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    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance (Updated 11-12-15)   10/01/15

      Site has been updated to IPS as of 12 November Known Issues So Far: Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items. Old article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths. After you login, you may be thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted. The benefactors bar seems to hang/timeout sometimes.


• Former Guide Author/Contributor
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About Enzo90910

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    Von Kaiser
  • Birthday 11/12/78

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  • Character Name Neïna
  • Gender Female
  • Race Blood Elf
  • Class Death Knight
  • Realm No WoW Account
  • Realm Location Europe
  • Guild Ginkgo Biloba
  • Guild URL http://www.team-ginkgo.com/
  1. ShadowCraft for Warlords of Draenor

      Hey Pathal, just wanted to thank you again for all the work you put in ShadowCraft over the years. ShadowCraft has been a tremendous addition to the game for a lot of rogues, and developing it it even at times when you didn't yourself participate in competitive PvE is a stunning display of altruism. Fade away if you want or need to, Pathal, just don't think noone will notice :-)
  2. Warlords of Draenor rogue discussion

      Well you'd have a choice between pooling less energy to prevent energy capping with certainty or to pool more energy  to better optimize envenom uptime. The choice has always been there but the more predictible the energy regen, the easier the choice. Anyway, I guess there are a lot of ways to improve on Assassination's rotation. My take is that playing Assassination well should be about perfect rhythm and timing (whereas playing Combat well should be about perfect instant decisions). Thinking about it, I guess predictible energy regen actually makes for a smoother rotation, and actually improves this rhythmic vibe I was talking about. Oh well.... :-)
  3. Warlords of Draenor rogue discussion

    I like all the changes to Assassination, both to AoE and Single-target rotations, except "Improved Venomous Wounds". I like "Empowered Envenom" and "Enhanced Envenom" a lot because they will make it so that Envenom uptime will be even more important, which is a very good thing. It will hopefully raise the skill cap of the spec a bit.   But "Improved Venomous Wounds", by removing the RNG factor in our Energy Regen, will make it quite easier to delay Envenom, and therefore to optimize Envenom uptime; So while the changes make the potential DPS gain of playing well higher, they may make the spec a bit too easy to play well.   If anything, I'd like to see the RNG factor of "Venomous Wounds" to be maximized to a 50% chance to proc (and a higher Energy gain to compensate), or maybe the ticks of Rupture/Garrote to be less frequent (and again, a higher Energy gain to compensate), with the same effect.
  4. If both are inextricably linked, I vote to drop them both. Just my 2ç (Disclaimer: In all likelihood I won't be progression-raiding in WoD, so I am not going to be one of Shadowcraft's most impacted users.).
  5.   I believe parry to be quite more important than hit, since if I understood correctly, we will still be parried when fighting in front, and many boss fights force front placement. So the amount of code simplification needed to make it worthwhile to remove parry mechanics would need to be proportionally greater :-)
  6.   I am not a shadowcraft contributor, so don't give too much weight to my opinion. I think you should remove hit altogether. Shadowcraft doesn't aim to model specific fight mechanics, but is mainly about giving an accurate representation of the easiest thing to model: a Patchwerk fight. I believe it will be substantially easier to maintain and improve if you strip the maximum amount of dead code now, in the between-expansion lull. Since you seem to say the amount of code that would be removed by such a move is non trivial, and that it would significantly simplify developing new code, i'm all for it.   If we get one hit-penalty fight in WoD, we'll adapt Shadowcraft recommendations accordingly, like we always (should) do (and I really don't see how we could get more than one such fight).
  7. Bug reports

    It wasn't available yet during last test. It has been available a few days after (the tuesday following the last test weekend I believe). I therefore could download and install the mac client but I have not been able to launch/connect it yet :-)   Maybe they pulled it since, i'm not sure. Can't check because the whole account site is down currently.
  8. Bug reports

      Thanks for the link. 
  9. Bug reports

    I have a very specific issue with the Mac version of the launcher downloading very slowly. I am pretty sure I know exactly why, and I have found a workaround. Just wanted to send a bug report upstream, and the beta feedback email really isn't the place for this. What "official beta forums" are you talking about? It seems I managed not to find them.
  10. Bug reports

    Is there any place to send bug reports about the beta? Specifically, I want to write one about the Launcher.
  11. Rogue Simple Questions

      I'm pretty sure Dispatch's whole point is better DPE. In any case of energy capping, Mutilate should be prioritized for its better DPS. For example, the same reasoning mostly applies to Vanish's reopener while under 35% HP I believe: making Dispatch cheaper is not as interesting as making Mutilate cheaper and therefore you should open with Mutilate after a Vanish.
  12. Assassination from the Mists

      That's hard to explain. Each stats is good for multiple reasons, knowing which one is better for your gear comes from lots of testing or asking a simulation/modeling tool like http://shadowcraft.mmo-mumble.com
  13. ShadowCraft for Mists of Pandaria

      As far as I am concerned, they are too small to matter from the beginning (as Assassination). I currently base my reforge on playstyle choices, since different reforges within 0.5% DPS of each other can lead to dramatically different playstyles.
  14. [5.4 Combat] I'm Not Dead Yet

    What do you guys use currently to monitor Bandit's guile? Bandit's Guile Helper seems to not have been updated in a while so I wondered if maybe something else had replaced it.
  15. ShadowCraft for Mists of Pandaria

    It did for me, yes. EDIT: I should add that it put crit on top, but by so short a margin that I didn't bother regem my yellow slots.