Infraction: 6. Do not post unless you have something new and worthwhile to say.
Message to User:
I recommend not posting if you're not going to say anything useful.
Given that you'll ideally end a fight at or close to 0 mana, it's about timing things correctly more than hitting certain percentages, in my opinion. In long, fairly drawn-out fights, like XT hard mode, then there's no real drawback to going into Viper up to 100% if you find yourself going dry quickly (and assuming you're not on spark duty).
Mmm I agree there's no real drawback, but I was also wondering if there is a percentage of mana that results in the least time spent in viper even in long fights, i.e. the % max mana that results in the lowest dps drop. In a XT hard mode (sans spark duty) 10 man I find that with replenishment, I go OOM too fast if I get to 50% mana, but there's not too much of a time difference between 80% and 100%. I may be wrong but I've noticed that there seems to be a point where the time gains plateau off somewhat due to replenishment uptime.
In Twins or Jaraxxus hardmode, for example, you know you need to be able to deal burst damage at certain times so it's obviously better to Viper right before these windows instead of worrying about hitting X%. It's more significant to line up your Viper time around fight-based events and yours various CDs.
Hmm yeah it definitely makes sense to viper up to sufficient mana for sudden burst requirements. I hadn't really considered that, thanks.
That depends. If you're in a fight where you go OOM when the boss at 40% HP, that means your mana has lasted the first 60%. Assuming mana consumption stays the same throughout the fight, you'd only need roughly 70% (40/60) of your mana to be able to finish him off. This way you'll spend as little time as possible in Viper.
I hadn't thought of that either!
That's absolutely viable - switching aspects is instant, so you're not missing out on any cooldowns. It can however make for an awkward rotation. You might consider just staying in Viper to get your mana back ASAP so you can basically forget about that afterwards and focus on your shots again - unless you get a LNL proc, in which case switching to Dragonhawk is the only sensible thing to do.
On fights where the boss is close to his demise, you'd be popping a mana-potions, of course... ;-)
Heh I was thinking it might get messy, switching back and forth. My mana would be jumping up and down like crazy. However, given perfect timing and switching, I wonder if that would result in a dps increase or there would be no significant differences...
I don't think I'll try that though, seems like a lot of work and training to get that good at coordination ^^