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I'm following this discussion since I've specced Retri with the start of WotLK.
We have to accept the fact that we are a hybrid-class which becomes even more important with dual-specc.
The current discussion about the too risky recoil damage with JoB/SoB will be forgotten when Ulduar gets farmed easily and the progress is done.
Changing the current-seal mechanics just would too much affect Prot because of Spiritual Attunement and Holy from Divine Plea. That's basically to much effort as we're hungry for new content every couple of months.
I'm not happy seeing Ret's DPS locked at somewhere around 5500 on Patchwerk, it's frustrating seeing Rogues on the PTR slightly outdpsing me, at least with AoE-Dmg.
But skip the discussion about the seals, on early Malygos Achievement-Trys with huge Judgement crits I was scared hitting the button. A week later I and also the healers did learn to control it.
The attempt to improve Ret's DPS via CS and Exorcism isn't bad, we'll see on the PTR how it works out and if we're really competitive to DKs, Furys and finally Rogues again.
If not, Blizz could just add Vengeance stacks from 3 to 5 and everything could be fine.
The current seal-situation isn't the best, but at least we have something you have to deal with. Imagine you have one Seal, enough mana to spam every ability ... where's the challenge to get the maximum out of your class then?
Don't get me wrong, I love this thread and some of you have really the best ideas to the class ever made, but we're asking for something Blizz will hopefully never do, making Retributin Paladins boring to play because it's easy to get on top of the dmg-meters without being in a struggle with our health or mana.