That's a completely retarded way to read what is a pretty self-explanatory ability. How on earth do you read "for each stack consumed" as "consumes one stack"?
The obvious intent is for it to be an ability you use to keep the crit buff up for your other attacks. I don't know why people are pining for it to become a defensive cooldown when it makes our rotation more interesting, if you feel we need another defensive cooldown why try to cannibalise an existing ability? Why not ask for the 4pT10 baseline on Berserk or a new CD?
Because we all know that Blizzard's tooltips are always absolutely precise and completely free of ambiguity, right? (See: Survival of the Fittest
, and where it's easily misconstrued that you only get all three benefits when in Bear form.)
Honestly, now. I'm not the one who misread it (if it is misread at all), but I saw how it could be interesting if it functioned that way, and thought I'd call some attention to it.
It could also be argued that how on earth do you read "for each stack consumed" as "consumes all stacks?"
Pulverize: Deals 120% weapon damage plus additional 943 damage for each of your Lacerate applications on the target, and increases your melee critical strike chance by 2% for each Lacerate application consumed for 10 seconds.
I shall defer answering the question to the need of another defensive cooldown to Kalbear or Alarron to answer that, they know why they want one, I don't.
I don't really see why you would read it that way. It would also be very strange for the damage to be proportional to the stacks on the target if it only consumed one stack.
My feeling is that Blizzard likes the ramp-up mechanic that they added into many of the ICC items. I would not be surprised if Blizzard wants us to ramp-up five-stack of Pulverize +crit buff and juggle that with a five-stack of Lacerate. Now, since Druids are the only tank class that have been released so far, we can't really tell whether or not this is how tanking will work in the new expansion, but I think it's significant enough to keep in mind until we either see more previews, or are able to actually test what the power does exactly.
Previous contents below, Not really. I see it as incentivizing using Pulverize at a full stack of Lacerate, as well as an additional reward for rolling a full stack of Lacerate and not letting it drop off. I can also see an argument for encouraging it to not use as an opener, so you don't wind up with wacky interactions with the Bear effect of Improved Feral Charge.