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I have dropped my shadow for the minute and running with two disc tree's, utilising AA in one to see how it goes.
Not starting raiding yet, still getting to grips with the heroics. Basically though I am finding the same as others in that finding the time to smite whilst ensuring the tank/party get the heals they need is a struggle. Perhaps though it's largely to do with the dps just standing and not moving from the fire, dust or whatever. In time of course this will get better and may provide opportunities to get the best out of AA, not convinced yet though.
Currently I am finding my bread and butter disc shielding spec works best but not in all cases. Using penance on the tank to stack grace x3 when he starts taking damage, popping a shield up and then using heal seems to work fairly well with up to 12k from heal. But even though its a cheap heal I find that it needs to be cast a few times to keep the tank topped off.
Now I know most are going to say that topping off is not the way, however, I find its the only useful way to use heal. If the tank is taking bigs hits or has already lost a fair bit of health then heal with grace stacked is not going to get you very far and a GH which crits for 38k is of course the better option than casting heal 5 times.
Ensuring a shield drops every 12 seconds for that 2.5% mana gain is very useful if you manage it properly.
I find the most important element is to keep grace on the tank and try to avoid casting heals on other party members that takes it away from him/her, although that can be difficult at times.
The times where I struggle for example are on the first boss in SFK, once he AoE's the mana use to get the group back up becomes a bind which is where AA may come into its own as you tend to get more time to build up the stacks via smite and the 15% on PoH may help significantly. Yet to try it though.
I am finding though the disc priest is still pretty efficient when it comes to mana unless something goes wrong.