Hey. I tried looking up on the thread here, but didn't see a mention.

Anyway, I've noticed something about Thok's tail and how it behaves with raid buffs that just might skew things a bit statweighwise.

*All math done with ilvl 553 Tail tip so 7% buff

I'm sitting at 37,58% haste (15972 rating) unbuffed, so I'm under the hastecap, right? No.

Once I get the attack speed buff (which oughta be 10%), my Haste suddenly goes to 51,34% (using the table found in the OP, that's ~21819 rating). So instead of a 4250 rating boost, I get a 5847 rating boost (1597 more than I should, which is pretty close to 4250 rating + 1527 aka 7% off of 21819, accounting for undisplayed decimal variance)

And with Mastery, BoM gives me a 3210 (9,90%) rating buff instead of the 3000 (9,25%) displayed.

What I'm trying to get to is that while most of the Thok-discussion has been crit-related, and even though I've played around with SimCraft a bit, I'm no expert with it so I'm wondering, is the sim and/or are people taking Thok's screwvy synergy with our ratings/percentages into account when determining and calculating stat weights for themselves, not to mention how with Thok's the rating to percentage values might fluctuate from the one's used?

Admittably I am far from a fluent theorycrafter and what I've done is pure napkin math, but it's something that might affect such things.