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    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance   10/01/15

      Beginning Thursday (Oct 1st), Elitist Jerks will under maintenance to upgrade to the new IPS 4.0 software. This upgrade will bring new features and better performance to the site all around.  We expect site to be down at least a few hours since EJ has a massively large database that needs updating and verification.-Complete After upgrade, some features will be missing or broken initially but will be quickly addressed throughout the coming days. Forums will work day one and it's little things like bookmarks and Pages modules that may need updating. -In Progress Update: Appears background cron processes hung up the site for about an hour on Tuesday, October 6th, while it was unmonitored. Site has been restored but may have to be briefly taken down again to see why they hung the servers to prevent it from happening again. Known Issues So Far: Recent Posts/Topics seems to be stuck on pretty much all non forum pages. This appears to be a bug in IPS with no known solution at the moment.White space is being wasted causing forums to be too slim. There are plans to address this.Guild Homepage is currently disabled because of bug number 1. It'll be restored if a way can be found to address bug 1, but that may involve opening a ticket with IPS and awaiting a fix, if a local fix cannot be found.Spoiler tags didn't import correctly in upgrade. They still work but aren't applied to post until you edit/save post at least once. Just hitting edit then save immediately will fix spoiler tags.-Fixedurl tags also imported strangely.Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items.There is a weird broken image under everyones name in their posts.-FixedOld article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths.DBM landing page Announcement/News feeds are borked. No better way to describe it then that. DBM news can still be read in the DBM News subforum without issue.-FixedWith 9 fixed, now DBM page also has the post/topic feed bug (bug number 1).After you login, you are thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted.


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About Ondersjaak

  • Rank
    Glass Joe
  • Birthday 11/23/91

WoW Profile

  • Character Name Ondersjaak
  • Guild Brotherhood of the Llama
  • Guild URL http://

Ondersjaak's Activity

  1. Ondersjaak added a post in a topic ShadowCraft for Warlords of Draenor   

    ShadowCraft is a great tool to quickly compare small gear changes, but it was never intended to compare the performance of different specs. Use SimCraft for that.
    I would also like to thank Pathal for his time invested in the ShadowCraft project. It has been a great pleasure to use all this time, but alas, all good things come to an end eventually. Let's hope someone steps up to take the reins from Pathal :)
  2. Ondersjaak added a post in a topic [5.4 Combat] I'm Not Dead Yet   

    The discussion of slow VS fast off-hand is merely a trade-off between higher killing spree damage (slow off-hand) VS higher poison damage (fast off-hand). Normally, in a fight where killing spree can be used properly, a slow off-hand would already be slightly ahead because the benefit on killing spree is larger than the benefit on poisons (note: on a fight where killing spree can't be used well, a slow off-hand would probably be better). However, the current 4-set bonus, which increases killing spree damage, further pushes the balance towards slow off-hands. This is likely the reason your Crimson Crescent sims so high.
  3. Ondersjaak added a post in a topic Warlords of Draenor rogue discussion   

    Enhanced Adrenaline Rush: While Adrenaline Rush is active, the global cooldown on Sinister Strike, Revealing Strike, Eviscerate, Slice and Dice, and Rupture is reduced by an additional 0.3 sec.
    Interesting how they're returning to this with a perk. Wasn't the 0.5s GCD causing problems when they last used it as the T15 4-set bonus? I remember the game not responding quickly enough to what I was doing and eventually losing some combo points here and there. I must admit, though, that it was a very enjoyable experience to have this bonus nonetheless! Quite curious whether it'll make it to live.
  4. Ondersjaak added a post in a topic ShadowCraft for Mists of Pandaria   

    This has been mentioned many times before, but I'll go ahead and clarify anyway. When you click the reforge or optimize gems buttons in ShadowCraft, it assumes the stat values that are currently shown. This usually gives you a good result. However, when the values of two stats are very close to each other, it does not account for the fact that by moving some of your points into the other stat, the balance shifts, making the first stat better again. In other words, there is a sweet spot where the value of both stats will be equal, but ShadowCraft does not have a feature (yet?) that allows you to find this sweet spot. On the contrary, ShadowCraft will swing back and forth between two extremes of going fully into one stat or fully into the other.
    In your case, you should not force a stat priority unless you insist on having a certain level of haste or crit at the cost of theoretical DPS. Instead, you should replace your gems one by one until the values of Mastery and Crit are as close together as possible for the best results.
  5. Ondersjaak added a post in a topic Mists of Pandaria 5.4.x Raid Mechanics   

    I have considered this, but haven't tried it yet, as I play combat and don't use FoK a lot to AoE. Nevertheless, I still use Paralytic Poison on Garrosh. One reason for that is that you don't really want any of your other utility poisons to be applied to your fellow raiders when they get mind controlled. But more importantly, you can use Shiv with Paralytic Poison to root the adds that spawn from Whirling Corruption. This can even be used to single them out when a tank has aggro on them, allowing you to kill it safely.
  6. Ondersjaak added a post in a topic Mists of Pandaria 5.4.x Raid Mechanics   

    To be honest I've never tried it on bosses, assuming it would work. Thanks for posting this, and please ignore the last sentence on my previous post
  7. Ondersjaak added a post in a topic Mists of Pandaria 5.4.x Raid Mechanics   

    Thok the Bloodthirsty:
    - Shiv works to dispel the Enrage effect on Jailers.
    - Burst of Speed can be used to DPS the boss during fixates
    Siegecrafter Blackfuse:
    - CoS works on conveyor belts to immune the Matter Purification Beams in order to get some more time on the add

    Iron Juggernaut:
    When soaking mines, a druid's Symbiosis provides a great defensive cooldown (Growl). Make sure you don't use it while targeting the boss though
  8. Ondersjaak added a post in a topic Mists of Pandaria 5.4.x Raid Mechanics   

    I'd like to mention that Feint does in fact work on void zones on the Malkorok fight. Looking back at logs I see myself taking hits of roughly 250k on average whereas others are taking hits around 450k. All of my hits taken were with Feint on and I believe the Miasma shield didn't even fall off during the smash phase. This is without Elusiveness, as I think Leeching Poison is better for this fight due to blanket damage (as combat, at least). Proof: Analyze - 17-09 20:31 - VII - World of Logs

    Edit: stuns and disarms work on all adds on General Nazgrim. Disarm is particularly useful against Assassins but not against Ironblades, as it doesn't stop their Ironstorm ability. Kidney Shot is very useful versus Warshamans as it prevents them from dropping their Healing Tide Totem for the duration of the stun.
  9. Ondersjaak added a post in a topic [5.4 Combat] I'm Not Dead Yet   

    Sorry for bringing this older thread back up, but I was wondering something about off-hands earlier. As I see it, whether you pick a slow or fast off-hand is a trade-off of additional poison damage with a fast off-hand VS additional killing spree damage with a slow off-hand. Since weapons can be switched while in combat, wouldn't it be a DPS gain to use a dagger in your off-hand all the time except during killing spree? You could macro equipping a slow weapon to your killing spree and equipping a fast weapon to your sinister strike. Am I thinking wrongly here?
  10. Ondersjaak added a post in a topic 5.4 Changes Discussion   

    Seeing the seemingly random percentage of 39% on the trinket, I think it's safe to assume that it increases with item level. Would be very interesting to try out on combat, indeed! Especially when combined with the old T15 4-set. Who knows, we might end up going KS -> AR -> KS -> AR -> KS and so on :p
  11. Ondersjaak added a post in a topic Rogue Simple Questions   

    Since it's a short question I thought I'd bring it up here. In ShadowCraft, equipping the legendary meta gem devalues haste as compared to other stats. Considering the proc rate is influenced by haste through RPPM, wouldn't it be logical to expect an increase in haste's relative value instead? Any explanation on this would be greatly appreciated.

    EDIT: figured it out. I was only comparing the values of agility and haste. The capacitance proc scales heavily with attack power, so agility's value inflates quite a bit. All secondary stat values decrease significantly as compared to agility when equipping the meta gem, but haste's value only decreases a bit as it is compensated by the RPPM benefit.
  12. Ondersjaak added a post in a topic [5.4 Combat] I'm Not Dead Yet   

    I don't think this is correct. I'm pretty sure auto-attacks continue to happen during KS, so you need to have S&D up before you use it. Ideally, you want to get S&D up immediately after your Ambush opener.
  13. Ondersjaak added a post in a topic ShadowCraft for Mists of Pandaria   

    -- Deleted --
  14. Ondersjaak added a post in a topic ShadowCraft for Mists of Pandaria   

    I have actually tried this and a jump of the size Kisla mentioned occurs by changing a single gem once you get close to 7.2k haste. Surely something must be going wrong there. Especially seeing how we already went above 7.2k haste in the previous patch and back then Shadowcraft wouldn't make the EP values jump around at that point.
  15. Ondersjaak added a post in a topic ShadowCraft for Mists of Pandaria   

    It looks like combat simulations are being worked on constantly, because I'm seeing different values and rating distributions every day for the same armory import. For example, yesterday it was heavily underrating expertise, which is now back to a position you'd expect. I don't think the simulations are working as intended just yet.

    Something particularly strange is happening at a certain haste breakpoint, which seems to be around 7.2k haste. Just above this breakpoint, haste is valued at 1.15 EP, but if you end up just below the breakpoint, haste jumps up to 1.6 EP. The total DPS does stay approximately equal as the lost EP on haste is distributed amongst other stats. Is this happening to anyone else?

    To reproduce quickly, optimize gems multiple times on my character and see haste jumping around.