Tweak for max viewable distance?
Posted 06 June 2007 - 07:45 PM
I remember the solution being dumped in a ui of some sort.
PS the mod to zoom out so far is ImprovedCamera
Anyone remember what it was?
Posted 06 June 2007 - 07:55 PM
Most of these kinds of addons just tweak a CVar, so you could enter wow, set max terrain distance, exit wow, then open config.wtf and change it to a larger value.
Posted 06 June 2007 - 08:26 PM
I have a friend who's actually changed using it a custom program to values beyond the actual game allows but runs into the issue the fog doesn't change beyond what its set to normally for the max amount (if you set the max draw distance really small it does change though) and the only thing you actually notice is the low res terrain that gets drawn is pushed back further (which creates gaps because the actual terrain loaded in memory isn't far enough to reach to where the low res terrain starts).
Here's a video that he recorded of it
Posted 06 June 2007 - 08:38 PM
Posted 06 June 2007 - 08:39 PM
going by memory:
/console SET "cameraDistanceMax" 250
Double-check that because I'm pretty sure that you're addressing something other than what was asked in the OP (which contains a link to a mod that modifies the variable that you posted)
Posted 07 June 2007 - 12:11 AM
Get it from Curse here:
Hope this helps!
Posted 07 June 2007 - 12:15 AM
Posted 09 June 2007 - 04:08 AM
You can come with me. I can protect you.
Posted 10 June 2007 - 01:45 AM
The CVar you're tweaking is "farclip" and can be set from 177 to 777 by the user interface options, but cannot be manually adjusted with /console SET beyond those values, UNLIKE, say, "cameraDistanceMaxFactor" which can be adjusted well beyond the values available to the slider in the settings panel and controls the zoom distance. I'd bet that you'd have to use (like Cryect mentioned) a not-okay 3rd party tool to force the WoW executable to accept values higher than 777, in which case you get terrain being viewable at a distance higher than that which the client will load the geometry/textures.
Yeah I ended up spending an hour or so tweaking the various camera related settings and by editing the said variable I found out that it bugs out past 777. Ie I was able to create artifacts past which I could not move, make terrain dissapear, see through walls and other naughty stuff. None of it was useful to my original purpose, though.
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