Monk Simple Questions Thread: Mists Edition
Posted 24 March 2012 - 02:03 AM
Note, however, that you should still verify that the answer isn't already easily available before posting. Asking people to make specific gear or spec decisions for you is still against the rules. In fact, all forum rules still apply, so please post accordingly.
Posted 28 March 2012 - 04:17 PM
-How far will you need to place the tiger statue to get the increased dmg from the "procs"? And will it be in range then for the use effect?
-Would the dmg of it scale with your stats? I guess yes but you never know.
Posted 28 March 2012 - 11:23 PM
The range is roughly 20 yards minimum. The tigers currently move very slow and it's not difficult to place the statue in a good spot.
As for damage, the tooltip does indeed indicate the damage will scale. By how much and with which stats, is impossible to determine as yet. The tigers are currently bugged and deal no damage at all.
Posted 30 March 2012 - 05:53 PM
Posted 30 March 2012 - 08:21 PM
Posted 30 March 2012 - 09:15 PM
The tigers are currently bugged and deal no damage at all.
Last night (3/29), I was able to deal damage to a mob that was fleeing using a tiger. This was on a level 72 monk in Borean Tundra against a Murloc. I assume this indicates the bug is fixed, unless this was some unique circumstance.
Posted 30 March 2012 - 10:26 PM
Posted 31 March 2012 - 09:45 AM
Posted 01 April 2012 - 09:18 AM
Roll gains one charge every 20s for a maximum of 2 charges.
Edit: Changed my wording.
Posted 01 April 2012 - 09:26 AM
Does Int and spell power help a mistweaver do more damage with their melee attacks (such as jab and tiger palm), or is it a good idea to keep an agi set for leveling?
I just double checked this to be sure and neither intellect nor spell power affects jab, melee, other base melee attacks.. only agility and weapon damage affect these.
Posted 05 April 2012 - 06:09 PM
Is there ever a time when you'd want to cast Surging Mists without channeling Soothing Mists?
I guess it would be hard to justify adding a cast time to a heal that's instant when used with Soothing Mists, but the smart heal aspect might be fun to experiment with for raid healing.
Posted 05 April 2012 - 08:43 PM
Posted 08 April 2012 - 05:26 AM
Do monks (any or all specs) have a 1 sec GCD or 1.5, and can haste reduce it below 1 sec?
A recent blue post says that they are changing Mistweavers to a 1 sec GCD same as the other specs (not sure how this will effect haste yet). Monk Mistweaver Feedback - Forums - World of Warcraft
Posted 05 July 2012 - 06:24 PM
Posted 31 July 2012 - 10:07 AM
Xuen damage appears to be affected by AP (landslide) and Tigereye Brew, but not by RSK/Tiger Power or crit or haste. Is this correct? Has anyone tested any other modifiers that affect the damage?
I'm pretty sure that Xuen is not affected by TEB. I've tried quite a number of tests using TEB before and during Xuen's lifespan and his damage stays the same. From my tests, Xuen scales dynamically with AP, doesn't benefit from self-buffs to damage or armor pen and doesn't benefit from external buffs. Not too sure about crit and haste but I don't think it gets those either.
So in terms of optimal play, the only real consideration is lining up AP buffs like pot, trinkets etc with Xuen.
Posted 31 July 2012 - 07:42 PM
Posted 12 August 2012 - 05:44 AM
I've got two as well as a
Of course I have the non-heroic Berto's (iLevel 308) but the link defaults to the non-existent heroic version.
Is the higher iLevel of the staff going to make it the superior choice for leveling? From what I've been able to determine, dual wield versus two hander dps basically comes down to the iLevel, but I wanted to ask for y'all's opinion.
Posted 16 August 2012 - 07:43 PM
80 x2. Should be plenty of them sitting around mostly forgotten.
81 or x2
84 CoC reward
Though I'm actually not sure: if you're at say level 11.9 when you leave pandaria, do you jump to 80.9, or just 80?
Posted 20 August 2012 - 06:15 PM
Posted 20 August 2012 - 06:18 PM
Also keep in mind that sometime in the Beta Class Analysis thread, GC stated that Guardian type summons will dynamically update stats during their lifecycle, similar to how most other pets work. No more "snapshot" style summons.
I verified this a few days ago, and it's working like this currently, tho there's a small 2-3 sec delay between popping a trinket/potion and the corresponding melee damage increase on Xuen.
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