Shaman getting threat reduction totem possibly
Posted 23 November 2005 - 03:50 PM
Taken from www.immortalityguild.com Im too stupid to get the link to work right :(
Anyway, its not confirmed but this would finally take away the unfair advantage the Alliance has. Thou, it will make for some interesting positioning challanges, you want it to hit the rogues, but not the warriors...
Posted 23 November 2005 - 03:53 PM
Your MT and potential offtanks where applicable will get Windfury.
DPS warrior/rogue groups will probably still usually get GoA/Windfury, but can get Tranquil instead against mobs with deaggros or whee threat is otherwise a concern.
The biggest change will be that shamans in pure caster groups are no longer wasted. That's good.
Posted 23 November 2005 - 03:54 PM
Yes, we get 2/3s of the Alliance aggro reduction, but it comes at the cost of (at least) Nature Resistance totem and sometimes windfury or GoA.
Outside of that, it's a good thing Emergency Monitor works so well because you're never going to have a healer in the MT group or the Hunter group (aside from the shaman in that group) ever again.
I suspect that there is going to be some serious skill involved in knowing when to switch your rogues/ferals from GoA to TA and your DPS warriors from WF to TA and everyone to Nature Resist once we get inside AQ.
Posted 23 November 2005 - 03:57 PM
It'll be nice doing stuff like dropping Tranquil for a rogue group for the first half of a fight, telling them all to vanish, and then giving them GoA.
Posted 23 November 2005 - 11:59 PM
The biggest change is definitely the mage/warlock groups. Hallelujah!
Posted 24 November 2005 - 01:19 AM
I would have much rather had new mana tide/spring ranks in AQ or some nifty +spell damage totems to increase my effectiveness in mana groups.
Although if blizz plans to add more finicky aggro encounters, maybe it was wise to even the playing field.
In the end, I get a new toy on raids. This makes me happy.
Posted 24 November 2005 - 01:40 AM
A bone I would prefer they not have thrown. We aren't dogs, they could just ask us if we want it.
It's a bone.
I'm not saying it won't be put to good use, but I don't want more "NERF FUKKEN SHAMAN" posts. Jesus christ. Give people more reason to complain about our class by giving us something we didn't need in the first place. Great idea.
Posted 24 November 2005 - 04:08 AM
Also, I heard that once in Judgement's MC (while Judgement was still around), somebody threw a snowball at Nogard just as he aggroed Rag, and it caused the entire raid to wipe.
Posted 24 November 2005 - 04:30 AM
Also, I am a personal fan of "Surprise GM spawned portals to Thunderbluff." Which seem to happen every so often, usually while people are summoning.
Posted 24 November 2005 - 04:43 AM
Another game I know a lot of guilds like to play is the "who can banish the elemental closest to 1%" game.
Posted 24 November 2005 - 04:59 AM
"Whoops sorry I didn't realize we were killing it!"
Posted 24 November 2005 - 05:04 AM
I'm beginning to wonder if it's a coincidence that the only time I die when I do eye of shadow farming is when a warlock is around.
Posted 24 November 2005 - 08:17 AM
Posted 24 November 2005 - 08:45 AM
See, normally I have shadowburn on alt+1, and banish on alt+9. The latter is kinda hard to reach when you have to hit it a lot, especially at 5 fps, so I swap them for banishing.
Now the fun part is offcourse that I constantly shadowburn stuff, and especially when it gets around 1-5% hp left, and yeah, it's happened a couple of times. :)
I got one of garrs adds banished at 1% once, with the whole raid pounding on him.
It's a 1.5s spell and all, but with 1-3 fps and 300 ms ping it's not really possible to interrupt it either, but I just can't find any better places to put the key :(
Another good thing I do is try to hit curse of shadow, not realizing I have flipped to my secondary page with all my utility functions, thus spamming raidchat with "Summoning Nefarian"
Posted 25 November 2005 - 04:55 PM
Posted 27 November 2005 - 12:59 AM
I have not since this embarassing incident changed banish to shift-e, because that would be unecessary since I have never done something as dumb as the before mentioned event.
In my defense it was my frist MC run as a warlock :(
Posted 28 November 2005 - 03:38 PM
This is what I am looking forward to. I might actually see someone else get one shot if the tank dies for once. The one negetive to +to healing is all the threat I seem to create.
People generally only think of OMGICANNUKEMORE when they see this totem, but I like this the most for heal aggro reduction.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users