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    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance   10/01/15

      Beginning Thursday (Oct 1st), Elitist Jerks will under maintenance to upgrade to the new IPS 4.0 software. This upgrade will bring new features and better performance to the site all around.  We expect site to be down at least a few hours since EJ has a massively large database that needs updating and verification.-Complete After upgrade, some features will be missing or broken initially but will be quickly addressed throughout the coming days. Forums will work day one and it's little things like bookmarks and Pages modules that may need updating. -In Progress Update: Appears background cron processes hung up the site for about an hour on Tuesday, October 6th, while it was unmonitored. Site has been restored but may have to be briefly taken down again to see why they hung the servers to prevent it from happening again. Known Issues So Far: Recent Posts/Topics seems to be stuck on pretty much all non forum pages. This appears to be a bug in IPS with no known solution at the moment.White space is being wasted causing forums to be too slim. There are plans to address this.Guild Homepage is currently disabled because of bug number 1. It'll be restored if a way can be found to address bug 1, but that may involve opening a ticket with IPS and awaiting a fix, if a local fix cannot be found.Spoiler tags didn't import correctly in upgrade. They still work but aren't applied to post until you edit/save post at least once. Just hitting edit then save immediately will fix spoiler tags.-Fixedurl tags also imported strangely.Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items.There is a weird broken image under everyones name in their posts.-FixedOld article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths.DBM landing page Announcement/News feeds are borked. No better way to describe it then that. DBM news can still be read in the DBM News subforum without issue.-FixedWith 9 fixed, now DBM page also has the post/topic feed bug (bug number 1).After you login, you are thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted.


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About Shoot

  • Rank
    Von Kaiser

Profile Information

  • Gender Not Telling

WoW Profile

  • Character Name Shoot
  • Gender Female
  • Race Orc
  • Class Hunter
  • Realm Mug'thol
  • Realm Location United States
  • Guild Nightmare Asylum
  • Alternate Characters Max

Shoot's Activity

  1. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    I have a fairly detailed outline of how to handle the downstairs phase over at http://www.huntersoloing.com/
    Heroic: In heroic when the boss reaches ~66.5% he will go into the heroic only phase 2 area; the dread expanse. All of your cooldowns are reset and you will not be able to move due to being the only person holding the "pure light"; normally this mechanic would just be passed around via extra action button; however by yourself you are forced to be stationary the whole time. This phase is a much larger damage check than the crossbowmen; and also much more difficult.
    In phase 1 you want to try to get the boss as close to ~66.5% as possible before getting teleported to fight the crossbowmen; nuke the crossbowmen down and then when you return ideally it should take 1 or 2 attacks to push the Sha of Fear into the next phase if you planned correctly. The purpose of this is to carry the Fearless buff going into the dread expanse; you will get 10 - 15 seconds of attack time with Fearless that can gain you a few extra % damage on the boss. 
    When you get into the dread expanse the boss will slowly make his way towards you; send your pet to pick him up and squeeze as much damage in as possible; save stampede. Keep in mind that the boss will Dread Thrash (attack 6x on every 4th attack) and if your pet isn't topped off it will one shot your pet so you may need to revive pet a few times. Shortly after he begins attacking he will do the first Submerge and become unattackable for a bit. Submerge always happens when the bosses energy reaches full.
    Every time the boss Submerges he will create a Dread Spawn that will make its way toward you; if it reaches you it will 1-shot you; so these have top priority over the boss. The amount of Dread Spawn will increase after he returns from each Submerge so the amount of Dread Spawn you'll get will look something like this Submerge 1; 1 Dread Spawn 2nd Submerge 2 Spawn 3rd Submerge 2 Spawn 4th Submerge 3 Spawn. Ideally you can kill him before you have to deal with 3 Dread Spawn because this regardless of your gear is near impossible due to RNG of the directions they come from. 
    The three most important things to keep in mind in this phase are;
    1. Maximizing DPS cooldowns and not wasting them based on the Submerge timer. I pop my stampede/lust/dps potion after the 2nd Submerge for two reasons; if I get two Dread Spawn that are coming from opposite directions its less likely one will reach me with extra cooldowns; additionally I know I'll have a full cycle of the boss being attackable and not waste any cooldowns before he submerges again.
    2. Eyeballing the Dread Spawn and making a good judgement of the relative distance between you and them; your goal is to always kill the closer one if they are coming from opposite directions to ensure they never reach you. Because of the way the room is set up it can often be confusing which Dread Spawn is actually further away.
    3. Recognizing that because of how Dread Thrash works your pet is almost inevitably going to die at some point; and losing it at a crucial point i.e. when two Dread Spawn are closing in on you; is most likely a wipe. Be pro-active with your pet's Last Stand ability; if it prevents a pet death at a crucial moment its better than never used at all if you were planning on banking it for later.
  2. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   


  3. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Journey into Throne of Thunder..
    Jin'Rokh 25H

    Horridon 25H

    Council of Elders 25

    Tortos 25H

    Megaera 25H

    Ji-Kun 25H

  4. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    I think originally I had reported 252 but I had missed a joint log where logs had been turned off due to a DC and then on; looking at logs added correctly it comes out to 302 attempts.
    Many thanks; it was a lot of fun and maybe the most wipes and the hardest boss I've ever solo'd aside from Feng when he was current content.
  5. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Current content barrier broken; Tectus

  6. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Meh, I actually like your strategy a lot more; as you mentioned the precision of positioning is key and a lot more people can obtain that ilvl and probably utilize that strategy vs my strat; I would totally like to steal that for huntersoloing.com when I eventually publish a Ra-den guide if you don't mind.
  7. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Ra-den is looking pretty good; but it is a very high gear check and is probably only possible in 720 - 725+; I think we will see a kill before the end of the expansion.
  8. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Heroic Dark Animus; no bug.

  9. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    And the final chapter of Mr Burns ends.. Gara'jal 25H

  10. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Just normal mode; with more mythic gear I'd imagine you can beat the damage check for heroic as well.
  11. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Garrosh Hellscream

  12. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    Drov the Ruiner
  13. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    I foresaw a similar scenario as well; but I wouldn't give them too much credit to be honest; like you said it may go through; but then will probably get changed if they see it being abused or misused in actual current content; old content? Probably not.
    Take stable stacking for example; stable stacking was not removed until 6.0; the entire expansion of MoP it was a thing that is at least on par with this in terms of an "exploit"; it had no basis in current content (or very little; resetting pet's "Rabid" ability for each Siegecrafter belt; other than that there were no real strong places to use it; but it had a deep impact on solo'ing.
  14. Shoot added a post in a topic Hunters: Soloing old instances for fun and profit   

    I doubt that; when you have the glyph on and use BW all aggro is removed from the pet. It has no use in current raiding content and Blizzard has never cared about solo'ing or balancing the game around solo'ing; the trinket itself may get changed but the glyph will probably not get changed.