Infraction: The Banhammer
Message to User:
Let's just do this now and get it over with.
back in the day (vanilla wow) none of these tools like rawr were around, we did the math in our head, and always just figured that there was a balance to crit depending on how much spell dmg u had. With the introduction of haste things have become much more complicated.
I have used the rawr tool several times and i have found that it seems to be, for the most part, accurate. at the very least, it gives u a general idea of what the best gear set up is. i am no expert with the tool by any means but i have done a lot of reading up on it the past month or so (pretty much everything i could find), and while it is accurate, i feel like the best way is to just test things in game and do the math yourself.
basically i am posting because i am not 100% sure, after all of my reading, how rawr gets its numbers and formulas. i think the biggest problem i have with rawr is that it doesnt take into account movement in fights, and i feel like it provides u with OPTIMAL raid conditions only.
i have always been very into theorycrafting and pre bc, NOBODY out dpsed me on strait up dps fights like patchwerk or thadius or loatheb, even c'thun. now here i am raiding again for the first time since level 60 nax and a lot has changed. looking at fights such as yogg, i dont see how rawr can consider the time u arent looking at the boss, the fight u are constantly changing targets and moving, in 1 situation u could be DPSing yogg, and having to look away at times, when u could have an ignite on him or a living bomb ticking, and other times u could be using arcane and be able to get a quicker burst off before u have to turn around. i have always raided fire, i even used to stack spell pen for Rag runs back in the day and then just use frostbolt or missles on him, but right now i am arcane. i want to be fire and i have recently tried it, maybe my gear isnt as good for fire as it is for arcane (rawr tells me otherwise) but i find myself putting out numbers nowhere near what rawr is saying, sometimes i will put out 300 dps more and others ill do 200 dps less ( as arcane ) but as fire im not even coming close.
my question is ( after all the reading about rawr i have done ) how does rawr actually calculate haste and crit with comparison to spell dmg? also, is a player's best judgment a better way to go?