Dilemma about Deathknight progress...
Posted 27 June 2006 - 01:23 AM
Through a guild vote several days before the patch, it was decided upon going Deathknight wing.
Upon reaching Razuvious and wiping for the first night figuring out the mechanics of the fight/perfecting the pull/timers/etc., our leader compiled tactics and the following evening it took us 4/5 attempts to kill him.
After our first days raiding, another poll was created whether to push hard on the DK wing or kill the first bosses in each wing for 'easy' loot (excluding Patchwork ofc). Many members felt like pushing the unknown DK wing, pushing hard and after 2 days of wiping around the 3/4 minutes mark we just get overrun and is similar to what a C'thun stage 2 wipe would look like but 10 times faster.
As it stands we have 2 choices:
- Get a flask up on everyone, mongoose, arcane elixirs, etc. and push hard to break the 'fabled' 6 minute barrier, which I believe was the time on the test server at which the adds despawn and you could actually damage Gothik, and see what happens and whether or not Phase 2 is possible. This is basically going in blind and exploring at a very high cost.
- The other option is to ignore Gothik completely and go for the spider wing (which has been cleared, thus farmable) and wait until: a) Another guild kills Gothik or b) wait until official word from Blizzard that Gothik has been 'retuned'.
Either option would be a possibility but venturing into the unknown could result in either fat epics and a world first or a severe ass-handing and alot of flasks wasted.
Posted 27 June 2006 - 05:26 AM
Posted 27 June 2006 - 05:56 AM
Posted 27 June 2006 - 06:22 AM
We just got our tank in 2/8 Dreadnaught as well and gear is definately progression. Those 4 and 6 set bonus will basically get us a very solid tank for this place, and with solid tanks you can do everything :)
Posted 27 June 2006 - 07:53 AM
Look on my Works ye Mighty, and despair!
Posted 27 June 2006 - 12:10 PM
Are we cowards for not "going on our own" ? Sure. Do we care? Not really. It's smart. Our guild isn't pro enough to ever get a world first anyway, and we don't really care about world firsts so it's a win win situation.
From what IÂ´ve heard Gothik is pretty hardcore and he was rehauled only a week or so before the patch went from PTR to live. The fight could easily be too imbalanced. Wiping on him for another week seems kinda stupid.
Our instances reset this night, so now you have lost quite some loot from possible Anub'arakh/razuvious/noth/grand widow kills.
Posted 27 June 2006 - 01:11 PM
The truth is we're not really sure if our dps is good enough or if our gear is good enough for even Patchwerk, so it's better if we just keep trucking on the stuff we know can be done. Spider wing, Razuvious, Noth, and eventually, Patchwerk. We want to keep farming the trash drops, too -- we've gotten 3 Harbingers of Doom -- and if all the rogues end up with those, we could be in a lot better shape dps-wise. Getting loot is better than not getting loot.
Posted 27 June 2006 - 01:30 PM
That said, there is a definite drive to at least "keep up" and I think that makes for healthy guild progression. We've had some really good loot from the bosses we did kill; Hatchet from Noth, Iblis from Raz and Touch of Frost from Anub', along with 2 pieces of Dreadnaught for the MT. That makes for some hella decent item progression for my taste, one you'll be missing out on if you just throw yourself at a boss noone's killed yet and might be untuned (Gothik) or just plainly bugged like Heigan. I'd advise you to start with the Spider Wing next reset and see how you fare.
Posted 27 June 2006 - 02:20 PM
Posted 27 June 2006 - 03:06 PM
Our server is hardly hardcore but we can do it with a group of 12.
Posted 27 June 2006 - 03:21 PM
You can definitely farm a lot of the trash with a midsize group. The problem is that most wings mix trash that would easily be 15-mannable or 20-mannable with trash that is nontrivial for a full raid. The ghoul/slime packs in the plague wing could be done with 20 very easily. The gargoyles patrolling would be literally impossible with 20. You could easily kill a Retcher or Spewer in the Abom wing with a small group, but good luck getting through the 4-Golem pull at the start with that group. And so forth. That said, the DK wing is probably your best bet if you want to try to clear some trash with 20ish people.
BWL used to be a 2 day clear for most guilds, if I recall correctly - how much trash is there in Naxx, would a one day clear of the entire instance in be a realistic goal? Judging by the nature of the instance I'm guessing that people will be clearing two wings a day or dropping one entirely. I've never been to Naxx, so I'm full of questions, heh. I'm very curious about farming the trash with a small group, too.
As for farming Naxx down the line, I don't think anyone will ever do that zone in one day (in the expansion maybe, but not at 60) unless they specifically set out to marathon-clear it. Once Naxx is truly on farm, there really won't be any reason to do BWL at all anymore, though I expect people will continue doing some AQ for C'Thun drops and getting healers their hybrid sets for leveling in the expansion, so there'll be plenty of time in the week. I think 2-3 day clears of Naxx will eventually be the standard. (Either 2 Wings/2 Wings/Sapp+Kel, or 3 Wings/1 Wing+Sapp+Kel.)
Posted 27 June 2006 - 06:17 PM
Stupid question, but do you have to full clear it? There are no optional bosses?
I think 2-3 day clears of Naxx will eventually be the standard. (Either 2 Wings/2 Wings/Sapp+Kel, or 3 Wings/1 Wing+Sapp+Kel.)
Posted 27 June 2006 - 07:38 PM
Posted 27 June 2006 - 07:59 PM
Posted 27 June 2006 - 08:07 PM
we havent rly got this far in this encounter but we are pushing to get the 3rd horse rider down. I agree its deffo a v hard encounter and it might need some tuning. The question i have is: When can we see the boss actually comming down? is it time based or do u just have to kill the 3rd horse rider? If you have any light to shed on this subject me and the rest of the infamousguild would be greateful :)
My guild got a lot of experience on gothik on test, and we recently tried him again on live servers. In my opinion he's still a bit overtuned, even though he was nerfed considerably from test. We have gotten him to come down a couple times, although the attempt was basically over shortly before that happened. That said, it might be doable if you loaded consumables, although i would still consider him one of the more difficult bosses that have been fought so far.
Posted 27 June 2006 - 09:22 PM
Posted 28 June 2006 - 07:45 AM
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