In a sign that the moderators and developers appreciate clear, edited writing, I got a response. In fact, I got eight from two different blues. You can find the link here: http://blue.cardplac...ral/9552122.htm
I'm taking the time to post this as another topic because I wanted to clear up a misconception. While Arena PvP gear will be equal in quality to PvE gear, our access to it will be limited. Unlike the current system where you reach a required rank or a required reputation level and then buy the items with gold, there will be an Arena Point system where you buy items with points you've earned according to your ranking. In this way, Arena rewards will be restricted like 40-man raid instances.
In my other thread - in which I'm getting a beat-down like no other - many PvPers feel they can equip themselves soley with PvP gear and be competitive with those people who both PvP and PvE. What I maintain, and someone correct me if I'm wrong, is that our access to PvP gear will be limited and must be supplemented by PvE or you risk going into battle undergeared.
# At the end of each week, characters receive arena points based on their team's rating. A team must have fought a minimum number of battles for the week, which we have announced as currently set to 10 games. A player must have played in at least 30% of the team's battles that week in order to be eligible to receive arena points. Each eligible player will then receive a fraction of the teams total awarded points to spend on arena rewards.
# Players may spend their points on arena rewards, or save their points until they have enough to get the rewards they desire.
# There is a limit to the number of points a player can stockpile, which is currently planned to be as high as the most expensive item.