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    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance (Updated 11-12-15)   10/01/15

      Site has been updated to IPS as of 12 November Known Issues So Far: Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items. Old article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths. After you login, you may be thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted. The benefactors bar seems to hang/timeout sometimes.


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About MysticalOS

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  • Birthday 06/17/82

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  • Character Name Omegal
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  • Race Human
  • Class Warrior
  • Realm Whisperwind
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  • Guild Something Wicked
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  1. DBM 6.2.15 Released

    Key: Blue: Noteworthy, Purple: Major New Features Core: DBM will now fire taskbar flash/dock bounce for many events that require attention if user is tabbed out such as ready checks, pull timers, bosses being engaged, entering combat/taking damage while tabbed out, etc. Added new Hud slash command to show simple party "dot" for inputted target. Accessible via "/dbm hud" like rest of options. Hellfire Citadel: Added GTFO warning for pillar aoe on mannoroth. Added personal stack announce for doomfire stacks for archimonde. To avoid spam, the stack announce is on a 2 second delay that will reset delay every time a new stack is gained, so you'll see your total stack count after a full 2 seconds of you not grabbing any stacks have passed. Added optional (off by default) yell to countdown when doomfire is about to expire on archimonde. Bug Fixes Core: Fixed rare lua error when one of the targets don't exist when checking distance between two targets (likely a person leaving group during the distance check) Fixed regression where combat detection against old bosses that lack IEEU or ES events could fail completely or activate slowly. Fixed bug where CM best clear timers would fail to start for subsequent dungeon runs after the first. Hellfire Citadel: Fine tuned Mannoroth start timers on mythic further to reduce occurrences where abilities came 1 second before timers expired during phase changes. More code changes to try and further reduce xhulhorac taunt code from failing to do as expected. Fixed a lua error on Zakuun for voice pack users. Fixed a rare bug where Mark of the legion hud on mythic archimonde may display green circles for all of the marks instead of the raid icon colors associated with them. Fixed a bug where the shadow attack done by death caller had a CD bar that was too slow on archimonde. Fixed explosive rune timers on Kormrok which seemed to have changed sometime recently. Fixed a bug where the smart timer extend code on archimonde could inappropriately extend allure or desecrate timers after an allure or desecrate. It seems these two abilities have a very special rule where they specifically can't trigger an ICD on the other, while still triggering ICDs on all other abilities. These interactions didn't occur that often and one might have noticed the bug once every few pulls, but it's now fixed :) Fixed missing voice pack alert for desecrate Garrison Bosses: Fixed lua error on Goggnathog. Fixed a bug where Annihilon would give false MC warnings when MC ended. Changes Core: The Hud will now strip server names from player names on Hud labels to reduce namespace clutter for cross realm raids. This feature will honor the same settings for regular warnings. if server filter is disabled for alerts it's disabled for hud too. Hellfire Citadel: The Mannoroth add timers will now more intelligently cancel themselves if they won't expire during the 10 second phase transitions (ie they won't spawn because new adds timers begin on phase change). Timers for adds that WILL spawn during transition will not cancel. Force reset mark of legion icon setting to on by default for archimonde since the icon option for it is pretty much universally required so it should be on by default. SAY for wrath of guldan on mannoroth will now also include icon position. Wrought Chaos hud lines on archimonde will now use the extended option by default Wrought chaos alternate line option on archimonde has been disabled since it didn't work very well. Changed voice pack alert from "run" to "watch step" for allure of flames since it more closely describes the action one should take, especially on mythic   For more DBM news, visit: http://www.deadlybossmods.com For information on known issues, visit: http://forums.elitis...st-known-issues For more information on DBM features, visit: http://forums.elitis...adly-boss-mods/
  2. 265196Heroes of the StormeSportsClasses Overview Artanis is a flexible Warrior that's capable of pursuing a variety of builds. He's more utility than acting as a damage sponge though unlike Johanna or Muradin, he has no direct access to a stun. Most of his strength lies in the fact he can quickly dart in and out of combat but that he has an innate shield from his trait that allows him to go toe to toe with many enemy Heroes. I will add that Artanis is particularly challenging to play well as he's somewhat squishy and relies heavily on positioning to be truly effective.  Guide Updated: 24 November August  Pros Cons Is capable of dealing good burst damage through Twin Blades   Rather squishy for a Warrior as he has no self sustain besides his shielding  His shielding provides him with good survivability against most enemy Heroes  Requires exceptional positioning  Phase Prism is invaluable at picking out an enemy you want to kill Blade Dash doesn't act as an evade, so he can be disabled during it Both of his elite skills are global Outside of Twin Blades, his damage is very poor   Offers no hard crowd control Abilities Most of Artanis' abilities revolve around movement or the ability to quickly deliver a burst of damage. It's imperative you do not utilise Blade Dash into a heavy pack of enemies as you're more than likely to be focused and die. In addition, try to save Phase Prism for enemies that are squishy to trap them.   Shield Overload is Artamis' trait and allows him to gain an amount of shielding when he takes damage below 50% health. During the active shielding, if he uses basic attacks he'll reduce its cooldown by a maximum of 4 seconds. 1 on 1 it's an incredibly strong talent and allows you to survive against most Heroes (besides The Butcher or Kerrigan). Just be conscious of your health pool and if you are engaging when low, try to do so when you know your shield will trigger.  Blade Dash is a difficult skill to use effectively because its dash forward can actually leave you incredibly vulnerable. If you get caught by Kael or a stun from Muradin, you're going to take a huge amount of damage with no ability to get back to your allies. When talented it can deal a lot of damage and if possible, try to use it so you'll hit multiple targets instead of just one. Twin Blades is Artamis' burst skill and allows him to attack twice instantly with Basic Attacks. It's a good way of adding some high damage output in a short window, allowing you to really focus on a player after using Blade Dash.  Phase Prism is one of my favorite skills in the game and despite its short range, it's incredibly powerful. Effectively a "swap" you switch places with any Hero caught by it. If you can tag a healer or squishy target such as Jaina, it's incredibly easy to trap and burst them down (especially in small fighting spaces).  One of two elite skills, Purifier Beam casts a slow moving beam of light down onto a single enemy target. It will continue to chase that target for 8 seconds. In some ways it's a strange elite because it can be avoided incredibly easy however, it's primary purpose is to remove a player from the fight. Unless they retreat or move, they'll take huge damage.  Perhaps a little underrated, but Suppression Pulse is surprisingly useful. Timed correctly, it provides a nice little burst of AOE but also blinds enemies. It's great for mitigating a burst before enemies attack you.  Talents Level 1: Reactive Parry Probably the best of a bad bunch and providing Artanis with some much needed mitigation, using Twin Blades now allows you to block two basic attacks thanks to Reactive Parry. Considering the short cooldown on Twin Blades, it's incredibly useful.  Level 4: Lethal Alacrity I take Lathal Alacrity talent partially because it allows you to engage earlier but also because on the way back, you'll be further away from the enemy so can survive longer after your oppener. In addition, it's particularly useful when chasing an enemy down. Variable: Chrono Surge is the best alternative here as it provides you with greater burst potential, especially when you utilise Twin Blades after the 4 second attack speed increase. Level 7: Solarite Reaper The highest damage upgrade on this talent line, Solarite Reaper boosts your Blade Dash damage by 150% for the first dash. Against multiple enemies, it's a significant boost to your damage output.  Variable: If needing to play more defensively, pick up Psionic Synergy. Against a full enemy team, if you manage to hit multiple foes you'll reduce your trait cooldown significantly (4 seconds per target). It allows you to stay in a fight much longer.  Level 10: Purifier Beam In team fights the value of Purifier Beam is in keeping an enemy busy by them trying to avoid it. If you can, always cast it on the highest DPS opponent or their healer to keep them busy. Level 13: Triple Strike Similarly to Solarite Reaper, Triple Strike allows Artanis to deal even more damage with Twin Blades hitting 3 times instead of 2.  Variable: If you're needing more defensive options, take Phase Bulwark because when combined with Psionic Synergy, he can use his trait even more often. Level 16: Psionic Wound A no-brainer, really. Psionic Wound causes vulnerability on an enemy you strike with Twin Blades, allowing you and your team to deal 25% extra damage against them for 2 seconds. It really helps in team fights when you've pulled an opponent with Phase Prism.  Level 20: Nexus Blades Dealing 20% extra damage on basic attacks, whilst a single second slow is never a bad thing. It's a good bump in damage for Artanis.  Matchups These Hero Threat Levels (1 being lowest threat and 10 being highest threat) are to help you determine which enemy Heroes can give you a headache. For the Heroes listed here, take extra care as they're particularly dangerous for Artanis.  Hero Threat  The Butcher: Lamb to the Slaughter combined with Butcher's Brand will absolutely destroy you. You've no means of getting away from him and his self healing is far superior to your shielding.  10/10 Kael'Thas: Gravity Well can really ruin your play as Artanis. It'll stop Blade Dash instantly and leave you incredibly vulnerable - escaping afterwards really isn't an option.  7/10 Jaina: She's a huge threat because of her ability to slow you. With no "outs" this leaves Artamis struggling to escape encounters and as a result, you'll be focused.   9/10 Kerrigan: Considering you both have self shielding, Kerrigan usually comes out on top because of her elite but also her ability to interrupt you. You can also struggle to escape because of her pull.  7/10   Leoric: Purely because of his self healing and ability to slow you, Leoric is a real nuisance that you'll never really be able to kill. 8/10 Tips This list of tips and tricks are just a handful of things we think will help your Artamis play. We'll continue to add to the list as required and if you have any tips you'd like to share, let us know in the comments below and we'll place them here.  1. Even though you're classed as a Warrior, you're fairly squishy. Don't just run into a fight first - you'll die.  2. Utilise Twin Blades as often as humanly possible. It'll allow you to block basic attacks and it boosts your damage significantly.  3. Remember your trait only triggers at 50% health. Before then, you'll quickly lose any health when focused unless you're being healed.  4. Blade Dash is a high damage skill but it also leaves you vulnerable. Only use it if you know you can't be disrupted or rooted.  5. Phase Prism has a very short range so be sure to use it when near an enemy.  6. Phase Prism can travel through walls and barriers, allowing you to switch with an enemy who thought they were safe.  7. Always try to use Phase Prism on a squishy target and once you've swapped places, immediately turn around to block them whilst using Blade Dash and Twin Blades. It's a wicked burst of damage. 8. Because Artamis has no reliable "out", be sure to skirt around the edges of a fight when it first starts to pick your target effectively.  [url={url}]View the full article[/url]
  3. NEWS: Legion Alpha Live and Playable

    268848World of WarcraftMMO Finally, it has arrived. Based on numerous sources across the web, World of Warcraft: Legion has officially entered its alpha testing stage. While this is a small change from the beta we were promised by Blizzard developers at BlizzCon, it does mean that we are one step closer to Legion and getting out of the Warlords of Draenor rut.  Haven't gotten your alpha invite? Be patient. Alpha tests usually only allow a very small number of players in. As the Alpha (and eventually Beta) progress, more invites will go out. Also keep in mind, the Alpha stages of testing take place very early in the development process, what you would see in game currently will likely not resemble the final product at all. While testing Alpha and Betas is fun, sometimes waiting for the finished product is well worth it. With that being said, these testing phases are very important to  creating an amazing game, if you do get an invite be sure to use your time providing feedback to help developers make Legion the best it can possibly be.  View the full article
  4. 268569World of WarcraftMMOGameplay Perhaps one of the most beloved features in World of Warcraft is the game's transmogrification system. Transmogrification allows the player to replace the appearance of much of their gear with items they have collected over time. Most players have at least one piece of gear transmogrified and many enjoy creating elaborate looks, completing old dungeons and raids in hopes of finding the perfect match for their set. However, transmog is far from perfect in its current state and it seems Blizzard developers agree. During the World of Warcraft Game Systems Panel at BlizzCon 2015, some stunning changes were thrown our way. This new version of the system will clean things up, give us more options than ever to change the way our characters look, and generally improve the way this in-game feature works. Curious to know more? Here is a look at all the major changes coming to Transmogrification in World of Warcraft: Legion: Wardrobe Perhaps the biggest addition to transmogrification in Legion is the Wardrobe. If your bank, Void Storage, and bags are filled to the brim with gear you have been keeping around for transmog purposes, this is your dream come true. The Wardrobe is a collection tab for any and all transmog gear you own. No longer will your storage be totally taken up by old item sets, every item that is bound to your character will be added into the Wardrobe. This includes items from old quest rewards that you may not have picked, which will automatically be added into your Wardrobe at the launch of Legion. After an item has been added, there is no need to keep it on hand. Vendor, disenchant, throw away, or whatever else you want to do with these items; you do not need to burden yourself with them any longer. Even more exciting; all items now unlock on an account wide level. There are some small stipulations though. For example, the item will only be unlocked for a character if you are able to equip it on that character. This means that your Mage won't be rocking a plate chest piece anytime soon. Finally, the Wardrobe will give you a running total of all the items you currently have compared with the items you could potentially have. You may also choose to view a list of the items you don't currently own. This list will provide you with useful information like what the item looks like and where the item can be obtained.  Outfits While the Wardrobe feature will solve the clutter problem, developers aren't stopping there. In order to help you keep your favorite sets together and to better keep track of your items, Outfits are coming in Legion. Outfits will allow you to store transmog sets for future use. All your favorite outfits will be available with just a simple click of a button. Frantic searching is a thing of the past. Not only will you have the ability to save your favorite transmogs, you will also be able to share them with other players. Every Outfit can be linked in game chat (whispers, General Chat, etc.) just like an item. Players who can see the link can try on the Outfit and also gives them the ability to create a shopping list of sorts for items they may want to collect in the future. What happens to hidden slots when you save an outfit? If you are not showing an item, like a helm or cloak, the hidden slot will remain saved with that particular Outfit. You will not have to re-hide the item slot each time you put on that Outfit. Hidden slots have included up to this point your helm and cloak slots. However, in Legion, players will now be able to hide their shoulder slot as well as the other previous hidden slots. New Transmog Slots In Legion you will be able to customize your character more than ever before using transmog. Currently, there are three new transmog slots planned: Weapon Enchants Shirts Tabards View the full article
  5. NEWS: Broken Isles First Look

    268569World of WarcraftMMOExploration The Broken Isles are a brand new continent being opened in World of Warcraft: Legion. A group of islands located in the South Seas, they play host to many ancient ruins and undiscovered magics; including the Tomb of Sargeras. Long lost to the ages, this scarred and fractured landmass will be propelled into the spotlight as the Legion threatens to destroy our world. Here on these ancient ruins, players will search for the Pillars of Creation, artifacts that were used by the Titans to create Azeorth. These artifacts, hidden in the various zones of the Broken Isles, may be the only hope we have of closing the Demon Portal allowing the Legion to pour into our realm. History The Broken Isles we will explore in Legion are but a shadow of what once was. Around 10,000 years ago, the Broken Isles were known as Suramar. This region was just a tiny part of a vaster region, all reigned over by the ancient Night Elves who were at the very height of their power. Then came the Sundering. Suramar and the surrounding regions were devastated and only a fraction of the zone and the once glorious empire remain here. Zones The Broken Isles as we will see them in Legion are divided into six very distinct zones: Val'sharah Val'sharah is a beautiful forest that houses the hidden and forgotten Heart of Druidism. It was here in this beautiful forest that Malfurion met Cenarius and that druids have been coming to hone their craft for thousands of years. However, not all is well inside of Val'sharah; a darkness is creeping in. The Emerald Nightmare has taken over large portions of the zone. Something must be done or Val'sharah will be totally corrupted. Shaladrassil Shaladrassil was once a vital and thriving world tree, serving as a gateway into the Emerald Dream. However, the Emerald Nightmare has managed to seep out and corrupt and twist Shalarassil into something truly awful. While many Arch-druids still remain here, the zone is slowly turning to darkness. With waves of Satyrs flooding the zone and Nightmare dragons filling the skies, Shaladrassil is a far cry from the beauty and life it once represented. Stormheim Reminding us much of the Arathi Highlands, Stormheim has a deep, rugged beauty that has remained much uncorrupted. This zone is home to a clan of Vrykul that left Azeroth long ago. These Vrykul came to this land to seek out their true Gods. As we meet the Vrykul we will explore their history, as well as the history of the Kvaldir. Here we will take on the God King as he seeks access to the Halls of Valor and are introduced to a brand new flight of dragons; Storm. Azsuna At first glance Azsuna appears to be a serene landscape, however, first appearances can be deceiving. This land is cursed and haunted, its devastation occurring well before the Sundering. Queen Azshara, in a display of ultimate power, killed thousands of her own Night Elven people here leaving a mark that can never be erased. Now the Queen has sent her elite Naga forces back into the zone, allied with Sea Giants, to recover an important relic. Besides the Naga and Sea Giants, players will find that a small group of Blue dragons has taken up residence here. Azsuna is rich in arcane energies and has drawn the attention of these arcane loving dragons. Also found here is the Vault of the Wardens, one of the key locations in the Demon Hunter starting experience. Highmountain Highmountain isn't just a name for this zone. With untamed wilds, fertile valleys, and deep canyons, this zone is best known for playing host to the largest mountain peaks found anywhere in Azeroth. Rich with natural beauty, Highmountain is home to three ancient Tauren clans. These Taurens have lived here for thousands of years and are the direct descendants of the Taurens who fought in the War of the Ancients. Typically peace loving, these clans have recently found their serenity shattered. The cave-dwelling Drogbar, once enslaved to Neltharion, have risen up and stolen the Tauren's most sacred artifact. With the clans unity disrupted, the Drogbar plot to destroy them and thus rule Highmountain as their own. Suramar Suramar is the central point in the Broken Isles, connecting to all zones but one. This zone was hit hard in the Sundering, however, Suramar City remains in tact. A thriving Elven metropolis, the city was protected from the devastation by tapping into pure Arcane Well to create a dome around the city. This dome remained in place for 10,00 years. The Elves inside became dependent on the energies of the well. The well has been abused and has become corrupted, shrouding the city in darkness and becoming known as the Nightwell. Recently, the leader of the city has forged an alliance with Gul'dan, the dome has come down, and Legion forces now occupy the city. Gameplay The Broken Isles has a unique type of game play that we haven't experienced in game before. Many of the zones here were designed to flex. This means that when you enter a zone it will change to suit your level. Mobs, gear, quests, will all scale to whatever level your character is currently at. You can move between these zones freely, giving you the option to do what you want when you want to do it. The only zones exempt from this flex style will be those that are meant to be experienced at maximum level. Dungeons and Raids The Broken Isles are home to a plethora of dungeons including 5 designed for the leveling experience: Eye of Azshara Neltharion's Lair Halls of Valor Darkheart Thicket Violet Hold As well as 5 dungeons for players who have reached max level: Vault of the Wardens Black Rook Hold Helheim Suramar Noble District Suramar Catacombs For players looking for more of a raiding experience, the Broken Isles will come equipped with two large raids right out of the gate with a total of 17 bosses between the two: The Emerald Nightmare Suramar Palace View the full article
  6. League of LegendseSportsHall of Justice Welcome to the second episode of Hall of Justice! If you missed out on the first one, I hope you'll check it out right here. This is a new video-based column for topics that I feel need a more direct and honest approach, with no (or very few) holds barred. Today, we're discussing the importance of strong public relations for eSports organizations, examples of what happens when it's ignored, and why it's so important for the future growth of both the organizations themselves, and the industry as a whole. Enjoy!   Previous episodes: Ep. 1 - Psychology of Negativity View the full article
  7. 265196Heroes of the StormeSports Blizzard Entertainment will be starting a "Black Friday sale" soon in Heroes of the Storm. Fortunately for the players, it lasts longer than one day, and there's no pushing and/or shoving required to take advantage of the deals! From November 24th through December 8th, players in all regions will have access to these deals: All Heroes, Mounts, and Skins will receive a 50% discount A new 360 Day Stimpack will be available at a deeply discounted price A new Second Chance Bundle will be available with the following items: Winter Veil Jaina Skin Greatfather Winter Rehgar Skin Reigndeer Mount Nazeebra Mount Lunar Tiger Mount Magic Carpet Mount   Before you ask why the Stimpack isn't 365 days to cover the whole year, it's because the bundle is technically 12 30-day Stimpacks put together. So, now that that's out of the way, all that's left is to take advantage of some sweet HotS-themed deals! [url={url}]View the full article[/url]
  8. World of WarcraftMMOEditorial Although there are various ways to boost your bankroll and buy those upgrades (such as subscriptions) you need, the real key to filling your purse with swag is to either grind or farm coins. Whether you're grinding or farming gold, unlocking treasures takes a certain mindset and there's a lot that the humble WOW player can learn from the online casino player. Although the two worlds may seem to occupy two separate ends of the gaming spectrum, there are a lot of parallels between the two disciplines when you look at the details of WOW and casino gaming more closely. Adopting the Gambler's Mindset Aside from being able to handle multiple tasks at once and devise specific strategies to defeat specific opponents, WOW players need to appreciate the process of grinding out results. Understanding that incremental moves can add up to impressive gains is something every gambler understands particularly well and it's something you'll need to grasp if you want to improve your World Of Warcraft experience when you sign-up. While the thought of grinding out coins over long periods of time might not seem like a fun thing to do, the whole is greater than the sum of its parts and you shouldn't be afraid to invest time in small moves in return for significant gains which can then be used to buy enhance your subscription, by upgrades and in-game bonuses. Yes, in most instances you'll be gambling that a particular strategy will pay out a large dividend, however, that's a rule all successful casino players will abide by and one you should be prepared to follow in the WOW universe. An Epic Farming Gamble One way to bank some bullion is by farming a group of mobs in the search for an epic drop. After ten hours of farming mobs you'll be able to sell them for an average of 1,000 gold coins. Although this isn't a bad return, you can actually earn more by completing your daily missions at levels 70, 80, 85 and 90. So why would you waste ten hours farming mobs for 1,000 coins? Because there is a chance you can get a jackpot payout. Much like slots players grinding out small wins for hours on end, there is always the promise of a huge jackpot that makes the game worth playing. Every online slot machine has an RTP (return to player - based on mathematical expectation) which means, on average, a player will win a certain amount based on their stake. In general, this return is made up of small wins, however, at certain intervals a huge jackpot will be paid out. This is much like the process of farming mobs. Before you start you know the process and what your investment will be (i.e. ten hours). You also know that, like a slots player, you'll sometimes hit a small payout at the end of your session. However, like the slot player also knows, there is also the chance that you can bank a whole lot more at the end and that's why it can be worth taking the gamble on farming mobs. Spin a Win Another casino style element that can help you build up your stack of gold is by playing “roulette.” Although not the same form of roulette that online casino players might be accustomed to, the game does have a number of similarities. According to the basic premise of the playing roulette, players’ aim is to pick a number, place a bet on it and wait for a small ball to settle on the numbered wheel. If a casino player can accurately predict where the ball is going to land, then they will earn a return on their investment valued anywhere from even money to a 35:1 payout. When you're playing WOW, you can engage in a form of roulette known as rolling (there is certain etiquette linked to rolling). This can be engaged voluntarily or involuntarily, but the main premise behind this feature is that you stumble across some loot, predict a number and the person to hit the right one will win. For example, you and some friends stumble across a chest and want to play for it. The process would go as follows: Player 1: Let's play for the chest. Player 2: OK. Player 3: Let's do this: /random 100 (means the player has rolled a number range between 1 and 100). System Message: Player 3 rolled a 10 of 100. Player 1: /random 100 System Message: Player 1 rolled a 93 of 100. Player 2: /random 100 System Message: Player 2 rolled a 45 of 100. In this scenario Player 1 wins the game as their roll was closest to 100. Of course, it's possible to share the contents of the chest with your peers. However, the gamble was won by Player 1 and the loot is theirs, just as it would be if they were playing roulette. Small Moves = Big Gains Although these are just two of the ways you can boost your gold count inside WOW, the main thing you need to take from this is that there is a lot you can learn from the casino world. Gamblers understand that small moves can sometimes result in big rewards (if you play the game properly) and the same is true in WOW. Although the process of grinding and farming can be arduous, the process can lead to big rewards. Failing that, the process will also yield a minimal return and it's this dynamic between stable rewards and jackpot wins tjat you need to bear in mind when you're playing. View the full article
  9. Bug Report - Cataclysm BH

    I can't see any bugs in mod. it's likely its an out of date version of cataclysm mods, or for some reason the timer failed to load correctly do to high cpu usage/low fps spike and caused a script ran too long? Hard to say why it happened.
  10. League of LegendseSports When team captain and shot-caller Hai "Hai" Du Lam attempted to retire at the end of Season 4, Cloud9 knew there would be a transition period for their League of Legends squad. However, they didn't predict just how bad things would get, and Hai came out of retirement to lead his team all the way to the World Championships. He still would prefer to be part of Cloud9 in a role other than player, and the team might have taken steps to make that a reality. It was revealed today that the organization has filled both the open jungle and support positions. In the jungle will be 2015 NA LCS Summer Split MVP Lee "Rush" Yoon-jae, a true playmaker who has quickly become known for his aggressive, but effective style. Joining him will be former Gravity Gaming support Michael "Bunny FuFuu" Kurylo, one of Gravity's most consistently strong players from last season. There is still the possibility that C9 will have Hai sub in either role at some point, but they are certainly hopeful that it won't often be necessary. Hai's shot-calling prowess has become legendary, but the team is hoping another player will be able to assume those responsibilities, with Kurylo a possibility. With Hai and the retired Daerek "LemonNation" Hart around to guide him, that certainly isn't unreasonable. If this new roster is able to find the winning ways that have become a hallmark of Cloud9's stay in the North American LCS, perhaps Hai will be able to actually retire as a player after all. View the full article
  11. League of LegendseSports After benching AD Carry Pontus “Vardags” Dahlblom and losing mid laner Tristan "PowerOfEvil" Schrage and jungler Cho “H0R0” Jae-hwan, the Unicorns of Love had some decisions to make about their League of Legends roster heading into IEM San Jose. This lineup may not be permanent, but we now know who will be competing in the tournament. Joining mainstays top laner Tamás "Vizicsasci" Kiss and support player Zdravets "Hylissang" Galabov will be familar face Berk "Gilius" Demir in the jungle. Gilius was a previous member of the team, and once again subbed for them earlier this year. He looked strong when playing in the Challenger scene, and certainly has familiarity with the organization. In the mid lane will be SK Gaming player Hampus "Fox" Myhre. Fox was one of the few bright spots on an otherwise disappointing SK squad, and should be able to at least hold his own in the mid lane. At AD Carry will be former Fnatic breakout Pierre "Steeelback" Medjaldi. While he ultimately left that team so Fnatic could pick Rekkles back up, Steeelback has proven that he is an LCS-caliber ADC, and may very well be an improvement over Vardags. IEM begins this weekend, on November 21st, and will be your first opportunity to see this new UoL lineup in action.   Image credit: Intel Extreme Masters View the full article
  12. Installation

    This is the result of the default unarchiving of OS X creating an extra folder. On OS X when you unzip a file containing MULTIPLE folders, it creates a new parent folder that does not belong. To install this correctly, after you unzip it in OS X, you will have a single folder containing multiple folders within it. Do not install the single folder in addons, install all the sub folders into interface/addons folder. This video will demonstrate the problem on OS X https://www.youtube.com/watch?v=l5qL6C0mL8w
  13. NEWS: WoW Celebrates 11th Anniversary

    269728World of WarcraftMMO World of Warcraft fans, make an effort to log into the game this week. WoW is celebrating its 11th anniversary and you will not want to miss out on the achievement and super fun loot that go along with it. Running from November 16th-30th, players will receive the following as part of the celebration this year: Inflatable Thunderfury, Blessed Blade of the Windseeker Did Someone Say...? Feat of Strength for equipping the Inflatable Thunderfury, Blessed Blade of the Windseeker Celebration Wand - Gnoll Celebration Wand - Murloc Exquisite Costume Set: "Edwin VanCleef" Celebration Package - 11% increased experience/reputation for Draenor Pathfinder for 1 hour WoW's 11th Anniversary Achievement  While this anniversary isn't as complex as last years (Molten Core and Tauren Mill vs. Southshore), it is still worth logging in for. For a few years the anniversary celebration felt a little lackluster. Logging in during this time meant little more than an extra achievement and many players felt a little jilted by the lack of effort. While not receiving cute toys, pets, and other non-essential items may seem like a small thing, these tiny gestures really made the community feel that developers cared. It is excellent to see that the torch as once again been taken back up and the anniversary is something players can look forward to logging in for.  View the full article
  14. 269463World of WarcraftMMOGameplay With Valor upgrades returning tomorrow, many are wondering what is the best path to achieve the most upgrades with least amount of time for their goals. I'm going to outline several possible strategies for valor based on level of time and commitment desired to help you better decide your path. All In 2 weeks The all in approach may be desired by raiders still pushing to progress and needing to min max no matter what the cost. This approach involves earning all 4875 possible valor points which means doing following. This approach favors being done in 2 weeks but with 7 ilvls on front end of it and last 3 in second final week. This also allows the most buffer for extra off piece upgrades for those who want to not only upgrade everything they are wearing in 2 weeks but have extra left over to upgrade additional items as well. All 8 dungeons on mythic (2400VP) Complete weekly event for 500VP Complete 7 heroic dungeons for 700VP (only 1 a day count) Complete ALL LFRs for 1275VP   Balanced 2 weeks This approach may be desired for raiders who want to still complete in 2 weeks but not want to stress about doing EVERYTHING. This approach involves doing 3750VP a week and dropping the older and less rewarding LFR wings to save a lot of time from farm and achieving 5 ilvl boost for two weeks straight. You also get to drop 3 heroic dungeons too. Or do all the heroic dungeons and possibly drop weekly event if it's not a favorable one time wise (provided you make it up 2nd week if you fall short of 3750). You can make other adjustments too but ultimately you balance it out to achieve about 3750VP a week for two weeks to upgrade all slots. If you do have extra trinkets/weapons that need doing though you may need to keep 7 heroic dungeons for that buffer for both weeks for about 4175 a week. All 8 dungeons on mythic (2400VP) Complete weekly event for 500VP Complete 4 heroic dungeons for 400VP (only 1 a day count) Complete Hellfire LFRs for 525VP   No Rush but still efficient This pretty much focuses entirely on doing the activities that reward the most valor for least amount of work to simply upgrade things whenever you upgrade them. All 8 Mythic Dungeons or 7 heroic dungeons Weekly event if it's a quick one. Archimonde LFR wing since it's one boss wing that's still worth 150 VP.   Minimalist You really just want to earn valor whenever and have no care in world when you upgrade everything. These are just the activities that let you feel like you earned something for the week with the minimum time invested. Weekly event for 500VP Archimonde for 150VP Mythic or Heroic dungeons as you see fit with no emphasis on doing them all. Just do what you can when you can. View the full article
  15. League of LegendseSports Team Coast qualifed for the 2016 North American LCS Spring Split by defeating Enemy eSports, but the team actually playing will look radically different. The spot was purchased by NRG eSports, owned by Mark Mastrov and Andy Miller, two co-owners of the NBA franchise Sacramento Kings. With the change in name has also come drastic changes to the roster. The top laner will be former world champion and ex-Team Impulse player, Jung "Impact" Eon-yeong. In the jungle will be LCS newcomer Galen "Moon" Holgate, and their mid laner will be another Korean player, former Jin Air Green Wings Lee "GBM" Chang-suk. The team waited to reveal their AD Carry, but we now know it will be Johnny "Altec" Ru, most recently of Gravity. At Support will be the only holdover from the Team Coast roster, Kevin "KonKwon" Kwon. The team is employing former Team 8 coach Chad "History Teacher" Smeltz as their general manager, and former Cloud9 head coach Charlie "Charlie" Lipsie will be reprising that role for NRG. One of the most interesting additions to the support staff will be strategic coach Tadayoshi "Hermit" Littleton. Hermit became the head coach for Origen right before the Season 5 World Championships, and helped the team to an impressive semi final finish. It will certainly be interesting to see how NRG fares in the LCS, and you can check out their official site here. Not everyone is happy with the roster changes, as some Team Coast fans have publicly wondered where the team they were supporting went. Team Coast themselves released this statement: There is no doubt that NRG would see things differently, but it's clear that Coast was not happy with the way things played out. Either way, NRG has continued the recent trend of high-profile acquisitions of LCS spots, and it's something that very well may continue as eSports, and League of Legends as a whole, continue to grow.   Image credit: NRG eSports View the full article