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      Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!

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  • Topics

  • Posts

    • DBM 6.2.22 Released
      For those not keen on alpha versions, this is obviously a highly recommended major update for those using DBM in Legion alpha. It's still recommended for live users to update too. For the minor bug fixes and getting used to the HUD line color changes. Not to mention helping to support DBM.   Note of course that there is a harsh feature in this version that if it detects more than 2 alpha versions in group newer than your release, it will disable your mods completely. This was to force people doing the most important raid testing to use latest development versions no matter what. This only applies to legion alpha testing.
    • DBM 6.2.22 Released
      Key: Blue: Noteworthy, Purple: Major New Features Core: Auto accept invites feature for friends list now also supports non battle.net friends as well. Emerald Nightmare: Added mod for Cenarius from heroic raid testing. Some Mythic stuff drycoded Added mod for Ilgynoth from heroic raid testing. Added a mod for Dragons of Nightmare from heroic raid testing. Note this mod is still very much incomplete since testing of this fight didn't go well for most groups. Added mod for Renferal from heroic raid testing. Mythic additions to Nythendra from mythic raid testing. Added mod for Xavius from heroic raid testing. Note: Phase 3 was bugged and he was not using most abilities during it so phase 3 timers are incomplete. Updated Ursok mod with a few more features for handling charge (such as auto soaker assigning) as well as latest data from mythic testing. The Nighthold: Added mod for Tichondrius from heroic raid testing. Added mod for Aluriel from heroic raid testing. Added mod for Telarn from heroic raid testing. Added mod for Krosus from heroic raid testing. Added mod for Star Auger Etraeus from heroic raid testing. Some mythic mechanics are also drycoded but untested. Added drycoded mod for Elisande prior to Tuesday, May 3rd raid testing. Updated scorpyron mod with improved timer auto correct code for greater accuracy in all difficulties and added mythic timers. Legion Dungeons: Added trash module to Arcway dungeon. Improved warnings and timers across Arcway dungeon. Added trash module to Assault Violet Hold Added mods for 3/8 bosses in Assault Violet Hold Improved warnings and timers across Eye of Azshara Added trash module for Halls of Valor Improved warnings and timers across Halls of Valor Added complete mod support for Court of Stars, including all bosses and a trash module. Bug Fixes Core: Fixed lua error in HUD caused by removal of TAXIROUTE_LINEFACTOR_2 global in legion. Fixed some lua errors related to removed challenge mode APIs in Legion. Update 32 legion mods to use updated UNIT_SPELLCAST args. Hellfire Citadel: Fixed a bug that caused Mythic archimonde timer for conduit to show as "unknown" if short text timers were enabled. This was caused by using a spell id that doesn't exist until legion to auto localized the short text. Legion Dungeons: Fixed LUA error on Glaidalis (Darkheart Thicket) Fix some lua errors in Eye of Azshara Changes Core: Added a new auto localized special warning text for defensive abilities/CDs instead of most tank warnings just being generic spell names. Hellfire Citadel: Changed HUD colors for lines on players for several offensive debuffs from green to yellow to fit more in line with philosophy that red is bad stuff not on player that player should avoid, yellow is bad stuff on player that player should get out of raid and green is a "move to" line that tells player to follow line to get somewhere. For more DBM news, visit: http://www.deadlybossmods.com

      For information on known issues, visit:
      http://forums.elitis...st-known-issues For more information on DBM features, visit: http://forums.elitis...adly-boss-mods/
    • I can not trigger with Weakauras on the last phase of Archimonde mythic
      Alright, that was mainly an issue with the Encounter ID changing or clearing because I made 2 auras that trigger based on the Spell ID of DBM and only one of them that did not look for the Encounter ID at all loaded. On the weakauras bug report page for this there is mention of a possible bug for that and a way to workaround it/detect it. I do not know if the string version of the trigger would work but it might.
    • I can not trigger with Weakauras on the last phase of Archimonde mythic
      In the time being, if I go by Spell ID for trigger method, should it be fine? I tested that weakaura system on another boss by using the Spell ID of the spell and it worked fine in that example.