Message to User:
More effort please.
You can wrap the /cast in a macro function that checks to see if its usable before casting, I have one for my bloodlust and drums right now so that I avoid the exact problem you describe.
I'll try out the macro stuff with AceEvents tonight to see if it works, thanks for the heads up.
could you post this macro function plz?
i'd love this one for so many things^^