Infraction: 1. All posters are to make an effort to communicate clearly.
Message to User:
Capitalization, punctuation. And you began and ended a sentence with "atm?" For fuck sake, man, you can do better than that.
I am wondering with the new glyphs comming with 3.1 what are rogues going to be using.
Glyph of mutilate
-Glyph of mutilate is a must.
Glyph of Rupture
-I find this helps on keeping bleeds on rogue and its a big help vs plate class
Glyph of Slice and dice
-once again helps alot vs plate classes
Glyph of Cloak of shadows
-now a mini pain suppression, it would help alot of you can get it off while a rogue bursts you or if ur being heavy focused in any arena but it doesnt help with any of the damage part of arena.
Glyph of Envenom
-With this it might be viable to get a 2nd dagger with deadly poison on it and keep up those 5 stacks with shiv to take down high armor classes. Envenom ignores armor and vs plate classes this will be handy but you will lose energy and GCDs keeping this up. To be honest not sure if its worth it, but would do alot vs plate.
Also if glyph of envenom is used would you hold the weapon with DP permenantly while fighting that person or swap it in with a shiv macro and just keep the 5 stacks up.
-no need to shiv
-loose mind numbing poisons/ 1/2 wound poisons
-less chance to apply crippling poison
-you keep 3 poisons up
-loose energy on shivs
-close attention to keep on or you will forget
atm im thinking put it on till you stack 5 then switch the other weapon on and shiv to keep it on is what im thinking atm
-i mite have ranted a bit