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really? do people care that much about being able to use lock picking in raids/dungeons? really?
who gives a shit...
im pretty sure raiding would mean contributing to a RAID and progressing through an instance to KILL bosses, and in our case contributing by putting out the highest dps possible while staying alive.
do people think that there will be some massive parade at the end of the game because you were able to open a chest/door that gave you a shortcut to a boss or in another case the option to kill a new boss? IMO lock picking is pretty much a passive ability and if you didn't skill it up while you were leveling then you were super lazy or didn't give a shit.
whats next on the list for the lock picking argument? you want half of the loot that come out of the locked boxes you pick in org? think of it like mage food/water/portal....it comes with the class, its not going to make or break a raid/dungeon, and its sure as hell not going to make people drool over bringing a rogue over someone who is engineering and can make a charge to blow up a lock. Nor will we lose a raid spot because of it.
lets read some more crying about something else MORE ridiculous than lock picking please.
**and yes this is my first post, but i have been reading EJ forums for quite some time, i think that this topic of our "WotLK pve dps thread" finally caused me to point out something so useless and petty.