 11, mana used: 5313 (0.48%)

"Stoneskin Totem": count: 21, total mana used: 9219 (0.71% of overall)

	In combat count: 10, mana used: 4390 (0.40%)

"Heroism": count: 5, total mana used: 5710 (0.44% of overall)

	In combat count: 5, mana used: 5710 (0.52%)

"Cleansing Totem": count: 14, total mana used: 4914 (0.38% of overall)

	In combat count: 7, mana used: 2457 (0.22%)

"Earthliving Weapon": count: 11, total mana used: 2893 (0.22% of overall)

	In combat count: 3, mana used: 789 (0.07%)

"Strength of Earth Totem": count: 5, total mana used: 2195 (0.17% of overall)

	In combat count: 4, mana used: 1756 (0.16%)

"Windfury Totem": count: 4, total mana used: 1932 (0.15% of overall)

	In combat count: 3, mana used: 1449 (0.13%)

"Mana Spring Totem": count: 6, total mana used: 1050 (0.08% of overall)

	In combat count: 2, mana used: 350 (0.03%)

"Flametongue Weapon": count: 2, total mana used: 966 (0.07% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Earthbind Totem": count: 4, total mana used: 876 (0.07% of overall)

	In combat count: 4, mana used: 876 (0.08%)

"Healing Stream Totem": count: 6, total mana used: 786 (0.06% of overall)

	In combat count: 2, mana used: 262 (0.02%)

"Windfury Weapon": count: 2, total mana used: 614 (0.05% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Searing Totem": count: 1, total mana used: 307 (0.02% of overall)

	In combat count: 1, mana used: 307 (0.03%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2654, effective healing: 6592955 (59.46% of player's overall)

	Combat: hits: 2408, effective healing: 6115804 (59.68%)

	Total (raw) healing: 10253493 (63.32% of player's overall)

	Combat: Total healing: 9190553 (63.73%)

	Crits: 871 (32.82%)

	Combat Crits: 789 (32.77%)

	Averages: (3863)

		Non-crit: 3267, crit: 5083, effective: 2484, overall: 3863

		Combat: Non-crit: 3208, crit: 5063, effective: 2539, overall: 3816

	Overheals: (35.70%)

		Non-crit: count: 564, total: 1808447, ave: 3206

		Crit: count: 390, total: 1852091, ave: 4748

		Combat Non-crit: count: 475, total: 1449477, ave: 3051

		Combat Crit: count: 341, total: 1625272, ave: 4766

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 29 mins 34 secs 

		Combat cast time: 26 mins 3 secs 

	Combat Average cast time: 2.06

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 4 mins 23 secs 

		Ticks: 663, effective: 413050, total: 435501

		Combat Duration: 53 mins 55 secs 

		Combat Ticks: 585, effective: 364047, total: 382650

	With Ancestral and Earthliving:

		Effective: 7006005 (63.19%), Total: 10688994 (66.01%)

		Combat Effective: 6479851 (63.23%), Total: 9573203 (66.38%)

	Number of Chain Heal casts started: 864 (0.69% canceled)

	Initial target hits: 858, crits: 306 (35.66%),

	  riptide: 14 (1.63%)

		combat hits: 759, crits: 276 (36.36%),

		  riptide: 1 (0.13%)

		Effective: 3165936 (48.02%), Total: 6300434 (61.45%)

			combat Effective: 2950915 (48.25%), Total: 5570505 (60.61%)

		Ave: non crit: 6210, crit: 9385, effective: 3689, overall: 7343

			combat non crit: 6179, crit: 9368, effective: 3887, overall: 7339

		Overheals non-crit count: 344, non-crit ave over: 4488

			combat non-crit count: 286, non-crit ave over: 4281

		Overheals crit count: 247, crit ave over: 6438

			combat crit count: 221, crit ave over: 6312

		Overhealed amount: 3134498 (49.75%)

			combat amount: 2619590 (47.03%)

	Second target hits: 696 (81.12% bounced), crits: 208 (29.89%),

	  riptide: 1 (0.14%)

		combat hits: 638 (84.06% bounced), crits: 187 (29.31%),

		  riptide: 1 (0.16%)

		Effective: 2083269 (31.60%), Total: 2452970 (23.92%)

			combat Effective: 1930934 (31.57%), Total: 2244193 (24.42%)

		Ave: non crit: 3107, crit: 4502, effective: 2993, overall: 3524

			combat non crit: 3101, crit: 4521, effective: 3026, overall: 3517

		Overheals non-crit count: 120, non-crit ave over: 1553

			combat non-crit count: 99, non-crit ave over: 1552

		Overheals crit count: 71, crit ave over: 2581

			combat crit count: 59, crit ave over: 2705

		Overhealed amount: 369701 (15.07%)

			combat amount: 313259 (13.96%)

	Third target hits: 596 (69.46% bounced), crits: 187 (31.38%),

	  riptide: 1 (0.17%)

		combat hits: 548 (72.20% bounced), crits: 172 (31.39%),

		  riptide: 1 (0.18%)

		Effective: 928344 (14.08%), Total: 1049166 (10.23%)

			combat Effective: 854585 (13.97%), Total: 963911 (10.49%)

		Ave: non crit: 1525, crit: 2273, effective: 1557, overall: 1760

			combat non crit: 1528, crit: 2262, effective: 1559, overall: 1758

		Overheals non-crit count: 64, non-crit ave over: 955

			combat non-crit count: 57, non-crit ave over: 975

		Overheals crit count: 45, crit ave over: 1326

			combat crit count: 39, crit ave over: 1377

		Overhealed amount: 120822 (11.52%)

			combat amount: 109326 (11.34%)

	Fourth target hits: 504 (58.74% bounced), crits: 170 (33.73%),

	  riptide: 1 (0.20%)

		combat hits: 463 (61.00% bounced), crits: 154 (33.26%),

		  riptide: 1 (0.22%)

		Effective: 415406 (6.30%), Total: 450923 (4.40%)

			combat Effective: 379370 (6.20%), Total: 411944 (4.48%)

		Ave: non crit: 769, crit: 1141, effective: 824, overall: 894

			combat non crit: 767, crit: 1135, effective: 819, overall: 889

		Overheals non-crit count: 36, non-crit ave over: 466

			combat non-crit count: 33, non-crit ave over: 476

		Overheals crit count: 27, crit ave over: 693

			combat crit count: 22, crit ave over: 766

		Overhealed amount: 35517 (7.88%)

			combat amount: 32574 (7.91%)

	Glyph of Chain heal: effective: 415406 (3.75% of total effective)

		combat effective: 379370 (3.70% of combat effective)

	Processed by cast: 709, time: 148, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.881545

			(0.3328 + 0.3239 + 0.1543 + 0.0706)

		1 Haste rating = 0.369795932776359

		1 crit rating = 0.259584518214214

			(0.0708 + 0.0959 + 0.0602 + 0.0328)

		1 int = 0.0858061645035119

			(0.0234 + 0.0317 + 0.0199 + 0.0108)

"Earth Shield": hits: 548, effective healing: 1433092 (12.93% of player's overall)

	Combat: hits: 548, effective healing: 1433092 (13.98%)

	Total (raw) healing: 1618205 (9.99% of player's overall)

	Combat: Total healing: 1618205 (11.22%)

	Crits: 165 (30.11%)

	Combat Crits: 165 (30.11%)

	Averages: (2952)

		Non-crit: 2504, crit: 3992, effective: 2615, overall: 2952

		Combat: Non-crit: 2504, crit: 3992, effective: 2615, overall: 2952

	Overheals: (11.44%)

		Non-crit: count: 48, total: 73041, ave: 1521

		Crit: count: 51, total: 112072, ave: 2197

		Combat Non-crit: count: 48, total: 73041, ave: 1521

		Combat Crit: count: 51, total: 112072, ave: 2197

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.25

	Earth shield average time between procs: 7.22 secs

		in combat: 7.22 secs

	Combat uptime: 1 hour 15 mins 18 secs  (73.6769%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.113471617900606

		1 crit rating = 0.0301553019188358

		1 int = 0.00996789336629633

"Riptide": hits: 303, effective healing: 818457 (7.38% of player's overall)

	Combat: hits: 265, effective healing: 749580 (7.31%)

	Total (raw) healing: 1059735 (6.54% of player's overall)

	Combat: Total healing: 920507 (6.38%)

	Crits: 120 (39.60%)

	Combat Crits: 103 (38.87%)

	Averages: (3497)

		Non-crit: 2941, crit: 4394, effective: 2701, overall: 3497

		Combat: Non-crit: 2933, crit: 4380, effective: 2828, overall: 3473

	Overheals: (22.77%)

		Non-crit: count: 49, total: 105319, ave: 2149

		Crit: count: 44, total: 135959, ave: 3089

		Combat Non-crit: count: 38, total: 74279, ave: 1954

		Combat Crit: count: 33, total: 96648, ave: 2928

	Number of heals cast that did not land: 2, due to target death: 0

		Combat casts that did not land: 2, due to target death: 0

	Total GCD time: 6 mins 16 secs 

		Combat GCD time: 5 mins 28 secs 

	Combat Average GCD time: 1.24

	Haste capped casts count: 17 (5.61%)

		Combat count: 17 (6.42%)

	Ancestral:

		Procs: 124, effective: 123880, total: 171337

		Combat Procs: 106, effective: 110655, total: 146389

	Earthliving:

		Total Duration: 10 mins 53 secs 

		Ticks: 80, effective: 48487, total: 49861

		Combat Duration: 9 mins 19 secs 

		Combat Ticks: 78, effective: 47140, total: 48514

	With Ancestral and Earthliving:

		Effective: 990824 (8.94%), Total: 1280933 (7.91%)

		Combat Effective: 907375 (8.85%), Total: 1115410 (7.73%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.305479854539509

		1 crit rating = 0.354405089300675

		1 int = 0.117149287648659

"Lesser Healing Wave": hits: 196, effective healing: 551966 (4.98% of player's overall)

	Combat: hits: 167, effective healing: 531787 (5.19%)

	Total (raw) healing: 1025966 (6.34% of player's overall)

	Combat: Total healing: 879804 (6.10%)

	Crits: 57 (29.08%)

	Combat Crits: 49 (29.34%)

	Averages: (5234)

		Non-crit: 4559, crit: 6879, effective: 2816, overall: 5234

		Combat: Non-crit: 4585, crit: 6912, effective: 3184, overall: 5268

	Overheals: (46.20%)

		Non-crit: count: 78, total: 291215, ave: 3733

		Crit: count: 38, total: 182785, ave: 4810

		Combat Non-crit: count: 58, total: 209565, ave: 3613

		Combat Crit: count: 30, total: 138452, ave: 4615

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 4 mins 5 secs 

		Combat cast time: 3 mins 27 secs 

	Combat Average cast time: 1.24

	Haste capped casts count: 14 (7.14%)

		Combat count: 14 (8.38%)

	Ancestral:

		Procs: 49, effective: 59517, total: 105350

		Combat Procs: 42, effective: 56308, total: 90905

	Earthliving:

		Total Duration: 6 mins 2 secs 

		Ticks: 45, effective: 24933, total: 28540

		Combat Duration: 5 mins 12 secs 

		Combat Ticks: 45, effective: 24933, total: 28540

	With Ancestral and Earthliving:

		Effective: 636416 (5.74%), Total: 1159856 (7.16%)

		Combat Effective: 613028 (5.98%), Total: 999249 (6.93%)

	Tidal waves count: 106, time saved: 0 sec 

		Combat count: 92, time saved: 0 sec 

	Tidal waves effective: 23942, total: 61506

		Combat effective: 23942, total: 53695

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.42555393059349

		1 Haste rating = 0.703511309703089

		1 crit rating = 0.458308537990792

		1 int = 0.151494773550978

"Earthliving"_hot: hits: 796, effective healing: 491916 (4.44% of player's overall)

	Combat: hits: 711, effective healing: 438216 (4.28%)

	Total (raw) healing: 519348 (3.21% of player's overall)

	Combat: Total healing: 461800 (3.20%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (652)

		Non-crit: 652, crit: 0, effective: 617, overall: 652

		Combat: Non-crit: 649, crit: 0, effective: 616, overall: 649

	Overheals: (5.28%)

		Non-crit: count: 91, total: 27432, ave: 301

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 80, total: 23584, ave: 294

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 9 mins 1 sec  (61.01%)

	Earthliving applied count: 391, refresh count: 74

	Earthliving proc rate when ELW is applied: 23.4257%

	Earthliving proc rate overall: 14.5722%

		Total Duration: 1 hour 22 mins 25 secs 

			Combat Duration: 1 hour 8 mins 48 secs 

		Overhealing ticks that did not tick: 852

			Combat ticks: 665

		Total healing w/ overheal ticks: 1075540 (6.42%)

			Combat: 893915 (6.02%)

		Actual Overhealing: 583624 (54.26%)

			Combat: 455699 (50.98%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.2225805907173

		1 crit rating = 0

		1 int = 0

"Riptide"_hot: hits: 492, effective healing: 399825 (3.61% of player's overall)

	Combat: hits: 459, effective healing: 373935 (3.65%)

	Total (raw) healing: 431337 (2.66% of player's overall)

	Combat: Total healing: 402827 (2.79%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (876)

		Non-crit: 876, crit: 0, effective: 812, overall: 876

		Combat: Non-crit: 877, crit: 0, effective: 814, overall: 877

	Overheals: (7.31%)

		Non-crit: count: 61, total: 31512, ave: 516

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 56, total: 28892, ave: 515

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 283, refresh count: 20

		Total Duration: 58 mins 44 secs 

			Combat Duration: 51 mins 7 secs 

		Overhealing ticks that did not tick: 682

			Combat ticks: 563

		Total healing w/ overheal ticks: 1029893 (6.13%)

			Combat: 897356 (6.02%)

		Actual Overhealing: 630068 (61.18%)

			Combat: 523421 (58.33%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.0605231663035585

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 40, effective healing: 350386 (3.16% of player's overall)

	Combat: hits: 22, effective healing: 208059 (2.03%)

	Total (raw) healing: 463445 (2.86% of player's overall)

	Combat: Total healing: 276739 (1.92%)

	Crits: 20 (50.00%)

	Combat Crits: 15 (68.18%)

	Averages: (11586)

		Non-crit: 9042, crit: 14129, effective: 8759, overall: 11586

		Combat: Non-crit: 9016, crit: 14241, effective: 9457, overall: 12579

	Overheals: (24.40%)

		Non-crit: count: 6, total: 31448, ave: 5241

		Crit: count: 10, total: 81611, ave: 8161

		Combat Non-crit: count: 1, total: 9120, ave: 9120

		Combat Crit: count: 7, total: 59560, ave: 8508

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 6 secs 

		Combat cast time: 33 secs 

	Combat Average cast time: 1.53

	Haste capped casts count: 1 (2.50%)

		Combat count: 1 (4.55%)

	Ancestral:

		Procs: 20, effective: 71147, total: 83455

		Combat Procs: 15, effective: 58340, total: 62236

	Earthliving:

		Total Duration: 1 min 5 secs 

		Ticks: 8, effective: 5446, total: 5446

		Combat Duration: 20 secs 

		Combat Ticks: 3, effective: 2096, total: 2096

	With Ancestral and Earthliving:

		Effective: 426979 (3.85%), Total: 552346 (3.41%)

		Combat Effective: 268495 (2.62%), Total: 341071 (2.36%)

	Tidal waves count: 22, time saved: 13 secs 

		Combat count: 14, time saved: 8 secs 

	Tidal waves effective: 19759, total: 28371

		Combat effective: 14213, total: 19838

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 40 (100.00%)

		Combat count: 22 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 8759, total: 11586

		Combat ave effective: 9457, ave total: 12579

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 1.11527381013338

		1 Haste rating = 1.7652607864381

		1 crit rating = 0.915316183468049

		1 int = 0.302559534565824

"Ancestral Awakening": hits: 193, effective healing: 254544 (2.30% of player's overall)

	Combat: hits: 163, effective healing: 225303 (2.20%)

	Total (raw) healing: 360142 (2.22% of player's overall)

	Combat: Total healing: 299530 (2.08%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1866)

		Non-crit: 1866, crit: 0, effective: 1318, overall: 1866

		Combat: Non-crit: 1837, crit: 0, effective: 1382, overall: 1837

	Overheals: (29.32%)

		Non-crit: count: 68, total: 105598, ave: 1552

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 51, total: 74227, ave: 1455

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 20

"Forethought Talisman"_hot: hits: 202, effective healing: 177805 (1.60% of player's overall)

	Combat: hits: 176, effective healing: 155168 (1.51%)

	Total (raw) healing: 197419 (1.22% of player's overall)

	Combat: Total healing: 170819 (1.18%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (977)

		Non-crit: 977, crit: 0, effective: 880, overall: 977

		Combat: Non-crit: 970, crit: 0, effective: 881, overall: 970

	Overheals: (9.94%)

		Non-crit: count: 43, total: 19614, ave: 456

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 34, total: 15651, ave: 460

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

"Healing Stream Totem"_hot: hits: 707, effective healing: 16548 (0.15% of player's overall)

	Combat: hits: 538, effective healing: 16548 (0.16%)

	Total (raw) healing: 262961 (1.62% of player's overall)

	Combat: Total healing: 201133 (1.39%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (371)

		Non-crit: 371, crit: 0, effective: 23, overall: 371

		Combat: Non-crit: 373, crit: 0, effective: 30, overall: 373

	Overheals: (93.71%)

		Non-crit: count: 664, total: 246413, ave: 371

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 495, total: 184585, ave: 372

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:

		SP coefficient with current set/talents: 0.0931

		1 SP = 0.0037189405204461

		1 crit rating = 0

		1 int = 0



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0209 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0436 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1609 mp5

The weight of 1 int worth of mana pool is: 0.1714

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.3948 mp5


Mana Restored Report: (sorted by total)

"Water Shield": count: 314, total mana restored: 167990 (38.86% of overall)

	Combat count: 286, mana restored: 153010 (38.19%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 124.74

	In combat uptime: 1 hour 30 mins 26 secs  (88.47%)

	Passive mp5: 123.8564

	Procs from damage/debuffs: 151

	MP5 from Improved Water Shield: 58.8797

	Procs from Improved Water Shield in combat: 135

		out of 385 procs possible, proc rate: 35.05%

	MP5 increased by:

		1 crit rating = 0.0365940678019575 mp5 

		1 int = 0.0120962398808247 mp5 

"Replenishment": count: 1257, total mana restored: 75287 (17.42% of overall)

	Combat count: 1221, mana restored: 72978 (18.22%)

	Ave: total: 59, in combat: 59

	Overall in combat mp5: 59.49

	Replenishment uptime in overall combat: 19.91%

	Replenishment uptime in intense fight: 69.75%

	Mana pool based on replenishment: 23907

	MP5 increased by:

		1 int = 0.156940 mp5 (0.225000 theoretical)

"Shamanistic Rage": count: 34, total mana restored: 57250 (13.24% of overall)

	Combat count: 34, mana restored: 57250 (14.29%)

	Ave: total: 1683, in combat: 1683

	Overall in combat mp5: 46.67

"Mana Restore": count: 73, total mana restored: 43800 (10.13% of overall)

	Combat count: 59, mana restored: 35400 (8.84%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 28.86

"Mana Tide Totem": count: 16, total mana restored: 25149 (5.82% of overall)

	Combat count: 16, mana restored: 25149 (6.28%)

	Ave: total: 1571, in combat: 1571

	Overall in combat mp5: 20.50

	Mana Tide usage in overall combat: 19.57%

	Shaman's Mana Tide usage in intense fight: 131.61%

	MP5 increased by:

		1 int = 0.094756 mp5 (0.072000 theoretical 5 min cooldown)

"Improved Stormstrike": count: 28, total mana restored: 24618 (5.70% of overall)

	Combat count: 28, mana restored: 24618 (6.14%)

	Ave: total: 879, in combat: 879

	Overall in combat mp5: 20.07

"Judgement of Wisdom": count: 142, total mana restored: 12481 (2.89% of overall)

	Combat count: 142, mana restored: 12481 (3.12%)

	Ave: total: 87, in combat: 87

	Overall in combat mp5: 10.17

"Revitalize": count: 41, total mana restored: 9534 (2.21% of overall)

	Combat count: 32, mana restored: 7265 (1.81%)

	Ave: total: 232, in combat: 227

	Overall in combat mp5: 5.92

"Hymn of Hope": count: 8, total mana restored: 6472 (1.50% of overall)

	Combat count: 8, mana restored: 6472 (1.62%)

	Ave: total: 809, in combat: 809

	Overall in combat mp5: 5.28

"Totemic Call": count: 47, total mana restored: 4786 (1.11% of overall)

	Combat count: 11, mana restored: 1136 (0.28%)

	Ave: total: 101, in combat: 103

	Overall in combat mp5: 0.93

"Restore Mana": count: 1, total mana restored: 4373 (1.01% of overall)

	Combat count: 1, mana restored: 4373 (1.09%)

	Ave: total: 4373, in combat: 4373

	Overall in combat mp5: 3.56

"Rapture": count: 1, total mana restored: 513 (0.12% of overall)

	Combat count: 1, mana restored: 513 (0.13%)

	Ave: total: 513, in combat: 513

	Overall in combat mp5: 0.42



Total mp5 above character sheet (in raid): 326.62 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 1103

	Ancestral Knowlege granting on ave: 110 int

	HEP per point: 16.0532

	HEP: 80.2658

Thundering Strikes talent points: 5

	HEP per point: 19.1284

	HEP: 95.6422

Improved Shields talent points: 3

	Water Shield Combat MP5: 14.97

	Water Shield Combat HEP: 15.94

	Water Shield Intense Fight MP5: 12.67

	Water Shield Intense Fight HEP: 13.50

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 69

		With 1 talent points: 52

		With 2 talent points: 42

	Casts saved with 2 points in Improved Earth shield: 27

	Global cooldown time: 1.25

	Combat time saved: 33 secs 

	Combat effective gained by fewer refreshes: 56581

	Combat HPS gained: 9.2253

	HEP: 14.5791

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 480 effective: 45886 (0.41%)

		Combat count: 480, effective: 45886 (0.45%), hps: 7.4816

		HEP: 11.8235

	Point 2 provided benefit count: 477 effective: 45584 (0.41%)

		Combat count: 477, effective: 45584 (0.44%), hps: 7.4323

		HEP: 11.7456

	Point 3 provided benefit count: 476 effective: 45191 (0.41%)

		Combat count: 476, effective: 45191 (0.44%), hps: 7.3683

		HEP: 11.6444

	Point 4 provided benefit count: 471 effective: 44719 (0.40%)

		Combat count: 471, effective: 44719 (0.44%), hps: 7.2913

		HEP: 11.5227

	Point 5 provided benefit count: 469 effective: 44529 (0.40%)

		Combat count: 469, effective: 44529 (0.43%), hps: 7.2603

		HEP: 11.4737

	Combat Total Earth Shield improved effective: 225911 (2.20%)

		HEP: 58.2099

	Improved Shields ave point HEP: 16.96

	Improved Earth Shield ave point HEP: 18.93

	Improved Shields and Improved Earth Shield total HEP: 88.73

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 145.8757

	Healing Wave HPS increase 5 points: 729.3783

	Combat time saved: 11 secs 

	Combat effective gained by saved time: 18378

	Combat HPS gained: 2.9966

	HEP per point: 0.9471

	HEP: 4.7356

Tidal Focus talent points: 5

	Combat heal mana used: 1024092

	Mana saved with Tidal Focus: 51204

	Combat MP5 per point: 8.3487, HEP: 8.8906

	Total Combat MP5: 41.7433, HEP: 44.4531

	Intense Fight MP5 per point: 16.4788, HEP: 17.5485

	Intense Fight MP5: 82.3938, HEP: 87.7425

Improved Water Shield talent points: 3

	Combat MP5 per point: 19.6266, HEP: 20.9006

	Total Combat MP5: 58.8797, HEP: 62.7019

	Intense Fight per point MP5: 35.20, HEP: 37.49

	Intense Fight MP5: 105.61, HEP: 112.47

	Number of Water Shield charges used in combat: 135

	Combat Water Shield refreshes needed: 33

	Global cooldown time: 1.25

	Combat time needed to refresh: 42 secs 

	Combat HEP: 44.4781, per point: 14.8260

	Intense HEP: 94.2461, per point: 31.4154

Tidal Force talent points: 1

	Tidal Force used 7 times

	Combat Not using Tidal Force: crits: 824, crit rate: 32.21%

	Combat Using Tidal Force: crits: 29, crit rate: 74.36%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 77.78%

		Combat Dose 1: crit rate: 60.00%

	Overall crit increase: 0.4305%

	HEP: 8.2350

Tidal Mastery talent points: 5

	HEP per point: 19.1284

	Total HEP: 95.6422

Restorative Totems talent points: 3

	Point 1 provided benefit count: 44 effective: 1628 (0.01%)

		Combat count: 44, effective: 1628 (0.02%), hps: 0.2655

		HEP: 0.4195

	Point 2 provided benefit count: 43 effective: 1617 (0.01%)

		Combat count: 43, effective: 1617 (0.02%), hps: 0.2637

		HEP: 0.4167

	Point 3 provided benefit count: 43 effective: 1617 (0.01%)

		Combat count: 43, effective: 1617 (0.02%), hps: 0.2637

		HEP: 0.4167

	Combat Total Healing Stream improved effective: 4862 (0.05%)

		HEP: 1.2530

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 7 times

	Nature's Swiftness Heal Count: 7, Effective: 109073, total: 127539

		Combat Count: 7, Effective: 109073 (1.06%), total: 127539 (0.88%)

	Spell report:

		"Ancestral Awakening":

			Count: 7, Effective: 29986, total: 29986

			Combat Count: 7, Effective: 29986, total: 29986

		"Healing Wave":

			Count: 7, Effective: 79087, total: 97553

			Combat Count: 7, Effective: 79087, total: 97553

	Average effective hps: 12423.2976, total hps: 14526.5551

	HEP: 28.1045

Talent Points in Purification: 5

	Point 1 provided benefit count: 4037 effective: 161804 (1.46%)

		Combat count: 3759, effective: 151099 (1.47%), hps: 24.6361

		HEP: 38.9334

	Point 2 provided benefit count: 4018 effective: 160165 (1.44%)

		Combat count: 3741, effective: 149686 (1.46%), hps: 24.4057

		HEP: 38.5693

	Point 3 provided benefit count: 4000 effective: 158840 (1.43%)

		Combat count: 3724, effective: 148617 (1.45%), hps: 24.2314

		HEP: 38.2939

	Point 4 provided benefit count: 3973 effective: 157032 (1.42%)

		Combat count: 3701, effective: 146871 (1.43%), hps: 23.9467

		HEP: 37.8439

	Point 5 provided benefit count: 3956 effective: 155633 (1.40%)

		Combat count: 3686, effective: 145632 (1.42%), hps: 23.7447

		HEP: 37.5246

	Combat Total Purification effective: 741908 (7.24%)

		HEP: 191.1651

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 60, restored mana: 80539

		Overall MP5: 65.6575

		Overall HEP: 69.9197

		Intense fight MP5: 571.3897

		Intense fight HEP: 608.4822

	Self report:

		Combat: Count: 12, restored mana: 18793 (4.6907%)

		Overall MP5: 15.3205

		Overall HEP: 16.3151

		Intense fight MP5: 135.0498

		Intense fight HEP: 143.8167

Talent Points in Cleanse Spirit: 1

	Count: 136

	Combat Count: 135

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 38.2569

	Blessing of Eternals earthliving weapon proc rate: 3.4257%

	Increased earthliving HEP per point: 8.2561

	Total HEP per point: 46.5129

	Total HEP: 93.0259

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1812 effective: 417951 (3.77%)

		Combat count: 1692, effective: 392711 (3.83%), hps: 64.0298

		HEP: 101.1887

	Point 2 provided benefit count: 1752 effective: 395805 (3.57%)

		Combat count: 1636, effective: 372351 (3.63%), hps: 60.7102

		HEP: 95.9426

	Combat Total Improved Chain Heal effective: 765063 (7.47%)

		HEP: 197.1314

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 1103

	1 int = 0.1500 SP

	1103 int = 165.5833 SP

	HEP per point = 55.1944

	HEP = 165.5833

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 142 effective: 88114 (0.79%)

		Combat count: 126, effective: 77659 (0.76%), hps: 12.6620

		HEP: 20.0103

	Point 2 provided benefit count: 138 effective: 85049 (0.77%)

		Combat count: 123, effective: 75332 (0.74%), hps: 12.2826

		HEP: 19.4107

	Point 3 provided benefit count: 131 effective: 81380 (0.73%)

		Combat count: 118, effective: 72310 (0.71%), hps: 11.7899

		HEP: 18.6320

	Combat Total Ancestral Awakening effective: 225303 (2.20%)

		HEP: 58.0531

Earth Shield talent points: 1

	Combat uptime: 1 hour 15 mins 18 secs  (73.6769%)

	Combat base talent effective: 990481 (9.67%)

	Combat HPS increase: 161.4932

	HEP: 255.2140

Tidal Waves talent points: 5

	Buff applied count: 161, refreshed: 1053

	Time saved: 13 secs 

		Combat time saved: 8 secs 

	Combat HPS increase from time saved: 2.3448

	Time Saved HEP: 3.7055

	Tidal waves effective: 38156 (0.3723%)

	Combat effective healing hps: 6.2212

	Effective healing HEP: 9.8316

	Tidal Waves hps: 8.5660, per point: 1.7132

	Tidal Waves HEP: 13.5372, per point: 2.7074

Riptide talent points: 1

	Riptide w/ hot effective: 1218282 (10.99%), total: 1491072 (9.21%)

		Combat effective: 1123515 (10.96%), total: 1323334 (9.18%)

	Chain heal increase casts: 14, effective: 3950 (0.04%), total: 3950 (0.02%)

		Combat casts: 14, effective: 3950 (0.04%), total: 3950 (0.03%)

	Combined effective: 1222232 (11.02%), total: 1495022 (9.23%)

		Combat effective: 1127465 (11.00%), total: 1327284 (9.20%)

	Combat HPS increase: 183.8278

	HEP: 290.5103


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 32556

	Overall Water Shield uptime: 88.4689%

	Overall MP5: 26.5407

	Overall HEP: 28.2636

	Intense fight mana restored: 1291

	Intense fight Water Shield uptime: 94.4344%

	Intense fight MP5: 28.3303

	Intense fight HEP: 30.1694

Glyph of Chain Heal:

	Count: 504, effective: 415406 (3.75%), total: 450923 (2.78%)

		Combat count: 463, effective: 379370 (3.70%)

		  total: 411944 (2.86%)

	Combat Chain Heal hps increase: 242.5856

	Combat HPS increase: 61.8544

	HEP: 97.7510

Glyph of Earth Shield:

	Combat count: 467, effective: 216699 (2.11% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 54.7734

	Combat HPS increase: 35.3318

	HEP: 55.8361

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 29 secs 

	Combat HPS increase: 8.1433

	HEP: 12.8692


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 88.4689%

		Combat mana restored from passive mp5: 10852

		Combat passive MP5: 8.8469, HEP: 9.4212

		Combat Orb MP5: 9.9790, HEP: 10.6268

		Combat passive+Orb MP5: 18.83, HEP: 20.05

	Intense fight:

		Intense fight Water Shield uptime: 94.4344%

		Intense fight mana restored from passive mp5: 430

		Intense fight passive MP5: 9.4434, HEP: 10.0565

		Intense Fight Orb MP5: 8.4491, HEP: 8.9976

		Intense Fight passive+Orb MP5: 17.8925, HEP: 19.0541

Tier 7 4-piece:

	Effective: 240012 (2.16%), Total: 514304 (3.18%)

		Combat Effective: 221484 (2.16%), Total: 453787 (3.15%)

	Combat HPS: 36.1120

	HEP: 57.0691


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.6328 hps)

1 Crit rating = 0.3777 SP (0.2390 hps)

1 Haste rating = 0.5497 SP (0.3478 hps)

1 INT = 0.2748 SP (0.1739 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0366 mp5

1 Haste rating = -0.4598 mp5

1 INT = 0.4247 mp5

1 Mana = 0.0089 mp5

Total mana regen points needed from gear: 862.03


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 1.0649 (calculated)

1 mana = 0.0095

1 Haste rating = 0.4210

1 Crit rating = 0.4167

1 INT = 0.7271 (actual)

1 INT = 0.9235 (max theoretical)


Insightful Earthsiege Diamond HEP: 46.0019



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0095, Mp5=1.0649, Intellect=0.7271, HasteRating=0.4210, CritRating=0.4167, MetaSocket=46.0019 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.2748, HasteRating=0.5497, CritRating=0.3777, MetaSocket=5.7717 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(mana*0.0095)+(mp5*1.0649)+(intellect*0.7271)+(hasterating*0.4210)+(critrating*0.4167)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(intellect*0.2748)+(hasterating*0.5497)+(critrating*0.3777)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.4210&mp5=1.0649&mcr=0.4167&spd=1&Int=0.7271&Sckm=46.0019&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.5497&mcr=0.3777&spd=1&Int=0.2748&Sckm=5.7717&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:106:41:72:42:-100

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:37:27:54:-100
Total log time processed: 4 hours 10 mins 21 secs 

Evaluating heals for Dallina:

Effective healing: 10261046

Total healing: 15427833

Total time spent healing: 42 mins 50 secs  (17.1105% of log file time)

Time in combat: 1 hour 26 mins 5 secs  (34.39%)

Time alive in combat: 1 hour 21 mins 47 secs  (95.00%)

Longest fight: 9 mins 45 secs 

Effective in combat healing: 9262466

Total in combat healing: 13876087

Total in combat time spent healing: 34 mins 40 secs  (40.2766% of combat time)

Buff Report:

	Earthliving uptime: 1 hour 23 mins 28 secs  (96.96%)

	Blessing of Wisdom uptime: 1 hour 3 mins 5 secs  (77.13%)

	Mana Spring Totem uptime: 1 hour 15 mins 9 secs  (87.29%)

	Blessing of Wisdom/Mana Spring Totem uptime: 1 hour 18 mins 16 secs  (90.92%)

	Blessing of Kings uptime: 1 hour 13 mins 30 secs  (89.86%)

		Configured as 100% uptime (10.00% stat increase)

	Mark/Gift of the Wild uptime: 1 hour 11 mins 27 secs  (87.36%)

	Arcane Int/Brilliance/Fel Int uptime: 1 hour 12 mins 2 secs  (88.07%)

	Moonkin Aura/Elemental Oath crit buff uptime: 58 mins 45 secs  (71.84%)

	Moonkin Aura buff uptime: 23 mins 41 secs  (28.97%)

	Retribution Aura uptime: 53 mins 46 secs  (65.74%)

	Improved Moonkin Aura/Swift Retribution buff uptime: 55 mins 57 secs  (68.42%)

	Wrath of Air buff uptime: 1 hour 15 mins 38 secs  (87.86%)

	Demonic Pact/Totem of Wrath/Flametongue Totem/Improved Divine Spirit

		buff uptime: 1 hour 16 mins 1 sec  (92.94%)

	Fortitude uptime: 1 hour 8 mins 49 secs  (84.14%)

	"Essence of Life" (504 haste rating) buff uptime: 9 mins 20 secs  (11.43%)

	"Heroism" (983 haste rating) buff uptime: 4 mins 2 secs  (4.94%)


Totem Report for Dallina:

	"Frost Resistance Totem" uptime: 13 mins 30 secs  (16.51%)

	"Mana Tide Totem" uptime: 39 secs  (0.79%)

	"Windfury Totem" uptime: 54 mins 19 secs  (66.42%)

	"Stoneskin Totem" uptime: 53 mins 45 secs  (65.73%)

	"Wrath of Air Totem" uptime: 21 mins 26 secs  (26.22%)

	"Mana Spring Totem" uptime: 7 mins 39 secs  (9.37%)

	"Flametongue Totem" uptime: 21 mins 47 secs  (26.65%)


Total mana used: 1018892

Total mana restored (not including gear): 443052

In combat mana used: 855365

In combat mana restored (not including gear): 412936

Mana used in most mana intensive fight: 109899

	Start Time: 5/31 19:24:46.109

	Duration of that fight: 8 mins 8 secs 

	Mana pool for that fight: 26000

	Total mp5 needed (from int, gear, buffs, abilities, etc): 1071.55946765042

	Tidal Focus mana saved: 6068.67799999999

	Mana restored that fight by abilities: 50950

		from Replenishment: 24895 (79.44% uptime)

		from Improved Water Shield: 10700

			while Tidal Force was up: 0

		from Water Shield damage/debuff procs: 11235

		from Mana Tide (all shaman): 0

		from Hymn of Hope: 0

		from Meta Gem or item procs: 3000

		from Mana Potion: 0

	Had Blessing of Wisdom/Mana Spring?: Yes (mp5: 109.2)

	Had Blessing of Kings?: Yes

	Had Arcane Intellect or Fel Intelligence?: Yes (60 int)

	Had Gift/Mark of the Wild?: Yes (+52 stats)

	Had Moonkin Aura/Elemental Oath?: Yes

	Water Shield uptime: 7 mins 21 secs  (90.35%)

	MP5 from Water Shield: 126.495656175328

	MP5 from food/elixirs/flasks (configuration option): 38

	Character sheet MP5 needed unbuffed: 73.863983516498

	MP5 (including Int/crit) needed naked: 532.673230935474

		Sources of mana naked:

		Mana Pool unbuffed: 6231

		Mana from Blessing of Kings on base int: 211.5

		Mana from Arcane Int/Brilliance: 1080

		Mana from Mark/Gift of the the Wild: 936

		Crit % unbuffed: 17.04%

		Crit % buffed: 22.93%

		Replenishment: 8204.745

		Improved Water Shield: 3116.09356578441

		Water Shield damage procs: 11235

		Mana Tide (only from this shaman): 0

		Hymn of Hope: 0

		Other abilities: 1120

		(Not included: Mana Potion: 0)


		Buffs:

		Blessing of Wisdom/Mana Spring: 109.2 mp5

		Water Shield passive: 126.495656175328 mp5

		Food/elixirs/flasks: 38 mp5


Stat modifiers (ilevel points for stats):

	Spell Power: 0.8571

	MP5: 2.5000

Calculated mp5 value (Int, Crit, and mp5): 0.658039075347366


Mana Used Report: (sorted by total)

"Chain Heal": count: 772, total mana used: 555068 (54.48% of overall)

	In combat count: 713, mana used: 512647 (59.93%)

"Riptide": count: 230, total mana used: 172730 (16.95% of overall)

	In combat count: 180, mana used: 135180 (15.80%)

"Lesser Healing Wave": count: 195, total mana used: 122070 (11.98% of overall)

	In combat count: 183, mana used: 114558 (13.39%)

"Healing Wave": count: 61, total mana used: 63684 (6.25% of overall)

	In combat count: 31, mana used: 32364 (3.78%)

"Earth Shield": count: 71, total mana used: 44446 (4.36% of overall)

	In combat count: 46, mana used: 28796 (3.37%)

"Ancestral Spirit": count: 4, total mana used: 12660 (1.24% of overall)

	In combat count: 0, mana used: 0 (0.00%)

"Cleanse Spirit": count: 33, total mana used: 10131 (0.99% of overall)

	In combat count: 33, mana used: 10131 (1.18%)

"Stoneskin Totem": count: 18, total mana used: 7902 (0.78% of overall)

	In combat count: 11, mana used: 4829 (0.56%)

"Wrath of Air Totem": count: 15, total mana used: 7245 (0.71% of overall)

	In combat count: 6, mana used: 2898 (0.34%)

"Flametongue Totem": count: 13, total mana used: 6279 (0.62% of overall)

	In combat count: 7, mana used: 3381 (0.40%)

"Heroism": count: 5, total mana used: 5710 (0.56% of overall)

	In combat count: 5, mana used: 5710 (0.67%)

"Windfury Totem": count: 10, total mana used: 4830 (0.47% of overall)

	In combat count: 7, mana used: 3381 (0.40%)

"Earthliving Weapon": count: 16, total mana used: 4208 (0.41% of overall)

	In combat count: 1, mana used: 263 (0.03%)

"Frost Resistance Totem": count: 4, total mana used: 1404 (0.14% of overall)

	In combat count: 2, mana used: 702 (0.08%)

"Mana Spring Totem": count: 3, total mana used: 525 (0.05% of overall)

	In combat count: 3, mana used: 525 (0.06%)


Healing Report (sorted by effective):

"Chain Heal": hits: 2267, effective healing: 5713969 (55.69% of player's overall)

	Combat: hits: 2079, effective healing: 5368840 (57.96%)

	Total (raw) healing: 9972874 (64.64% of player's overall)

	Combat: Total healing: 9210917 (66.38%)

	Crits: 857 (37.80%)

	Combat Crits: 795 (38.24%)

	Averages: (4399)

		Non-crit: 3639, crit: 5649, effective: 2520, overall: 4399

		Combat: Non-crit: 3687, crit: 5630, effective: 2582, overall: 4430

	Overheals: (42.70%)

		Non-crit: count: 588, total: 1944209, ave: 3306

		Crit: count: 468, total: 2314696, ave: 4945

		Combat Non-crit: count: 513, total: 1755451, ave: 3421

		Combat Crit: count: 418, total: 2086626, ave: 4991

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 26 mins 5 secs 

		Combat cast time: 24 mins 1 sec 

	Combat Average cast time: 2.02

	Haste capped casts count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Earthliving:

		Total Duration: 1 hour 25 mins 21 secs 

		Ticks: 786, effective: 518788, total: 556243

		Combat Duration: 1 hour 14 mins 44 secs 

		Combat Ticks: 739, effective: 491908, total: 524608

	With Ancestral and Earthliving:

		Effective: 6232757 (60.74%), Total: 10529117 (68.25%)

		Combat Effective: 5860748 (63.27%), Total: 9735525 (70.16%)

	Number of Chain Heal casts started: 769 (-0.39% canceled)

	Initial target hits: 772, crits: 309 (40.03%),

	  riptide: 2 (0.26%)

		combat hits: 713, crits: 282 (39.55%),

		  riptide: 2 (0.28%)

		Effective: 2681512 (46.93%), Total: 6207201 (62.24%)

			combat Effective: 2538232 (47.28%), Total: 5730662 (62.22%)

		Ave: non crit: 6702, crit: 10045, effective: 3473, overall: 8040

			combat non crit: 6719, crit: 10050, effective: 3559, overall: 8037

		Overheals non-crit count: 351, non-crit ave over: 4649

			combat non-crit count: 320, non-crit ave over: 4642

		Overheals crit count: 264, crit ave over: 7173

			combat crit count: 237, crit ave over: 7201

		Overhealed amount: 3525689 (56.80%)

			combat amount: 3192430 (55.71%)

	Second target hits: 590 (76.42% bounced), crits: 215 (36.44%),

	  riptide: 1 (0.17%)

		combat hits: 544 (76.30% bounced), crits: 204 (37.50%),

		  riptide: 1 (0.18%)

		Effective: 1825223 (31.94%), Total: 2362850 (23.69%)

			combat Effective: 1714770 (31.94%), Total: 2194935 (23.83%)

		Ave: non crit: 3385, crit: 5085, effective: 3093, overall: 4004

			combat non crit: 3393, crit: 5103, effective: 3152, overall: 4034

		Overheals non-crit count: 130, non-crit ave over: 1764

			combat non-crit count: 110, non-crit ave over: 1827

		Overheals crit count: 107, crit ave over: 2880

			combat crit count: 99, crit ave over: 2819

		Overhealed amount: 537627 (22.75%)

			combat amount: 480165 (21.88%)

	Third target hits: 501 (64.90% bounced), crits: 170 (33.93%),

	  riptide: 1 (0.20%)

		combat hits: 458 (64.24% bounced), crits: 159 (34.72%),

		  riptide: 1 (0.22%)

		Effective: 830255 (14.53%), Total: 986985 (9.90%)

			combat Effective: 768750 (14.32%), Total: 907521 (9.85%)

		Ave: non crit: 1671, crit: 2551, effective: 1657, overall: 1970

			combat non crit: 1674, crit: 2559, effective: 1678, overall: 1981

		Overheals non-crit count: 73, non-crit ave over: 878

			combat non-crit count: 58, non-crit ave over: 940

		Overheals crit count: 63, crit ave over: 1469

			combat crit count: 55, crit ave over: 1531

		Overhealed amount: 156730 (15.88%)

			combat amount: 138771 (15.29%)

	Fourth target hits: 404 (52.33% bounced), crits: 163 (40.35%),

	  riptide: 1 (0.25%)

		combat hits: 364 (51.05% bounced), crits: 150 (41.21%),

		  riptide: 1 (0.27%)

		Effective: 376979 (6.60%), Total: 415838 (4.17%)

			combat Effective: 347088 (6.46%), Total: 377799 (4.10%)

		Ave: non crit: 853, crit: 1289, effective: 933, overall: 1029

			combat non crit: 857, crit: 1294, effective: 953, overall: 1037

		Overheals non-crit count: 34, non-crit ave over: 553

			combat non-crit count: 25, non-crit ave over: 571

		Overheals crit count: 34, crit ave over: 589

			combat crit count: 27, crit ave over: 607

		Overhealed amount: 38859 (9.34%)

			combat amount: 30711 (8.13%)

	Glyph of Chain heal: effective: 376979 (3.67% of total effective)

		combat effective: 347088 (3.75% of combat effective)

	Processed by cast: 646, time: 125, less accurate: order: 0, count: 0

	HPS increased by:

		hop 1: SP coefficient with set/talents: 1.8613

		hop 2: SP coefficient with set/talents: 0.9307

		hop 3: SP coefficient with set/talents: 0.4653

		hop 4: SP coefficient with set/talents: 0.2327

		1 SP = 0.669326

			(0.2306 + 0.2502 + 0.1282 + 0.0603)

		1 Haste rating = 0.383101641599583

		1 crit rating = 0.278945386062615

			(0.0781 + 0.1004 + 0.0579 + 0.0425)

		1 int = 0.092205936812582

			(0.0258 + 0.0332 + 0.0191 + 0.0140)

"Earth Shield": hits: 349, effective healing: 1099955 (10.72% of player's overall)

	Combat: hits: 349, effective healing: 1099955 (11.88%)

	Total (raw) healing: 1241947 (8.05% of player's overall)

	Combat: Total healing: 1241947 (8.95%)

	Crits: 132 (37.82%)

	Combat Crits: 132 (37.82%)

	Averages: (3558)

		Non-crit: 2768, crit: 4857, effective: 3151, overall: 3558

		Combat: Non-crit: 2768, crit: 4857, effective: 3151, overall: 3558

	Overheals: (11.43%)

		Non-crit: count: 34, total: 62090, ave: 1826

		Crit: count: 33, total: 79902, ave: 2421

		Combat Non-crit: count: 34, total: 62090, ave: 1826

		Combat Crit: count: 33, total: 79902, ave: 2421

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Combat Average GCD time: 1.22

	Earth shield average time between procs: 8.08 secs

		in combat: 8.08 secs

	Combat uptime: 57 mins 38 secs  (70.4716%)

	HPS increased by:

		SP coefficient with current set/talents: 0.8872

		1 SP = 0.104276608677074

		1 crit rating = 0.0476835284048887

		1 int = 0.0157618825289163

"Lesser Healing Wave": hits: 195, effective healing: 739781 (7.21% of player's overall)

	Combat: hits: 183, effective healing: 699080 (7.55%)

	Total (raw) healing: 1080210 (7.00% of player's overall)

	Combat: Total healing: 1020010 (7.35%)

	Crits: 63 (32.31%)

	Combat Crits: 60 (32.79%)

	Averages: (5539)

		Non-crit: 4762, crit: 7167, effective: 3793, overall: 5539

		Combat: Non-crit: 4782, crit: 7195, effective: 3820, overall: 5573

	Overheals: (31.52%)

		Non-crit: count: 47, total: 143445, ave: 3052

		Crit: count: 39, total: 196984, ave: 5050

		Combat Non-crit: count: 41, total: 130166, ave: 3174

		Combat Crit: count: 36, total: 190764, ave: 5299

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 3 mins 54 secs 

		Combat cast time: 3 mins 39 secs 

	Combat Average cast time: 1.20

	Haste capped casts count: 31 (15.90%)

		Combat count: 31 (16.94%)

	Ancestral:

		Procs: 56, effective: 84534, total: 125058

		Combat Procs: 53, effective: 80462, total: 119044

	Earthliving:

		Total Duration: 6 mins 56 secs 

		Ticks: 39, effective: 27266, total: 27293

		Combat Duration: 6 mins 44 secs 

		Combat Ticks: 39, effective: 27266, total: 27293

	With Ancestral and Earthliving:

		Effective: 851581 (8.30%), Total: 1232561 (7.99%)

		Combat Effective: 806808 (8.71%), Total: 1166347 (8.41%)

	Tidal waves count: 91, time saved: 0 sec 

		Combat count: 87, time saved: 0 sec 

	Tidal waves effective: 29064, total: 56022

		Combat effective: 28581, total: 53810

	HPS increased by:

		SP coefficient with current set/talents: 0.9990

		1 SP = 0.53759361809123

		1 Haste rating = 0.794398736843698

		1 crit rating = 0.328981478923476

		1 int = 0.10874546407202

"Riptide": hits: 230, effective healing: 698907 (6.81% of player's overall)

	Combat: hits: 181, effective healing: 534129 (5.77%)

	Total (raw) healing: 844482 (5.47% of player's overall)

	Combat: Total healing: 664368 (4.79%)

	Crits: 84 (36.52%)

	Combat Crits: 60 (33.15%)

	Averages: (3671)

		Non-crit: 3128, crit: 4653, effective: 3038, overall: 3671

		Combat: Non-crit: 3167, crit: 4737, effective: 2950, overall: 3670

	Overheals: (17.24%)

		Non-crit: count: 33, total: 67758, ave: 2053

		Crit: count: 27, total: 77817, ave: 2882

		Combat Non-crit: count: 28, total: 62214, ave: 2221

		Combat Crit: count: 23, total: 68025, ave: 2957

	Number of heals cast that did not land: 1, due to target death: 1

		Combat casts that did not land: 1, due to target death: 1

	Total GCD time: 4 mins 44 secs 

		Combat GCD time: 3 mins 41 secs 

	Combat Average GCD time: 1.22

	Haste capped casts count: 7 (3.04%)

		Combat count: 7 (3.87%)

	Ancestral:

		Procs: 88, effective: 102057, total: 131377

		Combat Procs: 64, effective: 73418, total: 99056

	Earthliving:

		Total Duration: 11 mins 28 secs 

		Ticks: 87, effective: 58711, total: 60704

		Combat Duration: 8 mins 3 secs 

		Combat Ticks: 72, effective: 49136, total: 51074

	With Ancestral and Earthliving:

		Effective: 859675 (8.38%), Total: 1036563 (6.72%)

		Combat Effective: 656683 (7.09%), Total: 814498 (5.87%)

	HPS increased by:

		SP coefficient with current set/talents: 0.4422

		1 SP = 0.29449581793439

		1 crit rating = 0.374160693978621

		1 int = 0.123679540980113

"Earthliving"_hot: hits: 941, effective healing: 623532 (6.08% of player's overall)

	Combat: hits: 871, effective healing: 583258 (6.30%)

	Total (raw) healing: 664726 (4.31% of player's overall)

	Combat: Total healing: 617982 (4.45%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (706)

		Non-crit: 706, crit: 0, effective: 662, overall: 706

		Combat: Non-crit: 709, crit: 0, effective: 669, overall: 709

	Overheals: (6.20%)

		Non-crit: count: 116, total: 41194, ave: 355

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 98, total: 34724, ave: 354

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Earthliving Weapon buff Combat uptime: 1 hour 23 mins 28 secs  (96.96%)

	Earthliving applied count: 512, refresh count: 79

	Earthliving proc rate when ELW is applied: 21.4909%

	Earthliving proc rate overall: 21.4753%

		Total Duration: 1 hour 46 mins 45 secs 

			Combat Duration: 1 hour 30 mins 52 secs 

		Overhealing ticks that did not tick: 1194

			Combat ticks: 946

		Total healing w/ overheal ticks: 1508398 (9.27%)

			Combat: 1289643 (8.86%)

		Actual Overhealing: 884866 (58.66%)

			Combat: 706385 (54.77%)

	HPS increased by:

		SP coefficient with current set/talents: 0.7524

		1 SP = 0.222581400688863

		1 crit rating = 0

		1 int = 0

"Healing Wave": hits: 61, effective healing: 580745 (5.66% of player's overall)

	Combat: hits: 31, effective healing: 333948 (3.61%)

	Total (raw) healing: 675344 (4.38% of player's overall)

	Combat: Total healing: 357386 (2.58%)

	Crits: 20 (32.79%)

	Combat Crits: 11 (35.48%)

	Averages: (11071)

		Non-crit: 9606, crit: 14074, effective: 9520, overall: 11071

		Combat: Non-crit: 9924, crit: 14446, effective: 10772, overall: 11528

	Overheals: (14.01%)

		Non-crit: count: 10, total: 28512, ave: 2851

		Crit: count: 12, total: 66087, ave: 5507

		Combat Non-crit: count: 1, total: 1283, ave: 1283

		Combat Crit: count: 4, total: 22155, ave: 5538

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Total cast time: 1 min 46 secs 

		Combat cast time: 50 secs 

	Combat Average cast time: 1.63

	Haste capped casts count: 1 (1.64%)

		Combat count: 1 (3.23%)

	Ancestral:

		Procs: 21, effective: 70124, total: 89784

		Combat Procs: 12, effective: 42718, total: 51899

	Earthliving:

		Total Duration: 2 mins 53 secs 

		Ticks: 28, effective: 18034, total: 19753

		Combat Duration: 1 min 18 secs 

		Combat Ticks: 20, effective: 14215, total: 14274

	With Ancestral and Earthliving:

		Effective: 668903 (6.52%), Total: 784881 (5.09%)

		Combat Effective: 390881 (4.22%), Total: 423559 (3.05%)

	Tidal waves count: 27, time saved: 16 secs 

		Combat count: 16, time saved: 9 secs 

	Tidal waves effective: 21342, total: 35712

		Combat effective: 18198, total: 21466

	Healing Waves with Healing Way count: 0 (0.00%)

		Combat count: 0 (0.00%)

	Healing Waves without Healing Way count: 61 (100.00%)

		Combat count: 31 (100.00%)

	Ave with Healing Way effective: 0, total: 0

		Combat ave effective: 0, ave total: 0

	Ave without Healing Way effective: 9520, total: 11071

		Combat ave effective: 10772, ave total: 11528

	Combat Healing Way added effective: 0, total: 0

	HPS increased by:

		SP coefficient with current set/talents: 2.0912

		1 SP = 1.22406919022586

		1 Haste rating = 1.92370783184175

		1 crit rating = 0.821539366660601

		1 int = 0.27156142641611

"Riptide"_hot: hits: 446, effective healing: 387442 (3.78% of player's overall)

	Combat: hits: 343, effective healing: 301544 (3.26%)

	Total (raw) healing: 418696 (2.71% of player's overall)

	Combat: Total healing: 328699 (2.37%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (938)

		Non-crit: 938, crit: 0, effective: 868, overall: 938

		Combat: Non-crit: 958, crit: 0, effective: 879, overall: 958

	Overheals: (7.46%)

		Non-crit: count: 57, total: 31254, ave: 548

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 47, total: 27155, ave: 577

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Riptide applied count: 210, refresh count: 19

		Total Duration: 47 mins 40 secs 

			Combat Duration: 35 mins 49 secs 

		Overhealing ticks that did not tick: 507

			Combat ticks: 373

		Total healing w/ overheal ticks: 895188 (5.63%)

			Combat: 686602 (4.82%)

		Actual Overhealing: 507746 (56.72%)

			Combat: 385058 (56.08%)

	HPS increased by:

		SP coefficient with current set/talents: 0.2068

		1 SP = 0.059487657920311

		1 crit rating = 0

		1 int = 0

"Ancestral Awakening": hits: 165, effective healing: 256715 (2.50% of player's overall)

	Combat: hits: 129, effective healing: 196598 (2.12%)

	Total (raw) healing: 346219 (2.24% of player's overall)

	Combat: Total healing: 269999 (1.95%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (2098)

		Non-crit: 2098, crit: 0, effective: 1555, overall: 2098

		Combat: Non-crit: 2093, crit: 0, effective: 1524, overall: 2093

	Overheals: (25.85%)

		Non-crit: count: 49, total: 89504, ave: 1826

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 41, total: 73401, ave: 1790

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	Healing Wave with Healing Way count: 0

	Healing Wave with out Healing Way count: 21

"Forethought Talisman"_hot: hits: 177, effective healing: 160000 (1.56% of player's overall)

	Combat: hits: 159, effective healing: 145114 (1.57%)

	Total (raw) healing: 183335 (1.19% of player's overall)

	Combat: Total healing: 164779 (1.19%)

	Crits: 0 (0.00%)

	Combat Crits: 0 (0.00%)

	Averages: (1035)

		Non-crit: 1035, crit: 0, effective: 903, overall: 1035

		Combat: Non-crit: 1036, crit: 0, effective: 912, overall: 1036

	Overheals: (12.73%)

		Non-crit: count: 40, total: 23335, ave: 583

		Crit: count: 0, total: 0, ave: 0

		Combat Non-crit: count: 33, total: 19665, ave: 595

		Combat Crit: count: 0, total: 0, ave: 0

	Number of heals cast that did not land: 0, due to target death: 0

		Combat casts that did not land: 0, due to target death: 0

	HPS increased by:



Nature's Blessing adds 0.15 SP value to int.

Additional haste effects on GCD:

	1 haste rating adds 0.0335 HEP time saved casting

		earth shield and water shield in combat

	"Riptide": 1 haste rating adds 0.0505 HEP combat time saved casting

In the longest fight, 1 int worth of mana pool is worth: 0.1538 mp5

The weight of 1 int worth of mana pool is: 0.1012

In the most mana intense fight, 1 int worth of mana pool

	is worth: 0.1843 mp5


Mana Restored Report: (sorted by total)

"Replenishment": count: 2865, total mana restored: 179051 (40.41% of overall)

	Combat count: 2755, mana restored: 172197 (41.70%)

	Ave: total: 62, in combat: 62

	Overall in combat mp5: 175.43

	Replenishment uptime in overall combat: 56.13%

	Replenishment uptime in intense fight: 79.44%

	Mana pool based on replenishment: 25001

	MP5 increased by:

		1 int = 0.178750 mp5 (0.225000 theoretical)

"Water Shield": count: 320, total mana restored: 171200 (38.64% of overall)

	Combat count: 290, mana restored: 155150 (37.57%)

	Ave: total: 535, in combat: 535

	Overall in combat mp5: 158.06

	In combat uptime: 1 hour 16 mins 45 secs  (93.84%)

	Passive mp5: 131.3828

	Procs from damage/debuffs: 160

	MP5 from Improved Water Shield: 70.8562

	Procs from Improved Water Shield in combat: 130

		out of 320 procs possible, proc rate: 40.52%

	MP5 increased by:

		1 crit rating = 0.0380856784332589 mp5 

		1 int = 0.0125892946596117 mp5 

"Mana Restore": count: 64, total mana restored: 38400 (8.67% of overall)

	Combat count: 56, mana restored: 33600 (8.14%)

	Ave: total: 600, in combat: 600

	Overall in combat mp5: 34.23

"Mana Tide Totem": count: 12, total mana restored: 16361 (3.69% of overall)

	Combat count: 12, mana restored: 16361 (3.96%)

	Ave: total: 1363, in combat: 1363

	Overall in combat mp5: 16.67

	Mana Tide usage in overall combat: 18.34%

	Shaman's Mana Tide usage in intense fight: 0.00%

	MP5 increased by:

		1 int = 0.013203 mp5 (0.072000 theoretical 5 min cooldown)

"Innervate": count: 20, total mana restored: 15733 (3.55% of overall)

	Combat count: 20, mana restored: 15733 (3.81%)

	Ave: total: 786, in combat: 786

	Overall in combat mp5: 16.03

"Revitalize": count: 62, total mana restored: 15431 (3.48% of overall)

	Combat count: 57, mana restored: 14158 (3.43%)

	Ave: total: 248, in combat: 248

	Overall in combat mp5: 14.42

"Restore Mana": count: 1, total mana restored: 4399 (0.99% of overall)

	Combat count: 1, mana restored: 4399 (1.07%)

	Ave: total: 4399, in combat: 4399

	Overall in combat mp5: 4.48

"Totemic Call": count: 13, total mana restored: 1491 (0.34% of overall)

	Combat count: 3, mana restored: 352 (0.09%)

	Ave: total: 114, in combat: 117

	Overall in combat mp5: 0.36

"Rapture": count: 1, total mana restored: 513 (0.12% of overall)

	Combat count: 1, mana restored: 513 (0.12%)

	Ave: total: 513, in combat: 513

	Overall in combat mp5: 0.52

"Blessing of Sanctuary": count: 1, total mana restored: 473 (0.11% of overall)

	Combat count: 1, mana restored: 473 (0.11%)

	Ave: total: 473, in combat: 473

	Overall in combat mp5: 0.48



Total mp5 above character sheet (in raid): 420.69 while casting


--------------------

Current talent report:


Ancestral Knowlege talent points: 5

	Average int in combat from gear and buffs: 916

	Ancestral Knowlege granting on ave: 91 int

	HEP per point: 9.9572

	HEP: 49.7861

Thundering Strikes talent points: 5

	HEP per point: 23.0386

	HEP: 115.1931

Improved Shields talent points: 3

	Water Shield Combat MP5: 18.97

	Water Shield Combat HEP: 12.48

	Water Shield Intense Fight MP5: 26.95

	Water Shield Intense Fight HEP: 17.73

Improved Earth Shield talent points: 2

	To maintain current Earth Shield uptime

	Combat Earth shield casts needed:

		With 0 talent points: 46

		With 1 talent points: 40

		With 2 talent points: 35

	Casts saved with 2 points in Improved Earth shield: 11

	Global cooldown time: 1.26

	Combat time saved: 13 secs 

	Combat effective gained by fewer refreshes: 26216

	Combat HPS gained: 5.3417

	HEP: 10.0665

	Your Earth Shield is currently improved 25%, with 5 talent points

	in Improved Earth Shield and Improved Shields

	Point 1 provided benefit count: 303 effective: 35812 (0.35%)

		Combat count: 303, effective: 35812 (0.39%), hps: 7.2971

		HEP: 13.7516

	Point 2 provided benefit count: 302 effective: 35525 (0.35%)

		Combat count: 302, effective: 35525 (0.38%), hps: 7.2386

		HEP: 13.6413

	Point 3 provided benefit count: 299 effective: 34970 (0.34%)

		Combat count: 299, effective: 34970 (0.38%), hps: 7.1254

		HEP: 13.4280

	Point 4 provided benefit count: 296 effective: 34728 (0.34%)

		Combat count: 296, effective: 34728 (0.37%), hps: 7.0761

		HEP: 13.3350

	Point 5 provided benefit count: 294 effective: 34345 (0.33%)

		Combat count: 294, effective: 34345 (0.37%), hps: 6.9982

		HEP: 13.1882

	Combat Total Earth Shield improved effective: 175382 (1.89%)

		HEP: 67.3441

	Improved Shields ave point HEP: 19.38

	Improved Earth Shield ave point HEP: 18.50

	Improved Shields and Improved Earth Shield total HEP: 95.14

Elemental Weapons talent points: 3

	HEP per point: 15

	Total HEP: 45

Improved Healing Wave talent points: 5

	Healing Wave HPS increase per point: 149.8228

	Healing Wave HPS increase 5 points: 749.1138

	Combat time saved: 15 secs 

	Combat effective gained by saved time: 29252

	Combat HPS gained: 5.9605

	HEP per point: 2.2465

	HEP: 11.2326

Tidal Focus talent points: 5

	Combat heal mana used: 923028

	Mana saved with Tidal Focus: 46151

	Combat MP5 per point: 9.4036, HEP: 6.1880

	Total Combat MP5: 47.0182, HEP: 30.9398

	Intense Fight MP5 per point: 12.4259, HEP: 8.1767

	Intense Fight MP5: 62.1293, HEP: 40.8835

Improved Water Shield talent points: 3

	Combat MP5 per point: 23.6187, HEP: 15.5421

	Total Combat MP5: 70.8562, HEP: 46.6262

	Intense Fight per point MP5: 36.51, HEP: 24.03

	Intense Fight MP5: 109.54, HEP: 72.08

	Number of Water Shield charges used in combat: 130

	Combat Water Shield refreshes needed: 32

	Global cooldown time: 1.26

	Combat time needed to refresh: 41 secs 

	Combat HEP: 16.8842, per point: 5.6281

	Intense HEP: 42.3418, per point: 14.1139

Tidal Force talent points: 1

	Tidal Force used 4 times

	Combat Not using Tidal Force: crits: 854, crit rate: 37.57%

	Combat Using Tidal Force: crits: 12, crit rate: 60.00%

		Combat Dose 3: crit rate: 100.00%

		Combat Dose 2: crit rate: 58.33%

		Combat Dose 1: crit rate: 25.00%

	Overall crit increase: 0.1378%

	HEP: 3.1750

Tidal Mastery talent points: 5

	HEP per point: 23.0386

	Total HEP: 115.1931

Restorative Totems talent points: 3

	Point 1 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 2 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Point 3 provided benefit count: 0 effective: 0 (0.00%)

		Combat count: 0, effective: 0 (0.00%), hps: 0.0000

		HEP: 0.0000

	Combat Total Healing Stream improved effective: 0 (0.00%)

		HEP: 0.0000

Nature's Swiftness talent points: 1

	Nature's Swiftness was used: 4 times

	Nature's Swiftness Heal Count: 4, Effective: 70342, total: 75673

		Combat Count: 4, Effective: 70342 (0.76%), total: 75673 (0.55%)

	Spell report:

		"Ancestral Awakening":

			Count: 5, Effective: 17373, total: 19744

			Combat Count: 5, Effective: 17373, total: 19744

		"Healing Wave":

			Count: 4, Effective: 52969, total: 55929

			Combat Count: 4, Effective: 52969, total: 55929

	Average effective hps: 13925.7073, total hps: 14981.0931

	HEP: 27.0101

Silence report:

	Talent Points in Focused Mind: 0 (0% reduction)

	Silence count: 1, duration (with talent): 4 secs 

		Combat count: 1, duration (with talent): 4 secs  (0.0818%)

	Spell report:

		"Strangulate": count: 1, duration: 4

		  dispels: 0, refreshes: 0

			Combat count: 1, duration: 4 (0.0818%)

			  dispels: 0, refreshes: 0

Talent Points in Purification: 5

	Point 1 provided benefit count: 3370 effective: 141927 (1.38%)

		Combat count: 3057, effective: 130359 (1.41%), hps: 26.5616

		HEP: 50.0558

	Point 2 provided benefit count: 3352 effective: 140613 (1.37%)

		Combat count: 3041, effective: 129181 (1.39%), hps: 26.3216

		HEP: 49.6035

	Point 3 provided benefit count: 3330 effective: 138404 (1.35%)

		Combat count: 3019, effective: 127082 (1.37%), hps: 25.8939

		HEP: 48.7975

	Point 4 provided benefit count: 3305 effective: 136951 (1.33%)

		Combat count: 2998, effective: 125941 (1.36%), hps: 25.6614

		HEP: 48.3594

	Point 5 provided benefit count: 3288 effective: 135823 (1.32%)

		Combat count: 2984, effective: 124928 (1.35%), hps: 25.4549

		HEP: 47.9704

	Combat Total Purification effective: 637493 (6.88%)

		HEP: 244.7866

Talent Points in Mana Tide: 1

	Glyph of Mana Tide: No

	Party report:

		Combat: Count: 26, restored mana: 35635

		Overall MP5: 36.3043

		Overall HEP: 23.8896

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

	Self report:

		Combat: Count: 12, restored mana: 16361 (3.9621%)

		Overall MP5: 16.6683

		Overall HEP: 10.9684

		Intense fight MP5: 0.0000

		Intense fight HEP: 0.0000

Talent Points in Cleanse Spirit: 1

	Count: 33

	Combat Count: 33

Blessing of the Eternals talent points: 2

	Increased Crit HEP per point: 46.0772

	Blessing of Eternals earthliving weapon proc rate: 1.4909%

	Increased earthliving HEP per point: 7.7685

	Total HEP per point: 53.8458

	Total HEP: 107.6915

Improved Chain Heal talent points: 2

	Point 1 provided benefit count: 1314 effective: 328952 (3.21%)

		Combat count: 1242, effective: 316255 (3.41%), hps: 64.4390

		HEP: 121.4366

	Point 2 provided benefit count: 1263 effective: 305235 (2.97%)

		Combat count: 1197, effective: 293660 (3.17%), hps: 59.8351

		HEP: 112.7605

	Combat Total Improved Chain Heal effective: 609915 (6.58%)

		HEP: 234.1971

Nature's Blessing talent points: 3

	Average int in combat from gear and buffs: 916

	1 int = 0.1500 SP

	916 int = 137.4333 SP

	HEP per point = 45.8111

	HEP = 137.4333

Ancestral Awakening talent points: 3

	Point 1 provided benefit count: 137 effective: 92109 (0.90%)

		Combat count: 105, effective: 70808 (0.76%), hps: 14.4277

		HEP: 27.1893

	Point 2 provided benefit count: 128 effective: 85297 (0.83%)

		Combat count: 97, effective: 64898 (0.70%), hps: 13.2235

		HEP: 24.9200

	Point 3 provided benefit count: 119 effective: 79308 (0.77%)

		Combat count: 90, effective: 60890 (0.66%), hps: 12.4069

		HEP: 23.3810

	Combat Total Ancestral Awakening effective: 196597 (2.12%)

		HEP: 75.4903

Earth Shield talent points: 1

	Combat uptime: 57 mins 38 secs  (70.4716%)

	Combat base talent effective: 756676 (8.17%)

	Combat HPS increase: 154.1775

	HEP: 290.5507

Tidal Waves talent points: 5

	Buff applied count: 150, refreshed: 795

	Time saved: 16 secs 

		Combat time saved: 9 secs 

	Combat HPS increase from time saved: 3.6719

	Time Saved HEP: 6.9198

	Tidal waves effective: 46779 (0.5050%)

	Combat effective healing hps: 9.5317

	Effective healing HEP: 17.9627

	Tidal Waves hps: 13.2036, per point: 2.6407

	Tidal Waves HEP: 24.8824, per point: 4.9765

Riptide talent points: 1

	Riptide w/ hot effective: 1086349 (10.59%), total: 1263178 (8.19%)

		Combat effective: 835673 (9.02%), total: 993067 (7.16%)

	Chain heal increase casts: 2, effective: 3269 (0.03%), total: 3269 (0.02%)

		Combat casts: 2, effective: 3269 (0.04%), total: 3269 (0.02%)

	Combined effective: 1089618 (10.62%), total: 1266447 (8.21%)

		Combat effective: 838942 (9.06%), total: 996336 (7.18%)

	Combat HPS increase: 170.9398

	HEP: 322.1396


--------------------

Current glyph report:


Glyph of Water Mastery:

	Combat mana restored: 27634

	Overall Water Shield uptime: 93.8448%

	Overall MP5: 28.1534

	Overall HEP: 18.5261

	Intense fight mana restored: 2647

	Intense fight Water Shield uptime: 90.3540%

	Intense fight MP5: 27.1062

	Intense fight HEP: 17.8369

Glyph of Chain Heal:

	Count: 404, effective: 376979 (3.67%), total: 415838 (2.70%)

		Combat count: 364, effective: 347088 (3.75%)

		  total: 377799 (2.72%)

	Combat Chain Heal hps increase: 240.7226

	Combat HPS increase: 70.7213

	HEP: 133.2758

Glyph of Earth Shield:

	Combat count: 291, effective: 167895 (1.81% combat effective)

	(note: this count is the times the glyph provided a benefit.)

	Earth Shield HPS increase: 59.5277

	Combat HPS increase: 34.2098

	HEP: 64.4690

Glyph of Water Shield:

	Combat time saved refreshing Water Shield: 30 secs 

	Combat HPS increase: 11.7355

	HEP: 22.1158


Set Bonus Report:


Tier 7 2-piece:

	Combat:

		Combat Water Shield uptime: 93.8448%

		Combat mana restored from passive mp5: 9211

		Combat passive MP5: 9.3845, HEP: 6.1754

		Combat Orb MP5: 12.6451, HEP: 8.3210

		Combat passive+Orb MP5: 22.03, HEP: 14.50

	Intense fight:

		Intense fight Water Shield uptime: 90.3540%

		Intense fight mana restored from passive mp5: 882

		Intense fight passive MP5: 9.0354, HEP: 5.9456

		Intense Fight Orb MP5: 17.9651, HEP: 11.8217

		Intense Fight passive+Orb MP5: 27.0005, HEP: 17.7674

Tier 7 4-piece:

	Effective: 193818 (1.89%), Total: 511333 (3.31%)

		Combat Effective: 180397 (1.95%), Total: 458104 (3.30%)

	Combat HPS: 36.7572

	HEP: 69.2696


--------------------

Stat relationships:


For healing output:

1 SP = 1 SP (0.5306 hps)

1 Crit rating = 0.4768 SP (0.2530 hps)

1 Haste rating = 0.7759 SP (0.4117 hps)

1 INT = 0.3076 SP (0.1632 hps)


For mana regen:

1 MP5 = 1 mp5

1 Crit rating = 0.0381 mp5

1 Haste rating = -0.4560 mp5

1 INT = 0.3583 mp5

1 Mana = 0.0085 mp5

Total mana regen points needed from gear: 532.67


Shaman Healing Equivalency Points:

1 SP = 1

1 mp5 = 0.6580 (calculated)

1 mana = 0.0056

1 Haste rating = 0.6732

1 Crit rating = 0.5018

1 INT = 0.5434 (actual)

1 INT = 0.7087 (max theoretical)


Insightful Earthsiege Diamond HEP: 33.9364



Gear Ranking Report:

Note: Max Healing links are for fights where mana does not matter

for those that put together multiple sets of gear.

If you used CALC_MP5, shaman_hep has determined your mana needs for

this combatlog and the Overall links should be used for general

gear.


Pawn:

	Overall:

( Pawn: v1: "Resto Shaman": SpellPower=1.0, Mana=0.0056, Mp5=0.6580, Intellect=0.5434, HasteRating=0.6732, CritRating=0.5018, MetaSocket=33.9364 )

	Max healing:

( Pawn: v1: "Shaman Max HPS": SpellPower=1.0, Intellect=0.3076, HasteRating=0.7759, CritRating=0.4768, MetaSocket=6.4595 )


DressToKill:

	Overall:

local healing = GetSpellBonusHealing()

local mana = UnitManaMax("player")

local mp5=GetManaRegen()*5

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(mana*0.0056)+(mp5*0.6580)+(intellect*0.5434)+(hasterating*0.6732)+(critrating*0.5018)

	Max Healing:

local healing = GetSpellBonusHealing()

local intellect=UnitStat("player",4)

local hasterating=GetCombatRating(20)

local critrating=GetSpellCritChance(6)

return (healing)+(intellect*0.3076)+(hasterating*0.7759)+(critrating*0.4768)


Lootrank:

	Overall:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.6732&mp5=0.6580&mcr=0.5018&spd=1&Int=0.5434&Sckm=33.9364&Ver=6

	Max Healing:

http://www.lootrank.com/wr.asp?Cla=64&Art=2&Max=20&Gem=3&mh=0.7759&mcr=0.4768&spd=1&Int=0.3076&Sckm=6.4595&Ver=6


Wowhead:

	Overall:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:61:96:23:103:77;wtv=100:65:50:54:67:-100

	Max Healing:

http://www.wowhead.com/?items&filter=ub=7;gm=3;gb=1;wt=123:96:23:103:77;wtv=100:47:30:77:-100

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Sassart, regarding the links.

I am trying to minimize mp5 and focus almost solely on haste/crit gear for RT/lhwx3. for a config like this would the max healing be the link I should use or should I just do the weighting myself.

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Sassart, regarding the links.

I am trying to minimize mp5 and focus almost solely on haste/crit gear for RT/lhwx3. for a config like this would the max healing be the link I should use or should I just do the weighting myself.

This may be oversimplifying things too much, but I think of shaman_hep in this way: whatever you're doing in the combat log that it is processing, it assumes that you're doing it correctly, and it's merely going to tell you which stats will provide the most benefit for that exact mix of spells/conditions.

If you equip whatever gear you have at your disposal presently, and go log a few hours of RT/LHW+ style healing, feeding that log to shaman_hep should produce HEP values suitable for that style of healing. When I've done this, I consistently get high (1.05-1.2) values for crit and haste, and low (0.7) values for mp5. Using the generated lootrank link for overall healing gives a list that predictably lists items with sp/haste/crit much higher than those with mp5 in lieu of crit or haste.

My current set up has only 128 mp5 from gear, and I'm starting to feel pinched in certain situations. Replenishment is a byproduct of combat for the classes that bring it, so any lull in the action will cause it to fall off. WS procs when you take (certain types of) damage - this happens frequently enough on some fights, but hardly at all on others. IWS procs from your spell casts - effectively it selects a random number of your spell casts and makes them X amount cheaper. Mana efficiency isn't exactly the same thing as regen.

I find myself running through my mana more than other healers who seem to always ride on very big mana cushions. I can hover around 25% for very long periods of time. My total effective healing remains very high, and I usually end fights at around 5-10% mana, so it's working, but it's leaving very little room for error. I'm starting to look at maintaining a minimum amount of mp5, say ~200, to help fill in those regen valleys.

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Two semi-related questions regarding the .cfg file when using multiple combat logs, especially over longer period of times.

If you're analyzing multiple parses and you upgraded your gear along the way, can you simply update your .cfg file to your newest stats (spellpower and haste, especially, but also set bonuses) and have it still give reasonably accurate long-run numbers? Or will that skew some of the data from older parses where your numbers were different?

Likewise, I'd like to combine both my 10-man and 25-man data. I typically use the Glyph of Riptide for 25-man, but the Lesser Healing Wave glyph for 10-man since I'm usually a MT healer there. Is there any way to analyze these parses together? Would setting them both to '1' allow it to generate HEP numbers for these glyphs? Or is this also going to muddle the waters?

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Two semi-related questions regarding the .cfg file when using multiple combat logs, especially over longer period of times.

If you're analyzing multiple parses and you upgraded your gear along the way, can you simply update your .cfg file to your newest stats (spellpower and haste, especially, but also set bonuses) and have it still give reasonably accurate long-run numbers? Or will that skew some of the data from older parses where your numbers were different?

Likewise, I'd like to combine both my 10-man and 25-man data. I typically use the Glyph of Riptide for 25-man, but the Lesser Healing Wave glyph for 10-man since I'm usually a MT healer there. Is there any way to analyze these parses together? Would setting them both to '1' allow it to generate HEP numbers for these glyphs? Or is this also going to muddle the waters?

Why not just split the combat log into multiple parts and run each part with a tailor made config file? You could then analyze the data together with your stats in a spreadsheet and not risk skewing and contamination. The same goes for the 10/25 man data and the glyphs, especially since you probably heal in a completely different way. At least I know I do, and I definitely gear differently.

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If you're analyzing multiple parses and you upgraded your gear along the way, can you simply update your .cfg file to your newest stats (spellpower and haste, especially, but also set bonuses) and have it still give reasonably accurate long-run numbers? Or will that skew some of the data from older parses where your numbers were different?

If you've changed set bonuses or other significant gear changes, I would not include that data in newer parses as it will muddle the water as you put it. Upgrading a piece or two without effecting set bonuses is unlikely to have any significant effect on the HEP results.

Likewise, I'd like to combine both my 10-man and 25-man data. I typically use the Glyph of Riptide for 25-man, but the Lesser Healing Wave glyph for 10-man since I'm usually a MT healer there. Is there any way to analyze these parses together? Would setting them both to '1' allow it to generate HEP numbers for these glyphs? Or is this also going to muddle the waters?

Changing glyphs can sometimes have a significant effect on HEP values so I would parse them separately. For example, if you set them both to 1 it will assume all your heals on the target with earth shield have the effect of the glyph which will mess with lesser healing wave calculations when you do not have it. Setting glyph of riptide to 1 when you don't have it will just provide a lower value for the glyph as its contribution to the overall data is less.

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I recently changed my set bonus, relic, and meta gem. I only have 1 week of data since these changes so I'm not ready to post a report, but I did find one thing noteworthy.

I picked up the Deadly totem, and have been using LHW a lot more than I used to. There are still 3 fights we do that I spam Chain Heal: Auriaya, Mimiron phase 2, and Malygos when we bother farming him. The script parses Mimiron's phases as separate fights, which makes sense since the transition is regen time. It parsed my most mana intense fight as a Mimiron phase 2 (verified by cross-checking time stamp with WWS), and calculated my mp5 hep as 1.4449, a much higher than expected value. I changed my config file to indicate Totem of Forest Growth, reducing Chain Heal mana cost by 78. This made a different fight the most mana intense fight, and brought the mp5 hep down to a reasonable value.

While interesting as a novel way to game the parser into giving useful numbers, this has a broader implication. Weapon, off-hand, and relic slot gear can be changed in combat. Mimiron phase transition is a chance to set up for the next phase and if everyone's health is topped off, regen some mana. Using this breather to change relics is a worthy use of a GCD; shaman_hep calculated that as my most mana intense fight without the totem because it was.

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I would really like to test your parser, especially with MT healing combat based on HW, because I don't see anybody giving reports with these spell (talented) as the main used spell.

But I am french and play on a french version of the game. Therefore my combatlos are in french and they are not recognized by your software. Is there an easy mean to make it usable ? Or do I have to change your code ? In the latter case, are the variables names to change only in the "Constants" part of the code ?

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I would really like to test your parser, especially with MT healing combat based on HW, because I don't see anybody giving reports with these spell (talented) as the main used spell.

But I am french and play on a french version of the game. Therefore my combatlos are in french and they are not recognized by your software. Is there an easy mean to make it usable ? Or do I have to change your code ? In the latter case, are the variables names to change only in the "Constants" part of the code ?

This is exactly what I have been working on. I have changed shaman_hep from being based on names to being based on spell ids. While this is the correct way and should have been done in the first place, it is actually far more work to do things by spell ids than by names and it has increased the size of the program a fair bit. It is worth it to support parsing combatlogs in any language though. The only string that needs to be dealt with in any language I want to support is "Earthliving". For some reason ENCHANT_APPLIED and ENCHANT_REMOVED messages in the combatlog do not have spell ids. To properly track Earthliving Weapon uptime I will need "Earthliving" in every language WoW supports. Currently in my alpha version English and French strings are provided.

If you would like to test the alpha version (this is currently in testing to verify that the data it produces is consistent with reality, so it has not gone through the amount of verification that the versions I upload to Curse do):

shaman_hep2.38 alpha multi-lingual support

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You made a huge work. Thank you for that.

It seems to work well.

FYI, here are the only weird things I have found on my first parse :

- Soul of the dead trinket not recognize (not an issue)

- Healing stream glyph not identified (despite config modified) : healing from totem is ok but glyph with no HEP

- Some warning for unused aura (Leader of the pack - Crusader aura)

- SP increase effect on healing wave (0.3) seems rather low compared to haste (0.9) and crit (0.6) I will inquire that.

But for overall it looks great.

I will collect some reports have some parse for the following weeks and will publish here if I find some new type. I am at your disposal for tests with parse in French if needed.

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