Infraction: 6. Do not post unless you have something new and worthwhile to say.
Message to User:
A single Hodir parse is insufficient testing to resurrect a topic that has already been discussed extensively.
A few posts back the disease glyph came up again, and I'm really not happy with the theory craft and what not that's gone down about it.
I'm using it quite effectively, in blood presence, prioritizing obliterate over all else.
Here's the build:
The World of Warcraft Armory
the rotation basically goes:
OB, OB, Pest, Dump
Death rune mastery is important, -- you can pestilence anywhere in the cycle and and that pestilence will turn a blood rune on CD into a death rune when it comes up so the obliterates actually come really quick.
A lot of the theory craft i read seems to comparing 1 obliterate to a it/ps disease refresh, but if you have both death rune mastery and BotN you're not just avoiding the it/ps refresh, but you're also avoiding the super weak blood strikes as well -- there's no bloodstrikes in the rotation beyond the initial setup at all at all -- just a lot of obliterates.
Here's a WWS:
Wow Web Stats
I'm usually a tank so only the hodir attempts are relevant ( not the best fight for this sort of think i know -- Hoping to get a deconstructor parse for reference next week ). It's important because there's a standard unholy dk there for reference.
Given how the SoA seems to be working on the PTR right now ( full application to the off hand strike ) I'm thinking that a very similiar build:
17/54/0 - Talent Calculator - World of Warcraft
dummy to dummy tests ( between live and ptr ) seem to indicate ( using Malice/Razorscale Talon with FC/CG ) show the dual wield coming ahead by a good 10% with the blit/blit/pest rotation in BP.
Since the thinking here seems to be moving towards more oblit heavy rotations i was curious if any else was working with or testing similar builds/rotations.