Posted 13 June 2007 - 06:07 PM
Posted 13 June 2007 - 06:16 PM
Eh, my nostalgia goggles aren't as good as they used to be.
Posted 13 June 2007 - 06:26 PM
Posted 13 June 2007 - 06:27 PM
Macros that were based on conditions, such as the health of your target, or any other kind of "smart" logic, no longer work, no.
Anything based on states, such as whether your target is friendly or not, or whether you have a particular type of weapon equipped, can still be used.
That's not what the OP was looking for. The problem is lack of slots for new macros in his collection.
Alpha is recruiting... go go.
Posted 14 June 2007 - 10:44 AM
Some were updated for 2.0 and even more recently, but I have not found one that is bug-free or that I would recommend for use. I tried SuperMacro a couple weeks ago to make macos for our Magtheridon cube assignments (SuperMacro v4.03) and while I did get it to eventually work, it was still very buggy, clunky, and unreliable.
If you are desperate you can probably get it to do what you want.
Posted 14 June 2007 - 11:10 AM
To fix that -after I placed the macro on the bar- I just pressed escape a LOT, logged out, logged back in, and keybound my macro, which solves the problem of the UI thinking you still have the macro bound to your mouse.
Other than that, and the fact that the multi-line lua macros do not work (with the ----[[ ----]] syntax) everything else seems to work fine.
Posted 17 June 2007 - 12:37 PM
I think for anouncing macros this could be very helpful.
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