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    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance (Updated 11-12-15)   10/01/15

      Site has been updated to IPS as of 12 November Known Issues So Far: Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items. Old article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths. After you login, you may be thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted. The benefactors bar seems to hang/timeout sometimes.


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About pichuca

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    Piston Honda
  • Birthday 05/11/83

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  • Character Name piichu
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  1. Hunter DPS Analyzer (MoP edition)

    Zeherah, Is there a way to implement an option to disable the set bonuses in your site ? I find that the set bonuses fluctuate a lot when changing stats, specially the 2 piece one, and it conditionates even more the stats valuation and fine tuning.
  2. [MoP] Beastmastery 5.4

    There are 2 default settings that are universal to every MM hunter: Disable AS during CA, and Steady Shot in pairs in <4 sec in ISS. Those 2 settings affect greatly the DPS in a negative way if not set properly. People usually sim their toons without changing anything on the setups, and that handicaps MM as both SV and BM need no further tweaking to give an accurate result (of there's some fine tunning for them too) but for MM to give an accurate result you need to at least modify those 2, or it will go significantly lower than it should, and people would say "mm sucks"
  3. [MoP] Beastmastery 5.4

    You can push the higher MM profile a little more by changing the AiS cast time rule to something higher than 1.53 (the AiS cast time on the profile) and the "always" selection, so it always uses AiS instead of AS. That change yields 700ish DPS, up to 377175.47. Also, if you want to increase the output on every possible profile, I would recommend adding some uses of Stormlash Totem and Skull Banner in the Buff/Debuff section. It will give more realistic results, as at least on 25 man, It would be save to asume that there will be 2 shamans and 2 warriors, no matter what spec.
  4. Hunter DPS Analyzer (MoP edition)

    I think that if you change the www for the subdomain ptr when linking to wowhead should work, at least it does on the browser
  5. Hunter DPS Analyzer (MoP edition)

    Zeherah, are the RPPM trinkets having a 10 sec or a 20 sec duration when the PTR settings are enabled? I keep seeing tooltips from the 5.3 version of the trinkets, and in the Gear Bonuses section they are still listed with 20 sec duration.
  6. SimulationCraft for Hunters (Panda edition)

    Thank you for the trinket comparison. Now that FD has all gear available, included HC WF items, I could see a difference of +-200-500 DPS on both trinkets for SV/MM. It is odd that the Kill command 16% buff yields only 600 DPS, it should be a lot more noticeable. Also, for the MM profile, what does it do during CA phase? In FD it is a DPS increase to ignore SrS and CS, and casting only AiS + talents. And one last thing. To try totH for MM, can you make the sim to only cast AS when ToTH has procced? So you always harcast AiS as focus dump, except when AS costs 10 focus
  7. SimulationCraft for Hunters (Panda edition)

    The choice was not between Ebon Detonator and Haromms, but between Haromms and Assurance. Ebon detonator is likely to be BiS for every spec. Ill try to compare when I get home
  8. SimulationCraft for Hunters (Panda edition)

    which are the overall stats for the profile ? FD shows a higher DPS on BM reforging to haste, while crit is superior for SV. Ebon detonator should be a lot better for SV than Assurance of consecuence, since the CD reduction on Black Arrow is a very very marginal DPS boost, while BM gets reduced BW CD, which is bastly superior, as well as a superior stampede. So both specs should use Ebon detonator, and AoC for BM and Haromm's for SV. Talents should also be noticeable, as it has been reported that TotH now can procc from itself on arcane shot (like multishot on live) which it didn't do for the earlier builds. That should make it the superior choice for SV, as it sinergyzes with the 2 piece tier which is still 8 secs for SV, while 4 for SV and MM.
  9. Hunter DPS Analyzer (MoP edition)

    Zeherah's Hunter DPS Analyzer There you can see how it can be reforged, and the haste is actually functional and accounter for. About the 2 piece, it says 8 sec on external links and so, but once you log into the PTR and switch specs you can see the number changing
  10. Hunter DPS Analyzer (MoP edition)

    When simming the 2pc tier bonus, what is the RF CD reduction for each spec? it says 8 sec for the 3 specs, but it is 4 sec for BM and MM and 8 for SV in the PTR Also, Haromm's talisman seems to be giving 1959 haste in the page, when it shouldn't, instead of the multistrike procc.
  11. [MoP] Beastmastery 5.4

    There are different approaches for it, but there are some things that everyone should do regardless: First rule, DON'T macro KC to BW. As someone has proven on these forums, that KC will not benefit from BW due to lag issues. Second, cast a Cobra Shot early in the opening to fish for a 2 piece procc. It is almost a guaranted procc. Don't bother with focus capping, the benefit outweights the focus loss by far Third, cast Stampede after rapid fire/Bloodlust, not before. It looks like their focus regen doesn't update dynamically. There is some other old rules for a good opening: You should get 5 KCs and 3 GTs during the 2 BWs.
  12. Hunter Simple Question / Simple Answers

    as a rule of thumb if you can use a spell twice with partial buffs it is usually better, than once fully buffed. There could be a chance that 2 totally unbuffed Stampedes would be worst than one fully buffed, but since 99% of the time your first stampede will be there with prepot+ trinket proccs+ cds, it is always better to use it twice than once, unless of course you need that stampede to be fully buffed due to boss mechanics
  13. Hunter DPS Analyzer (MoP edition)

    Try to remove the Wait time for the Signature shots in the shot priority. If it works as I suspect, having more haste means shorter casts=more room to squeeze another shot (having more total shots) within the "Wait time" window. Thus you can end delaying KC (up to 0.3sec as default) more times and finally losing that one KC
  14. Hunter DPS Analyzer (MoP edition)

    The main issue with FD is that fight duration is a fixed time every iteration, not like simc where theres a fluctuation in fight lenght. That can make adding or substracting a single point in haste rating to change the overall DPS/breakdown quite a bit, and get weird numbers for stat values like negative ones. Also the equilibrium between haste and crit is so weak with this implementation that it can also affect greatly Wild Hunt uptimes, etc. FD is great for anything but for haste related tests and stuff (if any simulator is)
  15. [MoP] Survival Hunter 5.4

    It is not a flaw on your thinking, this is simply impossible. Equipping on my 495 gear an ilvl11 bow, 7.74 dps (14-26 dmg) gives me 9k+ arcane shots. to hit for 5k you need something like firelands gear with the same green bow.