Infraction: 2. All opinions should be stated as succinctly as possible.
Message to User:
As I said I wasn't sure about this. However, the number of 2 disease ticks was just something I thought of while thinking about it.
I think you are making some wrong assumptions in favor of GoD.
1. You will gain less than 2 extra ticks every 10sec with GoD. Even in a worst case scenario where you reaply diseases every time right before they tick you would gain less. 1 extra tick in average every 10 secs would be much more realistic. If your IT/PS exactly 10secs after you initially applied diseases the loss would be only 2/3 of a tick.
In the calcualtion, where I averaged the loss for GoD to 1k over 20sec, I used 2 extra disease ticks, but that's in 20sec, so just as you said, one extra tick every 10sec.This is already included in damage breakdown I used before. All values were taken from Concept's log he posted in this thread. And he's using GoDD.
2. You lose GoDD which gives you 100+dpsI think there will definitely be more WP ticks. Yes the disease uptime is 100%, but with short rotation there's clipping. We both agree there's aprox 1 tick lost every 10sec. GoD rotations will have more disease ticks, and so will WP have more chances to proc.
3. There will not be any additional WP ticks, since both setups have 100% disease uptime.
Another thing is WP will have bigger ticks.You haven't carefully read what I wrote. The value of +400 was only used as an ilustration for max blood disease ticks. In my calculations I used +300 for disease ticks.
4.Your max tick might be 400 above your min tick, but since you will randomly apply diseases with proccs up without GoD your average tick with GoD isnt going to be 400 above our average tick without GoD.
With +300 used for diseases, the loss for GoD disease came to 50dps. That didn't include any possible bonus DC in one free cd every 10sec and did not include increase to WP (which I don't know how to portray atm).