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    • Forum Rules (Updated 3/22/14)   07/14/10

      Welcome to the Elitist Jerks forums, a WoW discussion forum targeted towards topics regarding high-end raiding and analysis of game mechanics. We ask you to take a few minutes to read the following before making use of these forums.   First, a point of clarification. The name of these forums is not intended ironically; we have high standards for the discussion that occurs herein, and we're quite unapologetic about it. If you feel our rules are stupid or arbitrary, we don't really care. If you don't wish to follow them, you're welcome to return to the official Blizzard forums.   Following is a brief listing of our forum rules; note that it is by no means exhaustive, as in our experience people are quite innovative in finding new ways to be stupid. These are simply a set of guidelines to get you started in the right direction. If you follow them, you will generally do fine here; however, if you concoct some creative new form of stupidity, our moderators feel no need to restrain themselves in letting you know. All posters are to make an effort to communicate clearly. In particular, all posts should be made in a reasonable approximation of proper English. We realize that a significant number of you are not native speakers, and we do not expect perfection: merely effort. Please obey basic rules of capitalization and punctuation, avoid chatroom abbreviations ("lol", "imo", "u", and the like), and pay at least minimal attention to sentence and paragraph structure. This includes not starting a new paragraph for each sentence. All opinions should be stated as succinctly as possible. Do not make multiple consecutive posts; rather, multi-quote and include all your ideas in a single post. Do not quote huge blocks of text to add a short reply; instead, quote only what you need to to make your point. Do not break a single quoted reply into multiple blocks; doing so needlessly lengthens your post without aiding its readability. And don't provide unnecessary backstory: if it isn't relevant to the question you're asking or the point you're making, we don't need to know about it. All discussion should be both polite and civil. Trolling or flaming in any form is forbidden. Just because someone disagrees with you does not mean they are stupid or on drugs and their personal hygiene isn't really relevant to the discussion. Regardless of the merit (or lack thereof) of your argument, it should be made in a way that is neither insulting nor condescending. Whining in any form is forbidden. Blizzard is not incompetent or stupid and they are not intentionally screwing you over and neither is anyone else. If all you're going to do is complain, don't bother posting. Threads should be started if and only if there is some reasonable topic to discuss. If the issue you wish to discuss is covered in an existing thread, use it rather than creating a new one. If you are asking a simple question that you expect to have a simple answer, ask it in one of the "Simple Questions/Simple Answers" threads. But if you feel there is a topic of discussion not well-covered by existing threads, feel free to start a new thread to discuss it. Some sub-forums restrict new members from creating new topics unless they've made at least 10 approved posts, to prevent spamming or bad posts. If you really think it deserves a new thread before you have 10 posts, contact a moderator with your post content. Do not post unless you have something new and worthwhile to say. Do not bump, quote for truth, cross-post, or post only to say thanks. We don't want to hear your funny story about something that happened in your raid last night, your baseless speculation is unproductive, and your idea for a new ability really isn't that interesting. We don't care what gear you are hoping to get or just received. If you have an idea you'd like to share with the community, support it with analysis, testing, or both that indicates you've put some thought into it. (Note: Posting of a new untested spec falls under this rule, unless you have done the grunt work and have information to support your amazing new spec don't even bother posting it here.) Do not beg for hand-holding. These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. We expect you to use the search function and also to read the first post as well as the last 5 pages of the thread you are posting in. Chances are your question has already been answered. Additionally, do not post asking for confirmation of a simulation result. If you think there is a problem with the Sim you are welcome to PM the author. All accounts must have a valid WoW profile. If you no longer play and have deleted all characters you used to have, you may select the "No WoW Account" option; otherwise, this information must be filled out for your main character. If you fail to observe this rule you'll be permanently banned from our forums. We do not permit anonymous posting. Do not sign your posts. People can see who you are from the profile printed to the left of each post, so signing your posts is redundant and simply takes up space. Similarly, you do not need to link your armory in your post, as if people wish to see it they can get it from your profile. Do not respond to terrible posts. Do not respond to a blatantly awful post (a post that is in clear violation of the rules) either in an attempt to moderate them or to answer a question they posed. Your post will just be warned/infracted and removed with the post you are replying to. If you feel that a post is in violation of these rules, please report it and the moderators will deal with it as we feel is appropriate. No Advertising. Do not make posts solely for the purpose of advertising your site/blog/twitch/etc. You may post such things if it's relevant and adds to discussion at hand. If you have information to share, share it here with a link back to your blog or whatever. Do not post "I have information, come to my site to get it". That will result in an immediate infraction and post removal. Also, we will remove any link to a site that violates a games TOS/EULA such as gold selling sites.

      If you violate a forum rule, you will receive an infraction. Most infractions are worth one point, although we reserve the right to give you more at any time if we feel you deserve them. If you accumulate too many infraction points, you will receive an automatic (usually temporary) ban which revokes your posting privileges, as follows: 3 Points - 1 Day 5 Points - 3 Days 8 Points - 1 Week 10 Points - 1 Month 15 Points - Permanent

      Familiarize yourself with The Banhammer, an archive of all infractions given by the moderators here; it will give you some examples of what not to do. Also feel free to take a gander over The Dung Heap, which will give you a good idea of what these forums would look like if we weren't such jerks.   Thank you for joining the discussion!
    • Site Maintenance (Updated 11-12-15)   10/01/15

      Site has been updated to IPS as of 12 November Known Issues So Far: Old wowhead "item" tags are depricated. They may be re-added to fix some issues with older guides, but for most part it's better to just use the modern wowhead.js which auto parses actual wowhead links automatically into tooltips/names. Just post wowhead links in guides and the js will do the rest. You don't need a special BB code for items. Old article links will be broken do to IPS 4 changing url path to remove some pointless "/_/" directory. The articles are still there and can be found in guides menu. You just may not be able to click links from any threads linking to them without editing out the "/_/" part of url. I'll fix most of this little by little when more important stuff is taken care of. External links/google search results may run into same problem. That will just rely on waiting for google to reindex new paths. After you login, you may be thrown to an error page saying page cannot be found if you logged in from the forum index. Harmless though. Just click "forums" and you'll get forum index since redirect after login is busted. The benefactors bar seems to hang/timeout sometimes.


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  1. Thread of Ultimate Stupidity

    Phase 2:   Boss is coming again, after the release a few fixed point ground lightning skill, all players will be pulled by a trap device, similar to sneak a skill, you can only within the scope of a mobile, DPS must quickly destroy your device then immediately to help the tank and the treatment of damaged devices.   At this stage boss will keep releasing loop skills, with their own as the center outward expansion, fell down, hit the player will be dizzy if you was attacked by ground lightning again, so you killed the possibility is very large, pay attention to the all-round skills in the presence of just can leap forward or back to avoid, in this stage is to make you learn how to avoid the attack at the same time.   Phase 3:   Boss once again back to the door, and then gradually increase many will not attack the monster in the doorway, at this time there will be A hint "A tracking beacon has had been attached to XXX", the system will randomly marking A player, the marked players don't get close to the door, near A monster will blow itself up.   Attack at the gate of melee profession is unable to avoid the explosive attack, and the explosive were devastating damage. Marked players head has a tag, when you have a good rest after it was mark, don't go to entrap teammates.   The final phase:   Difficulty upgrading, cast in annular skills and at the same time, the ground lightning summon explosive MOBS, every time 3, only pay attention to your walk, otherwise is death. Next to the location of the last boss, don't think that was easy, the way of small blame is stronger, the effect is also out of rhythm.   Please pay special attention to the following mage monster: this type of mage monster is very dangerous, so go against, a damage over time, normally can hurt you 80% HP, followed by the fan in front of the attack, usually a few times continuous attack, 2 times will die. Then there is some monster with a sledgehammer, your weapon was hit fly at any time, to search for your weapon. Final boss skills very gorgeous, damage is also good, the boss well with a little difficult, bad cooperation continuously run bodies.   Please note the following:   Don't stand on the fire, that you will die soon.   Don't let your boss have too much fire balls buff, each teammate boss call fire the ball as far as possible when one is in charge of a direction.   During launch a large fireball boss in full screen, please go to the edges of the map, from the boss as far as possible to avoid.
  2. Thread of Ultimate Stupidity

    WildStar copy Of distinctive, very challenging, usually bad cooperation, but a copy for several hours, today we are going to introduce Dominon camp under the Ruins Of Kel Voreth some Of the key. The copy of your team best to achieve the following configuration:   1. Level 20. 2. Equipped with synchronization. 3. at least one remote DPS. 4. Tank need be stronger. 5. Don't need to face roll keyboard treatment career. 6. To mark  a special tag to tank and treatment before the start.   The entire Copy mainly have three boss, every boss are very likely to make you a Aced, so please pay attention to details. You will see a similar arena place, when you get into the copy, first boss appears here, and you need to kill 3 boss will come.   Boss is divided into two types, a mage, a melee, usually first kill the monster in the figure 1, the basic nothing difficult, pay attention to the trap on the ground will make you dizzy.     When you kill the Boss 2, be careful not to attract the middle mage, best can pull to the side to play.Boss 3 monster mages type, can summon the four small skull, skeleton dead will repeat summons, kill Boss directly. After killing the three Boss Boss appearance, is a wild boar, wear some good equipment although weakened compared with the previous tests, but also cannot dismiss, below is the Boss of a few main skills:   1: In front of the fan attacks 2: Back Kick 3: Back Kick in rings. 4:2 CC shield layer.   The boss please his teammates to keep formation, DPS please stand on both sides of the boss, the best in the same side, usually there is little possibility of this area is under attack, tank please positive face the boss, and trying to avoid boss skills when taking about mobile strategy, such as the boss put a skills ahead, tank can be right back, and then back to the in situ, so that both sides of the DPS teammate will not need targeted mobile.   Scope of treatment according to their own take a stance, this is the linear treatment of stance, square treatment please stand between the tank and DPS.Formation, though, seems very simple, but the boss wouldn't be so obedient, try to keep the plastic, treatment can take care of all his team-mates, and DPS hurt less.   The boss has been weakened, the harm of various skills is also reduced, and the skills of the trash not this time, basically no problem as long as he doesn't skills by continuous attack.If the summons 3 little strange, probably it is called a play a circle, small strange especially like to climb to the top of a wet nurse.Note trap is around the arena can kill these little strange, remote can take small blame are introduced.   Next to the location of the next boss, on the way, I will meet a small boss, although called a small boss, but the effect is also destroyed.The little boss please note that he is a trick, large area of the red circle on the ground, within the scope of deceleration, the red circle out to thorns before disappearing from the earth, the tank are not to test your ability to resist against.   Boss 2 a very power and prestige of the robot, compared to the first Boss is too much.The nm basically has the following several stages: stage 1: call the small monster, at this stage please keep DPS skills and cooling, and then to the door waiting for the final a little strange, since the explosion hit the fire in front of the explosive destroy the monster, remember not its death or you die.Before this phase as well as the bug location can escape, now fix basic full screen no dead Angle, if team DPS is too weak, suggest to give up.
  3. Thread of Ultimate Stupidity

    WildStar PVP map Walatiki Temple is a new map, basically out of The starting area through The team system to get into The map. According to The N open The team system, choose Practice Grounds, then select below Walatiki Temple, and then click on The following Join The Fight.   Walatiki Temple the game is introduced: this map is a map of 10 vs 10 players against.The victory of the game is won five masks within the given time.   The structure of this map is as follows:   Yellow point: WildStar mask refresh places, get the mask need for a cast time, from any damage will break the action in the middle.WildStar3 a refresh the site random mask when start.   Red dot: the movement speed buff refresh, pursue the enemy or transporting mask this buff can be very good to help you.   Blue: damage increased buff, with it, you find that you can better harvest the enemy.   Anyone at the time of delivery of mask movement speed decreases, and when you use the skills such as displacement jump dash later make you lose the mask.When you are at the time of delivery of mask if by enemy WildStar primary PVP map Walatiki Temple parsing.   When you can be in the melee to steal each other camp mask, preferably two or more persons success rate is higher, because there may be 1 person in the camp waiting for each other, you need a man to be away or killed each other.Don't think this is just pure PVP, good team cooperation and excellent team command is usually the key to win the game.
  4. Thread of Ultimate Stupidity

    1. It is made by the world's top producer of previous World Of Warcraft. Galaxy high-tech VPN protects your account to make you enjoy speedy and steady games. 2. Compare with other games, WildStar is dynamic and exciting with no locks. 3. Skill course is a bit like POE free road, you can develop your own skills. . . .