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Dragonwrath, Tarecgosa's Rest - Warlock specific analysis


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#41 Guest_aerocrysil_*

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Posted 08 September 2011 - 12:13 AM

Just got this staff on sunday with my warlock,

Stayed on dummy for about three hours, testing only trinket procs.

I've made tests with , , , , and .

I logged a part of the tests, but it seems that WOL does not create new fights when you leave combat at dummy. Anyway, it still can be useful to track if there have been any "refreshing proc" or any different trinket/buff proc situation.

Posted Image
World of Logs - Real Time Raid Analysis
As far as I can see it is absolutely normal, no extra long proc times. I did more tests using only rain of fire or hellfire, and nothing different appeared.


Also yesterday I went to a normal 10 man BWD, with a pick-up group just to make more tests. The party had almost all raid buffs needed for casters with exception of the 8% spell power and 3% damage done.

The full log is here
World of Logs - Real Time Raid Analysis

It appears that the proc chance for affliction is around 17%, since I got 1374 hits and 233 staff procs
Posted Image


Also it seems that the staff proc can also duplicate the proc, as I was sometimes able to see two sparks going to my target.

Did some tests as destro too,

The staff procs does not trigger bane of havoc,
Posted Image

On dummy I got 1667 hits and 303 procs, giving 18% proc chance. Since we are talking about dummy testing, thats probably not very accurate.
Posted Image



For all specs, procs from direct damage appears as normal damage, while procs from dots appears as "Wrath of Tarecgosa".

The damage is not identical, the proc uses a RNG different from the original damage.

The proc can miss.

Even if the original damage is a crit, the proc can be a normal hit, and vice-versa.

#42 whi

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Posted 08 September 2011 - 01:25 PM

That funny bug - proccing ICD stuff on DW procs while channeling RoF - seems to be fixed now.
Procrate haven't changed - at least according to my yesterday's -- altough short-ish -- logs: World of Logs - Real Time Raid Analysis - comes out as 16.948% if I didn't miss something.

This is probably because the staff procs with the shadowbolt and the extra shadowbolt from the proc is consuming the buff.

Indeed it seems it does, "where did My nightfall go?" was a question I've asked myself few times during our recent rag hc wipefests - before the batch of hotfixes that happened just before the reset, though.

#43 kCMYK

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Posted 09 September 2011 - 01:15 AM

To the people saying the staff is consuming Nightfall might be a DPS gimp, wouldn't it be the other way around, since it won't use a GCD?

#44 angaroth

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Posted 09 September 2011 - 04:17 PM

It would never use a GCD, it would normally give you a free off-the-gcd SB - instead it stops you from getting a GCD SB instead of a normal one. A miniscule loss to overall DPS compared to the ~ 15% buff it is bringing but a loss nevertheless.

#45 zarusa

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Posted 10 September 2011 - 10:38 AM

It seems like there currently is a bug related to Theralions Mirror trinket from V&T where the trinket cooldown will reset upon direct proccs from the staffs making the uptime of the trinket reach insanely stupid amounts.

Link to prove: World of Logs - Real Time Raid Analysis

If this is the case and the trinket is able to reach 52% uptime for an elemental shaman, it should be able to reach some pretty high numbers for a demonology warlock aswell considering the procc chance for us is 17% and the fact that the procc keeps up 1700 mastery if im right might actually make it a BiS trinket if you use demon form and doomguard at the correct time. Any warlock with the staff that will be able to test this?


It also seems to bug the Lightweave Tailor enchant (36.6% uptime, back to back refreshes)

World of Logs - Real Time Raid Analysis

#46 Guest_aerocrysil_*

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Posted 10 September 2011 - 02:09 PM

It has been bug fixed in September 8:

The Wrath of Tarecgosa should no longer ignore cooldowns when a clone spell procs.


Source: Patch 4.2 Hotfixes - World of Warcraft

#47 Sonicator

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Posted 10 September 2011 - 02:31 PM

Does anyone know / can someone test if it can proc another UA dispel dmg?

#48 Varnius

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Posted 10 September 2011 - 08:27 PM

The staff does indeed consume nightfall procs if nightfall should happen to proc as the initial shadow bolt lands and is subsequently duplicated, but I've had several situations where the buff isn't consumed. Normally, nightfall will fade from me when the duplicated bolt leaves my hands, but it has been sticking around lately.

I was testing this earlier today on a training dummy, and there seems to be no apparent logic to it.

I tested it for a few minutes this afternoon and in 41 UA dispels, it didn't duplicate the UA dispel damage, so it'd seem that given its approximately 15% proc rate on DoT duplication for affliction that the UA dispel damage can't be duplicated. It's always possible, though, that I was just extremely unlucky.

#49 moop

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Posted 11 September 2011 - 12:44 AM

I tested it for a few minutes this afternoon and in 41 UA dispels, it didn't duplicate the UA dispel damage

It's more likely that you weren't checking your combat log properly, because Unstable Affliction's dispel damage can be duplicated by the staff. It could be that the damage wasn't duplicated for you 41 times, which (assuming a proc rate of 15%) has a 0.128% chance of occurring; rather unlikely! Perhaps you were looking for Wrath of Tarecgosa in your log which would explain why you missed it, however, it's dealt as direct damage, not DoT damage, so the spells' names won't differ.

I duelled a Priest in my guild and he dispelled Unstable Affliction a few times, and eventually the damage was duplicated...

9/11 01:20:36.427 SPELL_DISPEL,0x0380000000E87E2C,"Sevillia",0x10548,0x0,0x0380000000E87E2C,"Sevillia",0x10548,0x0,97690,"Dispel Magic",0x2,30108,"Unstable Affliction",32,DEBUFF
9/11 01:20:36.927 SPELL_DAMAGE,0x03800000007EB4A9,"Moop",0x511,0x0,0x0380000000E87E2C,"Sevillia",0x10548,0x0,31117,"Unstable Affliction",0x20,17298,-1,32,4324,0,0,nil,nil,nil
9/11 01:20:37.440 SPELL_DAMAGE,0x03800000007EB4A9,"Moop",0x511,0x0,0x0380000000E87E2C,"Sevillia",0x10548,0x0,31117,"Unstable Affliction",0x20,17298,-1,32,4324,0,0,nil,nil,nil


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#50 TravelToAiur

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Posted 11 September 2011 - 01:01 AM

I've been playing with this staff as affliction for a week now.

However simcraft doesn't seem to agree with the standard affliction coefficients anymore once we equip DW. I always get different results with 25k iterations, probably due to the randomness of the proc of the staff, but Haste is never the stat with the highest coefficient. It's often the one with the lowest coefficient with crit and mastery pretty much always being the best ones.

I'm wondering if we should stop reforging to haste and start getting crit/mastery ( as affli ) and if other specs are affected aswell from the staff

#51 moop

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Posted 13 September 2011 - 12:55 AM

It seems as though the staff is no longer benefiting twice (double-dipping) from Curse of the Elements. I just tested it briefly on a training dummy which was afflicted by Curse of the Elements...

9/13 01:49:12.810 SPELL_PERIODIC_DAMAGE,0x03800000007EB4A9,"Moop",0x511,0x0,0xF1307F9A00001407,"Training Dummy",0x10a28,0x0,30108,"Unstable Affliction",0x20,3330,3329,32,0,0,0,nil,nil,nil
9/13 01:49:13.624 SPELL_DAMAGE,0x03800000007EB4A9,"Moop",0x511,0x0,0xF1307F9A00001407,"Training Dummy",0x10a28,0x0,101085,"Wrath of Tarecgosa",0x40,3330,3329,64,0,0,0,nil,nil,nil


I checked using Unstable Affliction, Corruption, Bane of Agony, and Bane of Doom - the outcome was the same.
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#52 moop

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Posted 14 September 2011 - 01:56 PM

I just tested how the 4-set T12 bonus ("Apocalypse") interacts with the staff's proc, however, I forgot to turn on my /combatlog so I don't have any raw data - instead, I can only provide a screenshot of my in-game combat log...

Posted Image

I was standing at maximum range, chain casting Shadow Bolts, and waiting a few seconds between casts to see if the staff would proc. Since the 4-set bonus is applied at the end of the cast, while, in contrast, the staff procs on damage, it was relatively easy to test. In the screenshot, I began casting Shadow Bolt (at 14:27:12), it hit the dummy (at 14:27:16), the staff duplicated my Shadow Bolt (not shown in the combat log), I gained the 4-set bonus (at 14:27:17), then the duplicated Shadow Bolt hit the dummy (at 14:27:19).

Conclusion: The 4-set T12 bonus can proc from the staff's proc, as previously assumed.
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#53 Demes

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Posted 24 September 2011 - 05:01 AM

If this is the case and the trinket is able to reach 52% uptime for an elemental shaman, it should be able to reach some pretty high numbers for a demonology warlock aswell considering the procc chance for us is 17% and the fact that the procc keeps up 1700 mastery if im right might actually make it a BiS trinket if you use demon form and doomguard at the correct time. Any warlock with the staff that will be able to test this?


heroic Theralion's Mirror gives you 2178 mastery, not 1700.

#54 angaroth

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Posted 24 September 2011 - 08:42 PM

I believe they fixed the ignore-cooldowns in a Sept 8 Hotfix
"The Wrath of Tarecgosa should no longer ignore cooldowns when a clone spell procs"

#55 whi

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Posted 19 October 2011 - 12:48 PM

Dragonwrath, Tarecgosa’s Rest: The chance for this item’s effect to be triggered has been reduced.

Just did a quick test on eu ptr(us servers anyway) and that hotfix seems to not be "live" yet - contrary to some posts on mmo champ boards.
World of Logs - Real Time Raid Analysis - 748 procs out of 4377 dot ticks, around 17%.

#56 Zakalwe

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Posted 26 October 2011 - 11:39 AM

The proc rate nerf went in with the latest PTR build. Initial testing shows the new proc rate at around 8.5%, so it's essentially been cut in half.

#57 whi

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Posted 26 October 2011 - 02:13 PM

The proc rate nerf went in with the latest PTR build. Initial testing shows the new proc rate at around 8.5%, so it's essentially been cut in half.

I can confirm that, quick test yielded 474 procs out of 5414 dot ticks for a ~8.75% proc rate.

Looking at the recently added ilvl 410 staves it seems that it'll still be bis by a small margin even when taking higher heroic deathwing ilvl into account - barring weapons with some crazy procs that we've seen them playing with in previous PTR build(s).

#58 Jahrasta

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Posted 26 October 2011 - 02:24 PM

The proc rate nerf went in with the latest PTR build. Initial testing shows the new proc rate at around 8.5%, so it's essentially been cut in half.


Wow, that's an absolutely brutal change. I certainly see the need to lower the proc rate, as it makes the staff scale too well, but I'd be nice to see a flat stat buff to the staff to compensate. Something along the lines of lower the proc rate to 8.5%, but up the ilvl to 404.

#59 plopinou

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Posted 27 October 2011 - 07:00 PM

Well, it's clearly un big nerf, as DTR doesn't scale that well.

A 2H weapon represents ~30% of a caster DPS
A simple sim with simulationcraft proves it
- Warlock_Affliction_T12H = 36657 dps
- Warlock_Affliction_T12H without a weapon = 25978 dps, or ~70.8% of the nominal DPS (but this is a 397 ilvl weapon)
The reason is simple : it also represents ~30% of the total spell power of a caster.

If the current BiS gear setup without DTR is equivalent to 100%, then with DTR we have 100*1.11 = 111% (if DTR is a total 11% DPS increase)
Now, let's increase the average gear ilvl by 43 to be at 435 (this is a 50% stats increase)
We can simulate it by adding a tabard with those stats to the gear list (existing gear stats * 0.5)
tabard=ilvl435gear,stats=485mastery_1098haste_753crit_1393sp_2962int
Final DPS : 56836, or 55% more DPS (155% of current dps)
So an affli warlock full 435 ilvl should do 55% more dps than a current full 392 ilvl warlock

What if he had the DTR instead of his 435 ilvl weapon ?

70% DPS from gear -> 70*1.55 = 108.5%
30% DPS from DTR without proc -> 30%
108.5+30 = 138.5% of current gear DPS without DTR proc, and 138.5*1.11 ~= 153,73%, which is less than 155%

So any ilvl 435 weapon is better than the current DTR
In fact, an ilvl 432 weapon should be at the same level.

If DTR's proc is halved, then a rapid calculation tells us that a 21% ((70*1.21 + 30)*1.055 = 121) stats increase is sufficient, which is a 19 to 20 ilvl increase.
So with this nerf, any DeathWing weapon will be as powerfull as DTR, not accounting any special proc.

#60 Angelic

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Posted 31 October 2011 - 05:52 AM

As a response to previous post.

A fast simulation tells me that currently Dragonwrath's proc is worth roughly 5000 dps for an affliction warlock in Best in Slot gear. I am not much into the mathematics behind a proper simulation but bare with me here on this napkin math I am having.

Those numbers are estimates but serve the purpose of their goal.

- Dragonwrath's proc provides 5000 DPS.
- Halved proc provides 2500 DPS
- One point of Spell Power is worth 2,8 dps.
- Halved proc is worth 900 Spell Power.

There is no way, based on gear scaling in the current expansion, that they will introduce a weapon that will provide additional stats with a combined value of 900 Spell Power or 2500 DPS.

Additionally, due to the nature of the Proc Scaling, it will be actually worth more in full Dragon Soul gear. I assume the simulations of incoming Best In Slot gear will be above 40,000 which will give the proc even a higher value, so I don't see how new weapons will be stronger.

Pardon me for the rough calculations, I might be wrong, but with those estimates I don't see how it will be a worse weapon. It certainly won't be an impressive weapon, but still better. Let's hope for an item level increase though, because this won't feel very Legendary.




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