HoJ in TBC
Posted 11 October 2006 - 03:03 PM
Posted 11 October 2006 - 03:05 PM
Posted 11 October 2006 - 03:07 PM
Posted 11 October 2006 - 03:07 PM
edit: That is, I'm well aware that it's possible for trinkets to easily out class the Hand of Justice, but I don't see it possible for other trinkets to have the same kind of functionality without it being HoJ and some critical strike rating, which would be dull/boring.
edit 2: \/ You can't do that with a trinket like HoJ, though. There's no "extra hit rating," just like there's no way to reduce the effectiveness of the Darkmoon mana regen trinket.
Posted 11 October 2006 - 03:08 PM
You can come with me. I can protect you.
Posted 11 October 2006 - 03:11 PM
Throw some crit rating or resilience rating on it, or some other bonus. Remove the AP bonus and change it to crit rating, who knows. The improvement doesn't need to be huge, just needs to be slightly more than what you've currently got to make it desirable.
How do you improve upon the trinket, short of changing it to reduce its quality or bringing players one step closer to a free five point talent investment? :)
Posted 11 October 2006 - 03:16 PM
Posted 11 October 2006 - 03:21 PM
Anything that gives as much dmg bonus or close to it without having the increased mana cost would be a significant improvement over the NAC.
Will there be a better shaman damage trinket than the Natural Alignment Crystal?
Edit - I'm confused by all the talk of "how could there ever be a better XX than YY." Can you guys honestly not envision some item changed in any way as to make it more desirable? Even if it takes a slight downgrade on the primary attribute that makes the original so nice, it can still be made overall better through some small addition of stats that improves upon other areas.
Posted 11 October 2006 - 03:26 PM
I was going to say essentially the same thing - I'll be buggered if people are still using HoJ in the expansion.
I've been trying to concentrate on studying for my Proof Methods test tomorrow, and all I can think of is your hotness, radiating out from the pixels on my monitor, seared straight into my neurons.
Posted 11 October 2006 - 03:35 PM
+ stats will continue to scale down in a linear manner, a level 60 stat item will be roughly 84% as effective a level 70 stat item
+ Crit/Hit Rating items will scale down exponentially, a level 60 item is predicted to be 50% effective at 70 (and a level 40 item only 25% effective)
Anything that retains a % rating like the HoJ retains 100% of it's value with levels, and since the HoJ just adds attacks, it also scales perfectly with gear. It's epic gear that makes the HoJ epic quality.
And I agree on the BWL trinkets, the good ones will still be good at 70 unless they are nerfed for the exact same reason.
Posted 11 October 2006 - 03:37 PM
Posted 11 October 2006 - 03:43 PM
Fetish of the Sand Reaver - similar issue.
Snagged this on my priest last week - figured it was still going to be as useful at lvl 70 as it is now, and lord knows what sort of evil low-threat-healing encounters Blizz will put into TBC.
Posted 11 October 2006 - 03:54 PM
The only current trinkets that I don't see that will be clearly better is LGG and a few of the mana trinkets (Warmth of Forgiveness).
Posted 11 October 2006 - 04:10 PM
Would you use HoJ over a trinket with 4% to crit? or 3% to crit, and 40 AP? no.
Problem is that active trinkets (which Blizzard shows a preference to) are -very- hard to model effectively outside of a few exceptions and so showing that they work better than HoJ is really difficult. Some of the trinkets we consider most powerful (KotS) are that good because they have short cooldowns, scaling effects, and because they are easy to link with other cooldowns (blade flurry) and so you'll know they always stack and add to one another.
Meanwhile other -good- trinkets with longer cooldowns don't really work so well.
Posted 11 October 2006 - 04:15 PM
Posted 11 October 2006 - 04:18 PM
Posted 11 October 2006 - 04:19 PM
Agreed. Even on Loatheb, I'd rather have a 2nd dps trinket, I dont need LGG to live, especially with JoL up.
Not exactly on topic, but I don't really want to start a new thread. I can see why lifegiving gem will be just as good at 70 as it is now... but I fail to see why it's so good right now. You get a maybe 1600 - 1700 heal every 5 minutes, at the cost of a trinket that could reduce your incoming damage against most bosses by that much every 20 seconds. The only time you'd want to use it, is in an emergency situation where any other defensive trinket would've proactively helped reduce that emergency from even happening. The only situation I can think of using it is where you'd be in a postion where you can't get any other heals and it's imperative that you get one: Maexxna and Loatheb. I can't see why people sport it as a general use trinket.
Posted 11 October 2006 - 04:20 PM
I'm already trying to find 3-4people to go do Edge of madness on my BE hunter for multishot trinket ^^
Posted 11 October 2006 - 04:41 PM
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