Used heroism on Ultraxion with healers/spelldps phased out, they still received the heroism. 12/19/2011 8:35 pm CST
Pretty lame. Can anyone confirm/deny?
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Posted 20 December 2011 - 12:53 PM
If you do end up tanking the stomps as I had to do, along with the stone claw glyph mentioned above you can / should use a shield swap macro. Even the healing shield I had was an extra 12k armour, correct me if i'm wrong the hit is physical this will make a substantial difference. It doesn't cost you a gcd and you can swap instantly back to your off hand, you'll only loose a couple of white swings and with the dps requirement on this fight it's better to be alive than risk falling over.
Posted 20 December 2011 - 05:49 PM
Posted 20 December 2011 - 09:59 PM
First of all, thank you Vespasian for this amazing work.
I'm wondering If you're considering the use of Earth Elemental in Ultraxion's battle, because my raid is constantly suffering DPS issues. In addition, I would like to say that removing Ancestral Swiftness from our talents is a DPS increase because you don't need it and you can use these points in Improved Shields + Stamina.
Have a good day!
Posted 20 December 2011 - 11:04 PM
Posted 20 December 2011 - 11:10 PM
Pretty lame. Can anyone confirm/deny?
Posted 21 December 2011 - 05:55 AM
Posted 21 December 2011 - 09:17 AM
Posted 21 December 2011 - 01:29 PM
Posted 21 December 2011 - 05:34 PM
If you drop AS you'll get stuck and won't be able to go further down the tree unless you spec into Totemic Reach, Toughness, Frozen Power, Seasoned Winds, or Earthen Power, and non of which are a DPS increase on Ultraxion, and for a defensive talent would be Toughness, but I don't really see that being useful because 1: It's only 3% Stamina, and 2: Just more Healers have to Heal up, and on Ultraxion with the Healers already struggling to Heal at the end there's no reason to give them more to Heal.
I'm not saying you should spec into AS for Ultraxion because it's virtually worthless, but what else would be a viable option?
Posted 22 December 2011 - 04:21 AM
Posted 22 December 2011 - 10:48 AM
As you wont be able to hit Ultraxion before anyone else (tanks being the main concern) you can also drop Magma Totem for a couple initial ticks. Im not sure how F/E Elemental Totems would behave though.
A good tip I discovered in our attempts was that for the initial pull it seemed best to drop totems down before the pull as usual and as we all know Searing isn't as cooperative as we'd like and you sometimes need to reapply it after the actual pull, it was actually best to go through my first regular rotation without Searing attacking the boss for the first ~6 seconds. This resulted in an overall gain of about 6-7k of peak pull DPS.
Posted 27 December 2011 - 04:36 PM
Posted 28 December 2011 - 01:19 AM
Posted 28 December 2011 - 09:50 PM
Posted 29 December 2011 - 06:23 AM
Extra Action Button 1 can also be found in the Keybind interface so you can bind it anywhere you'd like to put it without a macro. In the Mac Client, and I assume the PC client as well, it's placed between Action Button 12 and Special Action Button 1.
=Timing your Heroic Will=
A gigantic amount of DPS can be gained by become an expert on casting Heroic Will (hitting the button that makes you fade). I strongly, strongly recommend macroing the ability:
and binding it to a key so that you don't have to manually click the button.
Posted 10 January 2012 - 03:29 PM
Posted 10 January 2012 - 11:52 PM
Has anyone figured out how to get ST to target the Tendons on Spine of Deathwing? I tried all the usual and no luck. I'm guessing the only option might be magma?
Posted 11 January 2012 - 01:06 AM
- On Hagara you can attack your own tomb when you are inside it. This also includes spreading FS and FN! Don't just sit there being useless
Posted 12 January 2012 - 01:51 AM
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