Infraction: 1. All posters are to make an effort to communicate clearly.
Message to User:
Smileys are not punctuation, and "lol" is a cancer on the English language. It was also probably unnecessary to quote the entire post; see rule 2.
On fancypants theorycrafting versus the reality of raiding
Yup, it's me again with the 21 second rotation. This time I'm going to change gear by bashing on it a bit
While it looks awesome on paper to have a rotation like this it falls apart due to the nature of fights requiring you to move and focus on other things rather than blindly looking at your cooldowns and tracking what point in your rotation you're currently at.
Movement often means that you find yourself in a position where you cannot use an ability at the time point stated in the rotation, which makes a FCFS priority system much easier to manage
2)Paying attention to things around you
Watching for void zones on the ground and the like makes it very hard to remember the little oddities and quirks baked into the rotation, such as when to use divine plea and when to reseal etc
When faced with having your seal about to run out or having your mana attrition rate being a bit higher than you'd expected you're most likely better off just smacking those abilities in whenever a gap where you don't have a DPS ability available pops up
So basically we're really back to square one with FCFS again, with a couple of twists
1)when after judging you find that both CS and DS are available, use DS first and CS second. This will prevent a clash between DS and judgement later on and improve your DPS
2)when after judging you find that both CS and Consecrate are available, use consecrate first and CS second, for the same reason as above (except with consecrate causing the clash)
Now. Most paladins seem to have already been using either the former or the latter of the two, but feel free to try out BOTH for a potential whooping 1%+ increase to overall damage done with really no disadvantages attached
While it pains me to bash on my own beautiful rotation, it really ended up serving no purpose but potentially confusing you as to which ability you should be using at what point etc.
Only possible exception would be a silly fight where you can just stand still and watch your rotation 100% of the time, such as patchwerk.
Having said that, the other points of the rotation offer very slim benefits (less than 1%) over just using FCFS with the priority system stated above
Regardless: the actual difference in DPS is so small that it won't matter much either way.
Setup, gear and RNG will end up changing it up a whole lot more
Should have waited for this post before posting my own lengthy one.
FCFS is still the way to go for me, even for fights like patchwerk. 21s rotations is just a bit much for my feeble mind to remember in the heat of battle.. ;p
But my second question still remains, with FCFS, we're not Judging every 7s, and hence technically we do not get a 3% dps increase from the 4-pc bonus. Would best-in-gear items come close to equaling or even surpassing the T7/7.5 sets then?