Infraction: 6. Do not post unless you have something new and worthwhile to say.
Message to User:
Nothing you're saying is wrong. As you've observed, chain heal is really useful in a 25-player dungeon, not so much in 5-player dungeons. You're doing it right, congratulations.
With that said, nothing you're saying is new either. I appreciate how polite and thankful you are, but this post probably should have been a PM.
That is what I thought about ditching staves. It was hard to find one that was half way decent. I will start running pit of saran for the shield off the last boss. But back to the chain heal statement, I rarely ever use it in 5 and 10 man groups. It is slow and gives me 1/3 less healing. I rarely ever need multiple target heals.
The basics of how I run heals is ES and riptide on tank and use healing surge at 75% on tank. Everyone else at 50-60 will get one. Refresh ES and riptide as needed on the tank. I also will use riptide as a heal if I need instant heals for some reason. Riptide gives me enough time to get hs down most of the time. Maybe I should consider using Chain heals more?
Then again I have no 25 man exp other than my runs in tbc. None from wrath.
Thanks for all the help and suggestions.