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[Enhancement] BiS gear and set-up discussion (3.3 and onward)

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Just got a quick question about the gemming. I've noticed theres a lot of +20 hit gems in. is this to cap it to the 446 level or the lower one that assumes moonkin or spriest in the raid?

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Just got a quick question about the gemming. I've noticed theres a lot of +20 hit gems in. is this to cap it to the 446 level or the lower one that assumes moonkin or spriest in the raid?

The BiS list is calculated assuming you have a shadow priest / moonkin in the raid; the hit gems are there because at high gear levels shamans start reaching the crit cap. The only way to increase the crit cap after being 26/26 expertise is by getting more hit, so essentially you end up getting crit AND hit from just hit, usually making it the best stat to gem for until you are no longer crit capped.

All about the crit cap: http://elitistjerks.com/f79/t87972-enhancement_critical_cap_analysis_tow_hotc/

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We've a glance at the Phys. DPS trinket outta Ruby Sanctum. Sharpened Twilight Scale is an iLvL 271 trinket which provides 163 static ARP and procs for 1304 AP for 15 seconds.

While I wouldn't necessarily steal one from a more ArP favouring class, unless the math works out otherwise, I definitely wouldn't mind grabbing one for fooling around in 4.0/pre-Cat release with to see if that ArP becomes Haste.

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Since RS loot is on par with LK look, it's a safe assumption that there is a 284 version of that trinket. It still probably won't out-perform heroic Abomb or War Totem, but it will likely be close.

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Not sure if this is the correct place, But i have been running rawr v2/3/17 and im not sure if im not getting it set up right but it keeps telling me to Gem AP gems over haste is there a reason for this from everything im reading and seeing after hit and expertiese cap we want haste as long as were not over crit cap. I do have all gems and enchants selected for the optimizer. Any pointers or suggestions. My gear is basically the BIS gear list in the non heroic form except i have crafted boots and the badge belt at this time. thanks for the help

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You should be running Enhsim, not Rawr to determine how to gem. Export your char from Rawr to Enhsim using the clipboard, and run the sim. Take the results from that and change the gemming in Rawr, then re-run to see the improvement/loss. The best spot for this discussion is in the Enhsim thread.

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I updated the list to the best of my ability with Ruby Sanctum loot. Posted specifics under the main heading.

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Did u tryed [iTEM]54588[/iTEM] insteat of [iTEM]54590[/iTEM] ?

I tryed to simulate it in enhsim but enhsim sais "Trinket 54572 not found." would u please add it?

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[iTEM]54588[/iTEM] might, by use of the outmoded EP system, be an upgrade over [iTEM]54590[/iTEM]. In my particular gear the proc (assuming 30% uptime) is roughly 180 EP worse and the equip bonus is roughly 360 EP better (making the haste trinket worth about 120 DPS more than the armor penetration one). Having it added to the sim is really the only way to tell with complete confidence, though (especially in the case of large jumps in haste). I'll create a ticket for the sim in the hopes that we can get much more reliable data.

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[iTEM]54588[/iTEM] might, by use of the outmoded EP system, be an upgrade over [iTEM]54590[/iTEM]. In my particular gear the proc (assuming 30% uptime) is roughly 180 EP worse and the equip bonus is roughly 360 EP better (making the haste trinket worth about 120 DPS more than the armor penetration one). Having it added to the sim is really the only way to tell with complete confidence, though (especially in the case of large jumps in haste). I'll create a ticket for the sim in the hopes that we can get much more reliable data.

With CTS and HWT, I found that simply adding the passive haste and 33% of the trinket spell power proc resulted in 12786 dps. However, using CTS AND STS resulted in 12881 dps.

### Saved by v1.9.8.8 of EnhSimGUI


config_version                  1.9.8.8

simulation_time                 5000

simulation_time_combatlog       300

combat_length                   7.00

report_count                    80

threads                         1

combat_length_rng_factor        0.35

min_lag                         230

max_lag                         260

simulate_mana                   1

cast_sr_on_cooldown             1


ep_precision                    2

ep_base_stat                    ap

ep_ap                           80

ep_crit_rating                  40

ep_hit_rating                   40

ep_expertise                    4

ep_haste_rating                 40

ep_armor_penetration_rating     40

ep_spellpower                   46

ep_dps                          7.5

ep_mana                         600

ep_spirit                       40

ep_mp5                          40


mh_auto_attack                  1

oh_auto_attack                  1

wait_ss_with_wf_cd              0.00

cast_ll_only_if_wf_on_cd        0

use_bloodlust                   1

always_bloodlust_wolves         0

sync_bloodlust_with_trinkets    0

cast_lvb_only_if_ed_left        15.0

cast_lvb_only_if_fsdots_left    4

cast_lvb_only_if_fs_active      1

cast_fs_only_if_dots_left       1

cast_ls_only_if_charges_left    2

cast_magma_only_if_ticks_left   2

cast_sr_only_if_mana_left       1250

use_mana_potion_if_mana_left    3000

necrotic_touch                  0

necrotic_touch_heroic           0


rotation_priority_count         14

rotation_priority1              MW5_LB

rotation_priority2              FS

rotation_priority3              SS_0

rotation_priority4              LS_0

rotation_priority5              FE

rotation_priority6              MT_0

rotation_priority7              SW

rotation_priority8              SR

rotation_priority9              ES

rotation_priority10             SS

rotation_priority11             LL

rotation_priority12             FN

rotation_priority13             MT

rotation_priority14             LS


aoe_rotation_priority_count     12

aoe_rotation_priority1          SW

aoe_rotation_priority2          SR

aoe_rotation_priority3          SS_0

aoe_rotation_priority4          MW5_LB

aoe_rotation_priority5          LS

aoe_rotation_priority6          FE

aoe_rotation_priority7          MT

aoe_rotation_priority8          FS

aoe_rotation_priority9          ES

aoe_rotation_priority10         SS

aoe_rotation_priority11         FN

aoe_rotation_priority12         LL


fight_name                      standard_single_target

miss                            8.00

dodge                           6.50

glancing                        24.00

armor                           10643

spell_miss                      17.00

nature_resistance               0

fire_resistance                 0

frost_resistance                0

arcane_resistance               0

shadow_resistance               0


additional_targets              0

additional_target_percent       0.00

additional_target_level         80


armor_debuff_major              20.0/20.0

armor_debuff_minor              5.0/5.0

physical_vulnerability_debuff   4.0/4.0

melee_haste_buff                20.0/20.0

melee_crit_chance_buff          5.0/5.0

attack_power_buff_flat          687/687

attack_power_buff_multiplier    0/99.7

spell_haste_buff                5.0/5.0

spell_crit_chance_buff          5.0/5.0

spell_crit_chance_debuff        5.0/5.0

spell_damage_debuff             13.0/13.0

spellpower_buff                 280/280

spell_hit_chance_debuff         3.0/3.0

haste_buff                      3.0/3.0

percentage_damage_increase      3.0/3.0

crit_chance_debuff              3.0/3.0

stat_multiplier                 10.0/10.0

stat_add_buff                   51/51

agi_and_strength_buff           178/178

intellect_buff                  60/60


replenishment                   1

water_shield                    0

mana_spring_totem               0

blessing_of_wisdom              1

judgement_of_wisdom             1

mixology                        0


flask_elixir                    flask_of_endless_rage

guardian_elixir                 -

potion                          potion_of_speed

food                            fish_feast


###############################################################################

### Everything in the section below can be replaced by information obtained ###

### from your paper doll stats or exported by the ShockAndAwe addon         ###

###############################################################################


race                            tauren

mh_speed                        2.6

oh_speed                        2.6

mh_dps                          264.6

oh_dps                          264.6

mh_crit                         53.47

oh_crit                         53.47

mh_hit                          15.13

oh_hit                          15.13

mh_expertise_rating             140

oh_expertise_rating             140

ap                              5410

melee_haste                     35.80

armor_penetration               23.08

str                             145

agi                             1873

int                             743

spi                             165

spellpower                      1910

spell_crit                      34.73

spell_hit                       18.91

spell_haste                     27.54

max_mana                        15261

mp5                             0


mh_imbue                        windfury

oh_imbue                        flametongue


mh_enchant                      berserking

oh_enchant                      berserking


mh_weapon                       axe

oh_weapon                       axe


trinket1                        sharpened_twilight_scale_heroic

trinket2                        -


totem                           bizuris_totem_of_shattered_ice


set_bonus1                      t10_battlegear_4

set_bonus2                      -

set_bonus3                      -


metagem                         relentless_earthsiege_diamond


gloves_enchant                  -

cloak_enchant                   -

ring_proc                       ashen_verdict


glyph_major1                    feral_spirit

glyph_major2                    flame_shock

glyph_major3                    stormstrike


glyph_minor1                    -

glyph_minor2                    -

glyph_minor3                    -


ancestral_knowledge             2/5

improved_shields                3/3

mental_dexterity                3/3

shamanistic_focus               0/1

flurry                          5/5

elemental_weapons               3/3

unleashed_rage                  3/3

weapon_mastery                  3/3

dual_wield_specialization       3/3

mental_quickness                3/3

improved_stormstrike            0/2

static_shock                    3/3

maelstrom_weapon                5/5


convection                      0/5

concussion                      5/5

call_of_flame                   3/3

elemental_devastation           3/3

reverberation                   1/5

elemental_focus                 0/1

elemental_fury                  5/5

improved_fire_nova              2/2

call_of_thunder                 0/1

unrelenting_storm               0/3

elemental_precision             0/3

lightning_mastery               0/5

elemental_oath                  0/2

lightning_overload              0/5

lava_flows                      0/3

storm_earth_and_fire            0/3

shamanism                       0/5

EnhSim version 1.9.8.8


................................................................................



MH:

miss                977991         5.86%

dodge               0              0.00%

glancing            4001872        23.99%

hit                 109423         0.66%

crit                11589353       69.49%

average ap          9472.69

clip                0              0.00%


MH Windfury:

procs/hits          13.58%

procs/swings        12.87%

miss                0              0.00%

dodge               0              0.00%

hit                 1282721        26.78%

crit                3506325        73.22%

average ap          9473.20


MH Storsmtrike:

miss                0              0.00%

dodge               0              0.00%

hit                 515317         26.71%

crit                1414040        73.29%

average ap          9439.24


OH:

miss                977859         5.86%

dodge               0              0.00%

glancing            4004107        24.01%

hit                 110237         0.66%

crit                11586437       69.47%

average ap          9479.77

clip                0              0.00%


OH Flametongue:

miss                0              0.00%

hit                 10006913       51.10%

crit                9577080        48.90%

average sp          3729.47


OH Stormstrike:

miss                0              0.00%

dodge               0              0.00%

hit                 515898         26.74%

crit                1413459        73.26%

average ap          9488.89


Earth Shock:

miss                0              0.00%

hit                 568412         51.00%

crit                546174         49.00%

average sp          3719.47


Flame Shock:

miss                0              0.00%

hit                 648354         51.08%

crit                620965         48.92%

average sp          3723.64

dots hit            3764232        51.11%

dots crit           3601233        48.89%

average dot sp      3727.45


Lava Lash:

miss                0              0.00%

dodge               0              0.00%

hit                 523095         26.77%

crit                1430760        73.23%

average ap          9439.62


Lightning Bolt:

miss                0              0.00%

hit                 1631958        51.12%

crit                1560668        48.88%

average sp          3756.04


Fire Nova:

miss                0              0.00%

hit                 777247         51.09%

crit                744013         48.91%

average sp          3717.75


Lightning Shield:

miss                0              0.00%

hit                 2848546        100.00%

crit                0              0.00%

average sp          3740.76


Spirit Wolves:

miss                0              0.00%

dodge               0              0.00%

glancing            1913214        24.01%

hit                 5141518        64.51%

crit                915118         11.48%

average ap          9515.90


Magma Totem:

miss                0              0.00%

hit                 2983394        51.10%

crit                2854994        48.90%

average sp          3727.25


Fire Elemental Melee:

miss                109850         8.02%

dodge               58548          4.28%

glancing            329348         24.05%

hit                 830466         60.64%

crit                41324          3.02%


Fire Elemental Fire Shield:

miss                0              0.00%

hit                 1556987        92.01%

crit                135169         7.99%


Fire Elemental Fire Nova:

miss                0              0.00%

hit                 629839         91.98%

crit                54929          8.02%


Fire Elemental Fire Blast:

miss                0              0.00%

hit                 649430         91.98%

crit                56613          8.02%


Fire Elemental stats:

average ap          9568.27

average sp          3756.97

MPS                 65.54

MPCooldown          7865.20

Out of mana time    0.00%

MRPCooldown         2819.90

MRPS                23.61


Fire Elemental      MRPS without overregen

mana regen          3.31      14.08%

judgement of wisdom 20.19     85.92%



Maelstrom Weapon:

PPM                 60.67

efficiency          87.71%


flurry uptime                  97.71%

unleashed rage uptime          100.00%

elemental devastation uptime   91.93%

mh enchant uptime              56.05%

oh enchant uptime              51.31%

stormstrike debuff uptime      84.53%

flame shock uptime             82.81%

lightning shield uptime        96.73%

magma totem uptime             65.85%

fire elemental uptime          28.53%


trinket1 uptime                32.74%

totem uptime                   100.00%

ring proc uptime               16.58%



Set bonus uptimes:

Frost Witch's Battlegear 2 piece        25.26%

Frost Witch's Battlegear 4 piece        24.70%


                    MRPS without overregen

mana regen          0.00      0.00%

mp5                 16.63     4.93%

replenishment       41.64     12.34%

unrelenting storm   0.00      0.00%

judgement of wisdom 108.45    32.14%

shamanistic rage    170.73    50.59%

mana potion         0.00      0.00%

misc                0.00      0.00%

stormstrike         0.00      0.00%


                    DPS                 PPM       MPS

white               4734.01   36.75%    111.19

windfury            1534.56   11.91%    7.98

flametongue         1065.22   8.27%     65.28

stormstrike         604.88    4.7%      6.43      35.43     10.18%

lava lash           421.55    3.27%     6.51      17.94     5.16%

magma totem         496.01    3.85%     2.08      38.75     11.14%

earth shock         340.43    2.64%     3.72      46.06     13.24%

flame shock         720.86    5.6%      4.23      49.54     14.24%

lightning bolt      1435.79   11.15%    10.64     77.97     22.41%

fire nova           329.82    2.56%     5.07      76.83     22.08%

lightning shield    364.11    2.83%     1.20      0.00      0.00%

spirit wolves       358.89    2.79%     0.38      3.18      0.91%

fire elemental      474.49    3.68%     0.14      2.26      0.65%

  melee             265.23    55.9%     4.57

  fire shield       16.36     3.45%     5.64

  fire nova         124.52    26.24%    2.28

  fire blast        68.39     14.41%    2.35


DPS                 12880.63

MPS                 347.96

MP2min              41755.22

MRPS                488.74

Out of mana time    0.00%


elapsed simulation time: 5000.00h

elapsed real time: 22.43s

simulation speed: 802496x

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Thanks for putting the time in. I'm waiting to update the OP until the trinket is added though. Weighing a proc as a passive stat won't translate the same way.

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Question, would using hit rating battle elixir +stats guardian elixir and hit rating food be better than AP flask+feast? that way you get hit rating + haste instead of hit+AP, sorry if it's been answered before.

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Question about the chart on the previous page. Hit rating as you have mentioned, raises the crit cap after hit has been capped. So when does gemming for hit which raises the crit cap/white damage, have less ep than gemming for attack power or haste. From my perception of previous posts and the chart posted, it looks as if haste does less dps than attack power and hit.

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EP values are -- at best -- a quick and dirty way to find potential upgrades using a web site like lootrank, or an addon like pawn. The problem with EP is as soon as you equip a new piece of gear, change a gem, change a glyph, or anything, you have a completely new set of gear, with completely new EP values.

Some stats' EP values stay fairly steady as you improve your gear. ArPen, for example, always makes your physical hits do more damage. However, hit, crit, and haste all behave in more complex ways as they go up -- and they have chaotic effects on each other.

That's why whether you're deciding on an upgrade for your own personal gear, or crafting the best possible set of gear in the game, you can't compare individual items, or individual stats. You have to compare entire sets of gear.

Let me repeat that -- do not use EP to choose upgrades. Use EP to get a rough ballpark estimate of what gear you might want to choose from, and then sim out every possible set of gear you might have access to. This sounds overwhelming, but in reality your choices for any particular gear slot are much more limited than the vast listing available on wowhead.

Anyone in the future who criticizes the BiS list by using EP, or with any other method other than following the rules specific to this thread, will get an infraction. I'm not doing this to you this time, but let this be a public admonishment to you and all others who read this post considering making silly suggestions without real data.

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Thanks for putting the time in. I'm waiting to update the OP until the trinket is added though. Weighing a proc as a passive stat won't translate the same way.

EnhSim 1.9.8.10 has CTS added, so you can use EnhSim to check it out. CTS was still showing up below the War Token with 12606 dps versus 12769, but I didn't play around with any combinations. Now I do have the CTS modeled with a 10% chance to proc and a 45 second ICD, which is the same as DFO. Not sure if anybody has the CTS and can confirm if these numbers are correct.

Just as a note, with the new version of EnhSim I fixed the overvaluation of the Glyph of Flame Shock. When I run the current BIS against 1.9.8.10 I get 12769 dps, but if I switch Glyph of Windfury Weapon for Glyph of Flame Shock I get 12824. So you might need to relook at the optimal glyphs.

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I'm not sure how many people still check this, but I decided to mess with the Halion loot and the BiS list. I think I have found a combination which uses the [iTEM]54577[/iTEM].

DPS: ~12842

It's only about a 13 dps increase, but I thought it was worth posting.

Link to my Rawr and Enhsim Configs/Output: MEGAUPLOAD

Items changed, [iTEM]50633[/iTEM] to [iTEM]51890[/iTEM] (gemming unchanged), and [iTEM]50711[/iTEM] to [iTEM]54577[/iTEM] (swapped one [iTEM]40128[/iTEM] for a [iTEM]40162[/iTEM]).

I also changed the gemming of the belt from [iTEM]40125[/iTEM], [iTEM]40118[/iTEM], [iTEM]40118[/iTEM], to [iTEM]40125[/iTEM], [iTEM]40162[/iTEM], [iTEM]40125[/iTEM].

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I don't have any plans to sift through information and run sims to figure out what is best with the few remaining weeks we have left in the expansion. I will keep the thread updated if someone else wants to put the time into figuring it out, though.

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Just a couple of notes for my fellow shamans (who are too lazy to look elsewhere) that might hopefully answer a few questions. This should get us started on working out our BiS setup for the remaining weeks of Wrath before moving into Cataclysm.

Gemming:

  • Gem everything to agility.
  • I mean EVERYTHING.

You cant reforge into AP or Agi so it easily the best choice for gemming at the moment. In future tiers, the trend so far indicates that set bonuses will be much more valuable than they currently are (gems are going from +20 to +40 and set bonuses go from +4/6 to +20 for instance) making other gems much more attractive, but I firmly believe pure +agility to be the way to go until T11.

Reforging:

  • Reforge your items to ensure you are spell hit and expertise capped.
  • Reforge your highest rating stat on any piece of non-reforged gear to mastery.
  • Ensure you do not lower hit/expertise below your capped values.

Spell hit cap is 420 hit rating for Draenei, 446 for everyone else. Expertise is 139 for Draenei, and 116 for Orcs. Remember, you can not add hit or expertise to an item that already has those ratings. This ties in with gemming for agility, as we can not reforge into ap or agility making this a much more attractive option. I was able to hit around 16.17 mastery with this method for 40% bonus spell damage.

Enchanting:

  • Cloak Enchant should be Agility
  • Glove Enchant should be Agility.
  • Boot enchant should be Agility.

As suspected, after running the sim I found that enchanting for agility and reforging for the remaining hit resulted in ~10 more dps.

Trinkets:

  • Deaths Choice/Verdict and Sharpened Twilight Scale are our 2 BiS trinkets.
  • War Token and Deaths Choice/Verdict are a very close second.

I test this extensively with a slightly 'tweaked' EnhSim, and this trinket combination significantly beats out all others. DBW and TAB were significant dps losses, even with heroic versions. I was told this combination is exactly what rogues are using, which make sense given how similar our gemming/reforging/enchanting paths seem to be in 4.0.1.

EnhSim 'Hack':

  • Copy your regular stats.
  • Multiply Expertise and Mastery Rating by 3.905
  • Hit, Crit and Haste are your standard % values now (Draenei aura is included on character sheet fyi)
  • Lower spell power by 755 for each FT enchant you are running with.
  • Change Agi and Strength Buff to 155.
  • Remove UE and UE_FS from the priority, adding FS back in its place.

Final stats:

These are just MY stats after the above method was used: The World of Warcraft Armory - Hothgor @ Bleeding Hollow - Profile

Note that reforging does not appear on the armory just yet. Obviously, I expect someone else can do better, and eagerly await such changes :)

Edits: Many small grammar and spelling tweaks. Updated enchanting: I forgot that there was an agility to boot enchant.

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Orc racial bonus also took a hit, it's only 3 expertise now with axes and fist weapons.

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A note for engineers, tinkers for cloak, boots and gloves stack with normal enchants. I have no idea if this is intentional or permanant but it's handy.

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I closed 34 shaman threads today. Most of them were old and unused and fell off the front page, so no one will notice they're gone. The enhancement BiS list was the only current thread I closed.

The BiS OP and discussion is no longer relevant with the new 4.0 class ability and talent changes. A new 4.0 LK thread is fine, if someone wants to spend the time with the sim to produce a new list. Contributions to a new list should continue to comply with the thread-specific rules outlined in this post:

Also please refer to this post to see how to use the current (level 85) version of the sim to evaluate level 80 changes:

The newest version of enhsim (2.0.10) is built for level 80 4.0.1 mechanics; you don't need to make Hothgor's adjustments anymore.

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