User: MalefÃ cent
Infraction: 1. All posters are to make an effort to communicate clearly.
Message to User:
Don't use ellipses. Don't randomly put words in all caps, extra big font size, or quotation marks for emphasis. Don't use ellipses. Don't use smileys instead of proper punctuation. Don't use lazy chat-speak abbreviations like "tbh." Don't use ellipses.
And one more thing -- don't use ellipses.
Last I checked, Mastery doesn't work for Riptide ticks, Healing Rain, or EL ticks, just directed heals. It makes the biggest difference only when it's needed most. Which is nice in 'oh crap' situations, but it's very ineffectual until that moment happens. It doesn't increase the odds of maintaining AH and triggering AA, and it doesn't grant any mana regen, I am unsure, but I don't believe increase the overall amount healed by EL either.
Crit does everything. It generates mana, it increases direct heals, heals over time, triggers AH for reduced heals needed, and AA for more heals given. The best part it does all these things even better with more Haste, and yes with Mastery, but it doesn't require you to stack either to be effective.
In fact, my experience with 2 different gear levels of 85 shaman has been almost the same. Haste to softcap reforging Mastery to Crit and Haste. Once at 916 ish (buff dependent) maintain Haste for HoT ticks and cast speed else ignore it. Put everything else into Crit and Int (Gems, Chants, etc), and load the last of your stat mods to spirit. I've not been running 25's but in the few 10 Heroics roughly 20% Crit has helped more than any other stat. The Haste helps, Mastery helps, but Crit makes everything I cast work better the more I have.
The same as it did 3 months ago.
First up, just to correct you there, Mastery DOES affect Healing Rain...its easy to prove to yourself if you doubt this, just cast a HR on yourself and note the tick amounts......mount up, fly up, drop to lower health, recast....and Roberts your Fathers Brother, higher tick amounts
One thing that everyone seems to forget, which is absolutely crucial in stat allocation....is not what is "theoretically" ideal, but what is best for YOU.
Keonka, you run 10's it looks like, and therefore yes I think Crit is far more valued in that arena than in 25's. When I run 10's I go full crit and hit about 30% raidbuffed and have a very high throughput......this is because you are no longer a Niche Raid or Tank healer in 10's but more a Jack of All Trades, Master of None.
Now for people that run 25's...crit is NOT such a great throughput stat as you are healing in a totally different way, far more Chain Heals and Healing rains. In this instance there is no real set of stats that will do you well.
There are a few factors that need to be taken into account when looking at your own stat weightings.....first of all, who do you raid with. Whom you raid with will effect how you gear yourself. Secondly, WHAT are you raiding...are you a high end guild hitting Neffy HC, or are you making your first entry into HC raiding. This second difference is quite crucial!
For example, in my personal experience I am doing HC Neffy, I therefore stack spirit through the eyeballs, then go haste, then mastery with Crit just taking whatever is left. Now some people think that this gimps your own personal throughput.....but they could not be more wrong. Yes I could probably hit harder with my heals.....but I could then hit no where near as often. Its that point that is vital. This also has the added effect of being able to regen a significant amount of Mana for the rest of the healer team and again really helps the entire guild. I am NOT a regen bot as I have often read, because I more than pull my weight as I can keep cranking out those heals when other can not.....it makes a vast difference.
This may not be for you, I am also in a healer team which has a few druids, and their blanket coverage certainly helps. but I think that this would be the same regardless of the other raid healers tbh. The key here is longevity, if you are a meter whore and look after every wipe, then you are not going to be cracking out all that great......but raiding is not about how well you do on the wipes it about how you do on the KILLS.
Here are a few of the logs to illustrate the point:
HC Omni: World of Logs - Real Time Raid Analysis
HC Chim (does not count as much due to OP EL) World of Logs - Real Time Raid Analysis
For my experience I personally advocate going high spirit, if your raid makeup can aid you in this.
I would then also go for Haste as much as possible, I have never encountered a fight where a bigger heal would have stopped a death, but many times where a faster one that lands before an incoming dmg has done so. One of the argument against Haste is that it can burn your mana faster.....so again back to the spirit.
It is all down to how you play, and what you play....and what is important to you. By going full spirit I am of course also helping the other healers output more, which from a personal meter perspective is not ideal for some. From an overall guild perspective it is extremely advisable.
We as a class suffer from a lack of solid stat weighting......this works for me, it may not work for you. But I do emplore you all, to NOT dismiss it out of hand, try it, see if it works at your current progression level and then adjust it accordingly.
Can't link to Armory from the side due to the odd i in my name, therefore: MalefÃ*cent @ Stormrage - Game - World of Warcraft
I should add that I use Alch Stone normally instead of Jar - Jar used on Neffy HC to increase Mana regen and MTT output for the raid as a whole on this fight specifically.