Infraction: 2. All opinions should be stated as succinctly as possible.
Message to User:
Not necessarily a good thing.
But you (poster of the theorycraft) can not claim that we should ignore simulator results. If we do that we might as well abandon this thread since 95% of all data processed here comes directly from the simulator.Simulators are needed when too many things interact with each other, but you cannot derive rules from a simulator that you haven't already fed it, you can only make assumptions.
I'm personally extremely confident in its abilities, and is less likely to make calculation errors or something than theorycrafting. Granted all the number crunching happens non-transparant, but you could skim through the code.
Qualified decisions in gear should be based on a basic understanding of how things work, a simulator is not the best substitute for that. We can present the results of our research and simulator work and others can make their decisions based on that, but if we leave the theorycrafting just to the guys "skimming through the code", then we are just throwing different setups at the simulator and present our results here without really knowing how they came to be.
If something behaves differently than anticipated then I want to know why, I can use a simulator to "prove" that it's the case, but I still want to know the reason and the simulator cannot provide that in many cases.
Take for instance a couple pages back the simulation results that suggested that Grim Toll is more than 4 times as good as Comet from Algalon25, that just can't be right, a little mistrust should be in order me thinks.
edit:Only white attacks obviously.
Glancing blows only affect white swings - a yellow hit will never be a glancing blow. Deathchill only applies to yellow attacks. If you weren't specifically referring to doomtusk's post, then looking at the wowwiki attack table article, it theorizes that the order is miss->dodge->parry->glance->block->crit->crush->regular hit. So if this theory is correct, glances can never be reduced - additional crit rating past the "crit cap" would be wasted.
I probably used the wrong wording, I don't care that much whether crit is capped through glancing, since that realistically never occurs, but rather:
If I have a 30% crit rate, will the glancing hits reduce that to ~22% by cutting off 27%? If I interpret your results correctly, the answer would be yes, but just for confirmation since it didn't seem 100% clear.