Infraction: 6. Do not post unless you have something new and worthwhile to say.
Message to User:
Don't answer terrible hand holding posts, report them.
1 - Disease twisting allows you to generally always have a key to press (so you aren't sitting idle) and it grants you 1 extra disease tick every 21 seconds over a standard rotation where you cut your diseases off (most likely). This results in 1400 more damage over 21 seconds which is a 66.67 dps increase. However, I have noticed with either lag, higher latency, or low haste that you are able to create an adequate rotation where both diseases fall off and are reapplied in less than .5s (yay for playing on Mal'Ganis during prime time).
Apologies for interjecting on all the math, but I've got 2 questions:
1. Disease twisting. Is it beneficial dps wise to refresh diseases before they've ran out? When I finish the 2nd part of the rotation (14/57 spec) I find myself in a situation where I have 3-4 seconds left on both diseases and new unholy/frost runes are ready. Is it better to let them tick or to refresh them so I can get Scourge Strikes in faster? I assume it'll be better to let them tick in 3.3.3 with the sub frost spec, but what about now?
2. The value of Bryntroll in 3.3.3. Will it be comparable dps wise to, let's say, Shadowmourne with the frost sub spec?
Cheers and thanks in advance for the answers.
2 - Long story short: No. Bryntroll, even with the increased haste and hitting power from Black Ice, it will not compete with even Cryptmaker (figuring at least about 15-20 hit is used towards melee hit), much less Glorenzelg or Shadowmourne. Will that mean it's far behind? Well if you're asking about Shadowmourne or Glorenzelg, then yes, it is far behind. If you're comparing it to Cryptmaker, then it depends on how much hit of Cryptmaker is going towards melee hit rating (and spell hit). Even if only about 10-20 hit goes towards melee hit rating, you'll see better parses (save RNG with Bryntroll, as I've seen some 14-15% proc rates in parses) with Cryptmaker.