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I thought Blizzard stopped the client reading data files outside an MPQ since 2.0?
Either way, I managed to fix the fizzle and uescape sounds by doing the same thing others have done here but inside an MPQ file instead (named patch-3.MPQ) which managed to disable them in-game with no problems, however, I'm quite sure warden has the capability to pick this up now and I am a little worried about using it. Perhaps if the new sound files could be made to be the exact file size as the originals it might stop warden picking it up.