• Announcements

    • Maniq

      Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!


♦ Administrators
  • Content count

  • Joined

  • Last visited

About MysticalOS

  • Rank
    French Hacker
  • Birthday 06/17/82

Profile Information

  • Gender Male
  • Location Georgia

Contact Methods

  • Twitter MysticalOS

WoW Profile

  • Character Name Omegal
  • Gender Male
  • Race Human
  • Class Warrior
  • Realm Whisperwind
  • Realm Location United States
  • Guild Something Wicked
  • Guild URL http://www.somethingwickedguild.com/
  1. Mythic Xhul'horac

    The thing with this is the spawns have no event, it's on a scheduled loop and the variation there makes the loop sometimes accurate and sometimes not. Not much can be done about this. at least you know that when it's 3 seconds off it'll be that way whole pull. if it's on time it'll be that way the whole pull.
  2. They could. Or they could just use the soaking week aura that's compatible with DBM since it does same thing (that string is above).
  3. Groups. you'll want tanks/melee in groups 1 if possible, and some of group 2. ranged in 3/4. obviously some cross over may occur based on comp.
  4. DBM 6.2.22 Released

    For those not keen on alpha versions, this is obviously a highly recommended major update for those using DBM in Legion alpha. It's still recommended for live users to update too.For the minor bug fixes and getting used to the HUD line color changes. Not to mention helping to support DBM. Note of course that there is a harsh feature in this version that if it detects more than 2 alpha versions in group newer than your release, it will disable your mods completely. This was to force people doing the most important raid testing to use latest development versions no matter what. This only applies to legion alpha testing.
  5. DBM 6.2.22 Released

    Key:Blue: Noteworthy,Purple: Major New Features Core: Auto accept invites feature for friends list now also supports non battle.net friends as well. Emerald Nightmare: Added mod for Cenarius from heroic raid testing. Some Mythic stuff drycoded Added mod forIlgynoth from heroic raid testing. Added a mod forDragons of Nightmare from heroic raid testing. Note this mod is still very much incomplete since testing of this fight didn't go well for most groups. Added mod forRenferal from heroic raid testing. Mythic additions toNythendra from mythic raid testing. Added mod for Xavius from heroic raid testing. Note: Phase 3 was bugged and he was not using most abilities during it so phase 3 timers are incomplete. Updated Ursok mod with a few more features for handling charge (such as auto soaker assigning) as well as latest data from mythic testing. The Nighthold: Added mod forTichondrius from heroic raid testing. Added mod forAluriel from heroic raid testing. Added mod forTelarn from heroic raid testing. Added mod forKrosus from heroic raid testing. Added mod for Star AugerEtraeus from heroic raid testing. Some mythic mechanics are also drycoded but untested. Added drycoded mod forElisande prior to Tuesday, May 3rd raid testing. Updated scorpyron mod with improved timer auto correct code for greater accuracy in all difficultiesand added mythic timers. Legion Dungeons: Added trash module to Arcway dungeon. Improved warnings and timers across Arcway dungeon. Added trash module to Assault Violet Hold Added mods for 3/8 bosses in Assault Violet Hold Improved warnings and timers across Eye of Azshara Added trash module for Halls of Valor Improved warnings and timers across Halls of Valor Added complete mod support for Court of Stars, including all bosses and a trash module. Bug Fixes Core: Fixed lua error in HUD caused by removal ofTAXIROUTE_LINEFACTOR_2global in legion. Fixed some lua errors related to removed challenge mode APIs in Legion. Update 32 legion mods to use updated UNIT_SPELLCAST args. Hellfire Citadel: Fixed a bug that caused Mythic archimonde timer for conduit to show as "unknown" if short text timers were enabled. This was caused by using a spell id that doesn't exist until legion to auto localized the short text. Legion Dungeons: Fixed LUA error onGlaidalis (Darkheart Thicket) Fix some lua errors in Eye of Azshara Changes Core: Added a new auto localized special warning text for defensive abilities/CDs instead of most tank warnings just being generic spell names. Hellfire Citadel: Changed HUD colors for lines on players for several offensive debuffs from green to yellow to fit more in line withphilosophythat red is bad stuff not on player that player should avoid, yellow is bad stuff on player that player should get out of raid and green is a "move to" line that tells player to follow line to get somewhere. For more DBM news, visit: http://www.deadlybossmods.com For information on known issues, visit: http://forums.elitis...st-known-issues For more information on DBM features, visit: http://forums.elitis...adly-boss-mods/
  6. I'll have to debug the callbacks for the shortname feature to see why it breaks find by string triggers. But with allt he legion testing going on it'll be a few days as I have a lot of that to sort through first.
  7. local timerDarkConduitCD = mod:NewNextCountTimer(107, 190394, nil, "-Melee", 2, 3) local timerMarkOfLegionCD = mod:NewNextCountTimer(107, 187050, 28836, nil, nil, 3) local timerInfernalsCD = mod:NewNextCountTimer(107, 187111, 23426, nil, nil, 1, 1122) local timerSourceofChaosCD = mod:NewNextCountTimer(107, 190703, nil, nil, 2, 1) local timerTwistedDarknessCD = mod:NewNextCountTimer(107, 190821, 189894, nil, nil, 1) local timerSeethingCorruptionCD = mod:NewNextCountTimer(107, 190506, 66911, nil, nil, 2, nil, DBM_CORE_DEADLY_ICON) time, spellid, shortnamespellid spellid should work unless short name spellid overrides it in callback, i'm not sure but i don't think it will override it like it does timer name.
  8. Oh I misunderstood, I thought orbs as in stars not conduits. I checked conduit timer again and sure enough the problem is the "conduit" short name uses a legion spellID, so i can't short name that one until legion because there are no other spells in game with the name "conduit". so I fixed the "unknown" problem.
  9. that timer doesn't do anything special the others don't. Well besides ALL the timers in that phase using alternate spellids for short text. However pretty much every timer in that phase does it. do you not have issues with one of the other timers in that phase?
  10. I haven't really tested/played with DBM triggers in weak auras since I don't actually use WA. Are you using spellid for trigger or spellname/timername? spellid should be an arg of timer callback i'm just not sure if WA uses it. It'd be a better method. I'm not sure if the new feature I added to use shorter more "friendly" names breaks the timer call back for spellname. it might. orbs shows "next unknown"? it should not do that. what orbs? the stars? it should auto localized to either twisted Darkness (long name) or if short names enabled to "void star" or do you mean weak aura's gets the name wrong? in which case then it's probably very likely the short name feature breaks spellname in the callback. I'll have to review the callback on wed/thur to see if I can fix it if it does. To be honest, I didn't thnk anyone would use the spell name in callback when using spellid just makes more sense.
  11. 7.0 Progress Report

    Etraeus ready to go.Xavius had already been ready from earlier so monday test mods should be ready to go (or as ready as they can be with 0 pulls/data) Krosus was completed yesterday as well
  12. 7.0 Progress Report

    Yes, just use the latest alpha version. It's forward and backward compatible between legion/live
  13. 7.0 Progress Report

    Just pushed a pretty substantial trash update to Court of Stars. In fact the trash mod has more warnings than all 3 bosses combined. the bosses were boring and non threatening while the trash was pretty much the entire instance.
  14. 7.0 Progress Report

    Court of Stars boss mods now pushed for all 3 bosses. I will add elaborate trash mods tomorrow. However got distracted by SmoothMcGroove stream tonight and didn't get it all done tonight. :)