Infraction: Nothing good about this post.
Message to User:
You managed to break half of our rules with one post. That's pretty impressive, congratulations!
As a special thank you for your accomplishment, have a complimentary 24 hour vacation. This will help you look for your missing authenticator and enable you to shit-post on the official forums like you want to, instead of here, where we don't want you to.
So I don't have to explain the rules to you in a PM later,
Rule 1 violation: Always capitalize the first person pronoun "I."
Rule 2 violation: You used 18 sentences to say what I could have said with 1 sentence.
Rule 3 violation: Ghostcrawler might not be a poster on the EJ forums, but insulting him as a person doesn't make you look smart, and allowing an immature post like yours doesn't make us look smart for having you as a guest.
Rule 4 violation: Blizzard doesn't hate you, and they don't hate your class.
Rule 6 violation: Aside from the whining, all you said here was, "Look a blue post." Contribute or don't post.
Ghostcrawler finally made a large appearance in this shaman thread
World of Warcraft - English (NA) Forums -> GC, any 12759 Shaman comments?
to which many of the posters here are included in.
I find it disheartening he managed to dance around every single well-thought out enhancement concern posted. Don't get me started on elemental's reliance on going into melee to drop magma totem. I don't even play elemental, but i recall people listing the cooldown on earthquakes AE and asking what they were supposed to do in that downtime period, run in to melee and drop magma? it's a bad mechanic, he missed the point while "attempting" to answer the question.
Points missed are as follows: reliance on feral spirits, spell hit for enhancement, SOE for enhancement in pvp, static shock changes, shield changes, defensive cooldowns, malestrom weapon getting the static shock treatment, and the list goes on!
Does anyone else find it funny that holy power is suspiciously similar to maelstrom weapon 2.0? It generates from attacks, only takes three stacks instead of 5, comes stock with a nifty UI, and has less RNG as it generates from specific cooldown attacks. I also found Long Arm of the Law rather sad because its sort of what some have been asking for; separating spirit walk from feral spirits. Granted its not exact, but its along the same lines. We have a plethora of issues, many which another class may share one or two. I recall postings from GC saying we dont like that model, we're going to change it, but there is nothing addressed with the same issue for enhancement. I.E. rogue reliance on cooldowns...I can't recall the rest as of right now. Anyone care to post on that thread with a definitive enhancement post asking for specific issues, some of which have already posted, to be addressed? I'd do it, but i don't have my authenticator just now. I just feel like he really danced around many of the important topics!
There are three combo point classes as of now, enhancement being the only one relying primarily on rng and without its own UI. Granted, I don't care about the UI because i utilize power auras classic and shock and awe, but it feels like a slap in the face. This is a giant burden for movement and pvp.