• Announcements

    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance   10/01/15

      Beginning Thursday (Oct 1st), Elitist Jerks will under maintenance to upgrade to the new IPS 4.0 software. This upgrade will bring new features and better performance to the site all around.  We expect site to be down at least a few hours since EJ has a massively large database that needs updating and verification.-Complete After upgrade, some features will be missing or broken initially but will be quickly addressed throughout the coming days. Forums will work day one and it's little things like bookmarks and Pages modules that may need updating. -In Progress Update: Appears background cron processes hung up the site for about an hour on Tuesday, October 6th, while it was unmonitored. Site has been restored but may have to be briefly taken down again to see why they hung the servers to prevent it from happening again. Known Issues So Far: Recent Posts/Topics seems to be stuck on pretty much all non forum pages. This appears to be a bug in IPS with no known solution at the moment.White space is being wasted causing forums to be too slim. There are plans to address this.Guild Homepage is currently disabled because of bug number 1. It'll be restored if a way can be found to address bug 1, but that may involve opening a ticket with IPS and awaiting a fix, if a local fix cannot be found.Spoiler tags didn't import correctly in upgrade. They still work but aren't applied to post until you edit/save post at least once. Just hitting edit then save immediately will fix spoiler tags.-Fixedurl tags also imported strangely.Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items.There is a weird broken image under everyones name in their posts.-FixedOld article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths.DBM landing page Announcement/News feeds are borked. No better way to describe it then that. DBM news can still be read in the DBM News subforum without issue.-FixedWith 9 fixed, now DBM page also has the post/topic feed bug (bug number 1).After you login, you are thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted.


  • Content count

  • Joined

  • Last visited

About Ithildine

  • Rank
    Glass Joe
  • Birthday 02/14/71

WoW Profile

  • Character Name Ithildine
  • Alternate Characters Draeni Shaman Heal/Enhencement

Ithildine's Activity

  1. Ithildine added a post in a topic Warlords Mechanic Testing / Verification   

    Can poisons be applied from multi strike procs ? If so, will they be applied with full damage or with reduced damage because of multi strike ?
    @Pathal Feel free to delete my post and add the questions to your list for better clarity, if you find them interesting.
  2. Ithildine added a post in a topic The 4.0.1 Rogue FAQ   

    Ok, my bad, you are right. I am sorry.
  3. Ithildine added a post in a topic The 4.0.1 Rogue FAQ   

    I could not fnd this anywhere in this thread but I noticed a strange thing which may be a bug in Envenom.

    The wording is saying the buff will last 1 sec plus one second per combo points but during my tests, I am pretty sure the buff only lasted one second per combo points but the addition one second was never applyed. To me, this small second has a big impact in our energy management.

    Is this a bug in my environment or did you noticed the same ?

    EDIT : typos
  4. Ithildine added a post in a topic Cataclysm Rogue Changes   

    Even if we get 100% proc rate for Main Gauche, we will just at most double the energy we currently get from Combat Potentency... and only if we use two fast weapons. Do this amount of energy out DPS the loss of damage on SS and RevS because of the lower raw damage of a fast sword or axe or fist weapon ?

    A fast weapon will also increase the Main Hand poison proc frequency due to DP mechanism so, IP may even become better than WP when a certain cap of Mastery is reached.

    Main Gauche is not easy to really (and deeply) understand, it may imply a few side effects (like CP procs, poison procs). I do not like it because it procs more when a fast weapon is used as Main Hand, it does more damage when a slow weapon is used in off hand, it generates automatic damage (which is even reduced by the dual wield penalty). In short, Main Gauche Best Practise is exactly the opposite of every other current combat rogue Best Practise. Main Gauche as it currently is sounds just not natural to me, it just does not fit in the Combat rogue background.

    What is the good practise to optimise the Combat spec, Fast/fast ? Slow/fast ? To me, it is not even possible for now to know that because it will depend on the gear level and on the relative values of each stat compared to eachothers. Even (static) maths may not be enough to really determine that because the spec is also quiet dynamic because of Bandit's guile and Restless Blades. Does Blizzard really want that level of complexity in a spec ? I am not sure... Do they really know what they are doing with this mechanism ? I doubt it...
  5. Ithildine added a post in a topic Cataclysm Rogue Changes   

    I concur that having decisions to take on the spur of the fight would be nice.
    Critical effects on SS and RvS could be interesting events to trigger buffs which would require the right button to be pressed on time. Do you think it could add depth to the rotation ? The key point of such a feature should be "Open your eyes to what happens, understand the situation, then take the right decision".

    Here are examples of such procs to explain more what I have in mind
    - "after a SS critical strike, your RvS effect is doubled if you use this hability within 4 seconds."
    - "after a RvS critical strike, your next SS will generate an additionnal combo point, if you use this hability within 4 seconds."
  6. Ithildine added a post in a topic Rogue: Simple Questions/Simple Answers   

    Your poison dammages are only increased by raw attack power... but agility will give you more crits and then more energy. The answer depends on your gear level so, only a spreadsheet or Rawr can precisely answer your question.

    EDIT : Stats do not have an absolute value, they have a certain value at a certain gear level. It means that each piece of your equipement has a value when you see it with your other items. And this value will change if your equipement is different ! Ok, this is not a big difference but if you are here, you certainly pay attention to details ;-)
  7. Ithildine added a post in a topic Rogue: Simple Questions/Simple Answers   

    First of all, sorry for my bad English :/

    I personally see AP as the only stat that increases ALL the damage sources a rogue has. It is mainly an additive stat whereas critics, haste, hit essentially works multiplicatively. I see these two sets of stats as if they were the two dimensions of a square and our dps the area of this square. In other words, critical rating, hit rating and haste magnifies the effect of ap... and ap magnifies the effect of critical rating, hit rating and haste the same way the height and the width of a rectangle magnifies its area. In fact, the biggest area for a rectangle is given by a square when its perimeter is kept constant, it means that "Balance is the ultimate Good".
    There is no cap for ap and the exact contribution of ap to your dps depends directly on your template and the techniques you use and the way they fit with each others.

    Should we stop stacking ap at a certain gear level ? I do not think so but everything is a matter of balance and you should use a spreadsheet or Rawr to know what is best for you with your template, cycles and current gear level.