Druid Changes Patch 3.1
Posted 17 April 2009 - 03:25 PM
If your bear tanks the "skull", his target would have almost 100% uptime on E&M, while the other tanks might not see E&M until later. I don't know the Ulduar fights, so I don't know if this is applicable.
I would expect KotJ+Beserk might increase Thorns damage (emphasis on 'max' rather than 'ave'). I don't know if Warriors use something similar.
I suppose it is possible that either Naturalist or Bear-form MSS is affecting Thorns, but from the talent descriptions it doesn't look like they should.
Posted 17 April 2009 - 04:03 PM
I'm a bit confused about thorns/brambles right now. I probably missed something obvious.
Last night I took 2/3 brambles and kept thorns up on all of our 3 tanks in Ulduar for bosses, 2 Warriors, 1 Bear. How come the Bear tank has overall higher thorns hits according to meters? What do Bears have that increases thorns damage?
sample numbers (min < avg < max) from wws:
Razorscale: (thorns applied with ~3300 SP, stacked IDS + DC proc)
bear: 422 < 476 < 550
war#1: 402 < 439 < 476
war#2: 401 < 427 < 454
Iron Council: (thorns applied with ~2550 SP)
bear: 336 < 405 < 484
war#1: 274 < 349 < 464
war#2: 274 < 347 < 540 (high max probably due to tanking in a power rune briefly?)
Vyshe, I was looking over our guild's WMO report and saw the same patterns. What's interesting is that our Paladin was higher than me. The Miss % is also interesting. I need to find out the other two tanks stats, I know I gave up a bit of Hit and Expertise for Agi and Stam going in to Ulduar. I should also note I did not have MSS, I was running a "standard" 60/11 tank build.
Class Dmg Land Percent Hits Avg Miss Warrior 24,337 69 4% 68 357 1.40% Druid 41,632 111 5% 108 385 2.70% Paladin 38,388 99 4% 94 408 5.00%
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