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      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. 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    • Site Maintenance (Updated 11-12-15)   10/01/15

      Site has been updated to IPS as of 12 November Known Issues So Far: Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items. Old article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths. After you login, you may be thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted. The benefactors bar seems to hang/timeout sometimes.


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About TerellinMisha

  • Rank
    Glass Joe
  • Birthday 08/28/82

Profile Information

  • Occupation Government Employee

WoW Profile

  • Character Name Terellin
  • Guild Unhallowed
  • Guild URL unh.enjin.com
  • Alternate Characters Cattivria - Retribution/Holy Paladin
    Thorilan - Protection/Arms warrior
    Severa - Blood /Unholy Death Knight
    Jaharik - Guardian/Feral druid
  1. [Prot 6.0] - Kiss with a Fist

    Interesting seeing such a turnaround in stats. Not really surprised to see mastery coming out so well, and armor was anticipated to be really strong. Crit jumping ahead is a bit of a shock, but thinking about it from the standpoint of survivability, it does make sense. The parry conversion, and crit self healing, which as a whole impacts survivability. I'm definitely curious how you came by the low value on haste, with the impact on holy power generation, but if Sanc Wrath stays as strong as it's been on beta, we have an extra HoPo generator, which would mean that we'd have more HoPo then we'd really be able to do anything with if haste was overly strong.
  2. Warlords of Draenor paladin discussion

    Find the holy prism changes interesting for rotational AE, would have to see numbers to see if it pulls ahead of hammer at 2-5 targets. Could be a very interesting change. Then, of course, there's the nice offhealing buff for pvp purposes, but that's not really relevant here.   With the hammer changes, should be fun seeing how ret's rotation mods out in cleave vs AE vs ST. Presumably with the buffed DS from the leveling perk, our AE should be solid to the point it really hasn't been since entry FL.   Edit - Random aside: Buffed DS from FV with the proc from the TV perk is mathematically absurd, leading us to presumably want to thread FV's in AE if the talent proves worth using, and there's something that needs to be focused down first (i.e. shamans on Galakras). Depending on order of application we're talking 250 or 300% weapon damage on that subsequent DS if the perk procs.
  3. Warlords of Draenor paladin discussion

    Another thing to consider with the "usefulness" of this 2p is the perk for HoW, which makes it usable at 35%... seems to be even more lackluster, because you figure on a 7 minute fight where you're getting 4 uses of wings, you're making the availability of this perk less than 50%? Unless of course I missed something and that perk was taken out.
  4. The scaling mechanic you're referring to is for Divine Purpose. I do not believe there is any such scaling for the T16 4p, though as stated, it'd be a DPS loss regardless since Harsh Words does substantially less damage, even at 3 HoPo, than TV.
  5. Warlords of Draenor paladin discussion

    Generally, abilities like exorcism that scale with AP rather than weapon damage will continue to fall by the wayside as damage from weapons increases. Shouldn't be as much of a concern with the squish, since the reasoning behind Exo falling off hard late in this expansion was the fact that we eschewed strength as ret and prioritized secondary stats, so AP didn't keep up with other factors. With the limited gem sockets we're expecting to have in WoD (based on the info Blizz has already put out), AP should be fairly consistently increasing with weapon damage, so Exo should continue to be competitive in our rotation later than it was in this expansion.
  6. I'm going to recommend you create a new profile with the updated weights that SimC is giving you, setting yourself up (perhaps in AMR and importing) and resimming that, so you can see what the DPS change would be if you did that.
  7. Paladin Simple Questions

    In my experience running both specs in arenas, there's no reason for a healer to be switching weapons and trying to add to melee damage or anything like that. As holy your damage is scaled based on spellpower, which is normalized on weapons based on item level. Best bet for increasing damage if you're trying to help burn would be getting all the int you can, and going for a shockadin build with the denounce glyph and the harsh words glyph. All in all, though, you're better off keeping your opponent's partner locked down as best you can so that your partner can have a decent burst window.
  8. Warlords of Draenor paladin discussion

    I could be wrong, but I'm fairly certain that the Seal of Faith 30% damage reduction is relevant to damage output, not damage taken (since it's coupled with the ret one). Presumably to reduce the amount of healing that could go out since the damage to healing conversion with Faith looks like it may be weird.
  9. Biggest issue I see with that is HoPo decay vs. mana regen as ret. Can you get 8 flashes off in the time it takes for HoPo to decay? Bearing that in mind, you could feasibly use the holy pvp gear to precast 3 flashes for inq right before the pull (that's all your mana, more or less), then swap out for ret gear and go on the pull. Then you'd be starting with inq up already.
  10. The 4p proc is VERY good damage on everything. Especially useful on the Mogu side with the little Quilen that like to jump around at people and the stone adds from the boss boxes. The referenced thing there, however, was DP (Divine Purpose). The 4p being hotfixed so it can proc off of DP properly makes it a win on AoE.
  11. Prot [5.4] - EF You

    I don't see there being any place where you wouldn't use the 4p, barring 10 man normal where you substantially outgear the content. Even then, the 2p allowing DP to be used proactively (more so with UBS), in conjunction with EF losing its opportunity cost, makes the 4 set absurdly good. Given that vial is a lock to be in one of our trinket slots (once obtained), the 2 piece becomes even better because of the synergy there. 25 second CD on DP means 40% uptime if used proactively (especially on a fight like Norushen or last phase Galakras, with almost constant magic damage going out).
  12. Prot [5.4] - EF You

    Theck-Meloree Index. Tank smoothness index for damage taken and healing taken developed by Theck and Meloree. Can find a whole mess of posts with mind boggling math on Sacred Duty, Theck's blog.
  13. The stopwatch thing has potential to be useful if you're running HA or DP, since you get more bang for CD's by delaying them 10 seconds (30 second duration for guardian, 20 for non-SW Wings). But it's simpler and more effective simply to have a power/weak aura for GAnK somewhere visible and blow wings at the 20 second marker there.
  14. Paladin Simple Questions

    As a ret, or in general any DPS that is subject to parry, you should be attacking from behind as much as possible, which means that going for expertise over the dodge cap is unnecessary, as bosses cannot parry attacks from behind. So the 7.5% is all you need to shoot for.