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How does this comparison look both WITH and WITHOUT the 4pc t12 bonus?
This is what I want to know.
Assuming that its only a dps increase if you can use Feral Charge to get 2 Ravages in as otherwise you really only get 1 Ravage every 27 (glyphed) 30 (un) seconds which would be the same as just using Feral Charge and not having the 4 set bonus.
With Dragon Soul it would seem on a few fights where dps counts, Tendon on Spine, Ultraxion and Id assume the Limb on Madness you cant use Feral Charge, So that leaves 5 bosses, 4 if your not quick enough to get back in melee range on Warlord.
As well as most tier pieces having expertise or hit. To me just looking at the tier, It doesn't look like its worth it.
I'm sure that if you had a chance to take heroic tier over non-heroic items, you'd take it as its a 40agi upgrade minimum.
That's just some facts that have been sitting in my head which has been turning me off the 4 piece and would just like to know what other people think about it?
ATM my Rawr is playing up just not starting so I have to fix that up but I dont think Rawr takes into account that fact that you can't run out every 28 seconds to use Feral Charge, It's just numbers on a tank and spank fight.
And that's not to take into account that if you have your 4 piece, Depending on your raid set up, You might have to go into Bear and use Survival Instincts which would be a minimum of 15 second dps lose.
(Highly doubt that would happen unless your raid group has very minimum raid cd)