Posted 16 May 2011 - 04:14 PM
WoW has been out a long time. A High School or College student is more likely to have large quantities of free time than someone in the workforce. By now even someone mid-High School could have graduated, progressed to College, earned a four-year degree and progressed into the workforce. Factor in marriage and children, too. Many of the initial adopters have had their life circumstances change, often causing a reduction in hours available to play. This is neither good, nor bad, simply a fact.
Blizzard's earnings from WoW are based mostly on monthly subscription. Designing WoW in such a fashion to maximize subscriptions is in their best interest. Blizzard's ideal design is a game you could play 24/7 if you desire, but are still content if you can only play a couple hours a week. The greater still permits the lesser - only permitting a couple hours play a week is not in their interest.
Those who happen to have vast amounts of free time can participate in various grinds (PvP, Arena, Raiding, Dungeons, Reputation, and Achievements to name a few). Those with less time can pick and choose their activities.
Don't have time to run dungeons, farm mats, and raid? Fair enough, you're a busy person, but don't expect Blizzard to change WoW or remove game options. Instead think about changing how you organize your game time (Blizzard has added many features to make this possible). You and friends/acquaintances have enough time to farm or raid in a week, but not both? Then organize around it. Farm on odd weeks, raid on even weeks. Or farm day 1, raid day 2. Not enough time to clear? Extend raid over as many weeks as necessary to clear, then release lock and start over.
Or run Dungeons for X weeks, then progress into multi-week lockout Raids. Got a vacation day and going to play 3 extra hours this week? Run a dungeon, do some dailies, get ahead on farming, kill some nasty Alliance/Horde - enjoy your extra time.
Build your WoW experience around your schedule and free time - it's highly configurable. Changing WoW to meet lesser requirements would only penalize those who happen to have the greater time available.
Just because you have time constraints does not mean the game needs to have them built in and enforced. Put it this way: suddenly you gain millions of dollars/euros/currency-of-your-choice, are set for life, and retire. You have enough extra time to meet all your social obligations with time to spare. You choose to put some of this time back into WoW, do you want to be restricted and unable to do more?
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."