1x Tank: Protection Paladin, Death Knight, Druid, Warrior (roughly in that order) - We essentially need a 3rd tank. It is essential that you have a very strong DPS offspec to offer. We like to move around tanks and DPS, and want to try and keep whoever we recruit as part of the core raiding roster. This means that on two tank fights, you still get to attend, if we decide to have someone else tank. That being said, tanking is the core focus of this open slot and we want someone exceptional. Lich King experience is a plus, as well as previous hard mode experience. You should be able to adapt on the fly, handle all aspects of your class with ease (whether it be single target, multi-target, etc.) and be able to identify issues with efficiency. A reliable connection and solid performance are a given for your position.
1x Restoration Druid - I want someone with significant experience in Hard Modes (Freya3, Firefighter, Steelbreaker, Yogg, Thorim, Anub'arak, any ICC that have been available to you thus far). The ability to adapt to the healing demands of any encounter is vital and additionally, you should have a thorough understanding of your class mechanics and how they interact with fight mechanics. Mastery over the many tools a druid healer has is a must. You should be innovative, effective, and competitive with your healing, pushing the limits of yourself, your fellow healers, and the raid. If accepted, you WILL be thrown straight into the fire, as we are in the middle of a rigorous ICC Hard mode push. Strategy and mechanics will be discussed during an interview.
1x Disc/Holy Priest - Again, a healer with significant experience in Hard Modes is preferred. The more difficult Ulduar and ToGC Hard Modes were excellent for testing a healer during their prime (Freya3, Firefighter, Thorim, Steelbreaker, Anub'arak) and I am interested in a healer who has mastered them. You should be excellent with both Discipline and Holy. The ability to raid as Shadow is a plus. Priests are easily the most versatile healing class and those who have mastered them will easily outshine those who haven't. I'm looking for someone who can adapt on the fly and can quickly assess the mechanics of a fight and determine the best route to effectively heal the raid. If accepted, you WILL be thrown straight into the fire, as we are in the middle of a rigorous ICC Hard mode push. We will discuss mechanics during an interview.
As always, exceptional applicants for any class are welcomed. If you feel that your gear or experience is below the threshold, understand that if you prove yourself to be worthy via other means, we can account for that in this downtime until hard modes in Icecrown. As such, you should still consider applying.
About Us: <Pie Chart>
We are an endgame raiding guild that started two months prior to the release of Wrath. Majority of the members come from Ballas, a Burning Crusade guild that finished 82nd in the US. When our Raid Leader and Main Tank retired post-Kil'Jaeden, we switched leadership and resumed raiding under a new name. Currently we are ranked #1 on our server of Firetree (EST), #50th in the US. We defeated Algalon and completed Heroic: Glory of the Ulduar Raider before 3.2 and have also completed Yogg0 and a Tribute to Insanity on Trial of the Grand Crusade (25) long before 3.3:
We raid on Tuesdays, Wednesdays, Thursdays, and Sundays from 7:30 PM EST to 12:30 AM EST. We never raid on Fridays or Saturdays and will sometimes balance weeks of ambitious progression with easier three to two night weeks. With an average 15 to 20 hour raid week, we emphasize quality over quantity. We stress efficiency and respect the idea that people who raid want to succeed. All of our players are either in college or have graduated. A certain level of independence and maturity is expected. We are interested in players that can manage their time well and remain committed and consistent.
- Heroic: Firefighter: July 1, 2009
- Heroic: Knock, Knock, Knock on Wood: July 5, 2009 (Pre-Nerf)
- Heroic: One Light in the Darkness: July 20, 2009 (Pre-Nerf)
- Heroic: Glory of the Ulduar Raider: July 20, 2009
- Heroic: Observed: July 30, 2009 (45th US)
- Heroic: Alone in the Darkness: August 17, 2009 (33rd US)
- Heroic: Call of the Grand Crusade (25 Player): October 15, 2009
- Heroic: Tribute to Mad Skill (25 Player): October 21, 2009
- Heroic: Tribute to Insanity (25 Player): December 2, 2009
- Normal: Professor Putricide (25 Player): January 10, 2010 (50th US)
- Normal: Sindragosa (25 Player): February 4, 2010 (24th US)
- Normal: Lich King (25 Player): February 12, 2010 (58th US)
- Heroic: Blood Prince Council (15th US) // Heroic: Rotface (26th US)
- Heroic: Festergut (28th US) // Heroic: Deathbringer Saurfang (58th US) // Heroic: Blood Queen Lana'thel (68th US)
We were 8/12 ICC HM before the 5% buff was implemented.
About You: The Future Recruit
We expect that every player we invite to a raid will bring their best game to the table. We are looking for players who excel in PvE and always arrive prepared (including all the consumables you could possibly need and more). Being a great raider extends to many areas. Beyond being competitive with yourself and your fellow members in terms of meters, we are interested in players who make no repeat mistakes and approach every fight with a drive to master it.
We're specifically interested in those raiders who make it a point to never make mistakes on those gimmicks that pepper every encounter in the game: Ominous Clouds on Yogg, Orbs on Twin Val'kyrs, Sunbeams on Freya and the various wonderful environmental checks on Mimiron Hard Mode and Algalon. If you come with us to Anub'arak Heroic, we expect that you will adjust to specific strategy quickly and adequately, without making repeat mistakes, if any at all. We expect that every raider will always play to the maximum of their ability, researching and staying up to date on all aspects of their class. We want intelligent, motivated individuals who are constantly analyzing how to solve the various challenges we face in a raid environment.
As a guild, we have completed all the Hard Modes Blizzard has offered so far in this expansion in a timely manner. With Ulduar alone, we pushed our guild ranking up by roughly 200 ranks. We intend to continue on this path, pushing to be the best we can possibly be. All potential applicants should be prepared and motivated to pursue the challenge that is progression content. With Icecrown, there will be many more challenging encounters in store and we want players who want to defeat them as skillfully and efficiently as possible. Our personal goal at this time is to beat our best ranking in Ulduar which was 34th US with Yogg0.
In terms of our guild community, we have a rather large group of players who like to spend their time in game engaging in other activities. Some of our members PvP, others RP walk in Dalaran, and others work on achievements or alts. We all enjoy spending time together in game and Ventrilo and expect that any future recruit and member will make a similar attempt to be part of the community. Intelligence, patience, and good humor are all the characteristics we expect our members to have. I'm not specifically interested in telling you that you have to be able to handle harsh criticism or have a thick skin, because that's simply not how we operate. We want players who can take care of that on their own, being self sufficient in improving themselves.
** On a separate note, we understand that transferring to a new server can be a rather large commitment. We are completely and wholly interested in making the transition as painless and seamless as possible. Interviews and spending some time with the members is something I'd definitely recommend, since we are not interested in players who arrive to Firetree only to leave without a word, three days later. If you come, it should be a definite decision to stick around for the long haul, rather than as a stepping stone to some other guild in the future. **
If this is an experience that you would like to be a part of, I highly encourage you to apply. We are aware that sometimes players are more capable of achieving a high quality of play than their guilds allow, and while we're not interested in long term projects, we are aware of the "diamonds in the rough" and are willing to work with them.
Apply Here: Application Template - Pie Chart Guild
Guild Website: Pie Chart Guild - Unreal Portal
Officers: Ashunei, HÃ¥wtfire, Rukia (Feel free to PST us in game.)