From Corpse to Character - Quicker Raid Looting
Posted 26 June 2007 - 03:58 PM
My guild uses a loot council where players bid on a dropped item and the officers decide based on attendance, dedication, and size of upgrade who should receive the item. Players are first asked to bid on the item by linking what they would replace with it. A last call ensures no indecisive players miss out and the officers then discuss it in officer chat. Decisions often come down to each officer voting who they think should get it after a short discussion reviewing each of these criteria.
I'm looking for tips to speed up the bidding and (in our case of a loot council) the decision. We'd really like to refine our system as we progress into T5 content. Specific advice for DKP or Loot Council systems is great too. Thanks in advance.
Posted 26 June 2007 - 04:01 PM
Posted 26 June 2007 - 04:07 PM
Wait till you kill Anetheron, in Hyjal. If your not fast, you will have serious issues.
Only if you have idiots in your raid that talk to Jaina before you sort it out.
We use a loot council, and stuff tends to get decided faily quickly - theres always the odd items that 10 people want and takes a while to sort out. How big is your loot council? We have 4 people total, of which there are sometimes only 2-3 there. It makes it faily quick to sort out things - we have class leaders put forward one person from their class for tier items, and then it gets decided, while random loot is "paste current" and then decide from there.
Posted 26 June 2007 - 04:08 PM
Posted 26 June 2007 - 04:08 PM
You should have some idea of how well each player uses his/her gear and skill by this point, and what attendance is like, so just roll with it.
Posted 26 June 2007 - 04:11 PM
Posted 26 June 2007 - 04:14 PM
Posted 26 June 2007 - 04:15 PM
The one way I've found to speed up the time to award items is to have people talk in class channels ahead of time. Try to determine who benefits the most from it, and have only them send a bid. Obviously if there isn't a consensus, then have everyone send a tell and have the council sort it out.
Posted 26 June 2007 - 04:16 PM
the only variation is the Warrior/Priest/Druid mold We do 3 to the tanks first priority then rotate from there
Thing about bc is that most of the loot sends a pretty clear message on where it's suppose to go there isn't too many overlapping items. Eye of Magtheridon comes up as one On the trickier items you can do by seniority,class, size of upgrade etc
Best way to stop Conflict of interest is also as an officer sit out of the discussion on items you, yourself is interested in to avoid temptation
Just one of my Pet Peeves is Size of upgrade. Unless the person asking for the item has the best available non-raid equivalent of the particular slot. i tend to frown on people who link me their upgraded pieces. I feel that the more dedicated people who go out and try and obtain the best pre-raid for that slot should deserve first crack at the raid drop they are the ones putting out the effort to obtaining it. One big one is that if they know you look at strength of upgrade there is no motivation for them to go out and try and get the upgrade.
Weigh it differently
Last Raid loot
in that order and it should speed things up a bit when "bids" come in pretty much you have an idea of who it's going to pretty fast i'm sure everyone does
Posted 26 June 2007 - 04:27 PM
Also, the size of upgrade category is rather minor as we've explicitly stated all non-raiding loot is considered on equal ground (i.e. a heroic badge item is equal to a quest reward). Like you mentioned, we don't want to discourage raiders who gear themselves outside of raiding but it broadens the scope of players who can reasonably bid on cross-class items.
To what extent do your loot councils review loot tables and 'pre-determine' drops?
Posted 26 June 2007 - 04:33 PM
One thing we've found useful in speeding up the trickier decisions is to keep a running tally of who got which drop, and spreading gear out amongst the people who have put in equal effort.
Also, another thing we've been doing is having certain members roll off for certain items.
Example: A mage item drops and our 2 best, highest attendance mages want it. They would both get about the same benefit from the item. We have them roll off.
Posted 26 June 2007 - 06:02 PM
There we go.
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